ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2511-g747f18b] #112161

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000460] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000472] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.031684] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.031770] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.032122]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.032157]   
[t=00:00:00.032163]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.032175]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.032183]   Use "none" to disable the default log sections.
[t=00:00:00.032191] ============== </Log Sections> ==============

[t=00:00:00.032205] ============== <User Config> ==============
[t=00:00:00.032422]   AnimationMT = 0
[t=00:00:00.032444]   BumpWaterDepthBits = 16
[t=00:00:00.032450]   BumpWaterReflection = 0
[t=00:00:00.032455]   BumpWaterRefraction = 0
[t=00:00:00.032464]   BumpWaterShoreWaves = 0
[t=00:00:00.032479]   BumpWaterTexSizeReflection = 64
[t=00:00:00.032489]   CamFreeScrollSpeed = 50
[t=00:00:00.032496]   CamMode = 1
[t=00:00:00.032503]   CamTimeExponent = 4.0
[t=00:00:00.032511]   CamTimeFactor = 1.0
[t=00:00:00.032521]   CubeTexSizeReflection = 64
[t=00:00:00.032529]   CubeTexSizeSpecular = 64
[t=00:00:00.032539]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.032547]   EdgeMoveDynamic = 0
[t=00:00:00.032555]   EdgeMoveWidth = 0.003
[t=00:00:00.032563]   FPSFOV = 90
[t=00:00:00.032576]   FPSScrollSpeed = 50
[t=00:00:00.032585]   FontSize = 18
[t=00:00:00.032592]   GrassDetail = 0
[t=00:00:00.032600]   GroundDecals = 1
[t=00:00:00.032608]   GroundDetail = 70
[t=00:00:00.032616]   HangTimeout = 30
[t=00:00:00.032624]   HardwareCursor = 1
[t=00:00:00.032633]   InitialNetworkTimeout = 0
[t=00:00:00.032641]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.032650]   LODScale = 1.000
[t=00:00:00.032658]   LODScaleReflection = 1.000
[t=00:00:00.032666]   LODScaleRefraction = 1.000
[t=00:00:00.032679]   LODScaleShadow = 1.000
[t=00:00:00.032688]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.032696]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.032705]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.032713]   LinkOutgoingBandwidth = 131072
[t=00:00:00.032722]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.032731]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.032739]   MSAALevel = 4
[t=00:00:00.032747]   MaxParticles = 12000
[t=00:00:00.032756]   MaxSounds = 32
[t=00:00:00.032772]   MaximumTransmissionUnit = 0
[t=00:00:00.032783]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.032793]   MiniMapCanFlip = 1
[t=00:00:00.032804]   MiniMapMarker = 0
[t=00:00:00.032814]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.032825]   MouseDragScrollThreshold = 0
[t=00:00:00.032848]   NetworkLossFactor = 1
[t=00:00:00.032872]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.032877]   OverheadScrollSpeed = 50
[t=00:00:00.032886]   ReconnectTimeout = 0
[t=00:00:00.032933]   RotOverheadScrollSpeed = 50
[t=00:00:00.032940]   RotateLogFiles = 1
[t=00:00:00.032960]   Shadows = 0
[t=00:00:00.032965]   ShowClock = 0
[t=00:00:00.032969]   ShowPlayerInfo = 0
[t=00:00:00.032975]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.032980]   TeamHighlight = 0
[t=00:00:00.032985]   UnitIconDist = 250
[t=00:00:00.032990]   UpdateBoundingVolumeMT = 0
[t=00:00:00.032997]   UpdateWeaponVectorsMT = 0
[t=00:00:00.033002]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.033007]   UseLuaMemPools = 0
[t=00:00:00.033018]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.033024]   VFSCacheArchiveFiles = 0
[t=00:00:00.033029]   VSync = 1
[t=00:00:00.033047]   Water = 4
[t=00:00:00.033051]   WindowPosY = 23
[t=00:00:00.033073]   XResolution = 1920
[t=00:00:00.033078]   XResolutionWindowed = 1920
[t=00:00:00.033083]   YResolution = 1080
[t=00:00:00.033088]   YResolutionWindowed = 1017
[t=00:00:00.033094]   snd_volmaster = 15
[t=00:00:00.033107] ============== </User Config> ==============

[t=00:00:00.033116] ============== <User System> ==============
[t=00:00:00.033122]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.033131]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.033137]        Compiler Version: gcc-13.2.0
[t=00:00:00.033190]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.033250]         Hardware Config: Intel(R) Core(TM) i3-10100 CPU @ 3.60GHz; 8017MB RAM, 15185MB pagefile
[t=00:00:00.033272]        Binary Word Size: 64-bit (native)
[t=00:00:00.033298]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.033304]      Physical CPU Cores: 4
[t=00:00:00.033309]       Logical CPU Cores: 8
[t=00:00:00.033314] ============== </User System> ==============

[t=00:00:00.033323] Run: thread affinity ff
[t=00:00:00.033596] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.033602]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.033606]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.033611]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.033616]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.034474] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.034508] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.040623] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.046114]     Display (AOC 2270W)=1 modes=31 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.046134]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.046143]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.046153]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.046181]         [ 5] 1440x900x24bpp@60Hz
[t=00:00:00.046191]         [ 6] 1400x1050x24bpp@60Hz
[t=00:00:00.046199]         [ 7] 1366x768x24bpp@60Hz
[t=00:00:00.046208]         [ 8] 1360x768x24bpp@60Hz
[t=00:00:00.046245]         [ 9] 1280x1024x24bpp@75Hz
[t=00:00:00.046254]         [11] 1280x960x24bpp@60Hz
[t=00:00:00.046261]         [12] 1280x800x24bpp@60Hz
[t=00:00:00.046269]         [13] 1280x768x24bpp@60Hz
[t=00:00:00.046279]         [14] 1280x720x24bpp@60Hz
[t=00:00:00.046287]         [15] 1280x600x24bpp@60Hz
[t=00:00:00.046294]         [16] 1152x864x24bpp@60Hz
[t=00:00:00.046307]         [17] 1024x768x24bpp@75Hz
[t=00:00:00.046316]         [20] 800x600x24bpp@75Hz
[t=00:00:00.046324]         [23] 640x480x24bpp@75Hz
[t=00:00:00.046333]         [27] 640x400x24bpp@60Hz
[t=00:00:00.122266] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.122692] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080>
[t=00:00:00.122722] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057>
[t=00:00:00.255257] [GR::LogVersionInfo]
[t=00:00:00.255272]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.255279]     GL version  : 3.0.0 - Build 31.0.101.2111
[t=00:00:00.255284]     GL vendor   : Intel
[t=00:00:00.255290]     GL renderer : Intel(R) UHD Graphics 630
[t=00:00:00.255295]     GLSL version: 1.30 - Build 31.0.101.2111
[t=00:00:00.255300]     GLEW version: 2.1.0
[t=00:00:00.255305]     GPU memory  : unknown
[t=00:00:00.255313]     SDL swap-int: 1
[t=00:00:00.255535]     SDL driver  : windows
[t=00:00:00.255544]     
[t=00:00:00.255549]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:00.255554]     GLSL shader support       : 1
[t=00:00:00.255560]     GL4 support               : 1
[t=00:00:00.255569]     FBO extension support     : 1
[t=00:00:00.255605]     NVX GPU mem-info support  : 0
[t=00:00:00.255624]     ATI GPU mem-info support  : 0
[t=00:00:00.255655]     Texture clamping to edge  : 1
[t=00:00:00.255669]     NPOT-texture support      : 1 (1)
[t=00:00:00.255688]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.255714]     texture query-LOD support : 1 (1)
[t=00:00:00.255727]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.255737]     Z-buffer depth            : 32 (-)
[t=00:00:00.255762]     primitive-restart support : 1 (1)
[t=00:00:00.255774]     clip-space control support: 1 (1)
[t=00:00:00.255785]     seamless cube-map support : 1 (1)
[t=00:00:00.255796]     frag-depth layout support : 1 (1)
[t=00:00:00.255808]     persistent maps support   : 1 (1)
[t=00:00:00.255819]     explicit attribs location : 1 (1)
[t=00:00:00.255837]     multi draw indirect       : 1 (-)
[t=00:00:00.255850]     array textures            : 1 (-)
[t=00:00:00.255861]     buffer copy support       : 1 (-)
[t=00:00:00.255872]     indirect draw             : 1 (-)
[t=00:00:00.255883]     base instance             : 1 (-)
[t=00:00:00.255892]     
[t=00:00:00.255902]     max. FBO samples              : 16
[t=00:00:00.255912]     max. FS/program texture slots : 32/192
[t=00:00:00.255922]     max. texture size             : 16384
[t=00:00:00.255937]     max. texture anisotropy level : 16.000000
[t=00:00:00.255954]     max. vec4 varyings/attributes : 16/16
[t=00:00:00.255965]     max. draw-buffers             : 8
[t=00:00:00.255975]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.255986]     max. uniform buffer-bindings  : 84
[t=00:00:00.255997]     max. uniform block-size       : 64KB
[t=00:00:00.256008]     max. storage buffer-bindings  : 16
[t=00:00:00.256018]     max. storage block-size       : 128MB
[t=00:00:00.256027]     
[t=00:00:00.256036]     enable AMD-hacks : 0
[t=00:00:00.256051]     compress MIP-maps: 0
[t=00:00:00.256107]     Number of compressed texture formats: 48
[t=00:00:00.256198]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.256980] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.258337] [GR::UpdateGLConfigs]
[t=00:00:00.258554] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.258582] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.260042] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.260061] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.260067] [GR::InitGLState]
[t=00:00:00.265245] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.397036] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.430499] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 25ms
[t=00:00:00.430733] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.483708] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.483734] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.486276] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.487671] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.487687] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.487746] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.487842] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.520818] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.521432] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.523701] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.524072] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.537968] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:00.537993] [VFS] [SpringVFS::ReserveArchives<this=0000011acba12540>]
[t=00:00:00.538172] [VFS] [SpringVFS::AddArchive<this=0000011acba12540>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.552363] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000011acba12540 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.552384] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.554811] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.555034] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.555128] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.555225] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.555265] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.555301] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.555641][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.555702][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.555778][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.555804][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.555813][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.555850][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.564758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.564787][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (High Definition Audio Device)"
[t=00:00:00.564822][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Динамики (Steam Streaming Microphone)"
[t=00:00:00.564839][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Динамики (Steam Streaming Speakers)"
[t=00:00:00.564850][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.590853][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.617648][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000011ae6839c90(default) context=0000011acb4a63d0  numChannels=2 frameSize=8
[t=00:00:00.617670][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.617685][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.617693][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.617699][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.617729][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.617758][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.617778][f=-000001] [Sound]   Devices:
[t=00:00:00.619142][f=-000001] [Sound]     [OpenAL Soft on Динамики (High Definition Audio Device)]
[t=00:00:00.619153][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Microphone)]
[t=00:00:00.619161][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Speakers)]
[t=00:00:00.619172][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.619180][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.622641][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.622671][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.671753][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 116ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 66835 MB
[t=00:00:00.673776][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0"
[t=00:00:00.674759][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000011acba12540>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0
[t=00:00:00.705275][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000011acba12540>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.705463][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000011acba12540>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.717674][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000011acba12540>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.794800][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.847425][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.848125][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.858101][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.858263][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.858302][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.858366][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.858620][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.858639][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.858659][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.858674][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.858711][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.858757][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.858785][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.858814][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.859424][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.859588][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.859842][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.859861][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.859869][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.859886][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.860974][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.861178][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.861752][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.862944][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.873902][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.874834][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.878306][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.878651][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.880002][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.880707][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.882320][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.963150][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.963799][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.963811][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.963821][f=-000001] [liblobby] port, 8200
[t=00:00:00.963835][f=-000001] [liblobby] protocol, zks
[t=00:00:00.963841][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.971499][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.974373][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.975595][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.976785][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.977509][f=-000001] [Chotify] Enabled: true
[t=00:00:00.979600][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.987380][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.987613][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.988273][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.989680][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.990433][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.993845][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.997879][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.000600][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.002244][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.004251][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.006419][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.008026][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.013915][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.019120][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.021459][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.029424][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.031784][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.036760][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.041759][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.042952][f=-000001] [Chobby] Using wrapper port: , 62571
[t=00:00:01.044424][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.045653][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.046323][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.046963][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.047611][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.048263][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.048753][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.053463][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.055837][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.057524][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.058257][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.059798][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.062253][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.071777][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.074829][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.077383][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.081209][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.090787][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.093894][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.101806][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.104614][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.107268][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.109584][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.114090][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.118950][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.121636][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.124529][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.127583][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.129274][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.132614][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.135186][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.138191][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.139199][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.143661][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.145739][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.147666][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.151414][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:01.153751][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:01.155156][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
------- TRUNCATED -------
Loaded gadget:  weapon_seismic_terra.lua  <weapon_seismic_terra.lua>
Loaded gadget:  weapon_sensor_steal.lua  <weapon_sensor_steal.lua>
Loaded gadget:  weapon_sensor_tag.lua  <weapon_sensor_tag.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_singularities.lua  <weapon_singularities.lua>
Loaded gadget:  weapon_syphon_splash_phasor.lua  <weapon_syphon_splash_phasor.lua>
Loaded gadget:  weapon_terraform_explosions.lua  <weapon_terraform_explosions.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
[t=00:02:21.812467][f=-000001] Removing CUS due to 105+
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  NanoRegen           <unit_nanoregen.lua>
Loaded gadget:  Resign Handler      <game_resignstate.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Overreclaim prevention  <unit_overreclaimprevention.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Spectators as Zombies  <silly_playerzombies.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[t=00:02:22.050123][f=-000001] Unsynced LuaRules: finished loading
[t=00:02:22.108374][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[t=00:02:22.125568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[t=00:02:22.144737][f=-000001] LuaUI Entry Point: "luaui.lua"
[t=00:02:22.144775][f=-000001] LuaSocket Support: enabled
[t=00:02:22.159889][f=-000001] [CAS::GASCB] Archive file="aliendesert.sd7" cs="6767d57de7d5c952826a5b973b7b5555654e07329e5cf3ecdf091c8574abff0a8dfe069096fc25b55bb6ea81f95a940d57ae893af902e56618fb72101583b5a8"
[t=00:02:22.159983][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:02:22.212392][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:02:22.212479][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:02:22.212573][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:02:22.212716][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:02:22.235971][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:02:22.357246][f=-000001] localWidgets, nil, true, true
[t=00:02:22.365524][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:02:22.365571][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:02:22.370137][f=-000001] USE_OLD_CHILI
[t=00:02:22.497218][f=-000001] Loading last game win data
[t=00:02:22.497235][f=-000001] Resetting win data
[t=00:02:22.497272][f=-000001] Last game player count: 1, This game player count: 1
[t=00:02:22.497283][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[t=00:02:22.497311][f=-000001] Player and team counts match, continuing
[t=00:02:22.497332][f=-000001] Testing last game's team 0 mapped to this game's team 0
[t=00:02:22.497347][f=-000001] All players and teams match from last game, using last game's scores as base
[t=00:02:23.395658][f=-000001] usingAllyteams, true
[t=00:02:23.636117][f=-000001] turretantiheavy
[t=00:02:23.636144][f=-000001] turretheavy
[t=00:02:23.636176][f=-000001] staticshield
[t=00:02:23.636193][f=-000001] mahlazer
[t=00:02:23.636229][f=-000001] staticheavyradar
[t=00:02:23.636247][f=-000001] turretaalaser
[t=00:02:23.636278][f=-000001] turretmissile
[t=00:02:23.636336][f=-000001] staticheavyarty
[t=00:02:23.636384][f=-000001] turretgauss
[t=00:02:23.636408][f=-000001] staticradar
[t=00:02:23.636421][f=-000001] tacnuke
[t=00:02:23.636472][f=-000001] staticantinuke
[t=00:02:23.636532][f=-000001] turretimpulse
[t=00:02:23.636564][f=-000001] turretemp
[t=00:02:23.636597][f=-000001] turrettorp
[t=00:02:23.636609][f=-000001] turretdecloak
[t=00:02:23.636625][f=-000001] staticarty
[t=00:02:23.636643][f=-000001] turretaaheavy
[t=00:02:23.636654][f=-000001] turretaaflak
[t=00:02:23.636679][f=-000001] turretaaclose
[t=00:02:23.636707][f=-000001] turretaafar
[t=00:02:23.636718][f=-000001] turretriot
[t=00:02:23.636730][f=-000001] turretlaser
[t=00:02:23.636742][f=-000001] turretheavylaser
[t=00:02:23.636755][f=-000001] factoryspider
[t=00:02:23.685775][f=-000001] Cannot load locale "ru" for missions
[t=00:02:23.700487][f=-000001] Cannot load locale "ru" for campaign_units
[t=00:02:23.704584][f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=false)][pcall] file=LuaUI/cawidgets.lua error=2 ([string "LuaRules/Utilities/json.lua"]:371: Unexpected character at Line 15 character 599: . (46) when reading tt_object_key: object (' or " or } or , expected)
Context: 
него мало брони ".

    },

    "gunshipcon" : {

        "n
                              ^) ptop=3 cenv=false vfsmode=M
stack traceback:
    [C]: in function 'vfsInclude'
    [string "-- $Id: camain.lua 3171 2008-11-06 09:06:29Z det $..."]:29: in function 'chunk'
    [string "luaui.lua"]:41: in main chunk
[t=00:02:23.765350][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4591731, 0.0} allocedSize{int+, int-, ext}={0, 0, 1293826914}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0588}
[t=00:02:23.765637][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:02:23.989529][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:02:23.989560][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:02:24.006167][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:02:24.008742][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:02:24.212021][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:02:24.265705][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:02:24.270245][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:02:24.270820][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:02:24.271060][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:02:24.271072][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6144 (x96, z64)
[t=00:02:24.274974][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:02:24.281001][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:02:24.281020][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 52.13
[t=00:02:24.281044][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 295.16
[t=00:02:24.281060][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 32 unit-defs)
[t=00:02:24.281074][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 100.000000% of the map. (used by 73 unit-defs)
[t=00:02:24.281093][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:02:24.281114][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:02:24.281140][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:02:24.281174][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:02:24.281190][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:02:24.286348][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 97.61% of the map. (used by 388 unit-defs)
[t=00:02:24.286402][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[t=00:02:24.289336][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 97.61% of the map. (used by 4 unit-defs)
[t=00:02:24.292114][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:02:24.295043][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 97.61% of the map. (used by 33 unit-defs)
[t=00:02:24.297828][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs)
[t=00:02:24.300588][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:24.303383][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 92.33% of the map. (used by 13 unit-defs)
[t=00:02:24.303422][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[t=00:02:24.306232][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 92.33% of the map. (used by 21 unit-defs)
[t=00:02:24.309252][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 97.61% of the map. (used by 1 unit-defs)
[t=00:02:24.379061][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/AlienDesert.json)
[t=00:02:24.397586][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:02:24.412781][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:02:24.422016][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:02:24.435311][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:02:24.449066][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:02:24.458197][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:02:24.475122][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:02:24.516893][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:02:24.517381][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:02:24.517420][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 527ms
[t=00:02:24.537285][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10855, 0.0} allocedSize{int+, int-, ext}={0, 0, 1869859}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133}
[t=00:02:24.972639][f=-000001] GameID: c2cf9b663bc5f5a5324464ce29dcd625
[t=00:02:24.975893][f=-000001] Connection attempt from RondiazZ
[t=00:02:25.025140][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:02:25.025236][f=-000001]  -> Connection established (given id 0)
[t=00:02:25.025296][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RondiazZ" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12"
[t=00:02:25.025328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RondiazZ" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:02:25.025357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RondiazZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d13c432fc0a310d7504fe4ead9579aa32a66ae264728427cef6fbc52d2317e3d3baa8aa06210a6823a9e72b8e5c1fd1fa46afc3c399026023e23d7291656854e]"
[t=00:02:25.025374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RondiazZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2c2a2d57ac186c4d67b848d4f709639aff9699233ff3b4ba635c44a14553d0cb00fadc0d700562d732d554faec56fd6a120603bf2bfca986946656f225786a35]"
[t=00:02:25.025428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RondiazZ" string="[Game::Load][lua{Rules,Gaia}={0000011b74330b30,0000000000000000}][locale="C"]"
[t=00:02:25.145973][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1
[t=00:02:40.490860][f=-000001] Press Shift+esc to access the quit menu
[t=00:02:46.374561][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:02:46.375628][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:02:46.402851][f=-000001]  [async=0] threads=4 tasks=234 {sum,avg}{exec,wait}time={{1507.689, 6.443}, {154.463, 0.660}}ms
[t=00:02:46.402906][f=-000001]      thread=1 tasks=78 {sum,min,max,avg}{exec,wait}time={{510.598, 0.000, 301.432, 6.546}, {34.015, 0.000, 3.200, 0.436}}ms
[t=00:02:46.402922][f=-000001]      thread=2 tasks=78 {sum,min,max,avg}{exec,wait}time={{498.021, 0.000, 301.427, 6.385}, {53.387, 0.000, 4.607, 0.684}}ms
[t=00:02:46.402941][f=-000001]      thread=3 tasks=78 {sum,min,max,avg}{exec,wait}time={{499.070, 0.000, 301.499, 6.398}, {67.062, 0.000, 4.647, 0.860}}ms
[t=00:02:46.402956][f=-000001]  [async=1] threads=4 tasks=12930 {sum,avg}{exec,wait}time={{77753.234, 6.013}, {80478480.000, 6224.167}}ms
[t=00:02:46.402971][f=-000001]      thread=1 tasks=4309 {sum,min,max,avg}{exec,wait}time={{26206.508, 0.000, 862.045, 6.082}, {26867334.000, 0.002, 16192.281, 6235.167}}ms
[t=00:02:46.403016][f=-000001]      thread=2 tasks=4310 {sum,min,max,avg}{exec,wait}time={{26183.211, 0.000, 875.220, 6.075}, {26900300.000, 0.160, 16462.037, 6241.369}}ms
[t=00:02:46.403038][f=-000001]      thread=3 tasks=4311 {sum,min,max,avg}{exec,wait}time={{25363.523, 0.000, 864.405, 5.883}, {26710844.000, 0.349, 16149.121, 6195.974}}ms
[t=00:02:46.403051][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:46.403062][f=-000001] [SpringApp::Kill][2]
[t=00:02:46.406274][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:46.406329][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000000000000000
[t=00:02:46.406369][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:46.406378][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000011b74330b30
[t=00:02:46.406466][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:46.406481][f=-000001] Shutdown - Notice
[t=00:02:46.406490][f=-000001] FUTURE WARS GAME OVER.
[t=00:02:46.406500][f=-000001] Shutdown - Resource Setup
[t=00:02:46.406514][f=-000001] Shutdown - StartSetup
[t=00:02:46.406525][f=-000001] Shutdown - UnitMorph
[t=00:02:46.406539][f=-000001] Shutdown - Carrier Drones
[t=00:02:46.406553][f=-000001] Shutdown - Missile Silo Controller
[t=00:02:46.406567][f=-000001] Shutdown - Modular Comm Info
[t=00:02:46.406578][f=-000001] Shutdown - Terrain Texture Handler
[t=00:02:46.406588][f=-000001] Shutdown - UnitCloakShield
[t=00:02:46.406600][f=-000001] Shutdown - Starlight Handler
[t=00:02:46.406610][f=-000001] End gadgetHandler:Shutdown
[t=00:02:46.451726][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:46.451748][f=-000001] Shutdown - UnitMorph
[t=00:02:46.451769][f=-000001] Shutdown - Teleport Throw
[t=00:02:46.451797][f=-000001] Shutdown - Commander Skin Renderer
[t=00:02:46.452036][f=-000001] Shutdown - Missile fired callins
[t=00:02:46.452049][f=-000001] Shutdown - Modular Comm Info
[t=00:02:46.452059][f=-000001] Shutdown - Retreat Command
[t=00:02:46.452071][f=-000001] Shutdown - Shockwaves
[t=00:02:46.452081][f=-000001] Shutdown - Unit tint API
[t=00:02:46.452126][f=-000001] Shutdown - Unit glow API
[t=00:02:46.452168][f=-000001] Shutdown - UnitCloakShield
[t=00:02:46.452193][f=-000001] Shutdown - Lups Cloak FX
[t=00:02:46.452216][f=-000001] Shutdown - Lups
[t=00:02:46.452964][f=-000001] Shutdown - Lups Shield
[t=00:02:46.452976][f=-000001] End gadgetHandler:Shutdown
[t=00:02:46.469134][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15567, 0.0} allocedSize{int+, int-, ext}={0, 0, 1576343}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1.2846}
[t=00:02:46.469824][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:46.469909][f=-000001] [Game::KillLua][4] dtor=0
[t=00:02:46.469921][f=-000001] [Game::KillLua][5] dtor=0
[t=00:02:46.480520][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-20_14-55-18-909_AlienDesert_105.1.1-2511-g747f18b BAR105.sdfz" (8136 bytes)
[t=00:02:46.483455][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:46.524016][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:46.524096][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13
[t=00:02:46.526663][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000011ae95212a0 dev=0000011af032d020
[t=00:02:46.536472][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000011ae95212a0 dev=0000011af032d020
[t=00:02:46.536499][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000011ae95212a0)]
[t=00:02:46.543125][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000011af032d020)]
[t=00:02:46.543259][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:46.571651][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:02:46.574005][f=-000001] [Game::~CGame][1]
[t=00:02:46.574540][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:46.574582][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:46.574636][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:46.574666][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:46.574697][f=-000001] [Game::KillLua][4] dtor=1
[t=00:02:46.574728][f=-000001] [Game::KillLua][5] dtor=1
[t=00:02:46.575349][f=-000001] [Game::KillMisc][1]
[t=00:02:46.575385][f=-000001] [Game::KillMisc][2]
[t=00:02:46.576009][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:46.610067][f=-000001] [Game::KillMisc][3]
[t=00:02:46.614042][f=-000001] [Game::KillRendering][1]
[t=00:02:46.623635][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:46.649978][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:02:46.650594][f=-000001] [S3OParser::Kill] allocated 5463 pieces
[t=00:02:46.652817][f=-000001] [AssParser::Kill] allocated 1711 pieces
[t=00:02:46.692266][f=-000001] [Game::KillInterface][1]
[t=00:02:46.694689][f=-000001] [Game::KillInterface][2]
[t=00:02:46.695088][f=-000001] [Game::KillSimulation][1]
[t=00:02:46.695797][f=-000001] [Game::KillSimulation][2]
[t=00:02:46.767129][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:02:46.767148][f=-000001] [Game::KillSimulation][3]
[t=00:02:46.769947][f=-000001] [~CPathCache(24x16)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=83
[t=00:02:46.770068][f=-000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:46.770141][f=-000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=10
[t=00:02:46.770184][f=-000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:46.771338][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:46.776540][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:02:46.787337][f=-000001] [Game::KillSimulation][4]
[t=00:02:47.483919][f=-000001] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:02:47.484588][f=-000001] [Game::~CGame][2]
[t=00:02:47.484616][f=-000001] [Game::~CGame][3]
[t=00:02:47.488011][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:02:47.491559][f=-000001] SetLobbyFullscreenMode, 3, 1920, 1080
[t=00:02:47.492143][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Удаленный хост принудительно разорвал существующее подключение.
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:02:47.614646][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 4739867, 0.0} allocedSize{int+, int-, ext}={0, 0, 940111575}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0943}
[t=00:02:47.615220][f=-000001] [SpringApp::Kill][3]
[t=00:02:47.615760][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8107 bytes sent   in 381 packets (21.278 bytes/packet)
    78751 bytes recv'd in 468 packets (168.271 bytes/packet)
    {0.070x, 0.036x} relative protocol overhead {up, down}
    375 incoming chunks dropped, 54 outgoing chunks resent
    35 incoming chunks processed

[t=00:02:47.617201][f=-000001] [SpringApp::Kill][4] font=0000011acb8c7800
[t=00:02:47.618262][f=-000001] [SpringApp::Kill][5]
[t=00:02:47.622396][f=-000001] [SpringApp::Kill][6]
[t=00:02:47.622905] [SpringApp::Kill][7]
[t=00:02:47.622974] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:47.622985] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:02:47.623005] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:47.623015] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:47.623026] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:47.623037] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:47.623047] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:47.623056] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:47.623068] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:47.623077] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:47.623086] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {8, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:47.623096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:02:47.623108] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:47.718685] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:47.718700] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:47.718706] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:47.718712] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8488
[t=00:02:47.718718] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:47.727283] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>]
[t=00:02:47.727312] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=0)] #archives[section]=2 #files[section]=9124
[t=00:02:47.727327] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (0000011aa131cbc0)
[t=00:02:47.728249] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000011aebca0ac0)
[t=00:02:47.728513] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2359ms
[t=00:02:47.728555]     file="unittextures/factorytank_1.png" indx=7549 inflSize=4103kb readTime=37ms
[t=00:02:47.728570]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=28ms
[t=00:02:47.728584]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=27ms
[t=00:02:47.728597]     file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=23ms
[t=00:02:47.728620]     file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=22ms
[t=00:02:47.728635]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=22ms
[t=00:02:47.728647]     file="unittextures/hunter1.dds" indx=7593 inflSize=4096kb readTime=19ms
[t=00:02:47.728656]     file="unittextures/largetransport1.dds" indx=7602 inflSize=5461kb readTime=18ms
[t=00:02:47.728663]     file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=18ms
[t=00:02:47.728673]     file="bitmaps/cc/fireball02_8x8.tga" indx=437 inflSize=2215kb readTime=17ms
[t=00:02:47.733471] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=1)] #archives[section]=1 #files[section]=3
[t=00:02:47.733489] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\AlienDesert.sd7 (0000011ae67c1f40)
[t=00:02:47.735827] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=2)] #archives[section]=4 #files[section]=437
[t=00:02:47.735853] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000011aa131d2a0)
[t=00:02:47.735965] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000011ae677df40)
[t=00:02:47.736003] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000011ae677f750)
[t=00:02:47.736061] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (0000011ae677dff0)
[t=00:02:47.736113] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=3)] #archives[section]=0 #files[section]=2885
[t=00:02:47.736315] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=4)] #archives[section]=0 #files[section]=7318
[t=00:02:47.736366] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:47.736376] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:47.736388] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:47.736396] [VFS] [SpringVFS::DeleteArchives<this=0000011acba12540>(section=8)] #archives[section]=1 #files[section]=0
[t=00:02:47.736404] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000011ae677e990)
[t=00:02:47.738202] [SpringApp::Kill][8]
[t=00:02:47.738213] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:47.738232] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6916b04d0 (joinable=1)
[t=00:02:47.738238] [WatchDog::Uninstall][2]
[t=00:02:48.121299] [WatchDog::Uninstall][3]
[t=00:02:48.121345] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited