ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112001

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000394] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015811] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015862] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015886]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015901]   
[t=00:00:00.015906]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015912]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015918]   Use "none" to disable the default log sections.
[t=00:00:00.015928] ============== </Log Sections> ==============

[t=00:00:00.015938] ============== <User Config> ==============
[t=00:00:00.016076]   AllowDeferredMapRendering = 1
[t=00:00:00.016086]   AllowDeferredModelRendering = 1
[t=00:00:00.016091]   AnimationMT = 0
[t=00:00:00.016096]   BumpWaterBlurReflection = 1
[t=00:00:00.016101]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016106]   CamFreeScrollSpeed = 50
[t=00:00:00.016110]   CamMode = 1
[t=00:00:00.016115]   CubeTexSizeReflection = 1
[t=00:00:00.016125]   CubeTexSizeSpecular = 1
[t=00:00:00.016133]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016138]   EdgeMoveDynamic = 0
[t=00:00:00.016142]   EdgeMoveWidth = 0.003
[t=00:00:00.016147]   FPSFOV = 90
[t=00:00:00.016154]   FPSScrollSpeed = 50
[t=00:00:00.016159]   FontSize = 18
[t=00:00:00.016163]   FullscreenEdgeMove = 0
[t=00:00:00.016168]   GrassDetail = 0
[t=00:00:00.016174]   GroundDecals = 2
[t=00:00:00.016178]   GroundDetail = 90
[t=00:00:00.016182]   HangTimeout = 30
[t=00:00:00.016197]   HardwareCursor = 1
[t=00:00:00.016205]   InitialNetworkTimeout = 0
[t=00:00:00.016210]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016216]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016222]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016227]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016234]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016240]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016244]   MSAALevel = 1
[t=00:00:00.016249]   MaxParticles = 15000
[t=00:00:00.016258]   MaxSounds = 32
[t=00:00:00.016263]   MaximumTransmissionUnit = 0
[t=00:00:00.016270]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016275]   MiniMapMarker = 0
[t=00:00:00.016280]   MouseDragScrollThreshold = 0
[t=00:00:00.016286]   NetworkLossFactor = 2
[t=00:00:00.016291]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016296]   OverheadScrollSpeed = 50
[t=00:00:00.016301]   ReconnectTimeout = 0
[t=00:00:00.016305]   RotOverheadScrollSpeed = 50
[t=00:00:00.016312]   RotateLogFiles = 1
[t=00:00:00.016320]   ShadowMapSize = 1024
[t=00:00:00.016325]   Shadows = 1
[t=00:00:00.016331]   ShowClock = 0
[t=00:00:00.016336]   SoftParticles = 2
[t=00:00:00.016340]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016345]   UnitIconDist = 151
[t=00:00:00.016352]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016356]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016361]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016368]   UseLuaMemPools = 0
[t=00:00:00.016373]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016402]   VFSCacheArchiveFiles = 0
[t=00:00:00.016410]   VSync = 1
[t=00:00:00.016415]   Water = 4
[t=00:00:00.016419]   WindowBorderless = 1
[t=00:00:00.016423]   WindowPosY = 0
[t=00:00:00.016428]   WindowedEdgeMove = 0
[t=00:00:00.016434]   XResolutionWindowed = 1920
[t=00:00:00.016439]   YResolutionWindowed = 1080
[t=00:00:00.016450] ============== </User Config> ==============

[t=00:00:00.016457] ============== <User System> ==============
[t=00:00:00.016468]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016478]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016485]        Compiler Version: gcc-13.2.0
[t=00:00:00.016520]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016563]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016573]        Binary Word Size: 64-bit (native)
[t=00:00:00.016578]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016588]      Physical CPU Cores: 6
[t=00:00:00.016595]       Logical CPU Cores: 12
[t=00:00:00.016600] ============== </User System> ==============

[t=00:00:00.016607] Run: thread affinity fff
[t=00:00:00.016746] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016754]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016758]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016762]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016773]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017987] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018006] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023626] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.039915]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.039940]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.039947]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.039952]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.039957]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040001]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040006]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040010]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040015]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040020]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040025]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040029]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040034]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040038]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040042]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040047]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040055]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040063]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040074]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040080]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040087]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040094]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040102]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040106]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040111]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040118]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040125]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040142]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048637]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048654]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048660]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048664]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048669]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048673]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048681]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048685]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048708]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048714]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048719]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048724]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048728]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048733]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048737]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048742]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048746]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048752]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048757]         [35] 640x400x24bpp@144Hz
[t=00:00:00.281837] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.282412] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.282429] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.303548] [GR::LogVersionInfo]
[t=00:00:00.303562]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.303568]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.303589]     GL vendor   : NVIDIA Corporation
[t=00:00:00.303595]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.303600]     GLSL version: 4.60 NVIDIA
[t=00:00:00.303606]     GLEW version: 2.1.0
[t=00:00:00.303610]     GPU memory  : 6144MB (total) / 4793MB (available)
[t=00:00:00.303631]     SDL swap-int: 1
[t=00:00:00.303638]     SDL driver  : windows
[t=00:00:00.303642]     
[t=00:00:00.303646]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.303651]     GLSL shader support       : 1
[t=00:00:00.303661]     GL4 support               : 1
[t=00:00:00.303670]     FBO extension support     : 1
[t=00:00:00.303682]     NVX GPU mem-info support  : 1
[t=00:00:00.303688]     ATI GPU mem-info support  : 0
[t=00:00:00.303700]     Texture clamping to edge  : 1
[t=00:00:00.303709]     NPOT-texture support      : 1 (1)
[t=00:00:00.303716]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.303722]     texture query-LOD support : 1 (1)
[t=00:00:00.303726]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.303736]     Z-buffer depth            : 32 (-)
[t=00:00:00.303748]     primitive-restart support : 1 (1)
[t=00:00:00.303753]     clip-space control support: 1 (1)
[t=00:00:00.303760]     seamless cube-map support : 1 (1)
[t=00:00:00.303765]     frag-depth layout support : 1 (1)
[t=00:00:00.303769]     persistent maps support   : 1 (1)
[t=00:00:00.303774]     explicit attribs location : 1 (1)
[t=00:00:00.303779]     multi draw indirect       : 1 (-)
[t=00:00:00.303785]     array textures            : 1 (-)
[t=00:00:00.303792]     buffer copy support       : 1 (-)
[t=00:00:00.303801]     indirect draw             : 1 (-)
[t=00:00:00.303808]     base instance             : 1 (-)
[t=00:00:00.303812]     
[t=00:00:00.303816]     max. FBO samples              : 32
[t=00:00:00.303821]     max. FS/program texture slots : 32/192
[t=00:00:00.303828]     max. texture size             : 32768
[t=00:00:00.303835]     max. texture anisotropy level : 16.000000
[t=00:00:00.303840]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.303848]     max. draw-buffers             : 8
[t=00:00:00.303856]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.303861]     max. uniform buffer-bindings  : 84
[t=00:00:00.303868]     max. uniform block-size       : 64KB
[t=00:00:00.303873]     max. storage buffer-bindings  : 96
[t=00:00:00.303877]     max. storage block-size       : 2047MB
[t=00:00:00.303881]     
[t=00:00:00.303885]     enable AMD-hacks : 0
[t=00:00:00.303889]     compress MIP-maps: 0
[t=00:00:00.303950]     Number of compressed texture formats: 23
[t=00:00:00.303980]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.304035] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.304276] [GR::UpdateGLConfigs]
[t=00:00:00.304325] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.304336] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.304351] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.304365] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.304373] [GR::InitGLState]
[t=00:00:00.304446] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.383730] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.387350] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.388107] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.396422] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.396479] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.396901] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.397884] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.397903] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.398016] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.398104] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.421758] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.422352] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.424447] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.424731] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.461187] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.461213] [VFS] [SpringVFS::ReserveArchives<this=000001b7ba93d860>]
[t=00:00:00.461573] [VFS] [SpringVFS::AddArchive<this=000001b7ba93d860>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.464563] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b7ba93d860 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.464585] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.541042] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.541382] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.541949] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.542077] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.542121] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.542171] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.542253] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.542293] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.542961][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.543068][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.543246][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.543273][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.543282][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.543350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.570704][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.570727][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.570736][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.570760][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.570769][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.643331][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms)
[t=00:00:00.731855][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.733972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b7f59bf3b0(default) context=000001b7f5912530  numChannels=2 frameSize=8
[t=00:00:00.734043][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.734058][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.734065][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.734073][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.734100][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.734133][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.734166][f=-000001] [Sound]   Devices:
[t=00:00:00.737764][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.737786][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.737794][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.737805][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.737812][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.738485][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.738502][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.756364][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 657500 MB
[t=00:00:00.758344][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.759167][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.760525][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon
[t=00:00:00.983786][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Otago Redux 1.4" (loaded=0 cached=0)
[t=00:00:00.984567][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b7ba93d860>(arName="Otago Redux 1.4", overwrite=false)] section=1 cached=0
[t=00:00:00.985609][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b7ba93d860>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.986149][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0)
[t=00:00:01.056344][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b7ba93d860>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0
[t=00:00:01.057719][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b7ba93d860>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.057977][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b7ba93d860>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.060243][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b7ba93d860>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:01.112353][f=-000001] [CAS::GASCB] Archive file="otago redux 1.4.sd7" cs="beab915e84e52b2f7dcced1e873d1704ebd36d85fdfd7bb8fb96d215123dcef6957569f105460e953986b4ead05ba0378b7bcd656996abd1aba9260eeb098606"
[t=00:00:01.112563][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.112658][f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago Redux 1.4 (checksum 7c5ef2013163180756bdb629f18bf7e932ebdc4c00238c98bef8799c3624831fedadbff4c3b92a76d8b050c8c42886448d7e4bbccebadbc7d2f1b9ddd8ff2cbc) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.188706][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.188844][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.188936][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.189064][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.189113][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:53:52.195537][f=0092675] [uapn]     -> false
[t=00:53:52.195545][f=0092675] [uapn] compare
[t=00:53:52.195566][f=0092675] [uapn]  issued : 90(1848, 480.136292, 4808, 50000, nil) 0 (reclaim metal)
[t=00:53:52.195613][f=0092675] [uapn]  current: 90(57892, 1848, 480.136292, 4808, 50000) 40
[t=00:53:52.195656][f=0092675] [uapn]     -> reclaim
[t=00:53:53.179251][f=0092705] [uapn] compare
[t=00:53:53.179289][f=0092705] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:53:53.179309][f=0092705] [uapn]  current: 40(2736, 1272, 441.329102, 2776, 500) 8
[t=00:53:53.179318][f=0092705] [uapn]     -> false
[t=00:53:53.179326][f=0092705] [uapn] compare
[t=00:53:53.179338][f=0092705] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:53:53.179379][f=0092705] [uapn]  current: 40(2736, 1272, 441.329102, 2776, 500) 8
[t=00:53:53.179395][f=0092705] [uapn]     -> false
[t=00:53:53.179404][f=0092705] [uapn] compare
[t=00:53:53.179423][f=0092705] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 4 (repair units)
[t=00:53:53.179439][f=0092705] [uapn]  current: 40(2736, 1272, 441.329102, 2776, 500) 8
[t=00:53:53.179449][f=0092705] [uapn]     -> false
[t=00:53:53.535546][f=0092716] game_message: Metal Extractor is under attack
[t=00:53:57.972629][f=0092848] [uapn] Pay attention to unit 10685 again.
[t=00:53:58.497334][f=0092864] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:53:58.497365][f=0092864] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:02.185302][f=0092975] game_message: Cyclops is under attack
[t=00:54:03.512643][f=0093014] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:03.512668][f=0093014] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:07.219039][f=0093125] game_message: Minotaur is under attack
[t=00:54:08.995800][f=0093179] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:08.995825][f=0093179] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:12.258320][f=0093276] game_message: Metal Extractor is under attack
[t=00:54:12.421890][f=0093282] [uapn] compare
[t=00:54:12.421931][f=0093282] [uapn]  issued : 40(1848, 480.136292, 4808, 50000, nil) 0 (build assist)
[t=00:54:12.421952][f=0093282] [uapn]  current: 40(18452, nil, nil, nil, nil) 0
[t=00:54:12.421961][f=0093282] [uapn]     -> false
[t=00:54:12.421970][f=0093282] [uapn] compare
[t=00:54:12.421986][f=0093282] [uapn]  issued : 40(1848, 480.136292, 4808, 50000, nil) 0 (build assist)
[t=00:54:12.422015][f=0093282] [uapn]  current: 40(18452, nil, nil, nil, nil) 0
[t=00:54:12.422026][f=0093282] [uapn]     -> false
[t=00:54:12.422033][f=0093282] [uapn] compare
[t=00:54:12.422047][f=0093282] [uapn]  issued : 40(1848, 480.136292, 4808, 50000, nil) 4 (repair units)
[t=00:54:12.422061][f=0093282] [uapn]  current: 40(18452, nil, nil, nil, nil) 0
[t=00:54:12.422068][f=0093282] [uapn]     -> false
[t=00:54:14.489712][f=0093344] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:14.489753][f=0093344] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:16.551437][f=0093405] [uapn] Pay attention to unit 30314 again.
[t=00:54:17.209809][f=0093426] game_message: Metal Extractor is under attack
[t=00:54:22.245026][f=0093576] game_message: Weaver is under attack
[t=00:54:27.233972][f=0093726] game_message: Weaver is under attack
[t=00:54:32.210549][f=0093876] game_message: Weaver is under attack
[t=00:54:35.018783][f=0093959] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:35.018808][f=0093959] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:38.027502][f=0094049] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:38.027536][f=0094049] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:38.027577][f=0094049] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:38.027591][f=0094049] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:38.027604][f=0094049] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:38.027625][f=0094049] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:38.254546][f=0094056] game_message: Weaver is under attack
[t=00:54:38.996418][f=0094077] LogicDaemon added point: Singularity Reactor
[t=00:54:41.568578][f=0094154] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:41.568602][f=0094154] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:54:43.229898][f=0094206] game_message: Weaver is under attack
[t=00:54:48.236931][f=0094356] game_message: Weaver is under attack
[t=00:54:48.659361][f=0094368] LogicDaemon added point: Singularity Reactor
[t=00:54:53.888413][f=0094526] game_message: Weaver is under attack
[t=00:54:58.211342][f=0094654] [uapn] compare
[t=00:54:58.211382][f=0094654] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:54:58.211403][f=0094654] [uapn]  current: 40(8055, 1272, 441.329102, 2776, 500) 8
[t=00:54:58.211413][f=0094654] [uapn]     -> false
[t=00:54:58.211440][f=0094654] [uapn] compare
[t=00:54:58.211454][f=0094654] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:54:58.211474][f=0094654] [uapn]  current: 40(8055, 1272, 441.329102, 2776, 500) 8
[t=00:54:58.211486][f=0094654] [uapn]     -> false
[t=00:54:58.211493][f=0094654] [uapn] compare
[t=00:54:58.211508][f=0094654] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 4 (repair units)
[t=00:54:58.211522][f=0094654] [uapn]  current: 40(8055, 1272, 441.329102, 2776, 500) 8
[t=00:54:58.211534][f=0094654] [uapn]     -> false
[t=00:54:59.938807][f=0094707] [uapn] Pay attention to unit 10685 again.
[t=00:55:00.111965][f=0094711] [uapn] Pay attention to unit 19141 again.
[t=00:55:00.702169][f=0094730] LogicDaemon added point: Singularity Reactor
[t=00:55:04.125127][f=0094832] [uapn] compare
[t=00:55:04.125181][f=0094832] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:04.125220][f=0094832] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:04.125233][f=0094832] [uapn]     -> repair
[t=00:55:08.332570][f=0094959] [uapn] compare
[t=00:55:08.332602][f=0094959] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:08.332620][f=0094959] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:08.332628][f=0094959] [uapn]     -> repair
[t=00:55:08.904230][f=0094976] [uapn] compare
[t=00:55:08.904267][f=0094976] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:55:08.904323][f=0094976] [uapn]  current: 40(8055, 1272, 441.329102, 2776, 500) 8
[t=00:55:08.904334][f=0094976] [uapn]     -> false
[t=00:55:08.904342][f=0094976] [uapn] compare
[t=00:55:08.904354][f=0094976] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:55:08.904369][f=0094976] [uapn]  current: 40(8055, 1272, 441.329102, 2776, 500) 8
[t=00:55:08.904378][f=0094976] [uapn]     -> false
[t=00:55:08.904387][f=0094976] [uapn] compare
[t=00:55:08.904406][f=0094976] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 4 (repair units)
[t=00:55:08.904419][f=0094976] [uapn]  current: 40(8055, 1272, 441.329102, 2776, 500) 8
[t=00:55:08.904426][f=0094976] [uapn]     -> false
[t=00:55:10.925170][f=0095037] [uapn] Pay attention to unit 10685 again.
[t=00:55:12.438296][f=0095082] [uapn] compare
[t=00:55:12.438338][f=0095082] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:12.438358][f=0095082] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:12.438390][f=0095082] [uapn]     -> repair
[t=00:55:13.348365][f=0095109] [uapn] compare
[t=00:55:13.348402][f=0095109] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:55:13.348419][f=0095109] [uapn]  current: 40(8055, nil, nil, nil, nil) 0
[t=00:55:13.348433][f=0095109] [uapn]     -> false
[t=00:55:13.348442][f=0095109] [uapn] compare
[t=00:55:13.348454][f=0095109] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:55:13.348483][f=0095109] [uapn]  current: 40(8055, nil, nil, nil, nil) 0
[t=00:55:13.348492][f=0095109] [uapn]     -> false
[t=00:55:13.348499][f=0095109] [uapn] compare
[t=00:55:13.348512][f=0095109] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 4 (repair units)
[t=00:55:13.348530][f=0095109] [uapn]  current: 40(8055, nil, nil, nil, nil) 0
[t=00:55:13.348541][f=0095109] [uapn]     -> false
[t=00:55:13.450642][f=0095112] [uapn] Pay attention to unit 10685 again.
[t=00:55:17.098034][f=0095222] [uapn] compare
[t=00:55:17.098084][f=0095222] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:17.098109][f=0095222] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:17.098118][f=0095222] [uapn]     -> repair
[t=00:55:17.569816][f=0095236] game_message: Metal Extractor is under attack
[t=00:55:20.973772][f=0095338] [uapn] compare
[t=00:55:20.973812][f=0095338] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:55:20.973851][f=0095338] [uapn]  current: 40(29739, 1272, 441.329102, 2776, 500) 8
[t=00:55:20.973862][f=0095338] [uapn]     -> false
[t=00:55:20.973870][f=0095338] [uapn] compare
[t=00:55:20.973883][f=0095338] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 0 (build assist)
[t=00:55:20.973901][f=0095338] [uapn]  current: 40(29739, 1272, 441.329102, 2776, 500) 8
[t=00:55:20.973913][f=0095338] [uapn]     -> false
[t=00:55:20.973920][f=0095338] [uapn] compare
[t=00:55:20.973938][f=0095338] [uapn]  issued : 40(1272, 441.329102, 2776, 50000, nil) 4 (repair units)
[t=00:55:20.973953][f=0095338] [uapn]  current: 40(29739, 1272, 441.329102, 2776, 500) 8
[t=00:55:20.973960][f=0095338] [uapn]     -> false
[t=00:55:21.291926][f=0095348] [uapn] compare
[t=00:55:21.291960][f=0095348] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:21.291977][f=0095348] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:21.291985][f=0095348] [uapn]     -> repair
[t=00:55:22.956512][f=0095397] [uapn] Pay attention to unit 10685 again.
[t=00:55:23.122329][f=0095402] game_message: Metal Extractor is under attack
[t=00:55:25.439766][f=0095472] [uapn] compare
[t=00:55:25.439802][f=0095472] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:25.439821][f=0095472] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:25.439829][f=0095472] [uapn]     -> repair
[t=00:55:29.507258][f=0095594] [uapn] compare
[t=00:55:29.507318][f=0095594] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:29.507338][f=0095594] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:29.507349][f=0095594] [uapn]     -> repair
[t=00:55:33.985261][f=0095729] [uapn] compare
[t=00:55:33.985298][f=0095729] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:33.985318][f=0095729] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:33.985326][f=0095729] [uapn]     -> repair
[t=00:55:38.486051][f=0095863] [uapn] compare
[t=00:55:38.486105][f=0095863] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:38.486125][f=0095863] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:38.486134][f=0095863] [uapn]     -> repair
[t=00:55:39.516484][f=0095894] game_message: Shield Dummy (tiny) is under attack
[t=00:55:41.312190][f=0095940] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:55:43.026923][f=0095997] [uapn] compare
[t=00:55:43.027022][f=0095997] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:43.027074][f=0095997] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:43.027084][f=0095997] [uapn]     -> repair
[t=00:55:48.116758][f=0096139] [uapn] compare
[t=00:55:48.116794][f=0096139] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:48.116811][f=0096139] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:48.116818][f=0096139] [uapn]     -> repair
[t=00:55:52.803030][f=0096278] [uapn] compare
[t=00:55:52.803090][f=0096278] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:52.803124][f=0096278] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:52.803137][f=0096278] [uapn]     -> repair
[t=00:55:57.205658][f=0096408] [uapn] compare
[t=00:55:57.205692][f=0096408] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:55:57.205708][f=0096408] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:55:57.205734][f=0096408] [uapn]     -> repair
[t=00:55:58.211364][f=0096440] game_message: Minotaur is under attack
[t=00:56:01.487603][f=0096538] [uapn] compare
[t=00:56:01.487639][f=0096538] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:56:01.487658][f=0096538] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:56:01.487668][f=0096538] [uapn]     -> repair
[t=00:56:05.743399][f=0096666] [uapn] compare
[t=00:56:05.743460][f=0096666] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:56:05.743499][f=0096666] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:56:05.743509][f=0096666] [uapn]     -> repair
[t=00:56:09.940114][f=0096792] game_message: Recluse is under attack
[t=00:56:10.041531][f=0096795] [uapn] compare
[t=00:56:10.041560][f=0096795] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:56:10.041575][f=0096795] [uapn]  current: 40(14682, 2376, 456.367096, 5096, 50000) 8
[t=00:56:10.041601][f=0096795] [uapn]     -> repair
[t=00:56:14.311578][f=0096923] [uapn] compare
[t=00:56:14.311617][f=0096923] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:56:14.311635][f=0096923] [uapn]  current: 40(15871, nil, nil, nil, nil) 0
[t=00:56:14.311643][f=0096923] [uapn]     -> false
[t=00:56:14.311652][f=0096923] [uapn] compare
[t=00:56:14.311663][f=0096923] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 0 (build assist)
[t=00:56:14.311692][f=0096923] [uapn]  current: 40(15871, nil, nil, nil, nil) 0
[t=00:56:14.311703][f=0096923] [uapn]     -> false
[t=00:56:14.311709][f=0096923] [uapn] compare
[t=00:56:14.311725][f=0096923] [uapn]  issued : 40(2376, 456.367096, 5096, 50000, nil) 4 (repair units)
[t=00:56:14.311747][f=0096923] [uapn]  current: 40(15871, nil, nil, nil, nil) 0
[t=00:56:14.311757][f=0096923] [uapn]     -> false
[t=00:56:20.010038][f=0097094] game_message: Shield Dummy (tiny) is under attack
[t=00:56:29.028494][f=0097364] <tzm2969> Allies: I need to go 
[t=00:56:32.187248][f=0097458] game_message: Venom is under attack
[t=00:56:36.355587][f=0097584] <tzm2969> Allies: gg
[t=00:56:39.554031][f=0097679] <tzm2969> Allies: cya
[t=00:56:49.952399][f=0097991] game_message: AI has been destroyed!
[t=00:56:49.952627][f=0097991] game_message: South-West wins!
[t=00:56:49.952972][f=0097991] Submitting stats
[t=00:56:50.000617][f=0097991] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:56:50.109097][f=0097996] <autoquit> Autoquit canceled.
[t=00:56:50.334295][f=0098002] [EOH::DestroySkirmishAI(id=0)]
[t=00:56:50.337289][f=0098002] [EOH::DestroySkirmishAI(id=1)]
[t=00:56:50.340669][f=0098002] Warning: Bandwidth limit was reached for LogicDaemon [packets delayed, 144977 sent]
[t=00:56:50.533466][f=0098003] Warning: Bandwidth limit was reached for LogicDaemon [packets delayed, 145529 sent]
[t=00:56:51.283432][f=0098003] [EOH::DestroySkirmishAI(id=2)]
[t=00:56:51.307825][f=0098003] [EOH::DestroySkirmishAI(id=3)]
[t=00:56:51.308578][f=0098003] [EOH::DestroySkirmishAI(id=4)]
[t=00:56:51.309237][f=0098003] [EOH::DestroySkirmishAI(id=5)]
[t=00:56:51.309915][f=0098003] [EOH::DestroySkirmishAI(id=6)]
[t=00:56:51.310583][f=0098003] [EOH::DestroySkirmishAI(id=7)]
[t=00:56:54.301793][f=0098012] [Game::ClientReadNet] local skirmish AI "AI: Brutal (6)" (ID: 0) being removed from team 1
[t=00:56:54.304264][f=0098012] [Game::ClientReadNet] local skirmish AI "AI: Brutal (7)" (ID: 1) being removed from team 2
[t=00:56:54.467872][f=0098025] game_message: Engineer Commander is under attack
[t=00:56:54.678169][f=0098041] [Game::ClientReadNet] local skirmish AI "AI: Brutal (8)" (ID: 2) being removed from team 3
[t=00:56:54.680411][f=0098041] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 3) being removed from team 4
[t=00:56:54.681398][f=0098041] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 4) being removed from team 5
[t=00:56:54.682308][f=0098041] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 5) being removed from team 6
[t=00:56:54.683194][f=0098041] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 6) being removed from team 7
[t=00:56:54.684098][f=0098041] [Game::ClientReadNet] local skirmish AI "AI: Brutal (5)" (ID: 7) being removed from team 8
[t=00:56:55.622440][f=0098116] Player tzm2969 left the game:  normal quit
[t=00:56:56.170955][f=0098144] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:56:56.171009][f=0098144] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:56:56.171025][f=0098144] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:56:56.171045][f=0098144] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:56:56.171059][f=0098144] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:56:56.171079][f=0098144] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:57:00.352017][f=0098301] [QuitAction] user exited to system
[t=00:57:00.401832][f=0098302] [SpringApp::Kill][1] fromRun=1
[t=00:57:00.401853][f=0098302] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:57:00.430398][f=0098302]  [async=0] threads=6 tasks=7317330 {sum,avg}{exec,wait}time={{392294.625, 0.054}, {305832.062, 0.042}}ms
[t=00:57:00.430437][f=0098302]      thread=1 tasks=1463466 {sum,min,max,avg}{exec,wait}time={{82598.828, 0.000, 257.356, 0.056}, {38117.430, 0.000, 18446744027136.000, 0.026}}ms
[t=00:57:00.430453][f=0098302]      thread=2 tasks=1463466 {sum,min,max,avg}{exec,wait}time={{78870.625, 0.000, 257.374, 0.054}, {64729.734, 0.000, 18446744027136.000, 0.044}}ms
[t=00:57:00.430465][f=0098302]      thread=3 tasks=1463466 {sum,min,max,avg}{exec,wait}time={{83757.609, 0.000, 257.390, 0.057}, {61585.105, 0.000, 18446744027136.000, 0.042}}ms
[t=00:57:00.430480][f=0098302]      thread=4 tasks=1463466 {sum,min,max,avg}{exec,wait}time={{71560.156, 0.000, 257.381, 0.049}, {72050.828, 0.000, 18446744027136.000, 0.049}}ms
[t=00:57:00.430492][f=0098302]      thread=5 tasks=1463466 {sum,min,max,avg}{exec,wait}time={{75507.398, 0.000, 257.368, 0.052}, {69348.969, 0.000, 18.322, 0.047}}ms
[t=00:57:00.430503][f=0098302]  [async=1] threads=6 tasks=17563 {sum,avg}{exec,wait}time={{32170.594, 1.832}, {19918932.000, 1134.142}}ms
[t=00:57:00.430520][f=0098302]      thread=1 tasks=3519 {sum,min,max,avg}{exec,wait}time={{6432.700, 0.000, 1579.052, 1.828}, {3978123.500, 0.000, 6430.609, 1130.470}}ms
[t=00:57:00.430533][f=0098302]      thread=2 tasks=3548 {sum,min,max,avg}{exec,wait}time={{6443.488, 0.001, 1579.557, 1.816}, {3975201.250, 0.000, 6430.896, 1120.406}}ms
[t=00:57:00.430545][f=0098302]      thread=3 tasks=3505 {sum,min,max,avg}{exec,wait}time={{6434.983, 0.000, 1579.620, 1.836}, {3987239.750, 0.056, 6430.680, 1137.586}}ms
[t=00:57:00.430565][f=0098302]      thread=4 tasks=3489 {sum,min,max,avg}{exec,wait}time={{6438.467, 0.000, 1579.191, 1.845}, {3980615.250, 0.000, 6430.535, 1140.904}}ms
[t=00:57:00.430580][f=0098302]      thread=5 tasks=3502 {sum,min,max,avg}{exec,wait}time={{6420.956, 0.000, 1579.013, 1.834}, {3997753.250, 0.000, 6430.937, 1141.563}}ms
[t=00:57:00.430590][f=0098302] [ThreadPool::SetThreadCount][2] workers=0
[t=00:57:00.430597][f=0098302] [SpringApp::Kill][2]
[t=00:57:00.430645][f=0098302] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:57:00.430659][f=0098302] [Game::KillLua][1] dtor=0 luaUI=000001b87d661440
[t=00:57:00.430696][f=0098302] Start widgetHandler:Shutdown
[t=00:57:00.433882][f=0098302] Shutdown - SaveOrderList Complete
[t=00:57:00.435497][f=0098302] Writing last game win data
[t=00:57:00.444330][f=0098302] Shutdown - SaveConfigData Complete
[t=00:57:00.444362][f=0098302] Shutdown Widget - Chili Highlight
[t=00:57:00.444406][f=0098302] Shutdown Widget - Draw After Chili
[t=00:57:00.444421][f=0098302] Shutdown Widget - API Unit Tracker GL4
[t=00:57:00.444458][f=0098302] Shutdown Widget - EPIC Menu
[t=00:57:00.445891][f=0098302] Shutdown Widget - Chili Widget Selector
[t=00:57:00.447285][f=0098302] Shutdown Widget - Depth of Field Shader
[t=00:57:00.447324][f=0098302] Shutdown Widget - Chili Minimap
[t=00:57:00.447492][f=0098302] Shutdown Widget - Deferred rendering
[t=00:57:00.447507][f=0098302] SSAO: Deferred rendering disabled, disabling.
[t=00:57:00.452418][f=0098302] Shutdown Widget - Deferred rendering
[t=00:57:00.452505][f=0098302] SSAO: Deferred rendering disabled, disabling.
[t=00:57:00.454254][f=0098302] Shutdown Widget - Local Team Colors
[t=00:57:00.454291][f=0098302] Shutdown Widget - Display Keys 2
[t=00:57:00.454364][f=0098302] Shutdown Widget - Save Game Menu
[t=00:57:00.454381][f=0098302] Shutdown Widget - Highlight Model Api GL4
[t=00:57:00.454479][f=0098302] Shutdown Widget - Unit Icons
[t=00:57:00.454660][f=0098302] Shutdown Widget - Noises
[t=00:57:00.454706][f=0098302] Shutdown Widget - Attrition Counter
[t=00:57:00.455042][f=0098302] Shutdown Widget - HealthBars
[t=00:57:00.456807][f=0098302] Shutdown Widget - RoI Tracker
[t=00:57:00.457676][f=0098302] Shutdown Widget - Selected Units GL4 2
[t=00:57:00.457698][f=0098302] Shutdown Widget - BuildETA
[t=00:57:00.457729][f=0098302] Shutdown Widget - External VR Grid
[t=00:57:00.457767][f=0098302] Shutdown Widget - Win Counter
[t=00:57:00.457786][f=0098302] Shutdown Widget - EndGame APM stats
[t=00:57:00.457800][f=0098302] Shutdown Widget - Modular Comm Info
[t=00:57:00.457824][f=0098302] Shutdown Widget - Transport AI
[t=00:57:00.457837][f=0098302] Shutdown Widget - Reclaim Field Highlight
[t=00:57:00.457878][f=0098302] Shutdown Widget - State Reverse and Latency
[t=00:57:00.457891][f=0098302] Shutdown Widget - Attack Warning
[t=00:57:00.457928][f=0098302] Shutdown Widget - Music Player v2
[t=00:57:00.457978][f=0098302] Shutdown Widget - Stereo3D
[t=00:57:00.458052][f=0098302] Shutdown Widget - Chili EndGame Window
[t=00:57:00.458095][f=0098302] Shutdown Widget - Darkening
[t=00:57:00.458144][f=0098302] Shutdown Widget - Showeco and Grid Drawer
[t=00:57:00.458161][f=0098302] Shutdown Widget - Defense Range Zero-K
[t=00:57:00.458358][f=0098302] Shutdown Widget - Grab Input
[t=00:57:00.458409][f=0098302] Shutdown Widget - Highlight Geos
[t=00:57:00.458421][f=0098302] Shutdown Widget - Missile Silo Range
[t=00:57:00.458433][f=0098302] Shutdown Widget - Startup Info and Selector
[t=00:57:00.458458][f=0098302] Shutdown Widget - Local Widgets Config
[t=00:57:00.458474][f=0098302] Shutdown Widget - MinimapEvents
[t=00:57:00.458497][f=0098302] Shutdown Widget - Point Tracker
[t=00:57:00.458511][f=0098302] Shutdown Widget - Context Menu
[t=00:57:00.458524][f=0098302] Shutdown Widget - Chili Spectator Panels
[t=00:57:00.458542][f=0098302] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:57:00.458566][f=0098302] Shutdown Widget - Chili Nuke Warning
[t=00:57:00.458628][f=0098302] Shutdown Widget - Chili Economy Panel Default
[t=00:57:00.458769][f=0098302] Shutdown Widget - Attack AoE
[t=00:57:00.458801][f=0098302] Shutdown Widget - Spotter
[t=00:57:00.458818][f=0098302] Shutdown Widget - Selection Send
[t=00:57:00.458832][f=0098302] Shutdown Widget - TeamPlatter
[t=00:57:00.459578][f=0098302] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:57:00.459765][f=0098302] Shutdown Widget - Highlight Unit GL4 v2
[t=00:57:00.459785][f=0098302] Shutdown Widget - Global Build Command
[t=00:57:00.464139][f=0098302] Shutdown Widget - LupsManager
[t=00:57:00.464265][f=0098302] Shutdown Widget - Receive Units Indicator
[t=00:57:00.464329][f=0098302] Shutdown Widget - Newton Firezone
[t=00:57:00.464363][f=0098302] Shutdown Widget - Chili Pro Console
[t=00:57:00.465298][f=0098302] Shutdown Widget - Persistent Build Height
[t=00:57:00.465322][f=0098302] Shutdown Widget - Lasso Terraform GUI
[t=00:57:00.465337][f=0098302] Shutdown Widget - Chili Framework
[t=00:57:00.465351][f=0098302] Shutdown Widget - Lups
[t=00:57:00.466187][f=0098302] Shutdown Widget - Mex Placement Handler
[t=00:57:00.466241][f=0098302] Shutdown Widget - Custom Markers
[t=00:57:00.466261][f=0098302] Shutdown Widget - Chili Core Selector
[t=00:57:00.466354][f=0098302] Shutdown Widget - Select Keys
[t=00:57:00.466385][f=0098302] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:57:00.466428][f=0098302] Shutdown Widget - Pause Screen
[t=00:57:00.466567][f=0098302] Shutdown Widget - Bloom Shader Deferred
[t=00:57:00.466745][f=0098302] Shutdown Widget - Color Blindness Correction
[t=00:57:00.466897][f=0098302] Shutdown Widget - Layout Handler
[t=00:57:00.466920][f=0098302] Shutdown Widget - Text To Speech Control
[t=00:57:00.466930][f=0098302] End widgetHandler:Shutdown
[t=00:57:00.592172][f=0098302] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 405250054, 0.0} allocedSize{int+, int-, ext}={0, 0, 63703296897}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0086}
[t=00:57:00.597050][f=0098302] [Game::KillLua][2] dtor=0 luaGaia=000001b87c8795f0
[t=00:57:00.607024][f=0098302] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:57:00.607106][f=0098302] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:57:00.607147][f=0098302] [Game::KillLua][3] dtor=0 luaRules=000001b8471cb030
[t=00:57:00.607205][f=0098302] Start gadgetHandler:Shutdown
[t=00:57:00.607219][f=0098302] Shutdown - StartSetup
[t=00:57:00.607228][f=0098302] Shutdown - UnitMorph
[t=00:57:00.610582][f=0098302] Shutdown - Carrier Drones
[t=00:57:00.610599][f=0098302] Shutdown - Missile Silo Controller
[t=00:57:00.610608][f=0098302] Shutdown - Modular Comm Info
[t=00:57:00.610621][f=0098302] Shutdown - Terrain Texture Handler
[t=00:57:00.610633][f=0098302] Shutdown - UnitCloakShield
[t=00:57:00.611507][f=0098302] Shutdown - Starlight Handler
[t=00:57:00.611646][f=0098302] End gadgetHandler:Shutdown
[t=00:57:00.673356][f=0098302] Start gadgetHandler:Shutdown
[t=00:57:00.673382][f=0098302] Shutdown - Teleport Throw
[t=00:57:00.673394][f=0098302] Shutdown - UnitMorph
[t=00:57:00.673410][f=0098302] Shutdown - Commander Skin Renderer
[t=00:57:00.677966][f=0098302] Shutdown - Missile fired callins
[t=00:57:00.677987][f=0098302] Shutdown - Modular Comm Info
[t=00:57:00.677996][f=0098302] Shutdown - Retreat Command
[t=00:57:00.678032][f=0098302] Shutdown - Shockwaves
[t=00:57:00.678043][f=0098302] Shutdown - Unit tint API
[t=00:57:00.678071][f=0098302] Shutdown - Unit glow API
[t=00:57:00.678101][f=0098302] Shutdown - UnitCloakShield
[t=00:57:00.678138][f=0098302] Shutdown - Lups Cloak FX
[t=00:57:00.678343][f=0098302] Shutdown - Lups
[t=00:57:00.679246][f=0098302] Shutdown - Lups Shield
[t=00:57:00.679826][f=0098302] End gadgetHandler:Shutdown
[t=00:57:00.729525][f=0098302] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6946, 0.0} allocedSize{int+, int-, ext}={0, 0, 1072344}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035}
[t=00:57:00.736084][f=0098302] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:57:00.736205][f=0098302] [Game::KillLua][4] dtor=0
[t=00:57:00.736230][f=0098302] [Game::KillLua][5] dtor=0
[t=00:57:00.767113][f=0098302] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-18_17-34-12-558_Otago Redux 1_105.1.1-2511-g747f18b BAR105.sdfz" (34398998 bytes)
[t=00:57:00.767272][f=0098302] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:57:00.785664][f=0098302] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:57:00.785697][f=0098302] [Sound] [Sound::UpdateThread][3] #sources=32 #items=161
[t=00:57:00.785930][f=0098302] [Sound] [Sound::UpdateThread][4] ctx=000001b7f5912530 dev=000001b7f59bf3b0
[t=00:57:00.786318][f=0098302] [Sound] [Sound::UpdateThread][5] ctx=000001b7f5912530 dev=000001b7f59bf3b0
[t=00:57:00.786331][f=0098302] [Sound] [Sound::Cleanup][alcDestroyContext(000001b7f5912530)]
[t=00:57:00.788985][f=0098302] [Sound] [Sound::Cleanup][alcCloseDevice(000001b7f59bf3b0)]
[t=00:57:00.790936][f=0098302] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:57:00.816911][f=0098302] [Sound] [Sound::UpdateThread][6]
[t=00:57:00.818327][f=0098302] [Game::~CGame][1]
[t=00:57:00.818343][f=0098302] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:57:00.818351][f=0098302] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:57:00.818358][f=0098302] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:57:00.818366][f=0098302] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:57:00.818372][f=0098302] [Game::KillLua][4] dtor=1
[t=00:57:00.818388][f=0098302] [Game::KillLua][5] dtor=1
[t=00:57:00.818719][f=0098302] [Game::KillMisc][1]
[t=00:57:00.818754][f=0098302] [Game::KillMisc][2]
[t=00:57:00.819040][f=0098302] [Game::KillMisc][3]
[t=00:57:00.819152][f=0098302] [Game::KillRendering][1]
[t=00:57:00.823957][f=0098302] [~CRectangleOverlapHandler] 20% overlap reduction
[t=00:57:00.849098][f=0098302] [3DOParser::Kill] allocated 29 pieces
[t=00:57:00.849189][f=0098302] [S3OParser::Kill] allocated 5753 pieces
[t=00:57:00.849782][f=0098302] [AssParser::Kill] allocated 701 pieces
[t=00:57:00.906291][f=0098302] [Game::KillInterface][1]
[t=00:57:00.906851][f=0098302] [Game::KillInterface][2]
[t=00:57:00.907757][f=0098302] [Game::KillSimulation][1]
[t=00:57:00.907901][f=0098302] [Game::KillSimulation][2]
[t=00:57:00.961625][f=0098302] [CCollisionHandler] dis-/continuous tests: 119/279677271
[t=00:57:00.961669][f=0098302] [Game::KillSimulation][3]
[t=00:57:00.963252][f=0098302] [~CPathCache(36x24)] cacheHits=57925 hitPercentage=51% numHashColls=0 maxCacheSize=201
[t=00:57:00.964504][f=0098302] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:57:00.964639][f=0098302] [~CPathCache(72x48)] cacheHits=14100 hitPercentage=34% numHashColls=0 maxCacheSize=201
[t=00:57:00.965863][f=0098302] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:57:00.966716][f=0098302] [~CRectangleOverlapHandler] 20% overlap reduction
[t=00:57:01.091542][f=0098302] [LosHandler::Kill] raycast instance cache-{hits,misses}={567311,1654206}; shared=2%; cached=24%
[t=00:57:01.118654][f=0098302] [Game::KillSimulation][4]
[t=00:57:01.185305][f=0098302] [CommonDefHandler::KillStatic] 8494 sound-set data items added
[t=00:57:01.185345][f=0098302] [Game::~CGame][2]
[t=00:57:01.185354][f=0098302] [Game::~CGame][3]
[t=00:57:01.185453][f=0098302] [SpringApp::Kill][3]
[t=00:57:01.185660][f=0098302] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    97468170 bytes sent   in 356457 packets (273.436 bytes/packet)
    123795242 bytes recv'd in 129728 packets (954.268 bytes/packet)
    {0.065x, 0.006x} relative protocol overhead {up, down}
    538576 incoming chunks dropped, 342701 outgoing chunks resent
    150526 incoming chunks processed

[t=00:57:01.186408][f=0098302] [SpringApp::Kill][4] font=000001b7ba68cf80
[t=00:57:01.191512][f=0098302] [SpringApp::Kill][5]
[t=00:57:01.205283][f=0098302] [SpringApp::Kill][6]
[t=00:57:01.205469] [SpringApp::Kill][7]
[t=00:57:01.205617] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {12000, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:01.205631] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {10266, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:57:01.205640] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:57:01.205676] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:57:01.205685] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:57:01.205693] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:01.205709] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2804, 1048576, 1048576}, EBO = {4206, 2097152, 2097152}
[t=00:57:01.205721] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {60200, 1048576, 1048576}, EBO = {90300, 2097152, 2097152}
[t=00:57:01.205732] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:57:01.205741] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:01.205753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:01.205764] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:57:01.205773] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2800, 1048576, 1048576}, EBO = {4200, 2097152, 2097152}
[t=00:57:01.314602] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:57:01.314703] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:57:01.314720] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:57:01.314727] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:57:01.314736] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:57:01.316438] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>]
[t=00:57:01.316465] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=0)] #archives[section]=2 #files[section]=8283
[t=00:57:01.316490] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001b7f5a34100)
[t=00:57:01.319870] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (000001b7f5a345d0)
[t=00:57:01.321091] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=1)] #archives[section]=1 #files[section]=302
[t=00:57:01.321115] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Otago Redux 1.4.sd7 (000001b7f5b18c10)
[t=00:57:01.321657] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=2)] #archives[section]=3 #files[section]=327
[t=00:57:01.321681] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b7f5a34b50)
[t=00:57:01.321901] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b7f5a333f0)
[t=00:57:01.322041] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b7f5a33fa0)
[t=00:57:01.322459] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=3)] #archives[section]=0 #files[section]=0
[t=00:57:01.322488] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=4)] #archives[section]=0 #files[section]=8193
[t=00:57:01.322553] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=5)] #archives[section]=0 #files[section]=0
[t=00:57:01.322571] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=6)] #archives[section]=0 #files[section]=0
[t=00:57:01.322590] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=7)] #archives[section]=0 #files[section]=0
[t=00:57:01.322602] [VFS] [SpringVFS::DeleteArchives<this=000001b7ba93d860>(section=8)] #archives[section]=0 #files[section]=0
[t=00:57:07.717511] [SpringApp::Kill][8]
[t=00:57:07.717528] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:57:07.717536] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a8e904d0 (joinable=1)
[t=00:57:07.717540] [WatchDog::Uninstall][2]
[t=00:57:07.797209] [WatchDog::Uninstall][3]
[t=00:57:07.797221] [SpringApp::Kill][9]