Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000685] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000716] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.016075] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016132] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017735] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017755] [t=00:00:00.018327] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018360] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018366] Use "none" to disable the default log sections. [t=00:00:00.018372] ============== </Log Sections> ============== [t=00:00:00.018379] ============== <User Config> ============== [t=00:00:00.018524] AllowDeferredMapRendering = 1 [t=00:00:00.018533] AllowDeferredModelRendering = 1 [t=00:00:00.018557] AnimationMT = 0 [t=00:00:00.018562] BumpWaterAnisotropy = 2 [t=00:00:00.019024] BumpWaterBlurReflection = 1 [t=00:00:00.019036] BumpWaterDepthBits = 32 [t=00:00:00.019042] BumpWaterReflection = 2 [t=00:00:00.019048] BumpWaterTexSizeReflection = 256 [t=00:00:00.019054] CamFreeScrollSpeed = 50 [t=00:00:00.019063] CamMode = 1 [t=00:00:00.019068] CamTimeExponent = 4.0 [t=00:00:00.019073] CamTimeFactor = 1.0 [t=00:00:00.019079] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019085] EdgeMoveDynamic = 0 [t=00:00:00.019089] EdgeMoveWidth = 0.003 [t=00:00:00.019116] FPSFOV = 90 [t=00:00:00.019692] FPSScrollSpeed = 50 [t=00:00:00.019704] FontSize = 18 [t=00:00:00.019710] Fullscreen = 0 [t=00:00:00.019715] GrassDetail = 0 [t=00:00:00.019719] GroundDecals = 5 [t=00:00:00.019724] GroundDetail = 120 [t=00:00:00.019728] HangTimeout = 30 [t=00:00:00.019733] HardwareCursor = 1 [t=00:00:00.019738] InitialNetworkTimeout = 0 [t=00:00:00.019743] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019748] LODScale = 1.000 [t=00:00:00.019753] LODScaleReflection = 1.000 [t=00:00:00.020353] LODScaleRefraction = 1.000 [t=00:00:00.020366] LODScaleShadow = 1.000 [t=00:00:00.020373] LinkIncomingMaxPacketRate = 512 [t=00:00:00.020392] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.020398] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.020417] LinkOutgoingBandwidth = 131072 [t=00:00:00.020445] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020451] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020458] MSAALevel = 8 [t=00:00:00.020463] MaxParticles = 25000 [t=00:00:00.020964] MaxSounds = 32 [t=00:00:00.020990] MaximumTransmissionUnit = 0 [t=00:00:00.020996] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021001] MiniMapCanFlip = 1 [t=00:00:00.021006] MiniMapMarker = 0 [t=00:00:00.021012] MouseDragCircleCommandThreshold = 25 [t=00:00:00.021037] MouseDragScrollThreshold = 0 [t=00:00:00.021043] NetworkLossFactor = 1 [t=00:00:00.021048] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021081] OverheadScrollSpeed = 50 [t=00:00:00.021886] ReconnectTimeout = 0 [t=00:00:00.021912] RotOverheadScrollSpeed = 50 [t=00:00:00.021917] RotateLogFiles = 1 [t=00:00:00.021922] ShadowMapSize = 8192 [t=00:00:00.021927] Shadows = 1 [t=00:00:00.021931] ShowClock = 0 [t=00:00:00.021936] ShowPlayerInfo = 0 [t=00:00:00.021941] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021946] TeamHighlight = 0 [t=00:00:00.021951] UnitIconDist = 151 [t=00:00:00.021955] UpdateBoundingVolumeMT = 0 [t=00:00:00.021980] UpdateWeaponVectorsMT = 0 [t=00:00:00.022560] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022589] UseLuaMemPools = 0 [t=00:00:00.022594] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022600] VFSCacheArchiveFiles = 0 [t=00:00:00.022605] VSync = 0 [t=00:00:00.022630] Water = 4 [t=00:00:00.022635] WindowBorderless = 1 [t=00:00:00.022661] WindowPosY = 0 [t=00:00:00.022667] XResolutionWindowed = 1920 [t=00:00:00.022673] YResolutionWindowed = 1080 [t=00:00:00.022691] ============== </User Config> ============== [t=00:00:00.023167] ============== <User System> ============== [t=00:00:00.023179] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.023188] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.023217] Compiler Version: gcc-13.2.0 [t=00:00:00.023287] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.023370] Hardware Config: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz; 65380MB RAM, 69476MB pagefile [t=00:00:00.023845] Binary Word Size: 64-bit (native) [t=00:00:00.023857] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.023877] Physical CPU Cores: 6 [t=00:00:00.023881] Logical CPU Cores: 12 [t=00:00:00.023886] ============== </User System> ============== [t=00:00:00.023936] Run: thread affinity fff [t=00:00:00.024128] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.024159] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.024169] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.024178] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.024929] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028181] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028216] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.049790] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.058564] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.058579] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.058586] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.059187] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.059205] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.059213] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.059218] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.059223] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.059228] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.059234] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.059239] [10] 1280x800x24bpp@60Hz [t=00:00:00.059244] [11] 1280x768x24bpp@60Hz [t=00:00:00.059249] [12] 1280x720x24bpp@60Hz [t=00:00:00.059254] [13] 1280x600x24bpp@60Hz [t=00:00:00.059748] [14] 1152x864x24bpp@60Hz [t=00:00:00.059762] [15] 1024x768x24bpp@60Hz [t=00:00:00.059768] [16] 800x600x24bpp@60Hz [t=00:00:00.059775] [17] 640x480x24bpp@60Hz [t=00:00:00.059780] [18] 640x400x24bpp@60Hz [t=00:00:00.943983] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.947183] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.947771] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.016234] [GR::LogVersionInfo] [t=00:00:01.016247] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.016253] GL version : 4.6.0 NVIDIA 445.87 [t=00:00:01.016259] GL vendor : NVIDIA Corporation [t=00:00:01.016264] GL renderer : GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:01.016270] GLSL version: 4.60 NVIDIA [t=00:00:01.016275] GLEW version: 2.1.0 [t=00:00:01.016281] GPU memory : 6144MB (total) / 5658MB (available) [t=00:00:01.016782] SDL swap-int: 1 [t=00:00:01.016797] SDL driver : windows [t=00:00:01.016803] [t=00:00:01.016808] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.016813] GLSL shader support : 1 [t=00:00:01.016818] GL4 support : 1 [t=00:00:01.016824] FBO extension support : 1 [t=00:00:01.016839] NVX GPU mem-info support : 1 [t=00:00:01.016847] ATI GPU mem-info support : 0 [t=00:00:01.016860] Texture clamping to edge : 1 [t=00:00:01.016867] NPOT-texture support : 1 (1) [t=00:00:01.016894] S3TC/DXT1 texture support : 1/1 [t=00:00:01.016905] texture query-LOD support : 1 (1) [t=00:00:01.016911] MSAA frame-buffer support : 1 (1) [t=00:00:01.016917] Z-buffer depth : 32 (-) [t=00:00:01.016928] primitive-restart support : 1 (1) [t=00:00:01.016934] clip-space control support: 1 (1) [t=00:00:01.016940] seamless cube-map support : 1 (1) [t=00:00:01.016945] frag-depth layout support : 1 (1) [t=00:00:01.016953] persistent maps support : 1 (1) [t=00:00:01.017212] explicit attribs location : 1 (1) [t=00:00:01.017227] multi draw indirect : 1 (-) [t=00:00:01.017235] array textures : 1 (-) [t=00:00:01.017241] buffer copy support : 1 (-) [t=00:00:01.017247] indirect draw : 1 (-) [t=00:00:01.017253] base instance : 1 (-) [t=00:00:01.017257] [t=00:00:01.017262] max. FBO samples : 32 [t=00:00:01.017268] max. FS/program texture slots : 32/192 [t=00:00:01.017273] max. texture size : 32768 [t=00:00:01.017390] max. texture anisotropy level : 16.000000 [t=00:00:01.017404] max. vec4 varyings/attributes : 31/16 [t=00:00:01.017410] max. draw-buffers : 8 [t=00:00:01.017416] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.017422] max. uniform buffer-bindings : 84 [t=00:00:01.017428] max. uniform block-size : 64KB [t=00:00:01.017434] max. storage buffer-bindings : 96 [t=00:00:01.017440] max. storage block-size : 2047MB [t=00:00:01.017447] [t=00:00:01.017545] enable AMD-hacks : 0 [t=00:00:01.017562] compress MIP-maps: 0 [t=00:00:01.017630] Number of compressed texture formats: 51 [t=00:00:01.018039] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.018111] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.018532] [GR::UpdateGLConfigs] [t=00:00:01.018570] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.018577] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.018701] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.018740] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.018756] [GR::InitGLState] [t=00:00:01.018863] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [t=00:00:01.095954] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.104404] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms [t=00:00:01.108671] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.123421] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.123448] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.124143] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.126010] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.126029] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.126090] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.126167] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.131048] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.131898] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.132675] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.132936] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages Fontconfig error: Cannot load default config file [t=00:00:04.762238] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\SteamLibrary\steamapps\common\Zero-K\maps\desolation_v1.sd7" for faster loading! [t=00:00:04.777904] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 3646ms [t=00:00:04.778159] [VFS] [SpringVFS::ReserveArchives<this=0000013dec073250>] [t=00:00:04.778410] [VFS] [SpringVFS::AddArchive<this=0000013dec073250>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.782447] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013dec073250 (SpringVFS) global=0000000000000000 (null) [t=00:00:04.782465] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:04.783659] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:04.785038] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:04.785284] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:04.786903] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:04.786913] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:04.786908] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:04.786925] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:04.787014] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:04.787585][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:04.787710][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:04.787986][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:04.788015][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:04.788024][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:04.788200][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:04.825876][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:04.825901][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Speakers)" [t=00:00:04.825911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:04.825920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:04.826375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:04.887659][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms) [t=00:00:04.925550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.928391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000013db6ef1030(default) context=0000013db6db1cf0 numChannels=2 frameSize=8 [t=00:00:04.928415][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:04.928614][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:04.928651][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:04.928670][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:04.928883][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:04.929067][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:04.929111][f=-000001] [Sound] Devices: [t=00:00:04.935387][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:04.935407][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:04.935594][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:04.935675][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:04.935696][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:04.936793][f=-000001] [Sound] EFX Enabled: yes [t=00:00:04.936809][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:04.995229][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 102893 MB [t=00:00:05.001810][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:05.002242][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013dec073250>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:05.028023][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013dec073250>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:05.028161][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013dec073250>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.031136][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000013dec073250>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:05.100185][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:05.111587][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:05.112681][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:05.114154][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:05.114339][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:05.114373][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:05.114406][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:05.114722][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:05.114940][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:05.115008][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:05.115029][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:05.115052][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:05.115089][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:05.115124][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:05.115165][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [t=00:00:05.115918][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:05.116135][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:05.116452][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:05.116493][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:05.116469][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:05.116477][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:05.117996][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:05.118224][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:05.118844][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:05.120062][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:05.128968][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.129798][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:05.133282][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:05.133618][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:05.135048][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:05.135782][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:05.137565][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:05.208601][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:05.209312][f=-000001] [liblobby] liblobby configuration: [t=00:00:05.209326][f=-000001] [liblobby] serverName, Zero-K [t=00:00:05.209334][f=-000001] [liblobby] port, 8200 [t=00:00:05.209340][f=-000001] [liblobby] protocol, zks [t=00:00:05.209347][f=-000001] [liblobby] address, zero-k.info [t=00:00:05.217054][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:05.220129][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:05.221038][f=-000001] [ChiliFX] Enabled: true [t=00:00:05.222295][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:05.223028][f=-000001] [Chotify] Enabled: true [t=00:00:05.225115][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:05.232625][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:05.232940][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:05.233592][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:05.235008][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:05.235813][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:05.239355][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:05.243541][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:05.246370][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:05.248033][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:05.250082][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:05.252339][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:05.254152][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:05.260345][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:05.265475][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:05.267988][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:05.276010][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:05.278448][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:05.283472][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:05.288534][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:05.289904][f=-000001] [Chobby] Using wrapper port: , 61779 [t=00:00:05.294105][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:05.295433][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:05.296117][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:05.296753][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:05.297279][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:05.297833][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:05.298527][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:05.303220][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:05.305916][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:05.307427][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:05.308192][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:05.309814][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:05.312361][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:05.321572][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:05.324749][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:05.327307][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:05.331306][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:05.340668][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:05.343795][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:05.349501][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:05.352121][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:05.354816][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:05.357334][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:05.361923][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:05.366854][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:05.369155][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:05.371794][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:05.374744][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:05.376654][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:05.379982][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:05.382638][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:05.385672][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:05.386795][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:05.391347][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:05.393401][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:05.395365][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:05.399249][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [t=00:00:05.401553][f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> ------- TRUNCATED ------- [t=00:07:25.971555][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:07:26.017697][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 45ms [t=00:07:26.090347][f=-000001] Loaded SYNCED gadget: Feature Creation Counter <feature_game_counter.lua> [t=00:07:26.090586][f=-000001] Loaded SYNCED gadget: Geo fixer <feature_game_geo_fixer.lua> [t=00:07:26.090812][f=-000001] Loaded SYNCED gadget: Springboard Fixer <feature_game_springboard_fixer.lua> [t=00:07:26.100420][f=-000001] [CAS::GASCB] Archive file="the_halite_maze_v1.3.sd7" cs="0120746ea070720288b0012387d567f47f02741bc55fb6f694ffc30e7ec5222963efe37fe2c3febc1e743f8034ba50a2f495e8ab1e8b574dcc91b19916df9749" [t=00:07:26.100569][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:07:26.101004][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:07:26.101101][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:07:26.101176][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:07:26.132221][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua <feature_game_geo_fixer.lua> [t=00:07:26.136541][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:07:26.138185][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:07:26.138201][f=-000001] LuaSocket Support: enabled [t=00:07:26.147747][f=-000001] [CAS::GASCB] Archive file="the_halite_maze_v1.3.sd7" cs="0120746ea070720288b0012387d567f47f02741bc55fb6f694ffc30e7ec5222963efe37fe2c3febc1e743f8034ba50a2f495e8ab1e8b574dcc91b19916df9749" [t=00:07:26.148028][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:07:26.148475][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:07:26.148558][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:07:26.148726][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:07:26.185103][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:07:26.327416][f=-000001] localWidgets, nil, true, true [t=00:07:26.329665][f=-000001] LuaUI: bound F11 to the widget selector [t=00:07:26.329679][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:07:26.333977][f=-000001] USE_OLD_CHILI [t=00:07:26.421951][f=-000001] Loading last game win data [t=00:07:26.421972][f=-000001] Resetting win data [t=00:07:26.422009][f=-000001] Last game player count: 2, This game player count: 2 [t=00:07:26.422019][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:07:26.422029][f=-000001] Player and team counts match, continuing [t=00:07:26.422039][f=-000001] Testing last game's team 0 mapped to this game's team 1 [t=00:07:26.422049][f=-000001] Testing last game's team 1 mapped to this game's team 0 [t=00:07:26.422240][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:07:27.211282][f=-000001] usingAllyteams, false [t=00:07:27.416992][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:07:27.699390][f=-000001] Loaded API widget: i18n <api_i18n.lua> [t=00:07:27.699587][f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [t=00:07:27.699942][f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [t=00:07:27.700200][f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [t=00:07:27.700373][f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [t=00:07:27.700548][f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [t=00:07:27.700717][f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [t=00:07:27.780714][f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [t=00:07:27.780979][f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [t=00:07:27.781213][f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [t=00:07:27.781389][f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [t=00:07:27.814234][f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [t=00:07:27.892821][f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [t=00:07:27.893255][f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [t=00:07:27.893469][f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [t=00:07:27.893613][f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [t=00:07:27.893792][f=-000001] Loaded widget: API Unit Tracker GL4 <api_unit_tracker_gl4.lua> [t=00:07:27.895243][f=-000001] Hardware mouse-cursor is enabled! [t=00:07:27.895664][f=-000001] Ground-decal rendering is enabled! [t=00:07:27.895871][f=-000001] Set maximum particles to: 25000 [t=00:07:27.896035][f=-000001] Set UnitIconDist to 151 [t=00:07:27.896062][f=-000001] model shaders is enabled! [t=00:07:27.899139][f=-000001] SetLobbyButtonEnabled, false [t=00:07:28.005893][f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [t=00:07:28.006280][f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [t=00:07:28.006648][f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [t=00:07:28.008040][f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [t=00:07:28.033115][f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [t=00:07:28.082135][f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [t=00:07:28.082401][f=-000001] Mexspot Fetcher fetching [t=00:07:28.082578][f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [t=00:07:28.082772][f=-000001] Team highlighting: Disabled [t=00:07:28.083007][f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [t=00:07:28.083364][f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [t=00:07:28.083622][f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [t=00:07:28.083850][f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [t=00:07:28.084023][f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [t=00:07:28.084301][f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [t=00:07:28.084618][f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [t=00:07:28.107746][f=-000001] Loaded widget: Highlight Model Api GL4 <gfx_highlight_api_gl4.lua> [t=00:07:28.108113][f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [t=00:07:28.108460][f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [t=00:07:28.108733][f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [t=00:07:28.113758][f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [t=00:07:28.113948][f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [t=00:07:28.114173][f=-000001] Loaded widget: Noises <snd_noises.lua> [t=00:07:28.135742][f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [t=00:07:28.136036][f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [t=00:07:28.136448][f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [t=00:07:28.193712][f=-000001] selectedUnitsShader GL4, recompiled in , 53, ms at, 0, success, true [t=00:07:28.194270][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:07:28.196509][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:07:28.196805][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:07:28.235574][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:07:28.236079][f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [t=00:07:28.238302][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:07:28.239591][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:07:28.239747][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:07:28.239957][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:07:28.240319][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:07:28.240557][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:07:28.240781][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:07:28.241008][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:07:28.241416][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:07:28.241749][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:07:28.242089][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:07:28.242248][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:07:28.254932][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:07:28.255212][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:07:28.265444][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:07:28.265912][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:07:28.266205][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:07:28.266468][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:07:28.266912][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:07:28.267236][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:07:28.267644][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:07:28.268103][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:07:28.268274][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:07:28.268473][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:07:28.268674][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:07:28.269009][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:07:28.277367][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:07:28.277570][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:07:28.277767][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:07:28.278103][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:07:28.278381][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:07:28.278727][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:07:28.279004][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:07:28.279433][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:07:28.279707][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:07:28.279991][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:07:28.280356][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:07:28.280589][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:07:28.280887][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:07:28.281122][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:07:28.281377][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:07:28.281582][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:07:28.282176][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:07:28.282433][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:07:28.282736][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:07:28.282980][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:07:28.283187][f=-000001] Input grabbing is enabled! [t=00:07:28.283292][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:07:28.290316][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:07:28.290642][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:07:28.290943][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:07:28.291294][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:07:28.291652][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:07:28.295864][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:07:28.296082][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:07:28.296325][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:07:28.296533][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:07:28.302523][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:07:28.302728][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:07:28.303252][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:07:28.319766][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:07:28.320077][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:07:28.321181][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:07:28.321432][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:07:28.322081][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:07:28.322535][f=-000001] EndGame Graph disabled [t=00:07:28.340537][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:07:28.352155][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:07:28.352753][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:07:28.353220][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:07:28.353939][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:07:28.354136][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:07:28.354359][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:07:28.354853][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:07:28.355111][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:07:28.355513][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:07:28.355792][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:07:28.356059][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:07:28.356826][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:07:28.357481][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:07:28.370135][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:07:28.370398][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:07:28.390649][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:07:28.390935][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:07:28.391119][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:07:28.391636][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:07:28.392165][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:07:28.392428][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:07:28.491735][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:07:28.492935][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:07:28.493202][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:07:28.494071][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:07:28.502517][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:07:28.502860][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:07:28.503090][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:07:28.503397][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:07:28.503642][f=-000001] IsIsland, <function>, false [t=00:07:28.533407][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:07:28.533994][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:07:28.534218][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:07:28.534421][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:07:28.534612][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:07:28.534819][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:07:28.534942][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:07:28.534984][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:07:28.535064][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:07:28.535290][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:07:28.535510][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:07:28.535766][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:07:28.536176][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:07:28.536400][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:07:28.537393][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:07:28.537578][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:07:28.537783][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:07:28.538163][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:07:28.538538][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:07:28.538799][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:07:28.539374][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:07:28.539755][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:07:28.545917][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:07:28.546250][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:07:28.551856][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:07:28.552204][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:07:28.552626][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:07:28.554253][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:07:28.554588][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:07:28.554932][f=-000001] Mex Placement Initialised with 31 spots. [t=00:07:28.557740][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:07:28.558196][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:07:28.560958][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:07:28.561319][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:07:28.562392][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:07:28.562927][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:07:28.563131][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:07:28.563327][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:07:28.565758][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:07:28.578970][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:07:28.585198][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:07:28.585521][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:07:28.603589][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:07:28.661452][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:07:28.662129][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:07:28.662535][f=-000001] SetSunLighting [t=00:07:28.663053][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:07:28.663285][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:07:28.663605][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:07:28.666674][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:07:28.666913][f=-000001] Lua garbage collection rate: 30/s [t=00:07:28.667079][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:07:28.667340][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:07:28.668221][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:07:28.675536][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:07:28.676754][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:07:28.682078][f=-000001] Writing last game win data [t=00:07:28.698595][f=-000001] LuaUI v0.3 [t=00:07:28.806359][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:07:29.133447][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:07:29.133642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:07:29.136837][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:07:29.136878][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:07:29.319912][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:07:29.340711][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:07:29.341176][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:07:29.341212][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:07:29.341732][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [t=00:07:29.341752][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 6144 (x96, z64) [t=00:07:29.344459][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:07:29.348969][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 100.00% [t=00:07:29.348987][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: 204.70 [t=00:07:29.349212][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 454.46 [t=00:07:29.349250][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:07:29.349318][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:07:29.349522][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:07:29.349575][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:07:29.349627][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:07:29.352625][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.63% of the map. (used by 352 unit-defs) [t=00:07:29.352684][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:07:29.355496][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.63% of the map. (used by 32 unit-defs) [t=00:07:29.358399][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.63% of the map. (used by 5 unit-defs) [t=00:07:29.361737][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:07:29.365175][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:07:29.368657][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:07:29.370832][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 64.23% of the map. (used by 13 unit-defs) [t=00:07:29.373589][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.63% of the map. (used by 3 unit-defs) [t=00:07:29.373776][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:07:29.375946][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 64.23% of the map. (used by 21 unit-defs) [t=00:07:29.426271][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/The_Halite_Maze_v1.3.json) [t=00:07:29.437311][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:07:29.496327][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:07:29.515696][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:07:29.526792][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:07:29.540477][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:07:29.549360][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:07:29.552779][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:07:29.576456][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized! [t=00:07:29.577191][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:07:29.577211][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 443ms [t=00:07:29.587446][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9893, 0.0} allocedSize{int+, int-, ext}={0, 0, 1799881}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0227} Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):