Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000047] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.041193] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.041221] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.041233] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.041240] [t=00:00:00.041243] Enable or disable log sections using the LogSections configuration key [t=00:00:00.041247] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.041254] Use "none" to disable the default log sections. [t=00:00:00.041257] ============== </Log Sections> ============== [t=00:00:00.041261] ============== <User Config> ============== [t=00:00:00.041334] AllowDeferredMapRendering = 1 [t=00:00:00.041338] AllowDeferredModelRendering = 1 [t=00:00:00.041340] AnimationMT = 0 [t=00:00:00.041344] BumpWaterAnisotropy = 2 [t=00:00:00.041348] BumpWaterBlurReflection = 1 [t=00:00:00.041350] BumpWaterDepthBits = 32 [t=00:00:00.041355] BumpWaterReflection = 2 [t=00:00:00.041359] BumpWaterRefraction = 2 [t=00:00:00.041362] BumpWaterTexSizeReflection = 1024 [t=00:00:00.041365] CamFreeScrollSpeed = 50 [t=00:00:00.041370] CamMode = 1 [t=00:00:00.041373] CubeTexSizeReflection = 1024 [t=00:00:00.041377] CubeTexSizeSpecular = 1024 [t=00:00:00.041380] DualScreenMiniMapOnLeft = 1 [t=00:00:00.041383] EdgeMoveDynamic = 0 [t=00:00:00.041387] EdgeMoveWidth = 0.003 [t=00:00:00.041389] FPSFOV = 90 [t=00:00:00.041392] FPSScrollSpeed = 50 [t=00:00:00.041397] FontSize = 18 [t=00:00:00.041400] GrassDetail = 0 [t=00:00:00.041403] GroundDecals = 10 [t=00:00:00.041406] GroundDetail = 180 [t=00:00:00.041409] HangTimeout = 30 [t=00:00:00.041412] HardwareCursor = 1 [t=00:00:00.041416] InitialNetworkTimeout = 0 [t=00:00:00.041419] LinkIncomingMaxPacketRate = 512 [t=00:00:00.041422] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.041426] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.041429] LinkOutgoingBandwidth = 131072 [t=00:00:00.041434] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.041437] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.041440] MSAALevel = 1 [t=00:00:00.041444] MaxParticles = 50000 [t=00:00:00.041447] MaxSounds = 32 [t=00:00:00.041451] MaximumTransmissionUnit = 0 [t=00:00:00.041454] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.041457] MiniMapMarker = 0 [t=00:00:00.041460] MouseDragScrollThreshold = 0 [t=00:00:00.041463] NetworkLossFactor = 1 [t=00:00:00.041468] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.041471] OverheadScrollSpeed = 50 [t=00:00:00.041474] ReconnectTimeout = 0 [t=00:00:00.041477] RotOverheadScrollSpeed = 50 [t=00:00:00.041481] RotateLogFiles = 1 [t=00:00:00.041483] ShadowMapSize = 16384 [t=00:00:00.041486] Shadows = 1 [t=00:00:00.041489] ShowClock = 0 [t=00:00:00.041492] SoftParticles = 2 [t=00:00:00.041495] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.041498] UnitIconDist = 151 [t=00:00:00.041501] UpdateBoundingVolumeMT = 0 [t=00:00:00.041520] UpdateWeaponVectorsMT = 0 [t=00:00:00.041523] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.041526] UseLuaMemPools = 0 [t=00:00:00.041529] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.041532] VFSCacheArchiveFiles = 0 [t=00:00:00.041535] VSync = 0 [t=00:00:00.041538] Water = 4 [t=00:00:00.041541] XResolution = 2560 [t=00:00:00.041544] YResolution = 1440 [t=00:00:00.041547] snd_volmaster = 6 [t=00:00:00.041553] ============== </User Config> ============== [t=00:00:00.041559] ============== <User System> ============== [t=00:00:00.041563] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.041568] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.041573] Compiler Version: gcc-13.2.0 [t=00:00:00.041600] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.041626] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.041630] Binary Word Size: 64-bit (native) [t=00:00:00.041635] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.041639] Physical CPU Cores: 8 [t=00:00:00.041641] Logical CPU Cores: 16 [t=00:00:00.041644] ============== </User System> ============== [t=00:00:00.041650] Run: thread affinity ffffff [t=00:00:00.041801] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.041805] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.041807] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.041811] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.041816] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.042520] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.042528] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.045776] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.049619] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.049628] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.049632] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.049647] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.049650] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.049653] [11] 1920x1080x24bpp@70Hz [t=00:00:00.049656] [15] 1680x1050x24bpp@60Hz [t=00:00:00.049659] [17] 1600x1200x24bpp@60Hz [t=00:00:00.049662] [18] 1600x1024x24bpp@60Hz [t=00:00:00.049665] [20] 1600x1000x24bpp@60Hz [t=00:00:00.049668] [21] 1600x900x24bpp@60Hz [t=00:00:00.049671] [22] 1440x1080x24bpp@70Hz [t=00:00:00.049674] [26] 1440x900x24bpp@60Hz [t=00:00:00.049676] [27] 1366x768x24bpp@60Hz [t=00:00:00.049681] [28] 1360x768x24bpp@60Hz [t=00:00:00.049685] [29] 1280x1024x24bpp@60Hz [t=00:00:00.049688] [31] 1280x960x24bpp@60Hz [t=00:00:00.049692] [32] 1280x800x24bpp@60Hz [t=00:00:00.049694] [33] 1280x768x24bpp@60Hz [t=00:00:00.049697] [34] 1280x720x24bpp@60Hz [t=00:00:00.049701] [37] 1176x664x24bpp@60Hz [t=00:00:00.049704] [40] 1152x864x24bpp@60Hz [t=00:00:00.049707] [41] 1024x768x24bpp@60Hz [t=00:00:00.049710] [42] 800x600x24bpp@60Hz [t=00:00:00.049714] [43] 720x576x24bpp@50Hz [t=00:00:00.049719] [44] 720x480x24bpp@60Hz [t=00:00:00.049722] [46] 640x480x24bpp@60Hz [t=00:00:00.199264] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.200669] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.200679] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.217684] [GR::LogVersionInfo] [t=00:00:00.217702] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.217705] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.217708] GL vendor : NVIDIA Corporation [t=00:00:00.217711] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.217714] GLSL version: 4.60 NVIDIA [t=00:00:00.217717] GLEW version: 2.1.0 [t=00:00:00.217720] GPU memory : 16376MB (total) / 13134MB (available) [t=00:00:00.217730] SDL swap-int: 1 [t=00:00:00.217733] SDL driver : windows [t=00:00:00.217735] [t=00:00:00.217743] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.217746] GLSL shader support : 1 [t=00:00:00.217748] GL4 support : 1 [t=00:00:00.217751] FBO extension support : 1 [t=00:00:00.217759] NVX GPU mem-info support : 1 [t=00:00:00.217763] ATI GPU mem-info support : 0 [t=00:00:00.217770] Texture clamping to edge : 1 [t=00:00:00.217775] NPOT-texture support : 1 (1) [t=00:00:00.217779] S3TC/DXT1 texture support : 1/1 [t=00:00:00.217784] texture query-LOD support : 1 (1) [t=00:00:00.217790] MSAA frame-buffer support : 1 (1) [t=00:00:00.217793] Z-buffer depth : 32 (-) [t=00:00:00.217799] primitive-restart support : 1 (1) [t=00:00:00.217802] clip-space control support: 1 (1) [t=00:00:00.217805] seamless cube-map support : 1 (1) [t=00:00:00.217808] frag-depth layout support : 1 (1) [t=00:00:00.217811] persistent maps support : 1 (1) [t=00:00:00.217814] explicit attribs location : 1 (1) [t=00:00:00.217817] multi draw indirect : 1 (-) [t=00:00:00.217823] array textures : 1 (-) [t=00:00:00.217826] buffer copy support : 1 (-) [t=00:00:00.217831] indirect draw : 1 (-) [t=00:00:00.217834] base instance : 1 (-) [t=00:00:00.217836] [t=00:00:00.217839] max. FBO samples : 32 [t=00:00:00.217842] max. FS/program texture slots : 32/192 [t=00:00:00.217845] max. texture size : 32768 [t=00:00:00.217851] max. texture anisotropy level : 16.000000 [t=00:00:00.217854] max. vec4 varyings/attributes : 31/16 [t=00:00:00.217858] max. draw-buffers : 8 [t=00:00:00.217861] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.217864] max. uniform buffer-bindings : 84 [t=00:00:00.217867] max. uniform block-size : 64KB [t=00:00:00.217870] max. storage buffer-bindings : 96 [t=00:00:00.217875] max. storage block-size : 2047MB [t=00:00:00.217877] [t=00:00:00.217880] enable AMD-hacks : 0 [t=00:00:00.217882] compress MIP-maps: 0 [t=00:00:00.217916] Number of compressed texture formats: 23 [t=00:00:00.217934] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.217957] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.218144] [GR::UpdateGLConfigs] [t=00:00:00.218173] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.218179] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.218481] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.218494] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.218497] [GR::InitGLState] [t=00:00:00.218529] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.289677] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.291254] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.291582] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.294412] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.294427] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.294666] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.295799] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.295806] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.295838] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.295858] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.306528] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.306684] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.307208] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.307313] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.315451] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.315463] [VFS] [SpringVFS::ReserveArchives<this=000001a9cb826d60>] [t=00:00:00.315550] [VFS] [SpringVFS::AddArchive<this=000001a9cb826d60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.316709] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a9cb826d60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.316715] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.387292] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.387556] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.387654] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.387748] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.387893] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.387935] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.388074] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.388129] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.389148] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.389172] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.389532][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.389586][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.389649][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.389658][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.389663][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.389684][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.394652][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.394664][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.394669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.394674][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.394680][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.394685][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.444381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.445698][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a9e5c8c670(default) context=000001a9e5c89110 numChannels=2 frameSize=8 [t=00:00:00.445712][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.445717][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.445729][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.445735][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.445783][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.445803][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.445811][f=-000001] [Sound] Devices: [t=00:00:00.447228][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.447241][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.447252][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.447256][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.447264][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.447269][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.447798][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.447809][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.490348][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43268 MB [t=00:00:00.491471][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.495338][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8495 [t=00:00:00.496020][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8495 using name Tommyknocker [t=00:00:00.669576][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rogues River v1.2" (loaded=0 cached=0) [t=00:00:00.669991][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9cb826d60>(arName="Rogues River v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.675560][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9cb826d60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.675942][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0) [t=00:00:00.676345][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9cb826d60>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.681924][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9cb826d60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.682029][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9cb826d60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.829103][f=-000001] [CAS::GASCB] Archive file="rogues_river_v1.2.sd7" cs="0230a2b2fe217881321ab4f69f93eb1a464f5583d445e720fa26e7d0d002d214b502d31b347bfd51bb5d0d7684ea2d4b70a5de754a8460ca2aea88ae2caa0328" [t=00:00:01.829213][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.829250][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rogues River v1.2 (checksum c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.829813][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.829862][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.829897][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.829921][f=-000001] Warning: [PreGame::GameDataReceived] Archive fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:42:06.482297][f=0072039] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:06.622709][f=0072043] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:07.207294][f=0072060] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:07.609442][f=0072072] game_message: Duck is under attack [t=00:42:10.236099][f=0072151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:10.543191][f=0072160] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:42:10.874993][f=0072170] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:11.138287][f=0072178] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:11.874485][f=0072200] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:11.942258][f=0072202] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:12.711115][f=0072225] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:13.990815][f=0072264] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:14.257531][f=0072272] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:14.686431][f=0072285] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:14.892089][f=0072291] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:16.191592][f=0072330] game_message: Bulkhead is under attack [t=00:42:17.546269][f=0072370] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:17.643253][f=0072373] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:18.042386][f=0072385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:18.474279][f=0072398] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:18.572296][f=0072401] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:21.011302][f=0072474] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:22.470406][f=0072518] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:22.596708][f=0072522] game_message: Grizzly is under attack [t=00:42:22.756610][f=0072527] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:27.688674][f=0072675] game_message: Buoy is under attack [t=00:42:30.268191][f=0072752] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:31.132732][f=0072778] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:31.485725][f=0072789] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:32.525977][f=0072820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:32.656554][f=0072824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:42:33.253971][f=0072842] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:42:33.852979][f=0072860] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:42:34.180043][f=0072870] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:34.557903][f=0072881] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:35.000653][f=0072894] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:42:35.435239][f=0072907] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:36.229387][f=0072931] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:36.403470][f=0072936] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:37.536419][f=0072970] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:37.877999][f=0072980] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:38.335528][f=0072994] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:42:38.766170][f=0073007] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:38.927657][f=0073012] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:41.951448][f=0073103] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:41.981455][f=0073104] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:49.214898][f=0073320] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:51.094419][f=0073377] game_message: Halberd is under attack [t=00:42:52.728022][f=0073426] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:54.185803][f=0073470] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:54.596752][f=0073482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:42:59.082423][f=0073617] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:01.568179][f=0073692] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:01.600677][f=0073693] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:02.161903][f=0073710] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:43:03.455689][f=0073748] game_message: Buoy is under attack [t=00:43:04.342131][f=0073774] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:04.576035][f=0073781] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:04.610623][f=0073782] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:04.680521][f=0073784] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:04.746290][f=0073786] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:04.781336][f=0073787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:04.976185][f=0073793] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:05.343634][f=0073804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:05.681120][f=0073814] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:08.467259][f=0073898] game_message: Duck is under attack [t=00:43:13.963773][f=0074063] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:15.728974][f=0074116] game_message: Grizzly is under attack [t=00:43:16.231313][f=0074131] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:19.814940][f=0074239] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:21.012956][f=0074275] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:21.182237][f=0074280] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:22.416060][f=0074317] game_message: Angler is under attack [t=00:43:22.481936][f=0074319] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:23.403530][f=0074346] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:26.779013][f=0074447] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:27.593343][f=0074472] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:43:31.473323][f=0074587] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:31.899529][f=0074600] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:43:32.426551][f=0074616] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:32.654688][f=0074623] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:32.684258][f=0074624] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:33.069721][f=0074636] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:34.737962][f=0074686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:36.292904][f=0074733] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:39.876164][f=0074840] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:41.118543][f=0074878] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:41.844485][f=0074900] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:42.605531][f=0074923] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:43:45.187336][f=0075000] game_message: Buoy is under attack [t=00:43:51.938454][f=0075203] game_message: Angler is under attack [t=00:43:59.107668][f=0075418] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:00.541643][f=0075461] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:02.138807][f=0075508] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:44:02.245098][f=0075511] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:44:02.679622][f=0075524] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:04.646097][f=0075584] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:04.808728][f=0075589] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:05.276923][f=0075603] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:07.987268][f=0075684] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:08.120038][f=0075688] game_message: Angler is under attack [t=00:44:08.326384][f=0075694] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:09.330032][f=0075724] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:14.292012][f=0075873] game_message: Angler is under attack [t=00:44:15.060597][f=0075896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:15.358711][f=0075905] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:15.491362][f=0075909] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:17.291254][f=0075963] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:19.279645][f=0076023] game_message: Angler is under attack [t=00:44:20.313988][f=0076054] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:21.112618][f=0076078] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:24.164188][f=0076169] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:24.732674][f=0076186] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:25.110071][f=0076197] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:25.320485][f=0076203] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:25.552858][f=0076210] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:27.123071][f=0076258] game_message: Grizzly is under attack [t=00:44:28.139949][f=0076288] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:32.158989][f=0076409] game_message: Grizzly is under attack [t=00:44:33.058538][f=0076436] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:37.338245][f=0076564] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:38.690124][f=0076605] game_message: Buoy is under attack [t=00:44:40.637246][f=0076663] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:43.730534][f=0076756] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:44.556630][f=0076781] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:44.855855][f=0076790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:45.456701][f=0076808] game_message: Buoy is under attack [t=00:44:45.685332][f=0076815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:46.408704][f=0076837] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:47.086370][f=0076857] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:47.123050][f=0076858] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:47.160410][f=0076859] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:44:51.155979][f=0076979] game_message: Bulkhead is under attack [t=00:44:51.655288][f=0076994] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:55.463551][f=0077108] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:56.102560][f=0077127] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:44:58.655093][f=0077204] game_message: Bulkhead is under attack [t=00:45:03.893161][f=0077361] game_message: Buoy is under attack [t=00:45:09.135716][f=0077518] game_message: Bulkhead is under attack [t=00:45:15.136093][f=0077698] game_message: Bulkhead is under attack [t=00:45:20.596804][f=0077862] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:31.429559][f=0078187] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:33.044226][f=0078236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:33.754464][f=0078257] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:35.223960][f=0078301] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:35.660368][f=0078314] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:36.942778][f=0078353] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:38.057121][f=0078386] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:40.523803][f=0078460] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:41.606227][f=0078492] game_message: Buoy is under attack [t=00:45:44.767689][f=0078587] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:45:58.027428][f=0078985] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:04.463145][f=0079178] game_message: Grizzly is under attack [t=00:46:16.256275][f=0079532] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:20.688543][f=0079665] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:24.180950][f=0079770] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:31.437497][f=0079988] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:32.444893][f=0080018] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:38.341609][f=0080194] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:41.924023][f=0080302] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:43.944155][f=0080362] game_message: Energy Pylon is under attack [t=00:46:43.969937][f=0080363] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:44.636783][f=0080383] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:45.779039][f=0080417] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:45.871977][f=0080420] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:48.940814][f=0080513] game_message: Energy Pylon is under attack [t=00:46:54.558564][f=0080681] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:46:59.320140][f=0080824] game_message: Bulkhead is under attack [t=00:47:02.837231][f=0080930] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:03.149054][f=0080939] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:04.726841][f=0080986] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:04.754830][f=0080987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:13.004325][f=0081235] game_message: Gauss is under attack [t=00:47:14.561232][f=0081281] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:29.242911][f=0081721] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:29.371603][f=0081725] game_message: Grizzly is under attack [t=00:47:32.196227][f=0081810] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:34.421879][f=0081877] game_message: Bulkhead is under attack [t=00:47:34.925449][f=0081892] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:38.185220][f=0081990] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:47:40.312724][f=0082054] game_message: Bulkhead is under attack [t=00:47:48.740742][f=0082307] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:49.640931][f=0082334] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:50.451072][f=0082358] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:56.121430][f=0082528] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:56.592214][f=0082542] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:57.162508][f=0082559] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:47:57.292989][f=0082563] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:57.427978][f=0082567] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:57.494291][f=0082569] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:47:57.912796][f=0082582] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:01.445812][f=0082688] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:02.812010][f=0082729] game_message: Grizzly is under attack [t=00:48:04.844442][f=0082790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:09.260290][f=0082923] game_message: Grizzly is under attack [t=00:48:13.716781][f=0083056] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:13.749679][f=0083057] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:13.787978][f=0083058] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:14.226573][f=0083071] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:14.258591][f=0083072] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:14.291622][f=0083073] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:14.325297][f=0083074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:16.757598][f=0083147] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:17.058677][f=0083156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:25.082572][f=0083396] game_message: Energy Pylon is under attack [t=00:48:29.107772][f=0083518] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:40.907533][f=0083872] game_message: Metal Extractor is under attack [t=00:48:41.727864][f=0083896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:48:41.761631][f=0083897] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:48:41.796236][f=0083898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:48:41.831454][f=0083899] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:41.863350][f=0083900] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:41.898940][f=0083901] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:41.930904][f=0083902] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:41.959815][f=0083903] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:43.126981][f=0083938] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:43.998659][f=0083964] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:44.889794][f=0083991] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:45.610288][f=0084013] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:48:46.075118][f=0084027] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:49:17.853562][f=0084980] game_message: Energy Pylon is under attack [t=00:49:35.741839][f=0085516] [QuitAction] user exited to system [t=00:49:35.756134][f=0085517] [SpringApp::Kill][1] fromRun=1 [t=00:49:35.756148][f=0085517] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:49:35.783586][f=0085517] [async=0] threads=8 tasks=9667427 {sum,avg}{exec,wait}time={{153983.531, 0.016}, {854134.188, 0.088}}ms [t=00:49:35.783601][f=0085517] thread=1 tasks=1381061 {sum,min,max,avg}{exec,wait}time={{31732.385, 0.000, 439.513, 0.023}, {5974.735, 0.000, 18446744027136.000, 0.004}}ms [t=00:49:35.783610][f=0085517] thread=2 tasks=1381061 {sum,min,max,avg}{exec,wait}time={{21416.748, 0.000, 439.517, 0.016}, {129604.555, 0.000, 18446744027136.000, 0.094}}ms [t=00:49:35.783621][f=0085517] thread=3 tasks=1381061 {sum,min,max,avg}{exec,wait}time={{20859.232, 0.000, 439.528, 0.015}, {134228.312, 0.000, 18446744027136.000, 0.097}}ms [t=00:49:35.783629][f=0085517] thread=4 tasks=1381061 {sum,min,max,avg}{exec,wait}time={{20449.936, 0.000, 439.385, 0.015}, {136217.266, 0.000, 18446744027136.000, 0.099}}ms [t=00:49:35.783637][f=0085517] thread=5 tasks=1381061 {sum,min,max,avg}{exec,wait}time={{20072.465, 0.000, 439.547, 0.015}, {140169.672, 0.000, 18446744027136.000, 0.101}}ms [t=00:49:35.783646][f=0085517] thread=6 tasks=1381061 {sum,min,max,avg}{exec,wait}time={{19876.006, 0.000, 409.263, 0.014}, {146470.562, 0.000, 18446744027136.000, 0.106}}ms [t=00:49:35.783653][f=0085517] thread=7 tasks=1381061 {sum,min,max,avg}{exec,wait}time={{19576.752, 0.000, 439.581, 0.014}, {161469.047, 0.000, 22.055, 0.117}}ms [t=00:49:35.783660][f=0085517] [async=1] threads=8 tasks=3649 {sum,avg}{exec,wait}time={{33067.188, 9.062}, {5559735.000, 1523.632}}ms [t=00:49:35.783669][f=0085517] thread=1 tasks=519 {sum,min,max,avg}{exec,wait}time={{4805.495, 0.000, 798.902, 9.259}, {790956.188, 0.067, 3872.281, 1524.000}}ms [t=00:49:35.783677][f=0085517] thread=2 tasks=522 {sum,min,max,avg}{exec,wait}time={{4080.014, 0.000, 832.112, 7.816}, {792356.438, 0.159, 3872.972, 1517.924}}ms [t=00:49:35.783685][f=0085517] thread=3 tasks=526 {sum,min,max,avg}{exec,wait}time={{4945.444, 0.000, 832.735, 9.402}, {805075.125, 0.034, 3873.614, 1530.561}}ms [t=00:49:35.783694][f=0085517] thread=4 tasks=516 {sum,min,max,avg}{exec,wait}time={{4774.558, 0.000, 778.115, 9.253}, {793928.625, 0.346, 3869.214, 1538.621}}ms [t=00:49:35.783701][f=0085517] thread=5 tasks=509 {sum,min,max,avg}{exec,wait}time={{4767.213, 0.000, 831.470, 9.366}, {796697.500, 0.330, 3869.116, 1565.221}}ms [t=00:49:35.783709][f=0085517] thread=6 tasks=527 {sum,min,max,avg}{exec,wait}time={{4783.990, 0.000, 778.132, 9.078}, {792908.312, 0.116, 3878.214, 1504.570}}ms [t=00:49:35.783717][f=0085517] thread=7 tasks=530 {sum,min,max,avg}{exec,wait}time={{4910.472, 0.000, 778.129, 9.265}, {787813.000, 0.138, 3822.429, 1486.440}}ms [t=00:49:35.783723][f=0085517] [ThreadPool::SetThreadCount][2] workers=0 [t=00:49:35.783727][f=0085517] [SpringApp::Kill][2] [t=00:49:35.784045][f=0085517] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:49:35.784053][f=0085517] [Game::KillLua][1] dtor=0 luaUI=000001aa59f32c40 [t=00:49:35.784087][f=0085517] Start widgetHandler:Shutdown [t=00:49:35.785605][f=0085517] Shutdown - SaveOrderList Complete [t=00:49:35.791200][f=0085517] Writing last game win data [t=00:49:35.793859][f=0085517] Shutdown - SaveConfigData Complete [t=00:49:35.793869][f=0085517] Shutdown Widget - Chili Highlight [t=00:49:35.793890][f=0085517] Shutdown Widget - Draw After Chili [t=00:49:35.793897][f=0085517] Shutdown Widget - API Unit Tracker GL4 [t=00:49:35.793906][f=0085517] Shutdown Widget - EPIC Menu [t=00:49:35.794563][f=0085517] Shutdown Widget - Depth of Field Shader [t=00:49:35.795420][f=0085517] Shutdown Widget - Chili Widget Selector [t=00:49:35.796018][f=0085517] Shutdown Widget - Chili Minimap [t=00:49:35.796101][f=0085517] Shutdown Widget - Deferred rendering [t=00:49:35.796108][f=0085517] SSAO: Deferred rendering disabled, disabling. [t=00:49:35.799282][f=0085517] Shutdown Widget - Deferred rendering [t=00:49:35.799293][f=0085517] SSAO: Deferred rendering disabled, disabling. [t=00:49:35.800003][f=0085517] Shutdown Widget - Local Team Colors [t=00:49:35.800012][f=0085517] Shutdown Widget - Display Keys 2 [t=00:49:35.800026][f=0085517] Shutdown Widget - Save Game Menu [t=00:49:35.800038][f=0085517] Shutdown Widget - Highlight Model Api GL4 [t=00:49:35.800069][f=0085517] Shutdown Widget - Unit Icons [t=00:49:35.800119][f=0085517] Shutdown Widget - Noises [t=00:49:35.800126][f=0085517] Shutdown Widget - HealthBars [t=00:49:35.800705][f=0085517] Shutdown Widget - Selected Units GL4 2 [t=00:49:35.800721][f=0085517] Shutdown Widget - BuildETA [t=00:49:35.800729][f=0085517] Shutdown Widget - Win Counter [t=00:49:35.800735][f=0085517] Shutdown Widget - EndGame APM stats [t=00:49:35.801451][f=0085517] Shutdown Widget - Modular Comm Info [t=00:49:35.801459][f=0085517] Shutdown Widget - Attack Warning [t=00:49:35.801466][f=0085517] Shutdown Widget - Transport AI [t=00:49:35.801473][f=0085517] Shutdown Widget - Map Draw Blocker [t=00:49:35.801486][f=0085517] Shutdown Widget - Reclaim Field Highlight [t=00:49:35.801499][f=0085517] Shutdown Widget - Stereo3D [t=00:49:35.801532][f=0085517] Shutdown Widget - State Reverse and Latency [t=00:49:35.801539][f=0085517] Shutdown Widget - Showeco and Grid Drawer [t=00:49:35.801554][f=0085517] Shutdown Widget - Point Tracker [t=00:49:35.801560][f=0085517] Shutdown Widget - Music Player v2 [t=00:49:35.801567][f=0085517] Shutdown Widget - Missile Silo Range [t=00:49:35.801574][f=0085517] Shutdown Widget - MinimapEvents [t=00:49:35.801583][f=0085517] Shutdown Widget - Local Widgets Config [t=00:49:35.801591][f=0085517] Shutdown Widget - Startup Info and Selector [t=00:49:35.801602][f=0085517] Shutdown Widget - Highlight Geos [t=00:49:35.801610][f=0085517] Shutdown Widget - Grab Input [t=00:49:35.801627][f=0085517] Shutdown Widget - Defense Range Zero-K [t=00:49:35.801654][f=0085517] Shutdown Widget - Darkening [t=00:49:35.801663][f=0085517] Shutdown Widget - Context Menu [t=00:49:35.801669][f=0085517] Shutdown Widget - Chili Spectator Panels [t=00:49:35.801676][f=0085517] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:49:35.801685][f=0085517] Shutdown Widget - Chili Nuke Warning [t=00:49:35.801712][f=0085517] Shutdown Widget - Chili EndGame Window [t=00:49:35.801723][f=0085517] Shutdown Widget - Chili Economy Panel Default [t=00:49:35.801765][f=0085517] Shutdown Widget - CameraShake [t=00:49:35.801773][f=0085517] Shutdown Widget - Attack AoE [t=00:49:35.801782][f=0085517] Shutdown Widget - Map Edge Extension [t=00:49:35.802020][f=0085517] Shutdown Widget - Selection Send [t=00:49:35.802031][f=0085517] Shutdown Widget - Highlight Unit GL4 v2 [t=00:49:35.802040][f=0085517] Shutdown Widget - LupsManager [t=00:49:35.802058][f=0085517] Shutdown Widget - Receive Units Indicator [t=00:49:35.802066][f=0085517] Shutdown Widget - Newton Firezone [t=00:49:35.802077][f=0085517] Shutdown Widget - Chili Pro Console [t=00:49:35.802723][f=0085517] Shutdown Widget - Persistent Build Height [t=00:49:35.802734][f=0085517] Shutdown Widget - Lasso Terraform GUI [t=00:49:35.802741][f=0085517] Shutdown Widget - Lups [t=00:49:35.803190][f=0085517] Shutdown Widget - Chili Framework [t=00:49:35.803199][f=0085517] Shutdown Widget - Mex Placement Handler [t=00:49:35.803223][f=0085517] Shutdown Widget - Custom Markers [t=00:49:35.803234][f=0085517] Shutdown Widget - Chili Core Selector [t=00:49:35.803285][f=0085517] Shutdown Widget - Select Keys [t=00:49:35.803296][f=0085517] Shutdown Widget - Pause Screen [t=00:49:35.803382][f=0085517] Shutdown Widget - Contrast Adaptive Sharpen [t=00:49:35.803406][f=0085517] Shutdown Widget - Bloom Shader Deferred [t=00:49:35.803491][f=0085517] Shutdown Widget - Text To Speech Control [t=00:49:35.803498][f=0085517] Shutdown Widget - Layout Handler [t=00:49:35.803510][f=0085517] Shutdown Widget - Color Blindness Correction [t=00:49:35.803645][f=0085517] End widgetHandler:Shutdown [t=00:49:35.835424][f=0085517] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 117415404, 0.0} allocedSize{int+, int-, ext}={0, 0, 14780943564}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0052} [t=00:49:35.837839][f=0085517] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:49:35.837864][f=0085517] [Game::KillLua][3] dtor=0 luaRules=000001a9a62abda0 [t=00:49:35.837891][f=0085517] Start gadgetHandler:Shutdown [t=00:49:35.837900][f=0085517] Shutdown - StartSetup [t=00:49:35.837906][f=0085517] Shutdown - UnitMorph [t=00:49:35.838790][f=0085517] Shutdown - Carrier Drones [t=00:49:35.838800][f=0085517] Shutdown - Missile Silo Controller [t=00:49:35.838808][f=0085517] Shutdown - Modular Comm Info [t=00:49:35.838814][f=0085517] Shutdown - Terrain Texture Handler [t=00:49:35.838821][f=0085517] Shutdown - UnitCloakShield [t=00:49:35.839034][f=0085517] Shutdown - Starlight Handler [t=00:49:35.839051][f=0085517] End gadgetHandler:Shutdown [t=00:49:35.853115][f=0085517] Start gadgetHandler:Shutdown [t=00:49:35.853130][f=0085517] Shutdown - Teleport Throw [t=00:49:35.853139][f=0085517] Shutdown - UnitMorph [t=00:49:35.853151][f=0085517] Shutdown - Commander Skin Renderer [t=00:49:35.854191][f=0085517] Shutdown - Missile fired callins [t=00:49:35.854200][f=0085517] Shutdown - Modular Comm Info [t=00:49:35.854214][f=0085517] Shutdown - Retreat Command [t=00:49:35.854224][f=0085517] Shutdown - Shockwaves [t=00:49:35.854231][f=0085517] Shutdown - Unit tint API [t=00:49:35.854243][f=0085517] Shutdown - Unit glow API [t=00:49:35.854256][f=0085517] Shutdown - UnitCloakShield [t=00:49:35.854273][f=0085517] Shutdown - Lups Cloak FX [t=00:49:35.854296][f=0085517] Shutdown - Lups [t=00:49:35.855456][f=0085517] Shutdown - Lups Shield [t=00:49:35.855550][f=0085517] End gadgetHandler:Shutdown [t=00:49:35.870636][f=0085517] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2578, 0.0} allocedSize{int+, int-, ext}={0, 0, 393871}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0004} [t=00:49:35.873761][f=0085517] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:49:35.873815][f=0085517] [Game::KillLua][4] dtor=0 [t=00:49:35.873821][f=0085517] [Game::KillLua][5] dtor=0 [t=00:49:35.876440][f=0085517] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-17_19-08-46-034_Rogues River v1_105.1.1-2511-g747f18b BAR105.sdfz" (1601165 bytes) [t=00:49:35.876498][f=0085517] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:49:35.908099][f=0085517] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:49:35.908141][f=0085517] [Sound] [Sound::UpdateThread][3] #sources=32 #items=66 [t=00:49:35.908218][f=0085517] [Sound] [Sound::UpdateThread][4] ctx=000001a9e5c89110 dev=000001a9e5c8c670 [t=00:49:35.908472][f=0085517] [Sound] [Sound::UpdateThread][5] ctx=000001a9e5c89110 dev=000001a9e5c8c670 [t=00:49:35.908482][f=0085517] [Sound] [Sound::Cleanup][alcDestroyContext(000001a9e5c89110)] [t=00:49:35.909460][f=0085517] [Sound] [Sound::Cleanup][alcCloseDevice(000001a9e5c8c670)] [t=00:49:35.910870][f=0085517] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:49:35.943562][f=0085517] [Sound] [Sound::UpdateThread][6] [t=00:49:35.972397][f=0085517] [Game::~CGame][1] [t=00:49:35.972410][f=0085517] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:49:35.972417][f=0085517] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:49:35.972421][f=0085517] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:49:35.972425][f=0085517] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:49:35.972436][f=0085517] [Game::KillLua][4] dtor=1 [t=00:49:35.972442][f=0085517] [Game::KillLua][5] dtor=1 [t=00:49:35.972477][f=0085517] [Game::KillMisc][1] [t=00:49:35.972481][f=0085517] [Game::KillMisc][2] [t=00:49:35.972623][f=0085517] [Game::KillMisc][3] [t=00:49:35.972693][f=0085517] [Game::KillRendering][1] [t=00:49:35.975938][f=0085517] [~CRectangleOverlapHandler] 12% overlap reduction [t=00:49:36.081489][f=0085517] [3DOParser::Kill] allocated 29 pieces [t=00:49:36.081555][f=0085517] [S3OParser::Kill] allocated 5527 pieces [t=00:49:36.082230][f=0085517] [AssParser::Kill] allocated 698 pieces [t=00:49:36.143285][f=0085517] [Game::KillInterface][1] [t=00:49:36.143761][f=0085517] [Game::KillInterface][2] [t=00:49:36.144048][f=0085517] [Game::KillSimulation][1] [t=00:49:36.144120][f=0085517] [Game::KillSimulation][2] [t=00:49:36.169686][f=0085517] [CCollisionHandler] dis-/continuous tests: 0/37463593 [t=00:49:36.169700][f=0085517] [Game::KillSimulation][3] [t=00:49:36.170811][f=0085517] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:49:36.171031][f=0085517] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:49:36.171068][f=0085517] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:49:36.171090][f=0085517] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:49:36.171389][f=0085517] [~CRectangleOverlapHandler] 12% overlap reduction [t=00:49:36.189645][f=0085517] [LosHandler::Kill] raycast instance cache-{hits,misses}={113891,178873}; shared=3%; cached=36% [t=00:49:36.196169][f=0085517] [Game::KillSimulation][4] [t=00:49:36.274118][f=0085517] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:49:36.274142][f=0085517] [Game::~CGame][2] [t=00:49:36.274147][f=0085517] [Game::~CGame][3] [t=00:49:36.274369][f=0085517] [SpringApp::Kill][3] [t=00:49:36.274460][f=0085517] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6580822 bytes sent in 77524 packets (84.888 bytes/packet) 2254484 bytes recv'd in 40614 packets (55.510 bytes/packet) {0.093x, 0.108x} relative protocol overhead {up, down} 49122 incoming chunks dropped, 245239 outgoing chunks resent 40333 incoming chunks processed [t=00:49:36.274513][f=0085517] [SpringApp::Kill][4] font=000001a9cb559140 [t=00:49:36.277413][f=0085517] [SpringApp::Kill][5] [t=00:49:36.279761][f=0085517] [SpringApp::Kill][6] [t=00:49:36.279798] [SpringApp::Kill][7] [t=00:49:36.279829] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2280, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:49:36.279835] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4800, 1048576, 1048576}, EBO = {9216, 2097152, 2097152} [t=00:49:36.279840] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:49:36.279847] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:49:36.279854] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {3568, 65536, 65536}, EBO = {5352, 262144, 262144} [t=00:49:36.279860] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:49:36.279865] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1692, 1048576, 1048576}, EBO = {2538, 2097152, 2097152} [t=00:49:36.279872] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {120784, 1048576, 1048576}, EBO = {181176, 2097152, 2097152} [t=00:49:36.279877] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:49:36.279882] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:49:36.279889] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:49:36.279895] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1376, 1048576, 1048576}, EBO = {2064, 2097152, 2097152} [t=00:49:36.279901] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {848, 1048576, 1048576}, EBO = {1272, 2097152, 2097152} [t=00:49:36.359631] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:49:36.359676] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:49:36.359679] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:49:36.359683] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8495 [t=00:49:36.359687] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:49:36.364644] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>] [t=00:49:36.364653] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=0)] #archives[section]=1 #files[section]=8203 [t=00:49:36.364664] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000001a9cb87c4a0) [t=00:49:36.364773] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1634ms [t=00:49:36.364783] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=58ms [t=00:49:36.364788] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=54ms [t=00:49:36.364794] file="scripts/fixedwingtakeoff.lua" indx=6053 inflSize=0kb readTime=25ms [t=00:49:36.364798] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=20ms [t=00:49:36.364803] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=19ms [t=00:49:36.364806] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=18ms [t=00:49:36.364812] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=18ms [t=00:49:36.364817] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=16ms [t=00:49:36.364821] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=15ms [t=00:49:36.364824] file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=14ms [t=00:49:36.365759] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=1)] #archives[section]=1 #files[section]=83 [t=00:49:36.365766] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\rogues_river_v1.2.sd7 (000001a9e5acda60) [t=00:49:36.365837] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:49:36.365843] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a9e5b7da80) [t=00:49:36.365896] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a9e5b7ec60) [t=00:49:36.365923] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a9e5b7d3a0) [t=00:49:36.365972] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:49:36.365978] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=4)] #archives[section]=0 #files[section]=130 [t=00:49:36.365983] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:49:36.365989] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:49:36.365993] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:49:36.365997] [VFS] [SpringVFS::DeleteArchives<this=000001a9cb826d60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:49:36.366105] [SpringApp::Kill][8] [t=00:49:36.366110] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:49:36.366115] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f56d04d0 (joinable=1) [t=00:49:36.366118] [WatchDog::Uninstall][2] [t=00:49:36.832663] [WatchDog::Uninstall][3] [t=00:49:36.832674] [SpringApp::Kill][9]
infolog_full.txt (truncated):