Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000122] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018081] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018125] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018151] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018168] [t=00:00:00.018174] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018180] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018186] Use "none" to disable the default log sections. [t=00:00:00.018196] ============== </Log Sections> ============== [t=00:00:00.018203] ============== <User Config> ============== [t=00:00:00.018319] AllowDeferredMapRendering = 1 [t=00:00:00.018329] AllowDeferredModelRendering = 1 [t=00:00:00.018334] AnimationMT = 0 [t=00:00:00.018340] BumpWaterBlurReflection = 1 [t=00:00:00.018348] BumpWaterTexSizeReflection = 128 [t=00:00:00.018354] CamFreeScrollSpeed = 50 [t=00:00:00.018359] CamMode = 1 [t=00:00:00.018364] CubeTexSizeReflection = 1 [t=00:00:00.018374] CubeTexSizeSpecular = 1 [t=00:00:00.018383] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018390] EdgeMoveDynamic = 0 [t=00:00:00.018398] EdgeMoveWidth = 0.003 [t=00:00:00.018409] FPSFOV = 90 [t=00:00:00.018416] FPSScrollSpeed = 50 [t=00:00:00.018424] FontSize = 18 [t=00:00:00.018435] FullscreenEdgeMove = 0 [t=00:00:00.018443] GrassDetail = 0 [t=00:00:00.018450] GroundDecals = 2 [t=00:00:00.018461] GroundDetail = 90 [t=00:00:00.018467] HangTimeout = 30 [t=00:00:00.018481] HardwareCursor = 1 [t=00:00:00.018494] InitialNetworkTimeout = 0 [t=00:00:00.018504] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018514] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018524] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018539] LinkOutgoingBandwidth = 262144 [t=00:00:00.018550] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018560] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018574] MSAALevel = 1 [t=00:00:00.018584] MaxParticles = 15000 [t=00:00:00.018620] MaxSounds = 32 [t=00:00:00.018636] MaximumTransmissionUnit = 0 [t=00:00:00.018646] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018655] MiniMapMarker = 0 [t=00:00:00.018665] MouseDragScrollThreshold = 0 [t=00:00:00.018680] NetworkLossFactor = 2 [t=00:00:00.018691] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018701] OverheadScrollSpeed = 50 [t=00:00:00.018716] ReconnectTimeout = 0 [t=00:00:00.018726] RotOverheadScrollSpeed = 50 [t=00:00:00.018740] RotateLogFiles = 1 [t=00:00:00.018757] ShadowMapSize = 1024 [t=00:00:00.018772] Shadows = 1 [t=00:00:00.018782] ShowClock = 0 [t=00:00:00.018796] SoftParticles = 2 [t=00:00:00.018807] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018822] UnitIconDist = 151 [t=00:00:00.018832] UpdateBoundingVolumeMT = 0 [t=00:00:00.018846] UpdateWeaponVectorsMT = 0 [t=00:00:00.018856] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018871] UseLuaMemPools = 0 [t=00:00:00.018880] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018930] VFSCacheArchiveFiles = 0 [t=00:00:00.018943] VSync = 1 [t=00:00:00.018960] Water = 4 [t=00:00:00.018969] WindowBorderless = 1 [t=00:00:00.018980] WindowPosY = 0 [t=00:00:00.018987] WindowedEdgeMove = 0 [t=00:00:00.018995] XResolutionWindowed = 1920 [t=00:00:00.019002] YResolutionWindowed = 1080 [t=00:00:00.019021] ============== </User Config> ============== [t=00:00:00.019034] ============== <User System> ============== [t=00:00:00.019052] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019068] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019081] Compiler Version: gcc-13.2.0 [t=00:00:00.019146] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019206] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019221] Binary Word Size: 64-bit (native) [t=00:00:00.019229] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019244] Physical CPU Cores: 6 [t=00:00:00.019255] Logical CPU Cores: 12 [t=00:00:00.019262] ============== </User System> ============== [t=00:00:00.019272] Run: thread affinity fff [t=00:00:00.019471] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019482] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019487] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019492] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019497] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020868] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020889] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027092] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.052311] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.052328] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.052334] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.052340] [11] 2560x1080x24bpp@144Hz [t=00:00:00.052345] [14] 1920x1440x24bpp@144Hz [t=00:00:00.052368] [19] 1920x1200x24bpp@144Hz [t=00:00:00.052373] [23] 1920x1080x24bpp@144Hz [t=00:00:00.052378] [30] 1720x1440x24bpp@144Hz [t=00:00:00.052382] [34] 1680x1050x24bpp@144Hz [t=00:00:00.052387] [40] 1600x1200x24bpp@144Hz [t=00:00:00.052394] [44] 1600x1024x24bpp@144Hz [t=00:00:00.052399] [50] 1600x900x24bpp@144Hz [t=00:00:00.052404] [55] 1440x1080x24bpp@144Hz [t=00:00:00.052408] [62] 1440x900x24bpp@144Hz [t=00:00:00.052413] [67] 1400x1050x24bpp@144Hz [t=00:00:00.052418] [73] 1366x768x24bpp@144Hz [t=00:00:00.052431] [78] 1360x768x24bpp@144Hz [t=00:00:00.052437] [83] 1280x1024x24bpp@144Hz [t=00:00:00.052444] [89] 1280x960x24bpp@144Hz [t=00:00:00.052448] [94] 1280x800x24bpp@144Hz [t=00:00:00.052453] [99] 1280x768x24bpp@144Hz [t=00:00:00.052457] [104] 1280x720x24bpp@144Hz [t=00:00:00.052465] [111] 1152x864x24bpp@144Hz [t=00:00:00.052469] [116] 1024x768x24bpp@144Hz [t=00:00:00.052474] [123] 800x600x24bpp@144Hz [t=00:00:00.052478] [130] 720x576x24bpp@144Hz [t=00:00:00.052485] [135] 720x480x24bpp@144Hz [t=00:00:00.052493] [141] 640x480x24bpp@144Hz [t=00:00:00.061069] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.061085] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.061090] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.061095] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.061099] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.061104] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.061111] [11] 1366x768x24bpp@144Hz [t=00:00:00.061116] [13] 1360x768x24bpp@144Hz [t=00:00:00.061138] [15] 1280x1024x24bpp@144Hz [t=00:00:00.061143] [17] 1280x960x24bpp@144Hz [t=00:00:00.061151] [19] 1280x800x24bpp@144Hz [t=00:00:00.061155] [21] 1280x768x24bpp@144Hz [t=00:00:00.061160] [23] 1280x720x24bpp@144Hz [t=00:00:00.061168] [25] 1280x600x24bpp@144Hz [t=00:00:00.061173] [27] 1152x864x24bpp@144Hz [t=00:00:00.061177] [29] 1024x768x24bpp@144Hz [t=00:00:00.061182] [31] 800x600x24bpp@144Hz [t=00:00:00.061186] [33] 640x480x24bpp@144Hz [t=00:00:00.061192] [35] 640x400x24bpp@144Hz [t=00:00:00.288283] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.289205] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.289225] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.316757] [GR::LogVersionInfo] [t=00:00:00.316774] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.316779] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.316808] GL vendor : NVIDIA Corporation [t=00:00:00.316814] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.316820] GLSL version: 4.60 NVIDIA [t=00:00:00.316826] GLEW version: 2.1.0 [t=00:00:00.316831] GPU memory : 6144MB (total) / 4848MB (available) [t=00:00:00.316851] SDL swap-int: 1 [t=00:00:00.316856] SDL driver : windows [t=00:00:00.316860] [t=00:00:00.316865] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.316869] GLSL shader support : 1 [t=00:00:00.316879] GL4 support : 1 [t=00:00:00.316885] FBO extension support : 1 [t=00:00:00.316898] NVX GPU mem-info support : 1 [t=00:00:00.316908] ATI GPU mem-info support : 0 [t=00:00:00.316921] Texture clamping to edge : 1 [t=00:00:00.316931] NPOT-texture support : 1 (1) [t=00:00:00.316938] S3TC/DXT1 texture support : 1/1 [t=00:00:00.316944] texture query-LOD support : 1 (1) [t=00:00:00.316952] MSAA frame-buffer support : 1 (1) [t=00:00:00.316962] Z-buffer depth : 32 (-) [t=00:00:00.316975] primitive-restart support : 1 (1) [t=00:00:00.316981] clip-space control support: 1 (1) [t=00:00:00.316989] seamless cube-map support : 1 (1) [t=00:00:00.316994] frag-depth layout support : 1 (1) [t=00:00:00.316999] persistent maps support : 1 (1) [t=00:00:00.317005] explicit attribs location : 1 (1) [t=00:00:00.317013] multi draw indirect : 1 (-) [t=00:00:00.317019] array textures : 1 (-) [t=00:00:00.317024] buffer copy support : 1 (-) [t=00:00:00.317034] indirect draw : 1 (-) [t=00:00:00.317042] base instance : 1 (-) [t=00:00:00.317046] [t=00:00:00.317050] max. FBO samples : 32 [t=00:00:00.317056] max. FS/program texture slots : 32/192 [t=00:00:00.317063] max. texture size : 32768 [t=00:00:00.317080] max. texture anisotropy level : 16.000000 [t=00:00:00.317088] max. vec4 varyings/attributes : 31/16 [t=00:00:00.317093] max. draw-buffers : 8 [t=00:00:00.317102] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.317108] max. uniform buffer-bindings : 84 [t=00:00:00.317113] max. uniform block-size : 64KB [t=00:00:00.317118] max. storage buffer-bindings : 96 [t=00:00:00.317123] max. storage block-size : 2047MB [t=00:00:00.317130] [t=00:00:00.317134] enable AMD-hacks : 0 [t=00:00:00.317139] compress MIP-maps: 0 [t=00:00:00.317208] Number of compressed texture formats: 23 [t=00:00:00.317241] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.317290] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.317532] [GR::UpdateGLConfigs] [t=00:00:00.317593] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.317622] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.317635] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.317643] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.317649] [GR::InitGLState] [t=00:00:00.317718] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.409402] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.413767] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.414669] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.423405] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.423455] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.423872] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.424941] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.424955] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.425023] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.425080] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.446098] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.446663] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.449248] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.449641] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.491761] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.491788] [VFS] [SpringVFS::ReserveArchives<this=000001d9d7388fc0>] [t=00:00:00.492038] [VFS] [SpringVFS::AddArchive<this=000001d9d7388fc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493924] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d9d7388fc0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.493936] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.557457] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.557896] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.558075] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.558175] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.558313] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.559386] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.559720] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.559758] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.560311][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.560403][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.560532][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.560551][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.560559][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.560599][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.587889][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.587911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.587919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.587943][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.587952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.666198][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.9ms) [t=00:00:00.727047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.728891][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d9f3855f00(default) context=000001d9d677e7d0 numChannels=2 frameSize=8 [t=00:00:00.728953][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.728985][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.728994][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.729002][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.729029][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.729076][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.729086][f=-000001] [Sound] Devices: [t=00:00:00.731997][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.732023][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.732031][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.732041][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.732049][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.732755][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.732771][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.780790][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 661603 MB [t=00:00:00.782669][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.783693][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.785127][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name LogicDaemon [t=00:00:01.062002][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Pawn Retreat 1.2" (loaded=0 cached=0) [t=00:00:01.063321][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9d7388fc0>(arName="Pawn Retreat 1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.064047][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9d7388fc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.064813][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0) [t=00:00:01.126150][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9d7388fc0>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0 [t=00:00:01.127070][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9d7388fc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.127223][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9d7388fc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.128588][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d9d7388fc0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.138182][f=-000001] [CAS::GASCB] Archive file="pawn_retreat_1.2.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:01.138386][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.138497][f=-000001] Warning: [PreGame::GameDataReceived] Archive Pawn Retreat 1.2 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.197416][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.197617][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.197756][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.197885][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.197986][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:25.980245][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:25.980494][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:25.980792][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:25.999612][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:25.999913][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:26.000474][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:26.008905][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:26.009208][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:26.009486][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:26.009859][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:26.010119][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:26.010317][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:26.010560][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:26.010754][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:26.011184][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:26.011477][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:26.012069][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:26.018889][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:26.019112][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:26.019295][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:26.019470][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:26.019629][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:26.019794][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:26.020035][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:26.020222][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:26.020399][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:26.035136][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:26.035533][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:26.035785][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:26.035958][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:26.036312][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:26.037167][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:26.037435][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:26.055922][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:26.056648][f=-000001] Input grabbing is enabled! [t=00:00:26.056668][f=-000001] Input grabbing is enabled! [t=00:00:26.056784][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:26.057113][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:26.057390][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:26.063380][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:26.063886][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:26.064152][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:26.064378][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:26.064683][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:26.064927][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:26.066302][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:26.066499][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:26.066716][f=-000001] EndGame Graph disabled [t=00:00:26.082305][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:26.082634][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:26.082829][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:26.083226][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:26.083412][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:26.083613][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:26.084107][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:26.120631][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:26.122623][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:26.122973][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:26.123284][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:26.123484][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:26.124353][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:26.124536][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:26.124754][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:26.124941][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:26.125115][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:26.125306][f=-000001] Initialize [t=00:00:26.125426][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:26.126113][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:26.126304][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:26.126485][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:26.126706][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:26.129888][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:26.130083][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:26.130551][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:26.131604][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:26.131894][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:26.132379][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:26.132579][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:26.132757][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:26.133589][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:26.133786][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:26.134297][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:26.153519][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:26.153887][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:26.154394][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:26.158668][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:26.159114][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:26.294450][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:26.294827][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:26.295278][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:26.295463][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:26.295671][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:26.296678][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:26.297031][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:26.297290][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:26.297569][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:26.297813][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:26.297825][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:26.297833][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:26.297965][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:26.298895][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:26.299116][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:26.299325][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:26.299547][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:26.299774][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:26.299982][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:26.300261][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:26.300596][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:26.301615][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:26.301838][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:26.302047][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:26.302979][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:26.303272][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:26.303487][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:26.303691][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:26.303867][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:26.304402][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:26.304627][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:26.305159][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:26.305814][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:26.306394][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:26.306702][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:26.307012][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:26.307242][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:26.307477][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:26.313655][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:26.318534][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:26.318983][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:26.319353][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:26.319752][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:26.321204][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:26.321395][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:26.326251][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:26.326770][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:26.327092][f=-000001] Mex Placement Initialised with 114 spots. [t=00:00:26.331305][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:26.332017][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:26.333099][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:26.335334][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:26.335879][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:26.336131][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:26.336366][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:26.338715][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:26.340053][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:26.345830][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:26.346124][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:26.348585][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:26.356061][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:26.356806][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:26.357094][f=-000001] SetSunLighting [t=00:00:26.357704][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:26.366613][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:26.367038][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:26.367297][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.367314][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:26.367545][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:26.367862][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:26.370473][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:26.372144][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:26.373877][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:26.378857][f=-000001] Writing last game win data [t=00:00:26.388254][f=-000001] LuaUI v0.3 [t=00:00:26.544626][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.964396][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.964861][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:26.965398][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:26.965412][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:26.975961][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10102, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824607}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0166} [t=00:00:27.697783][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.128626][f=-000001] GameID: bb20906655d6ed5c94d084fd189117eb [t=00:00:28.129070][f=-000001] Connection attempt from LogicDaemon [t=00:00:28.129083][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:28.129297][f=-000001] -> Connection established (given id 0) [t=00:00:28.129353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:28.129380][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:28.129407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=820dea4b32bb6ee73cee7c317e50ead03fecfa9ce6d096e4f8fd4c6507fec4b547a3903a07a15a71f3257215342051814c82f8a2c5ad6ace0be020e51349d7d4]" [t=00:00:28.129425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=913e357e8f853023a535e25181577bc4bff0bf63b9cee1e32c071efb19b2807a1346421c67a567761b495420d777fd058e8e8a0d0c8f0f99cfbd11e328369c53]" [t=00:00:28.157907][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.340673][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001da49937d50,000001da700ca860}][locale="C"]" [t=00:00:28.340707][f=-000001] [Game::ClientReadNet] local skirmish AI "default_Chicken" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:30.183858][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.795577][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:34.795595][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:34.817614][f=-000001] [async=0] threads=6 tasks=2220 {sum,avg}{exec,wait}time={{3876.977, 1.746}, {4037.807, 1.819}}ms [t=00:00:34.817662][f=-000001] thread=1 tasks=444 {sum,min,max,avg}{exec,wait}time={{789.627, 0.000, 275.253, 1.778}, {833.649, 0.000, 21.672, 1.878}}ms [t=00:00:34.817695][f=-000001] thread=2 tasks=444 {sum,min,max,avg}{exec,wait}time={{785.362, 0.000, 280.963, 1.769}, {812.138, 0.000, 21.664, 1.829}}ms [t=00:00:34.817708][f=-000001] thread=3 tasks=444 {sum,min,max,avg}{exec,wait}time={{769.858, 0.000, 270.507, 1.734}, {748.529, 0.000, 21.659, 1.686}}ms [t=00:00:34.817719][f=-000001] thread=4 tasks=444 {sum,min,max,avg}{exec,wait}time={{764.691, 0.000, 269.077, 1.722}, {865.612, 0.000, 21.953, 1.950}}ms [t=00:00:34.817739][f=-000001] thread=5 tasks=444 {sum,min,max,avg}{exec,wait}time={{767.440, 0.000, 269.088, 1.728}, {777.878, 0.000, 21.656, 1.752}}ms [t=00:00:34.817750][f=-000001] [async=1] threads=6 tasks=3420 {sum,avg}{exec,wait}time={{38709.852, 11.319}, {23110254.000, 6757.384}}ms [t=00:00:34.817765][f=-000001] thread=1 tasks=684 {sum,min,max,avg}{exec,wait}time={{7731.278, 0.000, 2125.989, 11.303}, {4629356.500, 0.210, 7755.264, 6768.065}}ms [t=00:00:34.817781][f=-000001] thread=2 tasks=684 {sum,min,max,avg}{exec,wait}time={{7744.185, 0.000, 2125.712, 11.322}, {4616348.500, 0.101, 7750.215, 6749.047}}ms [t=00:00:34.817795][f=-000001] thread=3 tasks=684 {sum,min,max,avg}{exec,wait}time={{7751.038, 0.001, 2531.005, 11.332}, {4622271.500, 1.423, 7752.131, 6757.707}}ms [t=00:00:34.817823][f=-000001] thread=4 tasks=684 {sum,min,max,avg}{exec,wait}time={{7749.193, 0.000, 2530.619, 11.329}, {4632968.000, 0.364, 7755.260, 6773.345}}ms [t=00:00:34.817860][f=-000001] thread=5 tasks=684 {sum,min,max,avg}{exec,wait}time={{7734.156, 0.000, 2530.138, 11.307}, {4609311.000, 0.471, 7749.900, 6738.759}}ms [t=00:00:34.817868][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:34.817875][f=-000001] [SpringApp::Kill][2] [t=00:00:34.817938][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:34.817970][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001da9662d2e0 [t=00:00:34.818008][f=-000001] Start widgetHandler:Shutdown [t=00:00:34.821185][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:34.823302][f=-000001] Writing last game win data [t=00:00:34.832572][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:34.832611][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:34.832637][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:34.832656][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:34.832683][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:34.834204][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:34.834330][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:34.834358][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:34.835591][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:34.835607][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:34.838095][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:34.838115][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:34.839187][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:34.839207][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:34.839231][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:34.839255][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:34.839272][f=-000001] Shutdown Widget - Unit Icons [t=00:00:34.839280][f=-000001] Shutdown Widget - HealthBars [t=00:00:34.840613][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:34.840832][f=-000001] Shutdown Widget - Noises [t=00:00:34.840845][f=-000001] Shutdown Widget - BuildETA [t=00:00:34.840857][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:34.840868][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:34.840907][f=-000001] Shutdown Widget - External VR Grid [t=00:00:34.840920][f=-000001] Shutdown Widget - Win Counter [t=00:00:34.840929][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:34.842264][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:34.842280][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:34.842289][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:34.842362][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:34.842388][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:34.842406][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:34.842419][f=-000001] Shutdown Widget - Context Menu [t=00:00:34.842427][f=-000001] Shutdown Widget - Point Tracker [t=00:00:34.842438][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:34.842448][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:34.842464][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:34.842528][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:34.842549][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:34.842562][f=-000001] Shutdown Widget - Grab Input [t=00:00:34.844894][f=-000001] Input grabbing is disabled! [t=00:00:34.844913][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:34.844924][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:34.844933][f=-000001] Shutdown Widget - Darkening [t=00:00:34.844951][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:34.844967][f=-000001] Shutdown Widget - Stereo3D [t=00:00:34.844988][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:34.845001][f=-000001] Shutdown Widget - Attack Warning [t=00:00:34.845016][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:34.845027][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:34.845036][f=-000001] Shutdown Widget - Transport AI [t=00:00:34.845047][f=-000001] Shutdown Widget - Attack AoE [t=00:00:34.845056][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:34.845068][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:34.845532][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:34.845629][f=-000001] Shutdown Widget - Selection Send [t=00:00:34.845644][f=-000001] Shutdown Widget - Spotter [t=00:00:34.845653][f=-000001] Shutdown Widget - LupsManager [t=00:00:34.845665][f=-000001] Shutdown Widget - Global Build Command [t=00:00:34.845679][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:34.845709][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:34.845733][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:34.846268][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:34.846286][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:34.846295][f=-000001] Shutdown Widget - Lups [t=00:00:34.846357][f=-000001] Shutdown Widget - Chili Framework [t=00:00:34.846370][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:34.846439][f=-000001] Shutdown Widget - Custom Markers [t=00:00:34.846455][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:34.846471][f=-000001] Shutdown Widget - Select Keys [t=00:00:34.846493][f=-000001] Shutdown Widget - Start Boxes [t=00:00:34.846508][f=-000001] Shutdown Widget - Pause Screen [t=00:00:34.846641][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:34.846701][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:34.846727][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:34.846742][f=-000001] Shutdown Widget - Layout Handler [t=00:00:34.846760][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:34.846791][f=-000001] End widgetHandler:Shutdown [t=00:00:34.911934][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4286200, 0.0} allocedSize{int+, int-, ext}={0, 0, 1133646826}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0311} [t=00:00:34.912125][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001da700ca860 [t=00:00:34.924082][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:34.924136][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:34.924168][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001da49937d50 [t=00:00:34.924216][f=-000001] Start gadgetHandler:Shutdown [t=00:00:34.924229][f=-000001] Shutdown - StartSetup [t=00:00:34.924238][f=-000001] Shutdown - UnitMorph [t=00:00:34.924250][f=-000001] Shutdown - Carrier Drones [t=00:00:34.924262][f=-000001] Shutdown - Missile Silo Controller [t=00:00:34.924272][f=-000001] Shutdown - Modular Comm Info [t=00:00:34.924282][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:34.924290][f=-000001] Shutdown - UnitCloakShield [t=00:00:34.924299][f=-000001] Shutdown - Starlight Handler [t=00:00:34.924316][f=-000001] End gadgetHandler:Shutdown [t=00:00:34.944667][f=-000001] Start gadgetHandler:Shutdown [t=00:00:34.944692][f=-000001] Shutdown - Teleport Throw [t=00:00:34.944704][f=-000001] Shutdown - UnitMorph [t=00:00:34.944720][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:34.944754][f=-000001] Shutdown - Missile fired callins [t=00:00:34.944768][f=-000001] Shutdown - Modular Comm Info [t=00:00:34.944780][f=-000001] Shutdown - Retreat Command [t=00:00:34.944813][f=-000001] Shutdown - Shockwaves [t=00:00:34.944826][f=-000001] Shutdown - Unit tint API [t=00:00:34.944835][f=-000001] Shutdown - Unit glow API [t=00:00:34.944845][f=-000001] Shutdown - UnitCloakShield [t=00:00:34.944855][f=-000001] Shutdown - Lups Cloak FX [t=00:00:34.944866][f=-000001] Shutdown - Lups [t=00:00:34.944916][f=-000001] Shutdown - Lups Shield [t=00:00:34.944929][f=-000001] End gadgetHandler:Shutdown [t=00:00:34.956997][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:34.957126][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:34.957285][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:34.957296][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:34.984099][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-11_18-13-17-688_Pawn Retreat 1_105.1.1-2511-g747f18b BAR105.sdfz" (12404 bytes) [t=00:00:34.984171][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:34.994355][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:34.994381][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:34.994427][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d9d677e7d0 dev=000001d9f3855f00 [t=00:00:34.994592][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d9d677e7d0 dev=000001d9f3855f00 [t=00:00:34.994606][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d9d677e7d0)] [t=00:00:34.995459][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d9f3855f00)] [t=00:00:34.995510][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:35.024672][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:35.025349][f=-000001] [Game::~CGame][1] [t=00:00:35.025370][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:35.025378][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:35.025385][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:35.025392][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:35.025399][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:35.025407][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:35.025683][f=-000001] [Game::KillMisc][1] [t=00:00:35.025693][f=-000001] [Game::KillMisc][2] [t=00:00:35.025868][f=-000001] [Game::KillMisc][3] [t=00:00:35.025964][f=-000001] [Game::KillRendering][1] [t=00:00:35.026236][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:35.040636][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:35.040721][f=-000001] [S3OParser::Kill] allocated 5574 pieces [t=00:00:35.041231][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:35.099318][f=-000001] [Game::KillInterface][1] [t=00:00:35.099559][f=-000001] [Game::KillInterface][2] [t=00:00:35.100788][f=-000001] [Game::KillSimulation][1] [t=00:00:35.101037][f=-000001] [Game::KillSimulation][2] [t=00:00:35.111091][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/24189 [t=00:00:35.111143][f=-000001] [Game::KillSimulation][3] [t=00:00:35.111956][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.112159][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.112304][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.112858][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.113008][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:35.121556][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:35.132250][f=-000001] [Game::KillSimulation][4] [t=00:00:35.162336][f=-000001] [CommonDefHandler::KillStatic] 8482 sound-set data items added [t=00:00:35.162364][f=-000001] [Game::~CGame][2] [t=00:00:35.162371][f=-000001] [Game::~CGame][3] [t=00:00:35.162548][f=-000001] [SpringApp::Kill][3] [t=00:00:35.162673][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8216 bytes sent in 335 packets (24.525 bytes/packet) 23200 bytes recv'd in 568 packets (40.845 bytes/packet) {0.030x, 0.147x} relative protocol overhead {up, down} 112 incoming chunks dropped, 49 outgoing chunks resent 34 incoming chunks processed [t=00:00:35.162711][f=-000001] [SpringApp::Kill][4] font=000001d9d706a440 [t=00:00:35.169575][f=-000001] [SpringApp::Kill][5] [t=00:00:35.174103][f=-000001] [SpringApp::Kill][6] [t=00:00:35.174121] [SpringApp::Kill][7] [t=00:00:35.174561] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.174598] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:35.174608] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:35.174617] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.174629] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:35.174637] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.174646] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.174657] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.174666] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:35.174675] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.174684] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.174696] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:35.174708] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:35.257358] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:35.257377] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:35.257383] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:35.257409] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:00:35.257415] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:35.257812] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>] [t=00:00:35.257825] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:00:35.257833] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001d9f3e0ad20) [t=00:00:35.257952] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1947ms [t=00:00:35.257990] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=76ms [t=00:00:35.257996] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=71ms [t=00:00:35.258003] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=41ms [t=00:00:35.258011] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=30ms [t=00:00:35.258020] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=27ms [t=00:00:35.258057] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=23ms [t=00:00:35.258063] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=23ms [t=00:00:35.258070] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=19ms [t=00:00:35.258076] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=18ms [t=00:00:35.258088] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=18ms [t=00:00:35.258889] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (000001d9f3852ce0) [t=00:00:35.259255] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=1)] #archives[section]=1 #files[section]=88 [t=00:00:35.259267] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\pawn_retreat_1.2.sd7 (000001d9f392cdd0) [t=00:00:35.259377] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:35.259389] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d9f38524a0) [t=00:00:35.259460] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d9f3853890) [t=00:00:35.259501] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d9f3852b80) [t=00:00:35.259605] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:35.259615] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:00:35.259685] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:35.259711] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:35.259722] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:35.259753] [VFS] [SpringVFS::DeleteArchives<this=000001d9d7388fc0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:35.259904] [SpringApp::Kill][8] [t=00:00:35.259913] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:35.259920] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6312f04d0 (joinable=1) [t=00:00:35.259924] [WatchDog::Uninstall][2] [t=00:00:36.054157] [WatchDog::Uninstall][3] [t=00:00:36.054172] [SpringApp::Kill][9]
infolog_full.txt (truncated):