ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2511-g747f18b] #111456

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000357] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000367] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.019902] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019933] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.020305]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.020320]   
[t=00:00:00.020331]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.020336]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.020342]   Use "none" to disable the default log sections.
[t=00:00:00.020346] ============== </Log Sections> ==============

[t=00:00:00.020352] ============== <User Config> ==============
[t=00:00:00.020455]   AllowDeferredMapRendering = 1
[t=00:00:00.020461]   AllowDeferredModelRendering = 1
[t=00:00:00.020466]   AnimationMT = 0
[t=00:00:00.020471]   BumpWaterAnisotropy = 2
[t=00:00:00.020480]   BumpWaterBlurReflection = 1
[t=00:00:00.020485]   BumpWaterDepthBits = 32
[t=00:00:00.020490]   BumpWaterReflection = 2
[t=00:00:00.020495]   BumpWaterTexSizeReflection = 256
[t=00:00:00.020500]   CamFreeScrollSpeed = 50
[t=00:00:00.020505]   CamMode = 1
[t=00:00:00.020510]   CamTimeExponent = 4.0
[t=00:00:00.020514]   CamTimeFactor = 1.0
[t=00:00:00.020520]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.020525]   EdgeMoveDynamic = 0
[t=00:00:00.020529]   EdgeMoveWidth = 0.003
[t=00:00:00.020537]   FPSFOV = 90
[t=00:00:00.020541]   FPSScrollSpeed = 50
[t=00:00:00.020546]   FontSize = 18
[t=00:00:00.020550]   GrassDetail = 0
[t=00:00:00.020554]   GroundDecals = 5
[t=00:00:00.020560]   GroundDetail = 120
[t=00:00:00.020565]   HangTimeout = 30
[t=00:00:00.020569]   HardwareCursor = 1
[t=00:00:00.020574]   InitialNetworkTimeout = 0
[t=00:00:00.020579]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.020584]   LODScale = 1.000
[t=00:00:00.020588]   LODScaleReflection = 1.000
[t=00:00:00.020597]   LODScaleRefraction = 1.000
[t=00:00:00.020601]   LODScaleShadow = 1.000
[t=00:00:00.020607]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.020611]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.020617]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.020622]   LinkOutgoingBandwidth = 131072
[t=00:00:00.020628]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020633]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020638]   MSAALevel = 8
[t=00:00:00.020642]   MaxParticles = 25000
[t=00:00:00.020650]   MaxSounds = 32
[t=00:00:00.020655]   MaximumTransmissionUnit = 0
[t=00:00:00.020660]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.020665]   MiniMapCanFlip = 1
[t=00:00:00.020669]   MiniMapMarker = 0
[t=00:00:00.020674]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.020680]   MouseDragScrollThreshold = 0
[t=00:00:00.020685]   NetworkLossFactor = 1
[t=00:00:00.020690]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020695]   OverheadScrollSpeed = 50
[t=00:00:00.020700]   ReconnectTimeout = 0
[t=00:00:00.020734]   RotOverheadScrollSpeed = 50
[t=00:00:00.020740]   RotateLogFiles = 1
[t=00:00:00.020747]   ShadowMapSize = 8192
[t=00:00:00.020753]   Shadows = 1
[t=00:00:00.020759]   ShowClock = 0
[t=00:00:00.020765]   ShowPlayerInfo = 0
[t=00:00:00.020773]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020780]   TeamHighlight = 0
[t=00:00:00.020786]   UnitIconDist = 151
[t=00:00:00.020793]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020800]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020817]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020823]   UseLuaMemPools = 0
[t=00:00:00.020828]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020834]   VFSCacheArchiveFiles = 0
[t=00:00:00.020842]   VSync = 0
[t=00:00:00.020848]   Water = 4
[t=00:00:00.020854]   WindowPosX = 485
[t=00:00:00.020862]   WindowPosY = 347
[t=00:00:00.020869]   XResolution = 3840
[t=00:00:00.020874]   XResolutionWindowed = 1716
[t=00:00:00.020879]   YResolution = 2160
[t=00:00:00.020883]   YResolutionWindowed = 1196
[t=00:00:00.020892]   snd_volmaster = 2
[t=00:00:00.020904] ============== </User Config> ==============

[t=00:00:00.020910] ============== <User System> ==============
[t=00:00:00.020915]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020923]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020929]        Compiler Version: gcc-13.2.0
[t=00:00:00.020967]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.021010]         Hardware Config: AMD Ryzen 7 5700G with Radeon Graphics         ; 28578MB RAM, 50082MB pagefile
[t=00:00:00.021017]        Binary Word Size: 64-bit (native)
[t=00:00:00.021023]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.021028]      Physical CPU Cores: 8
[t=00:00:00.021033]       Logical CPU Cores: 16
[t=00:00:00.021038] ============== </User System> ==============

[t=00:00:00.021045] Run: thread affinity ffff
[t=00:00:00.021282] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.021287]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.021295]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.021299]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.021304]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.022364] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022374] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.033424] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@120Hz} current={3840x2160x24bpp@120Hz}
[t=00:00:00.426232]     Display (Generic PnP Monitor)=1 modes=328 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.426261]         [ 1] 4096x2160x24bpp@120Hz
[t=00:00:00.426267]         [12] 3840x2160x24bpp@120Hz
[t=00:00:00.426272]         [23] 2560x1600x24bpp@120Hz
[t=00:00:00.426275]         [34] 2560x1440x24bpp@120Hz
[t=00:00:00.426281]         [37] 2048x1536x24bpp@120Hz
[t=00:00:00.426285]         [48] 1920x1440x24bpp@120Hz
[t=00:00:00.426289]         [51] 1920x1200x24bpp@120Hz
[t=00:00:00.426293]         [54] 1920x1080x24bpp@120Hz
[t=00:00:00.426298]         [65] 1680x1050x24bpp@120Hz
[t=00:00:00.426301]         [76] 1600x1200x24bpp@120Hz
[t=00:00:00.426305]         [79] 1600x1024x24bpp@120Hz
[t=00:00:00.426313]         [90] 1600x900x24bpp@120Hz
[t=00:00:00.426317]         [101] 1536x2048x24bpp@120Hz
[t=00:00:00.426321]         [112] 1440x1920x24bpp@120Hz
[t=00:00:00.426324]         [123] 1440x1080x24bpp@120Hz
[t=00:00:00.426330]         [134] 1366x768x24bpp@120Hz
[t=00:00:00.426334]         [145] 1360x768x24bpp@120Hz
[t=00:00:00.426338]         [156] 1280x1024x24bpp@120Hz
[t=00:00:00.426342]         [160] 1280x960x24bpp@120Hz
[t=00:00:00.426345]         [164] 1280x800x24bpp@120Hz
[t=00:00:00.426349]         [168] 1280x768x24bpp@120Hz
[t=00:00:00.426356]         [172] 1280x720x24bpp@120Hz
[t=00:00:00.426360]         [178] 1200x1920x24bpp@120Hz
[t=00:00:00.426364]         [189] 1200x1600x24bpp@120Hz
[t=00:00:00.426368]         [200] 1176x664x24bpp@60Hz
[t=00:00:00.426372]         [203] 1152x864x24bpp@120Hz
[t=00:00:00.426376]         [207] 1080x1920x24bpp@120Hz
[t=00:00:00.426380]         [218] 1080x1440x24bpp@120Hz
[t=00:00:00.426384]         [221] 1050x1680x24bpp@120Hz
[t=00:00:00.426388]         [232] 1024x1600x24bpp@120Hz
[t=00:00:00.426391]         [243] 1024x1280x24bpp@120Hz
[t=00:00:00.426450]         [246] 1024x768x24bpp@120Hz
[t=00:00:00.426457]         [250] 960x1280x24bpp@120Hz
[t=00:00:00.426461]         [253] 900x1600x24bpp@120Hz
[t=00:00:00.426465]         [264] 864x1152x24bpp@120Hz
[t=00:00:00.426468]         [267] 800x1280x24bpp@120Hz
[t=00:00:00.426472]         [270] 800x600x24bpp@120Hz
[t=00:00:00.426476]         [274] 768x1366x24bpp@120Hz
[t=00:00:00.426479]         [277] 768x1360x24bpp@120Hz
[t=00:00:00.426483]         [280] 768x1280x24bpp@120Hz
[t=00:00:00.426487]         [283] 768x1024x24bpp@120Hz
[t=00:00:00.426490]         [287] 720x1280x24bpp@120Hz
[t=00:00:00.426499]         [290] 720x576x24bpp@120Hz
[t=00:00:00.426504]         [294] 720x480x24bpp@120Hz
[t=00:00:00.426508]         [299] 664x1176x24bpp@120Hz
[t=00:00:00.426511]         [302] 640x480x24bpp@120Hz
[t=00:00:00.426516]         [307] 600x800x24bpp@120Hz
[t=00:00:00.426519]         [311] 576x720x24bpp@120Hz
[t=00:00:00.426523]         [317] 480x720x24bpp@120Hz
[t=00:00:00.426526]         [323] 480x640x24bpp@120Hz
[t=00:00:00.826453] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.827039] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<485,347> newRes=<3840,2160>
[t=00:00:00.827054] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<485,347> newRes=<3355,1813>
[t=00:00:00.883279] [GR::LogVersionInfo]
[t=00:00:00.883291]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.883298]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.883303]     GL vendor   : NVIDIA Corporation
[t=00:00:00.883319]     GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
[t=00:00:00.883325]     GLSL version: 4.60 NVIDIA
[t=00:00:00.883330]     GLEW version: 2.1.0
[t=00:00:00.883335]     GPU memory  : 8192MB (total) / 5256MB (available)
[t=00:00:00.883351]     SDL swap-int: 1
[t=00:00:00.883356]     SDL driver  : windows
[t=00:00:00.883361]     
[t=00:00:00.883365]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.883372]     GLSL shader support       : 1
[t=00:00:00.883377]     GL4 support               : 1
[t=00:00:00.883383]     FBO extension support     : 1
[t=00:00:00.883402]     NVX GPU mem-info support  : 1
[t=00:00:00.883409]     ATI GPU mem-info support  : 0
[t=00:00:00.883418]     Texture clamping to edge  : 1
[t=00:00:00.883425]     NPOT-texture support      : 1 (1)
[t=00:00:00.883433]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.883439]     texture query-LOD support : 1 (1)
[t=00:00:00.883445]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.883450]     Z-buffer depth            : 32 (-)
[t=00:00:00.883458]     primitive-restart support : 1 (1)
[t=00:00:00.883464]     clip-space control support: 1 (1)
[t=00:00:00.883473]     seamless cube-map support : 1 (1)
[t=00:00:00.883479]     frag-depth layout support : 1 (1)
[t=00:00:00.883484]     persistent maps support   : 1 (1)
[t=00:00:00.883489]     explicit attribs location : 1 (1)
[t=00:00:00.883495]     multi draw indirect       : 1 (-)
[t=00:00:00.883501]     array textures            : 1 (-)
[t=00:00:00.883506]     buffer copy support       : 1 (-)
[t=00:00:00.883513]     indirect draw             : 1 (-)
[t=00:00:00.883519]     base instance             : 1 (-)
[t=00:00:00.883524]     
[t=00:00:00.883532]     max. FBO samples              : 32
[t=00:00:00.883537]     max. FS/program texture slots : 32/192
[t=00:00:00.883543]     max. texture size             : 32768
[t=00:00:00.883551]     max. texture anisotropy level : 16.000000
[t=00:00:00.883556]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.883561]     max. draw-buffers             : 8
[t=00:00:00.883567]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.883572]     max. uniform buffer-bindings  : 84
[t=00:00:00.883580]     max. uniform block-size       : 64KB
[t=00:00:00.883585]     max. storage buffer-bindings  : 96
[t=00:00:00.883590]     max. storage block-size       : 2047MB
[t=00:00:00.883595]     
[t=00:00:00.883599]     enable AMD-hacks : 0
[t=00:00:00.883604]     compress MIP-maps: 0
[t=00:00:00.883636]     Number of compressed texture formats: 23
[t=00:00:00.883668]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.883695] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.883902] [GR::UpdateGLConfigs]
[t=00:00:00.883940] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.883947] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.884361] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.884371] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.884375] [GR::InitGLState]
[t=00:00:00.884418] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.974959] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.983180] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms
[t=00:00:00.983664] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.997139] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.997165] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.997540] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.998710] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.998720] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.998762] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.998830] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.014328] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.014623] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.015161] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.015245] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.023257] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:01.023277] [VFS] [SpringVFS::ReserveArchives<this=00000189b58d7e50>]
[t=00:00:01.023363] [VFS] [SpringVFS::AddArchive<this=00000189b58d7e50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.034396] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000189b58d7e50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.034409] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.188432] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.188747] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.188788] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.188925] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.188963] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.189105] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.189297] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.189349] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.193001] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.193039] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.193422][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.193509][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.193738][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.193758][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.193769][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.193876][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.208103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.208124][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.208133][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Kopfhörer (Oculus Virtual Audio Device)"
[t=00:00:01.208161][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.208169][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.208178][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.208190][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Kopfhörer (2- Arctis Nova Pro Wireless)"
[t=00:00:01.208199][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "LG TV SSCR2 (NVIDIA High Definition Audio)"
[t=00:00:01.208207][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Lautsprecher (Realtek(R) Audio)"
[t=00:00:01.208216][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "8" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.208224][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "9" "Kopfhörer (2- Rift S)"
[t=00:00:01.208236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.236874][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.238613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000189b5a77690(default) context=00000189b5934290  numChannels=2 frameSize=8
[t=00:00:01.238627][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.238635][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.238659][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.238666][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.238684][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.238711][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.238721][f=-000001] [Sound]   Devices:
[t=00:00:01.242754][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.242766][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.242781][f=-000001] [Sound]     [OpenAL Soft on Kopfhörer (Oculus Virtual Audio Device)]
[t=00:00:01.242788][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.242795][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.242802][f=-000001] [Sound]     [OpenAL Soft on Kopfhörer (2- Arctis Nova Pro Wireless)]
[t=00:00:01.242819][f=-000001] [Sound]     [OpenAL Soft on LG TV SSCR2 (NVIDIA High Definition Audio)]
[t=00:00:01.242827][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Realtek(R) Audio)]
[t=00:00:01.242834][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.242841][f=-000001] [Sound]     [OpenAL Soft on Kopfhörer (2- Rift S)]
[t=00:00:01.242852][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.242859][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.243639][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.243651][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.306000][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 105387 MB
[t=00:00:01.307663][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.2"
[t=00:00:01.308234][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000189b58d7e50>(arName="Chobby v1.12.6.2", overwrite=false)] section=3 cached=0
[t=00:00:01.333799][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000189b58d7e50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.333916][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000189b58d7e50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.343257][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000189b58d7e50>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.397007][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.425765][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.426372][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.433450][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.433643][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.433654][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.433697][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.433870][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.433885][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.433897][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.433909][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.433932][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.433947][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.433962][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.433979][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.434500][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.434638][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.434856][f=-000001] Spring.GetWindowGeometry, 3840, 2160, 0, 0, 0, 0, 0, 0
[t=00:00:01.434866][f=-000001] Spring.GetViewGeometry, 3840, 2160, 0, 0
[t=00:00:01.434872][f=-000001] gl.GetViewSizes, 3840, 2160
[t=00:00:01.434886][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.435876][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.436071][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.436622][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.437540][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.444627][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.445340][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.448295][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.448650][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.449689][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.450281][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.451653][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.517570][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.518129][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.518147][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.518154][f=-000001] [liblobby] port, 8200
[t=00:00:01.518159][f=-000001] [liblobby] protocol, zks
[t=00:00:01.518164][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.524648][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.527006][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.527850][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.528851][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.529429][f=-000001] [Chotify] Enabled: true
[t=00:00:01.531082][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.537323][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.537527][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.537989][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.539160][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.539726][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.542483][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.545988][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.548257][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.549597][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.551161][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.552922][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.554323][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.559400][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.564024][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.566067][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.572632][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.574758][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.579145][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.583430][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.584525][f=-000001] [Chobby] Using wrapper port: , 60295
[t=00:00:01.586150][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.587227][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.587726][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.588214][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.588727][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.589182][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.589644][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.593485][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.595680][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.596954][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.597487][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.598783][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.600778][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.608974][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.611582][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.613698][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.616800][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
------- TRUNCATED -------
[t=03:48:33.141111][f=0061464] Warning: wolverine_mine: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141119][f=0061464] Warning: wolverine_mine: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141148][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141162][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141170][f=0061464] Warning: wolverine_mine: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141177][f=0061464] Warning: wolverine_mine: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141198][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141213][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141221][f=0061464] Warning: wolverine_mine: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141229][f=0061464] Warning: wolverine_mine: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141277][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141285][f=0061464] Warning: shieldcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141293][f=0061464] Warning: shieldcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141313][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141327][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141334][f=0061464] Warning: wolverine_mine: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141341][f=0061464] Warning: wolverine_mine: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141362][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141376][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141383][f=0061464] Warning: wolverine_mine: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141390][f=0061464] Warning: wolverine_mine: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141411][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141425][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141433][f=0061464] Warning: wolverine_mine: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141440][f=0061464] Warning: wolverine_mine: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141464][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141479][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.141486][f=0061464] Warning: wolverine_mine: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.141494][f=0061464] Warning: wolverine_mine: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=03:48:33.144707][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.144814][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.144879][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.144894][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.144964][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.144982][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.145011][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.145038][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.145053][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.145074][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.145355][f=0061464] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.145410][f=0061464] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=UnitPreDamaged trace=[Internal Lua error: Call failure] not enough memory
[t=03:48:33.801540][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801561][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801571][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801580][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801589][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801597][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801606][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801614][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801626][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.801640][f=0061464] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={1610613027,1610612736}bytes
[t=03:48:33.839870][f=0061464] [SpringApp::Kill][1] fromRun=1
[t=03:48:33.839884][f=0061464] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=03:48:33.869488][f=0061464]  [async=0] threads=8 tasks=5865132 {sum,avg}{exec,wait}time={{191282.422, 0.033}, {271775.188, 0.046}}ms
[t=03:48:33.869509][f=0061464]      thread=1 tasks=837876 {sum,min,max,avg}{exec,wait}time={{35726.723, 0.000, 130.088, 0.043}, {7508.615, 0.000, 18446744027136.000, 0.009}}ms
[t=03:48:33.869535][f=0061464]      thread=2 tasks=837876 {sum,min,max,avg}{exec,wait}time={{28703.625, 0.000, 138.078, 0.034}, {36426.574, 0.000, 18446744027136.000, 0.043}}ms
[t=03:48:33.869545][f=0061464]      thread=3 tasks=837876 {sum,min,max,avg}{exec,wait}time={{27280.938, 0.000, 123.583, 0.033}, {37660.121, 0.000, 18446744027136.000, 0.045}}ms
[t=03:48:33.869554][f=0061464]      thread=4 tasks=837876 {sum,min,max,avg}{exec,wait}time={{26724.906, 0.000, 135.070, 0.032}, {39943.281, 0.000, 18446744027136.000, 0.048}}ms
[t=03:48:33.869567][f=0061464]      thread=5 tasks=837876 {sum,min,max,avg}{exec,wait}time={{25315.543, 0.000, 122.197, 0.030}, {43092.320, 0.000, 18446744027136.000, 0.051}}ms
[t=03:48:33.869577][f=0061464]      thread=6 tasks=837876 {sum,min,max,avg}{exec,wait}time={{24332.512, 0.000, 127.880, 0.029}, {47843.047, 0.000, 26.396, 0.057}}ms
[t=03:48:33.869586][f=0061464]      thread=7 tasks=837876 {sum,min,max,avg}{exec,wait}time={{23198.191, 0.000, 119.886, 0.028}, {59301.250, 0.000, 26.444, 0.071}}ms
[t=03:48:33.869597][f=0061464]  [async=1] threads=8 tasks=10740 {sum,avg}{exec,wait}time={{35323.391, 3.289}, {14661233.000, 1365.105}}ms
[t=03:48:33.869609][f=0061464]      thread=1 tasks=1555 {sum,min,max,avg}{exec,wait}time={{5042.934, 0.000, 1253.416, 3.243}, {2096609.500, 0.060, 5058.211, 1348.302}}ms
[t=03:48:33.869619][f=0061464]      thread=2 tasks=1537 {sum,min,max,avg}{exec,wait}time={{5036.082, 0.000, 1246.773, 3.277}, {2095891.375, 0.009, 5057.947, 1363.625}}ms
[t=03:48:33.869631][f=0061464]      thread=3 tasks=1537 {sum,min,max,avg}{exec,wait}time={{5060.033, 0.000, 1035.908, 3.292}, {2090776.000, 0.008, 5057.494, 1360.297}}ms
[t=03:48:33.869641][f=0061464]      thread=4 tasks=1518 {sum,min,max,avg}{exec,wait}time={{5044.334, 0.000, 1019.261, 3.323}, {2088787.375, 0.033, 5058.311, 1376.013}}ms
[t=03:48:33.869650][f=0061464]      thread=5 tasks=1518 {sum,min,max,avg}{exec,wait}time={{5034.142, 0.000, 1245.078, 3.316}, {2095783.375, 0.207, 5058.308, 1380.621}}ms
[t=03:48:33.869663][f=0061464]      thread=6 tasks=1536 {sum,min,max,avg}{exec,wait}time={{5061.740, 0.001, 1004.898, 3.295}, {2097076.875, 0.007, 5057.410, 1365.284}}ms
[t=03:48:33.869672][f=0061464]      thread=7 tasks=1539 {sum,min,max,avg}{exec,wait}time={{5044.128, 0.000, 1004.958, 3.278}, {2096308.500, 0.074, 5057.944, 1362.124}}ms
[t=03:48:33.869679][f=0061464] [ThreadPool::SetThreadCount][2] workers=0
[t=03:48:33.869687][f=0061464] [SpringApp::Kill][2]
[t=03:48:33.870098][f=0061464] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=03:48:33.870121][f=0061464] [Game::KillLua][1] dtor=0 luaUI=0000018b2f125ee0
[t=03:48:33.870167][f=0061464] Start widgetHandler:Shutdown
[t=03:48:33.872224][f=0061464] Shutdown - SaveOrderList Complete
[t=03:48:33.872906][f=0061464] Writing last game win data
[t=03:48:33.876356][f=0061464] Shutdown - SaveConfigData Complete
[t=03:48:33.876372][f=0061464] Shutdown Widget - Chili Highlight
[t=03:48:33.876396][f=0061464] Shutdown Widget - Draw After Chili
[t=03:48:33.876406][f=0061464] Shutdown Widget - API Unit Tracker GL4
[t=03:48:33.876424][f=0061464] Shutdown Widget - EPIC Menu
[t=03:48:33.877595][f=0061464] Shutdown Widget - Chili Minimap
[t=03:48:33.877712][f=0061464] Shutdown Widget - Chili Widget Selector
[t=03:48:33.878560][f=0061464] Shutdown Widget - Depth of Field Shader
[t=03:48:33.878571][f=0061464] Shutdown Widget - Deferred rendering
[t=03:48:33.878579][f=0061464] SSAO: Deferred rendering disabled, disabling.
[t=03:48:33.884089][f=0061464] Shutdown Widget - Deferred rendering
[t=03:48:33.884107][f=0061464] SSAO: Deferred rendering disabled, disabling.
[t=03:48:33.884912][f=0061464] Shutdown Widget - Local Team Colors
[t=03:48:33.884925][f=0061464] Shutdown Widget - Display Keys 2
[t=03:48:33.884946][f=0061464] Shutdown Widget - Save Game Menu
[t=03:48:33.884957][f=0061464] Shutdown Widget - Highlight Model Api GL4
[t=03:48:33.884995][f=0061464] Shutdown Widget - Unit Icons
[t=03:48:33.885061][f=0061464] Shutdown Widget - HealthBars
[t=03:48:33.886411][f=0061464] Shutdown Widget - Noises
[t=03:48:33.886424][f=0061464] Shutdown Widget - Selected Units GL4 2
[t=03:48:33.886459][f=0061464] Shutdown Widget - BuildETA
[t=03:48:33.886473][f=0061464] Shutdown Widget - Win Counter
[t=03:48:33.886484][f=0061464] Shutdown Widget - EndGame APM stats
[t=03:48:33.887468][f=0061464] Shutdown Widget - Modular Comm Info
[t=03:48:33.887479][f=0061464] Shutdown Widget - CameraShake
[t=03:48:33.887488][f=0061464] Shutdown Widget - Chili Economy Panel Default
[t=03:48:33.887579][f=0061464] Shutdown Widget - Chili EndGame Window
[t=03:48:33.887603][f=0061464] Shutdown Widget - Chili Nuke Warning
[t=03:48:33.887640][f=0061464] Shutdown Widget - Chili Selections & CursorTip v2
[t=03:48:33.887656][f=0061464] Shutdown Widget - Chili Spectator Panels
[t=03:48:33.887665][f=0061464] Shutdown Widget - Context Menu
[t=03:48:33.887674][f=0061464] Shutdown Widget - Darkening
[t=03:48:33.887689][f=0061464] Shutdown Widget - Defense Range Zero-K
[t=03:48:33.887769][f=0061464] Shutdown Widget - Attack Warning
[t=03:48:33.887780][f=0061464] Shutdown Widget - Grab Input
[t=03:48:33.887893][f=0061464] Input grabbing is disabled!
[t=03:48:33.887903][f=0061464] Shutdown Widget - Highlight Geos
[t=03:48:33.887915][f=0061464] Shutdown Widget - Local Widgets Config
[t=03:48:33.887929][f=0061464] Shutdown Widget - MinimapEvents
[t=03:48:33.887938][f=0061464] Shutdown Widget - Missile Silo Range
[t=03:48:33.887949][f=0061464] Shutdown Widget - Music Player v2
[t=03:48:33.888285][f=0061464] Shutdown Widget - Point Tracker
[t=03:48:33.888296][f=0061464] Shutdown Widget - Showeco and Grid Drawer
[t=03:48:33.888316][f=0061464] Shutdown Widget - Startup Info and Selector
[t=03:48:33.888332][f=0061464] Shutdown Widget - Transport AI
[t=03:48:33.888342][f=0061464] Shutdown Widget - State Reverse and Latency
[t=03:48:33.888351][f=0061464] Shutdown Widget - Stereo3D
[t=03:48:33.888402][f=0061464] Shutdown Widget - Attack AoE
[t=03:48:33.888413][f=0061464] Shutdown Widget - Map Edge Extension
[t=03:48:33.889185][f=0061464] Shutdown Widget - Selection Send
[t=03:48:33.889205][f=0061464] Shutdown Widget - Highlight Unit GL4 v2
[t=03:48:33.889215][f=0061464] Shutdown Widget - LupsManager
[t=03:48:33.889243][f=0061464] Shutdown Widget - Newton Firezone
[t=03:48:33.889254][f=0061464] Shutdown Widget - Receive Units Indicator
[t=03:48:33.889262][f=0061464] Shutdown Widget - Chili Pro Console
[t=03:48:33.889636][f=0061464] Shutdown Widget - Persistent Build Height
[t=03:48:33.889648][f=0061464] Shutdown Widget - Lasso Terraform GUI
[t=03:48:33.889656][f=0061464] Shutdown Widget - Chili Framework
[t=03:48:33.889668][f=0061464] Shutdown Widget - Lups
[t=03:48:33.890460][f=0061464] Shutdown Widget - Chili Core Selector
[t=03:48:33.890538][f=0061464] Shutdown Widget - Custom Markers
[t=03:48:33.890552][f=0061464] Shutdown Widget - Mex Placement Handler
[t=03:48:33.890589][f=0061464] Shutdown Widget - Select Keys
[t=03:48:33.890607][f=0061464] Shutdown Widget - Contrast Adaptive Sharpen
[t=03:48:33.890641][f=0061464] Shutdown Widget - Pause Screen
[t=03:48:33.891283][f=0061464] Shutdown Widget - Bloom Shader Deferred
[t=03:48:33.891460][f=0061464] Shutdown Widget - Color Blindness Correction
[t=03:48:33.891750][f=0061464] Shutdown Widget - Layout Handler
[t=03:48:33.891765][f=0061464] Shutdown Widget - Text To Speech Control
[t=03:48:33.891773][f=0061464] End widgetHandler:Shutdown
[t=03:48:33.940970][f=0061464] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 188037612, 0.0} allocedSize{int+, int-, ext}={0, 0, 39175259206}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0081}
[t=03:48:33.944714][f=0061464] [Game::KillLua][2] dtor=0 luaGaia=0000018bb8ac5b90
[t=03:48:33.957395][f=0061464] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=03:48:33.957504][f=0061464] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=03:48:33.957536][f=0061464] [Game::KillLua][3] dtor=0 luaRules=0000018bb8ac02e0
[t=03:48:33.957565][f=0061464] Start gadgetHandler:Shutdown
[t=03:48:33.957575][f=0061464] Shutdown - StartSetup
[t=03:48:33.957584][f=0061464] Shutdown - UnitMorph
[t=03:48:33.966612][f=0061464] Shutdown - Carrier Drones
[t=03:48:33.966833][f=0061464] Shutdown - Missile Silo Controller
[t=03:48:33.966861][f=0061464] Shutdown - Modular Comm Info
[t=03:48:33.966872][f=0061464] Shutdown - Terrain Texture Handler
[t=03:48:33.966881][f=0061464] Shutdown - UnitCloakShield
[t=03:48:33.969411][f=0061464] Shutdown - Starlight Handler
[t=03:48:33.969849][f=0061464] End gadgetHandler:Shutdown
[t=03:48:34.092961][f=0061464] Start gadgetHandler:Shutdown
[t=03:48:34.092982][f=0061464] Shutdown - Teleport Throw
[t=03:48:34.092994][f=0061464] Shutdown - UnitMorph
[t=03:48:34.093009][f=0061464] Shutdown - Commander Skin Renderer
[t=03:48:34.103118][f=0061464] Shutdown - Missile fired callins
[t=03:48:34.103137][f=0061464] Shutdown - Modular Comm Info
[t=03:48:34.103146][f=0061464] Shutdown - Retreat Command
[t=03:48:34.103161][f=0061464] Shutdown - Shockwaves
[t=03:48:34.103170][f=0061464] Shutdown - Unit tint API
[t=03:48:34.103187][f=0061464] Shutdown - Unit glow API
[t=03:48:34.103205][f=0061464] Shutdown - UnitCloakShield
[t=03:48:34.103227][f=0061464] Shutdown - Lups Cloak FX
[t=03:48:34.114060][f=0061464] Shutdown - Lups
[t=03:48:34.115299][f=0061464] Shutdown - Lups Shield
[t=03:48:34.116101][f=0061464] End gadgetHandler:Shutdown
[t=03:48:34.162569][f=0061464] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 21512, 0.0} allocedSize{int+, int-, ext}={0, 0, 3085920}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0106}
[t=03:48:34.170317][f=0061464] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=03:48:34.170397][f=0061464] [Game::KillLua][4] dtor=0
[t=03:48:34.170407][f=0061464] [Game::KillLua][5] dtor=0
[t=03:48:34.191938][f=0061464] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-11_18-55-35-156_High Forts v3_105.1.1-2511-g747f18b BAR105.sdfz" (10117508 bytes)
[t=03:48:34.192055][f=0061464] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=03:48:34.207579][f=0061464] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=03:48:34.207604][f=0061464] [Sound] [Sound::UpdateThread][3] #sources=32 #items=103
[t=03:48:34.208378][f=0061464] [Sound] [Sound::UpdateThread][4] ctx=0000018b2f75a370 dev=0000018adf8a2070
[t=03:48:34.208569][f=0061464] [Sound] [Sound::UpdateThread][5] ctx=0000018b2f75a370 dev=0000018adf8a2070
[t=03:48:34.208579][f=0061464] [Sound] [Sound::Cleanup][alcDestroyContext(0000018b2f75a370)]
[t=03:48:34.210142][f=0061464] [Sound] [Sound::Cleanup][alcCloseDevice(0000018adf8a2070)]
[t=03:48:34.218097][f=0061464] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=03:48:34.269625][f=0061464] [Sound] [Sound::UpdateThread][6]
[t=03:48:34.270629][f=0061464] [Game::~CGame][1]
[t=03:48:34.270641][f=0061464] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=03:48:34.270648][f=0061464] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=03:48:34.270654][f=0061464] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=03:48:34.270675][f=0061464] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=03:48:34.270683][f=0061464] [Game::KillLua][4] dtor=1
[t=03:48:34.270691][f=0061464] [Game::KillLua][5] dtor=1
[t=03:48:34.270888][f=0061464] [Game::KillMisc][1]
[t=03:48:34.270895][f=0061464] [Game::KillMisc][2]
[t=03:48:34.270901][f=0061464] [EOH::DestroySkirmishAI(id=1)]
[t=03:48:34.280342][f=0061464] [EOH::DestroySkirmishAI(id=0)]
[t=03:48:34.328117][f=0061464] [Game::KillMisc][3]
[t=03:48:34.328282][f=0061464] [Game::KillRendering][1]
[t=03:48:34.331600][f=0061464] [~CRectangleOverlapHandler] 8% overlap reduction
[t=03:48:34.370586][f=0061464] [3DOParser::Kill] allocated 29 pieces
[t=03:48:34.370651][f=0061464] [S3OParser::Kill] allocated 5519 pieces
[t=03:48:34.370952][f=0061464] [AssParser::Kill] allocated 701 pieces
[t=03:48:34.433679][f=0061464] [Game::KillInterface][1]
[t=03:48:34.434318][f=0061464] [Game::KillInterface][2]
[t=03:48:34.436533][f=0061464] [Game::KillSimulation][1]
[t=03:48:34.436693][f=0061464] [Game::KillSimulation][2]
[t=03:48:34.610472][f=0061464] [CCollisionHandler] dis-/continuous tests: 60/191259403
[t=03:48:34.610491][f=0061464] [Game::KillSimulation][3]
[t=03:48:34.611179][f=0061464] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=03:48:34.611307][f=0061464] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=03:48:34.611416][f=0061464] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=135
[t=03:48:34.611538][f=0061464] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=03:48:34.612011][f=0061464] [~CRectangleOverlapHandler] 8% overlap reduction
[t=03:48:34.659108][f=0061464] [LosHandler::Kill] raycast instance cache-{hits,misses}={361801,353758}; shared=6%; cached=45%
[t=03:48:34.672761][f=0061464] [Game::KillSimulation][4]
[t=03:48:34.882505][f=0061464] [CommonDefHandler::KillStatic] 8482 sound-set data items added
[t=03:48:34.882548][f=0061464] [Game::~CGame][2]
[t=03:48:34.883108][f=0061464] [Game::~CGame][3]
[t=03:48:34.890467][f=0061464] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=03:48:34.893172][f=0061464] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Eine vorhandene Verbindung wurde vom Remotehost geschlossen.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
[t=03:48:35.132964][f=0061464] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 84747839, 0.0} allocedSize{int+, int-, ext}={0, 0, 10172938668}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042}
[t=03:48:35.136889][f=0061464] [SpringApp::Kill][3]
[t=03:48:35.137518][f=0061464] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    29909978 bytes sent   in 112390 packets (266.127 bytes/packet)
    26268648 bytes recv'd in 44557 packets (589.552 bytes/packet)
    {0.064x, 0.010x} relative protocol overhead {up, down}
    123566 incoming chunks dropped, 168955 outgoing chunks resent
    54498 incoming chunks processed

[t=03:48:35.138445][f=0061464] [SpringApp::Kill][4] font=00000189dbc6b380
[t=03:48:35.161530][f=0061464] [SpringApp::Kill][5]
[t=03:48:35.169562][f=0061464] [SpringApp::Kill][6]
[t=03:48:35.169695] [SpringApp::Kill][7]
[t=03:48:35.169743] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {5760, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:48:35.169752] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8032, 1048576, 1048576}, EBO = {15680, 2097152, 2097152}
[t=03:48:35.169772] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=03:48:35.169780] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=03:48:35.169788] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {3956, 65536, 65536}, EBO = {5934, 262144, 262144}
[t=03:48:35.169802] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:48:35.169811] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {5524, 1048576, 1048576}, EBO = {8286, 2097152, 2097152}
[t=03:48:35.169824] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {132972, 1048576, 1048576}, EBO = {199458, 2097152, 2097152}
[t=03:48:35.169838] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=03:48:35.169845] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:48:35.169854] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=03:48:35.169862] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1376, 1048576, 1048576}, EBO = {2064, 2097152, 2097152}
[t=03:48:35.169873] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {5744, 1048576, 1048576}, EBO = {8616, 2097152, 2097152}
[t=03:48:35.313364] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=03:48:35.313384] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=03:48:35.313392] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=03:48:35.313398] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=03:48:35.313405] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=03:48:35.314968] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>]
[t=03:48:35.314988] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=0)] #archives[section]=0 #files[section]=8281
[t=03:48:35.316079] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=1)] #archives[section]=0 #files[section]=50
[t=03:48:35.316097] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=2)] #archives[section]=4 #files[section]=437
[t=03:48:35.316123] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000189be9ed310)
[t=03:48:35.317494] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000189db126960)
[t=03:48:35.317592] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000189db126280)
[t=03:48:35.317887] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (00000189db126750)
[t=03:48:35.317976] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=3)] #archives[section]=0 #files[section]=2885
[t=03:48:35.318314] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=4)] #archives[section]=0 #files[section]=8191
[t=03:48:35.318360] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=5)] #archives[section]=2 #files[section]=0
[t=03:48:35.318379] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000189bf3f9270)
[t=03:48:35.318483] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2837ms
[t=03:48:35.318500]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=60ms
[t=03:48:35.318505]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=58ms
[t=03:48:35.318511]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=39ms
[t=03:48:35.318522]     file="sounds/music/peace/far beyond the stars.ogg" indx=6357 inflSize=6427kb readTime=30ms
[t=03:48:35.318530]     file="sounds/music/war/hybrid statement.ogg" indx=6366 inflSize=5829kb readTime=28ms
[t=03:48:35.318538]     file="sounds/music/war/morning adventure.ogg" indx=6367 inflSize=6536kb readTime=26ms
[t=03:48:35.318548]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=21ms
[t=03:48:35.318633]     file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=20ms
[t=03:48:35.318644]     file="sounds/music/victory/modern warstory.ogg" indx=6363 inflSize=3745kb readTime=19ms
[t=03:48:35.318653]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=19ms
[t=03:48:35.325851] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (00000189be9e4360)
[t=03:48:35.326087] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=6)] #archives[section]=6 #files[section]=0
[t=03:48:35.326160] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\RustyDelta_Final.sd7 (0000018ae3d2bfe0)
[t=03:48:35.330775] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Ditched_V1.sd7 (0000018abfe81150)
[t=03:48:35.331297] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\scorched_crossing_v2.sd7 (0000018aebcff080)
[t=03:48:35.332790] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (00000189bf698870)
[t=03:48:35.333314] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\izki_channel_v1.0.sd7 (0000018ae5515210)
[t=03:48:35.335267] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\high_forts_v3.sd7 (0000018a31aaad80)
[t=03:48:35.335625] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=7)] #archives[section]=0 #files[section]=0
[t=03:48:35.335643] [VFS] [SpringVFS::DeleteArchives<this=00000189b58d7e50>(section=8)] #archives[section]=1 #files[section]=0
[t=03:48:35.335672] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000189db1266a0)
[t=03:48:35.570577] [SpringApp::Kill][8]
[t=03:48:35.570590] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=03:48:35.570596] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7870f04d0 (joinable=1)
[t=03:48:35.570601] [WatchDog::Uninstall][2]
[t=03:48:35.759663] [WatchDog::Uninstall][3]
[t=03:48:35.759677] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited