Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000139] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.188544] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.188618] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.188678] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.188714] [t=00:00:00.188731] Enable or disable log sections using the LogSections configuration key [t=00:00:00.188749] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.188793] Use "none" to disable the default log sections. [t=00:00:00.188813] ============== </Log Sections> ============== Failed rotating the log file [t=00:00:00.188831] ============== <User Config> ============== [t=00:00:00.189169] AllowDeferredMapRendering = 1 [t=00:00:00.189196] AllowDeferredModelRendering = 1 [t=00:00:00.189220] AnimationMT = 0 [t=00:00:00.189232] BumpWaterAnisotropy = 2 [t=00:00:00.189244] BumpWaterBlurReflection = 1 [t=00:00:00.189260] BumpWaterDepthBits = 32 [t=00:00:00.189303] BumpWaterReflection = 2 [t=00:00:00.189320] BumpWaterRefraction = 2 [t=00:00:00.189345] BumpWaterTexSizeReflection = 1024 [t=00:00:00.189363] CamFreeScrollSpeed = 50 [t=00:00:00.189390] CamMode = 1 [t=00:00:00.189426] CubeTexSizeReflection = 1024 [t=00:00:00.189441] CubeTexSizeSpecular = 1024 [t=00:00:00.189459] DualScreenMiniMapOnLeft = 1 [t=00:00:00.189489] EdgeMoveDynamic = 0 [t=00:00:00.189504] EdgeMoveWidth = 0.003 [t=00:00:00.189515] FPSFOV = 90 [t=00:00:00.189521] FPSScrollSpeed = 50 [t=00:00:00.189527] FeatureDrawDistance = 600000 [t=00:00:00.189565] FeatureFadeDistance = 600000 [t=00:00:00.189572] FontSize = 18 [t=00:00:00.189578] GrassDetail = 0 [t=00:00:00.189583] GroundDecals = 10 [t=00:00:00.189588] GroundDetail = 180 [t=00:00:00.189593] HangTimeout = 30 [t=00:00:00.189598] HardwareCursor = 1 [t=00:00:00.189604] InitialNetworkTimeout = 0 [t=00:00:00.189609] LinkIncomingMaxPacketRate = 512 [t=00:00:00.189615] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.189623] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.189633] LinkOutgoingBandwidth = 131072 [t=00:00:00.189640] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.189646] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.189651] MSAALevel = 8 [t=00:00:00.189656] MaxParticles = 50000 [t=00:00:00.189661] MaxSounds = 32 [t=00:00:00.189667] MaximumTransmissionUnit = 0 [t=00:00:00.189672] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.189678] MiniMapMarker = 0 [t=00:00:00.189684] MouseDragScrollThreshold = 0 [t=00:00:00.189689] NetworkLossFactor = 1 [t=00:00:00.189699] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.189705] OverheadScrollSpeed = 50 [t=00:00:00.189711] ReconnectTimeout = 0 [t=00:00:00.189717] RotOverheadScrollSpeed = 50 [t=00:00:00.189722] RotateLogFiles = 1 [t=00:00:00.189740] ShadowMapSize = 16384 [t=00:00:00.189745] Shadows = 1 [t=00:00:00.189750] ShowClock = 0 [t=00:00:00.189755] SoftParticles = 2 [t=00:00:00.189760] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.189765] UnitIconDist = 151 [t=00:00:00.189796] UpdateBoundingVolumeMT = 0 [t=00:00:00.189804] UpdateWeaponVectorsMT = 0 [t=00:00:00.189828] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.189834] UseLuaMemPools = 0 [t=00:00:00.189839] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.189844] VFSCacheArchiveFiles = 0 [t=00:00:00.189850] VSync = 0 [t=00:00:00.189855] Water = 4 [t=00:00:00.189860] XResolution = 1920 [t=00:00:00.189865] YResolution = 1080 [t=00:00:00.189878] ============== </User Config> ============== [t=00:00:00.189891] ============== <User System> ============== [t=00:00:00.189897] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.189905] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.189916] Compiler Version: gcc-13.2.0 [t=00:00:00.189955] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.190008] Hardware Config: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz; 16303MB RAM, 23215MB pagefile [t=00:00:00.190022] Binary Word Size: 64-bit (native) [t=00:00:00.190029] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.190036] Physical CPU Cores: 6 [t=00:00:00.190054] Logical CPU Cores: 12 [t=00:00:00.190059] ============== </User System> ============== [t=00:00:00.190088] Run: thread affinity fff [t=00:00:00.190237] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.190243] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.190248] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.190253] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.190261] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.191404] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.191415] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.199637] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.201942] Display (Lenovo Display 1920x1080)=1 modes=12 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.201954] [ 1] 3840x2160x24bpp@144Hz [t=00:00:00.201961] [ 2] 1920x1080x24bpp@144Hz [t=00:00:00.202005] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.202011] [ 4] 1366x768x24bpp@144Hz [t=00:00:00.202017] [ 5] 1360x768x24bpp@144Hz [t=00:00:00.202022] [ 6] 1280x1024x24bpp@144Hz [t=00:00:00.202028] [ 7] 1280x800x24bpp@144Hz [t=00:00:00.202032] [ 8] 1280x768x24bpp@144Hz [t=00:00:00.202038] [ 9] 1280x720x24bpp@144Hz [t=00:00:00.202044] [10] 1024x768x24bpp@144Hz [t=00:00:00.202049] [11] 800x600x24bpp@144Hz [t=00:00:00.202055] [12] 640x480x24bpp@144Hz [t=00:00:00.399160] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.399712] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.399727] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.427039] [GR::LogVersionInfo] [t=00:00:00.427051] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.427058] GL version : 4.6.0 NVIDIA 516.59 [t=00:00:00.427108] GL vendor : NVIDIA Corporation [t=00:00:00.427116] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.427121] GLSL version: 4.60 NVIDIA [t=00:00:00.427128] GLEW version: 2.1.0 [t=00:00:00.427133] GPU memory : 6144MB (total) / 4190MB (available) [t=00:00:00.427192] SDL swap-int: 1 [t=00:00:00.427210] SDL driver : windows [t=00:00:00.427221] [t=00:00:00.427236] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.427251] GLSL shader support : 1 [t=00:00:00.427267] GL4 support : 1 [t=00:00:00.427293] FBO extension support : 1 [t=00:00:00.427326] NVX GPU mem-info support : 1 [t=00:00:00.427347] ATI GPU mem-info support : 0 [t=00:00:00.427373] Texture clamping to edge : 1 [t=00:00:00.427407] NPOT-texture support : 1 (1) [t=00:00:00.427446] S3TC/DXT1 texture support : 1/1 [t=00:00:00.427477] texture query-LOD support : 1 (1) [t=00:00:00.427494] MSAA frame-buffer support : 1 (1) [t=00:00:00.427508] Z-buffer depth : 32 (-) [t=00:00:00.427552] primitive-restart support : 1 (1) [t=00:00:00.427570] clip-space control support: 1 (1) [t=00:00:00.427583] seamless cube-map support : 1 (1) [t=00:00:00.427600] frag-depth layout support : 1 (1) [t=00:00:00.427615] persistent maps support : 1 (1) [t=00:00:00.427630] explicit attribs location : 1 (1) [t=00:00:00.427646] multi draw indirect : 1 (-) [t=00:00:00.427676] array textures : 1 (-) [t=00:00:00.427693] buffer copy support : 1 (-) [t=00:00:00.427722] indirect draw : 1 (-) [t=00:00:00.427745] base instance : 1 (-) [t=00:00:00.427752] [t=00:00:00.427757] max. FBO samples : 32 [t=00:00:00.427762] max. FS/program texture slots : 32/192 [t=00:00:00.427768] max. texture size : 32768 [t=00:00:00.427775] max. texture anisotropy level : 16.000000 [t=00:00:00.427781] max. vec4 varyings/attributes : 31/16 [t=00:00:00.427786] max. draw-buffers : 8 [t=00:00:00.427792] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.427801] max. uniform buffer-bindings : 84 [t=00:00:00.427808] max. uniform block-size : 64KB [t=00:00:00.427813] max. storage buffer-bindings : 96 [t=00:00:00.427818] max. storage block-size : 2047MB [t=00:00:00.427824] [t=00:00:00.427829] enable AMD-hacks : 0 [t=00:00:00.427834] compress MIP-maps: 0 [t=00:00:00.427955] Number of compressed texture formats: 51 [t=00:00:00.428008] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.428109] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.428467] [GR::UpdateGLConfigs] [t=00:00:00.428532] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.428559] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.429078] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.429091] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.429096] [GR::InitGLState] [t=00:00:00.429214] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.518259] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.522149] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.522691] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.530656] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.530694] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.531471] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.533841] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.533853] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.534043] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.534279] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.542659] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.543473] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.543964] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.544186] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.564427] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:00.564456] [VFS] [SpringVFS::ReserveArchives<this=000002e9dfc8e400>] [t=00:00:00.564618] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.569011] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002e9dfc8e400 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.569052] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.710822] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.711206] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.711304] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.711376] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.711555] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.711688] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.712546] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.712627] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.712965][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.713050][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.713159][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.713178][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.713186][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.713222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.722649][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.722668][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Steam Streaming Speakers)" [t=00:00:00.722677][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (Steam Streaming Microphone)" [t=00:00:00.722703][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.722711][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.746917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.749875][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002e9fd995cd0(default) context=000002e9fd83c960 numChannels=2 frameSize=8 [t=00:00:00.749896][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.749916][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.749924][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.749930][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.750023][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.750075][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.750095][f=-000001] [Sound] Devices: [t=00:00:00.753863][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.753880][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)] [t=00:00:00.753899][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)] [t=00:00:00.753911][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.753920][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.754864][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.754881][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.825798][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 277106 MB [t=00:00:00.828087][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.919362][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8496 [t=00:00:00.921284][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8496 using name ELOI [t=00:00:01.870574][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dworld_V1" (loaded=0 cached=0) [t=00:00:01.870922][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Dworld_V1", overwrite=false)] section=1 cached=0 [t=00:00:01.892887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.906401][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0) [t=00:00:01.969454][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0 [t=00:00:01.998972][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.999144][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.001764][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e9dfc8e400>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:02.066942][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:02.067094][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.067231][f=-000001] Warning: [PreGame::GameDataReceived] Archive Dworld_V1 (checksum e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.131977][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.132114][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.132234][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:26.964621][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:26.964751][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:26.965674][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CmhwbXVsdD01OwplbmVyZ3ltdWx0PTIwOwptYXh1bml0cz0xMDAwOwpzZW5kc3ByaW5naWVkYXRhPTE7CmNoZWF0Y29tbWFuZHByZWZpeD1zYXkgIWhvc3RzYXkgLzsKY29tbWFuZGVydHlwZXM9ZTMwPTsKbWV0YWxtdWx0PTIwOwpzZXJ2ZXJ0eXBlPVpLTFM7Cm5vZWxvPTE7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTFfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTQwODsKZnJpZW5kcz1lbG9pdmVpbGxldDA5LE1BUkNPVU5FVDsKbG9iYnlpZD01MDU4NTU7CmF2YXRhcj1ib21iZXJyaW90Owpyb29tX2Jvc3M9MTsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9Q0E7CmxldmVsPTg7Cm5hbWU9RUxPSTsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9NWFjZTE5NzMtYTVjZi00ODEyLTgyZWEtYWIzODAzZTUzNTYxOwppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1GdXR1cmUgV2FycyBEZXYgKDNkOTQ3ODM0KTsKbWFwbmFtZT1Ed29ybGRfVjE7CnN0YXJ0cG9zdHlwZT0yOwptb2RoYXNoPTE7CnNob3dzZXJ2ZXJuYW1lPUVMT0kncyBCYXR0bGU7CmF1dG9ob3N0cG9ydD02MjMzNTsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0OTY7Cn0K" [t=00:00:26.965833][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-14_21-56-39-167_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:26.965863][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 26002ms [t=00:00:27.021814][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:27.098574][f=-000001] pfForceSingleThreaded, false [t=00:00:27.098587][f=-000001] forceSingleThreaded, false [t=00:00:27.098595][f=-000001] Memory limit: 3584 [t=00:00:27.145190][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:27.145316][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:27.258266][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:27.258466][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:27.258615][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:27.258740][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:27.280965][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:27.280984][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:27.281126][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:27.281228][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:27.281407][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:27.281512][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:27.282474][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:27.282841][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:27.283169][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:27.283638][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:27.284036][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:27.284334][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:27.284352][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:27.284806][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:27.316983][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:27.320627][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:27.321660][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:27.321825][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:27.322348][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:27.322371][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:27.322538][f=-000001] [Game::Load][1] globalQuit=1 threaded=0 [t=00:00:27.323084][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:27.523393][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:27.761934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (330 MB)" [t=00:00:27.957798][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 635ms [t=00:00:27.958329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:27.959990][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:27.960159][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:28.044563][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:28.044705][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:28.044846][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:28.044974][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:28.181373][f=-000001] =============================================================== [t=00:00:28.181392][f=-000001] *************************** WARNING *************************** [t=00:00:28.181411][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:28.181419][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:28.181454][f=-000001] Ensure appropriate hax is in place. [t=00:00:28.181461][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:28.181469][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:28.181479][f=-000001] ************************* END WARNING ************************* [t=00:00:28.181490][f=-000001] =============================================================== [t=00:00:28.181641][f=-000001] striderdante.dante_flamer.range is set to 320 but would actually be 316.666656 ingame! Please either: - set range to 317 (no logic change) - set range to 333 (next available breakpoint) - set weaponVelocity to 505.263184 (to keep current range) [t=00:00:28.183166][f=-000001] Loading UnitDefs_posts [t=00:00:28.312277][f=-000001] Loading FeatureDefs_posts [t=00:00:28.332834][f=-000001] Loading WeaponDefs_posts ------- TRUNCATED ------- [t=00:01:00.943853][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:00.943962][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:00.944409][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:00.945798][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:00.946115][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:00.946562][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:00.946951][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:01.033134][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:01.033979][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:01.034533][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:01.034804][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:01.038979][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:01.039469][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:01.044347][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:01.044809][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:01.045337][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:01.047172][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:01.047542][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:01.050581][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:01.052100][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:01.052477][f=-000001] Mex Placement Initialised with 98 spots. [t=00:01:01.056618][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:01.057550][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:01.058754][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:01.072150][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:01.072455][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:01.078396][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:01.084032][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:01.084433][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:01.087070][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:01.087337][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:01:01.087534][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:01.089986][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:01.125648][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:01:01.126561][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:01.126887][f=-000001] SetSunLighting [t=00:01:01.127530][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:01.424297][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:01.432421][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:01.433557][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:01.434020][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:01.434342][f=-000001] Lua garbage collection rate: 30/s [t=00:01:01.434363][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:01.437198][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:01.437659][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:01.437896][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:01.439252][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:01.442385][f=-000001] Writing last game win data [t=00:01:01.446457][f=-000001] LuaUI v0.3 [t=00:01:01.656215][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:01:01.724473][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:01:01.724683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:01.725034][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:01.793185][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:02.028992][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:01:02.087108][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:01:02.090891][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:01:02.091198][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:01:02.091545][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 128 [t=00:01:02.091556][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:01:02.096355][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:01:02.118068][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 47.31% [t=00:01:02.118089][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: false [t=00:01:02.118113][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: false [t=00:01:02.118124][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -144.29 [t=00:01:02.118133][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 484.66 [t=00:01:02.118147][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 44.690689% of the map. (used by 32 unit-defs) [t=00:01:02.118167][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 45.758930% of the map. (used by 73 unit-defs) [t=00:01:02.118209][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:01:02.118223][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:01:02.118241][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:01:02.118256][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 49.338329% of the map. (used by 2 unit-defs) [t=00:01:02.118274][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 49.537628% of the map. (used by 1 unit-defs) [t=00:01:02.128174][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.73% of the map. (used by 384 unit-defs) [t=00:01:02.131205][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 49.33% of the map. (used by 7 unit-defs) [t=00:01:02.133877][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 41.71% of the map. (used by 4 unit-defs) [t=00:01:02.141089][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:01:02.144161][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 42.04% of the map. (used by 33 unit-defs) [t=00:01:02.147247][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 45.86% of the map. (used by 33 unit-defs) [t=00:01:02.150420][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 45.48% of the map. (used by 4 unit-defs) [t=00:01:02.156010][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 75.43% of the map. (used by 13 unit-defs) [t=00:01:02.159630][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 49.84% of the map. (used by 9 unit-defs) [t=00:01:02.161349][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 25.14% of the map. (used by 21 unit-defs) [t=00:01:02.169201][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 94.13% of the map. (used by 1 unit-defs) [t=00:01:02.266384][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Dworld_V1.json) [t=00:01:02.288017][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:01:02.320622][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:01:02.341101][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:01:02.375343][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:01:02.394216][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:01:02.414568][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:01:02.436128][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:01:02.660543][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:01:02.661108][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:02.661121][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 936ms [t=00:01:02.679460][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9951, 0.0} allocedSize{int+, int-, ext}={0, 0, 1797842}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0534} [t=00:01:02.747533][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:02.747548][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:02.773971][f=-000001] [async=0] threads=6 tasks=220 {sum,avg}{exec,wait}time={{2956.500, 13.439}, {72.160, 0.328}}ms [t=00:01:02.774044][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{620.154, 1.852, 490.094, 14.094}, {0.176, 0.000, 0.066, 0.004}}ms [t=00:01:02.774172][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{568.771, 0.000, 444.224, 12.927}, {12.178, 0.000, 9.226, 0.277}}ms [t=00:01:02.774211][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{590.700, 1.291, 467.468, 13.425}, {37.654, 0.000, 29.885, 0.856}}ms [t=00:01:02.774251][f=-000001] thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{558.728, 0.000, 438.471, 12.698}, {15.623, 0.000, 9.227, 0.355}}ms [t=00:01:02.774292][f=-000001] thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{618.148, 1.036, 494.883, 14.049}, {6.529, 0.000, 1.444, 0.148}}ms [t=00:01:02.774324][f=-000001] [async=1] threads=6 tasks=11111 {sum,avg}{exec,wait}time={{195208.156, 17.569}, {99641936.000, 8967.864}}ms [t=00:01:02.774352][f=-000001] thread=1 tasks=2221 {sum,min,max,avg}{exec,wait}time={{39975.191, 0.001, 3867.004, 17.999}, {20157026.000, 1.278, 24407.092, 9075.653}}ms [t=00:01:02.774385][f=-000001] thread=2 tasks=2222 {sum,min,max,avg}{exec,wait}time={{35610.902, 0.001, 3840.494, 16.027}, {16809234.000, 0.037, 20066.270, 7564.912}}ms [t=00:01:02.774412][f=-000001] thread=3 tasks=2223 {sum,min,max,avg}{exec,wait}time={{39741.801, 0.001, 3841.721, 17.878}, {20747524.000, 0.124, 24202.766, 9333.119}}ms [t=00:01:02.774429][f=-000001] thread=4 tasks=2223 {sum,min,max,avg}{exec,wait}time={{39681.438, 0.001, 3870.734, 17.850}, {20098484.000, 0.275, 24164.900, 9041.153}}ms [t=00:01:02.774455][f=-000001] thread=5 tasks=2222 {sum,min,max,avg}{exec,wait}time={{40198.820, 0.001, 3840.818, 18.091}, {21829666.000, 0.399, 24664.287, 9824.332}}ms [t=00:01:02.774483][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:02.774511][f=-000001] [SpringApp::Kill][2] [t=00:01:02.775131][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:02.775145][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002eb32f8a0f0 [t=00:01:02.775202][f=-000001] Start widgetHandler:Shutdown [t=00:01:02.777696][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:02.778480][f=-000001] Writing last game win data [t=00:01:02.782545][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:02.782567][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:02.782581][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:02.782591][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:02.782602][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:02.784091][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:02.784190][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:02.785392][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:02.785414][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:02.785424][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:02.799458][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:02.799477][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:02.800594][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:02.800608][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:02.800631][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:02.800640][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:02.800664][f=-000001] Shutdown Widget - Unit Icons [t=00:01:02.800695][f=-000001] Shutdown Widget - HealthBars [t=00:01:02.803243][f=-000001] Shutdown Widget - Noises [t=00:01:02.803258][f=-000001] Shutdown Widget - BuildETA [t=00:01:02.803270][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:02.803319][f=-000001] Shutdown Widget - Win Counter [t=00:01:02.803330][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:02.804499][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:02.804521][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:02.804531][f=-000001] Shutdown Widget - Attack Warning [t=00:01:02.804541][f=-000001] Shutdown Widget - CameraShake [t=00:01:02.804551][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:02.804636][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:02.804676][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:02.804687][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:02.804708][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:02.804720][f=-000001] Shutdown Widget - Context Menu [t=00:01:02.804729][f=-000001] Shutdown Widget - Darkening [t=00:01:02.804778][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:02.804789][f=-000001] Shutdown Widget - Grab Input [t=00:01:02.807993][f=-000001] Input grabbing is disabled! [t=00:01:02.808013][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:02.808027][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:02.808052][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:02.808092][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:02.808104][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:02.808116][f=-000001] Shutdown Widget - Point Tracker [t=00:01:02.808126][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:02.808137][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:02.808337][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:02.808379][f=-000001] Shutdown Widget - Stereo3D [t=00:01:02.808404][f=-000001] Shutdown Widget - Transport AI [t=00:01:02.808417][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:01:02.808465][f=-000001] Shutdown Widget - Attack AoE [t=00:01:02.808475][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:02.808484][f=-000001] Shutdown Widget - Selection Send [t=00:01:02.808495][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:02.808505][f=-000001] Shutdown Widget - LupsManager [t=00:01:02.808531][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:02.808545][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:02.808555][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:02.808754][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:02.808766][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:02.808776][f=-000001] Shutdown Widget - Chili Framework [t=00:01:02.808784][f=-000001] Shutdown Widget - Lups [t=00:01:02.808844][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:02.808928][f=-000001] Shutdown Widget - Custom Markers [t=00:01:02.808941][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:02.808951][f=-000001] Shutdown Widget - Select Keys [t=00:01:02.808968][f=-000001] Shutdown Widget - Start Boxes [t=00:01:02.808978][f=-000001] Shutdown Widget - Pause Screen [t=00:01:02.809160][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:02.809177][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:02.809187][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:02.809202][f=-000001] Shutdown Widget - Layout Handler [t=00:01:02.809212][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:02.809220][f=-000001] End widgetHandler:Shutdown [t=00:01:02.876682][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7753863, 0.0} allocedSize{int+, int-, ext}={0, 0, 1996489671}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0515} [t=00:01:02.876974][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:02.877021][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002ea5cd2e6a0 [t=00:01:02.877062][f=-000001] Start gadgetHandler:Shutdown [t=00:01:02.877088][f=-000001] Shutdown - Notice [t=00:01:02.877115][f=-000001] FUTURE WARS GAME OVER. [t=00:01:02.877123][f=-000001] Shutdown - Resource Setup [t=00:01:02.877133][f=-000001] Shutdown - StartSetup [t=00:01:02.877141][f=-000001] Shutdown - UnitMorph [t=00:01:02.877151][f=-000001] Shutdown - Carrier Drones [t=00:01:02.877165][f=-000001] Shutdown - Missile Silo Controller [t=00:01:02.877175][f=-000001] Shutdown - Modular Comm Info [t=00:01:02.877184][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:02.877194][f=-000001] Shutdown - UnitCloakShield [t=00:01:02.877204][f=-000001] Shutdown - Starlight Handler [t=00:01:02.877211][f=-000001] End gadgetHandler:Shutdown [t=00:01:02.902554][f=-000001] Start gadgetHandler:Shutdown [t=00:01:02.902575][f=-000001] Shutdown - UnitMorph [t=00:01:02.902590][f=-000001] Shutdown - Teleport Throw [t=00:01:02.902615][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:02.902658][f=-000001] Shutdown - Missile fired callins [t=00:01:02.902696][f=-000001] Shutdown - Modular Comm Info [t=00:01:02.902706][f=-000001] Shutdown - Retreat Command [t=00:01:02.902717][f=-000001] Shutdown - Shockwaves [t=00:01:02.902726][f=-000001] Shutdown - Unit tint API [t=00:01:02.902735][f=-000001] Shutdown - Unit glow API [t=00:01:02.902743][f=-000001] Shutdown - UnitCloakShield [t=00:01:02.902760][f=-000001] Shutdown - Lups Cloak FX [t=00:01:02.902769][f=-000001] Shutdown - Lups [t=00:01:02.902855][f=-000001] Shutdown - Lups Shield [t=00:01:02.902875][f=-000001] End gadgetHandler:Shutdown [t=00:01:02.915891][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:02.916323][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:02.916805][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:02.916814][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:02.924544][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-14_21-56-39-167_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz" (2632 bytes) [t=00:01:02.924628][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:02.932705][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:02.932778][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [t=00:01:02.933403][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002e9fd83c960 dev=000002e9fd995cd0 [t=00:01:02.933649][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002e9fd83c960 dev=000002e9fd995cd0 [t=00:01:02.933708][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002e9fd83c960)] [t=00:01:02.934964][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002e9fd995cd0)] [t=00:01:02.951635][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:02.981319][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:02.982019][f=-000001] [Game::~CGame][1] [t=00:01:02.982600][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:02.982645][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:02.982665][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:02.982674][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:02.982694][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:02.982702][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:02.982897][f=-000001] [Game::KillMisc][1] [t=00:01:02.982907][f=-000001] [Game::KillMisc][2] [t=00:01:02.993363][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:03.026824][f=-000001] [Game::KillMisc][3] [t=00:01:03.027389][f=-000001] [Game::KillRendering][1] [t=00:01:03.039679][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:03.067150][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:03.067256][f=-000001] [S3OParser::Kill] allocated 5463 pieces [t=00:01:03.067757][f=-000001] [AssParser::Kill] allocated 1711 pieces [t=00:01:03.164804][f=-000001] [Game::KillInterface][1] [t=00:01:03.165661][f=-000001] [Game::KillInterface][2] [t=00:01:03.168063][f=-000001] [Game::KillSimulation][1] [t=00:01:03.169058][f=-000001] [Game::KillSimulation][2] [t=00:01:03.226190][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:03.226209][f=-000001] [Game::KillSimulation][3] [t=00:01:03.228839][f=-000001] [~CPathCache(56x56)] cacheHits=5 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:01:03.229018][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:03.229190][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=11 [t=00:01:03.229281][f=-000001] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:03.229461][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:03.245811][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:03.259081][f=-000001] [Game::KillSimulation][4] [t=00:01:03.354107][f=-000001] [CommonDefHandler::KillStatic] 7234 sound-set data items added [t=00:01:03.354136][f=-000001] [Game::~CGame][2] [t=00:01:03.354166][f=-000001] [Game::~CGame][3] [t=00:01:03.354241][f=-000001] [SpringApp::Kill][3] [t=00:01:03.355588][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 4298 bytes sent in 333 packets (12.907 bytes/packet) 73732 bytes recv'd in 396 packets (186.192 bytes/packet) {0.034x, 0.032x} relative protocol overhead {up, down} 405 incoming chunks dropped, 0 outgoing chunks resent 40 incoming chunks processed [t=00:01:03.356620][f=-000001] [SpringApp::Kill][4] font=000002e9df9bba80 [t=00:01:03.360499][f=-000001] [SpringApp::Kill][5] [t=00:01:03.367405][f=-000001] [SpringApp::Kill][6] [t=00:01:03.367419] [SpringApp::Kill][7] [t=00:01:03.368213] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.368229] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.368251] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:03.368261] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.368270] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:03.368283] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.368293] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.368303] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.368341] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:03.368354] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.368366] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.368376] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:03.368389] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:03.491110] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:03.491125] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:03.491131] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:03.491137] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8496 [t=00:01:03.491143] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:03.495503] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>] [t=00:01:03.495516] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=0)] #archives[section]=2 #files[section]=9124 [t=00:01:03.495525] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000002e9dee6d530) [t=00:01:03.495738] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002e9dee6cda0) [t=00:01:03.497153] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=1)] #archives[section]=1 #files[section]=4 [t=00:01:03.497179] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Dworld_V1.sd7 (000002e9fd8efe10) [t=00:01:03.504308] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:03.504324] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002e9dee6c980) [t=00:01:03.504398] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002e9dee6d480) [t=00:01:03.504449] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002e9dee6d110) [t=00:01:03.504673] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:03.504686] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=4)] #archives[section]=0 #files[section]=7318 [t=00:01:03.504739] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:03.504749] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:03.504757] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:03.504765] [VFS] [SpringVFS::DeleteArchives<this=000002e9dfc8e400>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:03.505064] [SpringApp::Kill][8] [t=00:01:03.505086] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:03.505101] [WatchDog::Uninstall][1] hangDetectorThread=00007ff66be704d0 (joinable=1) [t=00:01:03.505117] [WatchDog::Uninstall][2] [t=00:01:04.216151] [WatchDog::Uninstall][3] [t=00:01:04.216164] [SpringApp::Kill][9]
infolog_full.txt (truncated):