ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #111698

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000139] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.188544] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.188618] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.188678]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.188714]   
[t=00:00:00.188731]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.188749]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.188793]   Use "none" to disable the default log sections.
[t=00:00:00.188813] ============== </Log Sections> ==============

Failed rotating the log file
[t=00:00:00.188831] ============== <User Config> ==============
[t=00:00:00.189169]   AllowDeferredMapRendering = 1
[t=00:00:00.189196]   AllowDeferredModelRendering = 1
[t=00:00:00.189220]   AnimationMT = 0
[t=00:00:00.189232]   BumpWaterAnisotropy = 2
[t=00:00:00.189244]   BumpWaterBlurReflection = 1
[t=00:00:00.189260]   BumpWaterDepthBits = 32
[t=00:00:00.189303]   BumpWaterReflection = 2
[t=00:00:00.189320]   BumpWaterRefraction = 2
[t=00:00:00.189345]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.189363]   CamFreeScrollSpeed = 50
[t=00:00:00.189390]   CamMode = 1
[t=00:00:00.189426]   CubeTexSizeReflection = 1024
[t=00:00:00.189441]   CubeTexSizeSpecular = 1024
[t=00:00:00.189459]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.189489]   EdgeMoveDynamic = 0
[t=00:00:00.189504]   EdgeMoveWidth = 0.003
[t=00:00:00.189515]   FPSFOV = 90
[t=00:00:00.189521]   FPSScrollSpeed = 50
[t=00:00:00.189527]   FeatureDrawDistance = 600000
[t=00:00:00.189565]   FeatureFadeDistance = 600000
[t=00:00:00.189572]   FontSize = 18
[t=00:00:00.189578]   GrassDetail = 0
[t=00:00:00.189583]   GroundDecals = 10
[t=00:00:00.189588]   GroundDetail = 180
[t=00:00:00.189593]   HangTimeout = 30
[t=00:00:00.189598]   HardwareCursor = 1
[t=00:00:00.189604]   InitialNetworkTimeout = 0
[t=00:00:00.189609]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.189615]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.189623]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.189633]   LinkOutgoingBandwidth = 131072
[t=00:00:00.189640]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.189646]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.189651]   MSAALevel = 8
[t=00:00:00.189656]   MaxParticles = 50000
[t=00:00:00.189661]   MaxSounds = 32
[t=00:00:00.189667]   MaximumTransmissionUnit = 0
[t=00:00:00.189672]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.189678]   MiniMapMarker = 0
[t=00:00:00.189684]   MouseDragScrollThreshold = 0
[t=00:00:00.189689]   NetworkLossFactor = 1
[t=00:00:00.189699]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.189705]   OverheadScrollSpeed = 50
[t=00:00:00.189711]   ReconnectTimeout = 0
[t=00:00:00.189717]   RotOverheadScrollSpeed = 50
[t=00:00:00.189722]   RotateLogFiles = 1
[t=00:00:00.189740]   ShadowMapSize = 16384
[t=00:00:00.189745]   Shadows = 1
[t=00:00:00.189750]   ShowClock = 0
[t=00:00:00.189755]   SoftParticles = 2
[t=00:00:00.189760]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.189765]   UnitIconDist = 151
[t=00:00:00.189796]   UpdateBoundingVolumeMT = 0
[t=00:00:00.189804]   UpdateWeaponVectorsMT = 0
[t=00:00:00.189828]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.189834]   UseLuaMemPools = 0
[t=00:00:00.189839]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.189844]   VFSCacheArchiveFiles = 0
[t=00:00:00.189850]   VSync = 0
[t=00:00:00.189855]   Water = 4
[t=00:00:00.189860]   XResolution = 1920
[t=00:00:00.189865]   YResolution = 1080
[t=00:00:00.189878] ============== </User Config> ==============

[t=00:00:00.189891] ============== <User System> ==============
[t=00:00:00.189897]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.189905]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.189916]        Compiler Version: gcc-13.2.0
[t=00:00:00.189955]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.190008]         Hardware Config: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz; 16303MB RAM, 23215MB pagefile
[t=00:00:00.190022]        Binary Word Size: 64-bit (native)
[t=00:00:00.190029]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.190036]      Physical CPU Cores: 6
[t=00:00:00.190054]       Logical CPU Cores: 12
[t=00:00:00.190059] ============== </User System> ==============

[t=00:00:00.190088] Run: thread affinity fff
[t=00:00:00.190237] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.190243]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.190248]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.190253]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.190261]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.191404] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.191415] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.199637] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.201942]     Display (Lenovo Display 1920x1080)=1 modes=12 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.201954]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.201961]         [ 2] 1920x1080x24bpp@144Hz
[t=00:00:00.202005]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.202011]         [ 4] 1366x768x24bpp@144Hz
[t=00:00:00.202017]         [ 5] 1360x768x24bpp@144Hz
[t=00:00:00.202022]         [ 6] 1280x1024x24bpp@144Hz
[t=00:00:00.202028]         [ 7] 1280x800x24bpp@144Hz
[t=00:00:00.202032]         [ 8] 1280x768x24bpp@144Hz
[t=00:00:00.202038]         [ 9] 1280x720x24bpp@144Hz
[t=00:00:00.202044]         [10] 1024x768x24bpp@144Hz
[t=00:00:00.202049]         [11] 800x600x24bpp@144Hz
[t=00:00:00.202055]         [12] 640x480x24bpp@144Hz
[t=00:00:00.399160] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.399712] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.399727] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.427039] [GR::LogVersionInfo]
[t=00:00:00.427051]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.427058]     GL version  : 4.6.0 NVIDIA 516.59
[t=00:00:00.427108]     GL vendor   : NVIDIA Corporation
[t=00:00:00.427116]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.427121]     GLSL version: 4.60 NVIDIA
[t=00:00:00.427128]     GLEW version: 2.1.0
[t=00:00:00.427133]     GPU memory  : 6144MB (total) / 4190MB (available)
[t=00:00:00.427192]     SDL swap-int: 1
[t=00:00:00.427210]     SDL driver  : windows
[t=00:00:00.427221]     
[t=00:00:00.427236]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.427251]     GLSL shader support       : 1
[t=00:00:00.427267]     GL4 support               : 1
[t=00:00:00.427293]     FBO extension support     : 1
[t=00:00:00.427326]     NVX GPU mem-info support  : 1
[t=00:00:00.427347]     ATI GPU mem-info support  : 0
[t=00:00:00.427373]     Texture clamping to edge  : 1
[t=00:00:00.427407]     NPOT-texture support      : 1 (1)
[t=00:00:00.427446]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.427477]     texture query-LOD support : 1 (1)
[t=00:00:00.427494]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.427508]     Z-buffer depth            : 32 (-)
[t=00:00:00.427552]     primitive-restart support : 1 (1)
[t=00:00:00.427570]     clip-space control support: 1 (1)
[t=00:00:00.427583]     seamless cube-map support : 1 (1)
[t=00:00:00.427600]     frag-depth layout support : 1 (1)
[t=00:00:00.427615]     persistent maps support   : 1 (1)
[t=00:00:00.427630]     explicit attribs location : 1 (1)
[t=00:00:00.427646]     multi draw indirect       : 1 (-)
[t=00:00:00.427676]     array textures            : 1 (-)
[t=00:00:00.427693]     buffer copy support       : 1 (-)
[t=00:00:00.427722]     indirect draw             : 1 (-)
[t=00:00:00.427745]     base instance             : 1 (-)
[t=00:00:00.427752]     
[t=00:00:00.427757]     max. FBO samples              : 32
[t=00:00:00.427762]     max. FS/program texture slots : 32/192
[t=00:00:00.427768]     max. texture size             : 32768
[t=00:00:00.427775]     max. texture anisotropy level : 16.000000
[t=00:00:00.427781]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.427786]     max. draw-buffers             : 8
[t=00:00:00.427792]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.427801]     max. uniform buffer-bindings  : 84
[t=00:00:00.427808]     max. uniform block-size       : 64KB
[t=00:00:00.427813]     max. storage buffer-bindings  : 96
[t=00:00:00.427818]     max. storage block-size       : 2047MB
[t=00:00:00.427824]     
[t=00:00:00.427829]     enable AMD-hacks : 0
[t=00:00:00.427834]     compress MIP-maps: 0
[t=00:00:00.427955]     Number of compressed texture formats: 51
[t=00:00:00.428008]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.428109] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.428467] [GR::UpdateGLConfigs]
[t=00:00:00.428532] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.428559] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.429078] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.429091] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.429096] [GR::InitGLState]
[t=00:00:00.429214] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.518259] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.522149] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.522691] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.530656] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.530694] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.531471] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.533841] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.533853] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.534043] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.534279] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.542659] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.543473] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.543964] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.544186] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.564427] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:00.564456] [VFS] [SpringVFS::ReserveArchives<this=000002e9dfc8e400>]
[t=00:00:00.564618] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.569011] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002e9dfc8e400 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.569052] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.710822] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.711206] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.711304] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.711376] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.711555] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.711688] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.712546] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.712627] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.712965][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.713050][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.713159][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.713178][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.713186][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.713222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.722649][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.722668][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Haut-parleurs (Steam Streaming Speakers)"
[t=00:00:00.722677][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Haut-parleurs (Steam Streaming Microphone)"
[t=00:00:00.722703][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:00.722711][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.746917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.749875][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002e9fd995cd0(default) context=000002e9fd83c960  numChannels=2 frameSize=8
[t=00:00:00.749896][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.749916][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.749924][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.749930][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.750023][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.750075][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.750095][f=-000001] [Sound]   Devices:
[t=00:00:00.753863][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.753880][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)]
[t=00:00:00.753899][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)]
[t=00:00:00.753911][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.753920][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.754864][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.754881][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.825798][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 277106 MB
[t=00:00:00.828087][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.919362][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8496
[t=00:00:00.921284][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8496 using name ELOI
[t=00:00:01.870574][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dworld_V1" (loaded=0 cached=0)
[t=00:00:01.870922][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Dworld_V1", overwrite=false)] section=1 cached=0
[t=00:00:01.892887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.906401][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0)
[t=00:00:01.969454][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0
[t=00:00:01.998972][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.999144][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.001764][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:02.066942][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:02.067094][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.067231][f=-000001] Warning: [PreGame::GameDataReceived] Archive Dworld_V1 (checksum e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.131977][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.132114][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.132234][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:26.964621][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:26.964751][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:26.965674][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CmhwbXVsdD01OwplbmVyZ3ltdWx0PTIwOwptYXh1bml0cz0xMDAwOwpzZW5kc3ByaW5naWVkYXRhPTE7CmNoZWF0Y29tbWFuZHByZWZpeD1zYXkgIWhvc3RzYXkgLzsKY29tbWFuZGVydHlwZXM9ZTMwPTsKbWV0YWxtdWx0PTIwOwpzZXJ2ZXJ0eXBlPVpLTFM7Cm5vZWxvPTE7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTFfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTQwODsKZnJpZW5kcz1lbG9pdmVpbGxldDA5LE1BUkNPVU5FVDsKbG9iYnlpZD01MDU4NTU7CmF2YXRhcj1ib21iZXJyaW90Owpyb29tX2Jvc3M9MTsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9Q0E7CmxldmVsPTg7Cm5hbWU9RUxPSTsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9NWFjZTE5NzMtYTVjZi00ODEyLTgyZWEtYWIzODAzZTUzNTYxOwppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1GdXR1cmUgV2FycyBEZXYgKDNkOTQ3ODM0KTsKbWFwbmFtZT1Ed29ybGRfVjE7CnN0YXJ0cG9zdHlwZT0yOwptb2RoYXNoPTE7CnNob3dzZXJ2ZXJuYW1lPUVMT0kncyBCYXR0bGU7CmF1dG9ob3N0cG9ydD02MjMzNTsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0OTY7Cn0K"
[t=00:00:26.965833][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-14_21-56-39-167_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:26.965863][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 26002ms
[t=00:00:27.021814][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:27.098574][f=-000001] pfForceSingleThreaded, false
[t=00:00:27.098587][f=-000001] forceSingleThreaded, false
[t=00:00:27.098595][f=-000001] Memory limit: 3584
[t=00:00:27.145190][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:27.145316][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:27.258266][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:27.258466][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:27.258615][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:27.258740][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:27.280965][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:27.280984][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:27.281126][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:27.281228][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:27.281407][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:27.281512][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:27.282474][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:27.282841][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:27.283169][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:27.283638][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:27.284036][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:27.284334][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:27.284352][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:27.284806][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:27.316983][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:27.320627][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:27.321660][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:27.321825][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:27.322348][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:27.322371][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:27.322538][f=-000001] [Game::Load][1] globalQuit=1 threaded=0
[t=00:00:27.323084][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:27.523393][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:27.761934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (330 MB)"
[t=00:00:27.957798][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 635ms
[t=00:00:27.958329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:27.959990][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:27.960159][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:28.044563][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:28.044705][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:28.044846][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:28.044974][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:28.181373][f=-000001] ===============================================================
[t=00:00:28.181392][f=-000001] *************************** WARNING ***************************
[t=00:00:28.181411][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:28.181419][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:28.181454][f=-000001] Ensure appropriate hax is in place.
[t=00:00:28.181461][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:28.181469][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:28.181479][f=-000001] ************************* END WARNING *************************
[t=00:00:28.181490][f=-000001] ===============================================================
[t=00:00:28.181641][f=-000001] striderdante.dante_flamer.range is set to 320 but would actually be 316.666656 ingame! Please either:
 - set range to 317 (no logic change)
 - set range to 333 (next available breakpoint)
 - set weaponVelocity to 505.263184 (to keep current range)
[t=00:00:28.183166][f=-000001] Loading UnitDefs_posts
[t=00:00:28.312277][f=-000001] Loading FeatureDefs_posts
[t=00:00:28.332834][f=-000001] Loading WeaponDefs_posts
------- TRUNCATED -------
[t=00:01:00.943853][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:00.943962][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:00.944409][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:01:00.945798][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:00.946115][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:00.946562][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:00.946951][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:01.033134][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:01.033979][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:01.034533][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:01.034804][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:01.038979][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:01.039469][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:01.044347][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:01.044809][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:01.045337][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:01.047172][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:01.047542][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:01.050581][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:01.052100][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:01.052477][f=-000001] Mex Placement Initialised with 98 spots.
[t=00:01:01.056618][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:01.057550][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:01.058754][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:01.072150][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:01.072455][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:01.078396][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:01.084032][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:01.084433][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:01.087070][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:01.087337][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:01:01.087534][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:01.089986][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:01.125648][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:01.126561][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:01.126887][f=-000001] SetSunLighting
[t=00:01:01.127530][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:01.424297][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:01.432421][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:01.433557][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:01.434020][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:01.434342][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:01.434363][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:01.437198][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:01.437659][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:01.437896][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:01.439252][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:01.442385][f=-000001] Writing last game win data
[t=00:01:01.446457][f=-000001] LuaUI v0.3
[t=00:01:01.656215][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:01:01.724473][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:01:01.724683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:01.725034][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:01.793185][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:02.028992][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:01:02.087108][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:01:02.090891][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:01:02.091198][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:01:02.091545][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 128
[t=00:01:02.091556][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:01:02.096355][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:01:02.118068][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 47.31%
[t=00:01:02.118089][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[t=00:01:02.118113][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[t=00:01:02.118124][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -144.29
[t=00:01:02.118133][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 484.66
[t=00:01:02.118147][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 44.690689% of the map. (used by 32 unit-defs)
[t=00:01:02.118167][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 45.758930% of the map. (used by 73 unit-defs)
[t=00:01:02.118209][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:01:02.118223][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:01:02.118241][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:01:02.118256][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 49.338329% of the map. (used by 2 unit-defs)
[t=00:01:02.118274][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 49.537628% of the map. (used by 1 unit-defs)
[t=00:01:02.128174][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.73% of the map. (used by 384 unit-defs)
[t=00:01:02.131205][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 49.33% of the map. (used by 7 unit-defs)
[t=00:01:02.133877][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 41.71% of the map. (used by 4 unit-defs)
[t=00:01:02.141089][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:01:02.144161][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 42.04% of the map. (used by 33 unit-defs)
[t=00:01:02.147247][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 45.86% of the map. (used by 33 unit-defs)
[t=00:01:02.150420][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 45.48% of the map. (used by 4 unit-defs)
[t=00:01:02.156010][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 75.43% of the map. (used by 13 unit-defs)
[t=00:01:02.159630][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 49.84% of the map. (used by 9 unit-defs)
[t=00:01:02.161349][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 25.14% of the map. (used by 21 unit-defs)
[t=00:01:02.169201][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 94.13% of the map. (used by 1 unit-defs)
[t=00:01:02.266384][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Dworld_V1.json)
[t=00:01:02.288017][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:01:02.320622][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:01:02.341101][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:01:02.375343][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:01:02.394216][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:01:02.414568][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:01:02.436128][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:01:02.660543][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:01:02.661108][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:02.661121][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 936ms
[t=00:01:02.679460][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9951, 0.0} allocedSize{int+, int-, ext}={0, 0, 1797842}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0534}
[t=00:01:02.747533][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:02.747548][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:02.773971][f=-000001]  [async=0] threads=6 tasks=220 {sum,avg}{exec,wait}time={{2956.500, 13.439}, {72.160, 0.328}}ms
[t=00:01:02.774044][f=-000001]      thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{620.154, 1.852, 490.094, 14.094}, {0.176, 0.000, 0.066, 0.004}}ms
[t=00:01:02.774172][f=-000001]      thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{568.771, 0.000, 444.224, 12.927}, {12.178, 0.000, 9.226, 0.277}}ms
[t=00:01:02.774211][f=-000001]      thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{590.700, 1.291, 467.468, 13.425}, {37.654, 0.000, 29.885, 0.856}}ms
[t=00:01:02.774251][f=-000001]      thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{558.728, 0.000, 438.471, 12.698}, {15.623, 0.000, 9.227, 0.355}}ms
[t=00:01:02.774292][f=-000001]      thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{618.148, 1.036, 494.883, 14.049}, {6.529, 0.000, 1.444, 0.148}}ms
[t=00:01:02.774324][f=-000001]  [async=1] threads=6 tasks=11111 {sum,avg}{exec,wait}time={{195208.156, 17.569}, {99641936.000, 8967.864}}ms
[t=00:01:02.774352][f=-000001]      thread=1 tasks=2221 {sum,min,max,avg}{exec,wait}time={{39975.191, 0.001, 3867.004, 17.999}, {20157026.000, 1.278, 24407.092, 9075.653}}ms
[t=00:01:02.774385][f=-000001]      thread=2 tasks=2222 {sum,min,max,avg}{exec,wait}time={{35610.902, 0.001, 3840.494, 16.027}, {16809234.000, 0.037, 20066.270, 7564.912}}ms
[t=00:01:02.774412][f=-000001]      thread=3 tasks=2223 {sum,min,max,avg}{exec,wait}time={{39741.801, 0.001, 3841.721, 17.878}, {20747524.000, 0.124, 24202.766, 9333.119}}ms
[t=00:01:02.774429][f=-000001]      thread=4 tasks=2223 {sum,min,max,avg}{exec,wait}time={{39681.438, 0.001, 3870.734, 17.850}, {20098484.000, 0.275, 24164.900, 9041.153}}ms
[t=00:01:02.774455][f=-000001]      thread=5 tasks=2222 {sum,min,max,avg}{exec,wait}time={{40198.820, 0.001, 3840.818, 18.091}, {21829666.000, 0.399, 24664.287, 9824.332}}ms
[t=00:01:02.774483][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:02.774511][f=-000001] [SpringApp::Kill][2]
[t=00:01:02.775131][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:02.775145][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002eb32f8a0f0
[t=00:01:02.775202][f=-000001] Start widgetHandler:Shutdown
[t=00:01:02.777696][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:02.778480][f=-000001] Writing last game win data
[t=00:01:02.782545][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:02.782567][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:02.782581][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:02.782591][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:02.782602][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:02.784091][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:02.784190][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:02.785392][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:02.785414][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:02.785424][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:02.799458][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:02.799477][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:02.800594][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:02.800608][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:02.800631][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:02.800640][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:02.800664][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:02.800695][f=-000001] Shutdown Widget - HealthBars
[t=00:01:02.803243][f=-000001] Shutdown Widget - Noises
[t=00:01:02.803258][f=-000001] Shutdown Widget - BuildETA
[t=00:01:02.803270][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:02.803319][f=-000001] Shutdown Widget - Win Counter
[t=00:01:02.803330][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:02.804499][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:02.804521][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:02.804531][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:02.804541][f=-000001] Shutdown Widget - CameraShake
[t=00:01:02.804551][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:02.804636][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:02.804676][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:02.804687][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:02.804708][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:02.804720][f=-000001] Shutdown Widget - Context Menu
[t=00:01:02.804729][f=-000001] Shutdown Widget - Darkening
[t=00:01:02.804778][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:02.804789][f=-000001] Shutdown Widget - Grab Input
[t=00:01:02.807993][f=-000001] Input grabbing is disabled!
[t=00:01:02.808013][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:02.808027][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:02.808052][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:02.808092][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:02.808104][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:02.808116][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:02.808126][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:02.808137][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:02.808337][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:02.808379][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:02.808404][f=-000001] Shutdown Widget - Transport AI
[t=00:01:02.808417][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:01:02.808465][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:02.808475][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:02.808484][f=-000001] Shutdown Widget - Selection Send
[t=00:01:02.808495][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:02.808505][f=-000001] Shutdown Widget - LupsManager
[t=00:01:02.808531][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:02.808545][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:02.808555][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:02.808754][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:02.808766][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:02.808776][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:02.808784][f=-000001] Shutdown Widget - Lups
[t=00:01:02.808844][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:02.808928][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:02.808941][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:02.808951][f=-000001] Shutdown Widget - Select Keys
[t=00:01:02.808968][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:02.808978][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:02.809160][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:02.809177][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:02.809187][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:02.809202][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:02.809212][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:02.809220][f=-000001] End widgetHandler:Shutdown
[t=00:01:02.876682][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7753863, 0.0} allocedSize{int+, int-, ext}={0, 0, 1996489671}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0515}
[t=00:01:02.876974][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:02.877021][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002ea5cd2e6a0
[t=00:01:02.877062][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:02.877088][f=-000001] Shutdown - Notice
[t=00:01:02.877115][f=-000001] FUTURE WARS GAME OVER.
[t=00:01:02.877123][f=-000001] Shutdown - Resource Setup
[t=00:01:02.877133][f=-000001] Shutdown - StartSetup
[t=00:01:02.877141][f=-000001] Shutdown - UnitMorph
[t=00:01:02.877151][f=-000001] Shutdown - Carrier Drones
[t=00:01:02.877165][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:02.877175][f=-000001] Shutdown - Modular Comm Info
[t=00:01:02.877184][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:02.877194][f=-000001] Shutdown - UnitCloakShield
[t=00:01:02.877204][f=-000001] Shutdown - Starlight Handler
[t=00:01:02.877211][f=-000001] End gadgetHandler:Shutdown
[t=00:01:02.902554][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:02.902575][f=-000001] Shutdown - UnitMorph
[t=00:01:02.902590][f=-000001] Shutdown - Teleport Throw
[t=00:01:02.902615][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:02.902658][f=-000001] Shutdown - Missile fired callins
[t=00:01:02.902696][f=-000001] Shutdown - Modular Comm Info
[t=00:01:02.902706][f=-000001] Shutdown - Retreat Command
[t=00:01:02.902717][f=-000001] Shutdown - Shockwaves
[t=00:01:02.902726][f=-000001] Shutdown - Unit tint API
[t=00:01:02.902735][f=-000001] Shutdown - Unit glow API
[t=00:01:02.902743][f=-000001] Shutdown - UnitCloakShield
[t=00:01:02.902760][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:02.902769][f=-000001] Shutdown - Lups
[t=00:01:02.902855][f=-000001] Shutdown - Lups Shield
[t=00:01:02.902875][f=-000001] End gadgetHandler:Shutdown
[t=00:01:02.915891][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:02.916323][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:02.916805][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:02.916814][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:02.924544][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-14_21-56-39-167_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz" (2632 bytes)
[t=00:01:02.924628][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:02.932705][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:02.932778][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13
[t=00:01:02.933403][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002e9fd83c960 dev=000002e9fd995cd0
[t=00:01:02.933649][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002e9fd83c960 dev=000002e9fd995cd0
[t=00:01:02.933708][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002e9fd83c960)]
[t=00:01:02.934964][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002e9fd995cd0)]
[t=00:01:02.951635][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:02.981319][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:02.982019][f=-000001] [Game::~CGame][1]
[t=00:01:02.982600][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:02.982645][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:02.982665][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:02.982674][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:02.982694][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:02.982702][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:02.982897][f=-000001] [Game::KillMisc][1]
[t=00:01:02.982907][f=-000001] [Game::KillMisc][2]
[t=00:01:02.993363][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:03.026824][f=-000001] [Game::KillMisc][3]
[t=00:01:03.027389][f=-000001] [Game::KillRendering][1]
[t=00:01:03.039679][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:03.067150][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:03.067256][f=-000001] [S3OParser::Kill] allocated 5463 pieces
[t=00:01:03.067757][f=-000001] [AssParser::Kill] allocated 1711 pieces
[t=00:01:03.164804][f=-000001] [Game::KillInterface][1]
[t=00:01:03.165661][f=-000001] [Game::KillInterface][2]
[t=00:01:03.168063][f=-000001] [Game::KillSimulation][1]
[t=00:01:03.169058][f=-000001] [Game::KillSimulation][2]
[t=00:01:03.226190][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:03.226209][f=-000001] [Game::KillSimulation][3]
[t=00:01:03.228839][f=-000001] [~CPathCache(56x56)] cacheHits=5 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:01:03.229018][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:03.229190][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=11
[t=00:01:03.229281][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:03.229461][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:03.245811][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:03.259081][f=-000001] [Game::KillSimulation][4]
[t=00:01:03.354107][f=-000001] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:01:03.354136][f=-000001] [Game::~CGame][2]
[t=00:01:03.354166][f=-000001] [Game::~CGame][3]
[t=00:01:03.354241][f=-000001] [SpringApp::Kill][3]
[t=00:01:03.355588][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    4298 bytes sent   in 333 packets (12.907 bytes/packet)
    73732 bytes recv'd in 396 packets (186.192 bytes/packet)
    {0.034x, 0.032x} relative protocol overhead {up, down}
    405 incoming chunks dropped, 0 outgoing chunks resent
    40 incoming chunks processed

[t=00:01:03.356620][f=-000001] [SpringApp::Kill][4] font=000002e9df9bba80
[t=00:01:03.360499][f=-000001] [SpringApp::Kill][5]
[t=00:01:03.367405][f=-000001] [SpringApp::Kill][6]
[t=00:01:03.367419] [SpringApp::Kill][7]
[t=00:01:03.368213] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:03.368229] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:03.368251] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:03.368261] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:03.368270] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:03.368283] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:03.368293] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:03.368303] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:03.368341] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:03.368354] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:03.368366] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:03.368376] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:01:03.368389] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:03.491110] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:03.491125] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:03.491131] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:03.491137] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8496
[t=00:01:03.491143] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:03.495503] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>]
[t=00:01:03.495516] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=0)] #archives[section]=2 #files[section]=9124
[t=00:01:03.495525] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000002e9dee6d530)
[t=00:01:03.495738] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002e9dee6cda0)
[t=00:01:03.497153] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=1)] #archives[section]=1 #files[section]=4
[t=00:01:03.497179] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Dworld_V1.sd7 (000002e9fd8efe10)
[t=00:01:03.504308] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:03.504324] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002e9dee6c980)
[t=00:01:03.504398] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002e9dee6d480)
[t=00:01:03.504449] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002e9dee6d110)
[t=00:01:03.504673] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:03.504686] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=4)] #archives[section]=0 #files[section]=7318
[t=00:01:03.504739] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:03.504749] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:03.504757] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:03.504765] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:03.505064] [SpringApp::Kill][8]
[t=00:01:03.505086] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:03.505101] [WatchDog::Uninstall][1] hangDetectorThread=00007ff66be704d0 (joinable=1)
[t=00:01:03.505117] [WatchDog::Uninstall][2]
[t=00:01:04.216151] [WatchDog::Uninstall][3]
[t=00:01:04.216164] [SpringApp::Kill][9]