Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.010158] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.010187] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.020251] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.020443] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.074157] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.074253] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.074306] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.074341] [t=00:00:00.074353] Enable or disable log sections using the LogSections configuration key [t=00:00:00.074367] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.074379] Use "none" to disable the default log sections. [t=00:00:00.074391] ============== </Log Sections> ============== [t=00:00:00.074414] ============== <User Config> ============== [t=00:00:00.074614] AdvMapShading = 0 [t=00:00:00.074636] AdvUnitShading = 0 [t=00:00:00.074652] BumpWaterDepthBits = 16 [t=00:00:00.074668] BumpWaterReflection = 0 [t=00:00:00.074682] BumpWaterRefraction = 0 [t=00:00:00.074697] BumpWaterShoreWaves = 0 [t=00:00:00.074717] BumpWaterTexSizeReflection = 64 [t=00:00:00.074737] CamFreeScrollSpeed = 50 [t=00:00:00.074768] CamMode = 1 [t=00:00:00.074787] CubeTexSizeReflection = 1 [t=00:00:00.074835] CubeTexSizeSpecular = 1 [t=00:00:00.074866] DualScreenMiniMapOnLeft = 1 [t=00:00:00.074886] EdgeMoveDynamic = 0 [t=00:00:00.074908] EdgeMoveWidth = 0.003 [t=00:00:00.074922] FPSFOV = 90 [t=00:00:00.074936] FPSScrollSpeed = 50 [t=00:00:00.074957] FontSize = 18 [t=00:00:00.074974] GrassDetail = 0 [t=00:00:00.074991] GroundDecals = 0 [t=00:00:00.075020] GroundDetail = 50 [t=00:00:00.075038] GroundScarAlphaFade = 1 [t=00:00:00.075064] HangTimeout = 30 [t=00:00:00.075083] HardwareCursor = 1 [t=00:00:00.075130] InitialNetworkTimeout = 0 [t=00:00:00.075160] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.075182] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.075212] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.075232] LinkOutgoingBandwidth = 262144 [t=00:00:00.075262] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.075282] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.075310] LuaShaders = 0 [t=00:00:00.075327] MSAALevel = 1 [t=00:00:00.075430] MaxDynamicMapLights = 0 [t=00:00:00.075478] MaxDynamicModelLights = 0 [t=00:00:00.075507] MaxParticles = 2000 [t=00:00:00.075525] MaxSounds = 32 [t=00:00:00.075553] MaximumTransmissionUnit = 0 [t=00:00:00.075574] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.075601] MiniMapMarker = 0 [t=00:00:00.075621] MouseDragScrollThreshold = 0 [t=00:00:00.075650] NetworkLossFactor = 2 [t=00:00:00.075667] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.075695] OverheadScrollSpeed = 50 [t=00:00:00.075714] ReconnectTimeout = 0 [t=00:00:00.075760] RotOverheadScrollSpeed = 50 [t=00:00:00.075789] RotateLogFiles = 1 [t=00:00:00.075807] ShadowMapSize = 1024 [t=00:00:00.075834] Shadows = 0 [t=00:00:00.075852] ShowClock = 0 [t=00:00:00.075881] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.075902] UnitIconDist = 151 [t=00:00:00.075930] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.075950] UseLuaMemPools = 0 [t=00:00:00.075978] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.075998] VFSCacheArchiveFiles = 0 [t=00:00:00.076114] VSync = 0 [t=00:00:00.076146] Water = 0 [t=00:00:00.076163] WindowBorderless = 1 [t=00:00:00.076190] WindowPosY = 0 [t=00:00:00.076210] XResolutionWindowed = 1920 [t=00:00:00.076237] YResolutionWindowed = 1080 [t=00:00:00.076258] snd_volmaster = 0 [t=00:00:00.076320] ============== </User Config> ============== [t=00:00:00.076353] ============== <User System> ============== [t=00:00:00.076375] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.076433] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.076472] Compiler Version: gcc-13.2.0 [t=00:00:00.076611] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.076861] Hardware Config: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz; 16251MB RAM, 26045MB pagefile [t=00:00:00.076905] Binary Word Size: 64-bit (native) [t=00:00:00.076928] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.076958] Physical CPU Cores: 4 [t=00:00:00.077000] Logical CPU Cores: 8 [t=00:00:00.077030] ============== </User System> ============== [t=00:00:00.077462] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.077481] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.077492] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.077502] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.077512] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.080024] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.080059] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.099212] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.109160] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.109222] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.109236] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.109249] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.109261] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.109273] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.109284] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.109330] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.109345] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.109359] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.109371] [10] 1280x800x24bpp@60Hz [t=00:00:00.109381] [11] 1280x768x24bpp@60Hz [t=00:00:00.109392] [12] 1280x720x24bpp@60Hz [t=00:00:00.109403] [13] 1280x600x24bpp@60Hz [t=00:00:00.109413] [14] 1152x864x24bpp@60Hz [t=00:00:00.109424] [15] 1024x768x24bpp@60Hz [t=00:00:00.109435] [16] 800x600x24bpp@60Hz [t=00:00:00.109448] [17] 640x480x24bpp@60Hz [t=00:00:00.109470] [18] 640x400x24bpp@60Hz [t=00:00:00.662369] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.664020] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.664065] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.712623] [GR::LogVersionInfo] [t=00:00:00.712666] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.712723] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.712743] GL vendor : NVIDIA Corporation [t=00:00:00.712760] GL renderer : NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2 [t=00:00:00.712777] GLSL version: 4.60 NVIDIA [t=00:00:00.712793] GLEW version: 2.1.0 [t=00:00:00.712809] GPU memory : 4096MB (total) / 3208MB (available) [t=00:00:00.712853] SDL swap-int: 1 [t=00:00:00.712877] SDL driver : windows [t=00:00:00.712890] [t=00:00:00.712905] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.712941] GLSL shader support : 1 [t=00:00:00.712968] GL4 support : 1 [t=00:00:00.712984] FBO extension support : 1 [t=00:00:00.713028] NVX GPU mem-info support : 1 [t=00:00:00.713084] ATI GPU mem-info support : 0 [t=00:00:00.713132] Texture clamping to edge : 1 [t=00:00:00.713156] NPOT-texture support : 1 (1) [t=00:00:00.713180] S3TC/DXT1 texture support : 1/1 [t=00:00:00.713197] texture query-LOD support : 1 (1) [t=00:00:00.713214] MSAA frame-buffer support : 1 (1) [t=00:00:00.713330] Z-buffer depth : 32 (-) [t=00:00:00.713369] primitive-restart support : 1 (1) [t=00:00:00.713385] clip-space control support: 1 (1) [t=00:00:00.713404] seamless cube-map support : 1 (1) [t=00:00:00.713421] frag-depth layout support : 1 (1) [t=00:00:00.713444] persistent maps support : 1 (1) [t=00:00:00.713460] explicit attribs location : 1 (1) [t=00:00:00.713477] multi draw indirect : 1 (-) [t=00:00:00.713497] array textures : 1 (-) [t=00:00:00.713542] buffer copy support : 1 (-) [t=00:00:00.713560] indirect draw : 1 (-) [t=00:00:00.713583] base instance : 1 (-) [t=00:00:00.713596] [t=00:00:00.713610] max. FBO samples : 32 [t=00:00:00.713628] max. FS/program texture slots : 32/192 [t=00:00:00.713645] max. texture size : 32768 [t=00:00:00.713671] max. texture anisotropy level : 16.000000 [t=00:00:00.713687] max. vec4 varyings/attributes : 31/16 [t=00:00:00.713703] max. draw-buffers : 8 [t=00:00:00.713734] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.713757] max. uniform buffer-bindings : 84 [t=00:00:00.713773] max. uniform block-size : 64KB [t=00:00:00.713788] max. storage buffer-bindings : 96 [t=00:00:00.713805] max. storage block-size : 2047MB [t=00:00:00.713821] [t=00:00:00.713833] enable AMD-hacks : 0 [t=00:00:00.713848] compress MIP-maps: 0 [t=00:00:00.713990] Number of compressed texture formats: 23 [t=00:00:00.714097] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.714232] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.715109] [GR::UpdateGLConfigs] [t=00:00:00.715279] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.715351] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.715392] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.715430] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.715459] [GR::InitGLState] [t=00:00:00.715664] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.877781] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.884938] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.887094] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.902829] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.902876] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.903737] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.909389] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.909432] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.909606] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.909735] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.927514] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.928579] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.930133] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.930498] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.960455] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.960502] [VFS] [SpringVFS::ReserveArchives<this=000001ae77237550>] [t=00:00:00.960767] [VFS] [SpringVFS::AddArchive<this=000001ae77237550>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.967022] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ae77237550 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.967071] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.219643] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.221133] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.222654] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.222790] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.223467] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.223705] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.225212][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.226033][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms) [t=00:00:01.226821][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.226915][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.226985][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.227130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.286300][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.286397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Наушники (2- AM61)" [t=00:00:01.286428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (Realtek(R) Audio)" [t=00:00:01.286455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.332939][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.6ms) [t=00:00:01.372764][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.387349][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ae775c4030(default) context=000001ae774bdce0 numChannels=2 frameSize=8 [t=00:00:01.387417][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.387475][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.387535][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.387555][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.387637][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.387747][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.387803][f=-000001] [Sound] Devices: [t=00:00:01.397271][f=-000001] [Sound] [OpenAL Soft on Наушники (2- AM61)] [t=00:00:01.397310][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek(R) Audio)] [t=00:00:01.397344][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.397413][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.402907][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.402943][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.439518][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 23679 MB [t=00:00:01.447202][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.453537][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:01.460571][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name GGP [t=00:00:01.820387][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0) [t=00:00:01.821719][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae77237550>(arName="Amarante v3", overwrite=false)] section=1 cached=0 [t=00:00:01.822501][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae77237550>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.823880][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.950417][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae77237550>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.954335][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae77237550>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.954637][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae77237550>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.959200][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae77237550>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:02.108211][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:02.108493][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.108826][f=-000001] Warning: [PreGame::GameDataReceived] Archive Amarante v3 (checksum ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.209875][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.210115][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.210308][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.210568][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.210692][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.225339][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:02.225644][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-17_13-29-40-572_Amarante v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:02.225668][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 579ms [t=00:00:02.226178][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.276389][f=-000001] Error: [StoreSkirmishAILibInfo] required AI Interface for Skirmish AI CSI 0.1 not found [t=00:00:04.032176][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:04.032376][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.134485][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:04.134706][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.134920][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.135103][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.159961][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.160022][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.160246][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.160407][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.160572][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.160755][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.162807][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.163892][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.165340][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.166826][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.167957][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.168929][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.168993][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.170220][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.175614][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.181495][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.183766][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.184364][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:04.185694][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.185792][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.186188][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.186269][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.682111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.895204][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)" [t=00:00:05.097313][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 911ms [t=00:00:05.097396][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.101369][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:05.101686][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.254497][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:05.254769][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" ------- TRUNCATED ------- [t=00:00:36.801216][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:36.801986][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:36.803943][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:36.804532][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:36.805151][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:36.810671][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:36.811257][f=-000001] Lua garbage collection rate: 30/s [t=00:00:36.811342][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:36.811900][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:36.825183][f=-000001] Writing last game win data [t=00:00:36.875729][f=-000001] LuaUI v0.3 [t=00:00:37.070883][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:37.120066][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:37.120168][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:37.121012][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:37.121330][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:37.146240][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8 [t=00:00:37.171803][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules! [t=00:00:37.174149][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ... [t=00:00:37.174723][f=-000001] Skirmish AI <Circuit Test-stable>: Water Damage: 0.000000 [t=00:00:37.175960][f=-000001] Skirmish AI <Circuit Test-stable>: Sector-Map Block Size: 64 [t=00:00:37.175998][f=-000001] Skirmish AI <Circuit Test-stable>: Sector-Map Size: 12800 (x160, z80) [t=00:00:37.182536][f=-000001] Skirmish AI <Circuit Test-stable>: Determining Usable Terrain for all units ... [t=00:00:37.210125][f=-000001] Skirmish AI <Circuit Test-stable>: Map Land Percent: 100.00% [t=00:00:37.210178][f=-000001] Skirmish AI <Circuit Test-stable>: Minimum Elevation: 53.27 [t=00:00:37.210230][f=-000001] Skirmish AI <Circuit Test-stable>: Maximum Elevation: 736.67 [t=00:00:37.210273][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:37.210317][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 43 unit-defs) [t=00:00:37.210399][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 96 unit-defs) [t=00:00:37.210463][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:37.210523][f=-000001] Skirmish AI <Circuit Test-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:37.230506][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 359 unit-defs) [t=00:00:37.230775][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:37.249911][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 38 unit-defs) [t=00:00:37.269351][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 7 unit-defs) [t=00:00:37.290798][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs) [t=00:00:37.309228][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 13 unit-defs) [t=00:00:37.330039][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs) [t=00:00:37.344697][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 15 unit-defs) [t=00:00:37.358687][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 3 unit-defs) [t=00:00:37.359103][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:37.374566][f=-000001] Skirmish AI <Circuit Test-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 30 unit-defs) [t=00:00:37.534850][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Amarante_v3.json) [t=00:00:37.535928][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json [t=00:00:37.541768][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json [t=00:00:37.542932][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json [t=00:00:37.545068][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json [t=00:00:37.548884][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json [t=00:00:37.549972][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json [t=00:00:37.561178][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json [t=00:00:37.682771][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized! [t=00:00:37.683536][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:37.683568][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:37.683595][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:37.684107][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8 [t=00:00:37.692548][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules! [t=00:00:37.780047][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Amarante_v3.json) [t=00:00:37.780516][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json [t=00:00:37.784360][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json [t=00:00:37.784857][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json [t=00:00:37.786107][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json [t=00:00:37.788040][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json [t=00:00:37.788579][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json [t=00:00:37.795520][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json [t=00:00:37.807968][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (1) Initialized! [t=00:00:37.808750][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:37.808801][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 688ms [t=00:00:37.900769][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10956, 0.0} allocedSize{int+, int-, ext}={0, 0, 1878878}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0829} [t=00:00:39.316359][f=-000001] Reclaim highlight: old engine version. [t=00:00:39.343265][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:39.833075][f=-000001] GameID: 40c7976610eb0191e1eb65a62e809bf4 [t=00:00:39.833885][f=-000001] Connection attempt from mandelin [t=00:00:39.833925][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Linux 64-bit (native)] [t=00:00:39.834260][f=-000001] -> Connection established (given id 1) [t=00:00:39.834363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78" [t=00:00:39.834425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:39.834458][f=-000001] Connection attempt from GGP [t=00:00:39.834475][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:39.834864][f=-000001] -> Connection established (given id 0) [t=00:00:39.834994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78" [t=00:00:39.835069][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:39.835124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]" [t=00:00:39.835212][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]" [t=00:00:39.835277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]" [t=00:00:39.835335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]" [t=00:00:39.835463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[Game::Load][lua{Rules,Gaia}={000001aea87b2820,0000000000000000}][locale="C"]" [t=00:00:39.836455][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 1 [t=00:00:39.836592][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (2)" (ID: 1, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 2 [t=00:00:40.030365][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:40.966609][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[Game::Load][lua{Rules,Gaia}={0x6183ffdc43d0,(nil)}][locale="C"]" [t=00:00:47.738700][f=-000001] [QuitAction] user exited to system [t=00:00:47.754339][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.754420][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:47.773330][f=-000001] [async=0] threads=4 tasks=864 {sum,avg}{exec,wait}time={{2245.753, 2.599}, {3946.953, 4.568}}ms [t=00:00:47.773382][f=-000001] thread=1 tasks=288 {sum,min,max,avg}{exec,wait}time={{746.382, 0.000, 229.293, 2.592}, {1128.545, 0.000, 78.083, 3.919}}ms [t=00:00:47.773411][f=-000001] thread=2 tasks=288 {sum,min,max,avg}{exec,wait}time={{746.983, 0.000, 228.822, 2.594}, {1325.756, 0.000, 78.112, 4.603}}ms [t=00:00:47.773493][f=-000001] thread=3 tasks=288 {sum,min,max,avg}{exec,wait}time={{752.387, 0.000, 222.235, 2.612}, {1492.652, 0.001, 78.089, 5.183}}ms [t=00:00:47.773518][f=-000001] [async=1] threads=4 tasks=2219 {sum,avg}{exec,wait}time={{37674.258, 16.978}, {21009824.000, 9468.149}}ms [t=00:00:47.773547][f=-000001] thread=1 tasks=740 {sum,min,max,avg}{exec,wait}time={{12498.984, 0.001, 1230.171, 16.891}, {6994833.000, 0.915, 12514.358, 9452.477}}ms [t=00:00:47.773591][f=-000001] thread=2 tasks=740 {sum,min,max,avg}{exec,wait}time={{12540.107, 0.001, 1245.046, 16.946}, {6985143.500, 1.363, 12539.596, 9439.383}}ms [t=00:00:47.773636][f=-000001] thread=3 tasks=739 {sum,min,max,avg}{exec,wait}time={{12635.165, 0.001, 1227.307, 17.098}, {7029849.000, 1.443, 12638.186, 9512.651}}ms [t=00:00:47.773662][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.773683][f=-000001] [SpringApp::Kill][2] [t=00:00:47.773791][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:47.773845][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001aec266bdd0 [t=00:00:47.773937][f=-000001] Start widgetHandler:Shutdown [t=00:00:47.778886][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:47.783850][f=-000001] Writing last game win data [t=00:00:47.816458][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:47.816532][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:47.816559][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:47.816577][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.816618][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:47.818834][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.821492][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:47.834192][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:47.834264][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:47.834348][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:47.834367][f=-000001] Shutdown Widget - Unit Icons [t=00:00:47.834387][f=-000001] Shutdown Widget - Noises [t=00:00:47.834430][f=-000001] Shutdown Widget - HealthBars [t=00:00:47.836803][f=-000001] Shutdown Widget - BuildETA [t=00:00:47.836880][f=-000001] Shutdown Widget - Win Counter [t=00:00:47.836900][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:47.836918][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:47.838933][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:47.838981][f=-000001] Shutdown Widget - Attack Warning [t=00:00:47.839002][f=-000001] Shutdown Widget - Context Menu [t=00:00:47.839071][f=-000001] Shutdown Widget - Stereo3D [t=00:00:47.839129][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.839203][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.839234][f=-000001] Shutdown Widget - Point Tracker [t=00:00:47.839262][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:47.839335][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:47.839371][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:47.839399][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:47.839506][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:47.839537][f=-000001] Shutdown Widget - Grab Input [t=00:00:47.840116][f=-000001] Input grabbing is disabled! [t=00:00:47.840167][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.840187][f=-000001] Shutdown Widget - Darkening [t=00:00:47.840245][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.840266][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.840314][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.840386][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.840446][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.840738][f=-000001] Shutdown Widget - CameraShake [t=00:00:47.840794][f=-000001] Shutdown Widget - Transport AI [t=00:00:47.840822][f=-000001] Shutdown Widget - Attack AoE [t=00:00:47.840872][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:47.840953][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:47.841013][f=-000001] Shutdown Widget - Selection Send [t=00:00:47.841074][f=-000001] Shutdown Widget - LupsManager [t=00:00:47.841112][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:47.841144][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:47.841222][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:47.843320][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:47.843356][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.843377][f=-000001] Shutdown Widget - Lups [t=00:00:47.843446][f=-000001] Shutdown Widget - Chili Framework [t=00:00:47.843472][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.843492][f=-000001] Shutdown Widget - Custom Markers [t=00:00:47.843514][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:47.843663][f=-000001] Shutdown Widget - Select Keys [t=00:00:47.843785][f=-000001] Shutdown Widget - Pause Screen [t=00:00:47.844026][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:47.844059][f=-000001] Shutdown Widget - Layout Handler [t=00:00:47.844099][f=-000001] End widgetHandler:Shutdown [t=00:00:47.928283][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5321825, 0.0} allocedSize{int+, int-, ext}={0, 0, 1049161024}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0564} [t=00:00:47.928487][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:47.928524][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001aea87b2820 [t=00:00:47.928744][f=-000001] Start gadgetHandler:Shutdown [t=00:00:47.928836][f=-000001] Shutdown - StartSetup [t=00:00:47.928874][f=-000001] Shutdown - UnitMorph [t=00:00:47.928925][f=-000001] Shutdown - Carrier Drones [t=00:00:47.928975][f=-000001] Shutdown - Missile Silo Controller [t=00:00:47.929008][f=-000001] Shutdown - Modular Comm Info [t=00:00:47.929047][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:47.929077][f=-000001] Shutdown - UnitCloakShield [t=00:00:47.929121][f=-000001] Shutdown - Starlight Handler [t=00:00:47.929180][f=-000001] End gadgetHandler:Shutdown [t=00:00:47.960072][f=-000001] Start gadgetHandler:Shutdown [t=00:00:47.960120][f=-000001] Shutdown - Teleport Throw [t=00:00:47.960143][f=-000001] Shutdown - UnitMorph [t=00:00:47.960170][f=-000001] Shutdown - Missile fired callins [t=00:00:47.960189][f=-000001] Shutdown - Modular Comm Info [t=00:00:47.960205][f=-000001] Shutdown - Retreat Command [t=00:00:47.960229][f=-000001] Shutdown - Shockwaves [t=00:00:47.960245][f=-000001] Shutdown - UnitCloakShield [t=00:00:47.960290][f=-000001] Shutdown - Lups Cloak FX [t=00:00:47.960323][f=-000001] Shutdown - Lups [t=00:00:47.960382][f=-000001] Shutdown - Lups Shield [t=00:00:47.960429][f=-000001] End gadgetHandler:Shutdown [t=00:00:47.978027][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1923} [t=00:00:47.978955][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.979150][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:47.979192][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:47.988554][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-17_13-29-40-572_Amarante v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" (10867 bytes) [t=00:00:47.988730][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:48.002676][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:48.002817][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:48.003559][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ae774bdce0 dev=000001ae775c4030 [t=00:00:48.003852][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ae774bdce0 dev=000001ae775c4030 [t=00:00:48.003929][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ae774bdce0)] [t=00:00:48.012008][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ae775c4030)] [t=00:00:48.012980][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:48.038616][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:48.040984][f=-000001] [Game::~CGame][1] [t=00:00:48.041904][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:48.041982][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:48.042000][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:48.042016][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:48.042030][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:48.042045][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:48.042201][f=-000001] [Game::KillMisc][1] [t=00:00:48.042242][f=-000001] [Game::KillMisc][2] [t=00:00:48.042262][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:48.047634][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:48.089337][f=-000001] [Game::KillMisc][3] [t=00:00:48.090308][f=-000001] [Game::KillRendering][1] [t=00:00:48.136931][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:48.137284][f=-000001] [S3OParser::Kill] allocated 5521 pieces [t=00:00:48.139040][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:48.340205][f=-000001] [Game::KillInterface][1] [t=00:00:48.340859][f=-000001] [Game::KillInterface][2] [t=00:00:48.346317][f=-000001] [Game::KillSimulation][1] [t=00:00:48.346823][f=-000001] [Game::KillSimulation][2] [t=00:00:48.631848][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:48.631884][f=-000001] [Game::KillSimulation][3] [t=00:00:48.636112][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:48.636459][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.637125][f=-000001] [~CPathCache(80x40)] cacheHits=530 hitPercentage=62% numHashColls=0 maxCacheSize=201 [t=00:00:48.637373][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:48.638894][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.734209][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:48.778517][f=-000001] [Game::KillSimulation][4] [t=00:00:49.971536][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added [t=00:00:49.983913][f=-000001] [Game::~CGame][2] [t=00:00:49.984004][f=-000001] [Game::~CGame][3] [t=00:00:49.984070][f=-000001] [SpringApp::Kill][3] [t=00:00:49.984836][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 9708 bytes sent in 501 packets (19.377 bytes/packet) 31981 bytes recv'd in 763 packets (41.915 bytes/packet) {0.030x, 0.143x} relative protocol overhead {up, down} 241 incoming chunks dropped, 75 outgoing chunks resent 58 incoming chunks processed [t=00:00:49.985361][f=-000001] [SpringApp::Kill][4] font=000001ae40789a80 [t=00:00:49.995790][f=-000001] [SpringApp::Kill][5] [t=00:00:50.006619][f=-000001] [SpringApp::Kill][6] [t=00:00:50.006684] [SpringApp::Kill][7] [t=00:00:50.007266] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.007327] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:50.007369] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:50.007409] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.007428] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:50.007454] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.007488] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.007508] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.007538] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:50.007564] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.007583] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:50.007604] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:50.007635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:50.332513] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:50.332548] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:50.332582] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:50.332593] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:00:50.332604] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:50.334120] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>] [t=00:00:50.334191] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=0)] #archives[section]=2 #files[section]=8282 [t=00:00:50.334210] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ae77511490) [t=00:00:50.338651] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001ae775116a0) [t=00:00:50.340660] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=1)] #archives[section]=1 #files[section]=7 [t=00:00:50.340693] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\amarante_v3.sd7 (000001ae77562ad0) [t=00:00:50.355228] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=2)] #archives[section]=3 #files[section]=329 [t=00:00:50.355283] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001ae77511120) [t=00:00:50.355494] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001ae77511ac0) [t=00:00:50.355669] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001ae77511d80) [t=00:00:50.355931] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:50.355983] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=4)] #archives[section]=0 #files[section]=8193 [t=00:00:50.356046] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:50.356075] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:50.356097] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:50.356134] [VFS] [SpringVFS::DeleteArchives<this=000001ae77237550>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:50.356601] [SpringApp::Kill][8] [t=00:00:50.356668] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:50.356688] [WatchDog::Uninstall][1] hangDetectorThread=00007ff779e280b0 (joinable=1) [t=00:00:50.356704] [WatchDog::Uninstall][2] [t=00:00:50.710269] [WatchDog::Uninstall][3] [t=00:00:50.710317] [SpringApp::Kill][9]
infolog_full.txt (truncated):