Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000052] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.126762] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.126790] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.126802] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.126809] [t=00:00:00.126813] Enable or disable log sections using the LogSections configuration key [t=00:00:00.126817] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.126823] Use "none" to disable the default log sections. [t=00:00:00.126827] ============== </Log Sections> ============== [t=00:00:00.126831] ============== <User Config> ============== [t=00:00:00.126903] AllowDeferredMapRendering = 1 [t=00:00:00.126907] AllowDeferredModelRendering = 1 [t=00:00:00.126910] AnimationMT = 0 [t=00:00:00.126914] BumpWaterAnisotropy = 2 [t=00:00:00.126918] BumpWaterBlurReflection = 1 [t=00:00:00.126921] BumpWaterDepthBits = 32 Failed rotating the log file [t=00:00:00.126925] BumpWaterReflection = 2 [t=00:00:00.126929] BumpWaterRefraction = 2 [t=00:00:00.126932] BumpWaterTexSizeReflection = 1024 [t=00:00:00.126935] CamFreeScrollSpeed = 50 [t=00:00:00.126938] CamMode = 1 [t=00:00:00.126942] CubeTexSizeReflection = 1024 [t=00:00:00.126945] CubeTexSizeSpecular = 1024 [t=00:00:00.126948] DualScreenMiniMapOnLeft = 1 [t=00:00:00.126952] EdgeMoveDynamic = 0 [t=00:00:00.126954] EdgeMoveWidth = 0.003 [t=00:00:00.126957] FPSFOV = 90 [t=00:00:00.126960] FPSScrollSpeed = 50 [t=00:00:00.126965] FontSize = 18 [t=00:00:00.126968] GrassDetail = 0 [t=00:00:00.126971] GroundDecals = 10 [t=00:00:00.126974] GroundDetail = 180 [t=00:00:00.126977] HangTimeout = 30 [t=00:00:00.126980] HardwareCursor = 1 [t=00:00:00.126983] InitialNetworkTimeout = 0 [t=00:00:00.126986] LinkIncomingMaxPacketRate = 512 [t=00:00:00.126990] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.126993] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.126997] LinkOutgoingBandwidth = 131072 [t=00:00:00.127002] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.127006] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.127009] MSAALevel = 8 [t=00:00:00.127012] MaxParticles = 50000 [t=00:00:00.127014] MaxSounds = 32 [t=00:00:00.127017] MaximumTransmissionUnit = 0 [t=00:00:00.127021] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.127024] MiniMapMarker = 0 [t=00:00:00.127027] MouseDragScrollThreshold = 0 [t=00:00:00.127030] NetworkLossFactor = 1 [t=00:00:00.127035] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.127039] OverheadScrollSpeed = 50 [t=00:00:00.127041] ReconnectTimeout = 0 [t=00:00:00.127044] RotOverheadScrollSpeed = 50 [t=00:00:00.127048] RotateLogFiles = 1 [t=00:00:00.127050] ShadowMapSize = 16384 [t=00:00:00.127053] Shadows = 1 [t=00:00:00.127056] ShowClock = 0 [t=00:00:00.127059] SoftParticles = 2 [t=00:00:00.127062] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.127066] UnitIconDist = 151 [t=00:00:00.127069] UpdateBoundingVolumeMT = 0 [t=00:00:00.127088] UpdateWeaponVectorsMT = 0 [t=00:00:00.127092] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.127095] UseLuaMemPools = 0 [t=00:00:00.127098] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.127101] VFSCacheArchiveFiles = 0 [t=00:00:00.127104] VSync = 0 [t=00:00:00.127107] Water = 4 [t=00:00:00.127110] XResolution = 2560 [t=00:00:00.127113] YResolution = 1440 [t=00:00:00.127116] snd_volmaster = 6 [t=00:00:00.127123] ============== </User Config> ============== [t=00:00:00.127129] ============== <User System> ============== [t=00:00:00.127134] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.127138] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.127144] Compiler Version: gcc-13.2.0 [t=00:00:00.127169] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.127198] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.127202] Binary Word Size: 64-bit (native) [t=00:00:00.127207] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.127211] Physical CPU Cores: 8 [t=00:00:00.127213] Logical CPU Cores: 16 [t=00:00:00.127216] ============== </User System> ============== [t=00:00:00.127222] Run: thread affinity ffffff [t=00:00:00.127314] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.127317] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.127320] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.127323] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.127327] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.127823] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.127831] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.131175] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.133715] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.133723] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.133727] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.133740] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.133743] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.133746] [11] 1920x1080x24bpp@70Hz [t=00:00:00.133750] [15] 1680x1050x24bpp@60Hz [t=00:00:00.133753] [17] 1600x1200x24bpp@60Hz [t=00:00:00.133756] [18] 1600x1024x24bpp@60Hz [t=00:00:00.133759] [20] 1600x1000x24bpp@60Hz [t=00:00:00.133763] [21] 1600x900x24bpp@60Hz [t=00:00:00.133765] [22] 1440x1080x24bpp@70Hz [t=00:00:00.133768] [26] 1440x900x24bpp@60Hz [t=00:00:00.133771] [27] 1366x768x24bpp@60Hz [t=00:00:00.133776] [28] 1360x768x24bpp@60Hz [t=00:00:00.133779] [29] 1280x1024x24bpp@60Hz [t=00:00:00.133782] [31] 1280x960x24bpp@60Hz [t=00:00:00.133786] [32] 1280x800x24bpp@60Hz [t=00:00:00.133789] [33] 1280x768x24bpp@60Hz [t=00:00:00.133792] [34] 1280x720x24bpp@60Hz [t=00:00:00.133795] [37] 1176x664x24bpp@60Hz [t=00:00:00.133798] [40] 1152x864x24bpp@60Hz [t=00:00:00.133801] [41] 1024x768x24bpp@60Hz [t=00:00:00.133804] [42] 800x600x24bpp@60Hz [t=00:00:00.133807] [43] 720x576x24bpp@50Hz [t=00:00:00.133812] [44] 720x480x24bpp@60Hz [t=00:00:00.133815] [46] 640x480x24bpp@60Hz [t=00:00:00.328488] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.329935] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.329944] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.342031] [GR::LogVersionInfo] [t=00:00:00.342047] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.342050] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.342054] GL vendor : NVIDIA Corporation [t=00:00:00.342057] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.342059] GLSL version: 4.60 NVIDIA [t=00:00:00.342062] GLEW version: 2.1.0 [t=00:00:00.342065] GPU memory : 16376MB (total) / 12685MB (available) [t=00:00:00.342072] SDL swap-int: 1 [t=00:00:00.342075] SDL driver : windows [t=00:00:00.342077] [t=00:00:00.342084] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.342087] GLSL shader support : 1 [t=00:00:00.342090] GL4 support : 1 [t=00:00:00.342094] FBO extension support : 1 [t=00:00:00.342101] NVX GPU mem-info support : 1 [t=00:00:00.342106] ATI GPU mem-info support : 0 [t=00:00:00.342113] Texture clamping to edge : 1 [t=00:00:00.342119] NPOT-texture support : 1 (1) [t=00:00:00.342123] S3TC/DXT1 texture support : 1/1 [t=00:00:00.342128] texture query-LOD support : 1 (1) [t=00:00:00.342134] MSAA frame-buffer support : 1 (1) [t=00:00:00.342137] Z-buffer depth : 32 (-) [t=00:00:00.342143] primitive-restart support : 1 (1) [t=00:00:00.342146] clip-space control support: 1 (1) [t=00:00:00.342149] seamless cube-map support : 1 (1) [t=00:00:00.342152] frag-depth layout support : 1 (1) [t=00:00:00.342155] persistent maps support : 1 (1) [t=00:00:00.342158] explicit attribs location : 1 (1) [t=00:00:00.342162] multi draw indirect : 1 (-) [t=00:00:00.342167] array textures : 1 (-) [t=00:00:00.342170] buffer copy support : 1 (-) [t=00:00:00.342173] indirect draw : 1 (-) [t=00:00:00.342178] base instance : 1 (-) [t=00:00:00.342180] [t=00:00:00.342183] max. FBO samples : 32 [t=00:00:00.342186] max. FS/program texture slots : 32/192 [t=00:00:00.342189] max. texture size : 32768 [t=00:00:00.342195] max. texture anisotropy level : 16.000000 [t=00:00:00.342197] max. vec4 varyings/attributes : 31/16 [t=00:00:00.342202] max. draw-buffers : 8 [t=00:00:00.342206] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.342209] max. uniform buffer-bindings : 84 [t=00:00:00.342216] max. uniform block-size : 64KB [t=00:00:00.342219] max. storage buffer-bindings : 96 [t=00:00:00.342222] max. storage block-size : 2047MB [t=00:00:00.342225] [t=00:00:00.342227] enable AMD-hacks : 0 [t=00:00:00.342230] compress MIP-maps: 0 [t=00:00:00.342264] Number of compressed texture formats: 23 [t=00:00:00.342280] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.342301] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.342462] [GR::UpdateGLConfigs] [t=00:00:00.342485] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.342489] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.342748] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.342762] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.342765] [GR::InitGLState] [t=00:00:00.342794] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.417304] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.418696] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.419003] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.421888] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.421902] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.422220] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.423503] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.423517] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.423583] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.423631] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.435715] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.435863] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.436236] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.436331] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.444516] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.444525] [VFS] [SpringVFS::ReserveArchives<this=0000015ddc9dec70>] [t=00:00:00.444605] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.445748] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015ddc9dec70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.445753] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.525435] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.525640] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.525731] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.525858] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.525912] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.525933] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.526000] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.526051] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.527051] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.527076] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.527319][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.527370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.527418][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.527428][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.527433][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.527453][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.530900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.530921][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.530931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.530942][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.530955][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.530965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.582130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.583446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015ddcbd5120(default) context=0000015ddca446b0 numChannels=2 frameSize=8 [t=00:00:00.583460][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.583466][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.583477][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.583481][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.583528][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.583548][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.583555][f=-000001] [Sound] Devices: [t=00:00:00.585012][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.585028][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.585048][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.585057][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.585071][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.585081][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.585601][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.585613][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.640263][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 47513 MB [t=00:00:00.641319][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.645530][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.646200][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker [t=00:00:00.969148][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Doldrums v2.3" (loaded=0 cached=0) [t=00:00:00.969489][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [t=00:00:00.974185][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.978836][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0) [t=00:00:00.979261][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.984338][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.984449][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.860178][f=-000001] [CAS::GASCB] Archive file="doldrumsv2.3.sd7" cs="e35ab2ef4d00a4a3886449648366e0ca279dbad581b58cd6ac6b20ae2f33bdd55f33d1f6f64b4fd2ee2e6cd2ea19f5baec1cbfb53df0ad8789893997ea2fe7e5" [t=00:00:01.860297][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.860341][f=-000001] Warning: [PreGame::GameDataReceived] Archive Doldrums v2.3 (checksum 21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:06.132161][f=-000001] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=26710ms [t=00:00:06.132179][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6356 inflSize=21816kb readTime=97ms [t=00:00:06.132185][f=-000001] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=67ms [t=00:00:06.132191][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6351 inflSize=14172kb readTime=66ms [t=00:00:06.132198][f=-000001] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=63ms [t=00:00:06.132206][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6350 inflSize=12267kb readTime=54ms [t=00:00:06.132212][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6352 inflSize=12437kb readTime=52ms [t=00:00:06.132216][f=-000001] file="unittextures/bomberheavy_normals.dds" indx=7393 inflSize=16384kb readTime=48ms [t=00:00:06.132221][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6347 inflSize=10480kb readTime=47ms [t=00:00:06.132229][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6348 inflSize=9675kb readTime=43ms [t=00:00:06.132235][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6349 inflSize=7493kb readTime=36ms [t=00:00:06.132680][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.132822][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.132863][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.132897][f=-000001] Warning: [PreGame::GameDataReceived] Archive fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.567001][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.567170][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.567285][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.568378][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.657604][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.658160][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.658404][f=-000001] SetSunLighting [t=00:00:14.658694][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.663203][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.663969][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.664221][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.664332][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.664339][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.666036][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.666239][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.667110][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.667249][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.669186][f=-000001] Writing last game win data [t=00:00:14.671898][f=-000001] LuaUI v0.3 [t=00:00:14.743582][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.743805][f=-000001] [s11n] Loading s11n file... [t=00:00:14.744052][f=-000001] [s11n] Parsing model... [t=00:00:14.744860][f=-000001] [s11n] Populating game world... [t=00:00:14.773374][f=-000001] [s11n] s11n loading complete. [t=00:00:14.773576][f=-000001] Running Springboard Feature Fixer, 34, 82 [t=00:00:14.817425][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.817449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.817714][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.817732][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:14.859396][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:14.877177][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:14.878018][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:14.878162][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:14.878367][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:14.878372][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:00:14.881505][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:14.885052][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:00:14.885066][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 39.30 [t=00:00:14.885085][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 198.17 [t=00:00:14.885095][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:14.885103][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:14.885115][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:14.885123][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:14.885131][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:14.888495][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 99.47% of the map. (used by 357 unit-defs) [t=00:00:14.888537][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:14.891356][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 99.47% of the map. (used by 32 unit-defs) [t=00:00:14.894032][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 99.47% of the map. (used by 5 unit-defs) [t=00:00:14.896836][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:14.899371][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:14.901972][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:14.904427][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 81.72% of the map. (used by 13 unit-defs) [t=00:00:14.907133][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 99.47% of the map. (used by 3 unit-defs) [t=00:00:14.907173][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:14.909517][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 81.72% of the map. (used by 21 unit-defs) [t=00:00:14.938705][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Doldrums_v2.3.json) [t=00:00:14.946172][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:14.952909][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:14.958586][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:14.964303][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:14.969604][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:14.975245][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:14.982218][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:14.997136][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:14.997374][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:14.997382][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 179ms [t=00:00:15.003494][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11963, 0.0} allocedSize{int+, int-, ext}={0, 0, 1968086}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0194} [t=00:00:15.431288][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.547503][f=-000001] GameID: 0aef94663c0cba9013dd8e634565405c [t=00:00:15.547738][f=-000001] Connection attempt from Tommyknocker [t=00:00:15.547743][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.547831][f=-000001] -> Connection established (given id 0) [t=00:00:15.547850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [t=00:00:15.547863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:15.547873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]" [t=00:00:15.547883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]" [t=00:00:15.547940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000015d93ccd1a0,0000015efb9eccc0}][locale="C"]" [t=00:00:15.640164][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.677099][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:25.816456][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:45.878120][f=-000001] Warning: Couldn't find texture "%%358:1"! [t=00:01:03.152035][f=0000517] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:14.269063][f=0000850] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:37.038197][f=0001533] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:02:04.767869][f=0002365] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:10.167752][f=0002527] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:18.019052][f=0002763] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:19.418222][f=0002805] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:38.467578][f=0003376] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:04.353674][f=0004153] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:05.450605][f=0004186] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:09.852478][f=0004318] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:18.352798][f=0004573] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:23.095047][f=0004715] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:15.635766][f=0006291] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:04:16.338047][f=0006312] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:16.503711][f=0006317] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:22.588702][f=0006500] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:29.639770][f=0006711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:40.436286][f=0007035] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:42.638121][f=0007101] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:43.031039][f=0007113] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:43.453308][f=0007126] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:52.335854][f=0007393] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:52.769830][f=0007406] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:34.691629][f=0008663] game_message: Duck is under attack [t=00:05:38.759756][f=0008785] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:39.661520][f=0008812] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:42.041217][f=0008884] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:42.943261][f=0008911] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:48.178260][f=0009068] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:50.856750][f=0009148] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:51.124912][f=0009156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:56.110679][f=0009306] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:59.194534][f=0009398] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:05:59.475418][f=0009406] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3 [t=00:06:01.158271][f=0009457] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:02.193916][f=0009488] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:02.399472][f=0009494] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:02.536865][f=0009498] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:02.944018][f=0009510] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:06.924112][f=0009630] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:09.091092][f=0009695] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:09.259596][f=0009700] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:10.359195][f=0009733] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:11.790808][f=0009776] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:13.207448][f=0011619] game_message: Archer is under attack [t=00:07:13.207837][f=0011619] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:13.613628][f=0011631] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:13.744316][f=0011635] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:15.877299][f=0011699] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:16.280187][f=0011711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:18.213803][f=0011769] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:18.644628][f=0011782] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:19.279693][f=0011801] game_message: Duck is under attack [t=00:07:19.644128][f=0011812] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:21.000902][f=0011853] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:22.260326][f=0011891] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:23.062777][f=0011915] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:23.371675][f=0011924] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:23.678492][f=0011933] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:23.714338][f=0011934] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:24.875249][f=0011969] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:25.676345][f=0011993] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:28.076507][f=0012065] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:10.529306][f=0013339] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:08:10.562194][f=0013340] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:11.697831][f=0013373] [SpringApp::Kill][1] fromRun=1 [t=00:08:11.697844][f=0013373] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:08:11.725967][f=0013373] [async=0] threads=8 tasks=1346926 {sum,avg}{exec,wait}time={{15475.919, 0.011}, {44037.898, 0.033}}ms [t=00:08:11.725997][f=0013373] thread=1 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2584.887, 0.000, 28.069, 0.013}, {511.152, 0.000, 18446744027136.000, 0.003}}ms [t=00:08:11.726006][f=0013373] thread=2 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2262.478, 0.000, 27.012, 0.012}, {3003.316, 0.000, 18446744027136.000, 0.016}}ms [t=00:08:11.726013][f=0013373] thread=3 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2213.271, 0.000, 28.085, 0.012}, {3712.802, 0.000, 18446744027136.000, 0.019}}ms [t=00:08:11.726021][f=0013373] thread=4 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2193.549, 0.000, 28.435, 0.011}, {4505.518, 0.000, 18446744027136.000, 0.023}}ms [t=00:08:11.726028][f=0013373] thread=5 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2122.333, 0.000, 30.210, 0.011}, {6590.830, 0.000, 18446744027136.000, 0.034}}ms [t=00:08:11.726035][f=0013373] thread=6 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2073.262, 0.000, 29.460, 0.011}, {10273.364, 0.000, 5.764, 0.053}}ms [t=00:08:11.726044][f=0013373] thread=7 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2026.139, 0.000, 29.257, 0.011}, {15440.916, 0.000, 5.763, 0.080}}ms [t=00:08:11.726050][f=0013373] [async=1] threads=8 tasks=10860 {sum,avg}{exec,wait}time={{59847.410, 5.511}, {20903192.000, 1924.787}}ms [t=00:08:11.726057][f=0013373] thread=1 tasks=1547 {sum,min,max,avg}{exec,wait}time={{8642.636, 0.000, 584.089, 5.587}, {3040228.000, 0.251, 4223.833, 1965.241}}ms [t=00:08:11.726066][f=0013373] thread=2 tasks=1554 {sum,min,max,avg}{exec,wait}time={{8523.265, 0.000, 622.084, 5.485}, {2871614.750, 0.062, 3946.103, 1847.886}}ms [t=00:08:11.726073][f=0013373] thread=3 tasks=1561 {sum,min,max,avg}{exec,wait}time={{8391.967, 0.000, 623.093, 5.376}, {3068842.500, 0.165, 4158.239, 1965.947}}ms [t=00:08:11.726079][f=0013373] thread=4 tasks=1558 {sum,min,max,avg}{exec,wait}time={{8186.180, 0.000, 612.642, 5.254}, {2934351.250, 0.142, 4046.904, 1883.409}}ms [t=00:08:11.726088][f=0013373] thread=5 tasks=1550 {sum,min,max,avg}{exec,wait}time={{8674.494, 0.000, 626.997, 5.596}, {3017210.500, 0.024, 4088.203, 1946.587}}ms [t=00:08:11.726095][f=0013373] thread=6 tasks=1550 {sum,min,max,avg}{exec,wait}time={{8652.603, 0.000, 584.398, 5.582}, {2938616.500, 0.175, 4080.854, 1895.882}}ms [t=00:08:11.726102][f=0013373] thread=7 tasks=1540 {sum,min,max,avg}{exec,wait}time={{8776.265, 0.000, 585.415, 5.699}, {3032330.000, 0.376, 4175.148, 1969.045}}ms [t=00:08:11.726106][f=0013373] [ThreadPool::SetThreadCount][2] workers=0 [t=00:08:11.726112][f=0013373] [SpringApp::Kill][2] [t=00:08:11.726479][f=0013373] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:08:11.726490][f=0013373] [Game::KillLua][1] dtor=0 luaUI=0000015efd23bf60 [t=00:08:11.726529][f=0013373] Start widgetHandler:Shutdown [t=00:08:11.728066][f=0013373] Shutdown - SaveOrderList Complete [t=00:08:11.733468][f=0013373] Writing last game win data [t=00:08:11.736172][f=0013373] Shutdown - SaveConfigData Complete [t=00:08:11.736182][f=0013373] Shutdown Widget - Chili Highlight [t=00:08:11.736206][f=0013373] Shutdown Widget - Draw After Chili [t=00:08:11.736213][f=0013373] Shutdown Widget - API Unit Tracker GL4 [t=00:08:11.736222][f=0013373] Shutdown Widget - EPIC Menu [t=00:08:11.736891][f=0013373] Shutdown Widget - Chili Minimap [t=00:08:11.736964][f=0013373] Shutdown Widget - Chili Widget Selector [t=00:08:11.737500][f=0013373] Shutdown Widget - Depth of Field Shader [t=00:08:11.738161][f=0013373] Shutdown Widget - Deferred rendering [t=00:08:11.738180][f=0013373] SSAO: Deferred rendering disabled, disabling. [t=00:08:11.750571][f=0013373] Shutdown Widget - Deferred rendering [t=00:08:11.750584][f=0013373] SSAO: Deferred rendering disabled, disabling. [t=00:08:11.751334][f=0013373] Shutdown Widget - Local Team Colors [t=00:08:11.751343][f=0013373] Shutdown Widget - Display Keys 2 [t=00:08:11.751358][f=0013373] Shutdown Widget - Save Game Menu [t=00:08:11.751364][f=0013373] Shutdown Widget - Highlight Model Api GL4 [t=00:08:11.751395][f=0013373] Shutdown Widget - Unit Icons [t=00:08:11.751424][f=0013373] Shutdown Widget - HealthBars [t=00:08:11.752082][f=0013373] Shutdown Widget - Noises [t=00:08:11.752089][f=0013373] Shutdown Widget - BuildETA [t=00:08:11.752096][f=0013373] Shutdown Widget - Selected Units GL4 2 [t=00:08:11.752111][f=0013373] Shutdown Widget - Win Counter [t=00:08:11.752117][f=0013373] Shutdown Widget - EndGame APM stats [t=00:08:11.752787][f=0013373] Shutdown Widget - Modular Comm Info [t=00:08:11.752794][f=0013373] Shutdown Widget - CameraShake [t=00:08:11.752806][f=0013373] Shutdown Widget - Chili Economy Panel Default [t=00:08:11.752865][f=0013373] Shutdown Widget - Chili EndGame Window [t=00:08:11.752876][f=0013373] Shutdown Widget - Chili Nuke Warning [t=00:08:11.752883][f=0013373] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:08:11.752893][f=0013373] Shutdown Widget - Chili Spectator Panels [t=00:08:11.752899][f=0013373] Shutdown Widget - Context Menu [t=00:08:11.752905][f=0013373] Shutdown Widget - Startup Info and Selector [t=00:08:11.752917][f=0013373] Shutdown Widget - Darkening [t=00:08:11.752927][f=0013373] Shutdown Widget - Defense Range Zero-K [t=00:08:11.752933][f=0013373] Shutdown Widget - Grab Input [t=00:08:11.753007][f=0013373] Input grabbing is disabled! [t=00:08:11.753013][f=0013373] Shutdown Widget - Highlight Geos [t=00:08:11.753021][f=0013373] Shutdown Widget - Local Widgets Config [t=00:08:11.753029][f=0013373] Shutdown Widget - MinimapEvents [t=00:08:11.753037][f=0013373] Shutdown Widget - Missile Silo Range [t=00:08:11.753045][f=0013373] Shutdown Widget - Music Player v2 [t=00:08:11.753052][f=0013373] Shutdown Widget - Point Tracker [t=00:08:11.753058][f=0013373] Shutdown Widget - Showeco and Grid Drawer [t=00:08:11.753069][f=0013373] Shutdown Widget - State Reverse and Latency [t=00:08:11.753075][f=0013373] Shutdown Widget - Stereo3D [t=00:08:11.753110][f=0013373] Shutdown Widget - Reclaim Field Highlight [t=00:08:11.753124][f=0013373] Shutdown Widget - Map Draw Blocker [t=00:08:11.753135][f=0013373] Shutdown Widget - Transport AI [t=00:08:11.753143][f=0013373] Shutdown Widget - Attack Warning [t=00:08:11.753149][f=0013373] Shutdown Widget - Attack AoE [t=00:08:11.753157][f=0013373] Shutdown Widget - Map Edge Extension [t=00:08:11.753434][f=0013373] Shutdown Widget - Highlight Unit GL4 v2 [t=00:08:11.753466][f=0013373] Shutdown Widget - Selection Send [t=00:08:11.753473][f=0013373] Shutdown Widget - LupsManager [t=00:08:11.753484][f=0013373] Shutdown Widget - Newton Firezone [t=00:08:11.753495][f=0013373] Shutdown Widget - Receive Units Indicator [t=00:08:11.753501][f=0013373] Shutdown Widget - Chili Pro Console [t=00:08:11.757367][f=0013373] Shutdown Widget - Persistent Build Height [t=00:08:11.757380][f=0013373] Shutdown Widget - Lasso Terraform GUI [t=00:08:11.757386][f=0013373] Shutdown Widget - Chili Framework [t=00:08:11.757393][f=0013373] Shutdown Widget - Lups [t=00:08:11.757927][f=0013373] Shutdown Widget - Chili Core Selector [t=00:08:11.757997][f=0013373] Shutdown Widget - Custom Markers [t=00:08:11.758019][f=0013373] Shutdown Widget - Mex Placement Handler [t=00:08:11.758038][f=0013373] Shutdown Widget - Select Keys [t=00:08:11.758053][f=0013373] Shutdown Widget - Contrast Adaptive Sharpen [t=00:08:11.758083][f=0013373] Shutdown Widget - Pause Screen [t=00:08:11.758201][f=0013373] Shutdown Widget - Bloom Shader Deferred [t=00:08:11.758301][f=0013373] Shutdown Widget - Color Blindness Correction [t=00:08:11.758426][f=0013373] Shutdown Widget - Layout Handler [t=00:08:11.758436][f=0013373] Shutdown Widget - Text To Speech Control [t=00:08:11.758448][f=0013373] End widgetHandler:Shutdown [t=00:08:11.789773][f=0013373] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19930771, 0.0} allocedSize{int+, int-, ext}={0, 0, 3102789837}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090} [t=00:08:11.791691][f=0013373] [Game::KillLua][2] dtor=0 luaGaia=0000015efb9eccc0 [t=00:08:11.804034][f=0013373] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:11.804067][f=0013373] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:11.804084][f=0013373] [Game::KillLua][3] dtor=0 luaRules=0000015d93ccd1a0 [t=00:08:11.804109][f=0013373] Start gadgetHandler:Shutdown [t=00:08:11.804116][f=0013373] Shutdown - StartSetup [t=00:08:11.804122][f=0013373] Shutdown - UnitMorph [t=00:08:11.804463][f=0013373] Shutdown - Carrier Drones [t=00:08:11.804471][f=0013373] Shutdown - Missile Silo Controller [t=00:08:11.804477][f=0013373] Shutdown - Modular Comm Info [t=00:08:11.804483][f=0013373] Shutdown - Terrain Texture Handler [t=00:08:11.804489][f=0013373] Shutdown - UnitCloakShield [t=00:08:11.804590][f=0013373] Shutdown - Starlight Handler [t=00:08:11.804603][f=0013373] End gadgetHandler:Shutdown [t=00:08:11.814413][f=0013373] Start gadgetHandler:Shutdown [t=00:08:11.814425][f=0013373] Shutdown - Teleport Throw [t=00:08:11.814433][f=0013373] Shutdown - UnitMorph [t=00:08:11.814442][f=0013373] Shutdown - Commander Skin Renderer [t=00:08:11.815175][f=0013373] Shutdown - Missile fired callins [t=00:08:11.815183][f=0013373] Shutdown - Modular Comm Info [t=00:08:11.815188][f=0013373] Shutdown - Retreat Command [t=00:08:11.815197][f=0013373] Shutdown - Shockwaves [t=00:08:11.815211][f=0013373] Shutdown - Unit tint API [t=00:08:11.815223][f=0013373] Shutdown - Unit glow API [t=00:08:11.815234][f=0013373] Shutdown - UnitCloakShield [t=00:08:11.815252][f=0013373] Shutdown - Lups Cloak FX [t=00:08:11.815258][f=0013373] Shutdown - Lups [t=00:08:11.815720][f=0013373] Shutdown - Lups Shield [t=00:08:11.815753][f=0013373] End gadgetHandler:Shutdown [t=00:08:11.837479][f=0013373] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1140, 0.0} allocedSize{int+, int-, ext}={0, 0, 175512}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:11.839406][f=0013373] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:11.839450][f=0013373] [Game::KillLua][4] dtor=0 [t=00:08:11.839456][f=0013373] [Game::KillLua][5] dtor=0 [t=00:08:11.847203][f=0013373] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-15_09-42-40-234_Doldrums v2_105.1.1-2511-g747f18b BAR105.sdfz" (335899 bytes) [t=00:08:11.847265][f=0013373] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:08:11.872333][f=0013373] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:08:11.872348][f=0013373] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:08:11.872389][f=0013373] [Sound] [Sound::UpdateThread][4] ctx=0000015ddca446b0 dev=0000015ddcbd5120 [t=00:08:11.872541][f=0013373] [Sound] [Sound::UpdateThread][5] ctx=0000015ddca446b0 dev=0000015ddcbd5120 [t=00:08:11.872547][f=0013373] [Sound] [Sound::Cleanup][alcDestroyContext(0000015ddca446b0)] [t=00:08:11.873454][f=0013373] [Sound] [Sound::Cleanup][alcCloseDevice(0000015ddcbd5120)] [t=00:08:11.873590][f=0013373] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:08:11.905315][f=0013373] [Sound] [Sound::UpdateThread][6] [t=00:08:11.905929][f=0013373] [Game::~CGame][1] [t=00:08:11.905942][f=0013373] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:08:11.905948][f=0013373] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:08:11.905954][f=0013373] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:08:11.905958][f=0013373] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:08:11.905963][f=0013373] [Game::KillLua][4] dtor=1 [t=00:08:11.905969][f=0013373] [Game::KillLua][5] dtor=1 [t=00:08:11.906037][f=0013373] [Game::KillMisc][1] [t=00:08:11.906042][f=0013373] [Game::KillMisc][2] [t=00:08:11.906050][f=0013373] [EOH::DestroySkirmishAI(id=0)] [t=00:08:11.920026][f=0013373] [Game::KillMisc][3] [t=00:08:11.920100][f=0013373] [Game::KillRendering][1] [t=00:08:11.922880][f=0013373] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:08:11.959123][f=0013373] [3DOParser::Kill] allocated 29 pieces [t=00:08:11.959175][f=0013373] [S3OParser::Kill] allocated 5548 pieces [t=00:08:11.959615][f=0013373] [AssParser::Kill] allocated 698 pieces [t=00:08:11.986953][f=0013373] [Game::KillInterface][1] [t=00:08:11.987537][f=0013373] [Game::KillInterface][2] [t=00:08:11.987802][f=0013373] [Game::KillSimulation][1] [t=00:08:11.987854][f=0013373] [Game::KillSimulation][2] [t=00:08:12.011237][f=0013373] [CCollisionHandler] dis-/continuous tests: 0/3883290 [t=00:08:12.011250][f=0013373] [Game::KillSimulation][3] [t=00:08:12.012975][f=0013373] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=24 [t=00:08:12.014559][f=0013373] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:08:12.014589][f=0013373] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:08:12.014624][f=0013373] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:08:12.015138][f=0013373] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:08:12.021047][f=0013373] [LosHandler::Kill] raycast instance cache-{hits,misses}={2133,6436}; shared=0%; cached=25% [t=00:08:12.026320][f=0013373] [Game::KillSimulation][4] [t=00:08:12.103754][f=0013373] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:08:12.103779][f=0013373] [Game::~CGame][2] [t=00:08:12.103785][f=0013373] [Game::~CGame][3] [t=00:08:12.103850][f=0013373] [SpringApp::Kill][3] [t=00:08:12.103995][f=0013373] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1557508 bytes sent in 13150 packets (118.442 bytes/packet) 522628 bytes recv'd in 6718 packets (77.795 bytes/packet) {0.078x, 0.077x} relative protocol overhead {up, down} 7986 incoming chunks dropped, 42632 outgoing chunks resent 6408 incoming chunks processed [t=00:08:12.104081][f=0013373] [SpringApp::Kill][4] font=0000015d98d89140 [t=00:08:12.106842][f=0013373] [SpringApp::Kill][5] [t=00:08:12.109371][f=0013373] [SpringApp::Kill][6] [t=00:08:12.109383] [SpringApp::Kill][7] [t=00:08:12.109409] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:12.109415] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5248, 1048576, 1048576}, EBO = {10368, 2097152, 2097152} [t=00:08:12.109421] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:08:12.109426] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:08:12.109477] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {572, 65536, 65536}, EBO = {858, 262144, 262144} [t=00:08:12.109483] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:12.109488] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:08:12.109496] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9580, 1048576, 1048576}, EBO = {14370, 2097152, 2097152} [t=00:08:12.109501] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:08:12.109506] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:12.109512] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:12.109517] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:08:12.109523] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {180, 1048576, 1048576}, EBO = {270, 2097152, 2097152} [t=00:08:12.276322] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:08:12.276347] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:08:12.276351] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:08:12.276356] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:08:12.276360] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:08:12.280727] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>] [t=00:08:12.280735] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=0)] #archives[section]=1 #files[section]=8203 [t=00:08:12.280744] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000015d9909b700) [t=00:08:12.280846] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1434ms [t=00:08:12.280856] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=60ms [t=00:08:12.280860] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=55ms [t=00:08:12.280866] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=20ms [t=00:08:12.280870] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=19ms [t=00:08:12.280874] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=18ms [t=00:08:12.280880] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=18ms [t=00:08:12.280884] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=17ms [t=00:08:12.280889] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=15ms [t=00:08:12.280893] file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=14ms [t=00:08:12.280896] file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=13ms [t=00:08:12.284347] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=1)] #archives[section]=1 #files[section]=62 [t=00:08:12.284364] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Doldrumsv2.3.sd7 (0000015ddca0cd60) [t=00:08:12.284481] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:08:12.284488] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015ddcac0e80) [t=00:08:12.284552] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015ddcabfeb0) [t=00:08:12.284620] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000015ddcac0220) [t=00:08:12.284738] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:08:12.284747] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=4)] #archives[section]=0 #files[section]=130 [t=00:08:12.284757] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:08:12.284768] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:08:12.284775] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:08:12.284780] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:08:12.285092] [SpringApp::Kill][8] [t=00:08:12.285098] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:08:12.285106] [WatchDog::Uninstall][1] hangDetectorThread=00007ff726f704d0 (joinable=1) [t=00:08:12.285111] [WatchDog::Uninstall][2] [t=00:08:13.248304] [WatchDog::Uninstall][3] [t=00:08:13.248314] [SpringApp::Kill][9]
infolog_full.txt (truncated):