ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #111876

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.014277] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.014296] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.025940] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.026158] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.091996] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.092112] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.092201]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.092265]   
[t=00:00:00.092286]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.092311]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.092343]   Use "none" to disable the default log sections.
[t=00:00:00.092364] ============== </Log Sections> ==============

[t=00:00:00.092414] ============== <User Config> ==============
[t=00:00:00.092789]   AdvMapShading = 0
[t=00:00:00.092811]   AdvUnitShading = 0
[t=00:00:00.092823]   BumpWaterDepthBits = 16
[t=00:00:00.092834]   BumpWaterReflection = 0
[t=00:00:00.092843]   BumpWaterRefraction = 0
[t=00:00:00.092854]   BumpWaterShoreWaves = 0
[t=00:00:00.092864]   BumpWaterTexSizeReflection = 64
[t=00:00:00.092876]   CamFreeScrollSpeed = 50
[t=00:00:00.092886]   CamMode = 1
[t=00:00:00.092897]   CubeTexSizeReflection = 1
[t=00:00:00.092920]   CubeTexSizeSpecular = 1
[t=00:00:00.092931]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.092942]   EdgeMoveDynamic = 0
[t=00:00:00.092953]   EdgeMoveWidth = 0.003
[t=00:00:00.092963]   FPSFOV = 90
[t=00:00:00.092973]   FPSScrollSpeed = 50
[t=00:00:00.092983]   FontSize = 18
[t=00:00:00.092993]   GrassDetail = 0
[t=00:00:00.093003]   GroundDecals = 0
[t=00:00:00.093016]   GroundDetail = 50
[t=00:00:00.093026]   GroundScarAlphaFade = 1
[t=00:00:00.093036]   HangTimeout = 30
[t=00:00:00.093046]   HardwareCursor = 1
[t=00:00:00.093067]   InitialNetworkTimeout = 0
[t=00:00:00.093079]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.093091]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.093102]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.093114]   LinkOutgoingBandwidth = 262144
[t=00:00:00.093125]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.093136]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.093147]   LuaShaders = 0
[t=00:00:00.093156]   MSAALevel = 1
[t=00:00:00.093166]   MaxDynamicMapLights = 0
[t=00:00:00.093185]   MaxDynamicModelLights = 0
[t=00:00:00.093195]   MaxParticles = 2000
[t=00:00:00.093205]   MaxSounds = 32
[t=00:00:00.093215]   MaximumTransmissionUnit = 0
[t=00:00:00.093226]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.093237]   MiniMapMarker = 0
[t=00:00:00.093248]   MouseDragScrollThreshold = 0
[t=00:00:00.093262]   NetworkLossFactor = 2
[t=00:00:00.093277]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.093292]   OverheadScrollSpeed = 50
[t=00:00:00.093306]   ReconnectTimeout = 0
[t=00:00:00.093342]   RotOverheadScrollSpeed = 50
[t=00:00:00.093356]   RotateLogFiles = 1
[t=00:00:00.093374]   ShadowMapSize = 1024
[t=00:00:00.093398]   Shadows = 0
[t=00:00:00.093421]   ShowClock = 0
[t=00:00:00.093435]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.093450]   UnitIconDist = 151
[t=00:00:00.093465]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.093486]   UseLuaMemPools = 0
[t=00:00:00.093499]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.093513]   VFSCacheArchiveFiles = 0
[t=00:00:00.093607]   VSync = 0
[t=00:00:00.093633]   Water = 0
[t=00:00:00.093645]   WindowBorderless = 1
[t=00:00:00.093659]   WindowPosY = 0
[t=00:00:00.093680]   XResolutionWindowed = 1920
[t=00:00:00.093694]   YResolutionWindowed = 1080
[t=00:00:00.093719]   snd_volmaster = 0
[t=00:00:00.093762] ============== </User Config> ==============

[t=00:00:00.093780] ============== <User System> ==============
[t=00:00:00.093792]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.093822]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.094285]        Compiler Version: gcc-13.2.0
[t=00:00:00.094387]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.094551]         Hardware Config: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz; 16251MB RAM, 26045MB pagefile
[t=00:00:00.094577]        Binary Word Size: 64-bit (native)
[t=00:00:00.094590]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.094602]      Physical CPU Cores: 4
[t=00:00:00.094629]       Logical CPU Cores: 8
[t=00:00:00.094641] ============== </User System> ==============

[t=00:00:00.094862] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.094881]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.094891]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.094900]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.094912]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.097572] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.097607] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.118147] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.128255]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.128285]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.128311]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.128343]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.128353]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.128364]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.128373]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.128430]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.128441]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.128454]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.128464]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.128475]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.128488]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.128498]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.128509]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.128519]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.128535]         [16] 800x600x24bpp@60Hz
[t=00:00:00.128547]         [17] 640x480x24bpp@60Hz
[t=00:00:00.128567]         [18] 640x400x24bpp@60Hz
[t=00:00:00.692321] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.693803] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.693848] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.741236] [GR::LogVersionInfo]
[t=00:00:00.741264]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.741302]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.741313]     GL vendor   : NVIDIA Corporation
[t=00:00:00.741323]     GL renderer : NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2
[t=00:00:00.741355]     GLSL version: 4.60 NVIDIA
[t=00:00:00.741365]     GLEW version: 2.1.0
[t=00:00:00.741376]     GPU memory  : 4096MB (total) / 3150MB (available)
[t=00:00:00.741429]     SDL swap-int: 1
[t=00:00:00.741452]     SDL driver  : windows
[t=00:00:00.741465]     
[t=00:00:00.741478]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.741511]     GLSL shader support       : 1
[t=00:00:00.741532]     GL4 support               : 1
[t=00:00:00.741574]     FBO extension support     : 1
[t=00:00:00.741621]     NVX GPU mem-info support  : 1
[t=00:00:00.741654]     ATI GPU mem-info support  : 0
[t=00:00:00.741698]     Texture clamping to edge  : 1
[t=00:00:00.741731]     NPOT-texture support      : 1 (1)
[t=00:00:00.741762]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.741785]     texture query-LOD support : 1 (1)
[t=00:00:00.741803]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.741901]     Z-buffer depth            : 32 (-)
[t=00:00:00.741953]     primitive-restart support : 1 (1)
[t=00:00:00.741966]     clip-space control support: 1 (1)
[t=00:00:00.741978]     seamless cube-map support : 1 (1)
[t=00:00:00.741989]     frag-depth layout support : 1 (1)
[t=00:00:00.742000]     persistent maps support   : 1 (1)
[t=00:00:00.742011]     explicit attribs location : 1 (1)
[t=00:00:00.742024]     multi draw indirect       : 1 (-)
[t=00:00:00.742044]     array textures            : 1 (-)
[t=00:00:00.742086]     buffer copy support       : 1 (-)
[t=00:00:00.742119]     indirect draw             : 1 (-)
[t=00:00:00.742139]     base instance             : 1 (-)
[t=00:00:00.742154]     
[t=00:00:00.742166]     max. FBO samples              : 32
[t=00:00:00.742177]     max. FS/program texture slots : 32/192
[t=00:00:00.742188]     max. texture size             : 32768
[t=00:00:00.742203]     max. texture anisotropy level : 16.000000
[t=00:00:00.742214]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.742280]     max. draw-buffers             : 8
[t=00:00:00.742319]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.742338]     max. uniform buffer-bindings  : 84
[t=00:00:00.742353]     max. uniform block-size       : 64KB
[t=00:00:00.742368]     max. storage buffer-bindings  : 96
[t=00:00:00.742383]     max. storage block-size       : 2047MB
[t=00:00:00.742397]     
[t=00:00:00.742409]     enable AMD-hacks : 0
[t=00:00:00.742422]     compress MIP-maps: 0
[t=00:00:00.742564]     Number of compressed texture formats: 23
[t=00:00:00.742657]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.742806] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.743529] [GR::UpdateGLConfigs]
[t=00:00:00.743648] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.743677] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.743743] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.743773] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.743788] [GR::InitGLState]
[t=00:00:00.744031] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.886319] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.892312] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.893516] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.927971] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.928092] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.929016] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.934865] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.934943] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.935102] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.935300] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.949706] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.950573] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.951912] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.952357] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.002477] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms
[t=00:00:01.002525] [VFS] [SpringVFS::ReserveArchives<this=000002925f2ebfc0>]
[t=00:00:01.002787] [VFS] [SpringVFS::AddArchive<this=000002925f2ebfc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.008955] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002925f2ebfc0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.008983] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.223616] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.224218] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.224684] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.225115] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.225359] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.225565] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.226772][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.227040][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.227407][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.227485][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.227517][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.227877][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.276093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.276160][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Наушники (2- AM61)"
[t=00:00:01.276184][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Динамики (Realtek(R) Audio)"
[t=00:00:01.276210][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.339088][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.2ms)
[t=00:00:01.373083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.378141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002925f3b4c20(default) context=000002922679c400  numChannels=2 frameSize=8
[t=00:00:01.378207][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.378238][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.378290][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.378313][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.378394][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.378483][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.378517][f=-000001] [Sound]   Devices:
[t=00:00:01.388027][f=-000001] [Sound]     [OpenAL Soft on Наушники (2- AM61)]
[t=00:00:01.388110][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:01.388153][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.388235][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.389942][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.389974][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.447359][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 23678 MB
[t=00:00:01.454309][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.456061][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:01.461452][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name GGP
[t=00:00:01.797238][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0)
[t=00:00:01.797835][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002925f2ebfc0>(arName="Amarante v3", overwrite=false)] section=1 cached=0
[t=00:00:01.798728][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002925f2ebfc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.799459][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.900286][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002925f2ebfc0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.902865][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002925f2ebfc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.903231][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002925f2ebfc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.908209][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002925f2ebfc0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:02.080858][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:02.139054][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.139247][f=-000001] Warning: [PreGame::GameDataReceived] Archive Amarante v3 (checksum ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.239269][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:02.306521][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.404118][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.404545][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.404685][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.406841][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:02.407035][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-17_13-33-36-227_Amarante v3_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:02.407097][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 768ms
[t=00:00:02.407664][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.453820][f=-000001] Error: [StoreSkirmishAILibInfo] required AI Interface for Skirmish AI CSI 0.1 not found
[t=00:00:04.282684][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:04.282973][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.392487][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:04.392705][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.392913][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.393159][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.413136][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.413192][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.413433][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.413594][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.413763][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.413909][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.415755][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.416655][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.417586][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.419468][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.420408][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.421718][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.421790][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.422860][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.428321][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.434042][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.436015][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.436434][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:04.437516][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.437614][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.438111][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.438235][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.944660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.113697][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)"
[t=00:00:05.250021][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 811ms
[t=00:00:05.250104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.252746][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2"
[t=00:00:05.253035][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.359749][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:05.360109][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
------- TRUNCATED -------
[t=00:00:31.953675][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:31.954100][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:31.954150][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:31.960046][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:31.960752][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:31.961345][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:31.975618][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:31.982482][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:31.991616][f=-000001] Writing last game win data
[t=00:00:32.030110][f=-000001] LuaUI v0.3
[t=00:00:32.208709][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:32.250203][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:32.250329][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:32.251546][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:32.251651][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:32.285451][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:00:32.307274][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:00:32.309324][f=-000001] Skirmish AI <Circuit Test-stable>: Loading the Terrain-Map ...
[t=00:00:32.309863][f=-000001] Skirmish AI <Circuit Test-stable>:   Water Damage: 0.000000
[t=00:00:32.310611][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Block Size: 64
[t=00:00:32.310678][f=-000001] Skirmish AI <Circuit Test-stable>:   Sector-Map Size: 12800 (x160, z80)
[t=00:00:32.317336][f=-000001] Skirmish AI <Circuit Test-stable>:   Determining Usable Terrain for all units ...
[t=00:00:32.334066][f=-000001] Skirmish AI <Circuit Test-stable>:   Map Land Percent: 100.00%
[t=00:00:32.334130][f=-000001] Skirmish AI <Circuit Test-stable>:   Minimum Elevation: 53.27
[t=00:00:32.334217][f=-000001] Skirmish AI <Circuit Test-stable>:   Maximum Elevation: 736.67
[t=00:00:32.334257][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:32.334296][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 43 unit-defs)
[t=00:00:32.334346][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 96 unit-defs)
[t=00:00:32.334392][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:32.334431][f=-000001] Skirmish AI <Circuit Test-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:32.350185][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 94.16% of the map. (used by 359 unit-defs)
[t=00:00:32.350421][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:32.364502][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 94.16% of the map. (used by 38 unit-defs)
[t=00:00:32.378255][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.16% of the map. (used by 7 unit-defs)
[t=00:00:32.392637][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:00:32.407251][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 13 unit-defs)
[t=00:00:32.421416][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
[t=00:00:32.433236][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 67.94% of the map. (used by 15 unit-defs)
[t=00:00:32.451194][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 94.16% of the map. (used by 3 unit-defs)
[t=00:00:32.451455][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:32.462960][f=-000001] Skirmish AI <Circuit Test-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 67.94% of the map. (used by 30 unit-defs)
[t=00:00:32.604424][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Amarante_v3.json)
[t=00:00:32.605351][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:00:32.610983][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:00:32.612092][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:00:32.613691][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:00:32.616245][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:00:32.617182][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:00:32.623146][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:00:32.709623][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (0) Initialized!
[t=00:00:32.710713][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:32.710749][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:32.710803][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:32.711232][f=-000001] Skirmish AI <Circuit Test-stable>: 1.2.8
[t=00:00:32.719037][f=-000001] Skirmish AI <Circuit Test-stable>: AngelScript Rules!
[t=00:00:32.796635][f=-000001] Skirmish AI <Circuit Test-stable>: No config file! (LuaRules/Configs/1052188CircuitTest64/stable/Amarante_v3.json)
[t=00:00:32.797058][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\behaviour.json
[t=00:00:32.800893][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\block_map.json
[t=00:00:32.801423][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\build_chain.json
[t=00:00:32.802602][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\commander.json
[t=00:00:32.804736][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\economy.json
[t=00:00:32.805208][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\factory.json
[t=00:00:32.811038][f=-000001] Skirmish AI <Circuit Test-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitTest64\stable\config\response.json
[t=00:00:32.823915][f=-000001] Skirmish AI <Circuit Test-stable>: Circuit Test 1.2.8 (1) Initialized!
[t=00:00:32.824638][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:32.824665][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 574ms
[t=00:00:32.842871][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10955, 0.0} allocedSize{int+, int-, ext}={0, 0, 1878849}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0804}
[t=00:00:34.038964][f=-000001] Reclaim highlight: old engine version.
[t=00:00:34.048278][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:34.477236][f=-000001] GameID: 2dc89766a27e9d479bb88f67bdd628ff
[t=00:00:34.478129][f=-000001] Connection attempt from mandelin
[t=00:00:34.478170][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Linux 64-bit (native)]
[t=00:00:34.478516][f=-000001]  -> Connection established (given id 1)
[t=00:00:34.478617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78"
[t=00:00:34.478676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:34.478708][f=-000001] Connection attempt from GGP
[t=00:00:34.478724][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:34.479065][f=-000001]  -> Connection established (given id 0)
[t=00:00:34.479134][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78"
[t=00:00:34.479194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:34.479236][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]"
[t=00:00:34.479280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]"
[t=00:00:34.479316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]"
[t=00:00:34.479359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]"
[t=00:00:34.479451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GGP" string="[Game::Load][lua{Rules,Gaia}={000002929830cff0,0000000000000000}][locale="C"]"
[t=00:00:34.479584][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 1
[t=00:00:34.738250][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:34.741330][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (2)" (ID: 1, Short-Name: "1052188CircuitTest64", Version: "") took over control of team 2
[t=00:00:42.076890][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mandelin" string="[Game::Load][lua{Rules,Gaia}={0x5819018f2340,(nil)}][locale="C"]"
[t=00:00:46.477354][f=-000001] [QuitAction] user exited to system
[t=00:00:46.491780][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:46.491852][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:46.497692][f=-000001]  [async=0] threads=4 tasks=864 {sum,avg}{exec,wait}time={{2072.402, 2.399}, {3862.716, 4.471}}ms
[t=00:00:46.497737][f=-000001]      thread=1 tasks=288 {sum,min,max,avg}{exec,wait}time={{710.895, 0.000, 198.678, 2.468}, {1009.353, 0.000, 53.604, 3.505}}ms
[t=00:00:46.497766][f=-000001]      thread=2 tasks=288 {sum,min,max,avg}{exec,wait}time={{687.076, 0.000, 212.948, 2.386}, {1883.334, 0.000, 83.870, 6.539}}ms
[t=00:00:46.497818][f=-000001]      thread=3 tasks=288 {sum,min,max,avg}{exec,wait}time={{674.432, 0.000, 205.864, 2.342}, {970.029, 0.001, 52.237, 3.368}}ms
[t=00:00:46.497853][f=-000001]  [async=1] threads=4 tasks=2550 {sum,avg}{exec,wait}time={{29008.527, 11.376}, {16816454.000, 6594.688}}ms
[t=00:00:46.497888][f=-000001]      thread=1 tasks=849 {sum,min,max,avg}{exec,wait}time={{9760.387, 0.001, 1187.900, 11.496}, {5635724.500, 0.328, 9693.411, 6638.074}}ms
[t=00:00:46.497954][f=-000001]      thread=2 tasks=851 {sum,min,max,avg}{exec,wait}time={{9622.094, 0.001, 1189.962, 11.307}, {5592415.500, 0.697, 9579.271, 6571.581}}ms
[t=00:00:46.498044][f=-000001]      thread=3 tasks=850 {sum,min,max,avg}{exec,wait}time={{9626.047, 0.001, 1236.378, 11.325}, {5588313.500, 1.003, 9581.179, 6574.486}}ms
[t=00:00:46.498086][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:46.498111][f=-000001] [SpringApp::Kill][2]
[t=00:00:46.498228][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:46.498276][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000292c1f9ee90
[t=00:00:46.498403][f=-000001] Start widgetHandler:Shutdown
[t=00:00:46.503760][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:46.509531][f=-000001] Writing last game win data
[t=00:00:46.546339][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:46.546423][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:46.546450][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:46.546468][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:46.546512][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:46.548935][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:46.549174][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:46.551567][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:46.551628][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:46.551698][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:46.551722][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:46.551751][f=-000001] Shutdown Widget - HealthBars
[t=00:00:46.554841][f=-000001] Shutdown Widget - Noises
[t=00:00:46.554877][f=-000001] Shutdown Widget - BuildETA
[t=00:00:46.554904][f=-000001] Shutdown Widget - Win Counter
[t=00:00:46.554971][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:46.557320][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:46.557352][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:46.557369][f=-000001] Shutdown Widget - Transport AI
[t=00:00:46.557411][f=-000001] Shutdown Widget - CameraShake
[t=00:00:46.557454][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:46.557629][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:46.557674][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:46.557715][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:46.557783][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:46.557811][f=-000001] Shutdown Widget - Darkening
[t=00:00:46.557864][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:46.557899][f=-000001] Shutdown Widget - Grab Input
[t=00:00:46.558272][f=-000001] Input grabbing is disabled!
[t=00:00:46.558326][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:46.558354][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:46.558390][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:46.558463][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:46.558492][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:46.558520][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:46.558571][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:46.558646][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:46.558670][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:46.558703][f=-000001] Shutdown Widget - Context Menu
[t=00:00:46.558735][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:46.558764][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:46.558814][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:46.558896][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:46.558952][f=-000001] Shutdown Widget - Selection Send
[t=00:00:46.559027][f=-000001] Shutdown Widget - LupsManager
[t=00:00:46.559057][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:46.559083][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:46.559114][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:46.561227][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:46.561263][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:46.561283][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:46.561317][f=-000001] Shutdown Widget - Lups
[t=00:00:46.561397][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:46.561700][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:46.561748][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:46.561813][f=-000001] Shutdown Widget - Select Keys
[t=00:00:46.561884][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:46.562202][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:46.562267][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:46.562350][f=-000001] End widgetHandler:Shutdown
[t=00:00:46.653107][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5393383, 0.0} allocedSize{int+, int-, ext}={0, 0, 1062181489}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0587}
[t=00:00:46.653287][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:46.653318][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002929830cff0
[t=00:00:46.653516][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:46.653577][f=-000001] Shutdown - StartSetup
[t=00:00:46.653600][f=-000001] Shutdown - UnitMorph
[t=00:00:46.653639][f=-000001] Shutdown - Carrier Drones
[t=00:00:46.653675][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:46.653701][f=-000001] Shutdown - Modular Comm Info
[t=00:00:46.653726][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:46.653760][f=-000001] Shutdown - UnitCloakShield
[t=00:00:46.653788][f=-000001] Shutdown - Starlight Handler
[t=00:00:46.653847][f=-000001] End gadgetHandler:Shutdown
[t=00:00:46.679324][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:46.679385][f=-000001] Shutdown - Teleport Throw
[t=00:00:46.679405][f=-000001] Shutdown - UnitMorph
[t=00:00:46.679430][f=-000001] Shutdown - Missile fired callins
[t=00:00:46.679470][f=-000001] Shutdown - Modular Comm Info
[t=00:00:46.679487][f=-000001] Shutdown - Retreat Command
[t=00:00:46.679509][f=-000001] Shutdown - Shockwaves
[t=00:00:46.679526][f=-000001] Shutdown - UnitCloakShield
[t=00:00:46.679575][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:46.679604][f=-000001] Shutdown - Lups
[t=00:00:46.679662][f=-000001] Shutdown - Lups Shield
[t=00:00:46.679729][f=-000001] End gadgetHandler:Shutdown
[t=00:00:46.702524][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1923}
[t=00:00:46.702870][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:46.703215][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:46.703272][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:46.715210][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-17_13-33-36-227_Amarante v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" (10876 bytes)
[t=00:00:46.715438][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:46.742197][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:46.742258][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:46.743142][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002922679c400 dev=000002925f3b4c20
[t=00:00:46.743382][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002922679c400 dev=000002925f3b4c20
[t=00:00:46.743441][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002922679c400)]
[t=00:00:46.744962][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002925f3b4c20)]
[t=00:00:46.746270][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:46.772222][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:46.773077][f=-000001] [Game::~CGame][1]
[t=00:00:46.773123][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:46.773158][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:46.773170][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:46.773230][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:46.773243][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:46.773261][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:46.773574][f=-000001] [Game::KillMisc][1]
[t=00:00:46.773633][f=-000001] [Game::KillMisc][2]
[t=00:00:46.773652][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:46.782908][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:46.826580][f=-000001] [Game::KillMisc][3]
[t=00:00:46.826867][f=-000001] [Game::KillRendering][1]
[t=00:00:46.857818][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:46.858108][f=-000001] [S3OParser::Kill] allocated 5521 pieces
[t=00:00:46.859311][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:46.966338][f=-000001] [Game::KillInterface][1]
[t=00:00:46.966637][f=-000001] [Game::KillInterface][2]
[t=00:00:46.967545][f=-000001] [Game::KillSimulation][1]
[t=00:00:46.967804][f=-000001] [Game::KillSimulation][2]
[t=00:00:46.979582][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:46.979649][f=-000001] [Game::KillSimulation][3]
[t=00:00:46.980858][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:00:46.981171][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:46.981486][f=-000001] [~CPathCache(80x40)] cacheHits=530 hitPercentage=62% numHashColls=0 maxCacheSize=201
[t=00:00:46.981853][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:46.982624][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:46.989368][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:47.000558][f=-000001] [Game::KillSimulation][4]
[t=00:00:47.052563][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added
[t=00:00:47.052658][f=-000001] [Game::~CGame][2]
[t=00:00:47.052703][f=-000001] [Game::~CGame][3]
[t=00:00:47.052834][f=-000001] [SpringApp::Kill][3]
[t=00:00:47.053131][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    10790 bytes sent   in 520 packets (20.750 bytes/packet)
    33003 bytes recv'd in 752 packets (43.887 bytes/packet)
    {0.033x, 0.137x} relative protocol overhead {up, down}
    243 incoming chunks dropped, 113 outgoing chunks resent
    59 incoming chunks processed

[t=00:00:47.053340][f=-000001] [SpringApp::Kill][4] font=0000029228549a80
[t=00:00:47.060742][f=-000001] [SpringApp::Kill][5]
[t=00:00:47.072127][f=-000001] [SpringApp::Kill][6]
[t=00:00:47.072179] [SpringApp::Kill][7]
[t=00:00:47.073193] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:47.073269] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:47.073320] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:47.073339] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:47.073357] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:47.073383] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:47.073411] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:47.073437] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:47.073474] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:47.073506] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:47.073530] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:47.073558] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:47.073603] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:47.243459] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:47.243508] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:47.243527] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:47.243544] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:00:47.243559] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:47.254425] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>]
[t=00:00:47.254458] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=0)] #archives[section]=2 #files[section]=8282
[t=00:00:47.254476] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002925f302de0)
[t=00:00:47.256044] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000002925f302d30)
[t=00:00:47.256668] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=1)] #archives[section]=1 #files[section]=7
[t=00:00:47.256689] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\amarante_v3.sd7 (000002925f354290)
[t=00:00:47.260728] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:00:47.260785] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002925f302c80)
[t=00:00:47.260856] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002925f301050)
[t=00:00:47.261099] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002925f3017e0)
[t=00:00:47.261392] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:47.261462] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=4)] #archives[section]=0 #files[section]=8193
[t=00:00:47.261561] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:47.261644] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:47.261676] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:47.261725] [VFS] [SpringVFS::DeleteArchives<this=000002925f2ebfc0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:47.262544] [SpringApp::Kill][8]
[t=00:00:47.262593] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:47.262609] [WatchDog::Uninstall][1] hangDetectorThread=00007ff779e280b0 (joinable=1)
[t=00:00:47.262621] [WatchDog::Uninstall][2]
[t=00:00:48.124806] [WatchDog::Uninstall][3]
[t=00:00:48.124881] [SpringApp::Kill][9]