ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #112143

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000305] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.000317] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.006713] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.006914] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.228214] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.228317] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.228358]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.228378]   
[t=00:00:00.228386]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.228395]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.228403]   Use "none" to disable the default log sections.
[t=00:00:00.228419] ============== </Log Sections> ==============

[t=00:00:00.228431] ============== <User Config> ==============
[t=00:00:00.228675]   BumpWaterDepthBits = 16
[t=00:00:00.228685]   BumpWaterReflection = 0
[t=00:00:00.228692]   BumpWaterRefraction = 0
[t=00:00:00.228709]   BumpWaterShoreWaves = 0
[t=00:00:00.228723]   BumpWaterTexSizeReflection = 64
[t=00:00:00.228732]   CamFreeScrollSpeed = 50
[t=00:00:00.228738]   CamMode = 1
[t=00:00:00.228747]   CubeTexSizeReflection = 64
[t=00:00:00.228755]   CubeTexSizeSpecular = 64
[t=00:00:00.228763]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.228773]   EdgeMoveDynamic = 0
[t=00:00:00.228788]   EdgeMoveWidth = 0.003
[t=00:00:00.228796]   FPSFOV = 90
[t=00:00:00.228802]   FPSScrollSpeed = 50
[t=00:00:00.228810]   FontSize = 18
[t=00:00:00.228816]   GrassDetail = 0
[t=00:00:00.228823]   GroundDecals = 1
[t=00:00:00.228830]   GroundDetail = 70
[t=00:00:00.228837]   HangTimeout = 30
[t=00:00:00.228844]   HardwareCursor = 1
[t=00:00:00.228852]   InitialNetworkTimeout = 0
[t=00:00:00.228859]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.228868]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.228882]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.228891]   LinkOutgoingBandwidth = 131072
[t=00:00:00.228898]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.228906]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.228913]   MSAALevel = 4
[t=00:00:00.228919]   MaxParticles = 6000
[t=00:00:00.228927]   MaxSounds = 32
[t=00:00:00.228933]   MaximumTransmissionUnit = 0
[t=00:00:00.228941]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.228948]   MiniMapMarker = 0
[t=00:00:00.228962]   MouseDragScrollThreshold = 0
[t=00:00:00.228970]   NetworkLossFactor = 1
[t=00:00:00.228977]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.228985]   OverheadScrollSpeed = 50
[t=00:00:00.228991]   ReconnectTimeout = 0
[t=00:00:00.228999]   RotOverheadScrollSpeed = 50
[t=00:00:00.229006]   RotateLogFiles = 1
[t=00:00:00.229012]   ShadowMapSize = 1024
[t=00:00:00.229019]   Shadows = 0
[t=00:00:00.229025]   ShowClock = 0
[t=00:00:00.229032]   SoftParticles = 2
[t=00:00:00.229040]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.229053]   UnitIconDist = 151
[t=00:00:00.229062]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.229070]   UseLuaMemPools = 0
[t=00:00:00.229085]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.229092]   VFSCacheArchiveFiles = 0
[t=00:00:00.229099]   VSync = 0
[t=00:00:00.229105]   Water = 4
[t=00:00:00.229115]   snd_volmaster = 25
[t=00:00:00.229135] ============== </User Config> ==============

[t=00:00:00.229143] ============== <User System> ==============
[t=00:00:00.229211]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.229224]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.229245]        Compiler Version: gcc-13.2.0
[t=00:00:00.229305]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.229371]         Hardware Config: AMD Ryzen 3 2200G with Radeon Vega Graphics    ; 16312MB RAM, 20024MB pagefile
[t=00:00:00.229383]        Binary Word Size: 64-bit (native)
[t=00:00:00.229410]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.229422]      Physical CPU Cores: 4
[t=00:00:00.229429]       Logical CPU Cores: 4
[t=00:00:00.229437] ============== </User System> ==============

[t=00:00:00.229641] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.229649]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.229656]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.229676]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.229683]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.231484] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.231517] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.240341] [GL::CheckAvailableVideoModes] desktop={1600x900x24bpp@60Hz} current={1600x900x24bpp@60Hz}
[t=00:00:00.243511]     Display (V206HQL)=1 modes=27 bounds={x=0, y=0, w=1600, h=900}
[t=00:00:00.243527]         [ 1] 1600x900x24bpp@60Hz
[t=00:00:00.243535]         [ 2] 1366x768x24bpp@60Hz
[t=00:00:00.243543]         [ 3] 1360x768x24bpp@60Hz
[t=00:00:00.243550]         [ 4] 1280x1024x24bpp@75Hz
[t=00:00:00.243558]         [ 5] 1280x960x24bpp@75Hz
[t=00:00:00.243586]         [ 6] 1280x800x24bpp@60Hz
[t=00:00:00.243594]         [ 7] 1280x768x24bpp@60Hz
[t=00:00:00.243600]         [ 8] 1280x720x24bpp@60Hz
[t=00:00:00.243610]         [ 9] 1152x864x24bpp@75Hz
[t=00:00:00.243616]         [10] 1024x768x24bpp@75Hz
[t=00:00:00.243623]         [13] 800x600x24bpp@75Hz
[t=00:00:00.243632]         [17] 720x576x24bpp@75Hz
[t=00:00:00.243638]         [21] 720x480x24bpp@75Hz
[t=00:00:00.243644]         [25] 640x480x24bpp@75Hz
[t=00:00:00.552684] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.553324] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1600,900>
[t=00:00:00.553350] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1600,868>
[t=00:00:00.573315] [GR::LogVersionInfo]
[t=00:00:00.573337]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.573345]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.573352]     GL vendor   : NVIDIA Corporation
[t=00:00:00.573386]     GL renderer : NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
[t=00:00:00.573393]     GLSL version: 4.60 NVIDIA
[t=00:00:00.573400]     GLEW version: 2.1.0
[t=00:00:00.573407]     GPU memory  : 4096MB (total) / 2899MB (available)
[t=00:00:00.573431]     SDL swap-int: 0
[t=00:00:00.573439]     SDL driver  : windows
[t=00:00:00.573444]     
[t=00:00:00.573449]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.573454]     GLSL shader support       : 1
[t=00:00:00.573459]     GL4 support               : 1
[t=00:00:00.573465]     FBO extension support     : 1
[t=00:00:00.573493]     NVX GPU mem-info support  : 1
[t=00:00:00.573503]     ATI GPU mem-info support  : 0
[t=00:00:00.573518]     Texture clamping to edge  : 1
[t=00:00:00.573527]     NPOT-texture support      : 1 (1)
[t=00:00:00.573536]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.573551]     texture query-LOD support : 1 (1)
[t=00:00:00.573557]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.573562]     Z-buffer depth            : 32 (-)
[t=00:00:00.573572]     primitive-restart support : 1 (1)
[t=00:00:00.573585]     clip-space control support: 1 (1)
[t=00:00:00.573592]     seamless cube-map support : 1 (1)
[t=00:00:00.573598]     frag-depth layout support : 1 (1)
[t=00:00:00.573603]     persistent maps support   : 1 (1)
[t=00:00:00.573609]     explicit attribs location : 1 (1)
[t=00:00:00.573616]     multi draw indirect       : 1 (-)
[t=00:00:00.573622]     array textures            : 1 (-)
[t=00:00:00.573629]     buffer copy support       : 1 (-)
[t=00:00:00.573634]     indirect draw             : 1 (-)
[t=00:00:00.573639]     base instance             : 1 (-)
[t=00:00:00.573656]     
[t=00:00:00.573662]     max. FBO samples              : 32
[t=00:00:00.573667]     max. FS/program texture slots : 32/192
[t=00:00:00.573673]     max. texture size             : 32768
[t=00:00:00.573682]     max. texture anisotropy level : 16.000000
[t=00:00:00.573689]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.573694]     max. draw-buffers             : 8
[t=00:00:00.573699]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.573705]     max. uniform buffer-bindings  : 84
[t=00:00:00.573717]     max. uniform block-size       : 64KB
[t=00:00:00.573724]     max. storage buffer-bindings  : 96
[t=00:00:00.573729]     max. storage block-size       : 2047MB
[t=00:00:00.573734]     
[t=00:00:00.573738]     enable AMD-hacks : 0
[t=00:00:00.573743]     compress MIP-maps: 0
[t=00:00:00.573810]     Number of compressed texture formats: 51
[t=00:00:00.573900]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.573966] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.574500] [GR::UpdateGLConfigs]
[t=00:00:00.574560] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.574570] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.575133] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1600.000000, vsy=900.000000, ssx=1600.000000, ssy=900.000000, screenPosX=0, screenPosY=0
[t=00:00:00.575153] [GR::UpdateGLGeometry][2] winSize=<1600,900>
[t=00:00:00.575161] [GR::InitGLState]
[t=00:00:00.575223] [GR::LogDisplayMode] display-mode set to 1600x900x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.688119] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.691689] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.692335] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.699837] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.699897] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.700423] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.704919] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.704948] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.705051] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.705157] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.715731] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.716601] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.717522] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.717728] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.730718] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.730850] [VFS] [SpringVFS::ReserveArchives<this=000002516dde1070>]
[t=00:00:00.731029] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.735278] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002516dde1070 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.735362] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.937761] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:00.938558] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.939525] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.939620] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.947929] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.948003] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:00.948634][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.948791][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.949203][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.949228][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.949242][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.949303][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.955008][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.955062][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.955071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.983919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.986459][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002516e1d9bd0(default) context=000002513601e000  numChannels=2 frameSize=8
[t=00:00:00.986500][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.986548][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.986557][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.986566][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.986599][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.986651][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.986666][f=-000001] [Sound]   Devices:
[t=00:00:00.989706][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.989739][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.989850][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.990702][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.990720][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.054575][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 30168 MB
[t=00:00:01.057275][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.058530][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:01.060479][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name Ontheheavens
[t=00:00:05.220021][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altair_Crossing_V4" (loaded=0 cached=0)
[t=00:00:05.220454][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0
[t=00:00:05.221092][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:05.221660][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:05.299174][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:05.302218][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:05.302506][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.305726][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:05.320920][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697"
[t=00:00:05.321116][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.321275][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altair_Crossing_V4 (checksum 8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.407554][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:05.407877][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.408013][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.408156][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.408253][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.409578][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1ld29nSUdNMk5UVTROU0E5SUhzS0lDQWdJRzVoYldVZ1BTQWlRMjl1Wm1sa1pXNTBJRXh2WW5OMFpYSWlMQW9nSUNBZ1kyaGhjM05wY3lBOUlDSnlaV052YmlJc0NpQWdJQ0JrWldOdmNtRjBhVzl1Y3lBOUlIdDlMQW9nSUNBZ2JXOWtkV3hsY3lBOUlIc0tJQ0FnSUNBZ2V3b2dJQ0FnSUNBZ0lDSmpiMjF0ZDJWaGNHOXVYMmhsWVhaNWJXRmphR2x1WldkMWJpSXNDaUFnSUNBZ0lDQWdJbTF2WkhWc1pWOWhaSFpmYm1GdWJ5SUtJQ0FnSUNBZ2ZTd0tJQ0FnSUNBZ2V3b2dJQ0FnSUNBZ0lDSnRiMlIxYkdWZllXUjJYMjVoYm04aUxBb2dJQ0FnSUNBZ0lDSnRiMlIxYkdWZllXUjJYMjVoYm04aUNpQWdJQ0FnSUgwc0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaUlpd0tJQ0FnSUNBZ0lDQWlJaXdLSUNBZ0lDQWdJQ0FpSWdvZ0lDQWdJQ0I5TEFvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSWlJc0NpQWdJQ0FnSUNBZ0lpSXNDaUFnSUNBZ0lDQWdJaUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUxBb2dJQ0FnSUNBZ0lDSWlDaUFnSUNBZ0lIMEtJQ0FnSUgwS0lDQjlMQW9nSUdNM05EWTBNU0E5SUhzS0lDQWdJRzVoYldVZ1BTQWlVMnRoYm10b2RXNTBORElpTEFvZ0lDQWdZMmhoYzNOcGN5QTlJQ0p6ZEhKcGEyVWlMQW9nSUNBZ1pHVmpiM0poZEdsdmJuTWdQU0I3ZlN3S0lDQWdJRzF2WkhWc1pYTWdQU0I3Q2lBZ0lDQWdJSHNLSUNBZ0lDQWdJQ0FpWTI5dGJYZGxZWEJ2Ymw5b1pXRjJlVzFoWTJocGJtVm5kVzRpTEFvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVdKc1lYUnBkbVZmWVhKdGIzSWlDaUFnSUNBZ0lIMHNDaUFnSUNBZ0lIc0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgycGhiVzFsY2lJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5b2FXZG9YM0J2ZDJWeVgzTmxjblp2Y3lJS0lDQWdJQ0FnZlN3S0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKamIyMXRkMlZoY0c5dVgyUnBjMmx1ZEdWbmNtRjBiM0lpTEFvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmY0dWeWMyOXVZV3hmWTJ4dllXc2lMQW9nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZhR2xuYUY5d2IzZGxjbDl6WlhKMmIzTWlDaUFnSUNBZ0lIMHNDaUFnSUNBZ0lIc0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyaHBaMmhmY0c5M1pYSmZjMlZ5ZG05eklpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyaHBaMmhmY0c5M1pYSmZjMlZ5ZG05eklpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyaHBaMmhmY0c5M1pYSmZjMlZ5ZG05eklnb2dJQ0FnSUNCOUxBb2dJQ0FnSUNCN0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5b2FXZG9YM0J2ZDJWeVgzTmxjblp2Y3lJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5b2FXZG9YM0J2ZDJWeVgzTmxjblp2Y3lJc0NpQWdJQ0FnSUNBZ0ltMXZaSFZzWlY5b2FXZG9YM0J2ZDJWeVgzTmxjblp2Y3lJS0lDQWdJQ0FnZlFvZ0lDQWdmUW9nSUgwS2ZRPT07CnNlcnZlcnR5cGU9WktMUzsKbm9lbG89MTsKfQpbYWxseXRlYW0xMl0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW00XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTddCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW05XQp7Cm51bWFsbGllcz0wOwp9ClttYXBvcHRpb25zXQp7Cn0KW2FpMV0Kewpbb3B0aW9uc10Kewp9CnRlYW09MjsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vcm1hbCAoMSk7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0xM10KewpudW1hbGxpZXM9MDsKfQpbYWkyXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0zOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogSGFyZCAoMSk7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUhhcmQ2NDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbThdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTZdCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjBdCnsKaWNvbj02XzU7Cmlnbm9yZWQ9Y2FyaW55MCxzb25hcmF4ZSxtYWxyaWMsUExUX211c2hyb29tcmFpZGVyLFlvZ3pvdG90aCxSZXZvbHVQb3dlcmVkLGthcHNpLEdlblRBTkssW2ldTWlrZWxTVixGaXpiYW4samllcm8sS3JpZ3NtYXNraW4sR3JlZW5QaXhlbCxbSV1hbU5vdFtudWxsXUJsYTEsYmxvb2R5X2x1dXR6LFtGeF1Ecm9uZSxNYWdtYW4sU2t1WnppLFpuYWNrLGxpbG1vam9yaXNpbixXb2xmZmtyYW4sS3NoYXRyaXlhLFRoZU1vb3NlSXNMb29zZSxTenliYSxHb3JpbGxvWCxwaXp6YTEyMyxXaW5LaWxsZXIsU2hhbWFuLFRvbW15a25vY2tlcixOb3J0aENoaWxlYW5HLGV4cGxvaXQsU3R1YXJ0OTgscnVkdWJ1LHNndFByYW5hLGJsYWNrX2dyaWZvbjEsV3VsZmdhcixUb3BrYWNrLE1ham8sbHJnYSxCaXJkeSxEZXZlbG9wZXIsW0lUTl1mcmp1MzY1LGRhcmxvdGgzLEtuaWdodE9mTmVlLEZvb3h0aTA4LG1yZGV0b25hdGlvbixNYWRIZXJvLElJSUlJSUlJSUlJSSxUaW5neXdpbmd5LEZvcnJlc3QxNzc3LFZpdmlhbml0ZSxyZWt0dW1yYWlkZXIsTWlkbmlnaHRUZWxldmlzaW9uLGZlbnJhdmUsV3Jla2ssaGVhZGxlc3NzbGF5ZXIscnR3ZnJvb2R5LER1c2tDb3R0LGJsb29kc2hhcmssWmFwaGlyLFdpaXphYXJkZCxQcmF5ZXIsTlRIdGhld2VpcmQsY2FwdGFpbmRhYmhnbGFzLGJhc3RpZW4wODk5LEVSTlNULEtlbGRpYW4sQ3B0TW9uZGF5LFN0dXBpZFRvbWF0byxtYXh5byxUZWxpb24sU2lsdmEsTGFtbWVydGltZTg1LGxhbWFtYWxhLGJyaWFuZnJlZW1hbixjYWxsaWFiZSxNclR1bW51cyxjb3JiYW4sbWFudGFzeHBybyxob29kd2lua2VkLEN5Z251c1gxLERBbmlMQTMxLEtoeWJlcixKaWxsXzI1NTAsZ2F0aWxsbyxyZGFtdGVycm9yLEthbWVsaGFtZWxoYSxBcGVydHVyZSxEZWF0aFN0ZWFsdGgsTG91aXNLaW5nLG5vb2J1bGEsRGF0b29GLFhZQk9SRyxjaG9nZG9nLEN5YmVyVGVjaG5pY2lhbixmbGFtaW5nZnJvZyxQUk9fRHJlZ3MsYm9uZWhlYWQ1NTUsRGVmaExjQUhSZlFrLG1hdHRoZXd3aWdodG1hbixXb3ppdXV1dXUsU3RyaWZlNDBrLFRhcmtpbixObmVsYW4sRGV1Y2VvbnRoZWZsb3Asc3BhcmsxMjM5LGpwaXN3YXIsQ2FsaWZvcm5pYW5DYW1lbCxBZG1pcmFsQWxleGFuZGVyLERIb2JiZXMsQV9aZW4sUG9sb19kdV8xMyx2bGFkMDE5MSxUaGVQaXhlbFBpcmF0ZSxTYXVzYWdlYW5kTWFzaCxhcGVyLFNpckJFQVZPLFNjaGlja2VsbW9vc2VyLGFya2FzaGFoYW4sc2xhdmExLEFieXNzU2FnZW1vYXRnZyxEZWVOaW5lLFNreWxua2VyLEhpZ2hlckZseWVyLE15c2lvUEwsR2hvc3RGZW5peHgsbWFob3V0c3VrYWksV2FzaW1fVGhlX1dpY2tlZCxhbGVwaG51bGwsSmlnZ2xlcyxMZWdlbmR5LEJsYXN0bWV0YWwsU2xvdWlzdGEsR2FsYW1lc2gsWm9saSxtMXN0ZXJYLFNoaW9taSx2aXRhbGlrLHN3aXN0YWssUWloYW81NixTZW50aW5lbENvbWFuY2hlLGZsaXBtZWRheXMsVG9tQVRFLHZlcmlzZXJ2dXMsUmVkRWFnbGVfUDEsQlJBWlpFUlMsSmFtdGltZTM2MCxBTyxnZ2c4NTI3MixNaXJ0aWxsZSxNQ01JTk9YLEF6bW8sUnV5a28sVGhlVmlzaXRvcixSZWRTaWduYWxMYXZ0NzZbUlVTXSxQdW9kYXMsRWllcmtvcCxUb2J5TW9ieTIwMDIsSmFjazUwMCxIYW5Zb2xvLFJlY29yZGVyRW50aHVzaWFzdCwyNjAwLHBpbzkwMyxTQVBSLE1hc2FtdW5lWCxqYWcyMDA3LEFzc2VwdFNuZWFreURvaURvaSxMYW5kb243Mixza3VnZ3RoZW90aGVyLGRlc2VydHN0cmlrZSxydXN0eW1pbGssNWhhbW8sU2xhcmUsSG91c2VDYXN0ZXIsbG93bnJnamViLGRzd2Fuc29ubG93LGZsYXNoMjAsQ29uc2lsaXVtLHRpemlhbmdyaWVnZXIsRGFuaWVsc29ueCxhaW9laWVvaWFvLGdvbGZjbHVibmluamEsY2FwaXRhbm1hbm8sQ29ybmllclJlZ2VudDEyLEFuZ3J5U3BhY2VNYXJpbmUsVGhlanNtb21teSxuMU1hbnZpYSxKYWNrTGFuZGVyLFR5cmFubm9zYXVydXNSZWt0LE1hZGVob25lc3RseSxDSEVFU0U4MDgsY2hyaXN0b3MxMjEsQ2VsZXN0aWFsQ2VyYmVydXMsUE1UNjY2LHJhZGUybHZsLGZhZ2dvdGgsTGlsbHlfbWVnYSxCdWt1c2FtYSxtYXN0ZXJvZm1pY2UscGxheWZvcmZ1bjMxLF9SZWlnbmhlYXJ0LGRlYW52YW5icmVkYTI2NyxzaGFya3ljMTIsTm92eSxUQUdfUk9DSyxnYXJmaWxkODg4LERhbWF5b3JhLGFsYW5rZWFuZTQ4LEFYRUwsZGpzNDI1LExlb25pZDE5OCx6ZW5kb3gsaHRldG15YXRrb2tvNjMyOTExLHl1dnl1dixrb2dhbixGdWxnZW5wbGFjZSxBbW9uUmEsTTEwOSxGYWRlZHBvcGVyT0ZDLDIwUG9aaVRpVjA2LFNhbWFuZGVhdXIsU2hhcmtPUyxbVFRWXVdpbGxpYW1Ib2JicyxrcmVtbGluaGVscGRlc2ssVGlueVRpbSxlbGVtM250YWwxdHksc2VsZWN0ZWR0LExvcmRUYWNoYW5rYSxrb2VudXNlcm5hbWUsW0ZSRUVBenJhZWxdLFtGUkVFR2FuemldLFtGUkVFV29sbGVdLGp1c3RfaGVyZV9mb3JfZ2xvb21oYXZlbixtMDBuZHVzdGVyLFdoZXplbCxEdWtlX29mX01uaXNlayxEZWFudHdvLG1heDM5anVyYSxIZWxzaW5nLHpvbWJpZTAwNyxDaHJpc3RpYW5BRCxiZWVsem1vbixlYXRpbmd5ZWxsb3dzbm93LEpldExpLEltcGVyaXVzX01heGltdXMsTGl0dGxlTG9ic3RlcjsKY2xhbmZ1bGw9V2EtdGVyIFd1cm1wbGVzOwplbG9fb3JkZXI9MDsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj1XdXJtcGw7CmVsbz0yMDQxOwpmcmllbmRzPUFzdHJhbixLYXB5Owpsb2JieWlkPTQ4NjE3ODsKYXZhdGFyPWVtcG1pc3NpbGU7CnJvb21fYm9zcz0wOwpzcGVjdGF0b3I9MDsKdGVhbT0wOwpjb3VudHJ5Y29kZT1SVTsKbGV2ZWw9OTQ7Cm5hbWU9T250aGVoZWF2ZW5zOwpjb21tYW5kZXJzPWV3b2dJQ0pqTmpVMU9EVWlMQW9nSUNKak56UTJOREVpQ24wPTsKYWRtaW49MDsKfQpbYWkwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgyKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW2FsbHl0ZWFtMl0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9Cnprc2VhcmNodGFnPWQ3ZmFjZDUxLWQ0ZGUtNGQ2OS05MWI3LTM4ODc5YWRlM2E1NTsKaXNob3N0PTE7Cmhvc3RpcD0xNDkuNTYuMjIuNjg7Cm1hcGhhc2g9MTsKZ2FtZXR5cGU9VW5pdCBMZXZlbCBVcHMgdjY1OwptYXBuYW1lPUFsdGFpcl9Dcm9zc2luZ19WNDsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9W0FdIFVuaXRzIExldmVsIFVwOwphdXRvaG9zdHBvcnQ9NjM5NDA7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDU4Owp9Cg=="
[t=00:00:05.409941][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-20_05-43-03-725_Altair_Crossing_V4_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:05.409972][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 282ms
[t=00:00:05.410340][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:05.472152][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697"
[t=00:00:05.472285][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.549991][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:05.550231][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
------- TRUNCATED -------
[t=00:00:29.276344][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:29.276363][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:29.276405][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:29.276658][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:29.283921][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:29.354347][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Altair_Crossing_V4.json)
[t=00:00:29.354710][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:29.358424][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:29.358962][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:29.359994][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:29.361799][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:29.362173][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:29.367820][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:29.383504][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized!
[t=00:00:29.384211][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:29.384240][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:29.384270][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:29.385524][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:29.394190][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:29.394791][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:29.394835][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:29.395070][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:29.395088][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 4096 (x64, z64)
[t=00:00:29.397807][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:29.403109][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:29.403141][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 147.23
[t=00:00:29.403204][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 311.99
[t=00:00:29.403239][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:29.403261][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 43 unit-defs)
[t=00:00:29.403295][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 96 unit-defs)
[t=00:00:29.403312][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:29.403329][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:29.406246][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 92.77% of the map. (used by 360 unit-defs)
[t=00:00:29.406387][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:29.409163][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 92.77% of the map. (used by 38 unit-defs)
[t=00:00:29.413009][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 92.77% of the map. (used by 7 unit-defs)
[t=00:00:29.415680][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:00:29.418601][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 13 unit-defs)
[t=00:00:29.420984][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
[t=00:00:29.423180][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 86.60% of the map. (used by 15 unit-defs)
[t=00:00:29.425518][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 92.77% of the map. (used by 3 unit-defs)
[t=00:00:29.425570][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:29.427954][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 86.60% of the map. (used by 30 unit-defs)
[t=00:00:29.510814][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Altair_Crossing_V4.json)
[t=00:00:29.511184][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:29.514657][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:29.515217][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:29.516124][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:29.518145][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:29.518538][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:29.523646][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:29.556622][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized!
[t=00:00:29.557272][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:29.557289][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 453ms
[t=00:00:29.575997][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10265, 0.0} allocedSize{int+, int-, ext}={0, 0, 1826891}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1291}
[t=00:00:30.643212][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:30.868697][f=-000001] GameID: 9f4d9b66f6893df26d4700488beac8c6
[t=00:00:30.869311][f=-000001] Connection attempt from Ontheheavens
[t=00:00:30.869331][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:30.869727][f=-000001]  -> Connection established (given id 0)
[t=00:00:30.869783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d"
[t=00:00:30.869817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:30.869836][f=-000001] Connection attempt from Ontheheavens
[t=00:00:30.869846][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:30.869856][f=-000001]  -> User can not reconnect
[t=00:00:30.869871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]"
[t=00:00:30.869898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]"
[t=00:00:30.869968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[Game::Load][lua{Rules,Gaia}={000002518a632450,00000251afa462b0}][locale="C"]"
[t=00:00:30.870068][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1
[t=00:00:30.870116][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2
[t=00:00:30.870159][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 3
[t=00:00:31.065853][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:35.453102][f=-000001] [QuitAction] user exited to system
[t=00:00:35.468628][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:35.468651][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:35.494983][f=-000001]  [async=0] threads=4 tasks=3093 {sum,avg}{exec,wait}time={{1376.527, 0.445}, {3966.128, 1.282}}ms
[t=00:00:35.495037][f=-000001]      thread=1 tasks=1031 {sum,min,max,avg}{exec,wait}time={{537.650, 0.000, 91.571, 0.521}, {814.091, 0.000, 42.486, 0.790}}ms
[t=00:00:35.495052][f=-000001]      thread=2 tasks=1031 {sum,min,max,avg}{exec,wait}time={{397.001, 0.000, 91.575, 0.385}, {1462.232, 0.000, 51.356, 1.418}}ms
[t=00:00:35.495065][f=-000001]      thread=3 tasks=1031 {sum,min,max,avg}{exec,wait}time={{441.876, 0.000, 91.568, 0.429}, {1689.805, 0.000, 59.665, 1.639}}ms
[t=00:00:35.495077][f=-000001]  [async=1] threads=4 tasks=2285 {sum,avg}{exec,wait}time={{25702.939, 11.249}, {15657559.000, 6852.323}}ms
[t=00:00:35.495096][f=-000001]      thread=1 tasks=762 {sum,min,max,avg}{exec,wait}time={{8557.838, 0.001, 918.885, 11.231}, {5222554.500, 0.897, 8582.134, 6853.746}}ms
[t=00:00:35.495110][f=-000001]      thread=2 tasks=762 {sum,min,max,avg}{exec,wait}time={{8583.978, 0.001, 941.895, 11.265}, {5221736.500, 0.923, 8582.827, 6852.672}}ms
[t=00:00:35.495123][f=-000001]      thread=3 tasks=761 {sum,min,max,avg}{exec,wait}time={{8561.123, 0.001, 1179.088, 11.250}, {5213267.500, 0.056, 8587.229, 6850.549}}ms
[t=00:00:35.495143][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:35.495151][f=-000001] [SpringApp::Kill][2]
[t=00:00:35.495709][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:35.495727][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000251aa4f97c0
[t=00:00:35.495791][f=-000001] Start widgetHandler:Shutdown
[t=00:00:35.500227][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:35.501517][f=-000001] Writing last game win data
[t=00:00:35.509710][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:35.509806][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:35.509845][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:35.509863][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:35.509884][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:35.512056][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:35.512228][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:35.514154][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:35.514176][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:35.514218][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:35.514278][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:35.514292][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:35.514320][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:35.514334][f=-000001] Shutdown Widget - HealthBars
[t=00:00:35.516242][f=-000001] Shutdown Widget - Noises
[t=00:00:35.516267][f=-000001] Shutdown Widget - BuildETA
[t=00:00:35.516285][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:35.516323][f=-000001] Shutdown Widget - Win Counter
[t=00:00:35.516338][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:35.516350][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:35.518417][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:35.518447][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:35.518464][f=-000001] Shutdown Widget - Transport AI
[t=00:00:35.518480][f=-000001] Shutdown Widget - CameraShake
[t=00:00:35.518492][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:35.518633][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:35.518660][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:35.518676][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:35.518700][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:35.518712][f=-000001] Shutdown Widget - Context Menu
[t=00:00:35.518723][f=-000001] Shutdown Widget - Darkening
[t=00:00:35.518744][f=-000001] Shutdown Widget - Grab Input
[t=00:00:35.519019][f=-000001] Input grabbing is disabled!
[t=00:00:35.519044][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:35.519076][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:35.519104][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:35.519118][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:35.519136][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:35.519152][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:35.519165][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:35.519189][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:35.519205][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:35.519219][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:35.519239][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:35.519253][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:35.519266][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:35.519314][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:35.519329][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:35.519349][f=-000001] Shutdown Widget - Selection Send
[t=00:00:35.519363][f=-000001] Shutdown Widget - LupsManager
[t=00:00:35.519380][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:35.519393][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:35.519406][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:35.520157][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:35.520183][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:35.520234][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:35.520266][f=-000001] Shutdown Widget - Lups
[t=00:00:35.520346][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:35.520489][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:35.520520][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:35.520544][f=-000001] Shutdown Widget - Select Keys
[t=00:00:35.520583][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:35.520622][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:35.520791][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:35.520828][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:35.520855][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:35.520878][f=-000001] End widgetHandler:Shutdown
[t=00:00:35.592270][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5575749, 0.0} allocedSize{int+, int-, ext}={0, 0, 1089980459}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0489}
[t=00:00:35.592631][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000251afa462b0
[t=00:00:35.602123][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:35.602245][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:35.602319][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002518a632450
[t=00:00:35.602386][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:35.602403][f=-000001] Shutdown - StartSetup
[t=00:00:35.602427][f=-000001] Shutdown - UnitMorph
[t=00:00:35.602445][f=-000001] Shutdown - Carrier Drones
[t=00:00:35.602459][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:35.602477][f=-000001] Shutdown - Modular Comm Info
[t=00:00:35.602509][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:35.602525][f=-000001] Shutdown - UnitCloakShield
[t=00:00:35.602540][f=-000001] Shutdown - Starlight Handler
[t=00:00:35.602551][f=-000001] End gadgetHandler:Shutdown
[t=00:00:35.620403][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:35.620437][f=-000001] Shutdown - Teleport Throw
[t=00:00:35.620459][f=-000001] Shutdown - UnitMorph
[t=00:00:35.620493][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:35.620556][f=-000001] Shutdown - Missile fired callins
[t=00:00:35.620606][f=-000001] Shutdown - Modular Comm Info
[t=00:00:35.620626][f=-000001] Shutdown - Retreat Command
[t=00:00:35.620669][f=-000001] Shutdown - Shockwaves
[t=00:00:35.620687][f=-000001] Shutdown - Unit tint API
[t=00:00:35.620708][f=-000001] Shutdown - Unit glow API
[t=00:00:35.620722][f=-000001] Shutdown - UnitCloakShield
[t=00:00:35.620738][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:35.620750][f=-000001] Shutdown - Lups
[t=00:00:35.620804][f=-000001] Shutdown - Lups Shield
[t=00:00:35.620834][f=-000001] End gadgetHandler:Shutdown
[t=00:00:35.633772][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:00:35.633996][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:35.634099][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:35.634118][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:35.660769][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-20_05-43-03-725_Altair_Crossing_V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (12183 bytes)
[t=00:00:35.660920][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:35.665489][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:35.665516][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:35.665590][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002513601e000 dev=000002516e1d9bd0
[t=00:00:35.665805][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002513601e000 dev=000002516e1d9bd0
[t=00:00:35.665819][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002513601e000)]
[t=00:00:35.667023][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002516e1d9bd0)]
[t=00:00:35.667108][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:35.690475][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:35.691260][f=-000001] [Game::~CGame][1]
[t=00:00:35.691285][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:35.691298][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:35.691327][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:35.702969][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:35.703012][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:35.703030][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:35.703221][f=-000001] [Game::KillMisc][1]
[t=00:00:35.703233][f=-000001] [Game::KillMisc][2]
[t=00:00:35.703250][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:00:35.717961][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:35.723033][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:35.739315][f=-000001] [Game::KillMisc][3]
[t=00:00:35.739545][f=-000001] [Game::KillRendering][1]
[t=00:00:35.739945][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:35.756540][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:35.756651][f=-000001] [S3OParser::Kill] allocated 5584 pieces
[t=00:00:35.757297][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:35.824267][f=-000001] [Game::KillInterface][1]
[t=00:00:35.824605][f=-000001] [Game::KillInterface][2]
[t=00:00:35.825260][f=-000001] [Game::KillSimulation][1]
[t=00:00:35.825354][f=-000001] [Game::KillSimulation][2]
[t=00:00:35.856061][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/171790
[t=00:00:35.856104][f=-000001] [Game::KillSimulation][3]
[t=00:00:35.857238][f=-000001] [~CPathCache(16x16)] cacheHits=20 hitPercentage=4% numHashColls=0 maxCacheSize=201
[t=00:00:35.857518][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:35.857640][f=-000001] [~CPathCache(32x32)] cacheHits=484 hitPercentage=74% numHashColls=0 maxCacheSize=170
[t=00:00:35.857826][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:35.857993][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:35.860230][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:35.870305][f=-000001] [Game::KillSimulation][4]
[t=00:00:35.977067][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added
[t=00:00:35.977128][f=-000001] [Game::~CGame][2]
[t=00:00:35.977179][f=-000001] [Game::~CGame][3]
[t=00:00:35.977326][f=-000001] [SpringApp::Kill][3]
[t=00:00:35.977543][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    12935 bytes sent   in 314 packets (41.194 bytes/packet)
    15683 bytes recv'd in 290 packets (54.079 bytes/packet)
    {0.021x, 0.111x} relative protocol overhead {up, down}
    66 incoming chunks dropped, 80 outgoing chunks resent
    36 incoming chunks processed

[t=00:00:35.977612][f=-000001] [SpringApp::Kill][4] font=0000025136f4c100
[t=00:00:35.979790][f=-000001] [SpringApp::Kill][5]
[t=00:00:35.986216][f=-000001] [SpringApp::Kill][6]
[t=00:00:35.986241] [SpringApp::Kill][7]
[t=00:00:35.987650] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.987689] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:35.987767] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:35.987782] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.987798] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:35.987818] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.987833] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.987848] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.987871] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:35.987886] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.987900] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.987915] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:35.987936] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:36.113293] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:36.113315] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:36.113324] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:36.113331] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:00:36.113339] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:36.113677] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>]
[t=00:00:36.113690] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=0)] #archives[section]=2 #files[section]=8282
[t=00:00:36.113701] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (0000025136b2cf90)
[t=00:00:36.113761] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000002516e68a6e0)
[t=00:00:36.113836] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2585ms
[t=00:00:36.113858]     file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=86ms
[t=00:00:36.113869]     file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=78ms
[t=00:00:36.113882]     file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=60ms
[t=00:00:36.113892]     file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=44ms
[t=00:00:36.113907]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=34ms
[t=00:00:36.113917]     file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=31ms
[t=00:00:36.113925]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=28ms
[t=00:00:36.113934]     file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=27ms
[t=00:00:36.113944]     file="unittextures/largetransport1.dds" indx=7602 inflSize=5461kb readTime=24ms
[t=00:00:36.113965]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=24ms
[t=00:00:36.115610] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=1)] #archives[section]=1 #files[section]=95
[t=00:00:36.115625] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\altair_crossing_v4.sd7 (000002516e1535a0)
[t=00:00:36.115727] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=2)] #archives[section]=3 #files[section]=329
[t=00:00:36.115751] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000025136b2d5c0)
[t=00:00:36.115788] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000025136b2ccd0)
[t=00:00:36.115849] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000025136b2c960)
[t=00:00:36.115926] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:36.115946] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=4)] #archives[section]=0 #files[section]=8193
[t=00:00:36.115986] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:36.115998] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:36.116008] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:36.116024] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:36.116202] [SpringApp::Kill][8]
[t=00:00:36.116211] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:36.116218] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6947480b0 (joinable=1)
[t=00:00:36.116224] [WatchDog::Uninstall][2]
[t=00:00:36.246664] [WatchDog::Uninstall][3]
[t=00:00:36.246684] [SpringApp::Kill][9]