Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000122] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.039772] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.039816] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.039841] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.039859] [t=00:00:00.039865] Enable or disable log sections using the LogSections configuration key [t=00:00:00.039873] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.039885] Use "none" to disable the default log sections. [t=00:00:00.039892] ============== </Log Sections> ============== [t=00:00:00.039904] ============== <User Config> ============== [t=00:00:00.040785] AllowDeferredMapRendering = 1 [t=00:00:00.040795] AllowDeferredModelRendering = 1 [t=00:00:00.040801] AnimationMT = 0 [t=00:00:00.040807] BumpWaterAnisotropy = 2 [t=00:00:00.040812] BumpWaterBlurReflection = 1 [t=00:00:00.040818] BumpWaterDepthBits = 32 [t=00:00:00.040824] BumpWaterReflection = 2 [t=00:00:00.040838] BumpWaterTexSizeReflection = 256 [t=00:00:00.040846] CamFreeScrollSpeed = 50 [t=00:00:00.040851] CamMode = 1 [t=00:00:00.040858] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040865] EdgeMoveDynamic = 0 [t=00:00:00.040870] EdgeMoveWidth = 0.003 [t=00:00:00.040877] FPSFOV = 90 [t=00:00:00.040882] FPSScrollSpeed = 50 [t=00:00:00.040888] FontSize = 18 [t=00:00:00.040894] GrassDetail = 0 [t=00:00:00.040900] GroundDecals = 5 [t=00:00:00.040906] GroundDetail = 120 [t=00:00:00.040917] HangTimeout = 30 [t=00:00:00.040923] HardwareCursor = 1 [t=00:00:00.040929] InitialNetworkTimeout = 0 [t=00:00:00.040936] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040942] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040949] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040956] LinkOutgoingBandwidth = 131072 [t=00:00:00.040963] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040970] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040975] MSAALevel = 8 [t=00:00:00.040986] MaxParticles = 25000 [t=00:00:00.040992] MaxSounds = 32 [t=00:00:00.040998] MaximumTransmissionUnit = 0 [t=00:00:00.041005] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.041011] MiniMapMarker = 0 [t=00:00:00.041018] MouseDragScrollThreshold = 0 [t=00:00:00.041024] NetworkLossFactor = 1 [t=00:00:00.041031] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.041038] OverheadScrollSpeed = 50 [t=00:00:00.041043] ReconnectTimeout = 0 [t=00:00:00.041050] RotOverheadScrollSpeed = 50 [t=00:00:00.041061] RotateLogFiles = 1 [t=00:00:00.041068] ShadowMapSize = 8192 [t=00:00:00.041073] Shadows = 1 [t=00:00:00.041079] ShowClock = 0 [t=00:00:00.041085] SoftParticles = 2 [t=00:00:00.041092] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.041099] UnitIconDist = 151 [t=00:00:00.041106] UpdateBoundingVolumeMT = 0 [t=00:00:00.041112] UpdateWeaponVectorsMT = 0 [t=00:00:00.041118] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.041124] UseLuaMemPools = 0 [t=00:00:00.041171] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.041180] VFSCacheArchiveFiles = 0 [t=00:00:00.041185] VSync = 0 [t=00:00:00.041191] Water = 4 [t=00:00:00.041196] XResolution = 1920 [t=00:00:00.041202] YResolution = 1080 [t=00:00:00.041209] snd_volmaster = 18 [t=00:00:00.041341] ============== </User Config> ============== [t=00:00:00.041349] ============== <User System> ============== [t=00:00:00.041355] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.041372] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.041383] Compiler Version: gcc-13.2.0 [t=00:00:00.041456] Operating System: Windows 8 Home Premium Edition, 64-bit (build 9200) [t=00:00:00.041514] Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 16319MB RAM, 41342MB pagefile [t=00:00:00.041525] Binary Word Size: 64-bit (native) [t=00:00:00.041531] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.041538] Physical CPU Cores: 6 [t=00:00:00.041552] Logical CPU Cores: 6 [t=00:00:00.041559] ============== </User System> ============== [t=00:00:00.041569] Run: thread affinity 3f [t=00:00:00.041712] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.041719] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.041725] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.041731] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.041737] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.043288] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.043306] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.054960] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz} [t=00:00:00.061658] Display (Generic PnP Monitor)=1 modes=49 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.061674] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.061683] [ 8] 1768x992x24bpp@30Hz [t=00:00:00.061691] [11] 1680x1050x24bpp@60Hz [t=00:00:00.061697] [13] 1600x1024x24bpp@60Hz [t=00:00:00.061705] [15] 1600x900x24bpp@60Hz [t=00:00:00.061711] [16] 1440x1080x24bpp@75Hz [t=00:00:00.061738] [23] 1440x900x24bpp@60Hz [t=00:00:00.061749] [24] 1400x1050x24bpp@60Hz [t=00:00:00.061759] [25] 1366x768x24bpp@60Hz [t=00:00:00.061765] [26] 1360x768x24bpp@60Hz [t=00:00:00.061771] [27] 1280x1024x24bpp@75Hz [t=00:00:00.061776] [29] 1280x960x24bpp@75Hz [t=00:00:00.061782] [31] 1280x800x24bpp@60Hz [t=00:00:00.061788] [32] 1280x768x24bpp@60Hz [t=00:00:00.061793] [33] 1280x720x24bpp@60Hz [t=00:00:00.061799] [36] 1176x664x24bpp@60Hz [t=00:00:00.061829] [39] 1152x864x24bpp@75Hz [t=00:00:00.061850] [40] 1024x768x24bpp@75Hz [t=00:00:00.061857] [42] 800x600x24bpp@75Hz [t=00:00:00.061863] [44] 720x576x24bpp@50Hz [t=00:00:00.061869] [45] 720x480x24bpp@60Hz [t=00:00:00.061875] [47] 640x480x24bpp@75Hz [t=00:00:00.066365] Display (Generic PnP Monitor)=2 modes=33 bounds={x=1920, y=0, w=2048, h=1152} [t=00:00:00.066379] [ 1] 2048x1152x24bpp@60Hz [t=00:00:00.066385] [ 2] 1920x1080x24bpp@60Hz [t=00:00:00.066391] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.066396] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.066419] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.066426] [11] 1440x1080x24bpp@60Hz [t=00:00:00.066431] [14] 1440x900x24bpp@60Hz [t=00:00:00.066459] [15] 1400x1050x24bpp@60Hz [t=00:00:00.066480] [17] 1366x768x24bpp@60Hz [t=00:00:00.066488] [18] 1360x768x24bpp@60Hz [t=00:00:00.066505] [19] 1280x1024x24bpp@60Hz [t=00:00:00.066512] [20] 1280x960x24bpp@60Hz [t=00:00:00.066517] [21] 1280x800x24bpp@60Hz [t=00:00:00.066523] [22] 1280x768x24bpp@60Hz [t=00:00:00.066539] [23] 1280x720x24bpp@60Hz [t=00:00:00.066546] [26] 1152x864x24bpp@60Hz [t=00:00:00.066551] [27] 1024x768x24bpp@60Hz [t=00:00:00.066557] [28] 800x600x24bpp@60Hz [t=00:00:00.066564] [30] 720x576x24bpp@50Hz [t=00:00:00.066569] [31] 720x480x24bpp@60Hz [t=00:00:00.066575] [33] 640x480x24bpp@60Hz [t=00:00:00.416279] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.421180] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.421232] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.536824] [GR::LogVersionInfo] [t=00:00:00.536854] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.536863] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.536870] GL vendor : NVIDIA Corporation [t=00:00:00.536876] GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 [t=00:00:00.536883] GLSL version: 4.60 NVIDIA [t=00:00:00.536912] GLEW version: 2.1.0 [t=00:00:00.536920] GPU memory : 6144MB (total) / 3492MB (available) [t=00:00:00.536938] SDL swap-int: 1 [t=00:00:00.536944] SDL driver : windows [t=00:00:00.536949] [t=00:00:00.536955] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.536961] GLSL shader support : 1 [t=00:00:00.536967] GL4 support : 1 [t=00:00:00.536973] FBO extension support : 1 [t=00:00:00.537013] NVX GPU mem-info support : 1 [t=00:00:00.537028] ATI GPU mem-info support : 0 [t=00:00:00.537051] Texture clamping to edge : 1 [t=00:00:00.537060] NPOT-texture support : 1 (1) [t=00:00:00.537068] S3TC/DXT1 texture support : 1/1 [t=00:00:00.537075] texture query-LOD support : 1 (1) [t=00:00:00.537081] MSAA frame-buffer support : 1 (1) [t=00:00:00.537087] Z-buffer depth : 32 (-) [t=00:00:00.537098] primitive-restart support : 1 (1) [t=00:00:00.537104] clip-space control support: 1 (1) [t=00:00:00.537111] seamless cube-map support : 1 (1) [t=00:00:00.537122] frag-depth layout support : 1 (1) [t=00:00:00.537128] persistent maps support : 1 (1) [t=00:00:00.537134] explicit attribs location : 1 (1) [t=00:00:00.537142] multi draw indirect : 1 (-) [t=00:00:00.537148] array textures : 1 (-) [t=00:00:00.537155] buffer copy support : 1 (-) [t=00:00:00.537161] indirect draw : 1 (-) [t=00:00:00.537166] base instance : 1 (-) [t=00:00:00.537172] [t=00:00:00.537373] max. FBO samples : 32 [t=00:00:00.537401] max. FS/program texture slots : 32/192 [t=00:00:00.537410] max. texture size : 32768 [t=00:00:00.537420] max. texture anisotropy level : 16.000000 [t=00:00:00.537426] max. vec4 varyings/attributes : 31/16 [t=00:00:00.537432] max. draw-buffers : 8 [t=00:00:00.537440] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.537446] max. uniform buffer-bindings : 84 [t=00:00:00.537453] max. uniform block-size : 64KB [t=00:00:00.537459] max. storage buffer-bindings : 96 [t=00:00:00.537470] max. storage block-size : 2047MB [t=00:00:00.537476] [t=00:00:00.537482] enable AMD-hacks : 0 [t=00:00:00.537491] compress MIP-maps: 0 [t=00:00:00.537684] Number of compressed texture formats: 51 [t=00:00:00.538081] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.539435] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.542979] [GR::UpdateGLConfigs] [t=00:00:00.543215] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.543279] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.553283] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.553424] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.553445] [GR::InitGLState] [t=00:00:00.554135] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive) [t=00:00:01.160672] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.169466] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms [t=00:00:01.230639] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.257753] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.257799] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.259389] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.262144] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.262161] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.262271] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.262372] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.299869] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.301998] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.305331] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.305896] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.324152] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [t=00:00:01.324203] [VFS] [SpringVFS::ReserveArchives<this=000001dbfdd9b1b0>] [t=00:00:01.325946] [VFS] [SpringVFS::AddArchive<this=000001dbfdd9b1b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.333563] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dbfdd9b1b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.333581] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.611961] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:01.612687] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.613938] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.614036] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.614074] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.614881] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.621264] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.621363] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:01.623028][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.624443][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.4ms) [t=00:00:01.625084][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.625158][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.625288][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.625383][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.635133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.635169][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:01.635182][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Razer Nari Essential)" [t=00:00:01.635199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "QG271 (NVIDIA High Definition Audio)" [t=00:00:01.635227][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.648575][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.657916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dbc4350060(default) context=000001db8125ca80 numChannels=2 frameSize=8 [t=00:00:01.657945][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.657959][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.657984][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.657996][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.658028][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.658070][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.658088][f=-000001] [Sound] Devices: [t=00:00:01.661556][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer Nari Essential)] [t=00:00:01.661578][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:01.661606][f=-000001] [Sound] [OpenAL Soft on QG271 (NVIDIA High Definition Audio)] [t=00:00:01.661624][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.661636][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.667224][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.667264][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.724742][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 128600 MB [t=00:00:01.732859][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.740741][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.740778][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.431073][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Victoria Crater v2.1" (loaded=0 cached=0) [t=00:00:02.432996][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dbfdd9b1b0>(arName="Victoria Crater v2.1", overwrite=false)] section=1 cached=0 [t=00:00:02.434120][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dbfdd9b1b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.656519][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:04.656876][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.659389][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.659647][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.659835][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.659874][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99 Fontconfig error: Cannot load default config file [t=00:00:04.661907][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:04.662040][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:04.662063][f=-000001] [UDPListener] successfully bound socket on port 61080 [t=00:00:04.667789][f=-000001] [GameServer] Initialize: thread affinity 3f [t=00:00:04.667960][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2927ms [t=00:00:05.202701][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001dbc40c58b0] using map "Victoria Crater v2.1" (loaded=1 cached=0) [t=00:00:05.204176][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dbfdd9b1b0>(arName="Victoria Crater v2.1", overwrite=false)] section=1 cached=0 [t=00:00:05.204506][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dbfdd9b1b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:05.205159][f=-000001] [PreGame::AddModArchivesToVFS][server=000001dbc40c58b0] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:05.206937][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dbfdd9b1b0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:05.346709][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dbfdd9b1b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:05.348474][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dbfdd9b1b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.354802][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:05.355093][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.358145][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.358443][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.358652][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.359343][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVJ1c3NpYW5Ob29kbGVzOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNi4wOwptYXBuYW1lPVZpY3RvcmlhIENyYXRlciB2Mi4xOwpteXBsYXllcm5hbWU9UnVzc2lhbk5vb2RsZXM7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:05.359400][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-11_20-20-45-708_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:05.359417][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 691ms [t=00:00:05.360724][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:05.711070][f=-000001] forceSingleThreaded, false [t=00:00:05.730308][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:05.730558][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.734229][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.734623][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.734866][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.762116][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.762140][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.762687][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.762995][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.763296][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.763599][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.766371][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.767599][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.768463][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.769416][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.770169][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.770940][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.770985][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.772244][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.775957][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.784284][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.786929][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.787371][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:05.790079][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.790101][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.790342][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.790419][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.335079][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.468925][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (60 MB)" [t=00:00:07.568253][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1777ms [t=00:00:07.568327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:07.572423][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:07.572882][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.576789][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.577145][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.577409][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.800431][f=-000001] Loading UnitDefs_posts [t=00:00:08.004352][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:08.004381][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:08.004440][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:08.004465][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:08.047183][f=-000001] Loading FeatureDefs_posts [t=00:00:08.075075][f=-000001] Loading WeaponDefs_posts [t=00:00:08.151901][f=-000001] Loading ArmorDefs_posts ------- TRUNCATED ------- [t=00:02:47.374778][f=-000001] IsIsland, <function>, false [t=00:02:47.400501][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:02:47.402057][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:02:47.402555][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:02:47.402999][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:02:47.403378][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:02:47.403832][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:02:47.404335][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:02:47.405198][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:02:47.405234][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:02:47.405262][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:02:47.405377][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:02:47.406010][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:02:47.406556][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:02:47.407167][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:02:47.407819][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:02:47.408212][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:02:47.408604][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:02:47.409030][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:02:47.419096][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:02:47.419932][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:02:47.420432][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:02:47.421143][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:02:47.430392][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:02:47.431115][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:02:47.487552][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:02:47.488256][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:02:47.488943][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:02:47.491605][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:02:47.492110][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:02:47.497440][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:02:47.498452][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:02:47.499124][f=-000001] Mex Placement Initialised with 58 spots. [t=00:02:47.525308][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:02:47.526489][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:02:47.527812][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:02:47.529433][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:02:47.529998][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:02:47.536558][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:02:47.581146][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:02:47.586603][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:02:47.587133][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:02:47.587566][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:02:47.592588][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:02:47.654131][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:02:47.655422][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:02:47.656123][f=-000001] SetSunLighting [t=00:02:47.656711][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:02:47.673188][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:02:47.675237][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:02:47.675902][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:02:47.676414][f=-000001] Lua garbage collection rate: 30/s [t=00:02:47.676467][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:02:47.681231][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:02:47.682174][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:02:47.682747][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:02:47.684439][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:02:47.688456][f=-000001] Writing last game win data [t=00:02:47.693673][f=-000001] LuaUI v0.3 [t=00:02:50.105756][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:02:50.184805][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:02:50.184900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:02:50.185329][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:02:50.185440][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:02:50.364679][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:02:50.449746][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:02:50.460967][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:02:50.461261][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:02:50.461805][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:02:50.461829][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:02:50.471093][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:02:50.479755][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 100.00% [t=00:02:50.479798][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: 68.30 [t=00:02:50.479848][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 444.46 [t=00:02:50.479887][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:02:50.479925][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:02:50.479966][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:02:50.480006][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:02:50.480042][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:02:50.513630][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 352 unit-defs) [t=00:02:50.513776][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:02:50.545850][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 32 unit-defs) [t=00:02:50.577381][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 5 unit-defs) [t=00:02:50.609749][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:50.641348][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:02:50.672452][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:50.697481][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 86.07% of the map. (used by 13 unit-defs) [t=00:02:50.731452][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 3 unit-defs) [t=00:02:50.731591][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:02:50.758123][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 86.07% of the map. (used by 21 unit-defs) [t=00:02:51.606225][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Victoria_Crater_v2.1.json) [t=00:02:51.625168][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:02:51.660899][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:02:51.683740][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:02:51.711047][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:02:51.758819][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:02:51.782590][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:02:51.837885][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:02:52.053216][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:02:52.082720][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:02:52.082749][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1897ms [t=00:02:52.243852][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10289, 0.0} allocedSize{int+, int-, ext}={0, 0, 1840071}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.8254} [t=00:02:52.335686][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:52.335716][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:02:52.363395][f=-000001] [async=0] threads=6 tasks=225 {sum,avg}{exec,wait}time={{3723.190, 16.548}, {232.880, 1.035}}ms [t=00:02:52.363427][f=-000001] thread=1 tasks=45 {sum,min,max,avg}{exec,wait}time={{770.076, 0.000, 576.419, 17.113}, {20.879, 0.000, 9.285, 0.464}}ms [t=00:02:52.363461][f=-000001] thread=2 tasks=45 {sum,min,max,avg}{exec,wait}time={{764.856, 0.000, 575.994, 16.997}, {35.631, 0.000, 3.390, 0.792}}ms [t=00:02:52.363480][f=-000001] thread=3 tasks=45 {sum,min,max,avg}{exec,wait}time={{740.143, 0.000, 575.532, 16.448}, {40.475, 0.000, 4.250, 0.899}}ms [t=00:02:52.363495][f=-000001] thread=4 tasks=45 {sum,min,max,avg}{exec,wait}time={{737.553, 0.000, 574.047, 16.390}, {64.592, 0.000, 7.935, 1.435}}ms [t=00:02:52.363517][f=-000001] thread=5 tasks=45 {sum,min,max,avg}{exec,wait}time={{710.562, 0.000, 545.990, 15.790}, {71.303, 0.000, 29.964, 1.585}}ms [t=00:02:52.363533][f=-000001] [async=1] threads=6 tasks=1781 {sum,avg}{exec,wait}time={{677679.188, 380.505}, {184387088.000, 103530.086}}ms [t=00:02:52.363551][f=-000001] thread=1 tasks=355 {sum,min,max,avg}{exec,wait}time={{134390.641, 0.003, 31373.301, 378.565}, {37092788.000, 0.618, 134381.750, 104486.727}}ms [t=00:02:52.363579][f=-000001] thread=2 tasks=356 {sum,min,max,avg}{exec,wait}time={{135801.000, 0.003, 32711.871, 381.463}, {36779284.000, 1.183, 133809.156, 103312.594}}ms [t=00:02:52.363598][f=-000001] thread=3 tasks=356 {sum,min,max,avg}{exec,wait}time={{135729.188, 0.003, 31117.098, 381.262}, {36551716.000, 1.288, 133738.281, 102673.359}}ms [t=00:02:52.363616][f=-000001] thread=4 tasks=357 {sum,min,max,avg}{exec,wait}time={{135896.844, 0.003, 31853.803, 380.663}, {37132396.000, 1.281, 133766.062, 104012.312}}ms [t=00:02:52.363638][f=-000001] thread=5 tasks=357 {sum,min,max,avg}{exec,wait}time={{135861.516, 0.003, 32715.127, 380.564}, {36830908.000, 1.300, 133763.359, 103167.812}}ms [t=00:02:52.363652][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:52.363662][f=-000001] [SpringApp::Kill][2] [t=00:02:52.364364][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:52.364385][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001dc3dd16fb0 [t=00:02:52.364543][f=-000001] Start widgetHandler:Shutdown [t=00:02:52.367456][f=-000001] Shutdown - SaveOrderList Complete [t=00:02:52.374337][f=-000001] Writing last game win data [t=00:02:52.379976][f=-000001] Shutdown - SaveConfigData Complete [t=00:02:52.380008][f=-000001] Shutdown Widget - Chili Highlight [t=00:02:52.380034][f=-000001] Shutdown Widget - Draw After Chili [t=00:02:52.380054][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:52.380077][f=-000001] Shutdown Widget - EPIC Menu [t=00:02:52.431911][f=-000001] Shutdown Widget - Chili Minimap [t=00:02:52.432133][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:02:52.479256][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:02:52.479368][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:52.479404][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:02:52.496697][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:52.496759][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:02:52.498330][f=-000001] Shutdown Widget - Local Team Colors [t=00:02:52.498392][f=-000001] Shutdown Widget - Display Keys 2 [t=00:02:52.498470][f=-000001] Shutdown Widget - Save Game Menu [t=00:02:52.498518][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:02:52.498550][f=-000001] Shutdown Widget - Unit Icons [t=00:02:52.498579][f=-000001] Shutdown Widget - HealthBars [t=00:02:52.598856][f=-000001] Shutdown Widget - Noises [t=00:02:52.598893][f=-000001] Shutdown Widget - BuildETA [t=00:02:52.598920][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:02:52.598984][f=-000001] Shutdown Widget - Win Counter [t=00:02:52.599007][f=-000001] Shutdown Widget - EndGame APM stats [t=00:02:52.601931][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:02:52.601959][f=-000001] Shutdown Widget - Modular Comm Info [t=00:02:52.601981][f=-000001] Shutdown Widget - Attack Warning [t=00:02:52.601999][f=-000001] Shutdown Widget - CameraShake [t=00:02:52.602017][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:52.602118][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:02:52.602147][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:02:52.602173][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:52.602287][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:02:52.602308][f=-000001] Shutdown Widget - Context Menu [t=00:02:52.602326][f=-000001] Shutdown Widget - Darkening [t=00:02:52.602350][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:02:52.602368][f=-000001] Shutdown Widget - Grab Input [t=00:02:52.607492][f=-000001] Shutdown Widget - Highlight Geos [t=00:02:52.607534][f=-000001] Shutdown Widget - Local Widgets Config [t=00:02:52.607594][f=-000001] Shutdown Widget - MinimapEvents [t=00:02:52.607620][f=-000001] Shutdown Widget - Missile Silo Range [t=00:02:52.607647][f=-000001] Shutdown Widget - Music Player v2 [t=00:02:52.607675][f=-000001] Shutdown Widget - Point Tracker [t=00:02:52.607699][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:52.607722][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:02:52.607745][f=-000001] Shutdown Widget - Stereo3D [t=00:02:52.607776][f=-000001] Shutdown Widget - Transport AI [t=00:02:52.607812][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:02:52.608049][f=-000001] Shutdown Widget - Attack AoE [t=00:02:52.608075][f=-000001] Shutdown Widget - Map Edge Extension [t=00:02:52.608102][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:52.608125][f=-000001] Shutdown Widget - Selection Send [t=00:02:52.608147][f=-000001] Shutdown Widget - LupsManager [t=00:02:52.608179][f=-000001] Shutdown Widget - Newton Firezone [t=00:02:52.608209][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:02:52.608232][f=-000001] Shutdown Widget - Chili Pro Console [t=00:02:52.608463][f=-000001] Shutdown Widget - Persistent Build Height [t=00:02:52.608489][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:52.608511][f=-000001] Shutdown Widget - Chili Framework [t=00:02:52.608555][f=-000001] Shutdown Widget - Lups [t=00:02:52.608669][f=-000001] Shutdown Widget - Chili Core Selector [t=00:02:52.608780][f=-000001] Shutdown Widget - Custom Markers [t=00:02:52.608813][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:02:52.608837][f=-000001] Shutdown Widget - Start Boxes [t=00:02:52.608858][f=-000001] Shutdown Widget - Select Keys [t=00:02:52.608886][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:52.608910][f=-000001] Shutdown Widget - Pause Screen [t=00:02:52.609344][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:02:52.609366][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:02:52.609385][f=-000001] Shutdown Widget - Layout Handler [t=00:02:52.609413][f=-000001] Shutdown Widget - Text To Speech Control [t=00:02:52.609431][f=-000001] End widgetHandler:Shutdown [t=00:02:53.172237][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2735577, 0.0} allocedSize{int+, int-, ext}={0, 0, 719004451}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3998} [t=00:02:53.174317][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:53.174358][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001dc54af6230 [t=00:02:53.174576][f=-000001] Start gadgetHandler:Shutdown [t=00:02:53.174604][f=-000001] Shutdown - StartSetup [t=00:02:53.174627][f=-000001] Shutdown - UnitMorph [t=00:02:53.174653][f=-000001] Shutdown - Carrier Drones [t=00:02:53.174678][f=-000001] Shutdown - Missile Silo Controller [t=00:02:53.174701][f=-000001] Shutdown - Modular Comm Info [t=00:02:53.174727][f=-000001] Shutdown - Terrain Texture Handler [t=00:02:53.174759][f=-000001] Shutdown - UnitCloakShield [t=00:02:53.174873][f=-000001] Shutdown - Starlight Handler [t=00:02:53.174894][f=-000001] End gadgetHandler:Shutdown [t=00:02:53.427392][f=-000001] Start gadgetHandler:Shutdown [t=00:02:53.427431][f=-000001] Shutdown - Teleport Throw [t=00:02:53.427459][f=-000001] Shutdown - UnitMorph [t=00:02:53.427487][f=-000001] Shutdown - Commander Skin Renderer [t=00:02:53.427557][f=-000001] Shutdown - Missile fired callins [t=00:02:53.427576][f=-000001] Shutdown - Modular Comm Info [t=00:02:53.427610][f=-000001] Shutdown - Retreat Command [t=00:02:53.427632][f=-000001] Shutdown - Shockwaves [t=00:02:53.427648][f=-000001] Shutdown - Unit tint API [t=00:02:53.427665][f=-000001] Shutdown - Unit glow API [t=00:02:53.427683][f=-000001] Shutdown - UnitCloakShield [t=00:02:53.427707][f=-000001] Shutdown - Lups Cloak FX [t=00:02:53.427722][f=-000001] Shutdown - Lups [t=00:02:53.427790][f=-000001] Shutdown - Lups Shield [t=00:02:53.427809][f=-000001] End gadgetHandler:Shutdown [t=00:02:53.574450][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1935} [t=00:02:53.576109][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:53.576348][f=-000001] [Game::KillLua][4] dtor=0 [t=00:02:53.576361][f=-000001] [Game::KillLua][5] dtor=0 [t=00:02:53.672435][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-11_20-20-45-708_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz" (1436 bytes) [t=00:02:53.672699][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:53.709650][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:53.709714][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:02:53.709768][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001db8125ca80 dev=000001dbc4350060 [t=00:02:53.709971][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001db8125ca80 dev=000001dbc4350060 [t=00:02:53.709984][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001db8125ca80)] [t=00:02:53.721028][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001dbc4350060)] [t=00:02:53.726895][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:53.757950][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:53.762558][f=-000001] [Game::~CGame][1] [t=00:02:53.762600][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:53.762617][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:53.762629][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:53.762641][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:53.762651][f=-000001] [Game::KillLua][4] dtor=1 [t=00:02:53.762685][f=-000001] [Game::KillLua][5] dtor=1 [t=00:02:53.762766][f=-000001] [Game::KillMisc][1] [t=00:02:53.762781][f=-000001] [Game::KillMisc][2] [t=00:02:53.762803][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:02:54.519625][f=-000001] [Game::KillMisc][3] [t=00:02:54.520189][f=-000001] [Game::KillRendering][1] [t=00:02:54.521712][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:54.589239][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:02:54.590932][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:02:54.591456][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:02:54.753312][f=-000001] [Game::KillInterface][1] [t=00:02:54.753804][f=-000001] [Game::KillInterface][2] [t=00:02:54.760552][f=-000001] [Game::KillSimulation][1] [t=00:02:54.760703][f=-000001] [Game::KillSimulation][2] [t=00:02:54.797572][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:02:54.797601][f=-000001] [Game::KillSimulation][3] [t=00:02:54.799859][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:02:54.800753][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:54.801059][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:02:54.801212][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:54.801667][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:54.806212][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:02:54.915909][f=-000001] [Game::KillSimulation][4] [t=00:02:55.003032][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:02:55.003067][f=-000001] [Game::~CGame][2] [t=00:02:55.003080][f=-000001] [Game::~CGame][3] [t=00:02:55.003160][f=-000001] [SpringApp::Kill][3] [t=00:02:55.003194][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2241 bytes sent 463 bytes recv'd [t=00:02:55.010439][f=-000001] Kill: client disconnecting... [t=00:02:55.010492][f=-000001] [GameServer] UpdateLoop: thread affinity 3f [t=00:02:57.012421][f=-000001] CloseConnection: client connection closed [t=00:02:57.012576][f=-000001] [SpringApp::Kill][4] font=000001db81e88cc0 [t=00:02:57.015701][f=-000001] [SpringApp::Kill][5] [t=00:02:57.022067][f=-000001] [SpringApp::Kill][6] [t=00:02:57.022092] [SpringApp::Kill][7] [t=00:02:57.026072] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:57.026088] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:57.026098] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:57.026113] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:57.026124] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:57.026133] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:57.026143] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:57.026157] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:57.026168] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:57.026179] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:57.026193] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:57.026203] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:02:57.026215] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:57.100226] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:57.100265] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:57.100273] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:57.100279] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:57.108190] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>] [t=00:02:57.108208] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:02:57.108217] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001dbc40c9460) [t=00:02:57.147590] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=1)] #archives[section]=1 #files[section]=4 [t=00:02:57.147607] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\victoria_crater_v2.1.sd7 (000001dbff6ca700) [t=00:02:57.147764] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:57.147783] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001dbc40c7c00) [t=00:02:57.148408] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001dbc40c7a20) [t=00:02:57.148491] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001dbc40c8290) [t=00:02:57.149969] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:57.149987] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:57.149998] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:57.150008] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:57.150016] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:57.150033] [VFS] [SpringVFS::DeleteArchives<this=000001dbfdd9b1b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:57.151047] [SpringApp::Kill][8] [t=00:02:57.151057] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:57.151066] [WatchDog::Uninstall][1] hangDetectorThread=00007ff621ca04d0 (joinable=1) [t=00:02:57.151073] [WatchDog::Uninstall][2] [t=00:02:58.095170] [WatchDog::Uninstall][3] [t=00:02:58.095183] [SpringApp::Kill][9]
infolog_full.txt (truncated):