Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.004250] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.004265] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.008704] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.008896] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.053789] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.053834] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.053868] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.053887] [t=00:00:00.053893] Enable or disable log sections using the LogSections configuration key [t=00:00:00.053899] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.053905] Use "none" to disable the default log sections. [t=00:00:00.053910] ============== </Log Sections> ============== Failed rotating the log file [t=00:00:00.053922] ============== <User Config> ============== [t=00:00:00.054023] AllowDeferredMapRendering = 1 [t=00:00:00.054031] AllowDeferredModelRendering = 1 [t=00:00:00.054037] BumpWaterAnisotropy = 2 [t=00:00:00.054042] BumpWaterBlurReflection = 1 [t=00:00:00.054047] BumpWaterDepthBits = 32 [t=00:00:00.054052] BumpWaterReflection = 2 [t=00:00:00.054057] BumpWaterTexSizeReflection = 256 [t=00:00:00.054063] CamFreeScrollSpeed = 50 [t=00:00:00.054069] CamMode = 1 [t=00:00:00.054080] DualScreenMiniMapOnLeft = 1 [t=00:00:00.054087] EdgeMoveDynamic = 0 [t=00:00:00.054092] EdgeMoveWidth = 0.003 [t=00:00:00.054096] FPSFOV = 90 [t=00:00:00.054103] FPSScrollSpeed = 50 [t=00:00:00.054108] FontSize = 18 [t=00:00:00.054113] GrassDetail = 0 [t=00:00:00.054117] GroundDecals = 5 [t=00:00:00.054124] GroundDetail = 120 [t=00:00:00.054129] GroundScarAlphaFade = 1 [t=00:00:00.054134] HangTimeout = 30 [t=00:00:00.054139] HardwareCursor = 1 [t=00:00:00.054144] InitialNetworkTimeout = 0 [t=00:00:00.054154] LinkIncomingMaxPacketRate = 512 [t=00:00:00.054160] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.054166] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.054171] LinkOutgoingBandwidth = 131072 [t=00:00:00.054177] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.054184] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.054189] MSAALevel = 8 [t=00:00:00.054193] MaxParticles = 25000 [t=00:00:00.054198] MaxSounds = 32 [t=00:00:00.054204] MaximumTransmissionUnit = 0 [t=00:00:00.054213] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.054219] MiniMapMarker = 0 [t=00:00:00.054224] MouseDragScrollThreshold = 0 [t=00:00:00.054230] NetworkLossFactor = 1 [t=00:00:00.054235] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.054241] OverheadScrollSpeed = 50 [t=00:00:00.054246] ReconnectTimeout = 0 [t=00:00:00.054252] RotOverheadScrollSpeed = 50 [t=00:00:00.054259] RotateLogFiles = 1 [t=00:00:00.054264] ShadowMapSize = 8192 [t=00:00:00.054268] Shadows = 1 [t=00:00:00.054277] ShowClock = 0 [t=00:00:00.054283] SoftParticles = 2 [t=00:00:00.054288] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.054293] UnitIconDist = 151 [t=00:00:00.054299] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.054305] UseLuaMemPools = 0 [t=00:00:00.054310] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.054315] VFSCacheArchiveFiles = 0 [t=00:00:00.054320] VSync = 0 [t=00:00:00.054325] Water = 4 [t=00:00:00.054331] XResolution = 1920 [t=00:00:00.054335] YResolution = 1080 [t=00:00:00.054366] snd_volbattle = 14 [t=00:00:00.054373] snd_volgeneral = 51 [t=00:00:00.054378] snd_volmaster = 14 [t=00:00:00.054384] snd_volui = 33 [t=00:00:00.054389] snd_volunitreply = 50 [t=00:00:00.054400] ============== </User Config> ============== [t=00:00:00.054407] ============== <User System> ============== [t=00:00:00.054412] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.054420] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.054432] Compiler Version: gcc-11.2.0 [t=00:00:00.054466] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.054508] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 16013MB RAM, 18829MB pagefile [t=00:00:00.054516] Binary Word Size: 64-bit (native) [t=00:00:00.054522] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.054527] Physical CPU Cores: 6 [t=00:00:00.054533] Logical CPU Cores: 12 [t=00:00:00.054544] ============== </User System> ============== [t=00:00:00.054652] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.054659] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.054664] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.054668] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.054673] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.055771] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.055784] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.062575] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.066559] Display (Generic PnP Monitor)=1 modes=36 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.066584] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.066594] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.066605] [ 5] 1600x1024x24bpp@60Hz [t=00:00:00.066613] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.066624] [ 8] 1440x1080x24bpp@60Hz [t=00:00:00.066632] [10] 1366x768x24bpp@60Hz [t=00:00:00.066641] [11] 1280x1024x24bpp@75Hz [t=00:00:00.066649] [13] 1280x960x24bpp@75Hz [t=00:00:00.066678] [15] 1280x800x24bpp@75Hz [t=00:00:00.066689] [17] 1280x768x24bpp@75Hz [t=00:00:00.066698] [19] 1280x720x24bpp@60Hz [t=00:00:00.066706] [22] 1176x664x24bpp@60Hz [t=00:00:00.066715] [25] 1152x864x24bpp@60Hz [t=00:00:00.066725] [26] 1024x768x24bpp@75Hz [t=00:00:00.066733] [28] 800x600x24bpp@75Hz [t=00:00:00.066742] [30] 720x576x24bpp@75Hz [t=00:00:00.066751] [32] 720x480x24bpp@60Hz [t=00:00:00.066760] [34] 640x480x24bpp@75Hz [t=00:00:00.070008] Display (Generic PnP Monitor)=2 modes=22 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.070018] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.070023] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.070028] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.070032] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.070058] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.070064] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.070069] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.070075] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.070080] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.070085] [10] 1280x800x24bpp@60Hz [t=00:00:00.070095] [11] 1280x768x24bpp@60Hz [t=00:00:00.070101] [12] 1280x720x24bpp@60Hz [t=00:00:00.070106] [13] 1280x600x24bpp@60Hz [t=00:00:00.070111] [14] 1152x864x24bpp@60Hz [t=00:00:00.070117] [15] 1024x768x24bpp@60Hz [t=00:00:00.070123] [16] 800x600x24bpp@60Hz [t=00:00:00.070128] [17] 640x480x24bpp@60Hz [t=00:00:00.070134] [18] 640x400x24bpp@60Hz [t=00:00:00.264083] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.264752] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.264766] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.282163] [GR::LogVersionInfo] [t=00:00:00.282193] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.282199] GL version : 4.6.0 NVIDIA 535.98 [t=00:00:00.282225] GL vendor : NVIDIA Corporation [t=00:00:00.282230] GL renderer : Quadro RTX 4000/PCIe/SSE2 [t=00:00:00.282266] GLSL version: 4.60 NVIDIA [t=00:00:00.282273] GLEW version: 2.1.0 [t=00:00:00.282278] GPU memory : 8192MB (total) / 6416MB (available) [t=00:00:00.282286] SDL swap-int: 1 [t=00:00:00.282291] SDL driver : windows [t=00:00:00.282296] [t=00:00:00.282301] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.282306] GLSL shader support : 1 [t=00:00:00.282310] GL4 support : 1 [t=00:00:00.282316] FBO extension support : 1 [t=00:00:00.282348] NVX GPU mem-info support : 1 [t=00:00:00.282367] ATI GPU mem-info support : 0 [t=00:00:00.282387] NPOT-texture support : 1 (1) [t=00:00:00.282395] S3TC/DXT1 texture support : 1/1 [t=00:00:00.282402] texture query-LOD support : 1 (1) [t=00:00:00.282408] MSAA frame-buffer support : 1 (1) [t=00:00:00.282413] Z-buffer depth : 32 (-) [t=00:00:00.282426] primitive-restart support : 1 (1) [t=00:00:00.282433] clip-space control support: 1 (1) [t=00:00:00.282439] seamless cube-map support : 1 (1) [t=00:00:00.282449] frag-depth layout support : 1 (1) [t=00:00:00.282455] persistent maps support : 1 (1) [t=00:00:00.282460] explicit attribs location : 1 (1) [t=00:00:00.282466] multi draw indirect : 1 (-) [t=00:00:00.282472] array textures : 1 (-) [t=00:00:00.282478] buffer copy support : 1 (-) [t=00:00:00.282484] indirect draw : 1 (-) [t=00:00:00.282489] base instance : 1 (-) [t=00:00:00.282493] [t=00:00:00.282504] max. FBO samples : 64 [t=00:00:00.282514] max. FS/program texture slots : 32/192 [t=00:00:00.282520] max. texture size : 32768 [t=00:00:00.282527] max. texture anisotropy level : 16.000000 [t=00:00:00.282533] max. vec4 varyings/attributes : 31/16 [t=00:00:00.282538] max. draw-buffers : 8 [t=00:00:00.282544] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.282549] max. uniform buffer-bindings : 84 [t=00:00:00.282554] max. uniform block-size : 64KB [t=00:00:00.282559] max. storage buffer-bindings : 96 [t=00:00:00.282568] max. storage block-size : 2047MB [t=00:00:00.282574] [t=00:00:00.282578] enable AMD-hacks : 0 [t=00:00:00.282582] compress MIP-maps: 0 [t=00:00:00.282592] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.283080] [GR::UpdateGLConfigs] [t=00:00:00.283110] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.283118] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.283654] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.283675] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.283683] [GR::InitGLState] [t=00:00:00.283952] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.375241] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.378378] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.378589] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.383715] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.383742] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.384159] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.386855] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.386866] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.386950] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.387029] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.393548] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.394186] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.394795] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.394967] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.423194] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.423220] [VFS] [SpringVFS::ReserveArchives<this=000002b2d31816b0>] [t=00:00:00.423324] [VFS] [SpringVFS::AddArchive<this=000002b2d31816b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.426066] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b2d31816b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.426080] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.546206] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.546583] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.546714] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.546802] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.546821] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.546982] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.547188] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.547230] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.547861][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.548008][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.548108][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.548136][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.548149][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.548198][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.560539][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.560591][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.560601][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "DELL P2214H (NVIDIA High Definition Audio)" [t=00:00:00.560610][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.560618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.591567][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:00.591589][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:00.615656][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:00.649894][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000002b2d3343050(OpenAL Soft) context=000002b2918f4610 [t=00:00:00.649939][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.649957][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.649989][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.650001][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.650033][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.650135][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.650157][f=-000001] [Sound] Devices: [t=00:00:00.653427][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.653452][f=-000001] [Sound] [OpenAL Soft on DELL P2214H (NVIDIA High Definition Audio)] [t=00:00:00.653486][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.653507][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.653520][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.654629][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.654657][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.661446][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 38257 MB [t=00:00:00.664294][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.664346][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.664415][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230911_004308_Fields_Of_Isis_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:00.874002][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.878028][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.878079][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.878095][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.905270][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.905673][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 241ms [t=00:00:00.905820][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 27 to team 0 (#active=28) [t=00:00:00.971218][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002b2d3afdfe0] using map "Fields_Of_Isis" (loaded=0 cached=0) [t=00:00:00.971599][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2d31816b0>(arName="Fields_Of_Isis", overwrite=false)] section=1 cached=0 [t=00:00:00.973771][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2d31816b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.974138][f=-000001] [PreGame::AddModArchivesToVFS][server=000002b2d3afdfe0] using game "Zero-K v1.11.8.2" (loaded=0 cached=0) [t=00:00:00.974386][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2d31816b0>(arName="Zero-K v1.11.8.2", overwrite=false)] section=0 cached=0 [t=00:00:00.981849][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2d31816b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.982106][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2d31816b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.036876][f=-000001] Warning: [PreGame::GameDataReceived] Archive Fields_Of_Isis (checksum d58a9bb7d237b10bf2d48f1622b9e12b6a00ba4b5cd8aaaa2242fd1b31ec3c4b9d8f8d461228ab86e3c88d7cd106ecef93181bb0dbf1daae2acba995dbf75680) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.039511][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\8de0a82567c0ce176ea12ceed979ad84.sdp" numZipFiles=8074 sumInflSize=880337kb sumReadTime=10050ms [t=00:00:04.039543][f=-000001] file="objects3d/strikecom.dae" indx=5702 inflSize=999kb readTime=342ms [t=00:00:04.039552][f=-000001] file="objects3d/shipskirm.s3o" indx=5645 inflSize=37kb readTime=342ms [t=00:00:04.039575][f=-000001] file="scripts/factoryshield.lua" indx=5919 inflSize=2kb readTime=342ms [t=00:00:04.039583][f=-000001] file="objects3d/sphererock.s3o" indx=5666 inflSize=62kb readTime=342ms [t=00:00:04.039590][f=-000001] file="objects3d/plate_amph_dead.s3o" indx=5503 inflSize=45kb readTime=331ms [t=00:00:04.039598][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6240 inflSize=21816kb readTime=139ms [t=00:00:04.039613][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6235 inflSize=14172kb readTime=83ms [t=00:00:04.039624][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6236 inflSize=12437kb readTime=75ms [t=00:00:04.039635][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6234 inflSize=12267kb readTime=65ms [t=00:00:04.039645][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6231 inflSize=10480kb readTime=61ms [t=00:00:04.139948][f=-000001] Warning: [PreGame::GameDataReceived] Archive 8de0a82567c0ce176ea12ceed979ad84.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.139982][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3234ms [t=00:00:04.140288][f=-000001] [PreGame::UpdateClientNet] received local player number 27 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.144590][f=-000001] forceSingleThreaded, false [t=00:00:04.170128][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.170155][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.170287][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.170365][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.170438][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.170511][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.171712][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.172265][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.172800][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.173608][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.174261][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.174826][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.174860][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.175645][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.179941][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.183542][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.184719][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.184902][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:04.185327][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.185352][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.185477][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.185869][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.464465][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.538863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (45 MB)" [t=00:00:04.579183][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 393ms [t=00:00:04.579238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.734930][f=-000001] Loading UnitDefs_posts [t=00:00:04.973483][f=-000001] Loading FeatureDefs_posts [t=00:00:04.994581][f=-000001] Loading WeaponDefs_posts [t=00:00:05.013329][f=-000001] Loading ArmorDefs_posts [t=00:00:05.031116][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 442ms [t=00:00:05.086655][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 507ms [t=00:00:05.086974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.336410][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.342403][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.346215][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua [t=00:00:05.346464][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:05.346476][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.346620][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.348568][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.350840][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.350985][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:05.447977][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.459638][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.509066][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:05.509349][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:05.509549][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:05.509936][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:05.510120][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:05.510676][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:05.512719][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:05.513368][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:05.513710][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:05.513891][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:05.514240][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:05.517279][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:05.517485][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:05.517679][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:05.520527][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:05.534447][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.550037][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.550221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.871367][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 321ms [t=00:00:05.871548][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.940472][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 69ms [t=00:00:05.940499][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.956738][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 16ms [t=00:00:05.969319][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:05.976682][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:05.976710][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.018149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:06.019711][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.078185][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.082705][f=-000001] InfoTexture: shaders [t=00:00:06.082752][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:06.083963][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.645119][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.649447][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:06.649497][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.649534][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.670819][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.670838][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.693003][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.730656][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" ------- TRUNCATED ------- [t=00:00:38.897172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wilko1" string="[Game::Load][lua{Rules,Gaia}={0x5624b5dfefc0,(nil)}][locale="C"]" [t=00:00:38.897470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrJigglesGod" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.897494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrJigglesGod" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.897509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="entropy3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.897529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="entropy3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.897570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syuumu200" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.897590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syuumu200" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.897815][f=-000001] <Wilko1> Allies: I choose: Recon! [t=00:00:38.897828][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arjack" string="[Game::Load][lua{Rules,Gaia}={00000215afb76470,0000000000000000}][locale="C"]" [t=00:00:38.897849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.897878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.898112][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParallelLuck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.898125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[Game::Load][lua{Rules,Gaia}={0x5655273403e0,(nil)}][locale="C"]" [t=00:00:38.898146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParallelLuck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.898351][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Burninator" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.898372][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Burninator" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.898384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rudubu" string="[Game::Load][lua{Rules,Gaia}={000002342095bbc0,0000000000000000}][locale="C"]" [t=00:00:38.898397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumuhana" string="[Game::Load][lua{Rules,Gaia}={000001a849cd6080,0000000000000000}][locale="C"]" [t=00:00:38.898414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="reversegrip" string="[Game::Load][lua{Rules,Gaia}={0000018e6223e800,0000000000000000}][locale="C"]" [t=00:00:38.898894][f=-000001] <anoobis> Allies: I choose: to push! [t=00:00:38.942772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Polar" string="[Game::Load][lua{Rules,Gaia}={00000124f67e5f70,0000000000000000}][locale="C"]" [t=00:00:38.942822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.942840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.943118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SOLSheldon" string="[Game::Load][lua{Rules,Gaia}={0000024c046e6ad0,0000000000000000}][locale="C"]" [t=00:00:38.943312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hughsy" string="[Game::Load][lua{Rules,Gaia}={000001f24ec6e9c0,0000000000000000}][locale="C"]" [t=00:00:38.943595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrJigglesGod" string="[Game::Load][lua{Rules,Gaia}={000001fd47d2ba00,0000000000000000}][locale="C"]" [t=00:00:38.943617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Roarz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.943667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MuteMan" string="[Game::Load][lua{Rules,Gaia}={0x55b2533f8830,(nil)}][locale="C"]" [t=00:00:38.943864][f=-000001] <Polar> Allies: I choose: Engineer! [t=00:00:38.943903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Roarz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.944155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rookstoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.944276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rookstoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.944428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={00000170f7083450,0000000000000000}][locale="C"]" [t=00:00:38.944471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="syuumu200" string="[Game::Load][lua{Rules,Gaia}={00000229b3d3a970,0000000000000000}][locale="C"]" [t=00:00:38.944844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="entropy3" string="[Game::Load][lua{Rules,Gaia}={000001e93f6bed10,0000000000000000}][locale="C"]" [t=00:00:38.945073][f=-000001] <Polar> Allies: I choose: Recon! [t=00:00:38.945777][f=-000001] <rudubu> Allies: I choose: Negro! [t=00:00:38.945834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParallelLuck" string="[Game::Load][lua{Rules,Gaia}={0000028a9ec2a650,0000000000000000}][locale="C"]" [t=00:00:38.946124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[Game::Load][lua{Rules,Gaia}={0x56462221c9f0,(nil)}][locale="C"]" [t=00:00:38.946616][f=-000001] <ParallelLuck> Allies: I choose: Recon! [t=00:00:38.946643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Burninator" string="[Game::Load][lua{Rules,Gaia}={000001353c7eefb0,0000000000000000}][locale="C"]" [t=00:00:38.946694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:38.946863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:38.947335][f=-000001] <MuteMan> Allies: I choose: FrontLine or Die! [t=00:00:38.947458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Roarz" string="[Game::Load][lua{Rules,Gaia}={000001d69b5c3540,0000000000000000}][locale="C"]" [t=00:00:39.030989][f=-000001] <Polar> Allies: I choose: Engineer! [t=00:00:39.031319][f=-000001] <syuumu200> Allies: I choose: Peperoncino! [t=00:00:39.031334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="wildemind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:39.031375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="wildemind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:39.032366][f=-000001] <MuteMan> Allies: I choose: Engineer! [t=00:00:39.032627][f=-000001] <Arjack> Allies: I choose: Engineer! [t=00:00:39.033008][f=-000001] <SOLSheldon> Allies: I choose: Engineer! [t=00:00:39.034482][f=-000001] <Burninator> Allies: I choose: Engineer2! [t=00:00:39.035046][f=-000001] [Game::ClientReadNet][LOGMSG] sender="rookstoo" string="[Game::Load][lua{Rules,Gaia}={0x55f3fff681b0,(nil)}][locale="C"]" [t=00:00:39.035424][f=-000001] <rudubu> Allies: I choose: KiKi de la mort! [t=00:00:39.161083][f=-000001] <rookstoo> Allies: I choose: Vegan Gardener! [t=00:00:39.161359][f=-000001] <Roarz> Allies: I choose: Recon! [t=00:00:39.162719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[Game::Load][lua{Rules,Gaia}={000000b3291a2ad0,0000000000000000}][locale="C"]" [t=00:00:39.164639][f=-000001] <reversegrip> Allies: I choose: Engineer! [t=00:00:39.215369][f=-000001] <Roarz> Allies: rush these mofo [t=00:00:39.217263][f=-000001] <entropy3> Allies: I choose: Recon! [t=00:00:39.218730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="wildemind" string="[Game::Load][lua{Rules,Gaia}={0x556755019910,(nil)}][locale="C"]" [t=00:00:39.218743][f=-000001] <anoobis> Allies: no promises [t=00:00:39.219868][f=-000001] > Game will be force started in 54 seconds [t=00:00:39.220547][f=-000001] <wildemind> Allies: I choose: Bauingenieur! [t=00:00:39.222082][f=-000001] <ParallelLuck> Allies: I choose: Guardian! [t=00:00:39.287396][f=-000001] > Game will be force started in 34 seconds [t=00:00:39.303257][f=-000001] Spawing a commander [t=00:00:39.421224][f=0000002] Playback continued [t=00:00:40.165765][f=0000227] Spectator MrJigglesGod left the game: normal quit [t=00:00:47.224308][f=0002280] game_message: Giving all units of rookstoo to Burninator due to lag/AFK [t=00:00:47.635328][f=0002400] game_message: Player rookstoo is no longer lagging or AFK; returning all their units. [t=00:00:50.229181][f=0003136] MuteMan added point: [t=00:00:52.283652][f=0003727] Polar added point: [t=00:00:54.900820][f=0004434] [Game::ClientReadNet] added new player Josh4 with number 21 to team 0 [t=00:00:54.900873][f=0004434] > SPRINGIE:User Josh4|shieldskirm|3_3||False|||US [t=00:00:55.434577][f=0004577] [Game::ClientReadNet] added new player Sjholschlag with number 22 to team 0 [t=00:00:55.438333][f=0004578] > SPRINGIE:User Sjholschlag|spideraa|3_3||False|||US [t=00:00:55.733405][f=0004648] > SPRINGIE:User Josh4|shieldskirm|3_3||False|||US [t=00:00:57.479710][f=0005040] anoobis added point: bruv [t=00:00:59.404509][f=0005461] [Game::ClientReadNet] added new player Benny4537 with number 23 to team 0 [t=00:00:59.406698][f=0005462] > SPRINGIE:User Benny4537|staticcon|6_6||False|||US [t=00:00:59.869106][f=0005558] [QuitAction] user exited to system [t=00:00:59.888507][f=0005560] [SpringApp::Kill][1] fromRun=1 [t=00:00:59.888528][f=0005560] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:59.914060][f=0005560] [async=0] threads=6 tasks=262580 {sum,avg}{exec,wait}time={{10617.805, 0.040}, {5951.677, 0.023}}ms [t=00:00:59.914079][f=0005560] thread=1 tasks=52516 {sum,min,max,avg}{exec,wait}time={{2287.157, 0.000, 49.678, 0.044}, {372.553, 0.000, 6.107, 0.007}}ms [t=00:00:59.914092][f=0005560] thread=2 tasks=52516 {sum,min,max,avg}{exec,wait}time={{2074.176, 0.000, 49.703, 0.039}, {1397.241, 0.000, 18446744027136.000, 0.027}}ms [t=00:00:59.914112][f=0005560] thread=3 tasks=52516 {sum,min,max,avg}{exec,wait}time={{1984.140, 0.000, 54.480, 0.038}, {1485.514, 0.000, 18446744027136.000, 0.028}}ms [t=00:00:59.914124][f=0005560] thread=4 tasks=52516 {sum,min,max,avg}{exec,wait}time={{2260.125, 0.000, 50.867, 0.043}, {1308.315, 0.000, 20.264, 0.025}}ms [t=00:00:59.914135][f=0005560] thread=5 tasks=52516 {sum,min,max,avg}{exec,wait}time={{2012.207, 0.000, 45.745, 0.038}, {1388.054, 0.000, 20.262, 0.026}}ms [t=00:00:59.914145][f=0005560] [async=1] threads=6 tasks=12139 {sum,avg}{exec,wait}time={{40537.551, 3.339}, {14628417.000, 1205.076}}ms [t=00:00:59.914161][f=0005560] thread=1 tasks=2437 {sum,min,max,avg}{exec,wait}time={{8298.237, 0.000, 846.702, 3.405}, {2992908.000, 0.050, 5352.945, 1228.112}}ms [t=00:00:59.914173][f=0005560] thread=2 tasks=2426 {sum,min,max,avg}{exec,wait}time={{8157.244, 0.000, 639.261, 3.362}, {2992808.750, 0.040, 5329.441, 1233.639}}ms [t=00:00:59.914186][f=0005560] thread=3 tasks=2421 {sum,min,max,avg}{exec,wait}time={{8086.626, 0.000, 688.242, 3.340}, {2874240.500, 0.000, 5328.764, 1187.212}}ms [t=00:00:59.914202][f=0005560] thread=4 tasks=2418 {sum,min,max,avg}{exec,wait}time={{8111.721, 0.000, 847.470, 3.355}, {2945279.750, 0.054, 5325.986, 1218.064}}ms [t=00:00:59.914214][f=0005560] thread=5 tasks=2437 {sum,min,max,avg}{exec,wait}time={{7883.722, 0.000, 639.781, 3.235}, {2823180.750, 0.013, 5354.225, 1158.466}}ms [t=00:00:59.914221][f=0005560] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:59.914228][f=0005560] [SpringApp::Kill][2] [t=00:00:59.914670][f=0005560] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:59.914688][f=0005560] [Game::KillLua][1] dtor=0 luaUI=000002b2ee063df0 [t=00:00:59.914733][f=0005560] Start widgetHandler:Shutdown [t=00:00:59.917362][f=0005560] Shutdown - SaveOrderList Complete [t=00:00:59.918086][f=0005560] Writing last game win data [t=00:00:59.922413][f=0005560] Shutdown - SaveConfigData Complete [t=00:00:59.922429][f=0005560] Shutdown Widget - Chili Highlight [t=00:00:59.922472][f=0005560] Shutdown Widget - Draw After Chili [t=00:00:59.922514][f=0005560] Shutdown Widget - API Unit Tracker GL4 [t=00:00:59.922531][f=0005560] Shutdown Widget - EPIC Menu [t=00:00:59.923636][f=0005560] Shutdown Widget - Chili Minimap [t=00:00:59.923742][f=0005560] Shutdown Widget - Chili Widget Selector [t=00:00:59.924702][f=0005560] Shutdown Widget - Depth of Field Shader [t=00:00:59.924719][f=0005560] Shutdown Widget - Deferred rendering [t=00:00:59.925256][f=0005560] Shutdown Widget - Local Team Colors [t=00:00:59.925270][f=0005560] Shutdown Widget - Display Keys 2 [t=00:00:59.925316][f=0005560] Shutdown Widget - Save Game Menu [t=00:00:59.925327][f=0005560] Shutdown Widget - Highlight Model Api GL4 [t=00:00:59.925362][f=0005560] Shutdown Widget - HealthBars [t=00:00:59.926409][f=0005560] Shutdown Widget - Noises [t=00:00:59.926422][f=0005560] Shutdown Widget - Unit Icons [t=00:00:59.926490][f=0005560] Shutdown Widget - BuildETA [t=00:00:59.926503][f=0005560] Shutdown Widget - Win Counter [t=00:00:59.926527][f=0005560] Shutdown Widget - EndGame APM stats [t=00:00:59.926564][f=0005560] Shutdown Widget - Modular Comm Info [t=00:00:59.926574][f=0005560] Shutdown Widget - CameraShake [t=00:00:59.926588][f=0005560] Shutdown Widget - Chili Economy Panel Default [t=00:00:59.926670][f=0005560] Shutdown Widget - Chili EndGame Window [t=00:00:59.926701][f=0005560] Shutdown Widget - Chili Nuke Warning [t=00:00:59.926734][f=0005560] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:59.926748][f=0005560] Shutdown Widget - Chili Spectator Panels [t=00:00:59.926776][f=0005560] Shutdown Widget - Context Menu [t=00:00:59.926797][f=0005560] Shutdown Widget - Darkening [t=00:00:59.926814][f=0005560] Shutdown Widget - Defense Range Zero-K [t=00:00:59.926856][f=0005560] Shutdown Widget - Grab Input [t=00:00:59.927026][f=0005560] Input grabbing is disabled! [t=00:00:59.927038][f=0005560] Shutdown Widget - Highlight Geos [t=00:00:59.927074][f=0005560] Shutdown Widget - Local Widgets Config [t=00:00:59.927088][f=0005560] Shutdown Widget - MinimapEvents [t=00:00:59.927100][f=0005560] Shutdown Widget - Missile Silo Range [t=00:00:59.927125][f=0005560] Shutdown Widget - Music Player v2 [t=00:00:59.927147][f=0005560] Shutdown Widget - Point Tracker [t=00:00:59.927158][f=0005560] Shutdown Widget - Showeco and Grid Drawer [t=00:00:59.927168][f=0005560] Shutdown Widget - State Reverse and Latency [t=00:00:59.927176][f=0005560] Shutdown Widget - Stereo3D [t=00:00:59.927241][f=0005560] Shutdown Widget - Attack AoE [t=00:00:59.927291][f=0005560] Shutdown Widget - UnitShapes [t=00:00:59.927335][f=0005560] Shutdown Widget - Map Edge Extension [t=00:00:59.927371][f=0005560] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:59.927403][f=0005560] Shutdown Widget - Selection Send [t=00:00:59.927412][f=0005560] Shutdown Widget - LupsManager [t=00:00:59.927433][f=0005560] Shutdown Widget - Newton Firezone [t=00:00:59.927444][f=0005560] Shutdown Widget - Chili Pro Console [t=00:00:59.927999][f=0005560] Shutdown Widget - Persistent Build Height [t=00:00:59.928013][f=0005560] Shutdown Widget - Lasso Terraform GUI [t=00:00:59.928028][f=0005560] Shutdown Widget - Chili Framework [t=00:00:59.928039][f=0005560] Shutdown Widget - Lups [t=00:00:59.928599][f=0005560] Shutdown Widget - Chili Core Selector [t=00:00:59.928655][f=0005560] Shutdown Widget - Custom Markers [t=00:00:59.928673][f=0005560] Shutdown Widget - Mex Placement Handler [t=00:00:59.928694][f=0005560] Shutdown Widget - Select Keys [t=00:00:59.928715][f=0005560] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:59.928751][f=0005560] Shutdown Widget - Pause Screen [t=00:00:59.928844][f=0005560] Shutdown Widget - Bloom Shader Deferred [t=00:00:59.929011][f=0005560] Shutdown Widget - Color Blindness Correction [t=00:00:59.929151][f=0005560] Shutdown Widget - Layout Handler [t=00:00:59.929167][f=0005560] Shutdown Widget - Text To Speech Control [t=00:00:59.929176][f=0005560] End widgetHandler:Shutdown [t=00:01:00.007361][f=0005560] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8079014, 0.0} allocedSize{int+, int-, ext}={0, 0, 1701630309}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1245} [t=00:01:00.011092][f=0005560] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:00.011110][f=0005560] [Game::KillLua][3] dtor=0 luaRules=000002b353f95e40 [t=00:01:00.011149][f=0005560] Start gadgetHandler:Shutdown [t=00:01:00.011161][f=0005560] Shutdown - StartSetup [t=00:01:00.011169][f=0005560] Shutdown - UnitMorph [t=00:01:00.012684][f=0005560] Shutdown - Carrier Drones [t=00:01:00.012881][f=0005560] Shutdown - Missile Silo Controller [t=00:01:00.012896][f=0005560] Shutdown - Modular Comm Info [t=00:01:00.012905][f=0005560] Shutdown - Terrain Texture Handler [t=00:01:00.012914][f=0005560] Shutdown - UnitCloakShield [t=00:01:00.013401][f=0005560] Shutdown - Starlight Handler [t=00:01:00.013471][f=0005560] End gadgetHandler:Shutdown [t=00:01:00.089384][f=0005560] Start gadgetHandler:Shutdown [t=00:01:00.089407][f=0005560] Shutdown - Teleport Throw [t=00:01:00.089417][f=0005560] Shutdown - UnitMorph [t=00:01:00.089516][f=0005560] Shutdown - Commander Skin Renderer [t=00:01:00.091264][f=0005560] Shutdown - Missile fired callins [t=00:01:00.091279][f=0005560] Shutdown - Modular Comm Info [t=00:01:00.091287][f=0005560] Shutdown - Retreat Command [t=00:01:00.091299][f=0005560] Shutdown - Shockwaves [t=00:01:00.091307][f=0005560] Shutdown - UnitCloakShield [t=00:01:00.091380][f=0005560] Shutdown - Lups Cloak FX [t=00:01:00.091616][f=0005560] Shutdown - Lups [t=00:01:00.092573][f=0005560] Shutdown - Lups Shield [t=00:01:00.092767][f=0005560] End gadgetHandler:Shutdown [t=00:01:00.152952][f=0005560] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2717, 0.0} allocedSize{int+, int-, ext}={0, 0, 413654}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0950} [t=00:01:00.159044][f=0005560] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:00.159159][f=0005560] [Game::KillLua][4] dtor=0 [t=00:01:00.159169][f=0005560] [Game::KillLua][5] dtor=0 [t=00:01:00.162913][f=0005560] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:00.188668][f=0005560] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:00.188689][f=0005560] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40 [t=00:01:00.188965][f=0005560] [Sound] [Sound::UpdateThread][4] ctx=000002b2918f4610 dev=000002b2d3343050 [t=00:01:00.189101][f=0005560] [Sound] [Sound::UpdateThread][5] ctx=000002b2918f4610 dev=000002b2d3343050 [t=00:01:00.189111][f=0005560] [Sound] [Sound::Cleanup][alcDestroyContext(000002b2918f4610)] [t=00:01:00.195160][f=0005560] [Sound] [Sound::Cleanup][alcCloseDevice(000002b2d3343050)] [t=00:01:00.197793][f=0005560] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:01:00.197832][f=0005560] [Sound] [Sound::UpdateThread][6] [t=00:01:00.198635][f=0005560] [Game::~CGame][1] [t=00:01:00.198667][f=0005560] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:00.198680][f=0005560] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:00.198690][f=0005560] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:00.198720][f=0005560] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:00.198729][f=0005560] [Game::KillLua][4] dtor=1 [t=00:01:00.198741][f=0005560] [Game::KillLua][5] dtor=1 [t=00:01:00.198861][f=0005560] [Game::KillMisc][1] [t=00:01:00.198882][f=0005560] [Game::KillMisc][2] [t=00:01:00.199239][f=0005560] [Game::KillMisc][3] [t=00:01:00.199393][f=0005560] [Game::KillRendering][1] [t=00:01:00.203050][f=0005560] [~CRectangleOverlapHandler] 10% overlap reduction [t=00:01:00.226868][f=0005560] [3DOParser::Kill] allocated 1 pieces [t=00:01:00.226888][f=0005560] [S3OParser::Kill] allocated 5470 pieces [t=00:01:00.227224][f=0005560] [AssParser::Kill] allocated 671 pieces [t=00:01:00.254721][f=0005560] [Game::KillInterface][1] [t=00:01:00.255308][f=0005560] [Game::KillInterface][2] [t=00:01:00.255687][f=0005560] [Game::KillSimulation][1] [t=00:01:00.255702][f=0005560] [Game::KillSimulation][2] [t=00:01:00.274908][f=0005560] [CCollisionHandler] dis-/continuous tests: 0/1467876 [t=00:01:00.274937][f=0005560] [Game::KillSimulation][3] [t=00:01:00.276923][f=0005560] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:00.276986][f=0005560] [~CPathCache(28x16)] cacheHits=8 hitPercentage=5% numHashColls=0 maxCacheSize=25 [t=00:01:00.277087][f=0005560] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:00.277156][f=0005560] [~CPathCache(56x32)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=58 [t=00:01:00.277720][f=0005560] [~CRectangleOverlapHandler] 10% overlap reduction [t=00:01:00.285944][f=0005560] [LosHandler::Kill] raycast instance cache-{hits,misses}={2693,14853}; shared=3%; cached=13% [t=00:01:00.294375][f=0005560] [Game::KillSimulation][4] [t=00:01:00.325777][f=0005560] [CommonDefHandler::KillStatic] 2140 sound-set data items added [t=00:01:00.325797][f=0005560] [Game::~CGame][2] [t=00:01:00.325804][f=0005560] [Game::~CGame][3] [t=00:01:00.326242][f=0005560] [SpringApp::Kill][3] [t=00:01:00.326261][f=0005560] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 62764 bytes sent 414563 bytes recv'd [t=00:01:00.327595][f=0005560] Kill: client disconnecting... [t=00:01:02.333915][f=0005560] CloseConnection: client connection closed [t=00:01:02.334053][f=0005560] [SpringApp::Kill][4] font=000002b291d0de80 [t=00:01:02.336942][f=0005560] [SpringApp::Kill][5] [t=00:01:02.344160][f=0005560] [SpringApp::Kill][6] [t=00:01:02.344283] [SpringApp::Kill][7] [t=00:01:02.344360] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:02.344371] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:02.344393] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:02.344403] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:02.344413] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {868, 65536, 65536}, EBO = {1302, 262144, 262144} [t=00:01:02.344426] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:02.344435] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {972, 1048576, 1048576}, EBO = {1458, 2097152, 2097152} [t=00:01:02.344444] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {34272, 1048576, 1048576}, EBO = {51408, 2097152, 2097152} [t=00:01:02.344457] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:02.344466] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:02.344475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:02.344511] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:02.344521] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {980, 1048576, 1048576}, EBO = {1470, 2097152, 2097152} [t=00:01:02.429930] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:02.429946] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:02.429952] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:02.429957] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:02.434782] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>] [t=00:01:02.434806] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=0)] #archives[section]=1 #files[section]=8074 [t=00:01:02.434816] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\8de0a82567c0ce176ea12ceed979ad84.sdp (000002b2d3b30a00) [t=00:01:02.434892] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\8de0a82567c0ce176ea12ceed979ad84.sdp" numZipFiles=8074 sumInflSize=880337kb sumReadTime=1893ms [t=00:01:02.434922] file="unittextures/3do2s3o_atlas_1.tga" indx=7171 inflSize=16384kb readTime=37ms [t=00:01:02.434929] file="unittextures/gritty1.dds" indx=7447 inflSize=5461kb readTime=25ms [t=00:01:02.434936] file="unittextures/benzcom_1.dds" indx=7254 inflSize=5461kb readTime=23ms [t=00:01:02.434943] file="unittextures/detriment_1.dds" indx=7384 inflSize=5461kb readTime=23ms [t=00:01:02.434950] file="sounds/music/war/yin & yang.ogg" indx=6259 inflSize=4395kb readTime=22ms [t=00:01:02.434960] file="unittextures/3do2s3o_atlas_2.tga" indx=7172 inflSize=16384kb readTime=21ms [t=00:01:02.434970] file="unittextures/bantha_1.dds" indx=7236 inflSize=5461kb readTime=19ms [t=00:01:02.434979] file="unittextures/gritty2.dds" indx=7448 inflSize=5461kb readTime=18ms [t=00:01:02.434989] file="unittextures/zeppelin_1.dds" indx=8052 inflSize=4096kb readTime=17ms [t=00:01:02.434998] file="unittextures/largetransport1.dds" indx=7473 inflSize=5461kb readTime=17ms [t=00:01:02.436451] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=1)] #archives[section]=1 #files[section]=16 [t=00:01:02.436485] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Fields_Of_Isis.sd7 (000002b2d32c43b0) [t=00:01:02.437924] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:02.437957] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000002b291d09c20) [t=00:01:02.438002] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002b291d09b70) [t=00:01:02.438088] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000002b291d0a300) [t=00:01:02.438145] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:02.438196] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:02.438205] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:02.438213] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:02.438224] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:02.438238] [VFS] [SpringVFS::DeleteArchives<this=000002b2d31816b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:02.438389] [SpringApp::Kill][8] [t=00:01:02.438398] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:02.438426] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b3ea8f10 (joinable=1) [t=00:01:02.438431] [WatchDog::Uninstall][2] [t=00:01:03.097904] [WatchDog::Uninstall][3] [t=00:01:03.097936] [SpringApp::Kill][9]
infolog_full.txt (truncated):