ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #111752

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000159] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.021565] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.021627] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.021656]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.021677]   
[t=00:00:00.021685]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.021695]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.021705]   Use "none" to disable the default log sections.
[t=00:00:00.021721] ============== </Log Sections> ==============

[t=00:00:00.021732] ============== <User Config> ==============
[t=00:00:00.021876]   AllowDeferredMapRendering = 1
[t=00:00:00.021888]   AllowDeferredModelRendering = 1
[t=00:00:00.021894]   AnimationMT = 0
[t=00:00:00.021901]   BumpWaterBlurReflection = 1
[t=00:00:00.021906]   BumpWaterTexSizeReflection = 128
[t=00:00:00.021912]   CamFreeScrollSpeed = 50
[t=00:00:00.021920]   CamMode = 1
[t=00:00:00.021926]   CubeTexSizeReflection = 1
[t=00:00:00.021937]   CubeTexSizeSpecular = 1
[t=00:00:00.021949]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.021957]   EdgeMoveDynamic = 0
[t=00:00:00.021964]   EdgeMoveWidth = 0.003
[t=00:00:00.021972]   FPSFOV = 90
[t=00:00:00.021980]   FPSScrollSpeed = 50
[t=00:00:00.021987]   FontSize = 18
[t=00:00:00.021996]   FullscreenEdgeMove = 0
[t=00:00:00.022005]   GrassDetail = 0
[t=00:00:00.022013]   GroundDecals = 2
[t=00:00:00.022020]   GroundDetail = 90
[t=00:00:00.022028]   HangTimeout = 30
[t=00:00:00.022047]   HardwareCursor = 1
[t=00:00:00.022056]   InitialNetworkTimeout = 0
[t=00:00:00.022064]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.022071]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.022079]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.022087]   LinkOutgoingBandwidth = 262144
[t=00:00:00.022095]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.022107]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.022114]   MSAALevel = 1
[t=00:00:00.022121]   MaxParticles = 15000
[t=00:00:00.022138]   MaxSounds = 32
[t=00:00:00.022150]   MaximumTransmissionUnit = 0
[t=00:00:00.022158]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.022169]   MiniMapMarker = 0
[t=00:00:00.022177]   MouseDragScrollThreshold = 0
[t=00:00:00.022188]   NetworkLossFactor = 2
[t=00:00:00.022194]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.022201]   OverheadScrollSpeed = 50
[t=00:00:00.022216]   ReconnectTimeout = 0
[t=00:00:00.022225]   RotOverheadScrollSpeed = 50
[t=00:00:00.022230]   RotateLogFiles = 1
[t=00:00:00.022240]   ShadowMapSize = 1024
[t=00:00:00.022249]   Shadows = 1
[t=00:00:00.022254]   ShowClock = 0
[t=00:00:00.022259]   SoftParticles = 2
[t=00:00:00.022265]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.022276]   UnitIconDist = 151
[t=00:00:00.022284]   UpdateBoundingVolumeMT = 0
[t=00:00:00.022291]   UpdateWeaponVectorsMT = 0
[t=00:00:00.022299]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.022308]   UseLuaMemPools = 0
[t=00:00:00.022317]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.022392]   VFSCacheArchiveFiles = 0
[t=00:00:00.022408]   VSync = 1
[t=00:00:00.022414]   Water = 4
[t=00:00:00.022419]   WindowBorderless = 1
[t=00:00:00.022424]   WindowPosY = 0
[t=00:00:00.022430]   WindowedEdgeMove = 0
[t=00:00:00.022436]   XResolutionWindowed = 1920
[t=00:00:00.022441]   YResolutionWindowed = 1080
[t=00:00:00.022456] ============== </User Config> ==============

[t=00:00:00.022463] ============== <User System> ==============
[t=00:00:00.022480]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.022489]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.022505]        Compiler Version: gcc-13.2.0
[t=00:00:00.022548]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.022600]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.022612]        Binary Word Size: 64-bit (native)
[t=00:00:00.022618]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.022630]      Physical CPU Cores: 6
[t=00:00:00.022636]       Logical CPU Cores: 12
[t=00:00:00.022641] ============== </User System> ==============

[t=00:00:00.022650] Run: thread affinity fff
[t=00:00:00.022871] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.022882]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.022926]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.022933]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.022938]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.024689] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.024727] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036349] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.078316]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.078334]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.078341]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.078348]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.078353]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.078376]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.078382]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.078387]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.078392]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.078399]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.078404]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.078410]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.078415]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.078422]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.078429]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.078438]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.078462]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.078477]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.078484]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.078490]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.078498]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.078505]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.078512]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.078523]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.078530]         [123] 800x600x24bpp@144Hz
[t=00:00:00.078538]         [130] 720x576x24bpp@144Hz
[t=00:00:00.078546]         [135] 720x480x24bpp@144Hz
[t=00:00:00.078563]         [141] 640x480x24bpp@144Hz
[t=00:00:00.091151]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.091173]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.091181]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.091188]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.091194]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.091201]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.091211]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.091218]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.091245]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.091255]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.091263]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.091271]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.091280]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.091290]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.091297]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.091305]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.091313]         [31] 800x600x24bpp@144Hz
[t=00:00:00.091322]         [33] 640x480x24bpp@144Hz
[t=00:00:00.091331]         [35] 640x400x24bpp@144Hz
[t=00:00:00.324028] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.324503] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.324526] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.355126] [GR::LogVersionInfo]
[t=00:00:00.355143]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.355149]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.355173]     GL vendor   : NVIDIA Corporation
[t=00:00:00.355180]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.355186]     GLSL version: 4.60 NVIDIA
[t=00:00:00.355191]     GLEW version: 2.1.0
[t=00:00:00.355196]     GPU memory  : 6144MB (total) / 4921MB (available)
[t=00:00:00.355228]     SDL swap-int: 1
[t=00:00:00.355234]     SDL driver  : windows
[t=00:00:00.355238]     
[t=00:00:00.355244]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.355249]     GLSL shader support       : 1
[t=00:00:00.355260]     GL4 support               : 1
[t=00:00:00.355269]     FBO extension support     : 1
[t=00:00:00.355281]     NVX GPU mem-info support  : 1
[t=00:00:00.355288]     ATI GPU mem-info support  : 0
[t=00:00:00.355300]     Texture clamping to edge  : 1
[t=00:00:00.355309]     NPOT-texture support      : 1 (1)
[t=00:00:00.355317]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.355326]     texture query-LOD support : 1 (1)
[t=00:00:00.355332]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.355342]     Z-buffer depth            : 32 (-)
[t=00:00:00.355354]     primitive-restart support : 1 (1)
[t=00:00:00.355360]     clip-space control support: 1 (1)
[t=00:00:00.355369]     seamless cube-map support : 1 (1)
[t=00:00:00.355375]     frag-depth layout support : 1 (1)
[t=00:00:00.355380]     persistent maps support   : 1 (1)
[t=00:00:00.355386]     explicit attribs location : 1 (1)
[t=00:00:00.355394]     multi draw indirect       : 1 (-)
[t=00:00:00.355400]     array textures            : 1 (-)
[t=00:00:00.355407]     buffer copy support       : 1 (-)
[t=00:00:00.355417]     indirect draw             : 1 (-)
[t=00:00:00.355425]     base instance             : 1 (-)
[t=00:00:00.355430]     
[t=00:00:00.355434]     max. FBO samples              : 32
[t=00:00:00.355440]     max. FS/program texture slots : 32/192
[t=00:00:00.355446]     max. texture size             : 32768
[t=00:00:00.355456]     max. texture anisotropy level : 16.000000
[t=00:00:00.355461]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.355467]     max. draw-buffers             : 8
[t=00:00:00.355478]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.355484]     max. uniform buffer-bindings  : 84
[t=00:00:00.355492]     max. uniform block-size       : 64KB
[t=00:00:00.355497]     max. storage buffer-bindings  : 96
[t=00:00:00.355502]     max. storage block-size       : 2047MB
[t=00:00:00.355509]     
[t=00:00:00.355514]     enable AMD-hacks : 0
[t=00:00:00.355518]     compress MIP-maps: 0
[t=00:00:00.355578]     Number of compressed texture formats: 23
[t=00:00:00.355610]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.355672] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.355909] [GR::UpdateGLConfigs]
[t=00:00:00.355963] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.355971] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.355983] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.355995] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.356000] [GR::InitGLState]
[t=00:00:00.356066] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.444237] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.446589] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.447075] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.452922] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.452998] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.453556] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.454430] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.454443] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.454505] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.454572] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.469621] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.470077] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.471488] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.471677] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.505825] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.505848] [VFS] [SpringVFS::ReserveArchives<this=000001c60139a3f0>]
[t=00:00:00.506115] [VFS] [SpringVFS::AddArchive<this=000001c60139a3f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.508275] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c60139a3f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.508311] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.582277] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.582577] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.582783] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.582990] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.583116] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.583712] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.584507] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.584691] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.586322][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.586431][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.586697][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.586724][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.586732][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.586783][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.618727][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.618750][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.618760][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.618786][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.618796][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.686296][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms)
[t=00:00:00.758475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.761651][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c6013926f0(default) context=000001c6013996a0  numChannels=2 frameSize=8
[t=00:00:00.761740][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.761752][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.761759][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.761765][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.761792][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.761825][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.761835][f=-000001] [Sound]   Devices:
[t=00:00:00.764689][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.764711][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.764719][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.764730][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.764737][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.765507][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.765531][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.800190][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 658226 MB
[t=00:00:00.802860][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.803739][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8488
[t=00:00:00.804949][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8488 using name LogicDaemon
[t=00:00:01.083097][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mithril Mountain v2" (loaded=0 cached=0)
[t=00:00:01.083942][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c60139a3f0>(arName="Mithril Mountain v2", overwrite=false)] section=1 cached=0
[t=00:00:01.084245][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c60139a3f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.084772][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0)
[t=00:00:01.150889][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c60139a3f0>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0
[t=00:00:01.151843][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c60139a3f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.151995][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c60139a3f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.153484][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c60139a3f0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:01.197612][f=-000001] [CAS::GASCB] Archive file="mithril_mountain_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:01.197733][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.197813][f=-000001] Warning: [PreGame::GameDataReceived] Archive Mithril Mountain v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.255666][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.255822][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.255970][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.256143][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.256194][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.764931][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.765196][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.765439][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.765683][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:19.765963][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.766469][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:19.767021][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.768022][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.768770][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:19.769121][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:19.769439][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.769756][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.778367][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.785814][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.786356][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.786803][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.788380][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.788638][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.788920][f=-000001] Mex Placement Initialised with 53 spots.
[t=00:00:19.790711][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.791058][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.795002][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.795731][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.796241][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.797150][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.797437][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:19.797637][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.804440][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.805911][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.808398][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.808893][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.809282][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.826200][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.832822][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:19.833848][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.834594][f=-000001] SetSunLighting
[t=00:00:19.835374][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.843065][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.846553][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.847653][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.848664][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.849070][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.849092][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.849377][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.850581][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.859146][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.864930][f=-000001] Writing last game win data
[t=00:00:19.877441][f=-000001] LuaUI v0.3
[t=00:00:20.031109][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:20.105471][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.121250][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.122067][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.122106][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:20.124526][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:20.130344][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:20.131247][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:20.131277][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:20.131696][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:20.131711][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:20.137895][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:20.146022][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[t=00:00:20.146048][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 74.77
[t=00:00:20.146076][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 328.91
[t=00:00:20.146093][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 44 unit-defs)
[t=00:00:20.146111][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 54 unit-defs)
[t=00:00:20.146130][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 215 unit-defs)
[t=00:00:20.146149][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:20.146165][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:20.152503][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 96.04% of the map. (used by 383 unit-defs)
[t=00:00:20.152613][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs)
[t=00:00:20.158227][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 96.04% of the map. (used by 63 unit-defs)
[t=00:00:20.164829][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.04% of the map. (used by 10 unit-defs)
[t=00:00:20.171009][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:00:20.177065][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs)
[t=00:00:20.182848][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:00:20.189776][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 92.40% of the map. (used by 26 unit-defs)
[t=00:00:20.196232][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 96.04% of the map. (used by 4 unit-defs)
[t=00:00:20.196312][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs)
[t=00:00:20.202208][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 92.40% of the map. (used by 42 unit-defs)
[t=00:00:20.273842][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Mithril_Mountain_v2.json)
[t=00:00:20.274157][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:20.277095][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:20.277444][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:20.278124][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:20.279083][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:20.279327][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:20.282015][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:20.332906][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:20.333417][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:20.333433][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:20.333446][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:20.333601][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:20.336999][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:20.385282][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Mithril_Mountain_v2.json)
[t=00:00:20.385542][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:20.387183][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:20.387527][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:20.388084][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:20.388989][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:20.389272][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:20.392119][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:20.399861][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:20.400329][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:20.400345][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:20.400358][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:20.400561][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:20.404411][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:20.452570][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Mithril_Mountain_v2.json)
[t=00:00:20.452827][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:20.454748][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:20.455174][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:20.455728][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:20.456814][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:20.457102][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:20.460183][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:20.468104][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:20.468598][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:20.468612][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 363ms
[t=00:00:20.478916][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10124, 0.0} allocedSize{int+, int-, ext}={0, 0, 1830648}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0305}
[t=00:00:21.440835][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.732374][f=-000001] GameID: 3a6f95669e0665bb98f73e276537ee96
[t=00:00:21.732850][f=-000001] Connection attempt from LogicDaemon
[t=00:00:21.732885][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:21.733171][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.733238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:21.733262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:21.733285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0f35bec844fdef951e39946f48db97f0ee3dfef9748e2a767f9fee0207ecd3ef7525a4819f164c06c42819a0be3eca004576dcb0e42424ef1251c9229c385020]"
[t=00:00:21.733302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c7514dc94ea405a2d07a4875678f12b41a57c1c9b80ee8a1412624247a42b935abb7dd47c92d0bd7156cff0059669dd46a4958cfb2aa7614e3f84f466a4380ff]"
[t=00:00:21.733355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c66ccca530,0000000000000000}][locale="C"]"
[t=00:00:21.733443][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:21.733500][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:21.757546][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.944817][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:25.832449][f=-000001] Input grabbing is enabled!
[t=00:00:25.832472][f=-000001] Input grabbing is enabled!
[t=00:00:26.796297][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:36.999493][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:52.105061][f=0000455] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:52.105083][f=0000455] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:53.108890][f=0000486] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:53.108913][f=0000486] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:22.908585][f=0001378] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:22.908609][f=0001378] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:09.863940][f=0002786] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:02:23.357390][f=0003192] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:23.357437][f=0003192] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:29.283356][f=0003369] game_message: Metal Extractor is under attack
[t=00:02:45.389265][f=0003852] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:45.389301][f=0003852] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:52.330673][f=0004059] [SpringApp::Kill][1] fromRun=1
[t=00:02:52.330712][f=0004059] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:52.353726][f=0004059]  [async=0] threads=6 tasks=151530 {sum,avg}{exec,wait}time={{3701.865, 0.024}, {11729.436, 0.077}}ms
[t=00:02:52.353749][f=0004059]      thread=1 tasks=30306 {sum,min,max,avg}{exec,wait}time={{821.587, 0.000, 73.539, 0.027}, {1582.970, 0.000, 18446744027136.000, 0.052}}ms
[t=00:02:52.353776][f=0004059]      thread=2 tasks=30306 {sum,min,max,avg}{exec,wait}time={{740.408, 0.000, 68.421, 0.024}, {2383.072, 0.000, 18446744027136.000, 0.079}}ms
[t=00:02:52.353792][f=0004059]      thread=3 tasks=30306 {sum,min,max,avg}{exec,wait}time={{753.957, 0.000, 75.704, 0.025}, {2380.984, 0.000, 18446744027136.000, 0.079}}ms
[t=00:02:52.353804][f=0004059]      thread=4 tasks=30306 {sum,min,max,avg}{exec,wait}time={{672.527, 0.000, 82.130, 0.022}, {2669.087, 0.000, 24.332, 0.088}}ms
[t=00:02:52.353816][f=0004059]      thread=5 tasks=30306 {sum,min,max,avg}{exec,wait}time={{713.387, 0.000, 77.809, 0.024}, {2713.322, 0.000, 26.488, 0.090}}ms
[t=00:02:52.353830][f=0004059]  [async=1] threads=6 tasks=4084 {sum,avg}{exec,wait}time={{21842.607, 5.348}, {12193733.000, 2985.733}}ms
[t=00:02:52.353842][f=0004059]      thread=1 tasks=816 {sum,min,max,avg}{exec,wait}time={{4371.871, 0.000, 595.247, 5.358}, {2442420.500, 0.066, 4382.791, 2993.162}}ms
[t=00:02:52.353854][f=0004059]      thread=2 tasks=815 {sum,min,max,avg}{exec,wait}time={{4369.640, 0.000, 598.423, 5.362}, {2442926.000, 0.093, 4378.828, 2997.455}}ms
[t=00:02:52.353869][f=0004059]      thread=3 tasks=820 {sum,min,max,avg}{exec,wait}time={{4376.398, 0.000, 603.563, 5.337}, {2436642.250, 0.060, 4380.240, 2971.515}}ms
[t=00:02:52.353884][f=0004059]      thread=4 tasks=823 {sum,min,max,avg}{exec,wait}time={{4361.136, 0.000, 603.732, 5.299}, {2451379.000, 0.001, 4382.805, 2978.589}}ms
[t=00:02:52.353896][f=0004059]      thread=5 tasks=810 {sum,min,max,avg}{exec,wait}time={{4363.565, 0.000, 592.942, 5.387}, {2420364.750, 0.020, 4378.240, 2988.105}}ms
[t=00:02:52.353906][f=0004059] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:52.353915][f=0004059] [SpringApp::Kill][2]
[t=00:02:52.353963][f=0004059] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:52.353973][f=0004059] [Game::KillLua][1] dtor=0 luaUI=000001c6f8b5d890
[t=00:02:52.354009][f=0004059] Start widgetHandler:Shutdown
[t=00:02:52.356899][f=0004059] Shutdown - SaveOrderList Complete
[t=00:02:52.358495][f=0004059] Writing last game win data
[t=00:02:52.367063][f=0004059] Shutdown - SaveConfigData Complete
[t=00:02:52.367100][f=0004059] Shutdown Widget - Chili Highlight
[t=00:02:52.367119][f=0004059] Shutdown Widget - Draw After Chili
[t=00:02:52.367131][f=0004059] Shutdown Widget - API Unit Tracker GL4
[t=00:02:52.367147][f=0004059] Shutdown Widget - EPIC Menu
[t=00:02:52.368889][f=0004059] Shutdown Widget - Chili Widget Selector
[t=00:02:52.370116][f=0004059] Shutdown Widget - Depth of Field Shader
[t=00:02:52.370142][f=0004059] Shutdown Widget - Chili Minimap
[t=00:02:52.370280][f=0004059] Shutdown Widget - Deferred rendering
[t=00:02:52.370314][f=0004059] SSAO: Deferred rendering disabled, disabling.
[t=00:02:52.372919][f=0004059] Shutdown Widget - Deferred rendering
[t=00:02:52.372945][f=0004059] SSAO: Deferred rendering disabled, disabling.
[t=00:02:52.374518][f=0004059] Shutdown Widget - Local Team Colors
[t=00:02:52.374542][f=0004059] Shutdown Widget - Display Keys 2
[t=00:02:52.374569][f=0004059] Shutdown Widget - Save Game Menu
[t=00:02:52.374578][f=0004059] Shutdown Widget - Highlight Model Api GL4
[t=00:02:52.374609][f=0004059] Shutdown Widget - Unit Icons
[t=00:02:52.374636][f=0004059] Shutdown Widget - Noises
[t=00:02:52.374647][f=0004059] Shutdown Widget - Attrition Counter
[t=00:02:52.374837][f=0004059] Shutdown Widget - HealthBars
[t=00:02:52.376282][f=0004059] Shutdown Widget - Selected Units GL4 2
[t=00:02:52.376306][f=0004059] Shutdown Widget - BuildETA
[t=00:02:52.376321][f=0004059] Shutdown Widget - External VR Grid
[t=00:02:52.376332][f=0004059] Shutdown Widget - Win Counter
[t=00:02:52.376341][f=0004059] Shutdown Widget - EndGame APM stats
[t=00:02:52.377804][f=0004059] Shutdown Widget - Modular Comm Info
[t=00:02:52.377829][f=0004059] Shutdown Widget - Transport AI
[t=00:02:52.377845][f=0004059] Shutdown Widget - Reclaim Field Highlight
[t=00:02:52.377862][f=0004059] Shutdown Widget - State Reverse and Latency
[t=00:02:52.377875][f=0004059] Shutdown Widget - Attack Warning
[t=00:02:52.377891][f=0004059] Shutdown Widget - Music Player v2
[t=00:02:52.377905][f=0004059] Shutdown Widget - Stereo3D
[t=00:02:52.377937][f=0004059] Shutdown Widget - Chili EndGame Window
[t=00:02:52.377967][f=0004059] Shutdown Widget - Darkening
[t=00:02:52.378002][f=0004059] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:52.378020][f=0004059] Shutdown Widget - Defense Range Zero-K
[t=00:02:52.378035][f=0004059] Shutdown Widget - Grab Input
[t=00:02:52.380903][f=0004059] Input grabbing is disabled!
[t=00:02:52.380937][f=0004059] Shutdown Widget - Highlight Geos
[t=00:02:52.380952][f=0004059] Shutdown Widget - Missile Silo Range
[t=00:02:52.380979][f=0004059] Shutdown Widget - Startup Info and Selector
[t=00:02:52.381027][f=0004059] Shutdown Widget - Local Widgets Config
[t=00:02:52.381048][f=0004059] Shutdown Widget - MinimapEvents
[t=00:02:52.381060][f=0004059] Shutdown Widget - Point Tracker
[t=00:02:52.381069][f=0004059] Shutdown Widget - Context Menu
[t=00:02:52.381079][f=0004059] Shutdown Widget - Chili Spectator Panels
[t=00:02:52.381093][f=0004059] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:52.381118][f=0004059] Shutdown Widget - Chili Nuke Warning
[t=00:02:52.381133][f=0004059] Shutdown Widget - Chili Economy Panel Default
[t=00:02:52.381217][f=0004059] Shutdown Widget - Attack AoE
[t=00:02:52.381230][f=0004059] Shutdown Widget - Spotter
[t=00:02:52.381240][f=0004059] Shutdown Widget - Selection Send
[t=00:02:52.381250][f=0004059] Shutdown Widget - TeamPlatter
[t=00:02:52.381840][f=0004059] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:02:52.381947][f=0004059] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:52.381969][f=0004059] Shutdown Widget - Global Build Command
[t=00:02:52.382071][f=0004059] Shutdown Widget - LupsManager
[t=00:02:52.382088][f=0004059] Shutdown Widget - Receive Units Indicator
[t=00:02:52.382099][f=0004059] Shutdown Widget - Newton Firezone
[t=00:02:52.382110][f=0004059] Shutdown Widget - Chili Pro Console
[t=00:02:52.382977][f=0004059] Shutdown Widget - Persistent Build Height
[t=00:02:52.382998][f=0004059] Shutdown Widget - Lasso Terraform GUI
[t=00:02:52.383010][f=0004059] Shutdown Widget - Chili Framework
[t=00:02:52.383031][f=0004059] Shutdown Widget - Lups
[t=00:02:52.383117][f=0004059] Shutdown Widget - Mex Placement Handler
[t=00:02:52.383135][f=0004059] Shutdown Widget - Custom Markers
[t=00:02:52.383154][f=0004059] Shutdown Widget - Chili Core Selector
[t=00:02:52.383262][f=0004059] Shutdown Widget - Select Keys
[t=00:02:52.383296][f=0004059] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:52.383320][f=0004059] Shutdown Widget - Pause Screen
[t=00:02:52.383480][f=0004059] Shutdown Widget - Bloom Shader Deferred
[t=00:02:52.383501][f=0004059] Shutdown Widget - Color Blindness Correction
[t=00:02:52.383516][f=0004059] Shutdown Widget - Layout Handler
[t=00:02:52.383534][f=0004059] Shutdown Widget - Text To Speech Control
[t=00:02:52.383551][f=0004059] End widgetHandler:Shutdown
[t=00:02:52.457587][f=0004059] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7051283, 0.0} allocedSize{int+, int-, ext}={0, 0, 1608206290}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0294}
[t=00:02:52.457725][f=0004059] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:52.457738][f=0004059] [Game::KillLua][3] dtor=0 luaRules=000001c66ccca530
[t=00:02:52.457775][f=0004059] Start gadgetHandler:Shutdown
[t=00:02:52.457786][f=0004059] Shutdown - StartSetup
[t=00:02:52.457796][f=0004059] Shutdown - UnitMorph
[t=00:02:52.458361][f=0004059] Shutdown - Carrier Drones
[t=00:02:52.458461][f=0004059] Shutdown - Missile Silo Controller
[t=00:02:52.458487][f=0004059] Shutdown - Modular Comm Info
[t=00:02:52.458496][f=0004059] Shutdown - Terrain Texture Handler
[t=00:02:52.458505][f=0004059] Shutdown - UnitCloakShield
[t=00:02:52.458648][f=0004059] Shutdown - Starlight Handler
[t=00:02:52.458673][f=0004059] End gadgetHandler:Shutdown
[t=00:02:52.489066][f=0004059] Start gadgetHandler:Shutdown
[t=00:02:52.489090][f=0004059] Shutdown - Teleport Throw
[t=00:02:52.489108][f=0004059] Shutdown - UnitMorph
[t=00:02:52.489123][f=0004059] Shutdown - Commander Skin Renderer
[t=00:02:52.489762][f=0004059] Shutdown - Missile fired callins
[t=00:02:52.489780][f=0004059] Shutdown - Modular Comm Info
[t=00:02:52.489789][f=0004059] Shutdown - Retreat Command
[t=00:02:52.489803][f=0004059] Shutdown - Shockwaves
[t=00:02:52.489812][f=0004059] Shutdown - Unit tint API
[t=00:02:52.489820][f=0004059] Shutdown - Unit glow API
[t=00:02:52.489829][f=0004059] Shutdown - UnitCloakShield
[t=00:02:52.489840][f=0004059] Shutdown - Lups Cloak FX
[t=00:02:52.489848][f=0004059] Shutdown - Lups
[t=00:02:52.489903][f=0004059] Shutdown - Lups Shield
[t=00:02:52.489953][f=0004059] End gadgetHandler:Shutdown
[t=00:02:52.506980][f=0004059] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 894, 0.0} allocedSize{int+, int-, ext}={0, 0, 137920}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0134}
[t=00:02:52.507348][f=0004059] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:52.507470][f=0004059] [Game::KillLua][4] dtor=0
[t=00:02:52.507484][f=0004059] [Game::KillLua][5] dtor=0
[t=00:02:52.520665][f=0004059] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-15_18-49-33-381_Mithril Mountain v2_105.1.1-2511-g747f18b BAR105.sdfz" (208665 bytes)
[t=00:02:52.520759][f=0004059] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:52.561641][f=0004059] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:52.561667][f=0004059] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:02:52.561795][f=0004059] [Sound] [Sound::UpdateThread][4] ctx=000001c6013996a0 dev=000001c6013926f0
[t=00:02:52.561985][f=0004059] [Sound] [Sound::UpdateThread][5] ctx=000001c6013996a0 dev=000001c6013926f0
[t=00:02:52.561997][f=0004059] [Sound] [Sound::Cleanup][alcDestroyContext(000001c6013996a0)]
[t=00:02:52.563332][f=0004059] [Sound] [Sound::Cleanup][alcCloseDevice(000001c6013926f0)]
[t=00:02:52.563582][f=0004059] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:52.590817][f=0004059] [Sound] [Sound::UpdateThread][6]
[t=00:02:52.591730][f=0004059] [Game::~CGame][1]
[t=00:02:52.591745][f=0004059] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:52.591754][f=0004059] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:52.591793][f=0004059] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:52.591801][f=0004059] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:52.591807][f=0004059] [Game::KillLua][4] dtor=1
[t=00:02:52.591818][f=0004059] [Game::KillLua][5] dtor=1
[t=00:02:52.591992][f=0004059] [Game::KillMisc][1]
[t=00:02:52.592004][f=0004059] [Game::KillMisc][2]
[t=00:02:52.592015][f=0004059] [EOH::DestroySkirmishAI(id=2)]
[t=00:02:52.595995][f=0004059] [EOH::DestroySkirmishAI(id=1)]
[t=00:02:52.599430][f=0004059] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:52.623479][f=0004059] [Game::KillMisc][3]
[t=00:02:52.623610][f=0004059] [Game::KillRendering][1]
[t=00:02:52.623927][f=0004059] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:52.647603][f=0004059] [3DOParser::Kill] allocated 29 pieces
[t=00:02:52.647831][f=0004059] [S3OParser::Kill] allocated 5521 pieces
[t=00:02:52.648270][f=0004059] [AssParser::Kill] allocated 701 pieces
[t=00:02:52.698647][f=0004059] [Game::KillInterface][1]
[t=00:02:52.698952][f=0004059] [Game::KillInterface][2]
[t=00:02:52.699419][f=0004059] [Game::KillSimulation][1]
[t=00:02:52.699511][f=0004059] [Game::KillSimulation][2]
[t=00:02:52.712181][f=0004059] [CCollisionHandler] dis-/continuous tests: 0/432028
[t=00:02:52.712206][f=0004059] [Game::KillSimulation][3]
[t=00:02:52.713365][f=0004059] [~CPathCache(24x24)] cacheHits=8 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:02:52.713444][f=0004059] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:52.713625][f=0004059] [~CPathCache(48x48)] cacheHits=1 hitPercentage=1% numHashColls=0 maxCacheSize=104
[t=00:02:52.713680][f=0004059] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:52.713853][f=0004059] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:52.720553][f=0004059] [LosHandler::Kill] raycast instance cache-{hits,misses}={843,5684}; shared=0%; cached=13%
[t=00:02:52.734013][f=0004059] [Game::KillSimulation][4]
[t=00:02:52.769701][f=0004059] [CommonDefHandler::KillStatic] 8482 sound-set data items added
[t=00:02:52.769891][f=0004059] [Game::~CGame][2]
[t=00:02:52.769912][f=0004059] [Game::~CGame][3]
[t=00:02:52.769939][f=0004059] [SpringApp::Kill][3]
[t=00:02:52.770077][f=0004059] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    736207 bytes sent   in 3612 packets (203.823 bytes/packet)
    667504 bytes recv'd in 3587 packets (186.090 bytes/packet)
    {0.072x, 0.032x} relative protocol overhead {up, down}
    10485 incoming chunks dropped, 8322 outgoing chunks resent
    3091 incoming chunks processed

[t=00:02:52.770167][f=0004059] [SpringApp::Kill][4] font=000001c6010ca440
[t=00:02:52.773869][f=0004059] [SpringApp::Kill][5]
[t=00:02:52.778281][f=0004059] [SpringApp::Kill][6]
[t=00:02:52.778302] [SpringApp::Kill][7]
[t=00:02:52.779515] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:52.779543] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:02:52.779553] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:52.779561] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:52.779570] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:52.779582] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:52.779593] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:02:52.779602] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15276, 1048576, 1048576}, EBO = {22914, 2097152, 2097152}
[t=00:02:52.779615] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:52.779624] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:52.779632] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:52.779647] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:52.779660] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 2097152, 2097152}
[t=00:02:52.873145] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:52.873178] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:52.873185] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:52.873191] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8488
[t=00:02:52.873223] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:52.874145] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>]
[t=00:02:52.874165] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=0)] #archives[section]=2 #files[section]=8283
[t=00:02:52.874175] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001c63d8c9bd0)
[t=00:02:52.875973] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (000001c63d8c97b0)
[t=00:02:52.877350] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=1)] #archives[section]=1 #files[section]=17
[t=00:02:52.877381] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\mithril_mountain_v2.sd7 (000001c63d9a5f60)
[t=00:02:52.884589] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:52.884632] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c63d8c9c80)
[t=00:02:52.884918] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c63d8ca570)
[t=00:02:52.885071] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c63d8c9d30)
[t=00:02:52.885548] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:52.885591] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=4)] #archives[section]=0 #files[section]=8193
[t=00:02:52.885774] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:52.885792] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:52.885804] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:52.885823] [VFS] [SpringVFS::DeleteArchives<this=000001c60139a3f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:52.887525] [SpringApp::Kill][8]
[t=00:02:52.887627] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:52.887657] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a8e904d0 (joinable=1)
[t=00:02:52.887710] [WatchDog::Uninstall][2]
[t=00:02:53.115630] [WatchDog::Uninstall][3]
[t=00:02:53.115644] [SpringApp::Kill][9]