Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000305] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.000317] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.006713] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.006914] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.228214] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.228317] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.228358] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.228378] [t=00:00:00.228386] Enable or disable log sections using the LogSections configuration key [t=00:00:00.228395] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.228403] Use "none" to disable the default log sections. [t=00:00:00.228419] ============== </Log Sections> ============== [t=00:00:00.228431] ============== <User Config> ============== [t=00:00:00.228675] BumpWaterDepthBits = 16 [t=00:00:00.228685] BumpWaterReflection = 0 [t=00:00:00.228692] BumpWaterRefraction = 0 [t=00:00:00.228709] BumpWaterShoreWaves = 0 [t=00:00:00.228723] BumpWaterTexSizeReflection = 64 [t=00:00:00.228732] CamFreeScrollSpeed = 50 [t=00:00:00.228738] CamMode = 1 [t=00:00:00.228747] CubeTexSizeReflection = 64 [t=00:00:00.228755] CubeTexSizeSpecular = 64 [t=00:00:00.228763] DualScreenMiniMapOnLeft = 1 [t=00:00:00.228773] EdgeMoveDynamic = 0 [t=00:00:00.228788] EdgeMoveWidth = 0.003 [t=00:00:00.228796] FPSFOV = 90 [t=00:00:00.228802] FPSScrollSpeed = 50 [t=00:00:00.228810] FontSize = 18 [t=00:00:00.228816] GrassDetail = 0 [t=00:00:00.228823] GroundDecals = 1 [t=00:00:00.228830] GroundDetail = 70 [t=00:00:00.228837] HangTimeout = 30 [t=00:00:00.228844] HardwareCursor = 1 [t=00:00:00.228852] InitialNetworkTimeout = 0 [t=00:00:00.228859] LinkIncomingMaxPacketRate = 512 [t=00:00:00.228868] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.228882] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.228891] LinkOutgoingBandwidth = 131072 [t=00:00:00.228898] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.228906] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.228913] MSAALevel = 4 [t=00:00:00.228919] MaxParticles = 6000 [t=00:00:00.228927] MaxSounds = 32 [t=00:00:00.228933] MaximumTransmissionUnit = 0 [t=00:00:00.228941] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.228948] MiniMapMarker = 0 [t=00:00:00.228962] MouseDragScrollThreshold = 0 [t=00:00:00.228970] NetworkLossFactor = 1 [t=00:00:00.228977] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.228985] OverheadScrollSpeed = 50 [t=00:00:00.228991] ReconnectTimeout = 0 [t=00:00:00.228999] RotOverheadScrollSpeed = 50 [t=00:00:00.229006] RotateLogFiles = 1 [t=00:00:00.229012] ShadowMapSize = 1024 [t=00:00:00.229019] Shadows = 0 [t=00:00:00.229025] ShowClock = 0 [t=00:00:00.229032] SoftParticles = 2 [t=00:00:00.229040] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.229053] UnitIconDist = 151 [t=00:00:00.229062] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.229070] UseLuaMemPools = 0 [t=00:00:00.229085] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.229092] VFSCacheArchiveFiles = 0 [t=00:00:00.229099] VSync = 0 [t=00:00:00.229105] Water = 4 [t=00:00:00.229115] snd_volmaster = 25 [t=00:00:00.229135] ============== </User Config> ============== [t=00:00:00.229143] ============== <User System> ============== [t=00:00:00.229211] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.229224] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.229245] Compiler Version: gcc-13.2.0 [t=00:00:00.229305] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.229371] Hardware Config: AMD Ryzen 3 2200G with Radeon Vega Graphics ; 16312MB RAM, 20024MB pagefile [t=00:00:00.229383] Binary Word Size: 64-bit (native) [t=00:00:00.229410] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.229422] Physical CPU Cores: 4 [t=00:00:00.229429] Logical CPU Cores: 4 [t=00:00:00.229437] ============== </User System> ============== [t=00:00:00.229641] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.229649] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.229656] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.229676] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.229683] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.231484] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.231517] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.240341] [GL::CheckAvailableVideoModes] desktop={1600x900x24bpp@60Hz} current={1600x900x24bpp@60Hz} [t=00:00:00.243511] Display (V206HQL)=1 modes=27 bounds={x=0, y=0, w=1600, h=900} [t=00:00:00.243527] [ 1] 1600x900x24bpp@60Hz [t=00:00:00.243535] [ 2] 1366x768x24bpp@60Hz [t=00:00:00.243543] [ 3] 1360x768x24bpp@60Hz [t=00:00:00.243550] [ 4] 1280x1024x24bpp@75Hz [t=00:00:00.243558] [ 5] 1280x960x24bpp@75Hz [t=00:00:00.243586] [ 6] 1280x800x24bpp@60Hz [t=00:00:00.243594] [ 7] 1280x768x24bpp@60Hz [t=00:00:00.243600] [ 8] 1280x720x24bpp@60Hz [t=00:00:00.243610] [ 9] 1152x864x24bpp@75Hz [t=00:00:00.243616] [10] 1024x768x24bpp@75Hz [t=00:00:00.243623] [13] 800x600x24bpp@75Hz [t=00:00:00.243632] [17] 720x576x24bpp@75Hz [t=00:00:00.243638] [21] 720x480x24bpp@75Hz [t=00:00:00.243644] [25] 640x480x24bpp@75Hz [t=00:00:00.552684] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.553324] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1600,900> [t=00:00:00.553350] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1600,868> [t=00:00:00.573315] [GR::LogVersionInfo] [t=00:00:00.573337] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.573345] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.573352] GL vendor : NVIDIA Corporation [t=00:00:00.573386] GL renderer : NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 [t=00:00:00.573393] GLSL version: 4.60 NVIDIA [t=00:00:00.573400] GLEW version: 2.1.0 [t=00:00:00.573407] GPU memory : 4096MB (total) / 2899MB (available) [t=00:00:00.573431] SDL swap-int: 0 [t=00:00:00.573439] SDL driver : windows [t=00:00:00.573444] [t=00:00:00.573449] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.573454] GLSL shader support : 1 [t=00:00:00.573459] GL4 support : 1 [t=00:00:00.573465] FBO extension support : 1 [t=00:00:00.573493] NVX GPU mem-info support : 1 [t=00:00:00.573503] ATI GPU mem-info support : 0 [t=00:00:00.573518] Texture clamping to edge : 1 [t=00:00:00.573527] NPOT-texture support : 1 (1) [t=00:00:00.573536] S3TC/DXT1 texture support : 1/1 [t=00:00:00.573551] texture query-LOD support : 1 (1) [t=00:00:00.573557] MSAA frame-buffer support : 1 (1) [t=00:00:00.573562] Z-buffer depth : 32 (-) [t=00:00:00.573572] primitive-restart support : 1 (1) [t=00:00:00.573585] clip-space control support: 1 (1) [t=00:00:00.573592] seamless cube-map support : 1 (1) [t=00:00:00.573598] frag-depth layout support : 1 (1) [t=00:00:00.573603] persistent maps support : 1 (1) [t=00:00:00.573609] explicit attribs location : 1 (1) [t=00:00:00.573616] multi draw indirect : 1 (-) [t=00:00:00.573622] array textures : 1 (-) [t=00:00:00.573629] buffer copy support : 1 (-) [t=00:00:00.573634] indirect draw : 1 (-) [t=00:00:00.573639] base instance : 1 (-) [t=00:00:00.573656] [t=00:00:00.573662] max. FBO samples : 32 [t=00:00:00.573667] max. FS/program texture slots : 32/192 [t=00:00:00.573673] max. texture size : 32768 [t=00:00:00.573682] max. texture anisotropy level : 16.000000 [t=00:00:00.573689] max. vec4 varyings/attributes : 31/16 [t=00:00:00.573694] max. draw-buffers : 8 [t=00:00:00.573699] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.573705] max. uniform buffer-bindings : 84 [t=00:00:00.573717] max. uniform block-size : 64KB [t=00:00:00.573724] max. storage buffer-bindings : 96 [t=00:00:00.573729] max. storage block-size : 2047MB [t=00:00:00.573734] [t=00:00:00.573738] enable AMD-hacks : 0 [t=00:00:00.573743] compress MIP-maps: 0 [t=00:00:00.573810] Number of compressed texture formats: 51 [t=00:00:00.573900] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.573966] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.574500] [GR::UpdateGLConfigs] [t=00:00:00.574560] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.574570] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.575133] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1600.000000, vsy=900.000000, ssx=1600.000000, ssy=900.000000, screenPosX=0, screenPosY=0 [t=00:00:00.575153] [GR::UpdateGLGeometry][2] winSize=<1600,900> [t=00:00:00.575161] [GR::InitGLState] [t=00:00:00.575223] [GR::LogDisplayMode] display-mode set to 1600x900x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.688119] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.691689] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.692335] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.699837] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.699897] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.700423] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.704919] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.704948] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.705051] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.705157] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.715731] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.716601] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.717522] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.717728] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.730718] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.730850] [VFS] [SpringVFS::ReserveArchives<this=000002516dde1070>] [t=00:00:00.731029] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.735278] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002516dde1070 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.735362] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.937761] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:00.938558] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.939525] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.939620] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.947929] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.948003] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:00.948634][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.948791][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.949203][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.949228][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.949242][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.949303][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.955008][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.955062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.955071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.983919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.986459][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002516e1d9bd0(default) context=000002513601e000 numChannels=2 frameSize=8 [t=00:00:00.986500][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.986548][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.986557][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.986566][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.986599][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.986651][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.986666][f=-000001] [Sound] Devices: [t=00:00:00.989706][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.989739][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.989850][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.990702][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.990720][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.054575][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 30168 MB [t=00:00:01.057275][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.058530][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:01.060479][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name Ontheheavens [t=00:00:05.220021][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altair_Crossing_V4" (loaded=0 cached=0) [t=00:00:05.220454][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0 [t=00:00:05.221092][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:05.221660][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:05.299174][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:05.302218][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:05.302506][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.305726][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002516dde1070>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:05.320920][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697" [t=00:00:05.321116][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:05.321275][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altair_Crossing_V4 (checksum 8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.407554][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:05.407877][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.408013][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.408156][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.408253][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.409578][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:05.409941][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-20_05-43-03-725_Altair_Crossing_V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:05.409972][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 282ms [t=00:00:05.410340][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:05.472152][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697" [t=00:00:05.472285][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.549991][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:05.550231][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" ------- TRUNCATED ------- [t=00:00:29.276344][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:29.276363][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:29.276405][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:29.276658][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:29.283921][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:29.354347][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Altair_Crossing_V4.json) [t=00:00:29.354710][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:29.358424][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:29.358962][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:29.359994][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:29.361799][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:29.362173][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:29.367820][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:29.383504][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized! [t=00:00:29.384211][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:29.384240][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:29.384270][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:29.385524][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:29.394190][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:29.394791][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:29.394835][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:29.395070][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:29.395088][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 4096 (x64, z64) [t=00:00:29.397807][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:29.403109][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:00:29.403141][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 147.23 [t=00:00:29.403204][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 311.99 [t=00:00:29.403239][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:29.403261][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 43 unit-defs) [t=00:00:29.403295][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 96 unit-defs) [t=00:00:29.403312][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:29.403329][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:29.406246][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 360 unit-defs) [t=00:00:29.406387][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:29.409163][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 38 unit-defs) [t=00:00:29.413009][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 7 unit-defs) [t=00:00:29.415680][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs) [t=00:00:29.418601][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 13 unit-defs) [t=00:00:29.420984][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs) [t=00:00:29.423180][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 86.60% of the map. (used by 15 unit-defs) [t=00:00:29.425518][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 3 unit-defs) [t=00:00:29.425570][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:29.427954][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 86.60% of the map. (used by 30 unit-defs) [t=00:00:29.510814][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Altair_Crossing_V4.json) [t=00:00:29.511184][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:29.514657][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:29.515217][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:29.516124][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:29.518145][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:29.518538][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:29.523646][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:29.556622][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized! [t=00:00:29.557272][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:29.557289][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 453ms [t=00:00:29.575997][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10265, 0.0} allocedSize{int+, int-, ext}={0, 0, 1826891}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1291} [t=00:00:30.643212][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:30.868697][f=-000001] GameID: 9f4d9b66f6893df26d4700488beac8c6 [t=00:00:30.869311][f=-000001] Connection attempt from Ontheheavens [t=00:00:30.869331][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:30.869727][f=-000001] -> Connection established (given id 0) [t=00:00:30.869783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d" [t=00:00:30.869817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:30.869836][f=-000001] Connection attempt from Ontheheavens [t=00:00:30.869846][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:30.869856][f=-000001] -> User can not reconnect [t=00:00:30.869871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:30.869898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:30.869968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[Game::Load][lua{Rules,Gaia}={000002518a632450,00000251afa462b0}][locale="C"]" [t=00:00:30.870068][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1 [t=00:00:30.870116][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2 [t=00:00:30.870159][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 3 [t=00:00:31.065853][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:35.453102][f=-000001] [QuitAction] user exited to system [t=00:00:35.468628][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:35.468651][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:00:35.494983][f=-000001] [async=0] threads=4 tasks=3093 {sum,avg}{exec,wait}time={{1376.527, 0.445}, {3966.128, 1.282}}ms [t=00:00:35.495037][f=-000001] thread=1 tasks=1031 {sum,min,max,avg}{exec,wait}time={{537.650, 0.000, 91.571, 0.521}, {814.091, 0.000, 42.486, 0.790}}ms [t=00:00:35.495052][f=-000001] thread=2 tasks=1031 {sum,min,max,avg}{exec,wait}time={{397.001, 0.000, 91.575, 0.385}, {1462.232, 0.000, 51.356, 1.418}}ms [t=00:00:35.495065][f=-000001] thread=3 tasks=1031 {sum,min,max,avg}{exec,wait}time={{441.876, 0.000, 91.568, 0.429}, {1689.805, 0.000, 59.665, 1.639}}ms [t=00:00:35.495077][f=-000001] [async=1] threads=4 tasks=2285 {sum,avg}{exec,wait}time={{25702.939, 11.249}, {15657559.000, 6852.323}}ms [t=00:00:35.495096][f=-000001] thread=1 tasks=762 {sum,min,max,avg}{exec,wait}time={{8557.838, 0.001, 918.885, 11.231}, {5222554.500, 0.897, 8582.134, 6853.746}}ms [t=00:00:35.495110][f=-000001] thread=2 tasks=762 {sum,min,max,avg}{exec,wait}time={{8583.978, 0.001, 941.895, 11.265}, {5221736.500, 0.923, 8582.827, 6852.672}}ms [t=00:00:35.495123][f=-000001] thread=3 tasks=761 {sum,min,max,avg}{exec,wait}time={{8561.123, 0.001, 1179.088, 11.250}, {5213267.500, 0.056, 8587.229, 6850.549}}ms [t=00:00:35.495143][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:35.495151][f=-000001] [SpringApp::Kill][2] [t=00:00:35.495709][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:35.495727][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000251aa4f97c0 [t=00:00:35.495791][f=-000001] Start widgetHandler:Shutdown [t=00:00:35.500227][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:35.501517][f=-000001] Writing last game win data [t=00:00:35.509710][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:35.509806][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:35.509845][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:35.509863][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:35.509884][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:35.512056][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:35.512228][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:35.514154][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:35.514176][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:35.514218][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:35.514278][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:35.514292][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:35.514320][f=-000001] Shutdown Widget - Unit Icons [t=00:00:35.514334][f=-000001] Shutdown Widget - HealthBars [t=00:00:35.516242][f=-000001] Shutdown Widget - Noises [t=00:00:35.516267][f=-000001] Shutdown Widget - BuildETA [t=00:00:35.516285][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:35.516323][f=-000001] Shutdown Widget - Win Counter [t=00:00:35.516338][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:35.516350][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:35.518417][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:35.518447][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:35.518464][f=-000001] Shutdown Widget - Transport AI [t=00:00:35.518480][f=-000001] Shutdown Widget - CameraShake [t=00:00:35.518492][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:35.518633][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:35.518660][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:35.518676][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:35.518700][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:35.518712][f=-000001] Shutdown Widget - Context Menu [t=00:00:35.518723][f=-000001] Shutdown Widget - Darkening [t=00:00:35.518744][f=-000001] Shutdown Widget - Grab Input [t=00:00:35.519019][f=-000001] Input grabbing is disabled! [t=00:00:35.519044][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:35.519076][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:35.519104][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:35.519118][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:35.519136][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:35.519152][f=-000001] Shutdown Widget - Point Tracker [t=00:00:35.519165][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:35.519189][f=-000001] Shutdown Widget - Attack Warning [t=00:00:35.519205][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:35.519219][f=-000001] Shutdown Widget - Stereo3D [t=00:00:35.519239][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:35.519253][f=-000001] Shutdown Widget - Attack AoE [t=00:00:35.519266][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:35.519314][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:35.519329][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:35.519349][f=-000001] Shutdown Widget - Selection Send [t=00:00:35.519363][f=-000001] Shutdown Widget - LupsManager [t=00:00:35.519380][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:35.519393][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:35.519406][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:35.520157][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:35.520183][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:35.520234][f=-000001] Shutdown Widget - Chili Framework [t=00:00:35.520266][f=-000001] Shutdown Widget - Lups [t=00:00:35.520346][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:35.520489][f=-000001] Shutdown Widget - Custom Markers [t=00:00:35.520520][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:35.520544][f=-000001] Shutdown Widget - Select Keys [t=00:00:35.520583][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:35.520622][f=-000001] Shutdown Widget - Pause Screen [t=00:00:35.520791][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:35.520828][f=-000001] Shutdown Widget - Layout Handler [t=00:00:35.520855][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:35.520878][f=-000001] End widgetHandler:Shutdown [t=00:00:35.592270][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5575749, 0.0} allocedSize{int+, int-, ext}={0, 0, 1089980459}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0489} [t=00:00:35.592631][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000251afa462b0 [t=00:00:35.602123][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:35.602245][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:35.602319][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002518a632450 [t=00:00:35.602386][f=-000001] Start gadgetHandler:Shutdown [t=00:00:35.602403][f=-000001] Shutdown - StartSetup [t=00:00:35.602427][f=-000001] Shutdown - UnitMorph [t=00:00:35.602445][f=-000001] Shutdown - Carrier Drones [t=00:00:35.602459][f=-000001] Shutdown - Missile Silo Controller [t=00:00:35.602477][f=-000001] Shutdown - Modular Comm Info [t=00:00:35.602509][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:35.602525][f=-000001] Shutdown - UnitCloakShield [t=00:00:35.602540][f=-000001] Shutdown - Starlight Handler [t=00:00:35.602551][f=-000001] End gadgetHandler:Shutdown [t=00:00:35.620403][f=-000001] Start gadgetHandler:Shutdown [t=00:00:35.620437][f=-000001] Shutdown - Teleport Throw [t=00:00:35.620459][f=-000001] Shutdown - UnitMorph [t=00:00:35.620493][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:35.620556][f=-000001] Shutdown - Missile fired callins [t=00:00:35.620606][f=-000001] Shutdown - Modular Comm Info [t=00:00:35.620626][f=-000001] Shutdown - Retreat Command [t=00:00:35.620669][f=-000001] Shutdown - Shockwaves [t=00:00:35.620687][f=-000001] Shutdown - Unit tint API [t=00:00:35.620708][f=-000001] Shutdown - Unit glow API [t=00:00:35.620722][f=-000001] Shutdown - UnitCloakShield [t=00:00:35.620738][f=-000001] Shutdown - Lups Cloak FX [t=00:00:35.620750][f=-000001] Shutdown - Lups [t=00:00:35.620804][f=-000001] Shutdown - Lups Shield [t=00:00:35.620834][f=-000001] End gadgetHandler:Shutdown [t=00:00:35.633772][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968} [t=00:00:35.633996][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:35.634099][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:35.634118][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:35.660769][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-20_05-43-03-725_Altair_Crossing_V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (12183 bytes) [t=00:00:35.660920][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:35.665489][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:35.665516][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:35.665590][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002513601e000 dev=000002516e1d9bd0 [t=00:00:35.665805][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002513601e000 dev=000002516e1d9bd0 [t=00:00:35.665819][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002513601e000)] [t=00:00:35.667023][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002516e1d9bd0)] [t=00:00:35.667108][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:35.690475][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:35.691260][f=-000001] [Game::~CGame][1] [t=00:00:35.691285][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:35.691298][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:35.691327][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:35.702969][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:35.703012][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:35.703030][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:35.703221][f=-000001] [Game::KillMisc][1] [t=00:00:35.703233][f=-000001] [Game::KillMisc][2] [t=00:00:35.703250][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:00:35.717961][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:35.723033][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:35.739315][f=-000001] [Game::KillMisc][3] [t=00:00:35.739545][f=-000001] [Game::KillRendering][1] [t=00:00:35.739945][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:35.756540][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:35.756651][f=-000001] [S3OParser::Kill] allocated 5584 pieces [t=00:00:35.757297][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:35.824267][f=-000001] [Game::KillInterface][1] [t=00:00:35.824605][f=-000001] [Game::KillInterface][2] [t=00:00:35.825260][f=-000001] [Game::KillSimulation][1] [t=00:00:35.825354][f=-000001] [Game::KillSimulation][2] [t=00:00:35.856061][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/171790 [t=00:00:35.856104][f=-000001] [Game::KillSimulation][3] [t=00:00:35.857238][f=-000001] [~CPathCache(16x16)] cacheHits=20 hitPercentage=4% numHashColls=0 maxCacheSize=201 [t=00:00:35.857518][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.857640][f=-000001] [~CPathCache(32x32)] cacheHits=484 hitPercentage=74% numHashColls=0 maxCacheSize=170 [t=00:00:35.857826][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.857993][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:35.860230][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:35.870305][f=-000001] [Game::KillSimulation][4] [t=00:00:35.977067][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added [t=00:00:35.977128][f=-000001] [Game::~CGame][2] [t=00:00:35.977179][f=-000001] [Game::~CGame][3] [t=00:00:35.977326][f=-000001] [SpringApp::Kill][3] [t=00:00:35.977543][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 12935 bytes sent in 314 packets (41.194 bytes/packet) 15683 bytes recv'd in 290 packets (54.079 bytes/packet) {0.021x, 0.111x} relative protocol overhead {up, down} 66 incoming chunks dropped, 80 outgoing chunks resent 36 incoming chunks processed [t=00:00:35.977612][f=-000001] [SpringApp::Kill][4] font=0000025136f4c100 [t=00:00:35.979790][f=-000001] [SpringApp::Kill][5] [t=00:00:35.986216][f=-000001] [SpringApp::Kill][6] [t=00:00:35.986241] [SpringApp::Kill][7] [t=00:00:35.987650] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.987689] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:35.987767] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:35.987782] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.987798] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:35.987818] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.987833] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.987848] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.987871] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:35.987886] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.987900] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.987915] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:35.987936] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:36.113293] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:36.113315] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:36.113324] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:36.113331] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:00:36.113339] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:36.113677] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>] [t=00:00:36.113690] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=0)] #archives[section]=2 #files[section]=8282 [t=00:00:36.113701] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (0000025136b2cf90) [t=00:00:36.113761] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000002516e68a6e0) [t=00:00:36.113836] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2585ms [t=00:00:36.113858] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=86ms [t=00:00:36.113869] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=78ms [t=00:00:36.113882] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=60ms [t=00:00:36.113892] file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=44ms [t=00:00:36.113907] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=34ms [t=00:00:36.113917] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=31ms [t=00:00:36.113925] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=28ms [t=00:00:36.113934] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=27ms [t=00:00:36.113944] file="unittextures/largetransport1.dds" indx=7602 inflSize=5461kb readTime=24ms [t=00:00:36.113965] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=24ms [t=00:00:36.115610] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=1)] #archives[section]=1 #files[section]=95 [t=00:00:36.115625] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\altair_crossing_v4.sd7 (000002516e1535a0) [t=00:00:36.115727] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=2)] #archives[section]=3 #files[section]=329 [t=00:00:36.115751] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000025136b2d5c0) [t=00:00:36.115788] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000025136b2ccd0) [t=00:00:36.115849] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000025136b2c960) [t=00:00:36.115926] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:36.115946] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=4)] #archives[section]=0 #files[section]=8193 [t=00:00:36.115986] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:36.115998] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:36.116008] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:36.116024] [VFS] [SpringVFS::DeleteArchives<this=000002516dde1070>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:36.116202] [SpringApp::Kill][8] [t=00:00:36.116211] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:36.116218] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6947480b0 (joinable=1) [t=00:00:36.116224] [WatchDog::Uninstall][2] [t=00:00:36.246664] [WatchDog::Uninstall][3] [t=00:00:36.246684] [SpringApp::Kill][9]
infolog_full.txt (truncated):