ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #111966

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000000] DetectCores: cpu mask f
[t=00:00:00.003241] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.003263] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.016208] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.016339] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.129230] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.129300] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.129344]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.129370]   
[t=00:00:00.129379]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.129391]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.129401]   Use "none" to disable the default log sections.
[t=00:00:00.129412] ============== </Log Sections> ==============

[t=00:00:00.129434] ============== <User Config> ==============
[t=00:00:00.129638]   AllowDeferredMapRendering = 1
[t=00:00:00.129651]   AllowDeferredModelRendering = 1
[t=00:00:00.129663]   BumpWaterBlurReflection = 1
[t=00:00:00.129673]   BumpWaterTexSizeReflection = 128
[t=00:00:00.129683]   CamFreeScrollSpeed = 50
[t=00:00:00.129692]   CamMode = 1
[t=00:00:00.129703]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.129712]   EdgeMoveDynamic = 0
[t=00:00:00.129721]   EdgeMoveWidth = 0.003
[t=00:00:00.129730]   FPSFOV = 90
[t=00:00:00.129749]   FPSScrollSpeed = 50
[t=00:00:00.129758]   FontSize = 18
[t=00:00:00.129766]   GrassDetail = 0
[t=00:00:00.129775]   GroundDecals = 2
[t=00:00:00.129784]   GroundDetail = 90
[t=00:00:00.129793]   GroundScarAlphaFade = 1
[t=00:00:00.129802]   HangTimeout = 30
[t=00:00:00.129810]   HardwareCursor = 1
[t=00:00:00.129819]   InitialNetworkTimeout = 0
[t=00:00:00.129829]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.129839]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.129858]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.129869]   LinkOutgoingBandwidth = 131072
[t=00:00:00.129880]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.129890]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.129900]   MSAALevel = 4
[t=00:00:00.129909]   MaxParticles = 15000
[t=00:00:00.129917]   MaxSounds = 32
[t=00:00:00.129926]   MaximumTransmissionUnit = 0
[t=00:00:00.129990]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.130001]   MiniMapMarker = 0
[t=00:00:00.130016]   MouseDragScrollThreshold = 0
[t=00:00:00.130047]   NetworkLossFactor = 1
[t=00:00:00.130058]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.130068]   OverheadScrollSpeed = 50
[t=00:00:00.130077]   ReconnectTimeout = 0
[t=00:00:00.130087]   RotOverheadScrollSpeed = 50
[t=00:00:00.130096]   RotateLogFiles = 1
[t=00:00:00.130105]   Shadows = 1
[t=00:00:00.130163]   ShowClock = 0
[t=00:00:00.130174]   SoftParticles = 2
[t=00:00:00.130184]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.130194]   UnitIconDist = 151
[t=00:00:00.130215]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.130226]   UseLuaMemPools = 0
[t=00:00:00.130235]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.130245]   VFSCacheArchiveFiles = 0
[t=00:00:00.130254]   VSync = 0
[t=00:00:00.130263]   Water = 4
[t=00:00:00.130272]   XResolution = 1920
[t=00:00:00.130280]   YResolution = 1080
[t=00:00:00.130300] ============== </User Config> ==============

[t=00:00:00.130311] ============== <User System> ==============
[t=00:00:00.688348]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.688396]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.688411]        Compiler Version: gcc-11.2.0
[t=00:00:00.688509]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.688584]         Hardware Config: Intel(R) Core(TM) i3-4170 CPU @ 3.70GHz; 16323MB RAM, 36378MB pagefile
[t=00:00:00.688598]        Binary Word Size: 64-bit (native)
[t=00:00:00.688610]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.688633]      Physical CPU Cores: 2
[t=00:00:00.688643]       Logical CPU Cores: 4
[t=00:00:00.688654] ============== </User System> ==============

[t=00:00:00.688923] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.688935]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.688944]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.688953]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.688961]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.691519] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.691565] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.868263] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.887662]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.887691]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.887708]         [ 8] 1768x992x24bpp@30Hz
[t=00:00:00.887725]         [11] 1680x1050x24bpp@60Hz
[t=00:00:00.887737]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.887752]         [15] 1600x900x24bpp@60Hz
[t=00:00:00.887764]         [17] 1440x900x24bpp@60Hz
[t=00:00:00.887797]         [18] 1366x768x24bpp@60Hz
[t=00:00:00.887810]         [19] 1360x768x24bpp@60Hz
[t=00:00:00.887823]         [20] 1280x1024x24bpp@75Hz
[t=00:00:00.887834]         [22] 1280x960x24bpp@60Hz
[t=00:00:00.887847]         [23] 1280x800x24bpp@60Hz
[t=00:00:00.887860]         [24] 1280x768x24bpp@60Hz
[t=00:00:00.887871]         [25] 1280x720x24bpp@60Hz
[t=00:00:00.887885]         [28] 1176x664x24bpp@60Hz
[t=00:00:00.887897]         [31] 1152x864x24bpp@75Hz
[t=00:00:00.887908]         [32] 1024x768x24bpp@75Hz
[t=00:00:00.887922]         [35] 800x600x24bpp@75Hz
[t=00:00:00.887963]         [39] 720x576x24bpp@50Hz
[t=00:00:00.887987]         [40] 720x480x24bpp@60Hz
[t=00:00:00.888019]         [42] 640x480x24bpp@75Hz
[t=00:00:03.355135] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:03.356304] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:03.356356] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:04.264901] [GR::LogVersionInfo]
[t=00:00:04.264928]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:04.264941]     GL version  : 4.5.0 NVIDIA 375.63
[t=00:00:04.264950]     GL vendor   : NVIDIA Corporation
[t=00:00:04.264958]     GL renderer : GeForce GT 720/PCIe/SSE2
[t=00:00:04.264966]     GLSL version: 4.50 NVIDIA
[t=00:00:04.264974]     GLEW version: 2.1.0
[t=00:00:04.264996]     GPU memory  : 2048MB (total) / 73MB (available)
[t=00:00:04.265031]     SDL swap-int: 1
[t=00:00:04.265046]     SDL driver  : windows
[t=00:00:04.265065]     
[t=00:00:04.265075]     Initialized OpenGL Context: 4.5 (Compat)
[t=00:00:04.265085]     GLSL shader support       : 1
[t=00:00:04.265094]     GL4 support               : 1
[t=00:00:04.265104]     FBO extension support     : 1
[t=00:00:04.265124]     NVX GPU mem-info support  : 1
[t=00:00:04.265136]     ATI GPU mem-info support  : 0
[t=00:00:04.265156]     NPOT-texture support      : 1 (1)
[t=00:00:04.265169]     S3TC/DXT1 texture support : 1/1
[t=00:00:04.265182]     texture query-LOD support : 1 (1)
[t=00:00:04.265201]     MSAA frame-buffer support : 1 (1)
[t=00:00:04.265211]     Z-buffer depth            : 32 (-)
[t=00:00:04.265228]     primitive-restart support : 1 (1)
[t=00:00:04.265239]     clip-space control support: 1 (1)
[t=00:00:04.265250]     seamless cube-map support : 1 (1)
[t=00:00:04.265260]     frag-depth layout support : 1 (1)
[t=00:00:04.265268]     persistent maps support   : 1 (1)
[t=00:00:04.265278]     explicit attribs location : 1 (1)
[t=00:00:04.265289]     multi draw indirect       : 1 (-)
[t=00:00:04.265308]     array textures            : 1 (-)
[t=00:00:04.265318]     buffer copy support       : 1 (-)
[t=00:00:04.265328]     indirect draw             : 1 (-)
[t=00:00:04.265338]     base instance             : 1 (-)
[t=00:00:04.265346]     
[t=00:00:04.265357]     max. FBO samples              : 32
[t=00:00:04.265366]     max. FS/program texture slots : 32/192
[t=00:00:04.265375]     max. texture size             : 16384
[t=00:00:04.265388]     max. texture anisotropy level : 16.000000
[t=00:00:04.265398]     max. vec4 varyings/attributes : 31/16
[t=00:00:04.265413]     max. draw-buffers             : 8
[t=00:00:04.265423]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:04.265432]     max. uniform buffer-bindings  : 84
[t=00:00:04.265442]     max. uniform block-size       : 64KB
[t=00:00:04.265454]     max. storage buffer-bindings  : 96
[t=00:00:04.265466]     max. storage block-size       : 2047MB
[t=00:00:04.265473]     
[t=00:00:04.265586]     enable AMD-hacks : 0
[t=00:00:04.265599]     compress MIP-maps: 0
[t=00:00:04.265778] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:04.266818] [GR::UpdateGLConfigs]
[t=00:00:04.266880] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:04.266893] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:04.267738] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:04.267771] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:04.267786] [GR::InitGLState]
[t=00:00:04.269859] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:05.585976] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:05.595555] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:05.596742] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:05.624258] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:05.624324] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:05.646400] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:05.652809] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:05.652833] [DataDirLocater::Check] Isolation Mode!
[t=00:00:05.652971] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:15.556697] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:15.579988] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:15.580999] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:15.582024] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:15.582324] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:15.598988] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:15.599023] [VFS] [SpringVFS::ReserveArchives<this=0000022768262aa0>]
[t=00:00:15.599185] [VFS] [SpringVFS::AddArchive<this=0000022768262aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:15.606282] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022768262aa0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:15.606317] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:15.619810] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:15.621081] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:15.636651] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:15.636818] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:15.637601][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:15.637784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:15.647930][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:15.648055][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:15.648101][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:15.648254][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:15.657477][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:15.657515][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio)"
[t=00:00:15.657534][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VG255-4 (NVIDIA High Definition Audio)"
[t=00:00:15.657552][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:15.657569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:15.777532][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (139.9ms)
[t=00:00:15.880783][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (243.1ms)
[t=00:00:16.019366][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (381.7ms)
[t=00:00:16.029902][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:16.036325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002276829a990(default) context=0000022768259520  numChannels=2 frameSize=8
[t=00:00:16.036477][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:16.036542][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:16.036587][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:16.036622][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:16.036701][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:16.036778][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:16.036819][f=-000001] [Sound]   Devices:
[t=00:00:16.039406][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:16.039516][f=-000001] [Sound]     [OpenAL Soft on VG255-4 (NVIDIA High Definition Audio)]
[t=00:00:16.039569][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:16.039616][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:16.039657][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:16.041236][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:16.041340][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:16.132658][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 494ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 258582 MB
[t=00:00:16.136353][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:16.136392][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:16.136492][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230731_110614_Crucible v3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:16.444569][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:16.449664][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:16.449981][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée.
[t=00:00:16.450669][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 314ms
[t=00:00:16.450710][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:44.100424][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:07:44.100587][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:07:44.100604][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:07:44.100667][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:07:44.110843][f=-000001]  [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:07:44.110867][f=-000001]  [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{10.442, 10.442}, {5.195, 5.195}}ms
[t=00:07:44.110898][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{10.442, 10.442, 10.442, 10.442}, {5.195, 5.195, 5.195, 5.195}}ms
[t=00:07:44.110910][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:44.110918][f=-000001] [SpringApp::Kill][2]
[t=00:07:44.113053][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:44.140644][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:44.140679][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:07:44.140796][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022768259520 dev=000002276829a990
[t=00:07:44.140899][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022768259520 dev=000002276829a990
[t=00:07:44.140925][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022768259520)]
[t=00:07:44.141714][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002276829a990)]
[t=00:07:44.141794][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:44.167745][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:07:44.168187][f=-000001] [SpringApp::Kill][3]
[t=00:07:44.168211][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:07:44.168223][f=-000001] [SpringApp::Kill][4] font=000002274eb5e480
[t=00:07:44.170302][f=-000001] [SpringApp::Kill][5]
[t=00:07:44.170484][f=-000001] [SpringApp::Kill][6]
[t=00:07:44.170500] [SpringApp::Kill][7]
[t=00:07:44.170716] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:44.170770] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:44.170791] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:07:44.170809] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:44.170838] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:07:44.170857] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:44.170877] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:44.170912] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:44.170937] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:07:44.170953] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:44.170995] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:44.171014] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:07:44.171033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:44.369947] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:07:44.369974] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:07:44.370014] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:07:44.370024] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:07:44.370305] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>]
[t=00:07:44.370327] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:07:44.370345] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:07:44.370380] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:07:44.370401] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002274eb5a8f0)
[t=00:07:44.370516] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:07:44.370673] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:07:44.370703] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:07:44.370720] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:07:44.370735] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:07:44.370749] [VFS] [SpringVFS::DeleteArchives<this=0000022768262aa0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:07:44.370848] [SpringApp::Kill][8]
[t=00:07:44.370874] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:07:44.370891] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60d7f8f10 (joinable=1)
[t=00:07:44.370908] [WatchDog::Uninstall][2]
[t=00:07:44.479071] [WatchDog::Uninstall][3]
[t=00:07:44.479092] [SpringApp::Kill][9]