Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.014793] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.014815] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.019150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "R:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.019254] Using writeable configuration source: "R:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.034528] LogOutput initialized. Logging to R:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.034606] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.034656] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.034696] [t=00:00:00.034709] Enable or disable log sections using the LogSections configuration key [t=00:00:00.034726] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.034742] Use "none" to disable the default log sections. [t=00:00:00.034755] ============== </Log Sections> ============== [t=00:00:00.034780] ============== <User Config> ============== [t=00:00:00.034989] BumpWaterDepthBits = 16 [t=00:00:00.035002] BumpWaterReflection = 0 [t=00:00:00.035011] BumpWaterRefraction = 0 [t=00:00:00.035021] BumpWaterShoreWaves = 0 [t=00:00:00.035034] BumpWaterTexSizeReflection = 64 [t=00:00:00.035051] CamFreeScrollSpeed = 50 [t=00:00:00.035063] CamMode = 1 [t=00:00:00.035076] CubeTexSizeReflection = 64 [t=00:00:00.035090] CubeTexSizeSpecular = 64 [t=00:00:00.035102] DualScreenMiniMapOnLeft = 1 [t=00:00:00.035127] EdgeMoveDynamic = 0 [t=00:00:00.035141] EdgeMoveWidth = 0.003 [t=00:00:00.035156] FPSFOV = 90 [t=00:00:00.035168] FPSScrollSpeed = 50 [t=00:00:00.035179] FontSize = 18 [t=00:00:00.035193] GrassDetail = 0 [t=00:00:00.035203] GroundDecals = 1 [t=00:00:00.035217] GroundDetail = 70 [t=00:00:00.035228] HangTimeout = 30 [t=00:00:00.035238] HardwareCursor = 1 [t=00:00:00.035252] InitialNetworkTimeout = 0 [t=00:00:00.035262] LinkIncomingMaxPacketRate = 512 [t=00:00:00.035277] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.035292] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.035303] LinkOutgoingBandwidth = 131072 [t=00:00:00.035314] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.035325] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.035335] MSAALevel = 4 [t=00:00:00.035346] MaxParticles = 6000 [t=00:00:00.035355] MaxSounds = 32 [t=00:00:00.035365] MaximumTransmissionUnit = 0 [t=00:00:00.035375] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.035393] MiniMapMarker = 0 [t=00:00:00.035405] MouseDragScrollThreshold = 0 [t=00:00:00.035416] NetworkLossFactor = 1 [t=00:00:00.035427] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.035438] OverheadScrollSpeed = 50 [t=00:00:00.035448] ReconnectTimeout = 0 [t=00:00:00.035462] RotOverheadScrollSpeed = 50 [t=00:00:00.035479] RotateLogFiles = 1 [t=00:00:00.035493] ShadowMapSize = 1024 [t=00:00:00.035509] Shadows = 0 [t=00:00:00.035523] ShowClock = 0 [t=00:00:00.035535] SoftParticles = 2 [t=00:00:00.035555] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.035566] UnitIconDist = 151 [t=00:00:00.035577] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.035588] UseLuaMemPools = 0 [t=00:00:00.035600] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.035612] VFSCacheArchiveFiles = 0 [t=00:00:00.035622] VSync = 0 [t=00:00:00.035631] Water = 4 [t=00:00:00.035640] WindowBorderless = 1 [t=00:00:00.035651] WindowPosY = 0 [t=00:00:00.035661] XResolutionWindowed = 1920 [t=00:00:00.035713] YResolutionWindowed = 1080 [t=00:00:00.035727] snd_volbattle = 46 [t=00:00:00.035736] snd_volgeneral = 31 [t=00:00:00.035746] snd_volmaster = 13 [t=00:00:00.035756] snd_volui = 38 [t=00:00:00.035777] ============== </User Config> ============== [t=00:00:00.035789] ============== <User System> ============== [t=00:00:00.035801] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.035816] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.035836] Compiler Version: gcc-13.2.0 [t=00:00:00.035903] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.035977] Hardware Config: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 32705MB RAM, 72705MB pagefile [t=00:00:00.035992] Binary Word Size: 64-bit (native) [t=00:00:00.036005] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.036016] Physical CPU Cores: 4 [t=00:00:00.036027] Logical CPU Cores: 8 [t=00:00:00.036039] ============== </User System> ============== [t=00:00:00.036275] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.036286] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.036296] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.036305] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.036314] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.038347] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.038369] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.048169] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@50Hz} current={1920x1080x24bpp@50Hz} [t=00:00:00.077356] Display (Generic PnP Monitor)=1 modes=75 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.077382] [ 1] 2715x1527x24bpp@60Hz [t=00:00:00.077407] [ 9] 1920x1080x24bpp@60Hz [t=00:00:00.077435] [17] 1768x992x24bpp@30Hz [t=00:00:00.077458] [20] 1680x1050x24bpp@60Hz [t=00:00:00.077478] [28] 1600x1024x24bpp@60Hz [t=00:00:00.077488] [36] 1600x900x24bpp@60Hz [t=00:00:00.077504] [44] 1440x1080x24bpp@60Hz [t=00:00:00.077523] [52] 1366x768x24bpp@60Hz [t=00:00:00.077542] [60] 1360x768x24bpp@60Hz [t=00:00:00.077559] [61] 1280x1024x24bpp@60Hz [t=00:00:00.077568] [62] 1280x960x24bpp@60Hz [t=00:00:00.077577] [63] 1280x800x24bpp@60Hz [t=00:00:00.077590] [64] 1280x768x24bpp@60Hz [t=00:00:00.077613] [65] 1280x720x24bpp@60Hz [t=00:00:00.077631] [67] 1176x664x24bpp@60Hz [t=00:00:00.077646] [69] 1152x864x24bpp@60Hz [t=00:00:00.077656] [70] 1024x768x24bpp@60Hz [t=00:00:00.077664] [71] 800x600x24bpp@60Hz [t=00:00:00.077672] [72] 720x576x24bpp@50Hz [t=00:00:00.077687] [73] 720x480x24bpp@60Hz [t=00:00:00.077696] [75] 640x480x24bpp@60Hz [t=00:00:00.968156] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.968875] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.968902] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.012218] [GR::LogVersionInfo] [t=00:00:01.012252] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.012263] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:01.012271] GL vendor : NVIDIA Corporation [t=00:00:01.012279] GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 [t=00:00:01.012288] GLSL version: 4.60 NVIDIA [t=00:00:01.012296] GLEW version: 2.1.0 [t=00:00:01.012306] GPU memory : 4096MB (total) / 1160MB (available) [t=00:00:01.012335] SDL swap-int: 0 [t=00:00:01.012348] SDL driver : windows [t=00:00:01.012360] [t=00:00:01.012370] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.012389] GLSL shader support : 1 [t=00:00:01.012401] GL4 support : 1 [t=00:00:01.012411] FBO extension support : 1 [t=00:00:01.012436] NVX GPU mem-info support : 1 [t=00:00:01.012451] ATI GPU mem-info support : 0 [t=00:00:01.012474] Texture clamping to edge : 1 [t=00:00:01.012488] NPOT-texture support : 1 (1) [t=00:00:01.012503] S3TC/DXT1 texture support : 1/1 [t=00:00:01.012517] texture query-LOD support : 1 (1) [t=00:00:01.012543] MSAA frame-buffer support : 1 (1) [t=00:00:01.012555] Z-buffer depth : 32 (-) [t=00:00:01.012575] primitive-restart support : 1 (1) [t=00:00:01.012586] clip-space control support: 1 (1) [t=00:00:01.012626] seamless cube-map support : 1 (1) [t=00:00:01.012639] frag-depth layout support : 1 (1) [t=00:00:01.012649] persistent maps support : 1 (1) [t=00:00:01.012691] explicit attribs location : 1 (1) [t=00:00:01.012707] multi draw indirect : 1 (-) [t=00:00:01.012718] array textures : 1 (-) [t=00:00:01.012742] buffer copy support : 1 (-) [t=00:00:01.012765] indirect draw : 1 (-) [t=00:00:01.012783] base instance : 1 (-) [t=00:00:01.012793] [t=00:00:01.012801] max. FBO samples : 32 [t=00:00:01.012815] max. FS/program texture slots : 32/192 [t=00:00:01.012829] max. texture size : 32768 [t=00:00:01.012845] max. texture anisotropy level : 16.000000 [t=00:00:01.012860] max. vec4 varyings/attributes : 31/16 [t=00:00:01.012879] max. draw-buffers : 8 [t=00:00:01.012898] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.012913] max. uniform buffer-bindings : 84 [t=00:00:01.012927] max. uniform block-size : 64KB [t=00:00:01.012940] max. storage buffer-bindings : 96 [t=00:00:01.012954] max. storage block-size : 2047MB [t=00:00:01.012967] [t=00:00:01.012978] enable AMD-hacks : 0 [t=00:00:01.012991] compress MIP-maps: 0 [t=00:00:01.013077] Number of compressed texture formats: 51 [t=00:00:01.013150] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.013217] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.013552] [GR::UpdateGLConfigs] [t=00:00:01.013615] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.013633] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.013653] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.013679] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.013694] [GR::InitGLState] [t=00:00:01.013771] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@50Hz (fullscreen::non-exclusive) [t=00:00:01.190036] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.193067] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.193803] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.200984] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "R:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.201021] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.201469] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.204185] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "R:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.204204] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.204273] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: R:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.204365] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: R:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.210844] Scanning: R:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.211456] Scanning: R:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.211986] Scanning: R:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.212143] Scanning: R:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.220535] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:01.220565] [VFS] [SpringVFS::ReserveArchives<this=000001e87c3f2050>] [t=00:00:01.220734] [VFS] [SpringVFS::AddArchive<this=000001e87c3f2050>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.224650] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e87c3f2050 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.224676] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.239419] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.239767] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.240092] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.242543] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.249348] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.249412] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.250066][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.250192][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.250370][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.250393][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.250420][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.250492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.263941][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.263969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "HDMI (NVIDIA High Definition Audio)" [t=00:00:01.263984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:01.264014][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=00:00:01.264029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.284323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.287335][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e87c744780(default) context=000001e87c563b20 numChannels=2 frameSize=8 [t=00:00:01.287373][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.287385][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.287393][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.287400][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.287557][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.287610][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.287638][f=-000001] [Sound] Devices: [t=00:00:01.292222][f=-000001] [Sound] [OpenAL Soft on HDMI (NVIDIA High Definition Audio)] [t=00:00:01.292270][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.292285][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=00:00:01.292308][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.292322][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.293453][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.293479][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.358283][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: R:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 81511 MB [t=00:00:01.360354][f=-000001] [StartScript] Loading StartScript from: R:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.361123][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.362926][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name PirateMontreal [t=00:00:01.362986][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.362999][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.363012][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.363026][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.363044][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.363056][f=-000001] [GR::InitGLState] [t=00:00:01.363085][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@50Hz (fullscreen::non-exclusive) [t=00:00:01.363102][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.363139][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.363155][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.363169][f=-000001] [t=00:00:01.363183][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.363208][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.363230][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.363248][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.363297][f=-000001] [t=00:00:01.363314][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.363332][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.363356][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.363383][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.232204][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:02.232235][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:04.558996][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:04.559154][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:04.559182][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:04.559203][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:04.589487][f=-000001] [async=0] threads=4 tasks=9 {sum,avg}{exec,wait}time={{7.263, 0.807}, {0.016, 0.002}}ms [t=00:00:04.589510][f=-000001] thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.445, 0.798, 0.827, 0.815}, {0.005, 0.000, 0.005, 0.002}}ms [t=00:00:04.589534][f=-000001] thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.410, 0.786, 0.818, 0.803}, {0.005, 0.000, 0.004, 0.002}}ms [t=00:00:04.589550][f=-000001] thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{2.409, 0.787, 0.816, 0.803}, {0.006, 0.000, 0.005, 0.002}}ms [t=00:00:04.589564][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{12.425, 4.142}, {0.387, 0.129}}ms [t=00:00:04.589597][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.751, 2.751, 2.751, 2.751}, {0.123, 0.123, 0.123, 0.123}}ms [t=00:00:04.589633][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{9.580, 9.580, 9.580, 9.580}, {0.002, 0.002, 0.002, 0.002}}ms [t=00:00:04.589657][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.094, 0.094, 0.094, 0.094}, {0.262, 0.262, 0.262, 0.262}}ms [t=00:00:04.589675][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:04.589694][f=-000001] [SpringApp::Kill][2] [t=00:00:04.589828][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:04.623246][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:04.623264][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:04.623350][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e87c563b20 dev=000001e87c744780 [t=00:00:04.623451][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e87c563b20 dev=000001e87c744780 [t=00:00:04.623472][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e87c563b20)] [t=00:00:04.624215][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e87c744780)] [t=00:00:04.624272][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:04.655080][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:04.655576][f=-000001] [SpringApp::Kill][3] [t=00:00:04.655693][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 153 bytes sent in 3 packets (51.000 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.078x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:04.655749][f=-000001] [SpringApp::Kill][4] font=000001e844b1ad00 [t=00:00:04.661295][f=-000001] [SpringApp::Kill][5] [t=00:00:04.661515][f=-000001] [SpringApp::Kill][6] [t=00:00:04.661530] [SpringApp::Kill][7] [t=00:00:04.662545] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.662664] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.662688] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:04.662707] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.662738] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:04.662758] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.662782] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.662806] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.662839] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:04.662863] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.662885] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.662914] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.662938] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.735971] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:04.736013] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:04.736023] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:04.736032] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:04.736064] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:04.736250] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>] [t=00:00:04.736292] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:04.736314] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:04.736332] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:04.736360] [VFS] archive=R:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001e844b13350) [t=00:00:04.736467] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:04.736483] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:04.736505] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:04.736520] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:04.736534] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:04.736549] [VFS] [SpringVFS::DeleteArchives<this=000001e87c3f2050>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:04.736654] [SpringApp::Kill][8] [t=00:00:04.736675] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:04.736690] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d2a580b0 (joinable=1) [t=00:00:04.736701] [WatchDog::Uninstall][2] [t=00:00:05.040368] [WatchDog::Uninstall][3] [t=00:00:05.040384] [SpringApp::Kill][9]
infolog_full.txt (truncated):