Open Chobbyla opened 3 months ago
GameID | GameState File |
---|---|
0cd99366b2c853939a69befbfe391541 | ClientGameState-764084613-[17-17].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Gaben\steamapps\common\Zero-K\"
[t=00:00:00.018291] Using writeable configuration source: "D:\Games\Gaben\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.018306] Using additional read-only configuration source: "D:\Games\Gaben\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.057942] LogOutput initialized. Logging to D:\Games\Gaben\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.057988] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.058389]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.058408]
[t=00:00:00.058419] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.058425] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.058430] Use "none" to disable the default log sections.
[t=00:00:00.058435] ============== </Log Sections> ==============
[t=00:00:00.058440] ============== <User Config> ==============
[t=00:00:00.058556] AllowDeferredMapRendering = 1
[t=00:00:00.058563] AllowDeferredModelRendering = 1
[t=00:00:00.058568] AnimationMT = 0
[t=00:00:00.058573] BumpWaterAnisotropy = 2
[t=00:00:00.058582] BumpWaterBlurReflection = 1
[t=00:00:00.058586] BumpWaterDepthBits = 32
[t=00:00:00.058591] BumpWaterReflection = 2
[t=00:00:00.058595] BumpWaterRefraction = 2
[t=00:00:00.058599] BumpWaterTexSizeReflection = 256
[t=00:00:00.058604] CamFreeScrollSpeed = 50
[t=00:00:00.058608] CamMode = 1
[t=00:00:00.058622] CamTimeExponent = 4.0
[t=00:00:00.058626] CamTimeFactor = 1.0
[t=00:00:00.058632] DualScreenMiniMapOnLeft = 1
[t=00:00:00.058638] EdgeMoveDynamic = 0
[t=00:00:00.058647] EdgeMoveWidth = 0.003
[t=00:00:00.058653] FPSFOV = 90
[t=00:00:00.058658] FPSScrollSpeed = 50
[t=00:00:00.058662] FontSize = 18
[t=00:00:00.058667] Fullscreen = 0
[t=00:00:00.058673] GrassDetail = 0
[t=00:00:00.058677] GroundDecals = 5
[t=00:00:00.058681] GroundDetail = 120
[t=00:00:00.058686] GuiOpacity = 0.7
[t=00:00:00.058690] HangTimeout = 30
[t=00:00:00.058694] HardwareCursor = 1
[t=00:00:00.058699] InitialNetworkTimeout = 0
[t=00:00:00.058703] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.058711] LODScale = 1.000
[t=00:00:00.058717] LODScaleReflection = 1.000
[t=00:00:00.058721] LODScaleRefraction = 1.000
[t=00:00:00.058725] LODScaleShadow = 1.000
[t=00:00:00.058731] LinkIncomingMaxPacketRate = 512
[t=00:00:00.058735] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.058740] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.058745] LinkOutgoingBandwidth = 131072
[t=00:00:00.058751] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.058759] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.058765] MSAALevel = 8
[t=00:00:00.058769] MaxParticles = 25000
[t=00:00:00.058773] MaxSounds = 32
[t=00:00:00.058778] MaximumTransmissionUnit = 0
[t=00:00:00.058783] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.058787] MiniMapCanFlip = 1
[t=00:00:00.058792] MiniMapMarker = 0
[t=00:00:00.058798] MouseDragCircleCommandThreshold = 25
[t=00:00:00.058802] MouseDragScrollThreshold = 0
[t=00:00:00.058807] NetworkLossFactor = 1
[t=00:00:00.058851] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.058857] OverheadScrollSpeed = 50
[t=00:00:00.058861] ReconnectTimeout = 0
[t=00:00:00.058866] RotOverheadScrollSpeed = 50
[t=00:00:00.058870] RotateLogFiles = 1
[t=00:00:00.058874] ShadowMapSize = 8192
[t=00:00:00.058879] Shadows = 1
[t=00:00:00.058883] ShowClock = 0
[t=00:00:00.058887] ShowPlayerInfo = 0
[t=00:00:00.058891] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.058897] TeamHighlight = 0
[t=00:00:00.058901] UnitIconDist = 250
[t=00:00:00.058910] UpdateBoundingVolumeMT = 0
[t=00:00:00.058916] UpdateWeaponVectorsMT = 0
[t=00:00:00.058921] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.058925] UseLuaMemPools = 0
[t=00:00:00.058930] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.058934] VFSCacheArchiveFiles = 0
[t=00:00:00.058939] VSync = 0
[t=00:00:00.058943] Water = 4
[t=00:00:00.058947] WindowBorderless = 1
[t=00:00:00.058951] WindowPosY = 0
[t=00:00:00.058955] XResolution = 1920
[t=00:00:00.058959] XResolutionWindowed = 1920
[t=00:00:00.058968] YResolution = 1080
[t=00:00:00.058972] YResolutionWindowed = 1080
[t=00:00:00.058978] snd_volmaster = 13
[t=00:00:00.058988] ============== </User Config> ==============
[t=00:00:00.058993] ============== <User System> ==============
[t=00:00:00.058998] Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.059006] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.059011] Compiler Version: gcc-13.2.0
[t=00:00:00.059060] Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.059105] Hardware Config: AMD Ryzen 7 3700X 8-Core Processor ; 16332MB RAM, 21452MB pagefile
[t=00:00:00.059112] Binary Word Size: 64-bit (native)
[t=00:00:00.059117] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.059122] Physical CPU Cores: 8
[t=00:00:00.059126] Logical CPU Cores: 16
[t=00:00:00.059131] ============== </User System> ==============
[t=00:00:00.059138] Run: thread affinity ffff
[t=00:00:00.059446] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.059451] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.059455] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.059460] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.059464] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.060899] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.060912] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.093146] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.099620] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.099636] [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.099641] [ 5] 1768x992x24bpp@75Hz
[t=00:00:00.099651] [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.099657] [11] 1600x1024x24bpp@60Hz
[t=00:00:00.099666] [13] 1600x900x24bpp@60Hz
[t=00:00:00.099672] [14] 1440x1080x24bpp@75Hz
[t=00:00:00.099676] [18] 1440x900x24bpp@60Hz
[t=00:00:00.099681] [19] 1400x1050x24bpp@60Hz
[t=00:00:00.099691] [20] 1366x768x24bpp@60Hz
[t=00:00:00.099695] [21] 1360x768x24bpp@60Hz
[t=00:00:00.099700] [22] 1280x1024x24bpp@75Hz
[t=00:00:00.099704] [24] 1280x960x24bpp@75Hz
[t=00:00:00.099708] [26] 1280x800x24bpp@60Hz
[t=00:00:00.099732] [27] 1280x768x24bpp@60Hz
[t=00:00:00.099739] [28] 1280x720x24bpp@60Hz
[t=00:00:00.099744] [31] 1176x664x24bpp@60Hz
[t=00:00:00.099750] [34] 1152x864x24bpp@75Hz
[t=00:00:00.099755] [35] 1024x768x24bpp@75Hz
[t=00:00:00.099762] [37] 800x600x24bpp@75Hz
[t=00:00:00.099776] [39] 720x576x24bpp@50Hz
[t=00:00:00.099783] [40] 720x480x24bpp@60Hz
[t=00:00:00.099787] [42] 640x480x24bpp@75Hz
[t=00:00:00.302132] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.302634] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.302649] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.452514] [GR::LogVersionInfo]
[t=00:00:00.452599] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.452606] GL version : 4.6.0 NVIDIA 552.12
[t=00:00:00.452611] GL vendor : NVIDIA Corporation
[t=00:00:00.452616] GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
[t=00:00:00.452621] GLSL version: 4.60 NVIDIA
[t=00:00:00.452625] GLEW version: 2.1.0
[t=00:00:00.452630] GPU memory : 6144MB (total) / 5136MB (available)
[t=00:00:00.452643] SDL swap-int: 0
[t=00:00:00.452648] SDL driver : windows
[t=00:00:00.452651]
[t=00:00:00.452662] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.452666] GLSL shader support : 1
[t=00:00:00.452670] GL4 support : 1
[t=00:00:00.452675] FBO extension support : 1
[t=00:00:00.452713] NVX GPU mem-info support : 1
[t=00:00:00.452726] ATI GPU mem-info support : 0
[t=00:00:00.452744] Texture clamping to edge : 1
[t=00:00:00.452752] NPOT-texture support : 1 (1)
[t=00:00:00.452759] S3TC/DXT1 texture support : 1/1
[t=00:00:00.452773] texture query-LOD support : 1 (1)
[t=00:00:00.452781] MSAA frame-buffer support : 1 (1)
[t=00:00:00.452787] Z-buffer depth : 32 (-)
[t=00:00:00.452801] primitive-restart support : 1 (1)
[t=00:00:00.452806] clip-space control support: 1 (1)
[t=00:00:00.452812] seamless cube-map support : 1 (1)
[t=00:00:00.452817] frag-depth layout support : 1 (1)
[t=00:00:00.452822] persistent maps support : 1 (1)
[t=00:00:00.452827] explicit attribs location : 1 (1)
[t=00:00:00.452832] multi draw indirect : 1 (-)
[t=00:00:00.452842] array textures : 1 (-)
[t=00:00:00.452848] buffer copy support : 1 (-)
[t=00:00:00.452852] indirect draw : 1 (-)
[t=00:00:00.452857] base instance : 1 (-)
[t=00:00:00.452861]
[t=00:00:00.452865] max. FBO samples : 32
[t=00:00:00.452870] max. FS/program texture slots : 32/192
[t=00:00:00.452875] max. texture size : 32768
[t=00:00:00.452882] max. texture anisotropy level : 16.000000
[t=00:00:00.452891] max. vec4 varyings/attributes : 31/16
[t=00:00:00.452896] max. draw-buffers : 8
[t=00:00:00.452901] max. rec. indices/vertices : 1048576/1048576
[t=00:00:00.452906] max. uniform buffer-bindings : 84
[t=00:00:00.452910] max. uniform block-size : 64KB
[t=00:00:00.452914] max. storage buffer-bindings : 96
[t=00:00:00.452919] max. storage block-size : 2047MB
[t=00:00:00.452923]
[t=00:00:00.452927] enable AMD-hacks : 0
[t=00:00:00.452931] compress MIP-maps: 0
[t=00:00:00.453146] Number of compressed texture formats: 23
[t=00:00:00.453176] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC.
[t=00:00:00.453209] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.453674] [GR::UpdateGLConfigs]
[t=00:00:00.453725] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.453736] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.453748] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.453765] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.453771] [GR::InitGLState]
[t=00:00:00.454478] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (windowed::borderless)
[t=00:00:00.544405] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.655882] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 93ms
[t=00:00:00.656800] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.750526] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Gaben/steamapps/common/Zero-K/fontcache"
[t=00:00:00.750561] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.751349] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.752745] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Gaben\steamapps\common\Zero-K\"
[t=00:00:00.752757] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.752817] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Gaben\steamapps\common\Zero-K\
[t=00:00:00.752886] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Gaben\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.777556] Scanning: D:\Games\Gaben\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.778036] Scanning: D:\Games\Gaben\steamapps\common\Zero-K\maps
[t=00:00:00.778442] Scanning: D:\Games\Gaben\steamapps\common\Zero-K\games
[t=00:00:00.778597] Scanning: D:\Games\Gaben\steamapps\common\Zero-K\packages
Fontconfig error: Cannot load default config file
[t=00:00:04.013460] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\Games\Gaben\steamapps\common\Zero-K\maps\desolation_v1.sd7" for faster loading!
[t=00:00:04.041325] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 3263ms
[t=00:00:04.041340] [VFS] [SpringVFS::ReserveArchives<this=0000020117a1c2f0>]
[t=00:00:04.041430] [VFS] [SpringVFS::AddArchive<this=0000020117a1c2f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.068658] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020117a1c2f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:04.068672] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:04.069455] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:04.069857] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:04.070074] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:04.070199] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:04.070248] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:04.070334] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:04.070760] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:04.071182] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:04.071195] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.071226] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:04.071600][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:04.071657][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:04.071754][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:04.071769][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:04.071775][f=-000001] [Sound] [Sound::InitThread][1]
------- TRUNCATED -------
[t=00:54:26.077085][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[t=00:54:26.077265][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[t=00:54:26.077471][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[t=00:54:26.077686][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:54:26.077873][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[t=00:54:26.078166][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua>
[t=00:54:26.078344][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua>
[t=00:54:26.079088][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[t=00:54:26.079677][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua>
[t=00:54:26.079857][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:54:26.080299][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[t=00:54:26.080473][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua>
[t=00:54:26.080810][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua>
[t=00:54:26.080981][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[t=00:54:26.099464][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[t=00:54:26.099706][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[t=00:54:26.100182][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[t=00:54:26.100414][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[t=00:54:26.193880][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[t=00:54:26.197505][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[t=00:54:26.198503][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[t=00:54:26.198724][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[t=00:54:26.199009][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[t=00:54:26.199184][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[t=00:54:26.199379][f=-000001] IsIsland, <function>, false
[t=00:54:26.208495][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[t=00:54:26.208746][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[t=00:54:26.209039][f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[t=00:54:26.209243][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[t=00:54:26.209436][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[t=00:54:26.209641][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[t=00:54:26.209833][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[t=00:54:26.210034][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[t=00:54:26.210709][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[t=00:54:26.210889][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[t=00:54:26.211087][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:54:26.211096][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:54:26.211105][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:54:26.211154][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua>
[t=00:54:26.211344][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[t=00:54:26.211534][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[t=00:54:26.211728][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[t=00:54:26.211917][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[t=00:54:26.212143][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[t=00:54:26.212456][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[t=00:54:26.215194][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[t=00:54:26.215453][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[t=00:54:26.220872][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[t=00:54:26.221150][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[t=00:54:26.225254][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[t=00:54:26.225562][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[t=00:54:26.225907][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[t=00:54:26.227359][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[t=00:54:26.227544][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[t=00:54:26.227785][f=-000001] Mex Placement Initialised with 30 spots.
[t=00:54:26.228375][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[t=00:54:26.228672][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[t=00:54:26.231133][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[t=00:54:26.231895][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[t=00:54:26.232212][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[t=00:54:26.232696][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[t=00:54:26.232882][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[t=00:54:26.233862][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua>
[t=00:54:26.234050][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[t=00:54:26.235857][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[t=00:54:26.241106][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[t=00:54:26.241317][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[t=00:54:26.242842][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua>
[t=00:54:26.249828][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua>
[t=00:54:26.250332][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[t=00:54:26.250554][f=-000001] SetSunLighting
[t=00:54:26.250977][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua>
[t=00:54:26.251197][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua>
[t=00:54:26.251434][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[t=00:54:26.253910][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[t=00:54:26.254099][f=-000001] Lua garbage collection rate: 30/s
[t=00:54:26.254111][f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[t=00:54:26.254292][f=-000001] Loaded widget: Font Cache <api_font_cache.lua>
[t=00:54:26.255030][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[t=00:54:26.262076][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[t=00:54:26.263212][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua>
[t=00:54:26.266575][f=-000001] Writing last game win data
[t=00:54:26.271135][f=-000001] LuaUI v0.3
[t=00:54:26.367331][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:54:26.779730][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:54:26.788156][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 12087, 0.0} allocedSize{int+, int-, ext}={0, 0, 2010224}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v1","startTimestamp":1720965376,"state":"In running battle lobby"}
[t=00:54:27.415348][f=-000001] SetLobbyButtonEnabled, false
[t=00:54:27.417944][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:54:27.455995][f=-000001] TotalHideLobbyInterface, true
[t=00:54:27.541496][f=-000001] GameID: 0cd99366b2c853939a69befbfe391541
[t=00:54:27.541889][f=-000001] Connection attempt from Svyat00x
[t=00:54:27.541899][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:54:27.541990][f=-000001] -> Connection established (given id 0)
[t=00:54:27.541998][f=-000001] Connection attempt from Pan1sOfLuck
[t=00:54:27.542005][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:54:27.542122][f=-000001] -> Connection established (given id 1)
[t=00:54:27.542149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Svyat00x" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d"
[t=00:54:27.542173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Svyat00x" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:54:27.542197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d"
[t=00:54:27.542219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:54:27.542234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="could not load model "factoryjump.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:54:27.542247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="could not load model "factorytank.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:54:27.542261][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="could not load model "black_dawn.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:54:27.542272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="could not load model "trifighter.s3o" (reason: [AssimpParser] Model Import: OBJ: Invalid face indice)"
[t=00:54:27.542291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]"
[t=00:54:27.542304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]"
[t=00:54:27.542322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Svyat00x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]"
[t=00:54:27.542334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Svyat00x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]"
[t=00:54:27.542374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="[Game::Load][lua{Rules,Gaia}={000002020c8298c0,000002020c827070}][locale="C"]"
[t=00:54:27.659920][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:54:29.325465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Svyat00x" string="[Game::Load][lua{Rules,Gaia}={000001cdf08ea0c0,000001cdf08f8280}][locale="C"]"
[t=00:54:36.171052][f=-000001] <Pan1sOfLuck> Allies: I choose: Cope Inhaler!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v1","startTimestamp":1720965376,"state":"In running battle lobby"}
[t=00:54:51.466882][f=0000009] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/factoryspider.lua"]:3: piece not found: base1
stack traceback:
[C]: in function 'sp_CallAsUnit'
[string "LuaRules/Gadgets/unit_script.lua"]:349: in function 'CallAsUnitNoReturn'
[string "LuaRules/Gadgets/unit_script.lua"]:869: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
(tail call): ?
[t=00:54:51.745626][f=0000017] [Game::ClientReadNet][LOGMSG] sender="Pan1sOfLuck" string="[Internal Lua error: Call failure] [string "scripts/factoryspider.lua"]:3: piece not found: base1
stack traceback:
[C]: in function 'sp_CallAsUnit'
[string "LuaRules/Gadgets/unit_script.lua"]:349: in function 'CallAsUnitNoReturn'
[string "LuaRules/Gadgets/unit_script.lua"]:869: in function 'UnitCreated'
[string "LuaRules/gadgets.lua"]:1401: in function <[string "LuaRules/gadgets.lua"]:1396>
(tail call): ?"
[t=00:54:51.745847][f=0000017] Collecting current game state information.
[t=00:54:51.745857][f=0000017] [DumpState] dumping state (from 17 to 17 step 1)
[t=00:54:51.746036][f=0000017] [DumpState] using dump-file "ClientGameState-764084613-[17-17].txt"
[t=00:54:51.746523][f=0000017] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697"
[t=00:54:51.746603][f=0000017] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:54:51.747056][f=0000017] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:54:51.747131][f=0000017] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:54:51.747190][f=0000017] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:54:51.847087][f=0000017] Sync error for Pan1sOfLuck in frame 10 (got 8df2fa2d, correct is 5ceb1bb)
[t=00:54:52.031984][f=0000026] [liblobby] Warning: Duplicate user(Inperpetuammemoriam) added to channel (zk)
[t=00:55:05.293073][f=0000422] Sync error for Pan1sOfLuck in frame 411 (got 1006ecf6, correct is 63c65d7b)
[t=00:55:10.130492][f=0000567] [liblobby] Warning: Duplicate user(parcos) added to channel (zk)
[t=00:55:12.227362][f=0000630] [liblobby] Warning: Duplicate user(parcos) added to channel (zk)
[t=00:55:18.667132][f=0000823] Sync error for Pan1sOfLuck in frame 812 (got e2e413ef, correct is 5883b9cd)
[t=00:55:32.044260][f=0001224] Sync error for Pan1sOfLuck in frame 1213 (got 3a752679, correct is fc679e38)
[t=00:55:45.405877][f=0001625] Sync error for Pan1sOfLuck in frame 1614 (got 1a1ff6e, correct is 1604389)
[t=00:55:51.157323][f=0001799] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:55:58.723211][f=0002024] Sync error for Pan1sOfLuck in frame 2015 (got 17bf90a3, correct is f185b753)
[t=00:56:04.308583][f=0002193] [liblobby] Warning: Duplicate user(techmaster) added to channel (zk)
[t=00:56:05.774896][f=0002236] [liblobby] Warning: Duplicate user(techmaster) added to channel (zk)
[t=00:56:09.126592][f=0002337] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:56:12.061079][f=0002425] Sync error for Pan1sOfLuck in frame 2416 (got d01767b7, correct is f9915323)
[t=00:56:13.552092][f=0002470] [liblobby] Warning: Duplicate user(yayu) added to channel (zk)
[t=00:56:19.643669][f=0002653] game_message: Removed Swift from autogroups.
[t=00:56:25.459009][f=0002827] Sync error for Pan1sOfLuck in frame 2817 (got c2c76364, correct is aa8e86ef)
[t=00:56:36.331181][f=0003154] SendLuaMenuMsg showLobby
[t=00:56:36.331239][f=0003154] HandleLobbyOverlay SetMainInterfaceVisibley
[t=00:56:36.335045][f=0003154] Input grabbing is disabled!
[t=00:56:36.335374][f=0003154] TotalHideLobbyInterface, false
[t=00:56:38.775186][f=0003227] Sync error for Pan1sOfLuck in frame 3218 (got 76673cc8, correct is 65cab33f)
[t=00:56:39.378805][f=0003245] [ReloadOrRestart] Spring "D:\Games\Gaben\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading
[t=00:56:39.378915][f=0003245] [SpringApp::Reload][1]
[t=00:56:39.378944][f=0003245] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:56:39.401749][f=0003245] [async=0] threads=8 tasks=373793 {sum,avg}{exec,wait}time={{5386.474, 0.014}, {36290.883, 0.097}}ms
[t=00:56:39.401766][f=0003245] thread=1 tasks=53399 {sum,min,max,avg}{exec,wait}time={{1153.396, 0.000, 76.533, 0.022}, {506.411, 0.000, 18446744027136.000, 0.009}}ms
[t=00:56:39.401787][f=0003245] thread=2 tasks=53399 {sum,min,max,avg}{exec,wait}time={{939.268, 0.000, 76.550, 0.018}, {4363.606, 0.000, 18446744027136.000, 0.082}}ms
[t=00:56:39.401801][f=0003245] thread=3 tasks=53399 {sum,min,max,avg}{exec,wait}time={{836.647, 0.000, 50.437, 0.016}, {5011.112, 0.000, 18446744027136.000, 0.094}}ms
[t=00:56:39.401813][f=0003245] thread=4 tasks=53399 {sum,min,max,avg}{exec,wait}time={{789.745, 0.000, 76.531, 0.015}, {5403.822, 0.000, 5.632, 0.101}}ms
[t=00:56:39.401830][f=0003245] thread=5 tasks=53399 {sum,min,max,avg}{exec,wait}time={{663.017, 0.000, 76.548, 0.012}, {6217.145, 0.000, 29.053, 0.116}}ms
[t=00:56:39.401842][f=0003245] thread=6 tasks=53399 {sum,min,max,avg}{exec,wait}time={{551.158, 0.000, 76.548, 0.010}, {6987.926, 0.000, 29.053, 0.131}}ms
[t=00:56:39.401854][f=0003245] thread=7 tasks=53399 {sum,min,max,avg}{exec,wait}time={{453.244, 0.000, 50.444, 0.008}, {7800.861, 0.000, 29.030, 0.146}}ms
[t=00:56:39.401865][f=0003245] [async=1] threads=8 tasks=2134 {sum,avg}{exec,wait}time={{28450.668, 13.332}, {5811906.000, 2723.480}}ms
[t=00:56:39.401882][f=0003245] thread=1 tasks=305 {sum,min,max,avg}{exec,wait}time={{4067.239, 0.001, 526.649, 13.335}, {837064.562, 0.300, 4073.614, 2744.474}}ms
[t=00:56:39.401895][f=0003245] thread=2 tasks=306 {sum,min,max,avg}{exec,wait}time={{4057.901, 0.001, 550.402, 13.261}, {833408.688, 0.052, 4070.254, 2723.558}}ms
[t=00:56:39.401907][f=0003245] thread=3 tasks=301 {sum,min,max,avg}{exec,wait}time={{4067.396, 0.001, 528.393, 13.513}, {827845.125, 0.122, 4073.814, 2750.316}}ms
[t=00:56:39.401994][f=0003245] thread=4 tasks=304 {sum,min,max,avg}{exec,wait}time={{4062.604, 0.001, 528.571, 13.364}, {826502.938, 0.204, 4067.107, 2718.760}}ms
[t=00:56:39.402008][f=0003245] thread=5 tasks=304 {sum,min,max,avg}{exec,wait}time={{4072.632, 0.001, 549.741, 13.397}, {830353.625, 0.261, 4079.004, 2731.427}}ms
[t=00:56:39.402021][f=0003245] thread=6 tasks=307 {sum,min,max,avg}{exec,wait}time={{4062.195, 0.001, 568.301, 13.232}, {831242.062, 0.289, 4071.743, 2707.629}}ms
[t=00:56:39.402041][f=0003245] thread=7 tasks=307 {sum,min,max,avg}{exec,wait}time={{4060.702, 0.001, 525.216, 13.227}, {825488.875, 0.208, 4071.071, 2688.889}}ms
[t=00:56:39.402050][f=0003245] [ThreadPool::SetThreadCount][2] workers=0
[t=00:56:39.402069][f=0003245] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:56:39.402390][f=0003245] [ThreadPool::SetThreadCount][2] workers=7
[t=00:56:39.402432][f=0003245] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:56:39.402479][f=0003245] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:56:39.402554][f=0003245] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:56:39.402591][f=0003245] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:56:39.402641][f=0003245] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:56:39.402674][f=0003245] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:56:39.402724][f=0003245] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:56:39.402763][f=0003245] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:56:39.402772][f=0003245] [SpringApp::Reload][2]
[t=00:56:39.402782][f=0003245] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Gaben\steamapps\common\Zero-K\demos\2024-07-14_13-56-24-330_Altair_Crossing_V4_105.1.1-2511-g747f18b BAR105.sdfz" (65489 bytes)
[t=00:56:39.402814][f=0003245] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:56:39.402823][f=0003245] [Game::KillLua][1] dtor=0 luaUI=0000020288b14880
[t=00:56:39.402872][f=0003245] Start widgetHandler:Shutdown
[t=00:56:39.405615][f=0003245] Shutdown - SaveOrderList Complete
[t=00:56:39.413367][f=0003245] Writing last game win data
[t=00:56:39.418170][f=0003245] Shutdown - SaveConfigData Complete
[t=00:56:39.418183][f=0003245] Shutdown Widget - Chili Highlight
[t=00:56:39.418199][f=0003245] Shutdown Widget - Draw After Chili
[t=00:56:39.418209][f=0003245] Shutdown Widget - API Unit Tracker GL4
[t=00:56:39.418223][f=0003245] Shutdown Widget - EPIC Menu
[t=00:56:39.419403][f=0003245] Shutdown Widget - Depth of Field Shader
[t=00:56:39.419424][f=0003245] Shutdown Widget - Chili Widget Selector
[t=00:56:39.420440][f=0003245] Shutdown Widget - Chili Minimap
[t=00:56:39.420515][f=0003245] Shutdown Widget - Deferred rendering
[t=00:56:39.420525][f=0003245] SSAO: Deferred rendering disabled, disabling.
[t=00:56:39.424236][f=0003245] Shutdown Widget - Deferred rendering
[t=00:56:39.424248][f=0003245] SSAO: Deferred rendering disabled, disabling.
[t=00:56:39.424849][f=0003245] Shutdown Widget - Local Team Colors
[t=00:56:39.424867][f=0003245] Shutdown Widget - Display Keys 2
[t=00:56:39.424890][f=0003245] Shutdown Widget - Save Game Menu
[t=00:56:39.424899][f=0003245] Shutdown Widget - Highlight Model Api GL4
[t=00:56:39.424916][f=0003245] Shutdown Widget - Unit Icons
[t=00:56:39.424929][f=0003245] Shutdown Widget - Noises
[t=00:56:39.424939][f=0003245] Shutdown Widget - HealthBars
[t=00:56:39.425997][f=0003245] Shutdown Widget - BuildETA
[t=00:56:39.426009][f=0003245] Shutdown Widget - Selected Units GL4 2
[t=00:56:39.426032][f=0003245] Shutdown Widget - Win Counter
[t=00:56:39.426041][f=0003245] Shutdown Widget - EndGame APM stats
[t=00:56:39.427196][f=0003245] Shutdown Widget - Modular Comm Info
[t=00:56:39.427207][f=0003245] Shutdown Widget - Defense Range Zero-K
[t=00:56:39.427220][f=0003245] Shutdown Widget - Startup Info and Selector
[t=00:56:39.427237][f=0003245] Shutdown Widget - Stereo3D
[t=00:56:39.427248][f=0003245] Shutdown Widget - Attack Warning
[t=00:56:39.427259][f=0003245] Shutdown Widget - State Reverse and Latency
[t=00:56:39.427308][f=0003245] Shutdown Widget - Point Tracker
[t=00:56:39.427318][f=0003245] Shutdown Widget - Showeco and Grid Drawer
[t=00:56:39.427328][f=0003245] Shutdown Widget - Music Player v2
[t=00:56:39.427365][f=0003245] Shutdown Widget - Missile Silo Range
[t=00:56:39.427376][f=0003245] Shutdown Widget - MinimapEvents
[t=00:56:39.427385][f=0003245] Shutdown Widget - Local Widgets Config
[t=00:56:39.427399][f=0003245] Shutdown Widget - Highlight Geos
[t=00:56:39.427413][f=0003245] Shutdown Widget - Grab Input
[t=00:56:39.427432][f=0003245] Shutdown Widget - Darkening
[t=00:56:39.427446][f=0003245] Shutdown Widget - Context Menu
[t=00:56:39.427455][f=0003245] Shutdown Widget - Chili Spectator Panels
[t=00:56:39.427465][f=0003245] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:56:39.427478][f=0003245] Shutdown Widget - Chili Nuke Warning
[t=00:56:39.427489][f=0003245] Shutdown Widget - Chili EndGame Window
[t=00:56:39.427500][f=0003245] Shutdown Widget - Chili Economy Panel Default
[t=00:56:39.427575][f=0003245] Shutdown Widget - CameraShake
[t=00:56:39.427585][f=0003245] Shutdown Widget - Transport AI
[t=00:56:39.427594][f=0003245] Shutdown Widget - Attack AoE
[t=00:56:39.427603][f=0003245] Shutdown Widget - Map Edge Extension
[t=00:56:39.427612][f=0003245] Shutdown Widget - Selection Send
[t=00:56:39.427622][f=0003245] Shutdown Widget - Highlight Unit GL4 v2
[t=00:56:39.427630][f=0003245] Shutdown Widget - LupsManager
[t=00:56:39.427647][f=0003245] Shutdown Widget - Receive Units Indicator
[t=00:56:39.427661][f=0003245] Shutdown Widget - Newton Firezone
[t=00:56:39.427669][f=0003245] Shutdown Widget - Chili Pro Console
[t=00:56:39.428426][f=0003245] Shutdown Widget - Persistent Build Height
[t=00:56:39.428438][f=0003245] Shutdown Widget - Lasso Terraform GUI
[t=00:56:39.428447][f=0003245] Shutdown Widget - Lups
[t=00:56:39.428499][f=0003245] Shutdown Widget - Chili Framework
[t=00:56:39.428508][f=0003245] Shutdown Widget - Mex Placement Handler
[t=00:56:39.428521][f=0003245] Shutdown Widget - Custom Markers
[t=00:56:39.428533][f=0003245] Shutdown Widget - Chili Core Selector
[t=00:56:39.428588][f=0003245] Shutdown Widget - Select Keys
[t=00:56:39.428605][f=0003245] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:56:39.428618][f=0003245] Shutdown Widget - Pause Screen
[t=00:56:39.428708][f=0003245] Shutdown Widget - Bloom Shader Deferred
[t=00:56:39.428718][f=0003245] Shutdown Widget - Text To Speech Control
[t=00:56:39.428727][f=0003245] Shutdown Widget - Layout Handler
[t=00:56:39.428741][f=0003245] Shutdown Widget - Color Blindness Correction
[t=00:56:39.428750][f=0003245] End widgetHandler:Shutdown
[t=00:56:39.470665][f=0003245] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5753653, 0.0} allocedSize{int+, int-, ext}={0, 0, 1203159586}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037}
[t=00:56:39.470823][f=0003245] [Game::KillLua][2] dtor=0 luaGaia=000002020c827070
[t=00:56:39.475738][f=0003245] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:56:39.475777][f=0003245] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:56:39.475807][f=0003245] [Game::KillLua][3] dtor=0 luaRules=000002020c8298c0
[t=00:56:39.475838][f=0003245] Start gadgetHandler:Shutdown
[t=00:56:39.475847][f=0003245] Shutdown - StartSetup
[t=00:56:39.475856][f=0003245] Shutdown - UnitMorph
[t=00:56:39.476085][f=0003245] Shutdown - Carrier Drones
[t=00:56:39.477257][f=0003245] Shutdown - Missile Silo Controller
[t=00:56:39.477269][f=0003245] Shutdown - Modular Comm Info
[t=00:56:39.477277][f=0003245] Shutdown - Terrain Texture Handler
[t=00:56:39.477286][f=0003245] Shutdown - UnitCloakShield
[t=00:56:39.477412][f=0003245] Shutdown - Starlight Handler
[t=00:56:39.477426][f=0003245] End gadgetHandler:Shutdown
[t=00:56:39.488804][f=0003245] Start gadgetHandler:Shutdown
[t=00:56:39.488824][f=0003245] Shutdown - Teleport Throw
[t=00:56:39.488837][f=0003245] Shutdown - UnitMorph
[t=00:56:39.488854][f=0003245] Shutdown - Commander Skin Renderer
[t=00:56:39.489147][f=0003245] Shutdown - Missile fired callins
[t=00:56:39.489159][f=0003245] Shutdown - Modular Comm Info
[t=00:56:39.489168][f=0003245] Shutdown - Retreat Command
[t=00:56:39.489199][f=0003245] Shutdown - Shockwaves
[t=00:56:39.489209][f=0003245] Shutdown - Unit tint API
[t=00:56:39.489217][f=0003245] Shutdown - Unit glow API
[t=00:56:39.489226][f=0003245] Shutdown - UnitCloakShield
[t=00:56:39.489237][f=0003245] Shutdown - Lups Cloak FX
[t=00:56:39.489246][f=0003245] Shutdown - Lups
[t=00:56:39.489302][f=0003245] Shutdown - Lups Shield
[t=00:56:39.489320][f=0003245] End gadgetHandler:Shutdown
[t=00:56:39.500698][f=0003245] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 409, 0.0} allocedSize{int+, int-, ext}={0, 0, 60480}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:56:39.500839][f=0003245] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:56:39.500879][f=0003245] [Game::KillLua][4] dtor=0
[t=00:56:39.500890][f=0003245] [Game::KillLua][5] dtor=0
[t=00:56:39.514895][f=0003245] [SpringApp::Reload][3]
[t=00:56:39.514914][f=0003245] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:56:39.531686][f=0003245] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:56:39.531705][f=0003245] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:56:39.531827][f=0003245] [Sound] [Sound::UpdateThread][4] ctx=000002025651b220 dev=00000202892e2030
[t=00:56:39.531903][f=0003245] [Sound] [Sound::UpdateThread][5] ctx=000002025651b220 dev=00000202892e2030
[t=00:56:39.531912][f=0003245] [Sound] [Sound::Cleanup][alcDestroyContext(000002025651b220)]
[t=00:56:39.532305][f=0003245] [Sound] [Sound::Cleanup][alcCloseDevice(00000202892e2030)]
[t=00:56:39.532372][f=0003245] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:56:39.555504][f=0003245] [Sound] [Sound::UpdateThread][6]
[t=00:56:39.555793][f=0003245] [SpringApp::Reload][4]
[t=00:56:39.555806][f=0003245] [Game::~CGame][1]
[t=00:56:39.555833][f=0003245] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:56:39.555840][f=0003245] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:56:39.555846][f=0003245] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
------- TRUNCATED -------
[t=01:51:57.359536][f=0056154] Shutdown Widget - Chili Nuke Warning
[t=01:51:57.359551][f=0056154] Shutdown Widget - Chili EndGame Window
[t=01:51:57.359563][f=0056154] Shutdown Widget - Chili Economy Panel Default
[t=01:51:57.359639][f=0056154] Shutdown Widget - CameraShake
[t=01:51:57.359648][f=0056154] Shutdown Widget - Transport AI
[t=01:51:57.359657][f=0056154] Shutdown Widget - Attack AoE
[t=01:51:57.359665][f=0056154] Shutdown Widget - Map Edge Extension
[t=01:51:57.359674][f=0056154] Shutdown Widget - Selection Send
[t=01:51:57.359687][f=0056154] Shutdown Widget - Highlight Unit GL4 v2
[t=01:51:57.359695][f=0056154] Shutdown Widget - LupsManager
[t=01:51:57.359728][f=0056154] Shutdown Widget - Receive Units Indicator
[t=01:51:57.359737][f=0056154] Shutdown Widget - Newton Firezone
[t=01:51:57.359745][f=0056154] Shutdown Widget - Chili Pro Console
[t=01:51:57.360535][f=0056154] Shutdown Widget - Persistent Build Height
[t=01:51:57.360545][f=0056154] Shutdown Widget - Lasso Terraform GUI
[t=01:51:57.360554][f=0056154] Shutdown Widget - Lups
[t=01:51:57.360612][f=0056154] Shutdown Widget - Chili Framework
[t=01:51:57.360621][f=0056154] Shutdown Widget - Mex Placement Handler
[t=01:51:57.360629][f=0056154] Shutdown Widget - Custom Markers
[t=01:51:57.360639][f=0056154] Shutdown Widget - Chili Core Selector
[t=01:51:57.360694][f=0056154] Shutdown Widget - Select Keys
[t=01:51:57.360711][f=0056154] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:51:57.360724][f=0056154] Shutdown Widget - Pause Screen
[t=01:51:57.360828][f=0056154] Shutdown Widget - Bloom Shader Deferred
[t=01:51:57.360845][f=0056154] Shutdown Widget - Text To Speech Control
[t=01:51:57.360855][f=0056154] Shutdown Widget - Layout Handler
[t=01:51:57.360866][f=0056154] Shutdown Widget - Color Blindness Correction
[t=01:51:57.360875][f=0056154] End widgetHandler:Shutdown
[t=01:51:57.415694][f=0056154] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 116672715, 0.0} allocedSize{int+, int-, ext}={0, 0, 12202593274}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0031}
[t=01:51:57.415856][f=0056154] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:51:57.415866][f=0056154] [Game::KillLua][3] dtor=0 luaRules=000002024678d950
[t=01:51:57.415905][f=0056154] Start gadgetHandler:Shutdown
[t=01:51:57.415916][f=0056154] Shutdown - StartSetup
[t=01:51:57.415928][f=0056154] Shutdown - UnitMorph
[t=01:51:57.418889][f=0056154] Shutdown - Carrier Drones
[t=01:51:57.419268][f=0056154] Shutdown - Missile Silo Controller
[t=01:51:57.419292][f=0056154] Shutdown - Modular Comm Info
[t=01:51:57.419301][f=0056154] Shutdown - Terrain Texture Handler
[t=01:51:57.419310][f=0056154] Shutdown - UnitCloakShield
[t=01:51:57.420045][f=0056154] Shutdown - Starlight Handler
[t=01:51:57.420103][f=0056154] End gadgetHandler:Shutdown
[t=01:51:57.443034][f=0056154] Start gadgetHandler:Shutdown
[t=01:51:57.443052][f=0056154] Shutdown - Teleport Throw
[t=01:51:57.443064][f=0056154] Shutdown - UnitMorph
[t=01:51:57.443078][f=0056154] Shutdown - Commander Skin Renderer
[t=01:51:57.446253][f=0056154] Shutdown - Missile fired callins
[t=01:51:57.446266][f=0056154] Shutdown - Modular Comm Info
[t=01:51:57.446274][f=0056154] Shutdown - Retreat Command
[t=01:51:57.446286][f=0056154] Shutdown - Shockwaves
[t=01:51:57.446294][f=0056154] Shutdown - Unit tint API
[t=01:51:57.446302][f=0056154] Shutdown - Unit glow API
[t=01:51:57.446311][f=0056154] Shutdown - UnitCloakShield
[t=01:51:57.446321][f=0056154] Shutdown - Lups Cloak FX
[t=01:51:57.446329][f=0056154] Shutdown - Lups
[t=01:51:57.446389][f=0056154] Shutdown - Lups Shield
[t=01:51:57.446508][f=0056154] End gadgetHandler:Shutdown
[t=01:51:57.475528][f=0056154] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5184, 0.0} allocedSize{int+, int-, ext}={0, 0, 820184}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0002}
[t=01:51:57.476213][f=0056154] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:51:57.476267][f=0056154] [Game::KillLua][4] dtor=0
[t=01:51:57.476274][f=0056154] [Game::KillLua][5] dtor=0
[t=01:51:57.484650][f=0056154] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Gaben\steamapps\common\Zero-K\demos\2024-07-14_14-22-07-688_ScorpioBattleground_105.1.1-2511-g747f18b BAR105.sdfz" (2653964 bytes)
[t=01:51:57.484734][f=0056154] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:51:57.500072][f=0056154] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:51:57.500085][f=0056154] [Sound] [Sound::UpdateThread][3] #sources=32 #items=89
[t=01:51:57.500207][f=0056154] [Sound] [Sound::UpdateThread][4] ctx=000002015ee57fc0 dev=00000202892e2030
[t=01:51:57.500271][f=0056154] [Sound] [Sound::UpdateThread][5] ctx=000002015ee57fc0 dev=00000202892e2030
[t=01:51:57.500280][f=0056154] [Sound] [Sound::Cleanup][alcDestroyContext(000002015ee57fc0)]
[t=01:51:57.500666][f=0056154] [Sound] [Sound::Cleanup][alcCloseDevice(00000202892e2030)]
[t=01:51:57.500944][f=0056154] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:51:57.532359][f=0056154] [Sound] [Sound::UpdateThread][6]
[t=01:51:57.533019][f=0056154] [Game::~CGame][1]
[t=01:51:57.533030][f=0056154] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:51:57.533037][f=0056154] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:51:57.533044][f=0056154] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:51:57.533066][f=0056154] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:51:57.533073][f=0056154] [Game::KillLua][4] dtor=1
[t=01:51:57.533080][f=0056154] [Game::KillLua][5] dtor=1
[t=01:51:57.533280][f=0056154] [Game::KillMisc][1]
[t=01:51:57.533286][f=0056154] [Game::KillMisc][2]
[t=01:51:57.533296][f=0056154] [EOH::DestroySkirmishAI(id=1)]
[t=01:51:57.561029][f=0056154] [EOH::DestroySkirmishAI(id=0)]
[t=01:51:57.590087][f=0056154] [Game::KillMisc][3]
[t=01:51:57.590198][f=0056154] [Game::KillRendering][1]
[t=01:51:57.596544][f=0056154] [~CRectangleOverlapHandler] 2% overlap reduction
[t=01:51:57.612016][f=0056154] [3DOParser::Kill] allocated 29 pieces
[t=01:51:57.612083][f=0056154] [S3OParser::Kill] allocated 5526 pieces
[t=01:51:57.612503][f=0056154] [AssParser::Kill] allocated 698 pieces
[t=01:51:57.670632][f=0056154] [Game::KillInterface][1]
[t=01:51:57.670909][f=0056154] [Game::KillInterface][2]
[t=01:51:57.671358][f=0056154] [Game::KillSimulation][1]
[t=01:51:57.671512][f=0056154] [Game::KillSimulation][2]
[t=01:51:57.697378][f=0056154] [CCollisionHandler] dis-/continuous tests: 124/105781369
[t=01:51:57.697397][f=0056154] [Game::KillSimulation][3]
[t=01:51:57.700724][f=0056154] [~CPathCache(32x32)] cacheHits=20 hitPercentage=2% numHashColls=0 maxCacheSize=201
[t=01:51:57.700776][f=0056154] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:51:57.700894][f=0056154] [~CPathCache(64x64)] cacheHits=65 hitPercentage=49% numHashColls=0 maxCacheSize=65
[t=01:51:57.700953][f=0056154] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:51:57.701086][f=0056154] [~CRectangleOverlapHandler] 2% overlap reduction
[t=01:51:57.719418][f=0056154] [LosHandler::Kill] raycast instance cache-{hits,misses}={107470,114080}; shared=3%; cached=45%
[t=01:51:57.725105][f=0056154] [Game::KillSimulation][4]
[t=01:51:57.794151][f=0056154] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=01:51:57.794187][f=0056154] [Game::~CGame][2]
[t=01:51:57.794219][f=0056154] [Game::~CGame][3]
[t=01:51:57.802548][f=0056154] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:51:57.807421][f=0056154] SetLobbyFullscreenMode, 1, 1920, 1080
[t=01:51:57.808454][f=0056154] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Удаленный хост принудительно разорвал существующее подключение.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Была сделана попытка загрузить программу, имеющую неверный формат. (Exception from HRESULT: 0x8007000B)
at DiscordRpc.Shutdown()
at DiscordController.Dispose()
[t=01:51:57.938651][f=0056154] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 70898451, 0.0} allocedSize{int+, int-, ext}={0, 0, 8889395033}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0049}
[t=01:51:57.938751][f=0056154] [SpringApp::Kill][3]
[t=01:51:57.938951][f=0056154] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
14028598 bytes sent in 61570 packets (227.848 bytes/packet)
7222937 bytes recv'd in 30704 packets (235.244 bytes/packet)
{0.049x, 0.026x} relative protocol overhead {up, down}
84322 incoming chunks dropped, 258656 outgoing chunks resent
31259 incoming chunks processed
[t=01:51:57.938988][f=0056154] [SpringApp::Kill][4] font=000002011776a280
[t=01:51:57.954535][f=0056154] [SpringApp::Kill][5]
[t=01:51:57.959955][f=0056154] [SpringApp::Kill][6]
[t=01:51:57.960025] [SpringApp::Kill][7]
[t=01:51:57.961432] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2560, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:51:57.961459] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5824, 1048576, 1048576}, EBO = {11520, 2097152, 2097152}
[t=01:51:57.961467] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:51:57.961475] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:51:57.961484] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1060, 65536, 65536}, EBO = {1590, 262144, 262144}
[t=01:51:57.961496] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:51:57.961503] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2016, 1048576, 1048576}, EBO = {3024, 2097152, 2097152}
[t=01:51:57.961512] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {132716, 1048576, 1048576}, EBO = {199074, 2097152, 2097152}
[t=01:51:57.961526] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:51:57.961534] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:51:57.961542] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:51:57.961555] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:51:57.961563] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1684, 1048576, 1048576}, EBO = {2526, 2097152, 2097152}
[t=01:51:58.021255] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:51:58.021270] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:51:58.021276] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=01:51:58.021281] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8488
[t=01:51:58.021309] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8495
[t=01:51:58.021314] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=01:51:58.022194] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>]
[t=01:51:58.022203] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=0)] #archives[section]=0 #files[section]=8203
[t=01:51:58.022546] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=1)] #archives[section]=1 #files[section]=15
[t=01:51:58.022559] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\maps\ScorpioBattleground.sd7 (000002024358a060)
[t=01:51:58.022752] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=2)] #archives[section]=4 #files[section]=437
[t=01:51:58.022762] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000201550d88c0)
[t=01:51:58.022845] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (00000201550d95d0)
[t=01:51:58.022902] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002015cba4050)
[t=01:51:58.022936] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000201550d9aa0)
[t=01:51:58.023022] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=3)] #archives[section]=0 #files[section]=2885
[t=01:51:58.023212] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=4)] #archives[section]=0 #files[section]=0
[t=01:51:58.023220] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=5)] #archives[section]=2 #files[section]=0
[t=01:51:58.023227] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (0000020241fea7c0)
[t=01:51:58.023632] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\games\zk-stable.sdz (000002015cba31e0)
[t=01:51:58.025180] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=6)] #archives[section]=4 #files[section]=0
[t=01:51:58.025194] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\maps\red_comet_remake_1.7.sd7 (000002015b89b4b0)
[t=01:51:58.025460] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (00000202399ed540)
[t=01:51:58.025552] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\maps\mithril_mountain_v2.sd7 (00000202399f21d0)
[t=01:51:58.037220] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\maps\altair_crossing_v4.sd7 (0000020290ecc350)
[t=01:51:58.037479] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:51:58.037488] [VFS] [SpringVFS::DeleteArchives<this=0000020117a1c2f0>(section=8)] #archives[section]=1 #files[section]=0
[t=01:51:58.037495] [VFS] archive=D:\Games\Gaben\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000201550d86b0)
[t=01:51:58.038516] [SpringApp::Kill][8]
[t=01:51:58.038533] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=01:51:58.038541] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6172f04d0 (joinable=1)
[t=01:51:58.038547] [WatchDog::Uninstall][2]
[t=01:51:58.041977] [WatchDog::Uninstall][3]
[t=01:51:58.041985] [SpringApp::Kill][9]
Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected