ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #111670

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000848] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000869] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.048366] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.048424] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.048675]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.048706]   
[t=00:00:00.048714]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.048730]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.048739]   Use "none" to disable the default log sections.
[t=00:00:00.048746] ============== </Log Sections> ==============

[t=00:00:00.048758] ============== <User Config> ==============
[t=00:00:00.049018]   AllowDeferredMapRendering = 1
[t=00:00:00.049030]   AllowDeferredModelRendering = 1
[t=00:00:00.049037]   AnimationMT = 0
[t=00:00:00.049044]   BumpWaterAnisotropy = 2
[t=00:00:00.049059]   BumpWaterBlurReflection = 1
[t=00:00:00.049066]   BumpWaterDepthBits = 32
[t=00:00:00.049073]   BumpWaterReflection = 2
[t=00:00:00.049080]   BumpWaterTexSizeReflection = 256
[t=00:00:00.049088]   CamFreeScrollSpeed = 50
[t=00:00:00.049094]   CamMode = 1
[t=00:00:00.049101]   CamTimeExponent = 4.0
[t=00:00:00.049109]   CamTimeFactor = 1.0
[t=00:00:00.049117]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.049124]   EdgeMoveDynamic = 0
[t=00:00:00.049131]   EdgeMoveWidth = 0.003
[t=00:00:00.049139]   FPSFOV = 90
[t=00:00:00.049150]   FPSScrollSpeed = 50
[t=00:00:00.049156]   FontSize = 18
[t=00:00:00.049163]   Fullscreen = 0
[t=00:00:00.049170]   GrassDetail = 0
[t=00:00:00.049177]   GroundDecals = 5
[t=00:00:00.049184]   GroundDetail = 120
[t=00:00:00.049190]   HangTimeout = 30
[t=00:00:00.049197]   HardwareCursor = 1
[t=00:00:00.049205]   InitialNetworkTimeout = 0
[t=00:00:00.049212]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.049219]   LODScale = 1.000
[t=00:00:00.049226]   LODScaleReflection = 1.000
[t=00:00:00.049237]   LODScaleRefraction = 1.000
[t=00:00:00.049245]   LODScaleShadow = 1.000
[t=00:00:00.049253]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.049260]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.049267]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.049275]   LinkOutgoingBandwidth = 131072
[t=00:00:00.049282]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.049290]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.049297]   MSAALevel = 8
[t=00:00:00.049304]   MaxParticles = 25000
[t=00:00:00.049314]   MaxSounds = 32
[t=00:00:00.049322]   MaximumTransmissionUnit = 0
[t=00:00:00.049329]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.049336]   MiniMapCanFlip = 1
[t=00:00:00.049343]   MiniMapMarker = 0
[t=00:00:00.049350]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.049358]   MouseDragScrollThreshold = 0
[t=00:00:00.049365]   NetworkLossFactor = 1
[t=00:00:00.049372]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.049379]   OverheadScrollSpeed = 50
[t=00:00:00.049425]   ReconnectTimeout = 0
[t=00:00:00.049435]   RotOverheadScrollSpeed = 50
[t=00:00:00.049442]   RotateLogFiles = 1
[t=00:00:00.049448]   ShadowMapSize = 8192
[t=00:00:00.049455]   Shadows = 1
[t=00:00:00.049461]   ShowClock = 0
[t=00:00:00.049467]   ShowPlayerInfo = 0
[t=00:00:00.049474]   SoftParticles = 2
[t=00:00:00.049481]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.049489]   TeamHighlight = 0
[t=00:00:00.049496]   UnitIconDist = 151
[t=00:00:00.049502]   UpdateBoundingVolumeMT = 0
[t=00:00:00.049516]   UpdateWeaponVectorsMT = 0
[t=00:00:00.049525]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.049532]   UseLuaMemPools = 0
[t=00:00:00.049538]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.049545]   VFSCacheArchiveFiles = 0
[t=00:00:00.049552]   VSync = 0
[t=00:00:00.049559]   Water = 4
[t=00:00:00.049565]   WindowBorderless = 1
[t=00:00:00.049572]   WindowPosY = 0
[t=00:00:00.049579]   XResolutionWindowed = 1366
[t=00:00:00.049586]   YResolutionWindowed = 768
[t=00:00:00.049593]   snd_volbattle = 40
[t=00:00:00.049605]   snd_volgeneral = 68
[t=00:00:00.049612]   snd_volmaster = 39
[t=00:00:00.049618]   snd_volui = 40
[t=00:00:00.049641] ============== </User Config> ==============

[t=00:00:00.049655] ============== <User System> ==============
[t=00:00:00.049670]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.049685]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.049705]        Compiler Version: gcc-13.2.0
[t=00:00:00.049790]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.049850]         Hardware Config: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz; 12177MB RAM, 20750MB pagefile
[t=00:00:00.049860]        Binary Word Size: 64-bit (native)
[t=00:00:00.049867]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.049874]      Physical CPU Cores: 4
[t=00:00:00.049880]       Logical CPU Cores: 8
[t=00:00:00.049887] ============== </User System> ==============

[t=00:00:00.049898] Run: thread affinity ff
[t=00:00:00.050051] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.050059]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.050065]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.050071]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.050077]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.051996] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.052037] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.061144] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
[t=00:00:00.066036]     Display (Generic PnP Monitor)=1 modes=13 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:00.066051]         [ 1] 1366x768x24bpp@60Hz
[t=00:00:00.066059]         [ 2] 1360x768x24bpp@60Hz
[t=00:00:00.066067]         [ 3] 1280x768x24bpp@60Hz
[t=00:00:00.066073]         [ 4] 1280x720x24bpp@60Hz
[t=00:00:00.066081]         [ 5] 1280x600x24bpp@60Hz
[t=00:00:00.066087]         [ 6] 1024x768x24bpp@60Hz
[t=00:00:00.066094]         [ 7] 800x600x24bpp@60Hz
[t=00:00:00.066100]         [ 8] 640x480x24bpp@60Hz
[t=00:00:00.066108]         [ 9] 640x400x24bpp@60Hz
[t=00:00:00.952702] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.954477] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1366,768>
[t=00:00:00.954731] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1366,768>
[t=00:00:01.015858] [GR::LogVersionInfo]
[t=00:00:01.015888]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.015902]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:01.015938]     GL vendor   : NVIDIA Corporation
[t=00:00:01.015953]     GL renderer : NVIDIA GeForce GTX 950M/PCIe/SSE2
[t=00:00:01.015966]     GLSL version: 4.60 NVIDIA
[t=00:00:01.015977]     GLEW version: 2.1.0
[t=00:00:01.015990]     GPU memory  : 4096MB (total) / 3973MB (available)
[t=00:00:01.016045]     SDL swap-int: 1
[t=00:00:01.016060]     SDL driver  : windows
[t=00:00:01.016071]     
[t=00:00:01.016085]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.016098]     GLSL shader support       : 1
[t=00:00:01.016247]     GL4 support               : 1
[t=00:00:01.016280]     FBO extension support     : 1
[t=00:00:01.016330]     NVX GPU mem-info support  : 1
[t=00:00:01.016366]     ATI GPU mem-info support  : 0
[t=00:00:01.016415]     Texture clamping to edge  : 1
[t=00:00:01.016451]     NPOT-texture support      : 1 (1)
[t=00:00:01.016490]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.016517]     texture query-LOD support : 1 (1)
[t=00:00:01.016725]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.016755]     Z-buffer depth            : 32 (-)
[t=00:00:01.016823]     primitive-restart support : 1 (1)
[t=00:00:01.016845]     clip-space control support: 1 (1)
[t=00:00:01.016865]     seamless cube-map support : 1 (1)
[t=00:00:01.016889]     frag-depth layout support : 1 (1)
[t=00:00:01.016908]     persistent maps support   : 1 (1)
[t=00:00:01.016928]     explicit attribs location : 1 (1)
[t=00:00:01.016947]     multi draw indirect       : 1 (-)
[t=00:00:01.016976]     array textures            : 1 (-)
[t=00:00:01.016998]     buffer copy support       : 1 (-)
[t=00:00:01.017037]     indirect draw             : 1 (-)
[t=00:00:01.017061]     base instance             : 1 (-)
[t=00:00:01.017076]     
[t=00:00:01.017093]     max. FBO samples              : 32
[t=00:00:01.017113]     max. FS/program texture slots : 32/192
[t=00:00:01.017127]     max. texture size             : 16384
[t=00:00:01.017148]     max. texture anisotropy level : 16.000000
[t=00:00:01.017165]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.017180]     max. draw-buffers             : 8
[t=00:00:01.017223]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.017241]     max. uniform buffer-bindings  : 84
[t=00:00:01.017264]     max. uniform block-size       : 64KB
[t=00:00:01.017277]     max. storage buffer-bindings  : 96
[t=00:00:01.017287]     max. storage block-size       : 2047MB
[t=00:00:01.017297]     
[t=00:00:01.017306]     enable AMD-hacks : 0
[t=00:00:01.017315]     compress MIP-maps: 0
[t=00:00:01.017479]     Number of compressed texture formats: 23
[t=00:00:01.017578]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.017650] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.018486] [GR::UpdateGLConfigs]
[t=00:00:01.018621] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.018683] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.018713] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:01.018745] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[t=00:00:01.018758] [GR::InitGLState]
[t=00:00:01.019109] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[t=00:00:01.251614] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.255964] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:01.256976] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.268592] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.268652] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.270800] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.299815] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.299857] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.300007] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.300149] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.318682] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.319472] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.320580] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.320842] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.346782] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:01.346875] [VFS] [SpringVFS::ReserveArchives<this=000001cad5c1d550>]
[t=00:00:01.347176] [VFS] [SpringVFS::AddArchive<this=000001cad5c1d550>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.352987] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cad5c1d550 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.353016] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.599891] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.609033] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.611545] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.615290] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.619457] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.619595] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.620721][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.621793][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.621891][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.621958][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.622059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.623836][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3.1ms)
[t=00:00:01.640967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.641185][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset (iQOO TWS 1e Hands-Free AG Audio)"
[t=00:00:01.641286][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Conexant SmartAudio HD)"
[t=00:00:01.641353][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (iQOO TWS 1e Stereo)"
[t=00:00:01.641375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.724967][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (104.2ms)
[t=00:00:01.832622][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (211.8ms)
[t=00:00:01.940578][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (319.8ms)
[t=00:00:02.035096][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.039035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cad5d3a510(default) context=000001cad5c39430  numChannels=2 frameSize=8
[t=00:00:02.039098][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.039122][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.039138][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.039154][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.039306][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.039375][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.039400][f=-000001] [Sound]   Devices:
[t=00:00:02.045146][f=-000001] [Sound]     [OpenAL Soft on Headphones (iQOO TWS 1e Stereo)]
[t=00:00:02.045206][f=-000001] [Sound]     [OpenAL Soft on Headset (iQOO TWS 1e Hands-Free AG Audio)]
[t=00:00:02.045232][f=-000001] [Sound]     [OpenAL Soft on Speakers (Conexant SmartAudio HD)]
[t=00:00:02.045260][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.045283][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.046919][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.046951][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.048411][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 427ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 209831 MB
[t=00:00:02.052088][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0"
[t=00:00:02.054017][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cad5c1d550>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0
[t=00:00:02.083634][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cad5c1d550>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.083926][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cad5c1d550>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.087047][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001cad5c1d550>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:02.169210][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:02.185239][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.186451][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.188267][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.188445][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:02.188460][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:02.188513][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:02.188801][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:02.188833][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:02.188896][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:02.188944][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:02.189007][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:02.189069][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:02.189134][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:02.189200][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:02.190134][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:02.190342][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:02.190734][f=-000001] Spring.GetWindowGeometry, 1366, 768, 0, 0, 0, 0, 0, 0
[t=00:00:02.190753][f=-000001] Spring.GetViewGeometry, 1366, 768, 0, 0
[t=00:00:02.190765][f=-000001] gl.GetViewSizes, 1366, 768
[t=00:00:02.190838][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:02.192471][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:02.192776][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:02.193654][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:02.195222][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:02.210555][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.211777][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:02.216892][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:02.217331][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:02.218985][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:02.220271][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:02.222391][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:02.331943][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:02.332688][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:02.332702][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:02.332711][f=-000001] [liblobby] port, 8200
[t=00:00:02.332719][f=-000001] [liblobby] protocol, zks
[t=00:00:02.332727][f=-000001] [liblobby] address, zero-k.info
[t=00:00:02.342310][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:02.345770][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:02.346778][f=-000001] [ChiliFX] Enabled: true
[t=00:00:02.348297][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:02.349009][f=-000001] [Chotify] Enabled: true
[t=00:00:02.351661][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:02.361487][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:02.361818][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:02.362600][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:02.364405][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:02.365472][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:02.370031][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:02.375682][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:02.379187][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:02.381251][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:02.383726][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:02.386523][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:02.388463][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:02.396031][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:02.402463][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:02.405402][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:02.415014][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:02.418102][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:02.424393][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:02.430860][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:02.432483][f=-000001] [Chobby] Using wrapper port: , 55180
[t=00:00:02.434534][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:02.436672][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:02.437602][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:02.438515][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:02.439211][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.439825][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:02.440467][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:02.446660][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:02.449823][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:02.451710][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:02.452620][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:02.454615][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:02.457789][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:02.472051][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:02.475838][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:02.478911][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:02.483963][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:02.495616][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:02.499564][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:02.506903][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:02.510322][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:02.513558][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:02.516660][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:02.522652][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:02.529715][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:02.534164][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:02.539712][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:02.545476][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:02.548741][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:02.555111][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:02.558661][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:02.563274][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:02.565530][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:02.573938][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:02.577918][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:02.580781][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:02.585464][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:02.588683][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:02.590423][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:02.592512][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:02.595931][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:02.597164][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[t=00:00:02.598137][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:00:02.599107][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:00:02.599670][f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[t=00:00:02.822935][f=-000001] [Chobby] Detected game config, generic
[t=00:00:02.822956][f=-000001] [Chobby] Detected game config, zk
[t=00:00:02.822968][f=-000001] [Chobby] Detected game config, zkdev
[t=00:00:02.822992][f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[t=00:00:02.847776][f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[t=00:00:02.865936][f=-000001] Vendor and GL, Nvidia, 4
------- TRUNCATED -------
[t=00:19:49.009613][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:19:49.010259][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:19:49.010823][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:19:49.011104][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:19:49.011381][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:19:49.012076][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:19:49.012533][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:19:49.012820][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:19:49.013124][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:19:49.013359][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:19:49.014401][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:19:49.014657][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:19:49.014903][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:19:49.015947][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:19:49.016933][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:19:49.187978][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:19:49.188596][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:19:49.189165][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:19:49.194265][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:19:49.195115][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:19:49.195423][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:19:49.195705][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:19:49.196001][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:19:49.196899][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:19:49.223958][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:19:49.224375][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:19:49.225730][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:19:49.225967][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:19:49.226313][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:19:49.226585][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:19:49.240673][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:19:49.241124][f=-000001] IsIsland, <function>, false
[t=00:19:49.430377][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:19:49.430938][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:19:49.431208][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:19:49.431574][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:19:49.431823][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:19:49.432157][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:19:49.432182][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:19:49.432204][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:19:49.432289][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:19:49.432668][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:19:49.433093][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:19:49.433395][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:19:49.433868][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:19:49.434330][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:19:49.435638][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:19:49.435886][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:19:49.436188][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:19:49.436450][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:19:49.437897][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:19:49.438335][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:19:49.438649][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:19:49.438992][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:19:49.452111][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:19:49.452750][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:19:49.462885][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:19:49.463496][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:19:49.463942][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:19:49.466059][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:19:49.466326][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:19:49.470498][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:19:49.470882][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:19:49.471280][f=-000001] Mex Placement Initialised with 125 spots.
[t=00:19:49.473390][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:19:49.473958][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:19:49.475446][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:19:49.476427][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:19:49.476655][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:19:49.484878][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:19:49.486286][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:19:49.489405][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:19:49.489827][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:19:49.490118][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:19:49.492132][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:19:49.501445][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:19:49.502352][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:19:49.502660][f=-000001] SetSunLighting
[t=00:19:49.503201][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:19:49.511826][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:19:49.513126][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:19:49.513571][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:19:49.513873][f=-000001] Lua garbage collection rate: 30/s
[t=00:19:49.513909][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:19:49.517131][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:19:49.517519][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:19:49.517763][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:19:49.519167][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:19:49.522609][f=-000001] Writing last game win data
[t=00:19:49.527503][f=-000001] LuaUI v0.3
[t=00:19:49.667083][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:19:50.442221][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:19:50.442262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:19:50.443805][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:19:50.443833][f=-000001] [AIWrapper::PreInit][AI=0 team=3] creating callbacks
[t=00:19:50.769037][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:19:50.953698][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:19:50.985115][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:19:50.985696][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:19:50.986155][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 128
[t=00:19:50.986176][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 9600 (x80, z120)
[t=00:19:50.991051][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:19:51.015926][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:19:51.015952][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 356.95
[t=00:19:51.015985][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 883.21
[t=00:19:51.016005][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 44 unit-defs)
[t=00:19:51.016023][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 54 unit-defs)
[t=00:19:51.016044][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 215 unit-defs)
[t=00:19:51.016060][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:19:51.016075][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:19:51.045534][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.00% of the map. (used by 377 unit-defs)
[t=00:19:51.045646][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs)
[t=00:19:51.052940][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.00% of the map. (used by 63 unit-defs)
[t=00:19:51.060128][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.00% of the map. (used by 10 unit-defs)
[t=00:19:51.067994][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:19:51.073961][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs)
[t=00:19:51.079727][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:19:51.084938][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 84.09% of the map. (used by 26 unit-defs)
[t=00:19:51.090576][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.00% of the map. (used by 4 unit-defs)
[t=00:19:51.090651][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs)
[t=00:19:51.095623][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 84.09% of the map. (used by 42 unit-defs)
[t=00:19:51.196985][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Ancient_Vault_v1.4.json)
[t=00:19:51.226268][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:19:51.261548][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:19:51.279492][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:19:51.296762][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:19:51.320998][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:19:51.358955][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:19:51.389946][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:19:51.656299][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:19:51.657081][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0
[t=00:19:51.657105][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:19:51.657125][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks
[t=00:19:51.658899][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:19:51.664812][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:19:51.665838][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:19:51.665880][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:19:51.666276][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 128
[t=00:19:51.666301][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 9600 (x80, z120)
[t=00:19:51.671067][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:19:51.693117][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:19:51.693163][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 356.95
[t=00:19:51.693176][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 883.21
[t=00:19:51.693194][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 44 unit-defs)
[t=00:19:51.693226][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 54 unit-defs)
[t=00:19:51.693243][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 215 unit-defs)
[t=00:19:51.693259][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:19:51.693352][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:19:51.699022][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.00% of the map. (used by 377 unit-defs)
[t=00:19:51.699114][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs)
[t=00:19:51.704924][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.00% of the map. (used by 63 unit-defs)
[t=00:19:51.710661][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.00% of the map. (used by 10 unit-defs)
[t=00:19:51.716609][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:19:51.722813][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs)
[t=00:19:51.729049][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:19:51.734356][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 84.09% of the map. (used by 26 unit-defs)
[t=00:19:51.740398][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.00% of the map. (used by 4 unit-defs)
[t=00:19:51.740495][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs)
[t=00:19:51.745911][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 84.09% of the map. (used by 42 unit-defs)
[t=00:19:51.832029][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Ancient_Vault_v1.4.json)
[t=00:19:51.832341][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:19:51.835096][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:19:51.835497][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:19:51.836253][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:19:51.837545][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:19:51.837860][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:19:51.841844][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:19:51.997676][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized!
[t=00:19:51.998835][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0
[t=00:19:51.998868][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1556ms
[t=00:19:52.039440][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 11346, 0.0} allocedSize{int+, int-, ext}={0, 0, 1952820}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0071}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 3v0 with AI","startTimestamp":1720974080,"state":"In running battle lobby"}
[t=00:19:52.775548][f=-000001] SetLobbyButtonEnabled, false
[t=00:19:52.778757][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:19:52.844738][f=-000001] TotalHideLobbyInterface, true
[t=00:19:53.224207][f=-000001] GameID: d9fa93669cbea2b28f04234a777a3c5a
[t=00:19:53.224646][f=-000001] Connection attempt from XenomorpHer
[t=00:19:53.224660][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:19:53.224820][f=-000001]  -> Connection established (given id 0)
[t=00:19:53.224832][f=-000001] Connection attempt from Mate
[t=00:19:53.224860][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:19:53.225168][f=-000001]  -> Connection established (given id 2)
[t=00:19:53.225181][f=-000001] Connection attempt from K_PhyK
[t=00:19:53.225191][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:19:53.225339][f=-000001]  -> Connection established (given id 1)
[t=00:19:53.225378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a"
[t=00:19:53.225407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:19:53.225438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=27a5e5274f6524ee877836612e063ddf0a4336a7e0366fc6ac29c0a1f03e18452f97790493d7b681028130b162bf304fa71705b6e6fb09befd2848a140d36d3a"
[t=00:19:53.225462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:19:53.225485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8c5576fba7daa59641de82d5f1dd04d4fb2167b521df2ff0c5bb59eaae6dbc3e550771f2c37bf0f972ced6827b27837a4cac8b78a20f895a33d487e4d77defbd]"
[t=00:19:53.225504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32f254cf25ef61cf44be587d11186814793c9c4af2bf21bc737a0353bbb2791e6d5ad097f378e9de1eda79be05dd4f81f159e69676d724191acd59d90584844a]"
[t=00:19:53.225524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8c5576fba7daa59641de82d5f1dd04d4fb2167b521df2ff0c5bb59eaae6dbc3e550771f2c37bf0f972ced6827b27837a4cac8b78a20f895a33d487e4d77defbd]"
[t=00:19:53.225542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=32f254cf25ef61cf44be587d11186814793c9c4af2bf21bc737a0353bbb2791e6d5ad097f378e9de1eda79be05dd4f81f159e69676d724191acd59d90584844a]"
[t=00:19:53.225674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="XenomorpHer" string="[Game::Load][lua{Rules,Gaia}={0000029ac1e7e810,0000029b330a4470}][locale="C"]"
[t=00:19:53.226055][f=-000001] <XenomorpHer> Allies: I choose: Engineer!
[t=00:19:53.226121][f=-000001] Player K_PhyK left the game:  timeout
[t=00:19:53.226180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mate" string="[Game::Load][lua{Rules,Gaia}={000001cbc6d38080,000001cb86a56dd0}][locale="C"]"
[t=00:19:53.226275][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3
[t=00:19:53.467968][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:19:53.589960][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 4
[t=00:19:55.519088][f=-000001] <Mate> Allies: I choose: Engineer!
[t=00:21:06.671072][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:21:06.703796][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:21:06.718022][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:21:06.718065][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:21:06.718132][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001cbb35ed270 dev=000001cae8d88030
[t=00:21:06.718264][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001cbb35ed270 dev=000001cae8d88030
[t=00:21:06.718283][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001cbb35ed270)]
[t=00:21:06.719220][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001cae8d88030)]
[t=00:21:06.719344][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:21:06.719715][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:21:06.720994][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:21:06.721046][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:21:06.721102][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:21:06.721153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:21:06.722472][f=-000001] > Game will be force started in 50 seconds
[t=00:21:06.737186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:21:06.737266][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset (iQOO TWS 1e Hands-Free AG Audio)"
[t=00:21:06.737365][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Conexant SmartAudio HD)"
[t=00:21:06.737385][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (iQOO TWS 1e Stereo)"
[t=00:21:06.737401][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:21:06.745782][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:21:06.746720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cae8d88030(default) context=000001cbca9c8ed0  numChannels=2 frameSize=8
[t=00:21:06.746744][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:21:06.746755][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:21:06.746768][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:21:06.746778][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:21:06.746897][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:21:06.746939][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:21:06.746963][f=-000001] [Sound]   Devices:
[t=00:21:06.750893][f=-000001] [Sound]     [OpenAL Soft on Headset (iQOO TWS 1e Hands-Free AG Audio)]
[t=00:21:06.750911][f=-000001] [Sound]     [OpenAL Soft on Speakers (Conexant SmartAudio HD)]
[t=00:21:06.750921][f=-000001] [Sound]     [OpenAL Soft on Headphones (iQOO TWS 1e Stereo)]
[t=00:21:06.750937][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:21:06.750954][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:21:06.751776][f=-000001] [Sound]   EFX Enabled: yes
[t=00:21:06.751870][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:21:10.203284][f=-000001] Input grabbing is enabled!
[t=00:21:10.203329][f=-000001] Input grabbing is enabled!

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected