Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000096] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.425703] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.425742] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.425763] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.425774] [t=00:00:00.425779] Enable or disable log sections using the LogSections configuration key [t=00:00:00.425785] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.425793] Use "none" to disable the default log sections. [t=00:00:00.425798] ============== </Log Sections> ============== [t=00:00:00.425804] ============== <User Config> ============== [t=00:00:00.425895] AllowDeferredMapRendering = 1 [t=00:00:00.425903] AllowDeferredModelRendering = 1 [t=00:00:00.425908] AnimationMT = 0 [t=00:00:00.425913] BumpWaterBlurReflection = 1 [t=00:00:00.425918] BumpWaterTexSizeReflection = 128 [t=00:00:00.425924] CamFreeScrollSpeed = 50 [t=00:00:00.425929] CamMode = 1 [t=00:00:00.425938] CubeTexSizeReflection = 1 [t=00:00:00.425945] CubeTexSizeSpecular = 1 [t=00:00:00.425950] DualScreenMiniMapOnLeft = 1 [t=00:00:00.425959] EdgeMoveDynamic = 0 [t=00:00:00.425966] EdgeMoveWidth = 0.003 [t=00:00:00.425971] FPSFOV = 90 [t=00:00:00.425975] FPSScrollSpeed = 50 [t=00:00:00.425980] FontSize = 18 [t=00:00:00.425984] FullscreenEdgeMove = 0 [t=00:00:00.425989] GrassDetail = 0 [t=00:00:00.425993] GroundDecals = 2 [t=00:00:00.425998] GroundDetail = 90 [t=00:00:00.426005] HangTimeout = 30 [t=00:00:00.426012] HardwareCursor = 1 [t=00:00:00.426016] InitialNetworkTimeout = 0 [t=00:00:00.426021] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.426028] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.426033] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.426039] LinkOutgoingBandwidth = 262144 [t=00:00:00.426045] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.426051] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.426055] MSAALevel = 1 [t=00:00:00.426063] MaxParticles = 15000 [t=00:00:00.426069] MaxSounds = 32 [t=00:00:00.426074] MaximumTransmissionUnit = 0 [t=00:00:00.426078] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.426083] MiniMapMarker = 0 [t=00:00:00.426088] MouseDragScrollThreshold = 0 [t=00:00:00.426093] NetworkLossFactor = 2 [t=00:00:00.426098] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.426103] OverheadScrollSpeed = 50 [t=00:00:00.426108] ReconnectTimeout = 0 [t=00:00:00.426112] RotOverheadScrollSpeed = 50 [t=00:00:00.426120] RotateLogFiles = 1 [t=00:00:00.426127] ShadowMapSize = 1024 [t=00:00:00.426131] Shadows = 1 [t=00:00:00.426135] ShowClock = 0 [t=00:00:00.426140] SoftParticles = 2 [t=00:00:00.426144] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.426149] UnitIconDist = 151 [t=00:00:00.426154] UpdateBoundingVolumeMT = 0 [t=00:00:00.426158] UpdateWeaponVectorsMT = 0 [t=00:00:00.426163] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.426168] UseLuaMemPools = 0 [t=00:00:00.426193] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.426200] VFSCacheArchiveFiles = 0 [t=00:00:00.426205] Water = 4 [t=00:00:00.426209] WindowBorderless = 1 [t=00:00:00.426213] WindowPosY = 0 [t=00:00:00.426217] WindowedEdgeMove = 0 [t=00:00:00.426222] XResolutionWindowed = 2560 [t=00:00:00.426227] YResolutionWindowed = 1600 [t=00:00:00.426240] ============== </User Config> ============== [t=00:00:00.426247] ============== <User System> ============== [t=00:00:00.426252] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.426263] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.426271] Compiler Version: gcc-13.2.0 [t=00:00:00.426305] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.426344] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.426353] Binary Word Size: 64-bit (native) [t=00:00:00.426358] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.426366] Physical CPU Cores: 8 [t=00:00:00.426370] Logical CPU Cores: 16 [t=00:00:00.426382] ============== </User System> ============== [t=00:00:00.426389] Run: thread affinity ffffffff [t=00:00:00.426602] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.426609] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.426613] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.426617] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.426621] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.427746] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.427766] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.435860] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.446612] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.446625] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.446630] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.446633] [11] 2560x1080x24bpp@144Hz [t=00:00:00.446636] [14] 1920x1200x24bpp@144Hz [t=00:00:00.446639] [18] 1920x1080x24bpp@144Hz [t=00:00:00.446656] [25] 1720x1440x24bpp@144Hz [t=00:00:00.446659] [29] 1680x1050x24bpp@144Hz [t=00:00:00.446662] [35] 1600x1200x24bpp@144Hz [t=00:00:00.446665] [39] 1600x900x24bpp@144Hz [t=00:00:00.446668] [44] 1440x1080x24bpp@144Hz [t=00:00:00.446672] [51] 1440x900x24bpp@144Hz [t=00:00:00.446675] [56] 1366x768x24bpp@144Hz [t=00:00:00.446678] [61] 1360x768x24bpp@144Hz [t=00:00:00.446681] [66] 1280x1024x24bpp@144Hz [t=00:00:00.446684] [72] 1280x960x24bpp@144Hz [t=00:00:00.446689] [77] 1280x800x24bpp@144Hz [t=00:00:00.446695] [82] 1280x768x24bpp@144Hz [t=00:00:00.446698] [87] 1280x720x24bpp@144Hz [t=00:00:00.446701] [94] 1176x664x24bpp@60Hz [t=00:00:00.446704] [97] 1152x864x24bpp@144Hz [t=00:00:00.446707] [102] 1024x768x24bpp@144Hz [t=00:00:00.446710] [109] 800x600x24bpp@144Hz [t=00:00:00.446715] [116] 720x576x24bpp@144Hz [t=00:00:00.446718] [121] 720x480x24bpp@144Hz [t=00:00:00.446721] [127] 640x480x24bpp@144Hz [t=00:00:00.450574] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.450583] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.450587] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.450589] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.450592] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.450595] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.450598] [11] 1920x1200x24bpp@240Hz [t=00:00:00.450601] [13] 1920x1080x24bpp@240Hz [t=00:00:00.450605] [15] 1856x1392x24bpp@240Hz [t=00:00:00.450608] [17] 1792x1344x24bpp@240Hz [t=00:00:00.450613] [19] 1680x1050x24bpp@240Hz [t=00:00:00.450615] [21] 1600x1200x24bpp@240Hz [t=00:00:00.450618] [23] 1600x900x24bpp@240Hz [t=00:00:00.450621] [25] 1440x900x24bpp@240Hz [t=00:00:00.450623] [27] 1400x1050x24bpp@240Hz [t=00:00:00.450626] [29] 1366x768x24bpp@240Hz [t=00:00:00.450629] [31] 1360x768x24bpp@240Hz [t=00:00:00.450631] [33] 1280x1024x24bpp@240Hz [t=00:00:00.450634] [35] 1280x960x24bpp@240Hz [t=00:00:00.450637] [37] 1280x800x24bpp@240Hz [t=00:00:00.450639] [39] 1280x768x24bpp@240Hz [t=00:00:00.450680] [41] 1280x720x24bpp@240Hz [t=00:00:00.450683] [43] 1280x600x24bpp@240Hz [t=00:00:00.450686] [45] 1152x864x24bpp@240Hz [t=00:00:00.450689] [47] 1024x768x24bpp@240Hz [t=00:00:00.450692] [49] 800x600x24bpp@240Hz [t=00:00:00.450695] [51] 640x480x24bpp@240Hz [t=00:00:00.672214] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.672515] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.672524] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.687787] [GR::LogVersionInfo] [t=00:00:00.687798] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.687802] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.687805] GL vendor : NVIDIA Corporation [t=00:00:00.687808] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.687812] GLSL version: 4.60 NVIDIA [t=00:00:00.687815] GLEW version: 2.1.0 [t=00:00:00.687827] GPU memory : 12282MB (total) / 10797MB (available) [t=00:00:00.687839] SDL swap-int: 1 [t=00:00:00.687842] SDL driver : windows [t=00:00:00.687845] [t=00:00:00.687847] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.687850] GLSL shader support : 1 [t=00:00:00.687853] GL4 support : 1 [t=00:00:00.687856] FBO extension support : 1 [t=00:00:00.687866] NVX GPU mem-info support : 1 [t=00:00:00.687870] ATI GPU mem-info support : 0 [t=00:00:00.687879] Texture clamping to edge : 1 [t=00:00:00.687884] NPOT-texture support : 1 (1) [t=00:00:00.687890] S3TC/DXT1 texture support : 1/1 [t=00:00:00.687894] texture query-LOD support : 1 (1) [t=00:00:00.687898] MSAA frame-buffer support : 1 (1) [t=00:00:00.687901] Z-buffer depth : 32 (-) [t=00:00:00.687907] primitive-restart support : 1 (1) [t=00:00:00.687912] clip-space control support: 1 (1) [t=00:00:00.687916] seamless cube-map support : 1 (1) [t=00:00:00.687920] frag-depth layout support : 1 (1) [t=00:00:00.687923] persistent maps support : 1 (1) [t=00:00:00.687927] explicit attribs location : 1 (1) [t=00:00:00.687930] multi draw indirect : 1 (-) [t=00:00:00.687933] array textures : 1 (-) [t=00:00:00.687936] buffer copy support : 1 (-) [t=00:00:00.687940] indirect draw : 1 (-) [t=00:00:00.687942] base instance : 1 (-) [t=00:00:00.687945] [t=00:00:00.687947] max. FBO samples : 32 [t=00:00:00.687952] max. FS/program texture slots : 32/192 [t=00:00:00.687955] max. texture size : 32768 [t=00:00:00.687961] max. texture anisotropy level : 16.000000 [t=00:00:00.687964] max. vec4 varyings/attributes : 31/16 [t=00:00:00.687966] max. draw-buffers : 8 [t=00:00:00.687970] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.687972] max. uniform buffer-bindings : 84 [t=00:00:00.687975] max. uniform block-size : 64KB [t=00:00:00.687978] max. storage buffer-bindings : 96 [t=00:00:00.687983] max. storage block-size : 2047MB [t=00:00:00.687986] [t=00:00:00.687988] enable AMD-hacks : 0 [t=00:00:00.688023] compress MIP-maps: 0 [t=00:00:00.688064] Number of compressed texture formats: 23 [t=00:00:00.688087] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.688110] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.688272] [GR::UpdateGLConfigs] [t=00:00:00.688302] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.688307] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.688319] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.688326] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.688329] [GR::InitGLState] [t=00:00:00.688366] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.774352] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.776100] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.776465] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.779898] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.779913] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.780275] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.782408] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.782416] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.782472] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.782513] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.790780] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.791220] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.792300] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.792444] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.818370] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.818384] [VFS] [SpringVFS::ReserveArchives<this=0000023615e0ad90>] [t=00:00:00.818599] [VFS] [SpringVFS::AddArchive<this=0000023615e0ad90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.820057] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023615e0ad90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.820066] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.859164] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.859574] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.859814] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.859834] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.859866] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.859908] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.860092] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.860121] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.860126] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.860152] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.860458][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.860510][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.860648][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.860661][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.860666][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.860699][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.864621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.864633][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.864638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.864643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.864655][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.915134][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.916688][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023653739b90(default) context=00000236535c0520 numChannels=2 frameSize=8 [t=00:00:00.916704][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.916710][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.916725][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.916729][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.916745][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.916763][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.916770][f=-000001] [Sound] Devices: [t=00:00:00.918142][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.918155][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.918160][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.918175][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.918180][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.918651][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.918662][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.966818][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 259428 MB [t=00:00:00.968006][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.968658][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.969492][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:01.173990][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.174459][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023615e0ad90>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.174751][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023615e0ad90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.175071][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v75" (loaded=0 cached=0) [t=00:00:01.214219][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023615e0ad90>(arName="Unit Level Ups v75", overwrite=false)] section=0 cached=0 [t=00:00:01.214821][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023615e0ad90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.214919][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023615e0ad90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.215872][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023615e0ad90>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:01.222131][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.222222][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.222257][f=-000001] Warning: [PreGame::GameDataReceived] Archive TitanDuel 2.2 (checksum 2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.261530][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv75.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.261622][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.261737][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.261857][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.261891][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv75.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:24:49.195048][f=0041362] [uapn] compare [t=00:24:49.195056][f=0041362] [uapn] issued : 40(552, 175.819244, 1448, 50000, nil) 4 (repair units) [t=00:24:49.195062][f=0041362] [uapn] current: 40(12022, 552, 175.819244, 1448, 500) 8 [t=00:24:49.195068][f=0041362] [uapn] -> false [t=00:24:49.195071][f=0041362] [uapn] compare [t=00:24:49.195082][f=0041362] [uapn] issued : 90(552, 175.819244, 1448, 50000, nil) 0 (reclaim metal) [t=00:24:49.195088][f=0041362] [uapn] current: 40(12022, 552, 175.819244, 1448, 500) 8 [t=00:24:49.195092][f=0041362] [uapn] -> false [t=00:24:49.288399][f=0041365] [uapn] compare [t=00:24:49.288426][f=0041365] [uapn] issued : 40(552, 175.819244, 1368, 50000, nil) 0 (build assist) [t=00:24:49.288452][f=0041365] [uapn] current: 40(12022, 552, 175.819244, 1368, 500) 8 [t=00:24:49.288457][f=0041365] [uapn] -> false [t=00:24:49.288462][f=0041365] [uapn] compare [t=00:24:49.288469][f=0041365] [uapn] issued : 40(552, 175.819244, 1368, 50000, nil) 0 (build assist) [t=00:24:49.288476][f=0041365] [uapn] current: 40(12022, 552, 175.819244, 1368, 500) 8 [t=00:24:49.288481][f=0041365] [uapn] -> false [t=00:24:49.288485][f=0041365] [uapn] compare [t=00:24:49.288497][f=0041365] [uapn] issued : 40(552, 175.819244, 1368, 50000, nil) 4 (repair units) [t=00:24:49.288503][f=0041365] [uapn] current: 40(12022, 552, 175.819244, 1368, 500) 8 [t=00:24:49.288507][f=0041365] [uapn] -> false [t=00:24:49.288511][f=0041365] [uapn] compare [t=00:24:49.288523][f=0041365] [uapn] issued : 90(552, 175.819244, 1368, 50000, nil) 0 (reclaim metal) [t=00:24:49.288531][f=0041365] [uapn] current: 40(12022, 552, 175.819244, 1368, 500) 8 [t=00:24:49.288536][f=0041365] [uapn] -> false [t=00:24:58.364847][f=0041637] Error: QueryWeapon: bad return value, expected number [t=00:24:58.364866][f=0041637] Error: AimFromWeapon: bad return value, expected number [t=00:24:58.364872][f=0041637] Warning: tankheavyassault: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:24:58.364879][f=0041637] Warning: tankheavyassault: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:24:58.364887][f=0041637] Warning: tankheavyassault: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:24:58.869823][f=0041652] Warning: tankheavyassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:24:58.869842][f=0041652] Warning: tankheavyassault: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:18.930105][f=0042254] LogicDaemon added point: Singularity Reactor (54% at 23:28) [t=00:25:25.594581][f=0042454] LogicDaemon added point: Singularity Reactor (54% at 23:34) [t=00:25:29.257726][f=0042564] game_message: Mason is under attack [t=00:25:29.395685][f=0042568] Error: QueryWeapon: bad return value, expected number [t=00:25:29.395705][f=0042568] Error: AimFromWeapon: bad return value, expected number [t=00:25:29.395712][f=0042568] Warning: amphassault: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:29.395722][f=0042568] Warning: amphassault: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:29.395731][f=0042568] Warning: amphassault: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:29.892366][f=0042583] Warning: amphassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:29.892384][f=0042583] Warning: amphassault: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:25:31.161716][f=0042621] LogicDaemon added point: Singularity Reactor (54% at 23:40) [t=00:25:35.546096][f=0042753] LogicDaemon added point: Singularity Reactor (54% at 23:44) [t=00:25:37.444889][f=0042810] game_message: Owl is under attack [t=00:25:43.528233][f=0042992] game_message: Merlin is under attack [t=00:26:01.256072][f=0043524] game_message: Merlin is under attack [t=00:26:08.724249][f=0043747] [Game::ClientReadNet] added new player ok051323 with number 3 to team 0 [t=00:26:08.755757][f=0043748] > SPRINGIE:User ok051323|tankarty|5_6||False|||FI [t=00:26:19.466118][f=0044069] > SPRINGIE:User ok051323|tankarty|5_6||False|||FI [t=00:26:20.321389][f=0044095] Connection attempt from ok051323 [t=00:26:20.321417][f=0044095] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:26:20.321437][f=0044095] -> Connection established (given id 3) [t=00:26:20.823658][f=0044110] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:26:20.823698][f=0044110] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:26:20.888845][f=0044112] <tzm2969> Allies: gg [t=00:26:30.658601][f=0044405] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:26:30.759982][f=0044408] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:26:36.423724][f=0044578] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={0000021c928b9310,0000000000000000}][locale="C"]" [t=00:26:54.432716][f=0045119] game_message: Conch is under attack [t=00:27:06.536183][f=0045482] game_message: Morph complete: Swarmhost lvl 4 -> Swarmhost lvl 5 [t=00:27:10.206122][f=0045590] <tzm2969> Allies: hold fire? [t=00:27:18.843303][f=0045849] [uapn] compare [t=00:27:18.843332][f=0045849] [uapn] issued : 40(248, 177.642761, 296, 50000, nil) 4 (repair units) [t=00:27:18.843347][f=0045849] [uapn] current: 40(20368, 248, 177.642761, 296, 500) 8 [t=00:27:18.843369][f=0045849] [uapn] -> false [t=00:27:18.843374][f=0045849] [uapn] compare [t=00:27:18.843382][f=0045849] [uapn] issued : 40(248, 177.642761, 296, 50000, nil) 4 (repair units) [t=00:27:18.843390][f=0045849] [uapn] current: 40(20368, 248, 177.642761, 296, 500) 8 [t=00:27:18.843394][f=0045849] [uapn] -> false [t=00:27:18.843398][f=0045849] [uapn] compare [t=00:27:18.843409][f=0045849] [uapn] issued : 90(248, 177.642761, 296, 50000, nil) 0 (reclaim metal) [t=00:27:18.843443][f=0045849] [uapn] current: 40(20368, 248, 177.642761, 296, 500) 8 [t=00:27:18.843453][f=0045849] [uapn] -> false [t=00:27:18.843458][f=0045849] [uapn] compare [t=00:27:18.843469][f=0045849] [uapn] issued : 40(248, 177.642761, 296, 50000, nil) 0 (build assist) [t=00:27:18.843476][f=0045849] [uapn] current: 40(20368, 248, 177.642761, 296, 500) 8 [t=00:27:18.843481][f=0045849] [uapn] -> false [t=00:27:19.038890][f=0045855] [uapn] compare [t=00:27:19.038933][f=0045855] [uapn] issued : 40(1144, 175.819244, 744, 50000, nil) 4 (repair units) [t=00:27:19.038945][f=0045855] [uapn] current: 40(20368, 1144, 175.819244, 744, 500) 8 [t=00:27:19.038951][f=0045855] [uapn] -> false [t=00:27:19.038956][f=0045855] [uapn] compare [t=00:27:19.038968][f=0045855] [uapn] issued : 40(1144, 175.819244, 744, 50000, nil) 4 (repair units) [t=00:27:19.038975][f=0045855] [uapn] current: 40(20368, 1144, 175.819244, 744, 500) 8 [t=00:27:19.038979][f=0045855] [uapn] -> false [t=00:27:19.038983][f=0045855] [uapn] compare [t=00:27:19.038996][f=0045855] [uapn] issued : 90(1144, 175.819244, 744, 50000, nil) 0 (reclaim metal) [t=00:27:19.039005][f=0045855] [uapn] current: 40(20368, 1144, 175.819244, 744, 500) 8 [t=00:27:19.039009][f=0045855] [uapn] -> false [t=00:27:19.039013][f=0045855] [uapn] compare [t=00:27:19.039020][f=0045855] [uapn] issued : 40(1144, 175.819244, 744, 50000, nil) 0 (build assist) [t=00:27:19.039027][f=0045855] [uapn] current: 40(20368, 1144, 175.819244, 744, 500) 8 [t=00:27:19.039032][f=0045855] [uapn] -> false [t=00:27:26.443127][f=0046077] Error: QueryWeapon: bad return value, expected number [t=00:27:26.443146][f=0046077] Error: AimFromWeapon: bad return value, expected number [t=00:27:26.443152][f=0046077] Warning: amphassault: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:27:26.443163][f=0046077] Warning: amphassault: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:27:26.443170][f=0046077] Warning: amphassault: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:27:26.949671][f=0046092] Warning: amphassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:27:26.949689][f=0046092] Warning: amphassault: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:28:00.706673][f=0047105] LogicDaemon added point: Phantom [t=00:28:06.607371][f=0047282] LogicDaemon added point: Amphbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (6)) [t=00:28:10.262791][f=0047391] [uapn] Pay attention to unit 28826 again. [t=00:28:10.625430][f=0047402] [uapn] Pay attention to unit 12693 again. [t=00:28:18.476771][f=0047638] LogicDaemon added point: Shieldbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (6)) [t=00:28:22.044997][f=0047745] LogicDaemon added point: Amphbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (6)) [t=00:28:27.280772][f=0047902] LogicDaemon added point: Amphbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (6)) [t=00:28:29.078842][f=0047956] LogicDaemon added point: Shieldbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (6)) [t=00:28:29.906370][f=0047981] LogicDaemon added point: Gunship Plant (1052188CircuitAIBrutal64 - AI: Brutal (6)) [t=00:28:30.107563][f=0047987] LogicDaemon added point: Cloakbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (6)) [t=00:28:46.012079][f=0048463] <tzm2969> Allies: plane drones thats cute [t=00:28:46.410179][f=0048476] LogicDaemon added point: Shieldbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (6)) [t=00:29:01.996220][f=0048944] game_message: Razor is under attack [t=00:29:03.657778][f=0048994] [uapn] compare [t=00:29:03.657829][f=0048994] [uapn] issued : 40(1144, 175.819244, 744, 50000, nil) 4 (repair units) [t=00:29:03.657844][f=0048994] [uapn] current: 40(9846, 1144, 175.819244, 744, 500) 8 [t=00:29:03.657850][f=0048994] [uapn] -> false [t=00:29:03.657855][f=0048994] [uapn] compare [t=00:29:03.657862][f=0048994] [uapn] issued : 40(1144, 175.819244, 744, 50000, nil) 4 (repair units) [t=00:29:03.657869][f=0048994] [uapn] current: 40(9846, 1144, 175.819244, 744, 500) 8 [t=00:29:03.657873][f=0048994] [uapn] -> false [t=00:29:03.657880][f=0048994] [uapn] compare [t=00:29:03.657894][f=0048994] [uapn] issued : 90(1144, 175.819244, 744, 50000, nil) 0 (reclaim metal) [t=00:29:03.657903][f=0048994] [uapn] current: 40(9846, 1144, 175.819244, 744, 500) 8 [t=00:29:03.657908][f=0048994] [uapn] -> false [t=00:29:03.657912][f=0048994] [uapn] compare [t=00:29:03.657920][f=0048994] [uapn] issued : 40(1144, 175.819244, 744, 50000, nil) 0 (build assist) [t=00:29:03.657929][f=0048994] [uapn] current: 40(9846, 1144, 175.819244, 744, 500) 8 [t=00:29:03.657935][f=0048994] [uapn] -> false [t=00:29:06.990162][f=0049094] game_message: Odin is under attack [t=00:29:09.173614][f=0049158] Spectator ok051323 left the game: normal quit [t=00:29:24.559943][f=0049621] [uapn] Pay attention to unit 12693 again. [t=00:29:46.607801][f=0050282] [uapn] compare [t=00:29:46.607828][f=0050282] [uapn] issued : 40(3080, 176.106506, 3896, 50000, nil) 4 (repair units) [t=00:29:46.607841][f=0050282] [uapn] current: 40(19977, 3080, 176.106506, 3896, 500) 8 [t=00:29:46.607863][f=0050282] [uapn] -> false [t=00:29:46.607867][f=0050282] [uapn] compare [t=00:29:46.607875][f=0050282] [uapn] issued : 40(3080, 176.106506, 3896, 50000, nil) 4 (repair units) [t=00:29:46.607881][f=0050282] [uapn] current: 40(19977, 3080, 176.106506, 3896, 500) 8 [t=00:29:46.607886][f=0050282] [uapn] -> false [t=00:29:46.607889][f=0050282] [uapn] compare [t=00:29:46.607900][f=0050282] [uapn] issued : 90(3080, 176.106506, 3896, 50000, nil) 0 (reclaim metal) [t=00:29:46.607908][f=0050282] [uapn] current: 40(19977, 3080, 176.106506, 3896, 500) 8 [t=00:29:46.607912][f=0050282] [uapn] -> false [t=00:29:46.607915][f=0050282] [uapn] compare [t=00:29:46.607923][f=0050282] [uapn] issued : 40(3080, 176.106506, 3896, 50000, nil) 0 (build assist) [t=00:29:46.607929][f=0050282] [uapn] current: 40(19977, 3080, 176.106506, 3896, 500) 8 [t=00:29:46.607933][f=0050282] [uapn] -> false [t=00:29:57.744299][f=0050616] game_message: AI has been destroyed! [t=00:29:57.744502][f=0050616] game_message: North-West wins! [t=00:29:57.744733][f=0050616] Submitting stats [t=00:29:57.751403][f=0050616] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:29:57.848909][f=0050618] <autoquit> Autoquit canceled. [t=00:29:58.096251][f=0050626] [EOH::DestroySkirmishAI(id=0)] [t=00:29:58.106417][f=0050626] [EOH::DestroySkirmishAI(id=1)] [t=00:29:58.107560][f=0050626] [EOH::DestroySkirmishAI(id=2)] [t=00:29:58.108056][f=0050626] [EOH::DestroySkirmishAI(id=3)] [t=00:29:58.108552][f=0050626] [EOH::DestroySkirmishAI(id=4)] [t=00:29:58.108906][f=0050626] [EOH::DestroySkirmishAI(id=5)] [t=00:29:58.109257][f=0050626] [EOH::DestroySkirmishAI(id=6)] [t=00:29:58.109619][f=0050626] [EOH::DestroySkirmishAI(id=7)] [t=00:29:58.109983][f=0050626] [EOH::DestroySkirmishAI(id=8)] [t=00:29:58.110408][f=0050626] [EOH::DestroySkirmishAI(id=9)] [t=00:29:58.110765][f=0050626] [EOH::DestroySkirmishAI(id=10)] [t=00:29:59.112584][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (6)" (ID: 0) being removed from team 2 [t=00:29:59.113527][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (7)" (ID: 1) being removed from team 3 [t=00:29:59.113992][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (11)" (ID: 2) being removed from team 4 [t=00:29:59.114389][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (10)" (ID: 3) being removed from team 5 [t=00:29:59.114752][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (8)" (ID: 4) being removed from team 6 [t=00:29:59.115124][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (9)" (ID: 5) being removed from team 7 [t=00:29:59.115478][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 6) being removed from team 8 [t=00:29:59.115827][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 7) being removed from team 9 [t=00:29:59.116177][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 8) being removed from team 10 [t=00:29:59.116530][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 9) being removed from team 11 [t=00:29:59.116869][f=0050635] [Game::ClientReadNet] local skirmish AI "AI: Brutal (5)" (ID: 10) being removed from team 12 [t=00:30:00.659010][f=0050666] [uapn] compare [t=00:30:00.659039][f=0050666] [uapn] issued : 40(3096, 174.045807, 3768, 50000, nil) 4 (repair units) [t=00:30:00.659053][f=0050666] [uapn] current: 90(48940, 3096, 174.045807, 3768, 500) 8 [t=00:30:00.659059][f=0050666] [uapn] -> false [t=00:30:00.659080][f=0050666] [uapn] compare [t=00:30:00.659087][f=0050666] [uapn] issued : 40(3096, 174.045807, 3768, 50000, nil) 4 (repair units) [t=00:30:00.659094][f=0050666] [uapn] current: 90(48940, 3096, 174.045807, 3768, 500) 8 [t=00:30:00.659098][f=0050666] [uapn] -> false [t=00:30:00.659102][f=0050666] [uapn] compare [t=00:30:00.659113][f=0050666] [uapn] issued : 90(3096, 174.045807, 3768, 50000, nil) 0 (reclaim metal) [t=00:30:00.659122][f=0050666] [uapn] current: 90(48940, 3096, 174.045807, 3768, 500) 8 [t=00:30:00.659128][f=0050666] [uapn] -> false [t=00:30:00.659131][f=0050666] [uapn] compare [t=00:30:00.659140][f=0050666] [uapn] issued : 40(3096, 174.045807, 3768, 50000, nil) 0 (build assist) [t=00:30:00.659146][f=0050666] [uapn] current: 90(48940, 3096, 174.045807, 3768, 500) 8 [t=00:30:00.659153][f=0050666] [uapn] -> false [t=00:30:02.754217][f=0050754] Player NegativeO left the game: normal quit [t=00:30:08.561400][f=0050927] No clients connected, shutting down server [t=00:30:08.561431][f=0050927] Server shutdown [t=00:30:14.378147][f=0050927] [QuitAction] user exited to system [t=00:30:14.388669][f=0050927] [SpringApp::Kill][1] fromRun=1 [t=00:30:14.388683][f=0050927] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:30:14.414937][f=0050927] [async=0] threads=8 tasks=7151102 {sum,avg}{exec,wait}time={{107639.070, 0.015}, {726052.625, 0.102}}ms [t=00:30:14.414970][f=0050927] thread=1 tasks=1021586 {sum,min,max,avg}{exec,wait}time={{26051.201, 0.000, 16.337, 0.026}, {28991.256, 0.000, 18446744027136.000, 0.028}}ms [t=00:30:14.414980][f=0050927] thread=2 tasks=1021586 {sum,min,max,avg}{exec,wait}time={{14317.240, 0.000, 17.228, 0.014}, {113669.734, 0.000, 18446744027136.000, 0.111}}ms [t=00:30:14.414987][f=0050927] thread=3 tasks=1021586 {sum,min,max,avg}{exec,wait}time={{13789.361, 0.000, 17.474, 0.013}, {114415.852, 0.000, 18446744027136.000, 0.112}}ms [t=00:30:14.414996][f=0050927] thread=4 tasks=1021586 {sum,min,max,avg}{exec,wait}time={{13740.437, 0.000, 19.225, 0.013}, {115510.000, 0.000, 18446744027136.000, 0.113}}ms [t=00:30:14.415003][f=0050927] thread=5 tasks=1021586 {sum,min,max,avg}{exec,wait}time={{13341.929, 0.000, 14.496, 0.013}, {116959.773, 0.000, 18446744027136.000, 0.114}}ms [t=00:30:14.415011][f=0050927] thread=6 tasks=1021586 {sum,min,max,avg}{exec,wait}time={{13303.627, 0.000, 21.909, 0.013}, {117682.609, 0.000, 10.028, 0.115}}ms [t=00:30:14.415020][f=0050927] thread=7 tasks=1021586 {sum,min,max,avg}{exec,wait}time={{13095.273, 0.000, 18.802, 0.013}, {118823.445, 0.000, 10.034, 0.116}}ms [t=00:30:14.415027][f=0050927] [async=1] threads=8 tasks=8414 {sum,avg}{exec,wait}time={{28894.672, 3.434}, {11472246.000, 1363.471}}ms [t=00:30:14.415034][f=0050927] thread=1 tasks=1209 {sum,min,max,avg}{exec,wait}time={{4140.765, 0.000, 477.304, 3.425}, {1640183.500, 0.011, 4143.266, 1356.645}}ms [t=00:30:14.415044][f=0050927] thread=2 tasks=1200 {sum,min,max,avg}{exec,wait}time={{4122.055, 0.000, 432.034, 3.435}, {1640678.875, 0.010, 4143.565, 1367.232}}ms [t=00:30:14.415051][f=0050927] thread=3 tasks=1207 {sum,min,max,avg}{exec,wait}time={{4134.246, 0.000, 496.004, 3.425}, {1632876.250, 0.006, 4143.083, 1352.839}}ms [t=00:30:14.415058][f=0050927] thread=4 tasks=1198 {sum,min,max,avg}{exec,wait}time={{4123.952, 0.000, 496.145, 3.442}, {1636587.375, 0.028, 4145.684, 1366.100}}ms [t=00:30:14.415066][f=0050927] thread=5 tasks=1209 {sum,min,max,avg}{exec,wait}time={{4124.588, 0.000, 431.844, 3.412}, {1639105.750, 0.006, 4145.916, 1355.753}}ms [t=00:30:14.415074][f=0050927] thread=6 tasks=1187 {sum,min,max,avg}{exec,wait}time={{4124.027, 0.000, 496.854, 3.474}, {1642430.625, 0.003, 4145.930, 1383.682}}ms [t=00:30:14.415081][f=0050927] thread=7 tasks=1204 {sum,min,max,avg}{exec,wait}time={{4125.041, 0.000, 496.661, 3.426}, {1640383.750, 0.027, 4145.798, 1362.445}}ms [t=00:30:14.415086][f=0050927] [ThreadPool::SetThreadCount][2] workers=0 [t=00:30:14.415090][f=0050927] [SpringApp::Kill][2] [t=00:30:14.415128][f=0050927] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:30:14.415134][f=0050927] [Game::KillLua][1] dtor=0 luaUI=00000236e9604540 [t=00:30:14.415164][f=0050927] Start widgetHandler:Shutdown [t=00:30:14.417013][f=0050927] Shutdown - SaveOrderList Complete [t=00:30:14.418219][f=0050927] Writing last game win data [t=00:30:14.423315][f=0050927] Shutdown - SaveConfigData Complete [t=00:30:14.423327][f=0050927] Shutdown Widget - Chili Highlight [t=00:30:14.423347][f=0050927] Shutdown Widget - Draw After Chili [t=00:30:14.423360][f=0050927] Shutdown Widget - API Unit Tracker GL4 [t=00:30:14.423373][f=0050927] Shutdown Widget - EPIC Menu [t=00:30:14.424191][f=0050927] Shutdown Widget - Depth of Field Shader [t=00:30:14.424203][f=0050927] Shutdown Widget - Chili Widget Selector [t=00:30:14.424825][f=0050927] Shutdown Widget - Chili Minimap [t=00:30:14.424913][f=0050927] Shutdown Widget - Deferred rendering [t=00:30:14.424920][f=0050927] SSAO: Deferred rendering disabled, disabling. [t=00:30:14.432710][f=0050927] Shutdown Widget - Deferred rendering [t=00:30:14.432723][f=0050927] SSAO: Deferred rendering disabled, disabling. [t=00:30:14.433545][f=0050927] Shutdown Widget - Local Team Colors [t=00:30:14.433560][f=0050927] Shutdown Widget - Display Keys 2 [t=00:30:14.433575][f=0050927] Shutdown Widget - Save Game Menu [t=00:30:14.433584][f=0050927] Shutdown Widget - Highlight Model Api GL4 [t=00:30:14.433622][f=0050927] Shutdown Widget - Unit Icons [t=00:30:14.433723][f=0050927] Shutdown Widget - Attrition Counter [t=00:30:14.433882][f=0050927] Shutdown Widget - Noises [t=00:30:14.433891][f=0050927] Shutdown Widget - HealthBars [t=00:30:14.434702][f=0050927] Shutdown Widget - RoI Tracker [t=00:30:14.434879][f=0050927] Shutdown Widget - BuildETA [t=00:30:14.434890][f=0050927] Shutdown Widget - Selected Units GL4 2 [t=00:30:14.434898][f=0050927] Shutdown Widget - External VR Grid [t=00:30:14.434906][f=0050927] Shutdown Widget - Win Counter [t=00:30:14.434912][f=0050927] Shutdown Widget - EndGame APM stats [t=00:30:14.434925][f=0050927] Shutdown Widget - Modular Comm Info [t=00:30:14.434931][f=0050927] Shutdown Widget - Transport AI [t=00:30:14.434938][f=0050927] Shutdown Widget - Startup Info and Selector [t=00:30:14.434949][f=0050927] Shutdown Widget - Chili Spectator Panels [t=00:30:14.434956][f=0050927] Shutdown Widget - Point Tracker [t=00:30:14.434963][f=0050927] Shutdown Widget - Missile Silo Range [t=00:30:14.434970][f=0050927] Shutdown Widget - MinimapEvents [t=00:30:14.434978][f=0050927] Shutdown Widget - Local Widgets Config [t=00:30:14.434990][f=0050927] Shutdown Widget - Highlight Geos [t=00:30:14.435001][f=0050927] Shutdown Widget - Context Menu [t=00:30:14.435007][f=0050927] Shutdown Widget - Grab Input [t=00:30:14.435108][f=0050927] Input grabbing is disabled! [t=00:30:14.435116][f=0050927] Shutdown Widget - Attack Warning [t=00:30:14.435124][f=0050927] Shutdown Widget - Defense Range Zero-K [t=00:30:14.435194][f=0050927] Shutdown Widget - Showeco and Grid Drawer [t=00:30:14.435202][f=0050927] Shutdown Widget - Darkening [t=00:30:14.435216][f=0050927] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:30:14.435228][f=0050927] Shutdown Widget - Chili Nuke Warning [t=00:30:14.435236][f=0050927] Shutdown Widget - Chili EndGame Window [t=00:30:14.435246][f=0050927] Shutdown Widget - Stereo3D [t=00:30:14.435291][f=0050927] Shutdown Widget - Chili Economy Panel Default [t=00:30:14.435356][f=0050927] Shutdown Widget - Music Player v2 [t=00:30:14.435404][f=0050927] Shutdown Widget - State Reverse and Latency [t=00:30:14.435414][f=0050927] Shutdown Widget - Reclaim Field Highlight [t=00:30:14.435425][f=0050927] Shutdown Widget - Attack AoE [t=00:30:14.435436][f=0050927] Shutdown Widget - TeamPlatter [t=00:30:14.438631][f=0050927] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:30:14.438759][f=0050927] Shutdown Widget - Selection Send [t=00:30:14.438771][f=0050927] Shutdown Widget - Spotter [t=00:30:14.438779][f=0050927] Shutdown Widget - Highlight Unit GL4 v2 [t=00:30:14.438786][f=0050927] Shutdown Widget - LupsManager [t=00:30:14.438817][f=0050927] Shutdown Widget - Global Build Command [t=00:30:14.440076][f=0050927] Shutdown Widget - Receive Units Indicator [t=00:30:14.440086][f=0050927] Shutdown Widget - Newton Firezone [t=00:30:14.440097][f=0050927] Shutdown Widget - Chili Pro Console [t=00:30:14.440393][f=0050927] Shutdown Widget - Persistent Build Height [t=00:30:14.440404][f=0050927] Shutdown Widget - Lasso Terraform GUI [t=00:30:14.440412][f=0050927] Shutdown Widget - Lups [t=00:30:14.441039][f=0050927] Shutdown Widget - Chili Framework [t=00:30:14.441052][f=0050927] Shutdown Widget - Custom Markers [t=00:30:14.441063][f=0050927] Shutdown Widget - Chili Core Selector [t=00:30:14.441130][f=0050927] Shutdown Widget - Mex Placement Handler [t=00:30:14.441149][f=0050927] Shutdown Widget - Select Keys [t=00:30:14.441160][f=0050927] Shutdown Widget - Pause Screen [t=00:30:14.441307][f=0050927] Shutdown Widget - Contrast Adaptive Sharpen [t=00:30:14.441338][f=0050927] Shutdown Widget - Bloom Shader Deferred [t=00:30:14.441689][f=0050927] Shutdown Widget - Text To Speech Control [t=00:30:14.441703][f=0050927] Shutdown Widget - Layout Handler [t=00:30:14.441713][f=0050927] Shutdown Widget - Color Blindness Correction [t=00:30:14.441918][f=0050927] End widgetHandler:Shutdown [t=00:30:14.493451][f=0050927] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 339239970, 0.0} allocedSize{int+, int-, ext}={0, 0, 35186710692}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045} [t=00:30:14.498177][f=0050927] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:30:14.498188][f=0050927] [Game::KillLua][3] dtor=0 luaRules=0000023669574f60 [t=00:30:14.498215][f=0050927] Start gadgetHandler:Shutdown [t=00:30:14.498224][f=0050927] Shutdown - StartSetup [t=00:30:14.498229][f=0050927] Shutdown - UnitMorph [t=00:30:14.499096][f=0050927] Shutdown - Carrier Drones [t=00:30:14.499108][f=0050927] Shutdown - Missile Silo Controller [t=00:30:14.499116][f=0050927] Shutdown - Modular Comm Info [t=00:30:14.499125][f=0050927] Shutdown - Terrain Texture Handler [t=00:30:14.499131][f=0050927] Shutdown - UnitCloakShield [t=00:30:14.499375][f=0050927] Shutdown - Starlight Handler [t=00:30:14.499398][f=0050927] End gadgetHandler:Shutdown [t=00:30:14.522358][f=0050927] Start gadgetHandler:Shutdown [t=00:30:14.522375][f=0050927] Shutdown - Teleport Throw [t=00:30:14.522384][f=0050927] Shutdown - UnitMorph [t=00:30:14.522396][f=0050927] Shutdown - Commander Skin Renderer [t=00:30:14.523556][f=0050927] Shutdown - Missile fired callins [t=00:30:14.523569][f=0050927] Shutdown - Modular Comm Info [t=00:30:14.523574][f=0050927] Shutdown - Retreat Command [t=00:30:14.523585][f=0050927] Shutdown - Shockwaves [t=00:30:14.523591][f=0050927] Shutdown - Unit tint API [t=00:30:14.523603][f=0050927] Shutdown - Unit glow API [t=00:30:14.523616][f=0050927] Shutdown - UnitCloakShield [t=00:30:14.523634][f=0050927] Shutdown - Lups Cloak FX [t=00:30:14.523639][f=0050927] Shutdown - Lups [t=00:30:14.524547][f=0050927] Shutdown - Lups Shield [t=00:30:14.524642][f=0050927] End gadgetHandler:Shutdown [t=00:30:14.548108][f=0050927] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2391, 0.0} allocedSize{int+, int-, ext}={0, 0, 372338}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017} [t=00:30:14.552889][f=0050927] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:30:14.552934][f=0050927] [Game::KillLua][4] dtor=0 [t=00:30:14.552939][f=0050927] [Game::KillLua][5] dtor=0 [t=00:30:14.559005][f=0050927] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-21_10-45-35-320_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (7128532 bytes) [t=00:30:14.559070][f=0050927] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:30:14.569950][f=0050927] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:30:14.569966][f=0050927] [Sound] [Sound::UpdateThread][3] #sources=32 #items=135 [t=00:30:14.570132][f=0050927] [Sound] [Sound::UpdateThread][4] ctx=00000236535c0520 dev=0000023653739b90 [t=00:30:14.570221][f=0050927] [Sound] [Sound::UpdateThread][5] ctx=00000236535c0520 dev=0000023653739b90 [t=00:30:14.570229][f=0050927] [Sound] [Sound::Cleanup][alcDestroyContext(00000236535c0520)] [t=00:30:14.571079][f=0050927] [Sound] [Sound::Cleanup][alcCloseDevice(0000023653739b90)] [t=00:30:14.571808][f=0050927] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:30:14.597379][f=0050927] [Sound] [Sound::UpdateThread][6] [t=00:30:14.597983][f=0050927] [Game::~CGame][1] [t=00:30:14.597994][f=0050927] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:30:14.597999][f=0050927] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:30:14.598003][f=0050927] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:30:14.598029][f=0050927] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:30:14.598059][f=0050927] [Game::KillLua][4] dtor=1 [t=00:30:14.598067][f=0050927] [Game::KillLua][5] dtor=1 [t=00:30:14.598136][f=0050927] [Game::KillMisc][1] [t=00:30:14.598295][f=0050927] [Game::KillMisc][2] [t=00:30:14.598438][f=0050927] [Game::KillMisc][3] [t=00:30:14.598509][f=0050927] [Game::KillRendering][1] [t=00:30:14.601043][f=0050927] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:30:14.615616][f=0050927] [3DOParser::Kill] allocated 29 pieces [t=00:30:14.615662][f=0050927] [S3OParser::Kill] allocated 5521 pieces [t=00:30:14.616046][f=0050927] [AssParser::Kill] allocated 701 pieces [t=00:30:14.653775][f=0050927] [Game::KillInterface][1] [t=00:30:14.654322][f=0050927] [Game::KillInterface][2] [t=00:30:14.654720][f=0050927] [Game::KillSimulation][1] [t=00:30:14.654765][f=0050927] [Game::KillSimulation][2] [t=00:30:14.687320][f=0050927] [CCollisionHandler] dis-/continuous tests: 0/387184144 [t=00:30:14.687345][f=0050927] [Game::KillSimulation][3] [t=00:30:14.688648][f=0050927] [~CPathCache(20x20)] cacheHits=7472 hitPercentage=48% numHashColls=0 maxCacheSize=201 [t=00:30:14.688739][f=0050927] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:30:14.688769][f=0050927] [~CPathCache(40x40)] cacheHits=2099 hitPercentage=24% numHashColls=0 maxCacheSize=201 [t=00:30:14.688983][f=0050927] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:30:14.689310][f=0050927] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:30:14.711200][f=0050927] [LosHandler::Kill] raycast instance cache-{hits,misses}={104064,319574}; shared=1%; cached=23% [t=00:30:14.722204][f=0050927] [Game::KillSimulation][4] [t=00:30:14.823764][f=0050927] [CommonDefHandler::KillStatic] 7984 sound-set data items added [t=00:30:14.823787][f=0050927] [Game::~CGame][2] [t=00:30:14.823792][f=0050927] [Game::~CGame][3] [t=00:30:14.823818][f=0050927] [SpringApp::Kill][3] [t=00:30:14.823844][f=0050927] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 28139391 bytes sent in 103255 packets (272.523 bytes/packet) 23105780 bytes recv'd in 40841 packets (565.750 bytes/packet) {0.047x, 0.011x} relative protocol overhead {up, down} 146407 incoming chunks dropped, 201990 outgoing chunks resent 44538 incoming chunks processed [t=00:30:14.824115][f=0050927] [SpringApp::Kill][4] font=0000023615aeacc0 [t=00:30:14.827709][f=0050927] [SpringApp::Kill][5] [t=00:30:14.830801][f=0050927] [SpringApp::Kill][6] [t=00:30:14.830829] [SpringApp::Kill][7] [t=00:30:14.830850] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:30:14.830856] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:30:14.830861] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:30:14.830869] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:30:14.830874] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {4024, 65536, 65536}, EBO = {6036, 262144, 262144} [t=00:30:14.830879] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:30:14.830886] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1920, 1048576, 1048576}, EBO = {2880, 2097152, 2097152} [t=00:30:14.830891] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {101232, 1048576, 1048576}, EBO = {151848, 2097152, 2097152} [t=00:30:14.830896] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:30:14.830905] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:30:14.830910] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:30:14.830915] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:30:14.830924] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1988, 1048576, 1048576}, EBO = {2982, 2097152, 2097152} [t=00:30:14.901657] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:30:14.901669] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:30:14.901673] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:30:14.901676] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:30:14.901680] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:30:14.902351] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>] [t=00:30:14.902372] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=0)] #archives[section]=2 #files[section]=8283 [t=00:30:14.902378] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv75.sdz (00000236535fd320) [t=00:30:14.902435] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000023653bb6810) [t=00:30:14.902597] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2964ms [t=00:30:14.902610] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=61ms [t=00:30:14.902615] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=61ms [t=00:30:14.902619] file="sounds/music/victory/modern warstory.ogg" indx=6365 inflSize=3745kb readTime=29ms [t=00:30:14.902624] file="sounds/reply/turret_move.wav" indx=6448 inflSize=47kb readTime=25ms [t=00:30:14.902632] file="sounds/weapon/missile/rapid_rocket_fire.wav" indx=6630 inflSize=31kb readTime=24ms [t=00:30:14.902638] file="sounds/weapon/missile/nalpalm_missile_hit.wav" indx=6628 inflSize=430kb readTime=21ms [t=00:30:14.902643] file="sounds/explosion/ex_large8.wav" indx=6287 inflSize=70kb readTime=21ms [t=00:30:14.902647] file="sounds/weapon/flamethrower.wav" indx=6540 inflSize=84kb readTime=21ms [t=00:30:14.902651] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=21ms [t=00:30:14.902658] file="unitpics/conversion_hparticlebeam.png" indx=6768 inflSize=2kb readTime=20ms [t=00:30:14.904304] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=1)] #archives[section]=1 #files[section]=13 [t=00:30:14.904318] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (00000236536d0eb0) [t=00:30:14.904467] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:30:14.904480] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000236535fe9d0) [t=00:30:14.904494] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000236535fe7c0) [t=00:30:14.904535] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000236535fe500) [t=00:30:14.904613] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:30:14.904623] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=4)] #archives[section]=0 #files[section]=8193 [t=00:30:14.904670] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:30:14.904676] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:30:14.904681] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:30:14.904690] [VFS] [SpringVFS::DeleteArchives<this=0000023615e0ad90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:30:15.634472] [SpringApp::Kill][8] [t=00:30:15.634483] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:30:15.634487] [WatchDog::Uninstall][1] hangDetectorThread=00007ff758a604d0 (joinable=1) [t=00:30:15.634491] [WatchDog::Uninstall][2] [t=00:30:16.391684] [WatchDog::Uninstall][3] [t=00:30:16.391708] [SpringApp::Kill][9]
infolog_full.txt (truncated):