ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #111866

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.023442] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.023470] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.054544] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.054700] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.105670] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.105786] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.105849]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.105886]   
[t=00:00:00.105905]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.105929]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.105952]   Use "none" to disable the default log sections.
[t=00:00:00.105971] ============== </Log Sections> ==============

[t=00:00:00.105994] ============== <User Config> ==============
[t=00:00:00.106230]   BumpWaterDepthBits = 16
[t=00:00:00.106255]   BumpWaterReflection = 0
[t=00:00:00.106272]   BumpWaterRefraction = 0
[t=00:00:00.106291]   BumpWaterShoreWaves = 0
[t=00:00:00.106313]   BumpWaterTexSizeReflection = 64
[t=00:00:00.106333]   CamFreeScrollSpeed = 50
[t=00:00:00.106353]   CamMode = 1
[t=00:00:00.106372]   CubeTexSizeReflection = 64
[t=00:00:00.106390]   CubeTexSizeSpecular = 64
[t=00:00:00.106410]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.106427]   EdgeMoveDynamic = 0
[t=00:00:00.106461]   EdgeMoveWidth = 0.003
[t=00:00:00.106480]   FPSFOV = 90
[t=00:00:00.106501]   FPSScrollSpeed = 50
[t=00:00:00.106520]   FontSize = 18
[t=00:00:00.106537]   GrassDetail = 0
[t=00:00:00.106557]   GroundDecals = 1
[t=00:00:00.106575]   GroundDetail = 70
[t=00:00:00.106593]   HangTimeout = 30
[t=00:00:00.106610]   HardwareCursor = 1
[t=00:00:00.106631]   InitialNetworkTimeout = 0
[t=00:00:00.106648]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.106671]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.106704]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.106724]   LinkOutgoingBandwidth = 131072
[t=00:00:00.106743]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.106769]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.106791]   MSAALevel = 4
[t=00:00:00.106807]   MaxParticles = 6000
[t=00:00:00.106826]   MaxSounds = 32
[t=00:00:00.106844]   MaximumTransmissionUnit = 0
[t=00:00:00.106863]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.106882]   MiniMapMarker = 0
[t=00:00:00.106920]   MouseDragScrollThreshold = 0
[t=00:00:00.106940]   NetworkLossFactor = 1
[t=00:00:00.106961]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.106984]   OverheadScrollSpeed = 50
[t=00:00:00.107005]   ReconnectTimeout = 0
[t=00:00:00.107024]   RotOverheadScrollSpeed = 50
[t=00:00:00.107043]   RotateLogFiles = 1
[t=00:00:00.107061]   ShadowMapSize = 1024
[t=00:00:00.107080]   Shadows = 0
[t=00:00:00.107099]   ShowClock = 0
[t=00:00:00.107119]   SoftParticles = 2
[t=00:00:00.107154]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.107176]   UnitIconDist = 250
[t=00:00:00.107197]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.107217]   UseLuaMemPools = 0
[t=00:00:00.107238]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.107258]   VFSCacheArchiveFiles = 0
[t=00:00:00.107277]   VSync = 0
[t=00:00:00.107295]   Water = 4
[t=00:00:00.107315]   XResolution = 1920
[t=00:00:00.107336]   YResolution = 1080
[t=00:00:00.107355]   snd_volmaster = 14
[t=00:00:00.107402] ============== </User Config> ==============

[t=00:00:00.107483] ============== <User System> ==============
[t=00:00:00.107509]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.107534]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.107569]        Compiler Version: gcc-13.2.0
[t=00:00:00.107688]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.107813]         Hardware Config: Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz; 10235MB RAM, 15867MB pagefile
[t=00:00:00.107855]        Binary Word Size: 64-bit (native)
[t=00:00:00.107880]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.107901]      Physical CPU Cores: 4
[t=00:00:00.107919]       Logical CPU Cores: 8
[t=00:00:00.107939] ============== </User System> ==============

[t=00:00:00.108247] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.108273]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.108291]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.108308]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.108329]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.113582] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.113620] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.234575] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.242150]     Display (Generic PnP Monitor)=1 modes=39 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.242178]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.242193]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.242209]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.242258]         [12] 1600x1024x24bpp@60Hz
[t=00:00:00.242283]         [14] 1600x900x24bpp@60Hz
[t=00:00:00.242306]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.242326]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.242343]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.242363]         [19] 1280x1024x24bpp@60Hz
[t=00:00:00.242383]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.242400]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.242417]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.242436]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.242453]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.242487]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.242506]         [31] 1024x768x24bpp@70Hz
[t=00:00:00.242526]         [33] 800x600x24bpp@60Hz
[t=00:00:00.242545]         [35] 720x576x24bpp@50Hz
[t=00:00:00.242564]         [36] 720x480x24bpp@60Hz
[t=00:00:00.242581]         [38] 640x480x24bpp@60Hz
[t=00:00:00.882189] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.883220] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.883352] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.939434] [GR::LogVersionInfo]
[t=00:00:00.939512]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.939554]     GL version  : 4.6.0 NVIDIA 474.82
[t=00:00:00.939572]     GL vendor   : NVIDIA Corporation
[t=00:00:00.939696]     GL renderer : NVIDIA GeForce GTX 660/PCIe/SSE2
[t=00:00:00.939716]     GLSL version: 4.60 NVIDIA
[t=00:00:00.939748]     GLEW version: 2.1.0
[t=00:00:00.939819]     GPU memory  : 2048MB (total) / 789MB (available)
[t=00:00:00.939864]     SDL swap-int: 1
[t=00:00:00.939997]     SDL driver  : windows
[t=00:00:00.940020]     
[t=00:00:00.940038]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.940058]     GLSL shader support       : 1
[t=00:00:00.940078]     GL4 support               : 1
[t=00:00:00.940096]     FBO extension support     : 1
[t=00:00:00.940158]     NVX GPU mem-info support  : 1
[t=00:00:00.940254]     ATI GPU mem-info support  : 0
[t=00:00:00.940328]     Texture clamping to edge  : 1
[t=00:00:00.940351]     NPOT-texture support      : 1 (1)
[t=00:00:00.940377]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.940399]     texture query-LOD support : 1 (1)
[t=00:00:00.940421]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.940441]     Z-buffer depth            : 32 (-)
[t=00:00:00.940498]     primitive-restart support : 1 (1)
[t=00:00:00.940537]     clip-space control support: 1 (1)
[t=00:00:00.940561]     seamless cube-map support : 1 (1)
[t=00:00:00.940688]     frag-depth layout support : 1 (1)
[t=00:00:00.940802]     persistent maps support   : 1 (1)
[t=00:00:00.940824]     explicit attribs location : 1 (1)
[t=00:00:00.940845]     multi draw indirect       : 1 (-)
[t=00:00:00.940867]     array textures            : 1 (-)
[t=00:00:00.941035]     buffer copy support       : 1 (-)
[t=00:00:00.941063]     indirect draw             : 1 (-)
[t=00:00:00.941084]     base instance             : 1 (-)
[t=00:00:00.941104]     
[t=00:00:00.941134]     max. FBO samples              : 32
[t=00:00:00.941161]     max. FS/program texture slots : 32/192
[t=00:00:00.941207]     max. texture size             : 16384
[t=00:00:00.941247]     max. texture anisotropy level : 16.000000
[t=00:00:00.941280]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.941310]     max. draw-buffers             : 8
[t=00:00:00.941335]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.941359]     max. uniform buffer-bindings  : 84
[t=00:00:00.941450]     max. uniform block-size       : 64KB
[t=00:00:00.941471]     max. storage buffer-bindings  : 96
[t=00:00:00.941507]     max. storage block-size       : 2047MB
[t=00:00:00.941526]     
[t=00:00:00.941543]     enable AMD-hacks : 0
[t=00:00:00.941602]     compress MIP-maps: 0
[t=00:00:00.941756]     Number of compressed texture formats: 51
[t=00:00:00.941916]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.942047] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.943438] [GR::UpdateGLConfigs]
[t=00:00:00.943568] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.943589] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.944649] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.944716] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.944740] [GR::InitGLState]
[t=00:00:00.944820] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.383087] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.822491] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 171ms
[t=00:00:01.890961] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.138720] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:02.138759] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.174580] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.177549] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:02.177575] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.177659] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:02.177760] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:02.955273] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:02.966371] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:02.967445] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:02.967706] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:03.481036] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 525ms
[t=00:00:03.492216] [VFS] [SpringVFS::ReserveArchives<this=0000026e3d9fddd0>]
[t=00:00:03.503227] [VFS] [SpringVFS::AddArchive<this=0000026e3d9fddd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.512164] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026e3d9fddd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.512208] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.514782] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:03.527064] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:03.559420] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.559427] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.572662] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.572783] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:03.700137][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 14ms
[t=00:00:03.729665][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (18.8ms)
[t=00:00:03.729885][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.729947][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.729972][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.769411][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.836265][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (125.4ms)
[t=00:00:03.895954][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.896009][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (Realtek High Definition Audio)"
[t=00:00:03.896031][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:03.896052][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "S243HL (NVIDIA High Definition Audio)"
[t=00:00:03.896072][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.975784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (265.0ms)
[t=00:00:04.033764][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.089284][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (378.5ms)
[t=00:00:04.197320][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (486.5ms)
[t=00:00:04.300981][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026e3dc53ea0(default) context=0000026e3daa26c0  numChannels=2 frameSize=8
[t=00:00:04.303280][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (592.5ms)
[t=00:00:04.320454][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.320738][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.320760][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.320779][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.320846][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.320898][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.320923][f=-000001] [Sound]   Devices:
[t=00:00:04.368188][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Realtek High Definition Audio)]
[t=00:00:04.368227][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:04.368255][f=-000001] [Sound]     [OpenAL Soft on S243HL (NVIDIA High Definition Audio)]
[t=00:00:04.368503][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.368535][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.401433][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.401499][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.416277][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 705ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 208717 MB
[t=00:00:04.880910][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:04.980159][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:05.088819][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name tzm2969
[t=00:00:06.523124][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altair_Crossing_V4" (loaded=0 cached=0)
[t=00:00:06.612646][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e3d9fddd0>(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0
[t=00:00:06.739951][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e3d9fddd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:06.740973][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:06.860631][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e3d9fddd0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:06.929458][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e3d9fddd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:06.929771][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e3d9fddd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:06.934906][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e3d9fddd0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:07.056152][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697"
[t=00:00:07.247358][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:07.261435][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altair_Crossing_V4 (checksum 8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.412401][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:07.558714][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.806693][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.806993][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.807129][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.832958][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1ld29nSUdNM01ETTBOU0E5SUhzS0lDQWdJRzVoYldVZ1BTQWlZblZwYkdScFpYSWdNU0lzQ2lBZ0lDQmphR0Z6YzJseklEMGdJbVZ1WjJsdVpXVnlJaXdLSUNBZ0lHUmxZMjl5WVhScGIyNXpJRDBnZTMwc0NpQWdJQ0J0YjJSMWJHVnpJRDBnZXdvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSW1OdmJXMTNaV0Z3YjI1ZmJIQmhjblJwWTJ4bFltVmhiU0lzQ2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjloWkhaZmJtRnVieUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZZV1IyWDI1aGJtOGlMQW9nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZZV1IyWDI1aGJtOGlDaUFnSUNBZ0lIMHNDaUFnSUNBZ0lIc0tJQ0FnSUNBZ0lDQWlZMjl0YlhkbFlYQnZibDlrYVhOeWRYQjBiM0ppYjIxaUlpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyRmtkbDl1WVc1dklpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyRmtkbDl1WVc1dklnb2dJQ0FnSUNCOUxBb2dJQ0FnSUNCN0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJS0lDQWdJQ0FnZlN3S0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVhWMGIzSmxjR0ZwY2lJc0NpQWdJQ0FnSUNBZ0ltTnZiVzEzWldGd2IyNWZjR1Z5YzI5dVlXeGZjMmhwWld4a0lpd0tJQ0FnSUNBZ0lDQWlZMjl1ZG1WeWMybHZibDlrYVhOeWRYQjBiM0lpQ2lBZ0lDQWdJSDBLSUNBZ0lIMEtJQ0I5TEFvZ0lHTTNNRE0wTmlBOUlIc0tJQ0FnSUc1aGJXVWdQU0FpUTI5dGJXRnVaR1Z5SURJaUxBb2dJQ0FnWTJoaGMzTnBjeUE5SUNKemRISnBhMlVpTEFvZ0lDQWdaR1ZqYjNKaGRHbHZibk1nUFNCN2ZTd0tJQ0FnSUcxdlpIVnNaWE1nUFNCN0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaVkyOXRiWGRsWVhCdmJsOXNhV2RvZEc1cGJtZG5kVzRpTEFvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVhWMGIzSmxjR0ZwY2lJS0lDQWdJQ0FnZlN3S0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmYW1GdGJXVnlJaXdLSUNBZ0lDQWdJQ0FpYlc5a2RXeGxYM0JsY25OdmJtRnNYMk5zYjJGcklnb2dJQ0FnSUNCOUxBb2dJQ0FnSUNCN0NpQWdJQ0FnSUNBZ0ltTnZiVzEzWldGd2IyNWZZbVZoYld4aGMyVnlJaXdLSUNBZ0lDQWdJQ0FpYlc5a2RXeGxYM0poWkdGeWJtVjBJaXdLSUNBZ0lDQWdJQ0FpYlc5a2RXeGxYMk5zYjJGclgyWnBaV3hrSWdvZ0lDQWdJQ0I5TEFvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjlvYVdkb1gzQnZkMlZ5WDNObGNuWnZjeUlzQ2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjlvYVdkb1gzQnZkMlZ5WDNObGNuWnZjeUlzQ2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjlvYVdkb1gzQnZkMlZ5WDNObGNuWnZjeUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZZV0pzWVhScGRtVmZZWEp0YjNJaUxBb2dJQ0FnSUNBZ0lDSnRiMlIxYkdWZllXSnNZWFJwZG1WZllYSnRiM0lpTEFvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVdKc1lYUnBkbVZmWVhKdGIzSWlDaUFnSUNBZ0lIMEtJQ0FnSUgwS0lDQjlMQW9nSUdNM01ETTFOaUE5SUhzS0lDQWdJRzVoYldVZ1BTQWlZblZwYkdScFpYSWdNaUFpTEFvZ0lDQWdZMmhoYzNOcGN5QTlJQ0p5WldOdmJpSXNDaUFnSUNCa1pXTnZjbUYwYVc5dWN5QTlJSHQ5TEFvZ0lDQWdiVzlrZFd4bGN5QTlJSHNLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0pqYjIxdGQyVmhjRzl1WDJKbFlXMXNZWE5sY2lJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5b2FXZG9YM0J2ZDJWeVgzTmxjblp2Y3lJS0lDQWdJQ0FnZlN3S0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmYUdsbmFGOXdiM2RsY2w5elpYSjJiM01pTEFvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVdSMlgyNWhibThpQ2lBZ0lDQWdJSDBzQ2lBZ0lDQWdJSHNLSUNBZ0lDQWdJQ0FpWTI5dGJYZGxZWEJ2Ymw5amIyNWpkWE56YVc5dUlpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyaHBaMmhmY0c5M1pYSmZjMlZ5ZG05eklpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyRmtkbDl1WVc1dklnb2dJQ0FnSUNCOUxBb2dJQ0FnSUNCN0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5aFpIWmZibUZ1YnlJS0lDQWdJQ0FnZlN3S0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVdSMlgyNWhibThpTEFvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVdSMlgyNWhibThpTEFvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVdSMlgyNWhibThpQ2lBZ0lDQWdJSDBLSUNBZ0lIMEtJQ0I5TEFvZ0lHTTNNRE0zTVNBOUlIc0tJQ0FnSUc1aGJXVWdQU0FpYld4bGJTSXNDaUFnSUNCamFHRnpjMmx6SUQwZ0ltZDFZWEprYVdGdUlpd0tJQ0FnSUdSbFkyOXlZWFJwYjI1eklEMGdlMzBzQ2lBZ0lDQnRiMlIxYkdWeklEMGdld29nSUNBZ0lDQjdDaUFnSUNBZ0lDQWdJbU52YlcxM1pXRndiMjVmYUdWaGRISmhlU0lzQ2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjlvYVdkb1gzQnZkMlZ5WDNObGNuWnZjeUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZhR2xuYUY5d2IzZGxjbDl6WlhKMmIzTWlMQW9nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZjbUZrWVhKdVpYUWlDaUFnSUNBZ0lIMHNDaUFnSUNBZ0lIc0tJQ0FnSUNBZ0lDQWlZMjl0YlhkbFlYQnZibDlvWldGMmVXMWhZMmhwYm1WbmRXNGlMQW9nSUNBZ0lDQWdJQ0pqYjIxdGQyVmhjRzl1WDNCbGNuTnZibUZzWDNOb2FXVnNaQ0lzQ2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjloWW14aGRHbDJaVjloY20xdmNpSUtJQ0FnSUNBZ2ZTd0tJQ0FnSUNBZ2V3b2dJQ0FnSUNBZ0lDSWlMQW9nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUNpQWdJQ0FnSUgwc0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaUlpd0tJQ0FnSUNBZ0lDQWlJaXdLSUNBZ0lDQWdJQ0FpSWdvZ0lDQWdJQ0I5Q2lBZ0lDQjlDaUFnZlFwOTsKc2VydmVydHlwZT1aS0xTOwpub2Vsbz0xOwp9ClthbGx5dGVhbTEyXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTExXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtN10KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW01XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTldCnsKbnVtYWxsaWVzPTA7Cn0KW21hcG9wdGlvbnNdCnsKfQpbYWkxXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0yOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1GV0JydXRhbEV4cGFuc2lvbmlzdCB2MS4xICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT1GV0JydXRhbEV4cGFuc2lvbmlzdDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9Clt0ZWFtM10KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FpMl0Kewpbb3B0aW9uc10Kewp9CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9Q2hpY2tlbjogTm9ybWFsICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT1DaGlja2VuOiBOb3JtYWw7Cn0KW2FsbHl0ZWFtMTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW04XQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW02XQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7Cmljb249M18zOwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MDsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPUZlZGVyYXRpb247CmNsYW49OwplbG89MjQ1MDsKZnJpZW5kcz1Cb0JhSCxNYWpvLG1pYTEyMyxQYWtvMjI0NCxXaWxraXp6LGthY3BldDUsX1Bvd2VyX3BsLFZBbGtpcmlhNTg4MSxJa2FyaVJhaW4sS2VyYkNvbW0sQmFrYV9DaGFuLEphY2tkYXlwaXh4LFF1YWNrVGhlRHVjayxBcmllc3U5LEplc3RlbVN0ZWZhbixMdWNpb3BlcmthLFF1YmljLHNrcnVsZW4sQk1PQ09MT1IsTWFjYURhbmVPOwpsb2JieWlkPTQ4NTMwMzsKYXZhdGFyPWp1bXBhc3NhdWx0Owpyb29tX2Jvc3M9MDsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9UEw7CmxldmVsPTMzOwpuYW1lPXR6bTI5Njk7CmNvbW1hbmRlcnM9ZXdvZ0lDSmpOekF6TkRVaUxBb2dJQ0pqTnpBek5EWWlMQW9nSUNKak56QXpOVFlpTEFvZ0lDSmpOekF6TnpFaUNuMD07CmFkbWluPTA7Cn0KW2FpMF0Kewpbb3B0aW9uc10Kewp9CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9RldCcnV0YWw2NFN1cHBvcnQgdjEuMSAoMSk7CnZlcnNpb249OwpzaG9ydG5hbWU9RldCcnV0YWw2NFN1cHBvcnQ7Cn0KW2FsbHl0ZWFtMl0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9Cnprc2VhcmNodGFnPTk1ODFmZmIxLTlmM2UtNDY3MC1iYmE3LTYxMGM0MGEwZmQ4MTsKaXNob3N0PTE7Cmhvc3RpcD0xNDkuNTYuMjIuNjg7Cm1hcGhhc2g9MTsKZ2FtZXR5cGU9RnV0dXJlIFdhcnMgdjAuNDAuNjsKbWFwbmFtZT1BbHRhaXJfQ3Jvc3NpbmdfVjQ7CnN0YXJ0cG9zdHlwZT0yOwptb2RoYXNoPTE7CnNob3dzZXJ2ZXJuYW1lPVtBXSBGdXR1cmUgV2FycyBDb29wOwphdXRvaG9zdHBvcnQ9NTg3NTM7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDU2Owp9Cg=="
[t=00:00:07.833330][f=-000001] [PreGame::GameDataReceived] recording demo to "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-17_09-18-17-837_Altair_Crossing_V4_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:07.833365][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2591ms
[t=00:00:07.866140][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:08.939638][f=-000001] Warning: Skirmish AI property 'version' could not be found.
[t=00:00:08.939667][f=-000001] Warning: Skirmish AI property 'shortName' could not be found.
[t=00:00:08.939686][f=-000001] Warning: Skirmish AI property 'interfaceVersion' could not be found.
[t=00:00:08.939704][f=-000001] Warning: Skirmish AI property 'interfaceShortName' could not be found.
[t=00:00:08.939728][f=-000001] Warning: Skirmish AI property 'shortName' could not be found.
[t=00:00:08.939778][f=-000001] Warning: Skirmish AI property 'version' could not be found.
[t=00:00:08.939824][f=-000001] Error: [StoreSkirmishAILibInfo] required AI Interface for Skirmish AI   not found
------- TRUNCATED -------
[t=00:01:58.820820][f=0000055] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:58.820863][f=0000055] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:58.820931][f=0000055] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:58.955203][f=0000059] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:58.955287][f=0000059] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:58.955322][f=0000059] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:58.989813][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.989968][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.990080][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.990189][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.990298][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.990429][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.990539][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.990649][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.990781][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:58.990889][f=0000061] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:59.351715][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.351755][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.351803][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.351826][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.351847][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.351879][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.351915][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.351963][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.351995][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.352027][f=0000068] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.354214][f=0000069] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:59.411008][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:59.427511][f=0000073] tzm2969 paused the game
[t=00:01:59.515372][f=0000073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:59.515629][f=0000073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:59.558283][f=0000073] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.609469][f=0000073] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.673284][f=0000073] tzm2969 unpaused the game
[t=00:01:59.715468][f=0000074] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.715504][f=0000074] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:59.919279][f=0000080] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:59.919545][f=0000080] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:59.919689][f=0000080] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:59.919944][f=0000080] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:00.137985][f=0000087] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:00.138023][f=0000087] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:00.138072][f=0000087] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:00.138095][f=0000087] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:00.696813][f=0000104] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:00.804490][f=0000107] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:00.936487][f=0000110] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:00.936557][f=0000110] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:01.074713][f=0000114] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:01.074787][f=0000114] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:01.212825][f=0000118] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:01.345208][f=0000122] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:02.058926][f=0000143] <tzm2969> Allies: !exit
[t=00:02:02.487034][f=0000144] > exiting game
[t=00:02:02.487074][f=0000144] No clients connected, shutting down server
[t=00:02:02.487092][f=0000144] Server shutdown
[t=00:02:02.487689][f=0000144] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:02:02.487888][f=0000144] cteam, 3
[t=00:02:02.615942][f=0000144] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:02:02.928135][f=0000144] <autoquit> Autoquit canceled.
[t=00:02:05.589705][f=0000144] [QuitAction] user exited to system
[t=00:02:05.600311][f=0000144] [SpringApp::Kill][1] fromRun=1
[t=00:02:05.600348][f=0000144] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:02:05.623281][f=0000144]  [async=0] threads=4 tasks=14901 {sum,avg}{exec,wait}time={{4399.088, 0.295}, {4550.936, 0.305}}ms
[t=00:02:05.623316][f=0000144]      thread=1 tasks=4967 {sum,min,max,avg}{exec,wait}time={{1504.860, 0.000, 433.937, 0.303}, {1180.629, 0.000, 66.537, 0.238}}ms
[t=00:02:05.623342][f=0000144]      thread=2 tasks=4967 {sum,min,max,avg}{exec,wait}time={{1453.360, 0.000, 434.179, 0.293}, {1555.524, 0.000, 75.225, 0.313}}ms
[t=00:02:05.623384][f=0000144]      thread=3 tasks=4967 {sum,min,max,avg}{exec,wait}time={{1440.868, 0.000, 433.835, 0.290}, {1814.783, 0.000, 79.226, 0.365}}ms
[t=00:02:05.623419][f=0000144]  [async=1] threads=4 tasks=3476 {sum,avg}{exec,wait}time={{94983.156, 27.325}, {68523352.000, 19713.277}}ms
[t=00:02:05.623456][f=0000144]      thread=1 tasks=1155 {sum,min,max,avg}{exec,wait}time={{31659.572, 0.001, 1234.080, 27.411}, {22816198.000, 0.656, 31357.576, 19754.283}}ms
[t=00:02:05.623494][f=0000144]      thread=2 tasks=1161 {sum,min,max,avg}{exec,wait}time={{31617.049, 0.001, 1259.297, 27.233}, {22959988.000, 0.648, 31328.410, 19776.045}}ms
[t=00:02:05.623544][f=0000144]      thread=3 tasks=1160 {sum,min,max,avg}{exec,wait}time={{31706.535, 0.001, 1359.039, 27.333}, {22747166.000, 0.418, 31403.033, 19609.625}}ms
[t=00:02:05.623572][f=0000144] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:05.623592][f=0000144] [SpringApp::Kill][2]
[t=00:02:05.702571][f=0000144] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:05.702605][f=0000144] [Game::KillLua][1] dtor=0 luaUI=0000026ec1973260
[t=00:02:05.702689][f=0000144] Start widgetHandler:Shutdown
[t=00:02:05.706302][f=0000144] Shutdown - SaveOrderList Complete
[t=00:02:05.707330][f=0000144] Writing last game win data
[t=00:02:05.713741][f=0000144] Shutdown - SaveConfigData Complete
[t=00:02:05.713766][f=0000144] Shutdown Widget - Chili Highlight
[t=00:02:05.713804][f=0000144] Shutdown Widget - Draw After Chili
[t=00:02:05.713836][f=0000144] Shutdown Widget - API Unit Tracker GL4
[t=00:02:05.713871][f=0000144] Shutdown Widget - EPIC Menu
[t=00:02:05.715978][f=0000144] Shutdown Widget - Chili Widget Selector
[t=00:02:05.717621][f=0000144] Shutdown Widget - Depth of Field Shader
[t=00:02:05.717646][f=0000144] Shutdown Widget - Chili Minimap
[t=00:02:05.717793][f=0000144] Shutdown Widget - Local Team Colors
[t=00:02:05.717818][f=0000144] Shutdown Widget - Display Keys 2
[t=00:02:05.717868][f=0000144] Shutdown Widget - Save Game Menu
[t=00:02:05.717890][f=0000144] Shutdown Widget - Highlight Model Api GL4
[t=00:02:05.717967][f=0000144] Shutdown Widget - Unit Icons
[t=00:02:05.718038][f=0000144] Shutdown Widget - Noises
[t=00:02:05.718067][f=0000144] Shutdown Widget - HealthBars
[t=00:02:05.719778][f=0000144] Shutdown Widget - Selected Units GL4 2
[t=00:02:05.719816][f=0000144] Shutdown Widget - BuildETA
[t=00:02:05.719851][f=0000144] Shutdown Widget - Chili Chicken Panel
[t=00:02:05.720116][f=0000144] Shutdown Widget - Win Counter
[t=00:02:05.720150][f=0000144] Shutdown Widget - EndGame APM stats
[t=00:02:05.720184][f=0000144] Shutdown Widget - Modular Comm Info
[t=00:02:05.720224][f=0000144] Shutdown Widget - Stereo3D
[t=00:02:05.720341][f=0000144] Shutdown Widget - State Reverse and Latency
[t=00:02:05.720366][f=0000144] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:05.720399][f=0000144] Shutdown Widget - Transport AI
[t=00:02:05.720423][f=0000144] Shutdown Widget - Startup Info and Selector
[t=00:02:05.720451][f=0000144] Shutdown Widget - Point Tracker
[t=00:02:05.720474][f=0000144] Shutdown Widget - Music Player v2
[t=00:02:05.720564][f=0000144] Shutdown Widget - Missile Silo Range
[t=00:02:05.720613][f=0000144] Shutdown Widget - MinimapEvents
[t=00:02:05.720647][f=0000144] Shutdown Widget - Local Widgets Config
[t=00:02:05.720684][f=0000144] Shutdown Widget - Highlight Geos
[t=00:02:05.720721][f=0000144] Shutdown Widget - Grab Input
[t=00:02:05.720902][f=0000144] Input grabbing is disabled!
[t=00:02:05.720926][f=0000144] Shutdown Widget - Defense Range Zero-K
[t=00:02:05.720951][f=0000144] Shutdown Widget - Darkening
[t=00:02:05.720990][f=0000144] Shutdown Widget - Chili Spectator Panels
[t=00:02:05.721028][f=0000144] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:05.721058][f=0000144] Shutdown Widget - Chili Nuke Warning
[t=00:02:05.721085][f=0000144] Shutdown Widget - Chili EndGame Window
[t=00:02:05.721113][f=0000144] Shutdown Widget - Chili Economy Panel Default
[t=00:02:05.721242][f=0000144] Shutdown Widget - CameraShake
[t=00:02:05.721267][f=0000144] Shutdown Widget - Attack Warning
[t=00:02:05.721291][f=0000144] Shutdown Widget - Decloak Tower Range
[t=00:02:05.721327][f=0000144] Shutdown Widget - Attack AoE
[t=00:02:05.721353][f=0000144] Shutdown Widget - Map Edge Extension
[t=00:02:05.721810][f=0000144] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:05.721835][f=0000144] Shutdown Widget - Selection Send
[t=00:02:05.721857][f=0000144] Shutdown Widget - LupsManager
[t=00:02:05.721883][f=0000144] Shutdown Widget - Receive Units Indicator
[t=00:02:05.721906][f=0000144] Shutdown Widget - Newton Firezone
[t=00:02:05.721932][f=0000144] Shutdown Widget - Chili Pro Console
[t=00:02:05.722634][f=0000144] Shutdown Widget - Persistent Build Height
[t=00:02:05.722659][f=0000144] Shutdown Widget - Lasso Terraform GUI
[t=00:02:05.722682][f=0000144] Shutdown Widget - Lups
[t=00:02:05.722921][f=0000144] Shutdown Widget - Chili Framework
[t=00:02:05.722946][f=0000144] Shutdown Widget - Mex Placement Handler
[t=00:02:05.723000][f=0000144] Shutdown Widget - Custom Markers
[t=00:02:05.723031][f=0000144] Shutdown Widget - Chili Core Selector
[t=00:02:05.723136][f=0000144] Shutdown Widget - Select Keys
[t=00:02:05.723205][f=0000144] Shutdown Widget - Pause Screen
[t=00:02:05.723586][f=0000144] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:05.723641][f=0000144] Shutdown Widget - Text To Speech Control
[t=00:02:05.723665][f=0000144] Shutdown Widget - Layout Handler
[t=00:02:05.723688][f=0000144] Shutdown Widget - Color Blindness Correction
[t=00:02:05.723977][f=0000144] End widgetHandler:Shutdown
[t=00:02:05.808898][f=0000144] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15369271, 0.0} allocedSize{int+, int-, ext}={0, 0, 2667096124}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0200}
[t=00:02:05.826871][f=0000144] [Game::KillLua][2] dtor=0 luaGaia=0000026e550ba0d0
[t=00:02:05.837945][f=0000144] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:05.838073][f=0000144] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:05.838131][f=0000144] [Game::KillLua][3] dtor=0 luaRules=0000026e87b5df70
[t=00:02:05.838191][f=0000144] Start gadgetHandler:Shutdown
[t=00:02:05.838215][f=0000144] Shutdown - Notice
[t=00:02:05.838234][f=0000144] FUTURE WARS GAME OVER.
[t=00:02:05.838265][f=0000144] Shutdown - Resource Setup
[t=00:02:05.838290][f=0000144] Shutdown - StartSetup
[t=00:02:05.838310][f=0000144] Shutdown - UnitMorph
[t=00:02:05.838670][f=0000144] Shutdown - Carrier Drones
[t=00:02:05.838692][f=0000144] Shutdown - Missile Silo Controller
[t=00:02:05.838712][f=0000144] Shutdown - Modular Comm Info
[t=00:02:05.838733][f=0000144] Shutdown - Terrain Texture Handler
[t=00:02:05.838755][f=0000144] Shutdown - UnitCloakShield
[t=00:02:05.838853][f=0000144] Shutdown - Starlight Handler
[t=00:02:05.838894][f=0000144] End gadgetHandler:Shutdown
[t=00:02:05.873700][f=0000144] Start gadgetHandler:Shutdown
[t=00:02:05.873755][f=0000144] Shutdown - UnitMorph
[t=00:02:05.873792][f=0000144] Shutdown - Teleport Throw
[t=00:02:05.873818][f=0000144] Shutdown - Commander Skin Renderer
[t=00:02:05.874453][f=0000144] Shutdown - Missile fired callins
[t=00:02:05.874492][f=0000144] Shutdown - Modular Comm Info
[t=00:02:05.874538][f=0000144] Shutdown - Retreat Command
[t=00:02:05.874578][f=0000144] Shutdown - Shockwaves
[t=00:02:05.874639][f=0000144] Shutdown - Unit tint API
[t=00:02:05.874688][f=0000144] Shutdown - Unit glow API
[t=00:02:05.874738][f=0000144] Shutdown - UnitCloakShield
[t=00:02:05.874777][f=0000144] Shutdown - Lups Cloak FX
[t=00:02:05.874800][f=0000144] Shutdown - Lups
[t=00:02:05.875039][f=0000144] Shutdown - Lups Shield
[t=00:02:05.875101][f=0000144] End gadgetHandler:Shutdown
[t=00:02:05.912548][f=0000144] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 338, 0.0} allocedSize{int+, int-, ext}={0, 0, 49326}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0296}
[t=00:02:05.917881][f=0000144] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:05.917980][f=0000144] [Game::KillLua][4] dtor=0
[t=00:02:05.918000][f=0000144] [Game::KillLua][5] dtor=0
[t=00:02:05.952417][f=0000144] [DemoRecorder::WriteDemoFile] writing client-demo "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-17_09-18-17-837_Altair_Crossing_V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (28437 bytes)
[t=00:02:05.962035][f=0000144] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:05.990989][f=0000144] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:05.991021][f=0000144] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20
[t=00:02:05.991233][f=0000144] [Sound] [Sound::UpdateThread][4] ctx=0000026e3daa26c0 dev=0000026e3dc53ea0
[t=00:02:05.991387][f=0000144] [Sound] [Sound::UpdateThread][5] ctx=0000026e3daa26c0 dev=0000026e3dc53ea0
[t=00:02:05.991413][f=0000144] [Sound] [Sound::Cleanup][alcDestroyContext(0000026e3daa26c0)]
[t=00:02:05.992943][f=0000144] [Sound] [Sound::Cleanup][alcCloseDevice(0000026e3dc53ea0)]
[t=00:02:06.023482][f=0000144] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:06.086299][f=0000144] [Sound] [Sound::UpdateThread][6]
[t=00:02:06.097462][f=0000144] [Game::~CGame][1]
[t=00:02:06.097488][f=0000144] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:06.097506][f=0000144] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:06.097529][f=0000144] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:06.097556][f=0000144] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:06.097579][f=0000144] [Game::KillLua][4] dtor=1
[t=00:02:06.097602][f=0000144] [Game::KillLua][5] dtor=1
[t=00:02:06.098203][f=0000144] [Game::KillMisc][1]
[t=00:02:06.098238][f=0000144] [Game::KillMisc][2]
[t=00:02:06.098261][f=0000144] [EOH::DestroySkirmishAI(id=1)]
[t=00:02:06.117851][f=0000144] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:06.138858][f=0000144] [Game::KillMisc][3]
[t=00:02:06.152807][f=0000144] [Game::KillRendering][1]
[t=00:02:06.200382][f=0000144] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:06.282833][f=0000144] [3DOParser::Kill] allocated 29 pieces
[t=00:02:06.283072][f=0000144] [S3OParser::Kill] allocated 5508 pieces
[t=00:02:06.284066][f=0000144] [AssParser::Kill] allocated 1663 pieces
[t=00:02:06.473717][f=0000144] [Game::KillInterface][1]
[t=00:02:06.495285][f=0000144] [Game::KillInterface][2]
[t=00:02:06.495948][f=0000144] [Game::KillSimulation][1]
[t=00:02:06.496048][f=0000144] [Game::KillSimulation][2]
[t=00:02:06.576724][f=0000144] [CCollisionHandler] dis-/continuous tests: 0/1053877
[t=00:02:06.576768][f=0000144] [Game::KillSimulation][3]
[t=00:02:06.578353][f=0000144] [~CPathCache(16x16)] cacheHits=10 hitPercentage=2% numHashColls=0 maxCacheSize=201
[t=00:02:06.578506][f=0000144] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:06.578629][f=0000144] [~CPathCache(32x32)] cacheHits=422 hitPercentage=74% numHashColls=0 maxCacheSize=146
[t=00:02:06.578744][f=0000144] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:06.579149][f=0000144] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:06.582908][f=0000144] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,28}; shared=0%; cached=3%
[t=00:02:06.618044][f=0000144] [Game::KillSimulation][4]
[t=00:02:06.921312][f=0000144] [CommonDefHandler::KillStatic] 7204 sound-set data items added
[t=00:02:06.921384][f=0000144] [Game::~CGame][2]
[t=00:02:06.921402][f=0000144] [Game::~CGame][3]
[t=00:02:06.921470][f=0000144] [SpringApp::Kill][3]
[t=00:02:06.921559][f=0000144] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    62013 bytes sent   in 1201 packets (51.634 bytes/packet)
    135768 bytes recv'd in 1170 packets (116.041 bytes/packet)
    {0.050x, 0.052x} relative protocol overhead {up, down}
    708 incoming chunks dropped, 463 outgoing chunks resent
    208 incoming chunks processed

[t=00:02:06.921915][f=0000144] [SpringApp::Kill][4] font=0000026e046ea340
[t=00:02:06.928563][f=0000144] [SpringApp::Kill][5]
[t=00:02:06.939886][f=0000144] [SpringApp::Kill][6]
[t=00:02:06.939923] [SpringApp::Kill][7]
[t=00:02:06.940070] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:06.940098] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:06.940126] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:06.940168] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:06.940197] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:06.940224] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:06.940251] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:06.940293] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3336, 1048576, 1048576}, EBO = {5004, 2097152, 2097152}
[t=00:02:06.940320] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:06.940347] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:06.940387] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:06.940415] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:06.940442] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:02:07.052230] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:07.052281] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:07.052295] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:07.052309] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:02:07.052329] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:07.062802] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>]
[t=00:02:07.062826] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=0)] #archives[section]=2 #files[section]=9091
[t=00:02:07.062859] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000026e3da7a650)
[t=00:02:07.063163] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000026e3e105cf0)
[t=00:02:07.063296] [~CPoolArchive] archiveFile="G:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=36768ms
[t=00:02:07.063338]     file="unittextures/b_sumo_manti_gimp1.dds" indx=7358 inflSize=1365kb readTime=213ms
[t=00:02:07.063382]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=209ms
[t=00:02:07.063407]     file="unittextures/core_color_wreck.dds" indx=7453 inflSize=2730kb readTime=161ms
[t=00:02:07.063430]     file="unittextures/benzcom_2.dds" indx=7382 inflSize=5461kb readTime=142ms
[t=00:02:07.063453]     file="unittextures/corbanish_1.dds" indx=7444 inflSize=1365kb readTime=142ms
[t=00:02:07.063476]     file="sounds/music/peace/that strange noise.ogg" indx=6363 inflSize=1093kb readTime=130ms
[t=00:02:07.063511]     file="unittextures/reeftex2.dds" indx=7734 inflSize=1365kb readTime=126ms
[t=00:02:07.063534]     file="unittextures/bcore_abc_2.tga" indx=7373 inflSize=1800kb readTime=124ms
[t=00:02:07.063557]     file="objects3d/cremcom5.s3o" indx=5430 inflSize=200kb readTime=123ms
[t=00:02:07.063578]     file="unittextures/bcore_abc_1.dds" indx=7370 inflSize=1365kb readTime=120ms
[t=00:02:07.065308] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=1)] #archives[section]=1 #files[section]=95
[t=00:02:07.065349] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\maps\altair_crossing_v4.sd7 (0000026e3da8d840)
[t=00:02:07.065500] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:02:07.065527] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000026e3da79f70)
[t=00:02:07.065622] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000026e3da7a4f0)
[t=00:02:07.065708] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000026e3da7a700)
[t=00:02:07.065828] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:07.065856] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=4)] #archives[section]=0 #files[section]=7338
[t=00:02:07.065957] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:07.065990] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:07.066018] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:07.066045] [VFS] [SpringVFS::DeleteArchives<this=0000026e3d9fddd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:07.066453] [SpringApp::Kill][8]
[t=00:02:07.066491] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:07.066522] [WatchDog::Uninstall][1] hangDetectorThread=00007ff66bf080b0 (joinable=1)
[t=00:02:07.066542] [WatchDog::Uninstall][2]
[t=00:02:07.190382] [WatchDog::Uninstall][3]
[t=00:02:07.190409] [SpringApp::Kill][9]