Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.410973] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.411028] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.417087] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.417217] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.423493] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.423568] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.423623] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.423659] [t=00:00:00.423676] Enable or disable log sections using the LogSections configuration key [t=00:00:00.423696] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.423714] Use "none" to disable the default log sections. [t=00:00:00.423733] ============== </Log Sections> ============== [t=00:00:00.423755] ============== <User Config> ============== [t=00:00:00.423949] BumpWaterDepthBits = 16 [t=00:00:00.423969] BumpWaterReflection = 0 [t=00:00:00.423985] BumpWaterRefraction = 0 [t=00:00:00.424002] BumpWaterShoreWaves = 0 [t=00:00:00.424019] BumpWaterTexSizeReflection = 64 [t=00:00:00.424037] CamFreeScrollSpeed = 50 [t=00:00:00.424054] CamMode = 1 [t=00:00:00.424072] CubeTexSizeReflection = 64 [t=00:00:00.424089] CubeTexSizeSpecular = 64 [t=00:00:00.424107] DualScreenMiniMapOnLeft = 1 [t=00:00:00.424124] EdgeMoveDynamic = 0 [t=00:00:00.424155] EdgeMoveWidth = 0.003 [t=00:00:00.424174] FPSFOV = 90 [t=00:00:00.424190] FPSScrollSpeed = 50 [t=00:00:00.424207] FontSize = 18 [t=00:00:00.424224] GrassDetail = 0 [t=00:00:00.424241] GroundDecals = 1 [t=00:00:00.424257] GroundDetail = 70 [t=00:00:00.424273] HangTimeout = 30 [t=00:00:00.424291] HardwareCursor = 1 [t=00:00:00.424307] InitialNetworkTimeout = 0 [t=00:00:00.424325] LinkIncomingMaxPacketRate = 512 [t=00:00:00.424344] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.424378] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.424398] LinkOutgoingBandwidth = 131072 [t=00:00:00.424416] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.424436] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.424452] MSAALevel = 4 [t=00:00:00.424468] MaxParticles = 6000 [t=00:00:00.424486] MaxSounds = 32 [t=00:00:00.424503] MaximumTransmissionUnit = 0 [t=00:00:00.424520] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.424538] MiniMapMarker = 0 [t=00:00:00.424568] MouseDragScrollThreshold = 0 [t=00:00:00.424588] NetworkLossFactor = 1 [t=00:00:00.424605] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.424624] OverheadScrollSpeed = 50 [t=00:00:00.424640] ReconnectTimeout = 0 [t=00:00:00.424659] RotOverheadScrollSpeed = 50 [t=00:00:00.424675] RotateLogFiles = 1 [t=00:00:00.424691] ShadowMapSize = 1024 [t=00:00:00.424709] Shadows = 0 [t=00:00:00.424724] ShowClock = 0 [t=00:00:00.424740] SoftParticles = 2 [t=00:00:00.424769] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.424787] UnitIconDist = 250 [t=00:00:00.424805] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.424822] UseLuaMemPools = 0 [t=00:00:00.424841] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.424857] VFSCacheArchiveFiles = 0 [t=00:00:00.424874] VSync = 0 [t=00:00:00.424890] Water = 4 [t=00:00:00.424907] XResolution = 1920 [t=00:00:00.424923] YResolution = 1080 [t=00:00:00.424941] snd_volmaster = 14 [t=00:00:00.424973] ============== </User Config> ============== [t=00:00:00.425055] ============== <User System> ============== [t=00:00:00.425077] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.425099] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.425122] Compiler Version: gcc-13.2.0 [t=00:00:00.425197] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.425288] Hardware Config: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz; 10235MB RAM, 15867MB pagefile [t=00:00:00.425328] Binary Word Size: 64-bit (native) [t=00:00:00.425351] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.425369] Physical CPU Cores: 4 [t=00:00:00.425385] Logical CPU Cores: 8 [t=00:00:00.425404] ============== </User System> ============== [t=00:00:00.425664] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.425681] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.425693] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.425705] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.425720] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.428609] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.428646] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.441754] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.451828] Display (Generic PnP Monitor)=1 modes=39 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.451861] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.451881] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.451901] [10] 1680x1050x24bpp@60Hz [t=00:00:00.451948] [12] 1600x1024x24bpp@60Hz [t=00:00:00.451971] [14] 1600x900x24bpp@60Hz [t=00:00:00.451995] [16] 1440x900x24bpp@60Hz [t=00:00:00.452015] [17] 1366x768x24bpp@60Hz [t=00:00:00.452042] [18] 1360x768x24bpp@60Hz [t=00:00:00.452069] [19] 1280x1024x24bpp@60Hz [t=00:00:00.452089] [21] 1280x960x24bpp@60Hz [t=00:00:00.452113] [22] 1280x800x24bpp@60Hz [t=00:00:00.452133] [23] 1280x768x24bpp@60Hz [t=00:00:00.452194] [24] 1280x720x24bpp@60Hz [t=00:00:00.452212] [27] 1176x664x24bpp@60Hz [t=00:00:00.452244] [30] 1152x864x24bpp@75Hz [t=00:00:00.452264] [31] 1024x768x24bpp@70Hz [t=00:00:00.452283] [33] 800x600x24bpp@60Hz [t=00:00:00.452301] [35] 720x576x24bpp@50Hz [t=00:00:00.452320] [36] 720x480x24bpp@60Hz [t=00:00:00.452347] [38] 640x480x24bpp@60Hz [t=00:00:00.931734] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.933430] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.933538] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.966295] [GR::LogVersionInfo] [t=00:00:00.966328] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.966606] GL version : 4.6.0 NVIDIA 474.82 [t=00:00:00.966626] GL vendor : NVIDIA Corporation [t=00:00:00.966644] GL renderer : NVIDIA GeForce GTX 660/PCIe/SSE2 [t=00:00:00.966667] GLSL version: 4.60 NVIDIA [t=00:00:00.966684] GLEW version: 2.1.0 [t=00:00:00.966734] GPU memory : 2048MB (total) / 708MB (available) [t=00:00:00.966787] SDL swap-int: 1 [t=00:00:00.966806] SDL driver : windows [t=00:00:00.966821] [t=00:00:00.966836] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.966853] GLSL shader support : 1 [t=00:00:00.966871] GL4 support : 1 [t=00:00:00.966890] FBO extension support : 1 [t=00:00:00.966922] NVX GPU mem-info support : 1 [t=00:00:00.966943] ATI GPU mem-info support : 0 [t=00:00:00.966996] Texture clamping to edge : 1 [t=00:00:00.967024] NPOT-texture support : 1 (1) [t=00:00:00.967099] S3TC/DXT1 texture support : 1/1 [t=00:00:00.967124] texture query-LOD support : 1 (1) [t=00:00:00.967144] MSAA frame-buffer support : 1 (1) [t=00:00:00.967164] Z-buffer depth : 32 (-) [t=00:00:00.967213] primitive-restart support : 1 (1) [t=00:00:00.967244] clip-space control support: 1 (1) [t=00:00:00.967287] seamless cube-map support : 1 (1) [t=00:00:00.967315] frag-depth layout support : 1 (1) [t=00:00:00.967355] persistent maps support : 1 (1) [t=00:00:00.967377] explicit attribs location : 1 (1) [t=00:00:00.967398] multi draw indirect : 1 (-) [t=00:00:00.967419] array textures : 1 (-) [t=00:00:00.967440] buffer copy support : 1 (-) [t=00:00:00.967459] indirect draw : 1 (-) [t=00:00:00.967479] base instance : 1 (-) [t=00:00:00.967495] [t=00:00:00.967511] max. FBO samples : 32 [t=00:00:00.967529] max. FS/program texture slots : 32/192 [t=00:00:00.967565] max. texture size : 16384 [t=00:00:00.967589] max. texture anisotropy level : 16.000000 [t=00:00:00.967610] max. vec4 varyings/attributes : 31/16 [t=00:00:00.967633] max. draw-buffers : 8 [t=00:00:00.967653] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.967674] max. uniform buffer-bindings : 84 [t=00:00:00.967693] max. uniform block-size : 64KB [t=00:00:00.967712] max. storage buffer-bindings : 96 [t=00:00:00.967747] max. storage block-size : 2047MB [t=00:00:00.967768] [t=00:00:00.967785] enable AMD-hacks : 0 [t=00:00:00.967804] compress MIP-maps: 0 [t=00:00:00.967895] Number of compressed texture formats: 51 [t=00:00:00.968044] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.968171] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.968828] [GR::UpdateGLConfigs] [t=00:00:00.968899] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.968921] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.969947] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.969977] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.969997] [GR::InitGLState] [t=00:00:00.970079] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.311432] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.316449] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.317269] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.327122] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.327175] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.327943] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.331425] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.331505] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.331650] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.331769] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.352618] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.353496] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.354545] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.354902] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.391578] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:01.391613] [VFS] [SpringVFS::ReserveArchives<this=000002536919d8e0>] [t=00:00:01.391987] [VFS] [SpringVFS::AddArchive<this=000002536919d8e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.399282] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002536919d8e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.399317] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.626410] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.627137] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.627448] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.627493] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.628377] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.628439] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.629023][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.629194][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.629316][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.629385][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.629409][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.629476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.643428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.643465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "S243HL (NVIDIA High Definition Audio)" [t=00:00:01.643502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Głośniki (Realtek High Definition Audio)" [t=00:00:01.643525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:01.643544][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.667172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.672246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025322b04840(default) context=000002536919f8d0 numChannels=2 frameSize=8 [t=00:00:01.672291][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.672319][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.672369][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.672395][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.672528][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.672599][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.672637][f=-000001] [Sound] Devices: [t=00:00:01.682754][f=-000001] [Sound] [OpenAL Soft on Głośniki (Realtek High Definition Audio)] [t=00:00:01.682787][f=-000001] [Sound] [OpenAL Soft on S243HL (NVIDIA High Definition Audio)] [t=00:00:01.682807][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.682835][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.682853][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.684343][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.684383][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.741373][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 208999 MB [t=00:00:01.745273][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.760076][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.869659][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name tzm2969 [t=00:00:03.423712][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:03.481937][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002536919d8e0>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:03.568262][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002536919d8e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.589166][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:03.742738][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002536919d8e0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:03.868078][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002536919d8e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.868406][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002536919d8e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.932896][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002536919d8e0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:04.037346][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:04.365698][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:04.464587][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.903157][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.212922][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.595753][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.596197][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.596058][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.612377][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:05.646312][f=-000001] [PreGame::GameDataReceived] recording demo to "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-12_08-01-50-433_Cobalt Dream v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:05.646373][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3638ms [t=00:00:05.687176][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:07.920084][f=-000001] pfForceSingleThreaded, false [t=00:00:07.920115][f=-000001] forceSingleThreaded, false [t=00:00:07.920134][f=-000001] Memory limit: 3584 [t=00:00:08.358285][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:08.358522][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.448459][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:08.448678][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" ------- TRUNCATED ------- [t=00:02:00.906994][f=0000680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:00.907144][f=0000680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.101330][f=0000685] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.101372][f=0000685] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.134759][f=0000686] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.134794][f=0000686] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202371][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202440][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202466][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202511][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202544][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202574][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202616][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202647][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202691][f=0000688] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202722][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202756][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202800][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202832][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202862][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202914][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202946][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.202996][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.203028][f=0000688] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.269773][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.269914][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.270028][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.270137][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.270246][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.270355][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.270464][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.270573][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.270681][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.270790][f=0000691] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:01.527603][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527647][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527697][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527729][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527760][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527814][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527846][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527893][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527925][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.527956][f=0000698] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588007][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588042][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588076][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588106][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588138][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588182][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588213][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588243][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588287][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588318][f=0000700] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:01.588379][f=0000700] tzm2969 paused the game [t=00:02:02.760342][f=0000700] [QuitAction] user exited to system [t=00:02:02.770986][f=0000700] [SpringApp::Kill][1] fromRun=1 [t=00:02:02.771017][f=0000700] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:02.796180][f=0000700] [async=0] threads=4 tasks=13530 {sum,avg}{exec,wait}time={{3553.264, 0.263}, {4022.756, 0.297}}ms [t=00:02:02.796214][f=0000700] thread=1 tasks=4510 {sum,min,max,avg}{exec,wait}time={{1207.051, 0.000, 439.493, 0.268}, {1739.605, 0.000, 70.432, 0.386}}ms [t=00:02:02.796262][f=0000700] thread=2 tasks=4510 {sum,min,max,avg}{exec,wait}time={{1181.119, 0.000, 439.546, 0.262}, {1189.367, 0.000, 55.448, 0.264}}ms [t=00:02:02.796288][f=0000700] thread=3 tasks=4510 {sum,min,max,avg}{exec,wait}time={{1165.094, 0.000, 439.605, 0.258}, {1093.784, 0.000, 52.253, 0.243}}ms [t=00:02:02.796312][f=0000700] [async=1] threads=4 tasks=3464 {sum,avg}{exec,wait}time={{67950.594, 19.616}, {48171996.000, 13906.466}}ms [t=00:02:02.796358][f=0000700] thread=1 tasks=1155 {sum,min,max,avg}{exec,wait}time={{22701.180, 0.001, 981.367, 19.655}, {16086323.000, 0.824, 22157.096, 13927.553}}ms [t=00:02:02.796387][f=0000700] thread=2 tasks=1156 {sum,min,max,avg}{exec,wait}time={{22563.627, 0.001, 974.133, 19.519}, {16018783.000, 0.118, 22105.787, 13857.079}}ms [t=00:02:02.796414][f=0000700] thread=3 tasks=1153 {sum,min,max,avg}{exec,wait}time={{22685.781, 0.001, 981.780, 19.675}, {16066891.000, 0.243, 22155.061, 13934.857}}ms [t=00:02:02.796434][f=0000700] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:02.796465][f=0000700] [SpringApp::Kill][2] [t=00:02:02.797186][f=0000700] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:02.797207][f=0000700] [Game::KillLua][1] dtor=0 luaUI=00000253bd64ee70 [t=00:02:02.797269][f=0000700] Start widgetHandler:Shutdown [t=00:02:02.800773][f=0000700] Shutdown - SaveOrderList Complete [t=00:02:02.801774][f=0000700] Writing last game win data [t=00:02:02.808416][f=0000700] Shutdown - SaveConfigData Complete [t=00:02:02.808443][f=0000700] Shutdown Widget - Chili Highlight [t=00:02:02.808496][f=0000700] Shutdown Widget - Draw After Chili [t=00:02:02.808527][f=0000700] Shutdown Widget - API Unit Tracker GL4 [t=00:02:02.808567][f=0000700] Shutdown Widget - EPIC Menu [t=00:02:02.810321][f=0000700] Shutdown Widget - Chili Minimap [t=00:02:02.810754][f=0000700] Shutdown Widget - Depth of Field Shader [t=00:02:02.810780][f=0000700] Shutdown Widget - Chili Widget Selector [t=00:02:02.812263][f=0000700] Shutdown Widget - Local Team Colors [t=00:02:02.812289][f=0000700] Shutdown Widget - Display Keys 2 [t=00:02:02.812354][f=0000700] Shutdown Widget - Save Game Menu [t=00:02:02.812377][f=0000700] Shutdown Widget - Highlight Model Api GL4 [t=00:02:02.812441][f=0000700] Shutdown Widget - Unit Icons [t=00:02:02.812504][f=0000700] Shutdown Widget - HealthBars [t=00:02:02.814077][f=0000700] Shutdown Widget - Noises [t=00:02:02.814102][f=0000700] Shutdown Widget - BuildETA [t=00:02:02.814125][f=0000700] Shutdown Widget - Selected Units GL4 2 [t=00:02:02.814159][f=0000700] Shutdown Widget - Chili Chicken Panel [t=00:02:02.814326][f=0000700] Shutdown Widget - Win Counter [t=00:02:02.814349][f=0000700] Shutdown Widget - EndGame APM stats [t=00:02:02.816018][f=0000700] Shutdown Widget - Modular Comm Info [t=00:02:02.816043][f=0000700] Shutdown Widget - Transport AI [t=00:02:02.816066][f=0000700] Shutdown Widget - Startup Info and Selector [t=00:02:02.816095][f=0000700] Shutdown Widget - CameraShake [t=00:02:02.816118][f=0000700] Shutdown Widget - Chili Economy Panel Default [t=00:02:02.816243][f=0000700] Shutdown Widget - Chili EndGame Window [t=00:02:02.816273][f=0000700] Shutdown Widget - Chili Nuke Warning [t=00:02:02.816299][f=0000700] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:02.816328][f=0000700] Shutdown Widget - Chili Spectator Panels [t=00:02:02.816350][f=0000700] Shutdown Widget - Darkening [t=00:02:02.816382][f=0000700] Shutdown Widget - Defense Range Zero-K [t=00:02:02.816407][f=0000700] Shutdown Widget - Grab Input [t=00:02:02.816535][f=0000700] Input grabbing is disabled! [t=00:02:02.816571][f=0000700] Shutdown Widget - Highlight Geos [t=00:02:02.816600][f=0000700] Shutdown Widget - Local Widgets Config [t=00:02:02.816628][f=0000700] Shutdown Widget - MinimapEvents [t=00:02:02.816654][f=0000700] Shutdown Widget - Missile Silo Range [t=00:02:02.816678][f=0000700] Shutdown Widget - Attack Warning [t=00:02:02.816701][f=0000700] Shutdown Widget - Music Player v2 [t=00:02:02.816751][f=0000700] Shutdown Widget - Point Tracker [t=00:02:02.816773][f=0000700] Shutdown Widget - Showeco and Grid Drawer [t=00:02:02.816836][f=0000700] Shutdown Widget - State Reverse and Latency [t=00:02:02.816868][f=0000700] Shutdown Widget - Decloak Tower Range [t=00:02:02.816903][f=0000700] Shutdown Widget - Stereo3D [t=00:02:02.817067][f=0000700] Shutdown Widget - Attack AoE [t=00:02:02.817104][f=0000700] Shutdown Widget - Map Edge Extension [t=00:02:02.817679][f=0000700] Shutdown Widget - Selection Send [t=00:02:02.817704][f=0000700] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:02.817744][f=0000700] Shutdown Widget - LupsManager [t=00:02:02.817772][f=0000700] Shutdown Widget - Newton Firezone [t=00:02:02.817799][f=0000700] Shutdown Widget - Receive Units Indicator [t=00:02:02.817822][f=0000700] Shutdown Widget - Chili Pro Console [t=00:02:02.818553][f=0000700] Shutdown Widget - Persistent Build Height [t=00:02:02.818579][f=0000700] Shutdown Widget - Lasso Terraform GUI [t=00:02:02.818608][f=0000700] Shutdown Widget - Chili Framework [t=00:02:02.818639][f=0000700] Shutdown Widget - Lups [t=00:02:02.818969][f=0000700] Shutdown Widget - Chili Core Selector [t=00:02:02.819107][f=0000700] Shutdown Widget - Custom Markers [t=00:02:02.819145][f=0000700] Shutdown Widget - Mex Placement Handler [t=00:02:02.819218][f=0000700] Shutdown Widget - Select Keys [t=00:02:02.819270][f=0000700] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:02.819342][f=0000700] Shutdown Widget - Pause Screen [t=00:02:02.819784][f=0000700] Shutdown Widget - Color Blindness Correction [t=00:02:02.820197][f=0000700] Shutdown Widget - Layout Handler [t=00:02:02.820257][f=0000700] Shutdown Widget - Text To Speech Control [t=00:02:02.820288][f=0000700] End widgetHandler:Shutdown [t=00:02:02.983263][f=0000700] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16355763, 0.0} allocedSize{int+, int-, ext}={0, 0, 2822854096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0204} [t=00:02:02.987685][f=0000700] [Game::KillLua][2] dtor=0 luaGaia=000002539a5db030 [t=00:02:03.003812][f=0000700] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:03.003893][f=0000700] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:03.003963][f=0000700] [Game::KillLua][3] dtor=0 luaRules=000002538c07d790 [t=00:02:03.004028][f=0000700] Start gadgetHandler:Shutdown [t=00:02:03.004054][f=0000700] Shutdown - Notice [t=00:02:03.004073][f=0000700] FUTURE WARS GAME OVER. [t=00:02:03.004093][f=0000700] Shutdown - Resource Setup [t=00:02:03.004117][f=0000700] Shutdown - StartSetup [t=00:02:03.004138][f=0000700] Shutdown - UnitMorph [t=00:02:03.004596][f=0000700] Shutdown - Carrier Drones [t=00:02:03.004618][f=0000700] Shutdown - Missile Silo Controller [t=00:02:03.004652][f=0000700] Shutdown - Modular Comm Info [t=00:02:03.004675][f=0000700] Shutdown - Terrain Texture Handler [t=00:02:03.004698][f=0000700] Shutdown - UnitCloakShield [t=00:02:03.004814][f=0000700] Shutdown - Starlight Handler [t=00:02:03.004843][f=0000700] End gadgetHandler:Shutdown [t=00:02:03.037951][f=0000700] Start gadgetHandler:Shutdown [t=00:02:03.037998][f=0000700] Shutdown - UnitMorph [t=00:02:03.038029][f=0000700] Shutdown - Teleport Throw [t=00:02:03.038052][f=0000700] Shutdown - Commander Skin Renderer [t=00:02:03.038640][f=0000700] Shutdown - Missile fired callins [t=00:02:03.038664][f=0000700] Shutdown - Modular Comm Info [t=00:02:03.038684][f=0000700] Shutdown - Retreat Command [t=00:02:03.038708][f=0000700] Shutdown - Shockwaves [t=00:02:03.038739][f=0000700] Shutdown - Unit tint API [t=00:02:03.038787][f=0000700] Shutdown - Unit glow API [t=00:02:03.038835][f=0000700] Shutdown - UnitCloakShield [t=00:02:03.038887][f=0000700] Shutdown - Lups Cloak FX [t=00:02:03.038915][f=0000700] Shutdown - Lups [t=00:02:03.039642][f=0000700] Shutdown - Lups Shield [t=00:02:03.039684][f=0000700] End gadgetHandler:Shutdown [t=00:02:03.077055][f=0000700] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 415, 0.0} allocedSize{int+, int-, ext}={0, 0, 61006}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0241} [t=00:02:03.079134][f=0000700] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:03.079231][f=0000700] [Game::KillLua][4] dtor=0 [t=00:02:03.079257][f=0000700] [Game::KillLua][5] dtor=0 [t=00:02:03.131817][f=0000700] [DemoRecorder::WriteDemoFile] writing client-demo "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-12_08-01-50-433_Cobalt Dream v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (130951 bytes) [t=00:02:03.151102][f=0000700] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:03.173020][f=0000700] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:03.173050][f=0000700] [Sound] [Sound::UpdateThread][3] #sources=32 #items=21 [t=00:02:03.173183][f=0000700] [Sound] [Sound::UpdateThread][4] ctx=000002536919f8d0 dev=0000025322b04840 [t=00:02:03.173331][f=0000700] [Sound] [Sound::UpdateThread][5] ctx=000002536919f8d0 dev=0000025322b04840 [t=00:02:03.173353][f=0000700] [Sound] [Sound::Cleanup][alcDestroyContext(000002536919f8d0)] [t=00:02:03.174925][f=0000700] [Sound] [Sound::Cleanup][alcCloseDevice(0000025322b04840)] [t=00:02:03.203504][f=0000700] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:03.264391][f=0000700] [Sound] [Sound::UpdateThread][6] [t=00:02:03.277583][f=0000700] [Game::~CGame][1] [t=00:02:03.277613][f=0000700] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:03.277631][f=0000700] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:03.277648][f=0000700] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:03.277687][f=0000700] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:03.277711][f=0000700] [Game::KillLua][4] dtor=1 [t=00:02:03.277737][f=0000700] [Game::KillLua][5] dtor=1 [t=00:02:03.278263][f=0000700] [Game::KillMisc][1] [t=00:02:03.278282][f=0000700] [Game::KillMisc][2] [t=00:02:03.278307][f=0000700] [EOH::DestroySkirmishAI(id=1)] [t=00:02:03.302660][f=0000700] [EOH::DestroySkirmishAI(id=0)] [t=00:02:03.330853][f=0000700] [Game::KillMisc][3] [t=00:02:03.399764][f=0000700] [Game::KillRendering][1] [t=00:02:03.406951][f=0000700] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:03.556845][f=0000700] [3DOParser::Kill] allocated 47 pieces [t=00:02:03.557191][f=0000700] [S3OParser::Kill] allocated 5461 pieces [t=00:02:03.558050][f=0000700] [AssParser::Kill] allocated 1663 pieces [t=00:02:03.680279][f=0000700] [Game::KillInterface][1] [t=00:02:03.681953][f=0000700] [Game::KillInterface][2] [t=00:02:03.682669][f=0000700] [Game::KillSimulation][1] [t=00:02:03.682868][f=0000700] [Game::KillSimulation][2] [t=00:02:03.758935][f=0000700] [CCollisionHandler] dis-/continuous tests: 0/95351 [t=00:02:03.758991][f=0000700] [Game::KillSimulation][3] [t=00:02:03.760636][f=0000700] [~CPathCache(16x24)] cacheHits=102 hitPercentage=50% numHashColls=0 maxCacheSize=102 [t=00:02:03.760824][f=0000700] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:03.760933][f=0000700] [~CPathCache(32x48)] cacheHits=150 hitPercentage=68% numHashColls=0 maxCacheSize=70 [t=00:02:03.761088][f=0000700] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:03.761729][f=0000700] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:03.784185][f=0000700] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,138}; shared=0%; cached=3% [t=00:02:03.798930][f=0000700] [Game::KillSimulation][4] [t=00:02:03.979801][f=0000700] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:02:03.996876][f=0000700] [Game::~CGame][2] [t=00:02:03.996945][f=0000700] [Game::~CGame][3] [t=00:02:04.018450][f=0000700] [SpringApp::Kill][3] [t=00:02:04.018698][f=0000700] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 251256 bytes sent in 1932 packets (130.050 bytes/packet) 372625 bytes recv'd in 1363 packets (273.386 bytes/packet) {0.040x, 0.022x} relative protocol overhead {up, down} 1628 incoming chunks dropped, 2426 outgoing chunks resent 792 incoming chunks processed [t=00:02:04.019047][f=0000700] [SpringApp::Kill][4] font=00000253695adcc0 [t=00:02:04.021131][f=0000700] [SpringApp::Kill][5] [t=00:02:04.032232][f=0000700] [SpringApp::Kill][6] [t=00:02:04.032267] [SpringApp::Kill][7] [t=00:02:04.032315] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {40, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:04.032345] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:04.032402] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:04.032434] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:04.032466] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:04.032502] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:04.032523] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152} [t=00:02:04.032543] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4392, 1048576, 1048576}, EBO = {6588, 2097152, 2097152} [t=00:02:04.032574] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:04.032594] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:04.032614] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:04.032635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:04.032666] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152} [t=00:02:04.179989] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:04.180035] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:04.180056] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:04.180074] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:04.180091] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:04.190601] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>] [t=00:02:04.190635] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=0)] #archives[section]=2 #files[section]=9089 [t=00:02:04.190660] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000025322b506f0) [t=00:02:04.191095] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000253231e97b0) [t=00:02:04.191300] [~CPoolArchive] archiveFile="G:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=30389ms [t=00:02:04.191338] file="anims/cursorfight_11.png" indx=41 inflSize=0kb readTime=1156ms [t=00:02:04.191365] file="objects3d/staticrearm.dae" indx=5812 inflSize=263kb readTime=69ms [t=00:02:04.191388] file="unittextures/bcore_abc_2.dds" indx=7370 inflSize=1365kb readTime=67ms [t=00:02:04.191411] file="luaui/widgets/cmd_group_move.lua" indx=4828 inflSize=2kb readTime=64ms [t=00:02:04.191460] file="unittextures/stiletto_texture2.dds" indx=7797 inflSize=341kb readTime=59ms [t=00:02:04.191484] file="sounds/reply/builder_start.wav" indx=6401 inflSize=77kb readTime=58ms [t=00:02:04.191507] file="unittextures/b_spy_jammer_radar_termite_color.dds" indx=7353 inflSize=1365kb readTime=57ms [t=00:02:04.191535] file="bitmaps/loadpictures/cloaking.png" indx=522 inflSize=3633kb readTime=57ms [t=00:02:04.191559] file="luaui/widgets/gui_chili_share.lua" indx=4937 inflSize=51kb readTime=56ms [t=00:02:04.191605] file="bitmaps/pd/shockwave.tga" indx=607 inflSize=256kb readTime=53ms [t=00:02:04.193683] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=1)] #archives[section]=1 #files[section]=67 [t=00:02:04.193716] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (0000025322a75760) [t=00:02:04.193918] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:04.193968] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000025322b50430) [t=00:02:04.194058] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000025322b50dd0) [t=00:02:04.194277] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000025322b4f5c0) [t=00:02:04.194397] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:04.194425] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:02:04.194550] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:04.194576] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:04.194613] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:04.194639] [VFS] [SpringVFS::DeleteArchives<this=000002536919d8e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:04.195166] [SpringApp::Kill][8] [t=00:02:04.195189] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:04.195213] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72c5d80b0 (joinable=1) [t=00:02:04.195232] [WatchDog::Uninstall][2] [t=00:02:04.498224] [WatchDog::Uninstall][3] [t=00:02:04.498251] [SpringApp::Kill][9]
infolog_full.txt (truncated):