ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #111729

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000052] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.126762] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.126790] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.126802]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.126809]   
[t=00:00:00.126813]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.126817]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.126823]   Use "none" to disable the default log sections.
[t=00:00:00.126827] ============== </Log Sections> ==============

[t=00:00:00.126831] ============== <User Config> ==============
[t=00:00:00.126903]   AllowDeferredMapRendering = 1
[t=00:00:00.126907]   AllowDeferredModelRendering = 1
[t=00:00:00.126910]   AnimationMT = 0
[t=00:00:00.126914]   BumpWaterAnisotropy = 2
[t=00:00:00.126918]   BumpWaterBlurReflection = 1
[t=00:00:00.126921]   BumpWaterDepthBits = 32
Failed rotating the log file
[t=00:00:00.126925]   BumpWaterReflection = 2
[t=00:00:00.126929]   BumpWaterRefraction = 2
[t=00:00:00.126932]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.126935]   CamFreeScrollSpeed = 50
[t=00:00:00.126938]   CamMode = 1
[t=00:00:00.126942]   CubeTexSizeReflection = 1024
[t=00:00:00.126945]   CubeTexSizeSpecular = 1024
[t=00:00:00.126948]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.126952]   EdgeMoveDynamic = 0
[t=00:00:00.126954]   EdgeMoveWidth = 0.003
[t=00:00:00.126957]   FPSFOV = 90
[t=00:00:00.126960]   FPSScrollSpeed = 50
[t=00:00:00.126965]   FontSize = 18
[t=00:00:00.126968]   GrassDetail = 0
[t=00:00:00.126971]   GroundDecals = 10
[t=00:00:00.126974]   GroundDetail = 180
[t=00:00:00.126977]   HangTimeout = 30
[t=00:00:00.126980]   HardwareCursor = 1
[t=00:00:00.126983]   InitialNetworkTimeout = 0
[t=00:00:00.126986]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.126990]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.126993]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.126997]   LinkOutgoingBandwidth = 131072
[t=00:00:00.127002]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.127006]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.127009]   MSAALevel = 8
[t=00:00:00.127012]   MaxParticles = 50000
[t=00:00:00.127014]   MaxSounds = 32
[t=00:00:00.127017]   MaximumTransmissionUnit = 0
[t=00:00:00.127021]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.127024]   MiniMapMarker = 0
[t=00:00:00.127027]   MouseDragScrollThreshold = 0
[t=00:00:00.127030]   NetworkLossFactor = 1
[t=00:00:00.127035]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.127039]   OverheadScrollSpeed = 50
[t=00:00:00.127041]   ReconnectTimeout = 0
[t=00:00:00.127044]   RotOverheadScrollSpeed = 50
[t=00:00:00.127048]   RotateLogFiles = 1
[t=00:00:00.127050]   ShadowMapSize = 16384
[t=00:00:00.127053]   Shadows = 1
[t=00:00:00.127056]   ShowClock = 0
[t=00:00:00.127059]   SoftParticles = 2
[t=00:00:00.127062]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.127066]   UnitIconDist = 151
[t=00:00:00.127069]   UpdateBoundingVolumeMT = 0
[t=00:00:00.127088]   UpdateWeaponVectorsMT = 0
[t=00:00:00.127092]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.127095]   UseLuaMemPools = 0
[t=00:00:00.127098]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.127101]   VFSCacheArchiveFiles = 0
[t=00:00:00.127104]   VSync = 0
[t=00:00:00.127107]   Water = 4
[t=00:00:00.127110]   XResolution = 2560
[t=00:00:00.127113]   YResolution = 1440
[t=00:00:00.127116]   snd_volmaster = 6
[t=00:00:00.127123] ============== </User Config> ==============

[t=00:00:00.127129] ============== <User System> ==============
[t=00:00:00.127134]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.127138]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.127144]        Compiler Version: gcc-13.2.0
[t=00:00:00.127169]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.127198]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile
[t=00:00:00.127202]        Binary Word Size: 64-bit (native)
[t=00:00:00.127207]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.127211]      Physical CPU Cores: 8
[t=00:00:00.127213]       Logical CPU Cores: 16
[t=00:00:00.127216] ============== </User System> ==============

[t=00:00:00.127222] Run: thread affinity ffffff
[t=00:00:00.127314] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.127317]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.127320]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.127323]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.127327]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.127823] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.127831] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.131175] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.133715]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.133723]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.133727]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.133740]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.133743]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.133746]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.133750]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.133753]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.133756]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.133759]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.133763]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.133765]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.133768]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.133771]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.133776]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.133779]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.133782]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.133786]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.133789]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.133792]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.133795]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.133798]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.133801]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.133804]         [42] 800x600x24bpp@60Hz
[t=00:00:00.133807]         [43] 720x576x24bpp@50Hz
[t=00:00:00.133812]         [44] 720x480x24bpp@60Hz
[t=00:00:00.133815]         [46] 640x480x24bpp@60Hz
[t=00:00:00.328488] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.329935] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.329944] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.342031] [GR::LogVersionInfo]
[t=00:00:00.342047]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.342050]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.342054]     GL vendor   : NVIDIA Corporation
[t=00:00:00.342057]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.342059]     GLSL version: 4.60 NVIDIA
[t=00:00:00.342062]     GLEW version: 2.1.0
[t=00:00:00.342065]     GPU memory  : 16376MB (total) / 12685MB (available)
[t=00:00:00.342072]     SDL swap-int: 1
[t=00:00:00.342075]     SDL driver  : windows
[t=00:00:00.342077]     
[t=00:00:00.342084]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.342087]     GLSL shader support       : 1
[t=00:00:00.342090]     GL4 support               : 1
[t=00:00:00.342094]     FBO extension support     : 1
[t=00:00:00.342101]     NVX GPU mem-info support  : 1
[t=00:00:00.342106]     ATI GPU mem-info support  : 0
[t=00:00:00.342113]     Texture clamping to edge  : 1
[t=00:00:00.342119]     NPOT-texture support      : 1 (1)
[t=00:00:00.342123]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.342128]     texture query-LOD support : 1 (1)
[t=00:00:00.342134]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.342137]     Z-buffer depth            : 32 (-)
[t=00:00:00.342143]     primitive-restart support : 1 (1)
[t=00:00:00.342146]     clip-space control support: 1 (1)
[t=00:00:00.342149]     seamless cube-map support : 1 (1)
[t=00:00:00.342152]     frag-depth layout support : 1 (1)
[t=00:00:00.342155]     persistent maps support   : 1 (1)
[t=00:00:00.342158]     explicit attribs location : 1 (1)
[t=00:00:00.342162]     multi draw indirect       : 1 (-)
[t=00:00:00.342167]     array textures            : 1 (-)
[t=00:00:00.342170]     buffer copy support       : 1 (-)
[t=00:00:00.342173]     indirect draw             : 1 (-)
[t=00:00:00.342178]     base instance             : 1 (-)
[t=00:00:00.342180]     
[t=00:00:00.342183]     max. FBO samples              : 32
[t=00:00:00.342186]     max. FS/program texture slots : 32/192
[t=00:00:00.342189]     max. texture size             : 32768
[t=00:00:00.342195]     max. texture anisotropy level : 16.000000
[t=00:00:00.342197]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.342202]     max. draw-buffers             : 8
[t=00:00:00.342206]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.342209]     max. uniform buffer-bindings  : 84
[t=00:00:00.342216]     max. uniform block-size       : 64KB
[t=00:00:00.342219]     max. storage buffer-bindings  : 96
[t=00:00:00.342222]     max. storage block-size       : 2047MB
[t=00:00:00.342225]     
[t=00:00:00.342227]     enable AMD-hacks : 0
[t=00:00:00.342230]     compress MIP-maps: 0
[t=00:00:00.342264]     Number of compressed texture formats: 23
[t=00:00:00.342280]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.342301] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.342462] [GR::UpdateGLConfigs]
[t=00:00:00.342485] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.342489] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.342748] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.342762] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.342765] [GR::InitGLState]
[t=00:00:00.342794] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.417304] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.418696] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.419003] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.421888] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.421902] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.422220] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.423503] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.423517] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.423583] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.423631] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.435715] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.435863] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.436236] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.436331] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.444516] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.444525] [VFS] [SpringVFS::ReserveArchives<this=0000015ddc9dec70>]
[t=00:00:00.444605] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.445748] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015ddc9dec70 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.445753] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.525435] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.525640] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.525731] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.525858] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.525912] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.525933] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.526000] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.526051] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.527051] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.527076] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.527319][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.527370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.527418][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.527428][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.527433][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.527453][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.530900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.530921][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.530931][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.530942][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (JBL Quantum One Game)"
[t=00:00:00.530955][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Casque pour téléphone (JBL Quantum One Chat)"
[t=00:00:00.530965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.582130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.583446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015ddcbd5120(default) context=0000015ddca446b0  numChannels=2 frameSize=8
[t=00:00:00.583460][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.583466][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.583477][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.583481][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.583528][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.583548][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.583555][f=-000001] [Sound]   Devices:
[t=00:00:00.585012][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)]
[t=00:00:00.585028][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.585048][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.585057][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)]
[t=00:00:00.585071][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.585081][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.585601][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.585613][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.640263][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 47513 MB
[t=00:00:00.641319][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.645530][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:00.646200][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker
[t=00:00:00.969148][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Doldrums v2.3" (loaded=0 cached=0)
[t=00:00:00.969489][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0
[t=00:00:00.974185][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.978836][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0)
[t=00:00:00.979261][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:00.984338][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.984449][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015ddc9dec70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.860178][f=-000001] [CAS::GASCB] Archive file="doldrumsv2.3.sd7" cs="e35ab2ef4d00a4a3886449648366e0ca279dbad581b58cd6ac6b20ae2f33bdd55f33d1f6f64b4fd2ee2e6cd2ea19f5baec1cbfb53df0ad8789893997ea2fe7e5"
[t=00:00:01.860297][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.860341][f=-000001] Warning: [PreGame::GameDataReceived] Archive Doldrums v2.3 (checksum 21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:06.132161][f=-000001] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=26710ms
[t=00:00:06.132179][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6356 inflSize=21816kb readTime=97ms
[t=00:00:06.132185][f=-000001]  file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=67ms
[t=00:00:06.132191][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6351 inflSize=14172kb readTime=66ms
[t=00:00:06.132198][f=-000001]  file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=63ms
[t=00:00:06.132206][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6350 inflSize=12267kb readTime=54ms
[t=00:00:06.132212][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6352 inflSize=12437kb readTime=52ms
[t=00:00:06.132216][f=-000001]  file="unittextures/bomberheavy_normals.dds" indx=7393 inflSize=16384kb readTime=48ms
[t=00:00:06.132221][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6347 inflSize=10480kb readTime=47ms
[t=00:00:06.132229][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6348 inflSize=9675kb readTime=43ms
[t=00:00:06.132235][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6349 inflSize=7493kb readTime=36ms
[t=00:00:06.132680][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.132822][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.132863][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.132897][f=-000001] Warning: [PreGame::GameDataReceived] Archive fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.567001][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.567170][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.567285][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.568378][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.657604][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.658160][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.658404][f=-000001] SetSunLighting
[t=00:00:14.658694][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.663203][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.663969][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.664221][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.664332][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.664339][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.666036][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.666239][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.667110][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.667249][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.669186][f=-000001] Writing last game win data
[t=00:00:14.671898][f=-000001] LuaUI v0.3
[t=00:00:14.743582][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.743805][f=-000001] [s11n] Loading s11n file...
[t=00:00:14.744052][f=-000001] [s11n] Parsing model...
[t=00:00:14.744860][f=-000001] [s11n] Populating game world...
[t=00:00:14.773374][f=-000001] [s11n] s11n loading complete.
[t=00:00:14.773576][f=-000001] Running Springboard Feature Fixer, 34, 82
[t=00:00:14.817425][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.817449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.817714][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.817732][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:14.859396][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:14.877177][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:14.878018][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:14.878162][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:14.878367][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:14.878372][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:14.881505][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:14.885052][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:14.885066][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 39.30
[t=00:00:14.885085][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 198.17
[t=00:00:14.885095][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:14.885103][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:14.885115][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:14.885123][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:14.885131][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:14.888495][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 99.47% of the map. (used by 357 unit-defs)
[t=00:00:14.888537][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:14.891356][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 99.47% of the map. (used by 32 unit-defs)
[t=00:00:14.894032][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 99.47% of the map. (used by 5 unit-defs)
[t=00:00:14.896836][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:14.899371][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:14.901972][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:14.904427][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.72% of the map. (used by 13 unit-defs)
[t=00:00:14.907133][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 99.47% of the map. (used by 3 unit-defs)
[t=00:00:14.907173][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:14.909517][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 81.72% of the map. (used by 21 unit-defs)
[t=00:00:14.938705][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Doldrums_v2.3.json)
[t=00:00:14.946172][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:14.952909][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:14.958586][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:14.964303][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:14.969604][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:14.975245][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:14.982218][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:14.997136][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:14.997374][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:14.997382][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 179ms
[t=00:00:15.003494][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11963, 0.0} allocedSize{int+, int-, ext}={0, 0, 1968086}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0194}
[t=00:00:15.431288][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.547503][f=-000001] GameID: 0aef94663c0cba9013dd8e634565405c
[t=00:00:15.547738][f=-000001] Connection attempt from Tommyknocker
[t=00:00:15.547743][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.547831][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.547850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f"
[t=00:00:15.547863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:15.547873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7e2d12c1e9ab5665adf1c1d5d86e79b3ed28652a8291c9d0072cef8ff8769c459ed2bf70ae05c8dca4aed473af6dff310b9592eefc993285fcc1af8bdb31dd78]"
[t=00:00:15.547883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5c4fb52019c78ea2f1d443b5cfe275f371a9bc00ef87b82eafcc249c1035b17ce088b85d8d759962b88562f426a1e8fe75cc16ac08ac0c14016695fa86855ce4]"
[t=00:00:15.547940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000015d93ccd1a0,0000015efb9eccc0}][locale="C"]"
[t=00:00:15.640164][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.677099][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:25.816456][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:45.878120][f=-000001] Warning: Couldn't find texture "%%358:1"!
[t=00:01:03.152035][f=0000517] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:14.269063][f=0000850] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:37.038197][f=0001533] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:02:04.767869][f=0002365] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:10.167752][f=0002527] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:18.019052][f=0002763] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:19.418222][f=0002805] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:38.467578][f=0003376] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:04.353674][f=0004153] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:05.450605][f=0004186] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:09.852478][f=0004318] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:18.352798][f=0004573] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:23.095047][f=0004715] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:15.635766][f=0006291] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:04:16.338047][f=0006312] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:16.503711][f=0006317] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:22.588702][f=0006500] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:29.639770][f=0006711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:40.436286][f=0007035] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:42.638121][f=0007101] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:43.031039][f=0007113] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:43.453308][f=0007126] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:52.335854][f=0007393] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:52.769830][f=0007406] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:34.691629][f=0008663] game_message: Duck is under attack
[t=00:05:38.759756][f=0008785] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:39.661520][f=0008812] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:42.041217][f=0008884] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:42.943261][f=0008911] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:48.178260][f=0009068] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:50.856750][f=0009148] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:51.124912][f=0009156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:56.110679][f=0009306] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:59.194534][f=0009398] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:05:59.475418][f=0009406] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3
[t=00:06:01.158271][f=0009457] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:02.193916][f=0009488] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:02.399472][f=0009494] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:02.536865][f=0009498] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:02.944018][f=0009510] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:06.924112][f=0009630] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:09.091092][f=0009695] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:09.259596][f=0009700] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:10.359195][f=0009733] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:06:11.790808][f=0009776] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:13.207448][f=0011619] game_message: Archer is under attack
[t=00:07:13.207837][f=0011619] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:13.613628][f=0011631] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:13.744316][f=0011635] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:15.877299][f=0011699] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:16.280187][f=0011711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:18.213803][f=0011769] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:18.644628][f=0011782] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:19.279693][f=0011801] game_message: Duck is under attack
[t=00:07:19.644128][f=0011812] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:21.000902][f=0011853] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:22.260326][f=0011891] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:23.062777][f=0011915] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:23.371675][f=0011924] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:23.678492][f=0011933] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:23.714338][f=0011934] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:24.875249][f=0011969] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:25.676345][f=0011993] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:07:28.076507][f=0012065] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:08:10.529306][f=0013339] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:08:10.562194][f=0013340] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:08:11.697831][f=0013373] [SpringApp::Kill][1] fromRun=1
[t=00:08:11.697844][f=0013373] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:08:11.725967][f=0013373]  [async=0] threads=8 tasks=1346926 {sum,avg}{exec,wait}time={{15475.919, 0.011}, {44037.898, 0.033}}ms
[t=00:08:11.725997][f=0013373]      thread=1 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2584.887, 0.000, 28.069, 0.013}, {511.152, 0.000, 18446744027136.000, 0.003}}ms
[t=00:08:11.726006][f=0013373]      thread=2 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2262.478, 0.000, 27.012, 0.012}, {3003.316, 0.000, 18446744027136.000, 0.016}}ms
[t=00:08:11.726013][f=0013373]      thread=3 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2213.271, 0.000, 28.085, 0.012}, {3712.802, 0.000, 18446744027136.000, 0.019}}ms
[t=00:08:11.726021][f=0013373]      thread=4 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2193.549, 0.000, 28.435, 0.011}, {4505.518, 0.000, 18446744027136.000, 0.023}}ms
[t=00:08:11.726028][f=0013373]      thread=5 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2122.333, 0.000, 30.210, 0.011}, {6590.830, 0.000, 18446744027136.000, 0.034}}ms
[t=00:08:11.726035][f=0013373]      thread=6 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2073.262, 0.000, 29.460, 0.011}, {10273.364, 0.000, 5.764, 0.053}}ms
[t=00:08:11.726044][f=0013373]      thread=7 tasks=192418 {sum,min,max,avg}{exec,wait}time={{2026.139, 0.000, 29.257, 0.011}, {15440.916, 0.000, 5.763, 0.080}}ms
[t=00:08:11.726050][f=0013373]  [async=1] threads=8 tasks=10860 {sum,avg}{exec,wait}time={{59847.410, 5.511}, {20903192.000, 1924.787}}ms
[t=00:08:11.726057][f=0013373]      thread=1 tasks=1547 {sum,min,max,avg}{exec,wait}time={{8642.636, 0.000, 584.089, 5.587}, {3040228.000, 0.251, 4223.833, 1965.241}}ms
[t=00:08:11.726066][f=0013373]      thread=2 tasks=1554 {sum,min,max,avg}{exec,wait}time={{8523.265, 0.000, 622.084, 5.485}, {2871614.750, 0.062, 3946.103, 1847.886}}ms
[t=00:08:11.726073][f=0013373]      thread=3 tasks=1561 {sum,min,max,avg}{exec,wait}time={{8391.967, 0.000, 623.093, 5.376}, {3068842.500, 0.165, 4158.239, 1965.947}}ms
[t=00:08:11.726079][f=0013373]      thread=4 tasks=1558 {sum,min,max,avg}{exec,wait}time={{8186.180, 0.000, 612.642, 5.254}, {2934351.250, 0.142, 4046.904, 1883.409}}ms
[t=00:08:11.726088][f=0013373]      thread=5 tasks=1550 {sum,min,max,avg}{exec,wait}time={{8674.494, 0.000, 626.997, 5.596}, {3017210.500, 0.024, 4088.203, 1946.587}}ms
[t=00:08:11.726095][f=0013373]      thread=6 tasks=1550 {sum,min,max,avg}{exec,wait}time={{8652.603, 0.000, 584.398, 5.582}, {2938616.500, 0.175, 4080.854, 1895.882}}ms
[t=00:08:11.726102][f=0013373]      thread=7 tasks=1540 {sum,min,max,avg}{exec,wait}time={{8776.265, 0.000, 585.415, 5.699}, {3032330.000, 0.376, 4175.148, 1969.045}}ms
[t=00:08:11.726106][f=0013373] [ThreadPool::SetThreadCount][2] workers=0
[t=00:08:11.726112][f=0013373] [SpringApp::Kill][2]
[t=00:08:11.726479][f=0013373] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:08:11.726490][f=0013373] [Game::KillLua][1] dtor=0 luaUI=0000015efd23bf60
[t=00:08:11.726529][f=0013373] Start widgetHandler:Shutdown
[t=00:08:11.728066][f=0013373] Shutdown - SaveOrderList Complete
[t=00:08:11.733468][f=0013373] Writing last game win data
[t=00:08:11.736172][f=0013373] Shutdown - SaveConfigData Complete
[t=00:08:11.736182][f=0013373] Shutdown Widget - Chili Highlight
[t=00:08:11.736206][f=0013373] Shutdown Widget - Draw After Chili
[t=00:08:11.736213][f=0013373] Shutdown Widget - API Unit Tracker GL4
[t=00:08:11.736222][f=0013373] Shutdown Widget - EPIC Menu
[t=00:08:11.736891][f=0013373] Shutdown Widget - Chili Minimap
[t=00:08:11.736964][f=0013373] Shutdown Widget - Chili Widget Selector
[t=00:08:11.737500][f=0013373] Shutdown Widget - Depth of Field Shader
[t=00:08:11.738161][f=0013373] Shutdown Widget - Deferred rendering
[t=00:08:11.738180][f=0013373] SSAO: Deferred rendering disabled, disabling.
[t=00:08:11.750571][f=0013373] Shutdown Widget - Deferred rendering
[t=00:08:11.750584][f=0013373] SSAO: Deferred rendering disabled, disabling.
[t=00:08:11.751334][f=0013373] Shutdown Widget - Local Team Colors
[t=00:08:11.751343][f=0013373] Shutdown Widget - Display Keys 2
[t=00:08:11.751358][f=0013373] Shutdown Widget - Save Game Menu
[t=00:08:11.751364][f=0013373] Shutdown Widget - Highlight Model Api GL4
[t=00:08:11.751395][f=0013373] Shutdown Widget - Unit Icons
[t=00:08:11.751424][f=0013373] Shutdown Widget - HealthBars
[t=00:08:11.752082][f=0013373] Shutdown Widget - Noises
[t=00:08:11.752089][f=0013373] Shutdown Widget - BuildETA
[t=00:08:11.752096][f=0013373] Shutdown Widget - Selected Units GL4 2
[t=00:08:11.752111][f=0013373] Shutdown Widget - Win Counter
[t=00:08:11.752117][f=0013373] Shutdown Widget - EndGame APM stats
[t=00:08:11.752787][f=0013373] Shutdown Widget - Modular Comm Info
[t=00:08:11.752794][f=0013373] Shutdown Widget - CameraShake
[t=00:08:11.752806][f=0013373] Shutdown Widget - Chili Economy Panel Default
[t=00:08:11.752865][f=0013373] Shutdown Widget - Chili EndGame Window
[t=00:08:11.752876][f=0013373] Shutdown Widget - Chili Nuke Warning
[t=00:08:11.752883][f=0013373] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:08:11.752893][f=0013373] Shutdown Widget - Chili Spectator Panels
[t=00:08:11.752899][f=0013373] Shutdown Widget - Context Menu
[t=00:08:11.752905][f=0013373] Shutdown Widget - Startup Info and Selector
[t=00:08:11.752917][f=0013373] Shutdown Widget - Darkening
[t=00:08:11.752927][f=0013373] Shutdown Widget - Defense Range Zero-K
[t=00:08:11.752933][f=0013373] Shutdown Widget - Grab Input
[t=00:08:11.753007][f=0013373] Input grabbing is disabled!
[t=00:08:11.753013][f=0013373] Shutdown Widget - Highlight Geos
[t=00:08:11.753021][f=0013373] Shutdown Widget - Local Widgets Config
[t=00:08:11.753029][f=0013373] Shutdown Widget - MinimapEvents
[t=00:08:11.753037][f=0013373] Shutdown Widget - Missile Silo Range
[t=00:08:11.753045][f=0013373] Shutdown Widget - Music Player v2
[t=00:08:11.753052][f=0013373] Shutdown Widget - Point Tracker
[t=00:08:11.753058][f=0013373] Shutdown Widget - Showeco and Grid Drawer
[t=00:08:11.753069][f=0013373] Shutdown Widget - State Reverse and Latency
[t=00:08:11.753075][f=0013373] Shutdown Widget - Stereo3D
[t=00:08:11.753110][f=0013373] Shutdown Widget - Reclaim Field Highlight
[t=00:08:11.753124][f=0013373] Shutdown Widget - Map Draw Blocker
[t=00:08:11.753135][f=0013373] Shutdown Widget - Transport AI
[t=00:08:11.753143][f=0013373] Shutdown Widget - Attack Warning
[t=00:08:11.753149][f=0013373] Shutdown Widget - Attack AoE
[t=00:08:11.753157][f=0013373] Shutdown Widget - Map Edge Extension
[t=00:08:11.753434][f=0013373] Shutdown Widget - Highlight Unit GL4 v2
[t=00:08:11.753466][f=0013373] Shutdown Widget - Selection Send
[t=00:08:11.753473][f=0013373] Shutdown Widget - LupsManager
[t=00:08:11.753484][f=0013373] Shutdown Widget - Newton Firezone
[t=00:08:11.753495][f=0013373] Shutdown Widget - Receive Units Indicator
[t=00:08:11.753501][f=0013373] Shutdown Widget - Chili Pro Console
[t=00:08:11.757367][f=0013373] Shutdown Widget - Persistent Build Height
[t=00:08:11.757380][f=0013373] Shutdown Widget - Lasso Terraform GUI
[t=00:08:11.757386][f=0013373] Shutdown Widget - Chili Framework
[t=00:08:11.757393][f=0013373] Shutdown Widget - Lups
[t=00:08:11.757927][f=0013373] Shutdown Widget - Chili Core Selector
[t=00:08:11.757997][f=0013373] Shutdown Widget - Custom Markers
[t=00:08:11.758019][f=0013373] Shutdown Widget - Mex Placement Handler
[t=00:08:11.758038][f=0013373] Shutdown Widget - Select Keys
[t=00:08:11.758053][f=0013373] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:08:11.758083][f=0013373] Shutdown Widget - Pause Screen
[t=00:08:11.758201][f=0013373] Shutdown Widget - Bloom Shader Deferred
[t=00:08:11.758301][f=0013373] Shutdown Widget - Color Blindness Correction
[t=00:08:11.758426][f=0013373] Shutdown Widget - Layout Handler
[t=00:08:11.758436][f=0013373] Shutdown Widget - Text To Speech Control
[t=00:08:11.758448][f=0013373] End widgetHandler:Shutdown
[t=00:08:11.789773][f=0013373] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19930771, 0.0} allocedSize{int+, int-, ext}={0, 0, 3102789837}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090}
[t=00:08:11.791691][f=0013373] [Game::KillLua][2] dtor=0 luaGaia=0000015efb9eccc0
[t=00:08:11.804034][f=0013373] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:11.804067][f=0013373] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:11.804084][f=0013373] [Game::KillLua][3] dtor=0 luaRules=0000015d93ccd1a0
[t=00:08:11.804109][f=0013373] Start gadgetHandler:Shutdown
[t=00:08:11.804116][f=0013373] Shutdown - StartSetup
[t=00:08:11.804122][f=0013373] Shutdown - UnitMorph
[t=00:08:11.804463][f=0013373] Shutdown - Carrier Drones
[t=00:08:11.804471][f=0013373] Shutdown - Missile Silo Controller
[t=00:08:11.804477][f=0013373] Shutdown - Modular Comm Info
[t=00:08:11.804483][f=0013373] Shutdown - Terrain Texture Handler
[t=00:08:11.804489][f=0013373] Shutdown - UnitCloakShield
[t=00:08:11.804590][f=0013373] Shutdown - Starlight Handler
[t=00:08:11.804603][f=0013373] End gadgetHandler:Shutdown
[t=00:08:11.814413][f=0013373] Start gadgetHandler:Shutdown
[t=00:08:11.814425][f=0013373] Shutdown - Teleport Throw
[t=00:08:11.814433][f=0013373] Shutdown - UnitMorph
[t=00:08:11.814442][f=0013373] Shutdown - Commander Skin Renderer
[t=00:08:11.815175][f=0013373] Shutdown - Missile fired callins
[t=00:08:11.815183][f=0013373] Shutdown - Modular Comm Info
[t=00:08:11.815188][f=0013373] Shutdown - Retreat Command
[t=00:08:11.815197][f=0013373] Shutdown - Shockwaves
[t=00:08:11.815211][f=0013373] Shutdown - Unit tint API
[t=00:08:11.815223][f=0013373] Shutdown - Unit glow API
[t=00:08:11.815234][f=0013373] Shutdown - UnitCloakShield
[t=00:08:11.815252][f=0013373] Shutdown - Lups Cloak FX
[t=00:08:11.815258][f=0013373] Shutdown - Lups
[t=00:08:11.815720][f=0013373] Shutdown - Lups Shield
[t=00:08:11.815753][f=0013373] End gadgetHandler:Shutdown
[t=00:08:11.837479][f=0013373] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1140, 0.0} allocedSize{int+, int-, ext}={0, 0, 175512}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:11.839406][f=0013373] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:11.839450][f=0013373] [Game::KillLua][4] dtor=0
[t=00:08:11.839456][f=0013373] [Game::KillLua][5] dtor=0
[t=00:08:11.847203][f=0013373] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-15_09-42-40-234_Doldrums v2_105.1.1-2511-g747f18b BAR105.sdfz" (335899 bytes)
[t=00:08:11.847265][f=0013373] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:08:11.872333][f=0013373] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:08:11.872348][f=0013373] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:08:11.872389][f=0013373] [Sound] [Sound::UpdateThread][4] ctx=0000015ddca446b0 dev=0000015ddcbd5120
[t=00:08:11.872541][f=0013373] [Sound] [Sound::UpdateThread][5] ctx=0000015ddca446b0 dev=0000015ddcbd5120
[t=00:08:11.872547][f=0013373] [Sound] [Sound::Cleanup][alcDestroyContext(0000015ddca446b0)]
[t=00:08:11.873454][f=0013373] [Sound] [Sound::Cleanup][alcCloseDevice(0000015ddcbd5120)]
[t=00:08:11.873590][f=0013373] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:08:11.905315][f=0013373] [Sound] [Sound::UpdateThread][6]
[t=00:08:11.905929][f=0013373] [Game::~CGame][1]
[t=00:08:11.905942][f=0013373] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:08:11.905948][f=0013373] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:08:11.905954][f=0013373] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:08:11.905958][f=0013373] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:08:11.905963][f=0013373] [Game::KillLua][4] dtor=1
[t=00:08:11.905969][f=0013373] [Game::KillLua][5] dtor=1
[t=00:08:11.906037][f=0013373] [Game::KillMisc][1]
[t=00:08:11.906042][f=0013373] [Game::KillMisc][2]
[t=00:08:11.906050][f=0013373] [EOH::DestroySkirmishAI(id=0)]
[t=00:08:11.920026][f=0013373] [Game::KillMisc][3]
[t=00:08:11.920100][f=0013373] [Game::KillRendering][1]
[t=00:08:11.922880][f=0013373] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:08:11.959123][f=0013373] [3DOParser::Kill] allocated 29 pieces
[t=00:08:11.959175][f=0013373] [S3OParser::Kill] allocated 5548 pieces
[t=00:08:11.959615][f=0013373] [AssParser::Kill] allocated 698 pieces
[t=00:08:11.986953][f=0013373] [Game::KillInterface][1]
[t=00:08:11.987537][f=0013373] [Game::KillInterface][2]
[t=00:08:11.987802][f=0013373] [Game::KillSimulation][1]
[t=00:08:11.987854][f=0013373] [Game::KillSimulation][2]
[t=00:08:12.011237][f=0013373] [CCollisionHandler] dis-/continuous tests: 0/3883290
[t=00:08:12.011250][f=0013373] [Game::KillSimulation][3]
[t=00:08:12.012975][f=0013373] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=24
[t=00:08:12.014559][f=0013373] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:12.014589][f=0013373] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:08:12.014624][f=0013373] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:12.015138][f=0013373] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:08:12.021047][f=0013373] [LosHandler::Kill] raycast instance cache-{hits,misses}={2133,6436}; shared=0%; cached=25%
[t=00:08:12.026320][f=0013373] [Game::KillSimulation][4]
[t=00:08:12.103754][f=0013373] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:08:12.103779][f=0013373] [Game::~CGame][2]
[t=00:08:12.103785][f=0013373] [Game::~CGame][3]
[t=00:08:12.103850][f=0013373] [SpringApp::Kill][3]
[t=00:08:12.103995][f=0013373] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1557508 bytes sent   in 13150 packets (118.442 bytes/packet)
    522628 bytes recv'd in 6718 packets (77.795 bytes/packet)
    {0.078x, 0.077x} relative protocol overhead {up, down}
    7986 incoming chunks dropped, 42632 outgoing chunks resent
    6408 incoming chunks processed

[t=00:08:12.104081][f=0013373] [SpringApp::Kill][4] font=0000015d98d89140
[t=00:08:12.106842][f=0013373] [SpringApp::Kill][5]
[t=00:08:12.109371][f=0013373] [SpringApp::Kill][6]
[t=00:08:12.109383] [SpringApp::Kill][7]
[t=00:08:12.109409] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:12.109415] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5248, 1048576, 1048576}, EBO = {10368, 2097152, 2097152}
[t=00:08:12.109421] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:08:12.109426] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:08:12.109477] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {572, 65536, 65536}, EBO = {858, 262144, 262144}
[t=00:08:12.109483] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:12.109488] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:08:12.109496] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9580, 1048576, 1048576}, EBO = {14370, 2097152, 2097152}
[t=00:08:12.109501] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:08:12.109506] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:12.109512] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:12.109517] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:08:12.109523] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {180, 1048576, 1048576}, EBO = {270, 2097152, 2097152}
[t=00:08:12.276322] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:08:12.276347] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:08:12.276351] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:08:12.276356] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=00:08:12.276360] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:08:12.280727] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>]
[t=00:08:12.280735] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=0)] #archives[section]=1 #files[section]=8203
[t=00:08:12.280744] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000015d9909b700)
[t=00:08:12.280846] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1434ms
[t=00:08:12.280856]     file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=60ms
[t=00:08:12.280860]     file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=55ms
[t=00:08:12.280866]     file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=20ms
[t=00:08:12.280870]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=19ms
[t=00:08:12.280874]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=18ms
[t=00:08:12.280880]     file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=18ms
[t=00:08:12.280884]     file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=17ms
[t=00:08:12.280889]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=15ms
[t=00:08:12.280893]     file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=14ms
[t=00:08:12.280896]     file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=13ms
[t=00:08:12.284347] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=1)] #archives[section]=1 #files[section]=62
[t=00:08:12.284364] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Doldrumsv2.3.sd7 (0000015ddca0cd60)
[t=00:08:12.284481] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=2)] #archives[section]=3 #files[section]=327
[t=00:08:12.284488] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015ddcac0e80)
[t=00:08:12.284552] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015ddcabfeb0)
[t=00:08:12.284620] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000015ddcac0220)
[t=00:08:12.284738] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=3)] #archives[section]=0 #files[section]=0
[t=00:08:12.284747] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=4)] #archives[section]=0 #files[section]=130
[t=00:08:12.284757] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=5)] #archives[section]=0 #files[section]=0
[t=00:08:12.284768] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=6)] #archives[section]=0 #files[section]=0
[t=00:08:12.284775] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=7)] #archives[section]=0 #files[section]=0
[t=00:08:12.284780] [VFS] [SpringVFS::DeleteArchives<this=0000015ddc9dec70>(section=8)] #archives[section]=0 #files[section]=0
[t=00:08:12.285092] [SpringApp::Kill][8]
[t=00:08:12.285098] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:08:12.285106] [WatchDog::Uninstall][1] hangDetectorThread=00007ff726f704d0 (joinable=1)
[t=00:08:12.285111] [WatchDog::Uninstall][2]
[t=00:08:13.248304] [WatchDog::Uninstall][3]
[t=00:08:13.248314] [SpringApp::Kill][9]