Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000848] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000869] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.048366] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.048424] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.048675] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.048706] [t=00:00:00.048714] Enable or disable log sections using the LogSections configuration key [t=00:00:00.048730] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.048739] Use "none" to disable the default log sections. [t=00:00:00.048746] ============== </Log Sections> ============== [t=00:00:00.048758] ============== <User Config> ============== [t=00:00:00.049018] AllowDeferredMapRendering = 1 [t=00:00:00.049030] AllowDeferredModelRendering = 1 [t=00:00:00.049037] AnimationMT = 0 [t=00:00:00.049044] BumpWaterAnisotropy = 2 [t=00:00:00.049059] BumpWaterBlurReflection = 1 [t=00:00:00.049066] BumpWaterDepthBits = 32 [t=00:00:00.049073] BumpWaterReflection = 2 [t=00:00:00.049080] BumpWaterTexSizeReflection = 256 [t=00:00:00.049088] CamFreeScrollSpeed = 50 [t=00:00:00.049094] CamMode = 1 [t=00:00:00.049101] CamTimeExponent = 4.0 [t=00:00:00.049109] CamTimeFactor = 1.0 [t=00:00:00.049117] DualScreenMiniMapOnLeft = 1 [t=00:00:00.049124] EdgeMoveDynamic = 0 [t=00:00:00.049131] EdgeMoveWidth = 0.003 [t=00:00:00.049139] FPSFOV = 90 [t=00:00:00.049150] FPSScrollSpeed = 50 [t=00:00:00.049156] FontSize = 18 [t=00:00:00.049163] Fullscreen = 0 [t=00:00:00.049170] GrassDetail = 0 [t=00:00:00.049177] GroundDecals = 5 [t=00:00:00.049184] GroundDetail = 120 [t=00:00:00.049190] HangTimeout = 30 [t=00:00:00.049197] HardwareCursor = 1 [t=00:00:00.049205] InitialNetworkTimeout = 0 [t=00:00:00.049212] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.049219] LODScale = 1.000 [t=00:00:00.049226] LODScaleReflection = 1.000 [t=00:00:00.049237] LODScaleRefraction = 1.000 [t=00:00:00.049245] LODScaleShadow = 1.000 [t=00:00:00.049253] LinkIncomingMaxPacketRate = 512 [t=00:00:00.049260] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.049267] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.049275] LinkOutgoingBandwidth = 131072 [t=00:00:00.049282] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.049290] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.049297] MSAALevel = 8 [t=00:00:00.049304] MaxParticles = 25000 [t=00:00:00.049314] MaxSounds = 32 [t=00:00:00.049322] MaximumTransmissionUnit = 0 [t=00:00:00.049329] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.049336] MiniMapCanFlip = 1 [t=00:00:00.049343] MiniMapMarker = 0 [t=00:00:00.049350] MouseDragCircleCommandThreshold = 25 [t=00:00:00.049358] MouseDragScrollThreshold = 0 [t=00:00:00.049365] NetworkLossFactor = 1 [t=00:00:00.049372] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.049379] OverheadScrollSpeed = 50 [t=00:00:00.049425] ReconnectTimeout = 0 [t=00:00:00.049435] RotOverheadScrollSpeed = 50 [t=00:00:00.049442] RotateLogFiles = 1 [t=00:00:00.049448] ShadowMapSize = 8192 [t=00:00:00.049455] Shadows = 1 [t=00:00:00.049461] ShowClock = 0 [t=00:00:00.049467] ShowPlayerInfo = 0 [t=00:00:00.049474] SoftParticles = 2 [t=00:00:00.049481] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.049489] TeamHighlight = 0 [t=00:00:00.049496] UnitIconDist = 151 [t=00:00:00.049502] UpdateBoundingVolumeMT = 0 [t=00:00:00.049516] UpdateWeaponVectorsMT = 0 [t=00:00:00.049525] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.049532] UseLuaMemPools = 0 [t=00:00:00.049538] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.049545] VFSCacheArchiveFiles = 0 [t=00:00:00.049552] VSync = 0 [t=00:00:00.049559] Water = 4 [t=00:00:00.049565] WindowBorderless = 1 [t=00:00:00.049572] WindowPosY = 0 [t=00:00:00.049579] XResolutionWindowed = 1366 [t=00:00:00.049586] YResolutionWindowed = 768 [t=00:00:00.049593] snd_volbattle = 40 [t=00:00:00.049605] snd_volgeneral = 68 [t=00:00:00.049612] snd_volmaster = 39 [t=00:00:00.049618] snd_volui = 40 [t=00:00:00.049641] ============== </User Config> ============== [t=00:00:00.049655] ============== <User System> ============== [t=00:00:00.049670] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.049685] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.049705] Compiler Version: gcc-13.2.0 [t=00:00:00.049790] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.049850] Hardware Config: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz; 12177MB RAM, 20750MB pagefile [t=00:00:00.049860] Binary Word Size: 64-bit (native) [t=00:00:00.049867] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.049874] Physical CPU Cores: 4 [t=00:00:00.049880] Logical CPU Cores: 8 [t=00:00:00.049887] ============== </User System> ============== [t=00:00:00.049898] Run: thread affinity ff [t=00:00:00.050051] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.050059] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.050065] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.050071] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.050077] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.051996] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.052037] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.061144] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.066036] Display (Generic PnP Monitor)=1 modes=13 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.066051] [ 1] 1366x768x24bpp@60Hz [t=00:00:00.066059] [ 2] 1360x768x24bpp@60Hz [t=00:00:00.066067] [ 3] 1280x768x24bpp@60Hz [t=00:00:00.066073] [ 4] 1280x720x24bpp@60Hz [t=00:00:00.066081] [ 5] 1280x600x24bpp@60Hz [t=00:00:00.066087] [ 6] 1024x768x24bpp@60Hz [t=00:00:00.066094] [ 7] 800x600x24bpp@60Hz [t=00:00:00.066100] [ 8] 640x480x24bpp@60Hz [t=00:00:00.066108] [ 9] 640x400x24bpp@60Hz [t=00:00:00.952702] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.954477] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1366,768> [t=00:00:00.954731] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1366,768> [t=00:00:01.015858] [GR::LogVersionInfo] [t=00:00:01.015888] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.015902] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:01.015938] GL vendor : NVIDIA Corporation [t=00:00:01.015953] GL renderer : NVIDIA GeForce GTX 950M/PCIe/SSE2 [t=00:00:01.015966] GLSL version: 4.60 NVIDIA [t=00:00:01.015977] GLEW version: 2.1.0 [t=00:00:01.015990] GPU memory : 4096MB (total) / 3973MB (available) [t=00:00:01.016045] SDL swap-int: 1 [t=00:00:01.016060] SDL driver : windows [t=00:00:01.016071] [t=00:00:01.016085] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.016098] GLSL shader support : 1 [t=00:00:01.016247] GL4 support : 1 [t=00:00:01.016280] FBO extension support : 1 [t=00:00:01.016330] NVX GPU mem-info support : 1 [t=00:00:01.016366] ATI GPU mem-info support : 0 [t=00:00:01.016415] Texture clamping to edge : 1 [t=00:00:01.016451] NPOT-texture support : 1 (1) [t=00:00:01.016490] S3TC/DXT1 texture support : 1/1 [t=00:00:01.016517] texture query-LOD support : 1 (1) [t=00:00:01.016725] MSAA frame-buffer support : 1 (1) [t=00:00:01.016755] Z-buffer depth : 32 (-) [t=00:00:01.016823] primitive-restart support : 1 (1) [t=00:00:01.016845] clip-space control support: 1 (1) [t=00:00:01.016865] seamless cube-map support : 1 (1) [t=00:00:01.016889] frag-depth layout support : 1 (1) [t=00:00:01.016908] persistent maps support : 1 (1) [t=00:00:01.016928] explicit attribs location : 1 (1) [t=00:00:01.016947] multi draw indirect : 1 (-) [t=00:00:01.016976] array textures : 1 (-) [t=00:00:01.016998] buffer copy support : 1 (-) [t=00:00:01.017037] indirect draw : 1 (-) [t=00:00:01.017061] base instance : 1 (-) [t=00:00:01.017076] [t=00:00:01.017093] max. FBO samples : 32 [t=00:00:01.017113] max. FS/program texture slots : 32/192 [t=00:00:01.017127] max. texture size : 16384 [t=00:00:01.017148] max. texture anisotropy level : 16.000000 [t=00:00:01.017165] max. vec4 varyings/attributes : 31/16 [t=00:00:01.017180] max. draw-buffers : 8 [t=00:00:01.017223] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.017241] max. uniform buffer-bindings : 84 [t=00:00:01.017264] max. uniform block-size : 64KB [t=00:00:01.017277] max. storage buffer-bindings : 96 [t=00:00:01.017287] max. storage block-size : 2047MB [t=00:00:01.017297] [t=00:00:01.017306] enable AMD-hacks : 0 [t=00:00:01.017315] compress MIP-maps: 0 [t=00:00:01.017479] Number of compressed texture formats: 23 [t=00:00:01.017578] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.017650] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.018486] [GR::UpdateGLConfigs] [t=00:00:01.018621] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.018683] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.018713] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:01.018745] [GR::UpdateGLGeometry][2] winSize=<1366,768> [t=00:00:01.018758] [GR::InitGLState] [t=00:00:01.019109] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless) [t=00:00:01.251614] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.255964] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.256976] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.268592] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.268652] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.270800] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.299815] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.299857] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.300007] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.300149] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.318682] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.319472] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.320580] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.320842] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.346782] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:01.346875] [VFS] [SpringVFS::ReserveArchives<this=000001cad5c1d550>] [t=00:00:01.347176] [VFS] [SpringVFS::AddArchive<this=000001cad5c1d550>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.352987] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cad5c1d550 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.353016] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.599891] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.609033] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.611545] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.615290] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.619457] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.619595] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.620721][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.621793][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.621891][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.621958][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.622059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.623836][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3.1ms) [t=00:00:01.640967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.641185][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset (iQOO TWS 1e Hands-Free AG Audio)" [t=00:00:01.641286][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Conexant SmartAudio HD)" [t=00:00:01.641353][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (iQOO TWS 1e Stereo)" [t=00:00:01.641375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.724967][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (104.2ms) [t=00:00:01.832622][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (211.8ms) [t=00:00:01.940578][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (319.8ms) [t=00:00:02.035096][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.039035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cad5d3a510(default) context=000001cad5c39430 numChannels=2 frameSize=8 [t=00:00:02.039098][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.039122][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.039138][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.039154][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.039306][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.039375][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.039400][f=-000001] [Sound] Devices: [t=00:00:02.045146][f=-000001] [Sound] [OpenAL Soft on Headphones (iQOO TWS 1e Stereo)] [t=00:00:02.045206][f=-000001] [Sound] [OpenAL Soft on Headset (iQOO TWS 1e Hands-Free AG Audio)] [t=00:00:02.045232][f=-000001] [Sound] [OpenAL Soft on Speakers (Conexant SmartAudio HD)] [t=00:00:02.045260][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.045283][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.046919][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.046951][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.048411][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 427ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 209831 MB [t=00:00:02.052088][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:02.054017][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cad5c1d550>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:02.083634][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cad5c1d550>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.083926][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cad5c1d550>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.087047][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cad5c1d550>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:02.169210][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:02.185239][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.186451][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.188267][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.188445][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:02.188460][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:02.188513][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:02.188801][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:02.188833][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:02.188896][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:02.188944][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:02.189007][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:02.189069][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:02.189134][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:02.189200][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:02.190134][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:02.190342][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:02.190734][f=-000001] Spring.GetWindowGeometry, 1366, 768, 0, 0, 0, 0, 0, 0 [t=00:00:02.190753][f=-000001] Spring.GetViewGeometry, 1366, 768, 0, 0 [t=00:00:02.190765][f=-000001] gl.GetViewSizes, 1366, 768 [t=00:00:02.190838][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:02.192471][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:02.192776][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:02.193654][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:02.195222][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:02.210555][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.211777][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:02.216892][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:02.217331][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:02.218985][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:02.220271][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:02.222391][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.331943][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.332688][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.332702][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.332711][f=-000001] [liblobby] port, 8200 [t=00:00:02.332719][f=-000001] [liblobby] protocol, zks [t=00:00:02.332727][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.342310][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.345770][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.346778][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.348297][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.349009][f=-000001] [Chotify] Enabled: true [t=00:00:02.351661][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.361487][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.361818][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.362600][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.364405][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.365472][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.370031][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.375682][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.379187][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.381251][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.383726][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.386523][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.388463][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.396031][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.402463][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.405402][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.415014][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.418102][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.424393][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.430860][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.432483][f=-000001] [Chobby] Using wrapper port: , 55180 [t=00:00:02.434534][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.436672][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.437602][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.438515][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.439211][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.439825][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.440467][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.446660][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.449823][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.451710][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.452620][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.454615][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.457789][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.472051][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.475838][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.478911][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.483963][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.495616][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:02.499564][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.506903][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.510322][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.513558][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:02.516660][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.522652][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.529715][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.534164][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.539712][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.545476][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:02.548741][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:02.555111][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:02.558661][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:02.563274][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:02.565530][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:02.573938][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:02.577918][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:02.580781][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:02.585464][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [t=00:00:02.588683][f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [t=00:00:02.590423][f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [t=00:00:02.592512][f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [t=00:00:02.595931][f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [t=00:00:02.597164][f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [t=00:00:02.598137][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [t=00:00:02.599107][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [t=00:00:02.599670][f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [t=00:00:02.822935][f=-000001] [Chobby] Detected game config, generic [t=00:00:02.822956][f=-000001] [Chobby] Detected game config, zk [t=00:00:02.822968][f=-000001] [Chobby] Detected game config, zkdev [t=00:00:02.822992][f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [t=00:00:02.847776][f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [t=00:00:02.865936][f=-000001] Vendor and GL, Nvidia, 4 ------- TRUNCATED ------- [t=00:19:49.009613][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:19:49.010259][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:19:49.010823][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:19:49.011104][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:19:49.011381][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:19:49.012076][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:19:49.012533][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:19:49.012820][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:19:49.013124][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:19:49.013359][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:19:49.014401][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:19:49.014657][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:19:49.014903][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:19:49.015947][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:19:49.016933][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:19:49.187978][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:19:49.188596][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:19:49.189165][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:19:49.194265][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:19:49.195115][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:19:49.195423][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:19:49.195705][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:19:49.196001][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:19:49.196899][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:19:49.223958][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:19:49.224375][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:19:49.225730][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:19:49.225967][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:19:49.226313][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:19:49.226585][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:19:49.240673][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:19:49.241124][f=-000001] IsIsland, <function>, false [t=00:19:49.430377][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:19:49.430938][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:19:49.431208][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:19:49.431574][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:19:49.431823][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:19:49.432157][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:19:49.432182][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:19:49.432204][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:19:49.432289][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:19:49.432668][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:19:49.433093][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:19:49.433395][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:19:49.433868][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:19:49.434330][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:19:49.435638][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:19:49.435886][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:19:49.436188][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:19:49.436450][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:19:49.437897][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:19:49.438335][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:19:49.438649][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:19:49.438992][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:19:49.452111][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:19:49.452750][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:19:49.462885][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:19:49.463496][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:19:49.463942][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:19:49.466059][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:19:49.466326][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:19:49.470498][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:19:49.470882][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:19:49.471280][f=-000001] Mex Placement Initialised with 125 spots. [t=00:19:49.473390][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:19:49.473958][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:19:49.475446][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:19:49.476427][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:19:49.476655][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:19:49.484878][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:19:49.486286][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:19:49.489405][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:19:49.489827][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:19:49.490118][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:19:49.492132][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:19:49.501445][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:19:49.502352][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:19:49.502660][f=-000001] SetSunLighting [t=00:19:49.503201][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:19:49.511826][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:19:49.513126][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:19:49.513571][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:19:49.513873][f=-000001] Lua garbage collection rate: 30/s [t=00:19:49.513909][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:19:49.517131][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:19:49.517519][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:19:49.517763][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:19:49.519167][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:19:49.522609][f=-000001] Writing last game win data [t=00:19:49.527503][f=-000001] LuaUI v0.3 [t=00:19:49.667083][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:19:50.442221][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:19:50.442262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:19:50.443805][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:19:50.443833][f=-000001] [AIWrapper::PreInit][AI=0 team=3] creating callbacks [t=00:19:50.769037][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:19:50.953698][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:19:50.985115][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:19:50.985696][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:19:50.986155][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 128 [t=00:19:50.986176][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 9600 (x80, z120) [t=00:19:50.991051][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:19:51.015926][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 100.00% [t=00:19:51.015952][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: 356.95 [t=00:19:51.015985][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 883.21 [t=00:19:51.016005][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 44 unit-defs) [t=00:19:51.016023][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 54 unit-defs) [t=00:19:51.016044][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 215 unit-defs) [t=00:19:51.016060][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:19:51.016075][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:19:51.045534][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 377 unit-defs) [t=00:19:51.045646][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs) [t=00:19:51.052940][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 63 unit-defs) [t=00:19:51.060128][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 10 unit-defs) [t=00:19:51.067994][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs) [t=00:19:51.073961][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs) [t=00:19:51.079727][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs) [t=00:19:51.084938][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 84.09% of the map. (used by 26 unit-defs) [t=00:19:51.090576][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 4 unit-defs) [t=00:19:51.090651][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs) [t=00:19:51.095623][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 84.09% of the map. (used by 42 unit-defs) [t=00:19:51.196985][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Ancient_Vault_v1.4.json) [t=00:19:51.226268][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:19:51.261548][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:19:51.279492][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:19:51.296762][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:19:51.320998][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:19:51.358955][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:19:51.389946][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:19:51.656299][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:19:51.657081][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0 [t=00:19:51.657105][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:19:51.657125][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks [t=00:19:51.658899][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:19:51.664812][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:19:51.665838][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:19:51.665880][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:19:51.666276][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 128 [t=00:19:51.666301][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 9600 (x80, z120) [t=00:19:51.671067][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:19:51.693117][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:19:51.693163][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 356.95 [t=00:19:51.693176][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 883.21 [t=00:19:51.693194][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 44 unit-defs) [t=00:19:51.693226][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 54 unit-defs) [t=00:19:51.693243][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 215 unit-defs) [t=00:19:51.693259][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:19:51.693352][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:19:51.699022][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 377 unit-defs) [t=00:19:51.699114][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs) [t=00:19:51.704924][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 63 unit-defs) [t=00:19:51.710661][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 10 unit-defs) [t=00:19:51.716609][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs) [t=00:19:51.722813][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs) [t=00:19:51.729049][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs) [t=00:19:51.734356][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 84.09% of the map. (used by 26 unit-defs) [t=00:19:51.740398][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 4 unit-defs) [t=00:19:51.740495][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs) [t=00:19:51.745911][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 84.09% of the map. (used by 42 unit-defs) [t=00:19:51.832029][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Ancient_Vault_v1.4.json) [t=00:19:51.832341][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:19:51.835096][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:19:51.835497][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:19:51.836253][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:19:51.837545][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:19:51.837860][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:19:51.841844][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:19:51.997676][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized! [t=00:19:51.998835][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0 [t=00:19:51.998868][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1556ms [t=00:19:52.039440][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 11346, 0.0} allocedSize{int+, int-, ext}={0, 0, 1952820}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0071} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 3v0 with AI","startTimestamp":1720974080,"state":"In running battle lobby"} [t=00:19:52.775548][f=-000001] SetLobbyButtonEnabled, false [t=00:19:52.778757][f=-000001] UpdateInterfacePreset, minimapRight [t=00:19:52.844738][f=-000001] TotalHideLobbyInterface, true [t=00:19:53.224207][f=-000001] GameID: d9fa93669cbea2b28f04234a777a3c5a [t=00:19:53.224646][f=-000001] Connection attempt from XenomorpHer [t=00:19:53.224660][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:19:53.224820][f=-000001] -> Connection established (given id 0) [t=00:19:53.224832][f=-000001] Connection attempt from Mate [t=00:19:53.224860][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:19:53.225168][f=-000001] -> Connection established (given id 2) [t=00:19:53.225181][f=-000001] Connection attempt from K_PhyK [t=00:19:53.225191][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:19:53.225339][f=-000001] -> Connection established (given id 1) [t=00:19:53.225378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a" [t=00:19:53.225407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:19:53.225438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a" [t=00:19:53.225462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:19:53.225485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8c5576fba7daa59641de82d5f1dd04d4fb2167b521df2ff0c5bb59eaae6dbc3e550771f2c37bf0f972ced6827b27837a4cac8b78a20f895a33d487e4d77defbd]" [t=00:19:53.225504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32f254cf25ef61cf44be587d11186814793c9c4af2bf21bc737a0353bbb2791e6d5ad097f378e9de1eda79be05dd4f81f159e69676d724191acd59d90584844a]" [t=00:19:53.225524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8c5576fba7daa59641de82d5f1dd04d4fb2167b521df2ff0c5bb59eaae6dbc3e550771f2c37bf0f972ced6827b27837a4cac8b78a20f895a33d487e4d77defbd]" [t=00:19:53.225542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32f254cf25ef61cf44be587d11186814793c9c4af2bf21bc737a0353bbb2791e6d5ad097f378e9de1eda79be05dd4f81f159e69676d724191acd59d90584844a]" [t=00:19:53.225674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[Game::Load][lua{Rules,Gaia}={0000029ac1e7e810,0000029b330a4470}][locale="C"]" [t=00:19:53.226055][f=-000001] <XenomorpHer> Allies: I choose: Engineer! [t=00:19:53.226121][f=-000001] Player K_PhyK left the game: timeout [t=00:19:53.226180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[Game::Load][lua{Rules,Gaia}={000001cbc6d38080,000001cb86a56dd0}][locale="C"]" [t=00:19:53.226275][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3 [t=00:19:53.467968][f=-000001] Epicmenu: Switching to Default camera mode [t=00:19:53.589960][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 4 [t=00:19:55.519088][f=-000001] <Mate> Allies: I choose: Engineer! [t=00:21:06.671072][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0 [t=00:21:06.703796][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:21:06.718022][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:21:06.718065][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:21:06.718132][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001cbb35ed270 dev=000001cae8d88030 [t=00:21:06.718264][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001cbb35ed270 dev=000001cae8d88030 [t=00:21:06.718283][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001cbb35ed270)] [t=00:21:06.719220][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001cae8d88030)] [t=00:21:06.719344][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:21:06.719715][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:21:06.720994][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:21:06.721046][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:21:06.721102][f=-000001] [Sound] [Sound::InitThread][1] [t=00:21:06.721153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:21:06.722472][f=-000001] > Game will be force started in 50 seconds [t=00:21:06.737186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:21:06.737266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset (iQOO TWS 1e Hands-Free AG Audio)" [t=00:21:06.737365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Conexant SmartAudio HD)" [t=00:21:06.737385][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (iQOO TWS 1e Stereo)" [t=00:21:06.737401][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:21:06.745782][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:21:06.746720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cae8d88030(default) context=000001cbca9c8ed0 numChannels=2 frameSize=8 [t=00:21:06.746744][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:21:06.746755][f=-000001] [Sound] Vendor: OpenAL Community [t=00:21:06.746768][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:21:06.746778][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:21:06.746897][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:21:06.746939][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:21:06.746963][f=-000001] [Sound] Devices: [t=00:21:06.750893][f=-000001] [Sound] [OpenAL Soft on Headset (iQOO TWS 1e Hands-Free AG Audio)] [t=00:21:06.750911][f=-000001] [Sound] [OpenAL Soft on Speakers (Conexant SmartAudio HD)] [t=00:21:06.750921][f=-000001] [Sound] [OpenAL Soft on Headphones (iQOO TWS 1e Stereo)] [t=00:21:06.750937][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:21:06.750954][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:21:06.751776][f=-000001] [Sound] EFX Enabled: yes [t=00:21:06.751870][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:21:10.203284][f=-000001] Input grabbing is enabled! [t=00:21:10.203329][f=-000001] Input grabbing is enabled! Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):