ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #111349

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000130] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.101053] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.101123] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.101152]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.101170]   
[t=00:00:00.101176]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.101183]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.101197]   Use "none" to disable the default log sections.
[t=00:00:00.101204] ============== </Log Sections> ==============

[t=00:00:00.101216] ============== <User Config> ==============
[t=00:00:00.102088]   AllowDeferredMapRendering = 1
[t=00:00:00.102121]   AllowDeferredModelRendering = 1
[t=00:00:00.102507]   AnimationMT = 0
[t=00:00:00.103117]   BumpWaterAnisotropy = 2
[t=00:00:00.103170]   BumpWaterBlurReflection = 1
[t=00:00:00.103250]   BumpWaterDepthBits = 32
[t=00:00:00.103261]   BumpWaterReflection = 2
[t=00:00:00.103302]   BumpWaterTexSizeReflection = 256
[t=00:00:00.103311]   CamFreeScrollSpeed = 50
[t=00:00:00.103328]   CamMode = 1
[t=00:00:00.103336]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.103342]   EdgeMoveDynamic = 0
[t=00:00:00.103347]   EdgeMoveWidth = 0.003
[t=00:00:00.103362]   FPSFOV = 90
[t=00:00:00.103368]   FPSScrollSpeed = 50
[t=00:00:00.103373]   FontSize = 18
[t=00:00:00.103379]   GrassDetail = 0
[t=00:00:00.103385]   GroundDecals = 5
[t=00:00:00.103400]   GroundDetail = 120
[t=00:00:00.103415]   HangTimeout = 30
[t=00:00:00.103430]   HardwareCursor = 1
[t=00:00:00.103437]   InitialNetworkTimeout = 0
[t=00:00:00.103443]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.103449]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.103464]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.103471]   LinkOutgoingBandwidth = 131072
[t=00:00:00.103478]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.103483]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.103527]   MSAALevel = 8
[t=00:00:00.103578]   MaxParticles = 25000
[t=00:00:00.103597]   MaxSounds = 32
[t=00:00:00.103636]   MaximumTransmissionUnit = 0
[t=00:00:00.103644]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.103651]   MiniMapMarker = 0
[t=00:00:00.103657]   MouseDragScrollThreshold = 0
[t=00:00:00.103663]   NetworkLossFactor = 1
[t=00:00:00.103670]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.103679]   OverheadScrollSpeed = 50
[t=00:00:00.103685]   ReconnectTimeout = 0
[t=00:00:00.103691]   RotOverheadScrollSpeed = 50
[t=00:00:00.103746]   RotateLogFiles = 1
[t=00:00:00.103755]   ShadowMapSize = 8192
[t=00:00:00.103763]   Shadows = 1
[t=00:00:00.103768]   ShowClock = 0
[t=00:00:00.103774]   SoftParticles = 2
[t=00:00:00.103780]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.103801]   UnitIconDist = 151
[t=00:00:00.103810]   UpdateBoundingVolumeMT = 0
[t=00:00:00.103817]   UpdateWeaponVectorsMT = 0
[t=00:00:00.103823]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.103841]   UseLuaMemPools = 0
[t=00:00:00.103958]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.103969]   VFSCacheArchiveFiles = 0
[t=00:00:00.103975]   VSync = 0
[t=00:00:00.103981]   Water = 4
[t=00:00:00.103986]   XResolution = 1920
[t=00:00:00.104008]   YResolution = 1080
[t=00:00:00.104018]   snd_volmaster = 18
[t=00:00:00.104156] ============== </User Config> ==============

[t=00:00:00.104164] ============== <User System> ==============
[t=00:00:00.104172]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.104195]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.104332]        Compiler Version: gcc-13.2.0
[t=00:00:00.104479]        Operating System: Windows 8 Home Premium Edition, 64-bit (build 9200)
[t=00:00:00.104616]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 16319MB RAM, 41342MB pagefile
[t=00:00:00.104628]        Binary Word Size: 64-bit (native)
[t=00:00:00.104635]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.104642]      Physical CPU Cores: 6
[t=00:00:00.104661]       Logical CPU Cores: 6
[t=00:00:00.104667] ============== </User System> ==============

[t=00:00:00.104677] Run: thread affinity 3f
[t=00:00:00.104832] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.104839]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.104844]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.104849]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.104854]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.106270] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.106283] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.116332] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.122091]     Display (Generic PnP Monitor)=1 modes=49 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.122108]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.122116]         [ 8] 1768x992x24bpp@30Hz
[t=00:00:00.122125]         [11] 1680x1050x24bpp@60Hz
[t=00:00:00.122130]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.122139]         [15] 1600x900x24bpp@60Hz
[t=00:00:00.122144]         [16] 1440x1080x24bpp@75Hz
[t=00:00:00.122170]         [23] 1440x900x24bpp@60Hz
[t=00:00:00.122178]         [24] 1400x1050x24bpp@60Hz
[t=00:00:00.122186]         [25] 1366x768x24bpp@60Hz
[t=00:00:00.122191]         [26] 1360x768x24bpp@60Hz
[t=00:00:00.122198]         [27] 1280x1024x24bpp@75Hz
[t=00:00:00.122204]         [29] 1280x960x24bpp@75Hz
[t=00:00:00.122209]         [31] 1280x800x24bpp@60Hz
[t=00:00:00.122215]         [32] 1280x768x24bpp@60Hz
[t=00:00:00.122222]         [33] 1280x720x24bpp@60Hz
[t=00:00:00.122228]         [36] 1176x664x24bpp@60Hz
[t=00:00:00.122237]         [39] 1152x864x24bpp@75Hz
[t=00:00:00.122248]         [40] 1024x768x24bpp@75Hz
[t=00:00:00.122255]         [42] 800x600x24bpp@75Hz
[t=00:00:00.122261]         [44] 720x576x24bpp@50Hz
[t=00:00:00.122266]         [45] 720x480x24bpp@60Hz
[t=00:00:00.122272]         [47] 640x480x24bpp@75Hz
[t=00:00:00.126137]     Display (Generic PnP Monitor)=2 modes=33 bounds={x=1920, y=0, w=2048, h=1152}
[t=00:00:00.126152]         [ 1] 2048x1152x24bpp@60Hz
[t=00:00:00.126158]         [ 2] 1920x1080x24bpp@60Hz
[t=00:00:00.126164]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.126170]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.126194]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.126200]         [11] 1440x1080x24bpp@60Hz
[t=00:00:00.126207]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.126213]         [15] 1400x1050x24bpp@60Hz
[t=00:00:00.126218]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.126225]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.126236]         [19] 1280x1024x24bpp@60Hz
[t=00:00:00.126253]         [20] 1280x960x24bpp@60Hz
[t=00:00:00.126261]         [21] 1280x800x24bpp@60Hz
[t=00:00:00.126269]         [22] 1280x768x24bpp@60Hz
[t=00:00:00.126285]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.126292]         [26] 1152x864x24bpp@60Hz
[t=00:00:00.126298]         [27] 1024x768x24bpp@60Hz
[t=00:00:00.126303]         [28] 800x600x24bpp@60Hz
[t=00:00:00.126310]         [30] 720x576x24bpp@50Hz
[t=00:00:00.126315]         [31] 720x480x24bpp@60Hz
[t=00:00:00.126321]         [33] 640x480x24bpp@60Hz
[t=00:00:00.393102] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.393787] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.393804] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.445782] [GR::LogVersionInfo]
[t=00:00:00.445796]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.445803]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.445809]     GL vendor   : NVIDIA Corporation
[t=00:00:00.445815]     GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
[t=00:00:00.445821]     GLSL version: 4.60 NVIDIA
[t=00:00:00.445841]     GLEW version: 2.1.0
[t=00:00:00.445847]     GPU memory  : 6144MB (total) / 3985MB (available)
[t=00:00:00.445862]     SDL swap-int: 1
[t=00:00:00.445871]     SDL driver  : windows
[t=00:00:00.445877]     
[t=00:00:00.445883]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.445888]     GLSL shader support       : 1
[t=00:00:00.445893]     GL4 support               : 1
[t=00:00:00.445899]     FBO extension support     : 1
[t=00:00:00.445913]     NVX GPU mem-info support  : 1
[t=00:00:00.445921]     ATI GPU mem-info support  : 0
[t=00:00:00.445939]     Texture clamping to edge  : 1
[t=00:00:00.445948]     NPOT-texture support      : 1 (1)
[t=00:00:00.445957]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.445965]     texture query-LOD support : 1 (1)
[t=00:00:00.445971]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.445977]     Z-buffer depth            : 32 (-)
[t=00:00:00.445987]     primitive-restart support : 1 (1)
[t=00:00:00.445994]     clip-space control support: 1 (1)
[t=00:00:00.446001]     seamless cube-map support : 1 (1)
[t=00:00:00.446012]     frag-depth layout support : 1 (1)
[t=00:00:00.446019]     persistent maps support   : 1 (1)
[t=00:00:00.446025]     explicit attribs location : 1 (1)
[t=00:00:00.446032]     multi draw indirect       : 1 (-)
[t=00:00:00.446039]     array textures            : 1 (-)
[t=00:00:00.446045]     buffer copy support       : 1 (-)
[t=00:00:00.446052]     indirect draw             : 1 (-)
[t=00:00:00.446059]     base instance             : 1 (-)
[t=00:00:00.446064]     
[t=00:00:00.446069]     max. FBO samples              : 32
[t=00:00:00.446080]     max. FS/program texture slots : 32/192
[t=00:00:00.446086]     max. texture size             : 32768
[t=00:00:00.446094]     max. texture anisotropy level : 16.000000
[t=00:00:00.446101]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.446107]     max. draw-buffers             : 8
[t=00:00:00.446114]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.446121]     max. uniform buffer-bindings  : 84
[t=00:00:00.446127]     max. uniform block-size       : 64KB
[t=00:00:00.446134]     max. storage buffer-bindings  : 96
[t=00:00:00.446145]     max. storage block-size       : 2047MB
[t=00:00:00.446151]     
[t=00:00:00.446155]     enable AMD-hacks : 0
[t=00:00:00.446160]     compress MIP-maps: 0
[t=00:00:00.446265]     Number of compressed texture formats: 51
[t=00:00:00.446345]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.446514] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.448532] [GR::UpdateGLConfigs]
[t=00:00:00.448589] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.448612] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.449872] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.449887] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.449894] [GR::InitGLState]
[t=00:00:00.449967] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.557918] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.562295] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.574188] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.657019] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.657051] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.657630] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.660091] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.660105] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.660199] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.660295] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.692102] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.694804] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.697083] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.697554] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.720169] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.720223] [VFS] [SpringVFS::ReserveArchives<this=0000014671b86b40>]
[t=00:00:00.720741] [VFS] [SpringVFS::AddArchive<this=0000014671b86b40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.726239] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000014671b86b40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.726255] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.901404] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.903045] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.903923] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.904616] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.904843] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.905062] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.905524] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.905787] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.906796][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.906992][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.907143][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.907197][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.907212][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.907314][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.915490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.915520][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.915539][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Razer Nari Essential)"
[t=00:00:00.915557][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "QG271 (NVIDIA High Definition Audio)"
[t=00:00:00.915589][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.934444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.937219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001464d515870(default) context=000001464d4eaa80  numChannels=2 frameSize=8
[t=00:00:00.937250][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.937263][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.937285][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.937299][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.937333][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.937376][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.937394][f=-000001] [Sound]   Devices:
[t=00:00:00.941181][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer Nari Essential)]
[t=00:00:00.941206][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.941234][f=-000001] [Sound]     [OpenAL Soft on QG271 (NVIDIA High Definition Audio)]
[t=00:00:00.941253][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.941264][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.942926][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.943031][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.014585][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91102 MB
[t=00:00:01.017747][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.048091][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.048133][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.719907][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Icy_Shell_v01" (loaded=0 cached=0)
[t=00:00:01.721281][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014671b86b40>(arName="Icy_Shell_v01", overwrite=false)] section=1 cached=0
[t=00:00:01.825445][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014671b86b40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.450840][f=-000001] [CAS::GASCB] Archive file="icy_shell_v01.sd7" cs="90f49418207195506f401ee1989aad9c0bbad00d55c37ba2b1d6649faaa0f97797538ff3b1055f136113e3f57d5855cc60d71503f969e629bbd0eaee87dc6086"
[t=00:00:02.451153][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.477845][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.478392][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.478688][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.478729][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=5201f74795f7a678443145d6ee2c4d71d28261c4a81d8c82f4b8cf168eb9b49eef8b59f677fa7bf0802507d7692b73bf66d293da5e45963fc288753db42aca3c
Fontconfig error: Cannot load default config file
[t=00:00:02.480590][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.480803][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:02.480830][f=-000001] [UDPListener] successfully bound socket on port 62886
[t=00:00:02.486741][f=-000001] [GameServer] Initialize: thread affinity 3f
[t=00:00:02.486902][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1438ms
[t=00:00:03.121944][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000014671c31940] using map "Icy_Shell_v01" (loaded=1 cached=0)
[t=00:00:03.123991][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014671b86b40>(arName="Icy_Shell_v01", overwrite=false)] section=1 cached=0
[t=00:00:03.124278][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014671b86b40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.125314][f=-000001] [PreGame::AddModArchivesToVFS][server=0000014671c31940] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:03.127488][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014671b86b40>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:03.281628][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014671b86b40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.282870][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014671b86b40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.289425][f=-000001] [CAS::GASCB] Archive file="icy_shell_v01.sd7" cs="90f49418207195506f401ee1989aad9c0bbad00d55c37ba2b1d6649faaa0f97797538ff3b1055f136113e3f57d5855cc60d71503f969e629bbd0eaee87dc6086"
[t=00:00:03.289840][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.292610][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.292839][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.293003][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.325358][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVJ1c3NpYW5Ob29kbGVzOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNi4wOwptYXBuYW1lPUljeV9TaGVsbF92MDE7Cm15cGxheWVybmFtZT1SdXNzaWFuTm9vZGxlczsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:03.325417][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-10_20-01-30-639_Icy_Shell_v01_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.325445][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 838ms
[t=00:00:03.326709][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.554798][f=-000001] forceSingleThreaded, false
[t=00:00:04.099781][f=-000001] [CAS::GASCB] Archive file="icy_shell_v01.sd7" cs="90f49418207195506f401ee1989aad9c0bbad00d55c37ba2b1d6649faaa0f97797538ff3b1055f136113e3f57d5855cc60d71503f969e629bbd0eaee87dc6086"
[t=00:00:04.100087][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.103417][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.103745][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.103975][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.131225][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.131251][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.132130][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.132614][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.133056][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.133495][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.136464][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.137373][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.138146][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.139252][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.140007][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.140552][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.140603][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.141757][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.152296][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.160749][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.163385][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.163825][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.166500][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.166529][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.166769][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.166816][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.438841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.530568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)"
[t=00:00:04.562025][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 395ms
[t=00:00:04.562067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.568775][f=-000001] [CAS::GASCB] Archive file="icy_shell_v01.sd7" cs="90f49418207195506f401ee1989aad9c0bbad00d55c37ba2b1d6649faaa0f97797538ff3b1055f136113e3f57d5855cc60d71503f969e629bbd0eaee87dc6086"
[t=00:00:04.569200][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.571685][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.572072][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.572323][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.802599][f=-000001] Loading UnitDefs_posts
[t=00:00:05.001955][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:05.001982][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:05.001998][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:05.002012][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:05.046532][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.075261][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.193038][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.217281][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 644ms
------- TRUNCATED -------
[t=00:02:08.814233][f=-000001] IsIsland, <function>, false
[t=00:02:08.859770][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:02:08.861815][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:02:08.868251][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:02:08.868897][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:02:08.869353][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:02:08.869822][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:02:08.870278][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:02:08.870301][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:02:08.870339][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:02:08.870466][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:02:08.871047][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:02:08.871578][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:02:08.872207][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:02:08.872680][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:02:08.873066][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:02:08.873429][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:02:08.873824][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:02:08.874207][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:02:08.874717][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:02:08.875938][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:02:08.881091][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:02:08.881898][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:02:08.948583][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:02:08.949481][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:02:08.961100][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:02:08.962131][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:02:08.963067][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:02:08.965749][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:02:08.966302][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:02:08.966807][f=-000001] Mex Placement Initialised with 35 spots.
[t=00:02:08.973189][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:02:08.973907][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:02:08.978973][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:02:08.980584][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:02:08.981572][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:02:08.983132][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:02:08.983743][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:02:08.984293][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:02:08.989737][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:02:09.047314][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:02:09.055263][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:02:09.055984][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:02:09.202362][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:02:09.386431][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:02:09.387834][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:02:09.388398][f=-000001] SetSunLighting
[t=00:02:09.389037][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:02:09.389998][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:02:09.390617][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:02:09.398489][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:02:09.399233][f=-000001] Lua garbage collection rate: 30/s
[t=00:02:09.399288][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:02:09.399848][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:02:09.402728][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:02:09.422694][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:02:09.425262][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:02:09.448223][f=-000001] Writing last game win data
[t=00:02:09.453851][f=-000001] LuaUI v0.3
[t=00:02:12.165805][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:02:12.228853][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:02:12.228957][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:02:12.229398][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:02:12.229465][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:02:12.233125][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:02:12.805997][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:02:12.806786][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:02:12.806825][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:02:12.806958][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:02:12.806979][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 4096 (x64, z64)
[t=00:02:12.812149][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:02:12.815909][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:02:12.815943][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 82.39
[t=00:02:12.815979][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 248.93
[t=00:02:12.816016][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:02:12.816067][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:02:12.816110][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:02:12.816148][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:02:12.816181][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:02:12.831340][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 99.78% of the map. (used by 352 unit-defs)
[t=00:02:12.831434][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:02:12.846255][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 99.78% of the map. (used by 32 unit-defs)
[t=00:02:12.864212][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 99.78% of the map. (used by 5 unit-defs)
[t=00:02:12.878829][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:12.892416][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:02:12.907535][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:12.923475][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 92.36% of the map. (used by 13 unit-defs)
[t=00:02:12.939527][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 99.78% of the map. (used by 3 unit-defs)
[t=00:02:12.939643][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:02:12.955145][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 92.36% of the map. (used by 21 unit-defs)
[t=00:02:13.857526][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Icy_Shell_v01.json)
[t=00:02:14.059351][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:02:14.113560][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:02:14.143668][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:02:14.179852][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:02:14.254206][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:02:14.268339][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:02:14.340578][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:02:14.484209][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:02:14.516731][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:02:14.516757][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2287ms
[t=00:02:14.691822][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10244, 0.0} allocedSize{int+, int-, ext}={0, 0, 1837787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.9124}
[t=00:02:14.743384][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:02:14.743408][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:02:14.802545][f=-000001]  [async=0] threads=6 tasks=230 {sum,avg}{exec,wait}time={{1536.207, 6.679}, {289.739, 1.260}}ms
[t=00:02:14.802570][f=-000001]      thread=1 tasks=46 {sum,min,max,avg}{exec,wait}time={{363.210, 0.351, 219.689, 7.896}, {1.021, 0.000, 0.921, 0.022}}ms
[t=00:02:14.802606][f=-000001]      thread=2 tasks=46 {sum,min,max,avg}{exec,wait}time={{301.598, 0.000, 189.352, 6.556}, {65.625, 0.000, 30.360, 1.427}}ms
[t=00:02:14.802638][f=-000001]      thread=3 tasks=46 {sum,min,max,avg}{exec,wait}time={{289.393, 0.000, 189.342, 6.291}, {75.578, 0.000, 30.351, 1.643}}ms
[t=00:02:14.802663][f=-000001]      thread=4 tasks=46 {sum,min,max,avg}{exec,wait}time={{289.154, 0.000, 189.321, 6.286}, {73.205, 0.000, 30.355, 1.591}}ms
[t=00:02:14.802708][f=-000001]      thread=5 tasks=46 {sum,min,max,avg}{exec,wait}time={{292.853, 0.000, 189.618, 6.366}, {74.309, 0.000, 30.351, 1.615}}ms
[t=00:02:14.802726][f=-000001]  [async=1] threads=6 tasks=1782 {sum,avg}{exec,wait}time={{474048.344, 266.020}, {130781032.000, 73390.031}}ms
[t=00:02:14.802744][f=-000001]      thread=1 tasks=357 {sum,min,max,avg}{exec,wait}time={{95047.617, 0.003, 17871.596, 266.240}, {26674624.000, 1.758, 94500.945, 74718.836}}ms
[t=00:02:14.802770][f=-000001]      thread=2 tasks=356 {sum,min,max,avg}{exec,wait}time={{94959.023, 0.004, 17864.482, 266.739}, {26153574.000, 0.745, 94411.617, 73465.094}}ms
[t=00:02:14.802789][f=-000001]      thread=3 tasks=356 {sum,min,max,avg}{exec,wait}time={{95037.742, 0.003, 18782.285, 266.960}, {26107464.000, 1.613, 94484.758, 73335.570}}ms
[t=00:02:14.802807][f=-000001]      thread=4 tasks=356 {sum,min,max,avg}{exec,wait}time={{94518.797, 0.003, 17871.670, 265.502}, {25919808.000, 0.763, 93921.703, 72808.453}}ms
[t=00:02:14.802831][f=-000001]      thread=5 tasks=357 {sum,min,max,avg}{exec,wait}time={{94485.156, 0.003, 17871.600, 264.664}, {25925564.000, 0.001, 93923.719, 72620.625}}ms
[t=00:02:14.802844][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:14.802856][f=-000001] [SpringApp::Kill][2]
[t=00:02:14.803592][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:14.803609][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000146eca76c90
[t=00:02:14.803748][f=-000001] Start widgetHandler:Shutdown
[t=00:02:14.806341][f=-000001] Shutdown - SaveOrderList Complete
[t=00:02:14.813685][f=-000001] Writing last game win data
[t=00:02:14.819014][f=-000001] Shutdown - SaveConfigData Complete
[t=00:02:14.819040][f=-000001] Shutdown Widget - Chili Highlight
[t=00:02:14.819119][f=-000001] Shutdown Widget - Draw After Chili
[t=00:02:14.819138][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:02:14.819159][f=-000001] Shutdown Widget - EPIC Menu
[t=00:02:14.867530][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:02:14.867606][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:02:14.916479][f=-000001] Shutdown Widget - Chili Minimap
[t=00:02:14.916714][f=-000001] Shutdown Widget - Deferred rendering
[t=00:02:14.916744][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:02:14.932206][f=-000001] Shutdown Widget - Deferred rendering
[t=00:02:14.932235][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:02:14.933709][f=-000001] Shutdown Widget - Local Team Colors
[t=00:02:14.933739][f=-000001] Shutdown Widget - Display Keys 2
[t=00:02:14.933780][f=-000001] Shutdown Widget - Save Game Menu
[t=00:02:14.933817][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:02:14.933850][f=-000001] Shutdown Widget - Unit Icons
[t=00:02:14.933872][f=-000001] Shutdown Widget - Noises
[t=00:02:14.933895][f=-000001] Shutdown Widget - HealthBars
[t=00:02:15.042775][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:02:15.042864][f=-000001] Shutdown Widget - BuildETA
[t=00:02:15.042890][f=-000001] Shutdown Widget - Win Counter
[t=00:02:15.042908][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:02:15.045286][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:02:15.045311][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:02:15.045352][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:02:15.045524][f=-000001] Shutdown Widget - Transport AI
[t=00:02:15.045562][f=-000001] Shutdown Widget - Stereo3D
[t=00:02:15.045590][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:02:15.045625][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:15.045658][f=-000001] Shutdown Widget - Point Tracker
[t=00:02:15.045712][f=-000001] Shutdown Widget - Music Player v2
[t=00:02:15.045735][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:02:15.045769][f=-000001] Shutdown Widget - MinimapEvents
[t=00:02:15.045794][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:02:15.045817][f=-000001] Shutdown Widget - Highlight Geos
[t=00:02:15.045840][f=-000001] Shutdown Widget - Grab Input
[t=00:02:15.051200][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:02:15.051238][f=-000001] Shutdown Widget - Darkening
[t=00:02:15.051301][f=-000001] Shutdown Widget - Context Menu
[t=00:02:15.051328][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:02:15.051353][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:15.051407][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:02:15.051432][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:02:15.051465][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:02:15.051606][f=-000001] Shutdown Widget - CameraShake
[t=00:02:15.051639][f=-000001] Shutdown Widget - Attack Warning
[t=00:02:15.051662][f=-000001] Shutdown Widget - Attack AoE
[t=00:02:15.051682][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:02:15.051704][f=-000001] Shutdown Widget - Selection Send
[t=00:02:15.051721][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:15.051741][f=-000001] Shutdown Widget - LupsManager
[t=00:02:15.051762][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:02:15.051780][f=-000001] Shutdown Widget - Newton Firezone
[t=00:02:15.051803][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:02:15.051976][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:02:15.051996][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:02:15.052012][f=-000001] Shutdown Widget - Lups
[t=00:02:15.052090][f=-000001] Shutdown Widget - Chili Framework
[t=00:02:15.052108][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:02:15.052127][f=-000001] Shutdown Widget - Custom Markers
[t=00:02:15.052152][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:02:15.052247][f=-000001] Shutdown Widget - Select Keys
[t=00:02:15.052275][f=-000001] Shutdown Widget - Start Boxes
[t=00:02:15.052296][f=-000001] Shutdown Widget - Pause Screen
[t=00:02:15.052706][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:15.052732][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:02:15.052752][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:02:15.052769][f=-000001] Shutdown Widget - Layout Handler
[t=00:02:15.052796][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:02:15.052814][f=-000001] End widgetHandler:Shutdown
[t=00:02:15.667127][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2734932, 0.0} allocedSize{int+, int-, ext}={0, 0, 718932488}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4666}
[t=00:02:15.669267][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:15.669301][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001462c7dfe30
[t=00:02:15.669433][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:15.669454][f=-000001] Shutdown - StartSetup
[t=00:02:15.669487][f=-000001] Shutdown - UnitMorph
[t=00:02:15.669519][f=-000001] Shutdown - Carrier Drones
[t=00:02:15.669545][f=-000001] Shutdown - Missile Silo Controller
[t=00:02:15.669567][f=-000001] Shutdown - Modular Comm Info
[t=00:02:15.669584][f=-000001] Shutdown - Terrain Texture Handler
[t=00:02:15.669601][f=-000001] Shutdown - UnitCloakShield
[t=00:02:15.669629][f=-000001] Shutdown - Starlight Handler
[t=00:02:15.669650][f=-000001] End gadgetHandler:Shutdown
[t=00:02:15.924901][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:15.924942][f=-000001] Shutdown - Teleport Throw
[t=00:02:15.924977][f=-000001] Shutdown - UnitMorph
[t=00:02:15.925008][f=-000001] Shutdown - Commander Skin Renderer
[t=00:02:15.925139][f=-000001] Shutdown - Missile fired callins
[t=00:02:15.925159][f=-000001] Shutdown - Modular Comm Info
[t=00:02:15.925178][f=-000001] Shutdown - Retreat Command
[t=00:02:15.925224][f=-000001] Shutdown - Shockwaves
[t=00:02:15.925242][f=-000001] Shutdown - Unit tint API
[t=00:02:15.925263][f=-000001] Shutdown - Unit glow API
[t=00:02:15.925279][f=-000001] Shutdown - UnitCloakShield
[t=00:02:15.925318][f=-000001] Shutdown - Lups Cloak FX
[t=00:02:15.925346][f=-000001] Shutdown - Lups
[t=00:02:15.925418][f=-000001] Shutdown - Lups Shield
[t=00:02:15.925441][f=-000001] End gadgetHandler:Shutdown
[t=00:02:16.070394][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2258}
[t=00:02:16.072697][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:16.073066][f=-000001] [Game::KillLua][4] dtor=0
[t=00:02:16.073105][f=-000001] [Game::KillLua][5] dtor=0
[t=00:02:16.171881][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-10_20-01-30-639_Icy_Shell_v01_105.1.1-2511-g747f18b BAR105.sdfz" (1426 bytes)
[t=00:02:16.172019][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:16.181448][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:16.181544][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:02:16.181657][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001464d4eaa80 dev=000001464d515870
[t=00:02:16.181882][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001464d4eaa80 dev=000001464d515870
[t=00:02:16.181912][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001464d4eaa80)]
[t=00:02:16.189623][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001464d515870)]
[t=00:02:16.189812][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:16.220542][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:02:16.224870][f=-000001] [Game::~CGame][1]
[t=00:02:16.224902][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:16.224915][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:16.224926][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:16.224937][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:16.224949][f=-000001] [Game::KillLua][4] dtor=1
[t=00:02:16.224979][f=-000001] [Game::KillLua][5] dtor=1
[t=00:02:16.225065][f=-000001] [Game::KillMisc][1]
[t=00:02:16.225080][f=-000001] [Game::KillMisc][2]
[t=00:02:16.225095][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:16.599245][f=-000001] [Game::KillMisc][3]
[t=00:02:16.599784][f=-000001] [Game::KillRendering][1]
[t=00:02:16.601437][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:16.665380][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:02:16.666828][f=-000001] [S3OParser::Kill] allocated 5518 pieces
[t=00:02:16.667284][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:02:16.753068][f=-000001] [Game::KillInterface][1]
[t=00:02:16.753341][f=-000001] [Game::KillInterface][2]
[t=00:02:16.758631][f=-000001] [Game::KillSimulation][1]
[t=00:02:16.758697][f=-000001] [Game::KillSimulation][2]
[t=00:02:16.783474][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:02:16.783507][f=-000001] [Game::KillSimulation][3]
[t=00:02:16.785771][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6
[t=00:02:16.785979][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:16.786146][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:16.786268][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:16.788116][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:16.789676][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:02:16.902893][f=-000001] [Game::KillSimulation][4]
[t=00:02:16.993947][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:16.993981][f=-000001] [Game::~CGame][2]
[t=00:02:16.993993][f=-000001] [Game::~CGame][3]
[t=00:02:16.994056][f=-000001] [SpringApp::Kill][3]
[t=00:02:16.994093][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2263 bytes sent  
    460 bytes recv'd

[t=00:02:16.996425][f=-000001] Kill: client disconnecting...
[t=00:02:16.996484][f=-000001] [GameServer] UpdateLoop: thread affinity 3f
[t=00:02:18.998028][f=-000001] CloseConnection: client connection closed
[t=00:02:18.998269][f=-000001] [SpringApp::Kill][4] font=000001464d540e00
[t=00:02:19.002838][f=-000001] [SpringApp::Kill][5]
[t=00:02:19.009170][f=-000001] [SpringApp::Kill][6]
[t=00:02:19.009197] [SpringApp::Kill][7]
[t=00:02:19.013424] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:19.013440] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:19.013450] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:19.013460] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:19.013475] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:19.013486] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:19.013496] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:19.013511] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:19.013522] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:19.013532] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:19.013546] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:19.013557] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:19.013568] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:02:19.271189] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:19.271223] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:19.271230] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:19.271236] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:19.280805] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>]
[t=00:02:19.280822] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:02:19.280832] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000014671b8d950)
[t=00:02:19.326179] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=1)] #archives[section]=1 #files[section]=5
[t=00:02:19.326195] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\icy_shell_v01.sd7 (000001464d693b40)
[t=00:02:19.327436] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:19.327450] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000014671b8d4a0)
[t=00:02:19.328697] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000014671b8d2c0)
[t=00:02:19.328869] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000014649502140)
[t=00:02:19.330418] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:19.330458] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:19.330470] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:19.330480] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:19.330489] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:19.330503] [VFS] [SpringVFS::DeleteArchives<this=0000014671b86b40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:19.332029] [SpringApp::Kill][8]
[t=00:02:19.332041] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:19.332049] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7482404d0 (joinable=1)
[t=00:02:19.332072] [WatchDog::Uninstall][2]
[t=00:02:19.547231] [WatchDog::Uninstall][3]
[t=00:02:19.547244] [SpringApp::Kill][9]