Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000089] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.127624] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.127651] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.127663] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.127671] [t=00:00:00.127675] Enable or disable log sections using the LogSections configuration key [t=00:00:00.127678] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.127683] Use "none" to disable the default log sections. [t=00:00:00.127690] ============== </Log Sections> ============== [t=00:00:00.127693] ============== <User Config> ============== [t=00:00:00.127767] AllowDeferredMapRendering = 1 [t=00:00:00.127771] AllowDeferredModelRendering = 1 [t=00:00:00.127774] AnimationMT = 0 [t=00:00:00.127777] BumpWaterAnisotropy = 2 [t=00:00:00.127780] BumpWaterBlurReflection = 1 [t=00:00:00.127783] BumpWaterDepthBits = 32 [t=00:00:00.127788] BumpWaterReflection = 2 [t=00:00:00.127790] BumpWaterRefraction = 2 [t=00:00:00.127793] BumpWaterTexSizeReflection = 1024 [t=00:00:00.127797] CamFreeScrollSpeed = 50 [t=00:00:00.127801] CamMode = 1 [t=00:00:00.127804] CubeTexSizeReflection = 1024 [t=00:00:00.127807] CubeTexSizeSpecular = 1024 [t=00:00:00.127811] DualScreenMiniMapOnLeft = 1 [t=00:00:00.127814] EdgeMoveDynamic = 0 [t=00:00:00.127817] EdgeMoveWidth = 0.003 [t=00:00:00.127820] FPSFOV = 90 [t=00:00:00.127823] FPSScrollSpeed = 50 [t=00:00:00.127829] FontSize = 18 [t=00:00:00.127832] GrassDetail = 0 [t=00:00:00.127835] GroundDecals = 10 [t=00:00:00.127837] GroundDetail = 180 [t=00:00:00.127840] HangTimeout = 30 [t=00:00:00.127844] HardwareCursor = 1 [t=00:00:00.127847] InitialNetworkTimeout = 0 [t=00:00:00.127850] LinkIncomingMaxPacketRate = 512 [t=00:00:00.127853] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.127856] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.127859] LinkOutgoingBandwidth = 131072 [t=00:00:00.127864] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.127867] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.127873] MSAALevel = 1 [t=00:00:00.127876] MaxParticles = 50000 [t=00:00:00.127878] MaxSounds = 32 [t=00:00:00.127881] MaximumTransmissionUnit = 0 [t=00:00:00.127884] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.127887] MiniMapMarker = 0 [t=00:00:00.127892] MouseDragScrollThreshold = 0 [t=00:00:00.127895] NetworkLossFactor = 1 [t=00:00:00.127899] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.127902] OverheadScrollSpeed = 50 [t=00:00:00.127905] ReconnectTimeout = 0 [t=00:00:00.127908] RotOverheadScrollSpeed = 50 [t=00:00:00.127911] RotateLogFiles = 1 [t=00:00:00.127914] ShadowMapSize = 16384 [t=00:00:00.127916] Shadows = 1 [t=00:00:00.127919] ShowClock = 0 [t=00:00:00.127922] SoftParticles = 2 [t=00:00:00.127925] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.127928] UnitIconDist = 151 [t=00:00:00.127932] UpdateBoundingVolumeMT = 0 [t=00:00:00.127950] UpdateWeaponVectorsMT = 0 [t=00:00:00.127954] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.127957] UseLuaMemPools = 0 [t=00:00:00.127960] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.127963] VFSCacheArchiveFiles = 0 [t=00:00:00.127965] VSync = 0 [t=00:00:00.127970] Water = 4 [t=00:00:00.127973] XResolution = 2560 [t=00:00:00.127975] YResolution = 1440 [t=00:00:00.127979] snd_volmaster = 6 [t=00:00:00.127985] ============== </User Config> ============== [t=00:00:00.127992] ============== <User System> ============== [t=00:00:00.127995] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.128000] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.128008] Compiler Version: gcc-13.2.0 [t=00:00:00.128035] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.128063] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.128067] Binary Word Size: 64-bit (native) [t=00:00:00.128072] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.128076] Physical CPU Cores: 8 [t=00:00:00.128078] Logical CPU Cores: 16 [t=00:00:00.128083] ============== </User System> ============== [t=00:00:00.128087] Run: thread affinity ffffff [t=00:00:00.128241] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.128245] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.128248] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.128250] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.128255] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.128787] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.128795] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.133251] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.138288] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.138299] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.138304] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.138325] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.138327] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.138331] [11] 1920x1080x24bpp@70Hz [t=00:00:00.138334] [15] 1680x1050x24bpp@60Hz [t=00:00:00.138337] [17] 1600x1200x24bpp@60Hz [t=00:00:00.138340] [18] 1600x1024x24bpp@60Hz [t=00:00:00.138343] [20] 1600x1000x24bpp@60Hz [t=00:00:00.138346] [21] 1600x900x24bpp@60Hz [t=00:00:00.138349] [22] 1440x1080x24bpp@70Hz [t=00:00:00.138352] [26] 1440x900x24bpp@60Hz [t=00:00:00.138355] [27] 1366x768x24bpp@60Hz [t=00:00:00.138359] [28] 1360x768x24bpp@60Hz [t=00:00:00.138365] [29] 1280x1024x24bpp@60Hz [t=00:00:00.138367] [31] 1280x960x24bpp@60Hz [t=00:00:00.138371] [32] 1280x800x24bpp@60Hz [t=00:00:00.138374] [33] 1280x768x24bpp@60Hz [t=00:00:00.138377] [34] 1280x720x24bpp@60Hz [t=00:00:00.138379] [37] 1176x664x24bpp@60Hz [t=00:00:00.138384] [40] 1152x864x24bpp@60Hz [t=00:00:00.138386] [41] 1024x768x24bpp@60Hz [t=00:00:00.138390] [42] 800x600x24bpp@60Hz [t=00:00:00.138392] [43] 720x576x24bpp@50Hz [t=00:00:00.138397] [44] 720x480x24bpp@60Hz [t=00:00:00.138399] [46] 640x480x24bpp@60Hz [t=00:00:00.312663] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.313664] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.313673] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.327685] [GR::LogVersionInfo] [t=00:00:00.327702] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.327706] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.327709] GL vendor : NVIDIA Corporation [t=00:00:00.327712] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.327715] GLSL version: 4.60 NVIDIA [t=00:00:00.327718] GLEW version: 2.1.0 [t=00:00:00.327721] GPU memory : 16376MB (total) / 13087MB (available) [t=00:00:00.327729] SDL swap-int: 1 [t=00:00:00.327732] SDL driver : windows [t=00:00:00.327735] [t=00:00:00.327742] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.327745] GLSL shader support : 1 [t=00:00:00.327748] GL4 support : 1 [t=00:00:00.327751] FBO extension support : 1 [t=00:00:00.327759] NVX GPU mem-info support : 1 [t=00:00:00.327763] ATI GPU mem-info support : 0 [t=00:00:00.327770] Texture clamping to edge : 1 [t=00:00:00.327774] NPOT-texture support : 1 (1) [t=00:00:00.327779] S3TC/DXT1 texture support : 1/1 [t=00:00:00.327783] texture query-LOD support : 1 (1) [t=00:00:00.327789] MSAA frame-buffer support : 1 (1) [t=00:00:00.327792] Z-buffer depth : 32 (-) [t=00:00:00.327798] primitive-restart support : 1 (1) [t=00:00:00.327801] clip-space control support: 1 (1) [t=00:00:00.327804] seamless cube-map support : 1 (1) [t=00:00:00.327807] frag-depth layout support : 1 (1) [t=00:00:00.327810] persistent maps support : 1 (1) [t=00:00:00.327814] explicit attribs location : 1 (1) [t=00:00:00.327818] multi draw indirect : 1 (-) [t=00:00:00.327823] array textures : 1 (-) [t=00:00:00.327827] buffer copy support : 1 (-) [t=00:00:00.327830] indirect draw : 1 (-) [t=00:00:00.327833] base instance : 1 (-) [t=00:00:00.327835] [t=00:00:00.327838] max. FBO samples : 32 [t=00:00:00.327840] max. FS/program texture slots : 32/192 [t=00:00:00.327845] max. texture size : 32768 [t=00:00:00.327851] max. texture anisotropy level : 16.000000 [t=00:00:00.327854] max. vec4 varyings/attributes : 31/16 [t=00:00:00.327859] max. draw-buffers : 8 [t=00:00:00.327862] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.327865] max. uniform buffer-bindings : 84 [t=00:00:00.327868] max. uniform block-size : 64KB [t=00:00:00.327871] max. storage buffer-bindings : 96 [t=00:00:00.327876] max. storage block-size : 2047MB [t=00:00:00.327879] [t=00:00:00.327881] enable AMD-hacks : 0 [t=00:00:00.327884] compress MIP-maps: 0 [t=00:00:00.327915] Number of compressed texture formats: 23 [t=00:00:00.327930] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.327946] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.328086] [GR::UpdateGLConfigs] [t=00:00:00.328107] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.328111] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.333141] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.333162] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.333166] [GR::InitGLState] [t=00:00:00.333217] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.408111] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.409558] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.409860] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.412727] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.412740] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.412968] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.414078] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.414086] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.414118] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.414137] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.424941] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.425096] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.425483] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.425580] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.433122] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.433133] [VFS] [SpringVFS::ReserveArchives<this=00000294606599b0>] [t=00:00:00.433214] [VFS] [SpringVFS::AddArchive<this=00000294606599b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.434368] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000294606599b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.434374] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.509129] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.509324] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.509398] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.509450] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.509560] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.509636] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.509752] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.509810] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.510035] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.510236] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.510487][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.510745][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.510778][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.510787][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.510792][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.510813][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.513975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.513987][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.513993][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.513998][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.514004][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.514009][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.570014][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.571721][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002947a15c610(default) context=000002947a16a7d0 numChannels=2 frameSize=8 [t=00:00:00.571734][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.571739][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.571751][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.571756][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.571801][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.571820][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.571827][f=-000001] [Sound] Devices: [t=00:00:00.573340][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.573348][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.573359][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.573363][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.573371][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.573375][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.573851][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.573860][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.618524][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43268 MB [t=00:00:00.619562][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.623282][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.624017][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name Tommyknocker [t=00:00:00.766635][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Living Lands 4.1" (loaded=0 cached=0) [t=00:00:00.767067][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000294606599b0>(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [t=00:00:00.767291][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000294606599b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.767485][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0) [t=00:00:00.767866][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000294606599b0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.773214][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000294606599b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.773322][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000294606599b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.774670][f=-000001] [CAS::GASCB] Archive file="living_lands_4.1.sd7" cs="f1874d95ed221cb9250664af9857ada4e5d13aa6464fcaf95648c30e1082e244e39d8af3576fbfb3c484c160e03da937603d104e52baba90235d146f8f288fe4" [t=00:00:00.774721][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.774759][f=-000001] Warning: [PreGame::GameDataReceived] Archive Living Lands 4.1 (checksum 33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.775257][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.775301][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.775333][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.775355][f=-000001] Warning: [PreGame::GameDataReceived] Archive fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.200225][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 90.97% of the map. (used by 3 unit-defs) [t=00:00:10.200247][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:10.201175][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 76.59% of the map. (used by 21 unit-defs) [t=00:00:10.225795][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Living_Lands_4.1.json) [t=00:00:10.225976][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:10.227182][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:10.227341][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:10.227628][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:10.228171][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:10.228305][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:10.230227][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:10.242875][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:10.243110][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:10.243118][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:10.243128][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:10.243225][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:10.245329][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:10.264880][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Living_Lands_4.1.json) [t=00:00:10.265082][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:10.266848][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:10.267070][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:10.267520][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:10.268390][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:10.268573][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:10.271850][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:10.276451][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized! [t=00:00:10.276745][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:10.276757][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:10.276770][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:10.276884][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:10.279925][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:10.300793][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Living_Lands_4.1.json) [t=00:00:10.300937][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:10.301990][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:10.302114][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:10.302593][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:10.303139][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:10.303251][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:10.305278][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:10.308845][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized! [t=00:00:10.309072][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:10.309080][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:10.309090][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:00:10.309179][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:10.311332][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:10.329986][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Living_Lands_4.1.json) [t=00:00:10.330154][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:10.331263][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:10.331394][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:10.331653][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:10.332163][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:10.332266][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:10.334427][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:10.337721][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (3) Initialized! [t=00:00:10.337935][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:00:10.337950][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 153ms [t=00:00:10.343990][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11967, 0.0} allocedSize{int+, int-, ext}={0, 0, 1968351}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094} [t=00:00:10.750459][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.858290][f=-000001] GameID: a91498663c4a72908feeba174014df47 [t=00:00:10.858552][f=-000001] Connection attempt from Tommyknocker [t=00:00:10.858558][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.858645][f=-000001] -> Connection established (given id 0) [t=00:00:10.858661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:10.858673][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.858686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29edb7d64cb745d5e372cfcb4ca192c85d5b149c67c7dd70394ff627694afcb40fec4de49c7c7aa30575b8cb7746626bd4475c695fa0bd6dda4bab44d4642644]" [t=00:00:10.858694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f3fd5f2db1cc0c30973b93a1c5e07ab1b71ebace872fb64c325bef56476147cc367e02393983cfad4665b0ec5681ce7f1fc16c58cba1d63e6c11ed01fd0dbf66]" [t=00:00:10.858752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000294e8980310,00000294f6964030}][locale="C"]" [t=00:00:10.858791][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:10.858808][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 2 [t=00:00:10.952697][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.986439][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (3)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 3 [t=00:00:10.986465][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (4)" (ID: 3, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 4 [t=00:00:48.602180][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:58.290941][f=-000001] Warning: Couldn't find texture "%%358:1"! [t=00:01:02.625685][f=0000128] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:04.065102][f=0000171] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:04.364084][f=0000180] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:07.830865][f=0000284] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:15.962198][f=0000527] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:16.815618][f=0000553] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:18.586647][f=0000606] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:18.615504][f=0000607] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:22.544774][f=0000725] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:25.496862][f=0000814] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:57.868866][f=0001785] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:01:57.897324][f=0001786] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:57.932946][f=0001787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:58.033429][f=0001790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:58.397048][f=0001801] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:58.698034][f=0001810] game_message: Dagger is under attack [t=00:01:59.097512][f=0001822] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:59.397729][f=0001831] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:59.432721][f=0001832] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:59.964077][f=0001848] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:59.998450][f=0001849] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:00.030589][f=0001850] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:00.063334][f=0001851] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:00.099963][f=0001852] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:00.132301][f=0001853] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:00.166248][f=0001854] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:12.474055][f=0002223] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:02:14.890913][f=0002295] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:15.798322][f=0002323] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:16.599169][f=0002347] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:18.965607][f=0002418] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:19.800182][f=0002443] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:20.248840][f=0002456] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:21.558517][f=0002495] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:23.084124][f=0002541] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:23.504099][f=0002554] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:26.230425][f=0002636] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:34.667218][f=0002889] game_message: Bolas is under attack [t=00:02:35.096666][f=0002902] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:35.901379][f=0002926] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:35.930174][f=0002927] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:36.299252][f=0002938] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:36.497485][f=0002944] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:37.496985][f=0002974] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:37.836050][f=0002984] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:38.699271][f=0003010] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:39.197205][f=0003025] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:39.230736][f=0003026] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:40.547123][f=0003065] game_message: Dagger is under attack [t=00:02:40.581949][f=0003066] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:40.718438][f=0003070] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:42.916075][f=0003136] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:44.348454][f=0003180] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:51.866551][f=0003405] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:53.347301][f=0003449] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:53.782470][f=0003462] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:54.419644][f=0003481] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:54.781824][f=0003492] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:55.014198][f=0003499] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:35.435623][f=0004712] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:03:36.602311][f=0004747] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:37.770855][f=0004782] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:38.336741][f=0004799] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:38.536657][f=0004805] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:40.934146][f=0004877] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:41.202412][f=0004885] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:41.361336][f=0004890] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:41.719716][f=0004901] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:44.233027][f=0004976] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:44.269008][f=0004977] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:24.418855][f=0006181] Tommyknocker paused the game [t=00:04:26.140063][f=0006181] [QuitAction] user exited to system [t=00:04:26.144486][f=0006181] [SpringApp::Kill][1] fromRun=1 [t=00:04:26.144499][f=0006181] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:26.172210][f=0006181] [async=0] threads=8 tasks=582764 {sum,avg}{exec,wait}time={{7132.177, 0.012}, {17252.221, 0.030}}ms [t=00:04:26.172243][f=0006181] thread=1 tasks=83252 {sum,min,max,avg}{exec,wait}time={{1187.701, 0.000, 30.935, 0.014}, {514.873, 0.000, 18446744027136.000, 0.006}}ms [t=00:04:26.172251][f=0006181] thread=2 tasks=83252 {sum,min,max,avg}{exec,wait}time={{1031.922, 0.000, 30.895, 0.012}, {1394.435, 0.000, 18446744027136.000, 0.017}}ms [t=00:04:26.172259][f=0006181] thread=3 tasks=83252 {sum,min,max,avg}{exec,wait}time={{1009.553, 0.000, 30.956, 0.012}, {1763.819, 0.000, 18446744027136.000, 0.021}}ms [t=00:04:26.172271][f=0006181] thread=4 tasks=83252 {sum,min,max,avg}{exec,wait}time={{999.609, 0.000, 30.956, 0.012}, {1997.675, 0.000, 9.970, 0.024}}ms [t=00:04:26.172279][f=0006181] thread=5 tasks=83252 {sum,min,max,avg}{exec,wait}time={{969.370, 0.000, 30.918, 0.012}, {2679.885, 0.000, 10.091, 0.032}}ms [t=00:04:26.172285][f=0006181] thread=6 tasks=83252 {sum,min,max,avg}{exec,wait}time={{970.838, 0.000, 29.847, 0.012}, {3757.456, 0.000, 6.624, 0.045}}ms [t=00:04:26.172292][f=0006181] thread=7 tasks=83252 {sum,min,max,avg}{exec,wait}time={{963.184, 0.000, 30.906, 0.012}, {5144.079, 0.000, 6.642, 0.062}}ms [t=00:04:26.172303][f=0006181] [async=1] threads=8 tasks=2505 {sum,avg}{exec,wait}time={{34659.828, 13.836}, {6786479.500, 2709.173}}ms [t=00:04:26.172311][f=0006181] thread=1 tasks=360 {sum,min,max,avg}{exec,wait}time={{4943.690, 0.000, 1270.340, 13.732}, {967554.250, 0.050, 4970.556, 2687.651}}ms [t=00:04:26.172318][f=0006181] thread=2 tasks=361 {sum,min,max,avg}{exec,wait}time={{4948.750, 0.000, 1270.046, 13.708}, {966855.812, 0.000, 4971.032, 2678.271}}ms [t=00:04:26.172327][f=0006181] thread=3 tasks=354 {sum,min,max,avg}{exec,wait}time={{4956.680, 0.000, 1275.490, 14.002}, {980622.688, 0.058, 4969.598, 2770.121}}ms [t=00:04:26.172337][f=0006181] thread=4 tasks=355 {sum,min,max,avg}{exec,wait}time={{4935.172, 0.000, 1270.532, 13.902}, {973534.062, 0.284, 4958.059, 2742.349}}ms [t=00:04:26.172344][f=0006181] thread=5 tasks=359 {sum,min,max,avg}{exec,wait}time={{4952.252, 0.000, 1270.417, 13.795}, {962862.750, 0.346, 4973.335, 2682.069}}ms [t=00:04:26.172353][f=0006181] thread=6 tasks=360 {sum,min,max,avg}{exec,wait}time={{4946.610, 0.000, 1301.320, 13.741}, {966282.375, 0.000, 4963.194, 2684.118}}ms [t=00:04:26.172361][f=0006181] thread=7 tasks=356 {sum,min,max,avg}{exec,wait}time={{4976.673, 0.000, 1270.382, 13.979}, {968767.312, 0.044, 4977.696, 2721.257}}ms [t=00:04:26.172365][f=0006181] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:26.172369][f=0006181] [SpringApp::Kill][2] [t=00:04:26.177169][f=0006181] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:26.177196][f=0006181] [Game::KillLua][1] dtor=0 luaUI=00000294fc75d8a0 [t=00:04:26.177239][f=0006181] Start widgetHandler:Shutdown [t=00:04:26.178813][f=0006181] Shutdown - SaveOrderList Complete [t=00:04:26.184044][f=0006181] Writing last game win data [t=00:04:26.186850][f=0006181] Shutdown - SaveConfigData Complete [t=00:04:26.186863][f=0006181] Shutdown Widget - Chili Highlight [t=00:04:26.186991][f=0006181] Shutdown Widget - Draw After Chili [t=00:04:26.187000][f=0006181] Shutdown Widget - API Unit Tracker GL4 [t=00:04:26.187014][f=0006181] Shutdown Widget - EPIC Menu [t=00:04:26.187701][f=0006181] Shutdown Widget - Chili Minimap [t=00:04:26.187777][f=0006181] Shutdown Widget - Chili Widget Selector [t=00:04:26.188319][f=0006181] Shutdown Widget - Depth of Field Shader [t=00:04:26.189110][f=0006181] Shutdown Widget - Deferred rendering [t=00:04:26.189121][f=0006181] SSAO: Deferred rendering disabled, disabling. [t=00:04:26.196253][f=0006181] Shutdown Widget - Deferred rendering [t=00:04:26.196263][f=0006181] SSAO: Deferred rendering disabled, disabling. [t=00:04:26.196939][f=0006181] Shutdown Widget - Local Team Colors [t=00:04:26.196950][f=0006181] Shutdown Widget - Display Keys 2 [t=00:04:26.196965][f=0006181] Shutdown Widget - Save Game Menu [t=00:04:26.196972][f=0006181] Shutdown Widget - Highlight Model Api GL4 [t=00:04:26.197004][f=0006181] Shutdown Widget - Unit Icons [t=00:04:26.197035][f=0006181] Shutdown Widget - HealthBars [t=00:04:26.197660][f=0006181] Shutdown Widget - Noises [t=00:04:26.197668][f=0006181] Shutdown Widget - BuildETA [t=00:04:26.197680][f=0006181] Shutdown Widget - Selected Units GL4 2 [t=00:04:26.197696][f=0006181] Shutdown Widget - Win Counter [t=00:04:26.197702][f=0006181] Shutdown Widget - EndGame APM stats [t=00:04:26.198381][f=0006181] Shutdown Widget - Modular Comm Info [t=00:04:26.198388][f=0006181] Shutdown Widget - CameraShake [t=00:04:26.198395][f=0006181] Shutdown Widget - Chili Economy Panel Default [t=00:04:26.198454][f=0006181] Shutdown Widget - Chili EndGame Window [t=00:04:26.198472][f=0006181] Shutdown Widget - Chili Nuke Warning [t=00:04:26.198480][f=0006181] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:26.198489][f=0006181] Shutdown Widget - Chili Spectator Panels [t=00:04:26.198496][f=0006181] Shutdown Widget - Context Menu [t=00:04:26.198501][f=0006181] Shutdown Widget - Darkening [t=00:04:26.198511][f=0006181] Shutdown Widget - Defense Range Zero-K [t=00:04:26.198523][f=0006181] Shutdown Widget - Grab Input [t=00:04:26.198593][f=0006181] Input grabbing is disabled! [t=00:04:26.198603][f=0006181] Shutdown Widget - Highlight Geos [t=00:04:26.198609][f=0006181] Shutdown Widget - Startup Info and Selector [t=00:04:26.198621][f=0006181] Shutdown Widget - Local Widgets Config [t=00:04:26.198629][f=0006181] Shutdown Widget - MinimapEvents [t=00:04:26.198639][f=0006181] Shutdown Widget - Missile Silo Range [t=00:04:26.198645][f=0006181] Shutdown Widget - Music Player v2 [t=00:04:26.198652][f=0006181] Shutdown Widget - Point Tracker [t=00:04:26.198659][f=0006181] Shutdown Widget - Showeco and Grid Drawer [t=00:04:26.198671][f=0006181] Shutdown Widget - State Reverse and Latency [t=00:04:26.198677][f=0006181] Shutdown Widget - Stereo3D [t=00:04:26.198713][f=0006181] Shutdown Widget - Reclaim Field Highlight [t=00:04:26.198724][f=0006181] Shutdown Widget - Map Draw Blocker [t=00:04:26.198734][f=0006181] Shutdown Widget - Transport AI [t=00:04:26.198741][f=0006181] Shutdown Widget - Attack Warning [t=00:04:26.198747][f=0006181] Shutdown Widget - Attack AoE [t=00:04:26.198756][f=0006181] Shutdown Widget - Map Edge Extension [t=00:04:26.199015][f=0006181] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:26.199023][f=0006181] Shutdown Widget - Selection Send [t=00:04:26.199030][f=0006181] Shutdown Widget - LupsManager [t=00:04:26.199040][f=0006181] Shutdown Widget - Newton Firezone [t=00:04:26.199049][f=0006181] Shutdown Widget - Receive Units Indicator [t=00:04:26.199055][f=0006181] Shutdown Widget - Chili Pro Console [t=00:04:26.199826][f=0006181] Shutdown Widget - Persistent Build Height [t=00:04:26.199841][f=0006181] Shutdown Widget - Lasso Terraform GUI [t=00:04:26.199847][f=0006181] Shutdown Widget - Chili Framework [t=00:04:26.199854][f=0006181] Shutdown Widget - Lups [t=00:04:26.200431][f=0006181] Shutdown Widget - Chili Core Selector [t=00:04:26.200505][f=0006181] Shutdown Widget - Custom Markers [t=00:04:26.200517][f=0006181] Shutdown Widget - Mex Placement Handler [t=00:04:26.200535][f=0006181] Shutdown Widget - Select Keys [t=00:04:26.200549][f=0006181] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:26.200582][f=0006181] Shutdown Widget - Pause Screen [t=00:04:26.200835][f=0006181] Shutdown Widget - Bloom Shader Deferred [t=00:04:26.200938][f=0006181] Shutdown Widget - Color Blindness Correction [t=00:04:26.201107][f=0006181] Shutdown Widget - Layout Handler [t=00:04:26.201120][f=0006181] Shutdown Widget - Text To Speech Control [t=00:04:26.201126][f=0006181] End widgetHandler:Shutdown [t=00:04:26.233077][f=0006181] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10984910, 0.0} allocedSize{int+, int-, ext}={0, 0, 1979045943}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127} [t=00:04:26.235531][f=0006181] [Game::KillLua][2] dtor=0 luaGaia=00000294f6964030 [t=00:04:26.238728][f=0006181] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:26.238772][f=0006181] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:26.238792][f=0006181] [Game::KillLua][3] dtor=0 luaRules=00000294e8980310 [t=00:04:26.238815][f=0006181] Start gadgetHandler:Shutdown [t=00:04:26.238822][f=0006181] Shutdown - StartSetup [t=00:04:26.238828][f=0006181] Shutdown - UnitMorph [t=00:04:26.239169][f=0006181] Shutdown - Carrier Drones [t=00:04:26.239178][f=0006181] Shutdown - Missile Silo Controller [t=00:04:26.239184][f=0006181] Shutdown - Modular Comm Info [t=00:04:26.239190][f=0006181] Shutdown - Terrain Texture Handler [t=00:04:26.239196][f=0006181] Shutdown - UnitCloakShield [t=00:04:26.239292][f=0006181] Shutdown - Starlight Handler [t=00:04:26.239302][f=0006181] End gadgetHandler:Shutdown [t=00:04:26.250651][f=0006181] Start gadgetHandler:Shutdown [t=00:04:26.250667][f=0006181] Shutdown - Teleport Throw [t=00:04:26.250692][f=0006181] Shutdown - UnitMorph [t=00:04:26.250705][f=0006181] Shutdown - Commander Skin Renderer [t=00:04:26.251142][f=0006181] Shutdown - Missile fired callins [t=00:04:26.251151][f=0006181] Shutdown - Modular Comm Info [t=00:04:26.251157][f=0006181] Shutdown - Retreat Command [t=00:04:26.251165][f=0006181] Shutdown - Shockwaves [t=00:04:26.251171][f=0006181] Shutdown - Unit tint API [t=00:04:26.251182][f=0006181] Shutdown - Unit glow API [t=00:04:26.251195][f=0006181] Shutdown - UnitCloakShield [t=00:04:26.251216][f=0006181] Shutdown - Lups Cloak FX [t=00:04:26.251231][f=0006181] Shutdown - Lups [t=00:04:26.252148][f=0006181] Shutdown - Lups Shield [t=00:04:26.252183][f=0006181] End gadgetHandler:Shutdown [t=00:04:26.265716][f=0006181] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 831, 0.0} allocedSize{int+, int-, ext}={0, 0, 124210}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0012} [t=00:04:26.267146][f=0006181] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:26.267186][f=0006181] [Game::KillLua][4] dtor=0 [t=00:04:26.267191][f=0006181] [Game::KillLua][5] dtor=0 [t=00:04:26.273718][f=0006181] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-17_18-59-54-727_Living Lands 4_105.1.1-2511-g747f18b BAR105.sdfz" (263926 bytes) [t=00:04:26.273781][f=0006181] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:26.301562][f=0006181] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:26.301590][f=0006181] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:04:26.301660][f=0006181] [Sound] [Sound::UpdateThread][4] ctx=000002947a16a7d0 dev=000002947a15c610 [t=00:04:26.301922][f=0006181] [Sound] [Sound::UpdateThread][5] ctx=000002947a16a7d0 dev=000002947a15c610 [t=00:04:26.301935][f=0006181] [Sound] [Sound::Cleanup][alcDestroyContext(000002947a16a7d0)] [t=00:04:26.302916][f=0006181] [Sound] [Sound::Cleanup][alcCloseDevice(000002947a15c610)] [t=00:04:26.305215][f=0006181] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:26.336441][f=0006181] [Sound] [Sound::UpdateThread][6] [t=00:04:26.337065][f=0006181] [Game::~CGame][1] [t=00:04:26.337075][f=0006181] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:26.337089][f=0006181] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:26.337093][f=0006181] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:26.337097][f=0006181] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:26.337101][f=0006181] [Game::KillLua][4] dtor=1 [t=00:04:26.337106][f=0006181] [Game::KillLua][5] dtor=1 [t=00:04:26.337183][f=0006181] [Game::KillMisc][1] [t=00:04:26.337187][f=0006181] [Game::KillMisc][2] [t=00:04:26.337195][f=0006181] [EOH::DestroySkirmishAI(id=3)] [t=00:04:26.337626][f=0006181] [EOH::DestroySkirmishAI(id=2)] [t=00:04:26.337999][f=0006181] [EOH::DestroySkirmishAI(id=1)] [t=00:04:26.338532][f=0006181] [EOH::DestroySkirmishAI(id=0)] [t=00:04:26.345952][f=0006181] [Game::KillMisc][3] [t=00:04:26.346026][f=0006181] [Game::KillRendering][1] [t=00:04:26.348767][f=0006181] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:26.378295][f=0006181] [3DOParser::Kill] allocated 29 pieces [t=00:04:26.378460][f=0006181] [S3OParser::Kill] allocated 5535 pieces [t=00:04:26.378831][f=0006181] [AssParser::Kill] allocated 698 pieces [t=00:04:26.401637][f=0006181] [Game::KillInterface][1] [t=00:04:26.401977][f=0006181] [Game::KillInterface][2] [t=00:04:26.403228][f=0006181] [Game::KillSimulation][1] [t=00:04:26.403257][f=0006181] [Game::KillSimulation][2] [t=00:04:26.426072][f=0006181] [CCollisionHandler] dis-/continuous tests: 0/5522446 [t=00:04:26.426104][f=0006181] [Game::KillSimulation][3] [t=00:04:26.426908][f=0006181] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71 [t=00:04:26.427020][f=0006181] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:26.427076][f=0006181] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:04:26.428606][f=0006181] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:26.428784][f=0006181] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:26.431824][f=0006181] [LosHandler::Kill] raycast instance cache-{hits,misses}={2170,6898}; shared=1%; cached=23% [t=00:04:26.437100][f=0006181] [Game::KillSimulation][4] [t=00:04:26.520939][f=0006181] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:04:26.520960][f=0006181] [Game::~CGame][2] [t=00:04:26.520965][f=0006181] [Game::~CGame][3] [t=00:04:26.521109][f=0006181] [SpringApp::Kill][3] [t=00:04:26.521182][f=0006181] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1008871 bytes sent in 6619 packets (152.420 bytes/packet) 459435 bytes recv'd in 3796 packets (121.031 bytes/packet) {0.073x, 0.050x} relative protocol overhead {up, down} 4630 incoming chunks dropped, 18819 outgoing chunks resent 3348 incoming chunks processed [t=00:04:26.521199][f=0006181] [SpringApp::Kill][4] font=00000294603a9140 [t=00:04:26.522973][f=0006181] [SpringApp::Kill][5] [t=00:04:26.526418][f=0006181] [SpringApp::Kill][6] [t=00:04:26.526428] [SpringApp::Kill][7] [t=00:04:26.526461] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:26.526467] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:04:26.526473] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:26.526478] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:26.526485] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:26.526490] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:26.526495] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:04:26.526501] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17332, 1048576, 1048576}, EBO = {25998, 2097152, 2097152} [t=00:04:26.526506] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:26.526512] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:26.526518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:26.526523] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152} [t=00:04:26.526529] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:04:26.689243] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:26.689283] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:26.689287] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:26.689290] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:04:26.689293] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:26.689677] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>] [t=00:04:26.689682] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=0)] #archives[section]=1 #files[section]=8203 [t=00:04:26.689692] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000029479f4bb30) [t=00:04:26.689791] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1621ms [t=00:04:26.689803] file="sounds/reply/factory_select.wav" indx=6409 inflSize=231kb readTime=64ms [t=00:04:26.689807] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=58ms [t=00:04:26.689814] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=54ms [t=00:04:26.689818] file="bitmaps/tracks/chickentrackpointyshort.bmp" indx=638 inflSize=48kb readTime=28ms [t=00:04:26.689827] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=21ms [t=00:04:26.689831] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=19ms [t=00:04:26.689835] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=18ms [t=00:04:26.689841] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=18ms [t=00:04:26.689844] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=16ms [t=00:04:26.689848] file="bitmaps/loadpictures/commandqueueing.png" indx=523 inflSize=3444kb readTime=16ms [t=00:04:26.691029] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=1)] #archives[section]=1 #files[section]=56 [t=00:04:26.691038] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\living_lands_4.1.sd7 (0000029479f34bf0) [t=00:04:26.691088] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:26.691094] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002947a040040) [t=00:04:26.691145] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002947a03ff90) [t=00:04:26.691160] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002947a03f540) [t=00:04:26.691215] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:26.691221] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:04:26.691226] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:26.691232] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:26.691236] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:26.691241] [VFS] [SpringVFS::DeleteArchives<this=00000294606599b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:26.691444] [SpringApp::Kill][8] [t=00:04:26.691449] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:26.691455] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f56d04d0 (joinable=1) [t=00:04:26.691458] [WatchDog::Uninstall][2] [t=00:04:27.205135] [WatchDog::Uninstall][3] [t=00:04:27.205143] [SpringApp::Kill][9]
infolog_full.txt (truncated):