Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000275] Using writeable configuration source: "D:\Games\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000284] Using additional read-only configuration source: "D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.008348] LogOutput initialized. Logging to D:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.008384] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.009222] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.009234] [t=00:00:00.009242] Enable or disable log sections using the LogSections configuration key [t=00:00:00.009247] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.009251] Use "none" to disable the default log sections. [t=00:00:00.009254] ============== </Log Sections> ============== [t=00:00:00.009259] ============== <User Config> ============== [t=00:00:00.009327] AllowDeferredMapRendering = 1 [t=00:00:00.009332] AllowDeferredModelRendering = 1 [t=00:00:00.009335] AnimationMT = 0 [t=00:00:00.009338] BumpWaterAnisotropy = 2 [t=00:00:00.009345] BumpWaterBlurReflection = 1 [t=00:00:00.009349] BumpWaterDepthBits = 32 [t=00:00:00.009352] BumpWaterReflection = 2 [t=00:00:00.009355] BumpWaterRefraction = 2 [t=00:00:00.009359] BumpWaterTexSizeReflection = 1024 [t=00:00:00.009362] CamFreeScrollSpeed = 50 [t=00:00:00.009365] CamMode = 1 [t=00:00:00.009369] CamTimeExponent = 4.0 [t=00:00:00.009372] CamTimeFactor = 1.0 [t=00:00:00.009375] CubeTexSizeReflection = 1024 [t=00:00:00.009379] CubeTexSizeSpecular = 1024 [t=00:00:00.009385] DualScreenMiniMapOnLeft = 1 [t=00:00:00.009393] EdgeMoveDynamic = 0 [t=00:00:00.009397] EdgeMoveWidth = 0.003 [t=00:00:00.009400] FPSFOV = 90 [t=00:00:00.009406] FPSScrollSpeed = 50 [t=00:00:00.009410] FeatureDrawDistance = 600000 [t=00:00:00.009414] FeatureFadeDistance = 600000 [t=00:00:00.009417] FontSize = 18 [t=00:00:00.009420] GrassDetail = 0 [t=00:00:00.009423] GroundDecals = 10 [t=00:00:00.009426] GroundDetail = 180 [t=00:00:00.009429] HangTimeout = 30 [t=00:00:00.009435] HardwareCursor = 1 [t=00:00:00.009440] InitialNetworkTimeout = 0 [t=00:00:00.009443] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.009446] LODScale = 1.000 [t=00:00:00.009450] LODScaleReflection = 1.000 [t=00:00:00.009453] LODScaleRefraction = 1.000 [t=00:00:00.009457] LODScaleShadow = 1.000 [t=00:00:00.009461] LinkIncomingMaxPacketRate = 512 [t=00:00:00.009467] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.009471] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.009478] LinkOutgoingBandwidth = 131072 [t=00:00:00.009484] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.009488] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.009492] MSAALevel = 8 [t=00:00:00.009495] MaxParticles = 50000 [t=00:00:00.009500] MaxSounds = 32 [t=00:00:00.009504] MaximumTransmissionUnit = 0 [t=00:00:00.009508] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.009512] MiniMapCanFlip = 1 [t=00:00:00.009516] MiniMapMarker = 0 [t=00:00:00.009545] MouseDragCircleCommandThreshold = 25 [t=00:00:00.009551] MouseDragScrollThreshold = 0 [t=00:00:00.009555] NetworkLossFactor = 1 [t=00:00:00.009559] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.009563] OverheadScrollSpeed = 50 [t=00:00:00.009570] ReconnectTimeout = 0 [t=00:00:00.009577] RotOverheadScrollSpeed = 50 [t=00:00:00.009585] RotateLogFiles = 1 [t=00:00:00.009591] ShadowMapSize = 16384 [t=00:00:00.009597] Shadows = 1 [t=00:00:00.009604] ShowClock = 0 [t=00:00:00.009610] ShowPlayerInfo = 0 [t=00:00:00.009624] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.009631] TeamHighlight = 0 [t=00:00:00.009637] UnitIconDist = 250 [t=00:00:00.009644] UpdateBoundingVolumeMT = 0 [t=00:00:00.009651] UpdateWeaponVectorsMT = 0 [t=00:00:00.009658] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.009665] UseLuaMemPools = 0 [t=00:00:00.009671] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.009678] VFSCacheArchiveFiles = 0 [t=00:00:00.009685] VSync = 0 [t=00:00:00.009690] Water = 4 [t=00:00:00.009700] WindowPosY = 0 [t=00:00:00.009707] XResolution = 1920 [t=00:00:00.009714] XResolutionWindowed = 1920 [t=00:00:00.009721] YResolution = 1080 [t=00:00:00.009727] YResolutionWindowed = 1030 [t=00:00:00.009733] snd_volbattle = 10 [t=00:00:00.009740] snd_volgeneral = 33 [t=00:00:00.009746] snd_volmaster = 27 [t=00:00:00.009752] snd_volui = 36 [t=00:00:00.009770] ============== </User Config> ============== [t=00:00:00.009779] ============== <User System> ============== [t=00:00:00.009791] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.009800] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.009808] Compiler Version: gcc-13.2.0 [t=00:00:00.009840] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.009876] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 32694MB RAM, 37558MB pagefile [t=00:00:00.009882] Binary Word Size: 64-bit (native) [t=00:00:00.009891] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.009896] Physical CPU Cores: 6 [t=00:00:00.009900] Logical CPU Cores: 12 [t=00:00:00.009904] ============== </User System> ============== [t=00:00:00.009911] Run: thread affinity fff [t=00:00:00.010006] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.010011] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.010015] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.010018] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.010022] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.010681] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.010689] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.015236] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.017881] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.017887] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.017891] [ 5] 1680x1050x24bpp@75Hz [t=00:00:00.017895] [ 9] 1600x1024x24bpp@75Hz [t=00:00:00.017898] [13] 1600x900x24bpp@60Hz [t=00:00:00.017908] [14] 1440x1080x24bpp@75Hz [t=00:00:00.017911] [18] 1366x768x24bpp@60Hz [t=00:00:00.017915] [19] 1360x768x24bpp@60Hz [t=00:00:00.017918] [20] 1280x1024x24bpp@75Hz [t=00:00:00.017921] [22] 1280x960x24bpp@75Hz [t=00:00:00.017924] [24] 1280x800x24bpp@75Hz [t=00:00:00.017928] [26] 1280x768x24bpp@75Hz [t=00:00:00.017931] [28] 1280x720x24bpp@60Hz [t=00:00:00.017934] [31] 1176x664x24bpp@60Hz [t=00:00:00.017937] [34] 1152x864x24bpp@75Hz [t=00:00:00.017940] [35] 1024x768x24bpp@75Hz [t=00:00:00.017946] [37] 800x600x24bpp@75Hz [t=00:00:00.017950] [39] 720x576x24bpp@50Hz [t=00:00:00.017953] [40] 720x480x24bpp@60Hz [t=00:00:00.017956] [42] 640x480x24bpp@75Hz [t=00:00:00.020471] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.020476] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.020480] [ 5] 1680x1050x24bpp@75Hz [t=00:00:00.020483] [ 9] 1600x1024x24bpp@75Hz [t=00:00:00.020486] [13] 1600x900x24bpp@60Hz [t=00:00:00.020517] [14] 1440x1080x24bpp@75Hz [t=00:00:00.020521] [18] 1366x768x24bpp@60Hz [t=00:00:00.020524] [19] 1360x768x24bpp@60Hz [t=00:00:00.020527] [20] 1280x1024x24bpp@75Hz [t=00:00:00.020530] [22] 1280x960x24bpp@75Hz [t=00:00:00.020534] [24] 1280x800x24bpp@75Hz [t=00:00:00.020538] [26] 1280x768x24bpp@75Hz [t=00:00:00.020541] [28] 1280x720x24bpp@60Hz [t=00:00:00.020544] [31] 1176x664x24bpp@60Hz [t=00:00:00.020548] [34] 1152x864x24bpp@75Hz [t=00:00:00.020551] [35] 1024x768x24bpp@75Hz [t=00:00:00.020557] [37] 800x600x24bpp@75Hz [t=00:00:00.020561] [39] 720x576x24bpp@50Hz [t=00:00:00.020564] [40] 720x480x24bpp@60Hz [t=00:00:00.020567] [42] 640x480x24bpp@75Hz [t=00:00:00.180820] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.181177] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.181197] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.200934] [GR::LogVersionInfo] [t=00:00:00.200944] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.200949] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.200952] GL vendor : NVIDIA Corporation [t=00:00:00.200956] GL renderer : NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2 [t=00:00:00.200959] GLSL version: 4.60 NVIDIA [t=00:00:00.200962] GLEW version: 2.1.0 [t=00:00:00.200965] GPU memory : 8192MB (total) / 7019MB (available) [t=00:00:00.200976] SDL swap-int: 1 [t=00:00:00.200987] SDL driver : windows [t=00:00:00.200992] [t=00:00:00.200996] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.201001] GLSL shader support : 1 [t=00:00:00.201004] GL4 support : 1 [t=00:00:00.201007] FBO extension support : 1 [t=00:00:00.201020] NVX GPU mem-info support : 1 [t=00:00:00.201029] ATI GPU mem-info support : 0 [t=00:00:00.201042] Texture clamping to edge : 1 [t=00:00:00.201050] NPOT-texture support : 1 (1) [t=00:00:00.201062] S3TC/DXT1 texture support : 1/1 [t=00:00:00.201069] texture query-LOD support : 1 (1) [t=00:00:00.201075] MSAA frame-buffer support : 1 (1) [t=00:00:00.201081] Z-buffer depth : 32 (-) [t=00:00:00.201091] primitive-restart support : 1 (1) [t=00:00:00.201097] clip-space control support: 1 (1) [t=00:00:00.201103] seamless cube-map support : 1 (1) [t=00:00:00.201110] frag-depth layout support : 1 (1) [t=00:00:00.201115] persistent maps support : 1 (1) [t=00:00:00.201121] explicit attribs location : 1 (1) [t=00:00:00.201131] multi draw indirect : 1 (-) [t=00:00:00.201138] array textures : 1 (-) [t=00:00:00.201144] buffer copy support : 1 (-) [t=00:00:00.201150] indirect draw : 1 (-) [t=00:00:00.201156] base instance : 1 (-) [t=00:00:00.201160] [t=00:00:00.201165] max. FBO samples : 32 [t=00:00:00.201171] max. FS/program texture slots : 32/192 [t=00:00:00.201177] max. texture size : 32768 [t=00:00:00.201189] max. texture anisotropy level : 16.000000 [t=00:00:00.201196] max. vec4 varyings/attributes : 31/16 [t=00:00:00.201201] max. draw-buffers : 8 [t=00:00:00.201207] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.201213] max. uniform buffer-bindings : 84 [t=00:00:00.201218] max. uniform block-size : 64KB [t=00:00:00.201224] max. storage buffer-bindings : 96 [t=00:00:00.201229] max. storage block-size : 2047MB [t=00:00:00.201234] [t=00:00:00.201239] enable AMD-hacks : 0 [t=00:00:00.201247] compress MIP-maps: 0 [t=00:00:00.201302] Number of compressed texture formats: 51 [t=00:00:00.201367] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.201426] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.201664] [GR::UpdateGLConfigs] [t=00:00:00.201701] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.201709] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.202116] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.202128] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.202132] [GR::InitGLState] [t=00:00:00.202187] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.252973] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.254947] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.255405] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.258915] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.258928] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.259173] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.260353] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.260365] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.260410] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.260449] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.267104] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.267356] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.267656] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.267726] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.274238] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.274250] [VFS] [SpringVFS::ReserveArchives<this=0000022ca14db9a0>] [t=00:00:00.274358] [VFS] [SpringVFS::AddArchive<this=0000022ca14db9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.276729] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022ca14db9a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.276739] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.280071] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.280285] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.280336] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.280407] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.280453] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.280816] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.282024] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.282057] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.282491][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.282577][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.282643][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.282655][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.282660][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.282684][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.288100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.288119][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "DELL S2721HN (NVIDIA High Definition Audio)" [t=00:00:00.288126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "DELL S2721HN (NVIDIA High Definition Audio) (2)" [t=00:00:00.288132][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:00.288137][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.298751][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.300741][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022ca160eff0(default) context=0000022ce275bfb0 numChannels=2 frameSize=8 [t=00:00:00.300766][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.300777][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.300785][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.300791][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.300823][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.300862][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.300876][f=-000001] [Sound] Devices: [t=00:00:00.302618][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:00.302631][f=-000001] [Sound] [OpenAL Soft on DELL S2721HN (NVIDIA High Definition Audio)] [t=00:00:00.302640][f=-000001] [Sound] [OpenAL Soft on DELL S2721HN (NVIDIA High Definition Audio) #2] [t=00:00:00.302652][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.302668][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.303367][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.303381][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.382458][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 626592 MB [t=00:00:00.384140][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:00.384844][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022ca14db9a0>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:00.397062][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022ca14db9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.397192][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022ca14db9a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.398469][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022ca14db9a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.440022][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.446611][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.447034][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.447795][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.447903][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.447911][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.447940][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.448117][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.448142][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.448165][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.448182][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.448213][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.448228][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.448241][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.448255][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.448688][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.448797][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.449011][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:00.449022][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:00.449027][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:00.449039][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.449795][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.449927][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.450340][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.451111][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.457115][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.457744][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.460150][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.460357][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.461237][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.461719][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.462844][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:00.519036][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:00.519756][f=-000001] [liblobby] liblobby configuration: [t=00:00:00.519781][f=-000001] [liblobby] serverName, Zero-K [t=00:00:00.519792][f=-000001] [liblobby] port, 8200 [t=00:00:00.519800][f=-000001] [liblobby] protocol, zks [t=00:00:00.519808][f=-000001] [liblobby] address, zero-k.info [t=00:00:00.527485][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:00.529857][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:00.530482][f=-000001] [ChiliFX] Enabled: true [t=00:00:00.531605][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:00.532242][f=-000001] [Chotify] Enabled: true [t=00:00:00.534243][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:00.540235][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:00.540493][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:00.541077][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:00.542354][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:00.543164][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:00.546366][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:00.550502][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:00.553662][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:00.554851][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:00.556372][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:00.557974][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:00.559454][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:00.564069][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:00.569642][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:00.572435][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:00.580921][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:00.583596][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:00.588949][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:00.592765][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:00.593633][f=-000001] [Chobby] Using wrapper port: , 51463 [t=00:00:00.594868][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:00.595653][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:00.596099][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:00.596774][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:00.597300][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:00.597823][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:00.598312][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:00.602652][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:00.604993][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:00.606072][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:00.606507][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:00.607726][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:00.609576][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:00.617937][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:00.620351][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:00.622344][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:00.625505][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:00.632584][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:00.634891][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:00.638738][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:00.640548][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:00.642374][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:00.643867][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:00.646874][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> ------- TRUNCATED ------- [t=00:44:40.268094][f=0065293] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:44:41.831756][f=0065328] No clients connected, shutting down server [t=00:44:41.831769][f=0065328] Server shutdown Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with chickens","startTimestamp":1721639424,"state":"In battle lobby"} [t=00:44:54.273464][f=0065328] [liblobby] Warning: Duplicate user(R0B0L0VER) added to channel (zk) [t=00:44:56.849249][f=0065328] [ReloadOrRestart] Spring "D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading [t=00:44:56.849272][f=0065328] [SpringApp::Reload][1] [t=00:44:56.849294][f=0065328] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:44:56.876020][f=0065328] [async=0] threads=6 tasks=8053535 {sum,avg}{exec,wait}time={{98678.883, 0.012}, {450114.062, 0.056}}ms [t=00:44:56.876036][f=0065328] thread=1 tasks=1610707 {sum,min,max,avg}{exec,wait}time={{29213.766, 0.000, 146.402, 0.018}, {2896.348, 0.000, 18446744027136.000, 0.002}}ms [t=00:44:56.876048][f=0065328] thread=2 tasks=1610707 {sum,min,max,avg}{exec,wait}time={{17802.121, 0.000, 157.171, 0.011}, {109842.547, 0.000, 10.982, 0.068}}ms [t=00:44:56.876069][f=0065328] thread=3 tasks=1610707 {sum,min,max,avg}{exec,wait}time={{17605.381, 0.000, 155.893, 0.011}, {111035.336, 0.000, 18446744027136.000, 0.069}}ms [t=00:44:56.876082][f=0065328] thread=4 tasks=1610707 {sum,min,max,avg}{exec,wait}time={{16855.807, 0.000, 152.907, 0.010}, {112972.531, 0.000, 10.977, 0.070}}ms [t=00:44:56.876093][f=0065328] thread=5 tasks=1610707 {sum,min,max,avg}{exec,wait}time={{17201.812, 0.000, 154.037, 0.011}, {113367.312, 0.000, 11.912, 0.070}}ms [t=00:44:56.876107][f=0065328] [async=1] threads=6 tasks=6875 {sum,avg}{exec,wait}time={{24248.586, 3.527}, {13716358.000, 1995.107}}ms [t=00:44:56.876118][f=0065328] thread=1 tasks=1374 {sum,min,max,avg}{exec,wait}time={{4848.596, 0.000, 1043.810, 3.529}, {2742506.750, 0.001, 4858.238, 1996.002}}ms [t=00:44:56.876129][f=0065328] thread=2 tasks=1377 {sum,min,max,avg}{exec,wait}time={{4847.432, 0.000, 1044.009, 3.520}, {2746364.250, 0.072, 4858.053, 1994.455}}ms [t=00:44:56.876143][f=0065328] thread=3 tasks=1383 {sum,min,max,avg}{exec,wait}time={{4851.006, 0.000, 1044.010, 3.508}, {2740885.750, 0.158, 4858.007, 1981.841}}ms [t=00:44:56.876154][f=0065328] thread=4 tasks=1367 {sum,min,max,avg}{exec,wait}time={{4848.704, 0.000, 1044.161, 3.547}, {2750417.250, 0.012, 4858.242, 2012.010}}ms [t=00:44:56.876165][f=0065328] thread=5 tasks=1374 {sum,min,max,avg}{exec,wait}time={{4852.848, 0.000, 1044.110, 3.532}, {2736183.750, 0.275, 4857.722, 1991.400}}ms [t=00:44:56.876175][f=0065328] [ThreadPool::SetThreadCount][2] workers=0 [t=00:44:56.876191][f=0065328] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:44:56.876379][f=0065328] [ThreadPool::SetThreadCount][2] workers=5 [t=00:44:56.876417][f=0065328] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:44:56.876467][f=0065328] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:44:56.876597][f=0065328] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:44:56.876638][f=0065328] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:44:56.876699][f=0065328] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:44:56.876732][f=0065328] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:44:56.876742][f=0065328] [SpringApp::Reload][2] [t=00:44:56.876762][f=0065328] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-22_09-07-54-820_High Forts v3_105.1.1-2511-g747f18b BAR105.sdfz" (1221785 bytes) [t=00:44:56.876812][f=0065328] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:44:56.876820][f=0065328] [Game::KillLua][1] dtor=0 luaUI=0000022dac4fcdb0 [t=00:44:56.876869][f=0065328] Start widgetHandler:Shutdown [t=00:44:56.878727][f=0065328] Shutdown - SaveOrderList Complete [t=00:44:56.879212][f=0065328] Writing last game win data [t=00:44:56.882166][f=0065328] Shutdown - SaveConfigData Complete [t=00:44:56.882176][f=0065328] Shutdown Widget - Chili Highlight [t=00:44:56.882191][f=0065328] Shutdown Widget - Draw After Chili [t=00:44:56.882202][f=0065328] Shutdown Widget - API Unit Tracker GL4 [t=00:44:56.882212][f=0065328] Shutdown Widget - EPIC Menu [t=00:44:56.883039][f=0065328] Shutdown Widget - Depth of Field Shader [t=00:44:56.883048][f=0065328] Shutdown Widget - Chili Widget Selector [t=00:44:56.883752][f=0065328] Shutdown Widget - Chili Minimap [t=00:44:56.883845][f=0065328] Shutdown Widget - Deferred rendering [t=00:44:56.883853][f=0065328] SSAO: Deferred rendering disabled, disabling. [t=00:44:56.891579][f=0065328] Shutdown Widget - Deferred rendering [t=00:44:56.891590][f=0065328] SSAO: Deferred rendering disabled, disabling. [t=00:44:56.892313][f=0065328] Shutdown Widget - Local Team Colors [t=00:44:56.892322][f=0065328] Shutdown Widget - Display Keys 2 [t=00:44:56.892338][f=0065328] Shutdown Widget - Save Game Menu [t=00:44:56.892345][f=0065328] Shutdown Widget - Highlight Model Api GL4 [t=00:44:56.892373][f=0065328] Shutdown Widget - Unit Icons [t=00:44:56.892431][f=0065328] Shutdown Widget - Noises [t=00:44:56.892444][f=0065328] Shutdown Widget - HealthBars [t=00:44:56.893210][f=0065328] Shutdown Widget - BuildETA [t=00:44:56.893221][f=0065328] Shutdown Widget - Selected Units GL4 2 [t=00:44:56.893235][f=0065328] Shutdown Widget - Chili Chicken Panel [t=00:44:56.893313][f=0065328] Shutdown Widget - Win Counter [t=00:44:56.893320][f=0065328] Shutdown Widget - EndGame APM stats [t=00:44:56.893327][f=0065328] Shutdown Widget - Modular Comm Info [t=00:44:56.893334][f=0065328] Shutdown Widget - Transport AI [t=00:44:56.893347][f=0065328] Shutdown Widget - Startup Info and Selector [t=00:44:56.893363][f=0065328] Shutdown Widget - Stereo3D [t=00:44:56.893414][f=0065328] Shutdown Widget - State Reverse and Latency [t=00:44:56.893422][f=0065328] Shutdown Widget - Showeco and Grid Drawer [t=00:44:56.893434][f=0065328] Shutdown Widget - Point Tracker [t=00:44:56.893441][f=0065328] Shutdown Widget - Music Player v2 [t=00:44:56.893457][f=0065328] Shutdown Widget - Missile Silo Range [t=00:44:56.893466][f=0065328] Shutdown Widget - MinimapEvents [t=00:44:56.893478][f=0065328] Shutdown Widget - Local Widgets Config [t=00:44:56.893490][f=0065328] Shutdown Widget - Attack Warning [t=00:44:56.893499][f=0065328] Shutdown Widget - Highlight Geos [t=00:44:56.893508][f=0065328] Shutdown Widget - Grab Input [t=00:44:56.893618][f=0065328] Input grabbing is disabled! [t=00:44:56.893626][f=0065328] Shutdown Widget - Defense Range Zero-K [t=00:44:56.893719][f=0065328] Shutdown Widget - Darkening [t=00:44:56.893732][f=0065328] Shutdown Widget - Context Menu [t=00:44:56.893743][f=0065328] Shutdown Widget - Chili Spectator Panels [t=00:44:56.893750][f=0065328] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:44:56.893761][f=0065328] Shutdown Widget - Chili Nuke Warning [t=00:44:56.893770][f=0065328] Shutdown Widget - Chili EndGame Window [t=00:44:56.893781][f=0065328] Shutdown Widget - Chili Economy Panel Default [t=00:44:56.893858][f=0065328] Shutdown Widget - CameraShake [t=00:44:56.893866][f=0065328] Shutdown Widget - Attack AoE [t=00:44:56.893877][f=0065328] Shutdown Widget - Map Edge Extension [t=00:44:56.894337][f=0065328] Shutdown Widget - Highlight Unit GL4 v2 [t=00:44:56.894348][f=0065328] Shutdown Widget - Selection Send [t=00:44:56.894355][f=0065328] Shutdown Widget - LupsManager [t=00:44:56.894416][f=0065328] Shutdown Widget - Receive Units Indicator [t=00:44:56.894423][f=0065328] Shutdown Widget - Newton Firezone [t=00:44:56.894432][f=0065328] Shutdown Widget - Chili Pro Console [t=00:44:56.894761][f=0065328] Shutdown Widget - Persistent Build Height [t=00:44:56.894771][f=0065328] Shutdown Widget - Lasso Terraform GUI [t=00:44:56.894777][f=0065328] Shutdown Widget - Lups [t=00:44:56.895246][f=0065328] Shutdown Widget - Chili Framework [t=00:44:56.895257][f=0065328] Shutdown Widget - Mex Placement Handler [t=00:44:56.895285][f=0065328] Shutdown Widget - Custom Markers [t=00:44:56.895297][f=0065328] Shutdown Widget - Chili Core Selector [t=00:44:56.895356][f=0065328] Shutdown Widget - Select Keys [t=00:44:56.895376][f=0065328] Shutdown Widget - Pause Screen [t=00:44:56.895603][f=0065328] Shutdown Widget - Contrast Adaptive Sharpen [t=00:44:56.895631][f=0065328] Shutdown Widget - Bloom Shader Deferred [t=00:44:56.895762][f=0065328] Shutdown Widget - Text To Speech Control [t=00:44:56.895772][f=0065328] Shutdown Widget - Layout Handler [t=00:44:56.895781][f=0065328] Shutdown Widget - Color Blindness Correction [t=00:44:56.895888][f=0065328] End widgetHandler:Shutdown [t=00:44:56.948987][f=0065328] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 284804847, 0.0} allocedSize{int+, int-, ext}={0, 0, 37994476412}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0010} [t=00:44:56.951451][f=0065328] [Game::KillLua][2] dtor=0 luaGaia=0000022df8113c80 [t=00:44:56.959040][f=0065328] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:44:56.959088][f=0065328] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:44:56.959109][f=0065328] [Game::KillLua][3] dtor=0 luaRules=0000022ddf8c7eb0 [t=00:44:56.959133][f=0065328] Start gadgetHandler:Shutdown [t=00:44:56.959141][f=0065328] Shutdown - StartSetup [t=00:44:56.959148][f=0065328] Shutdown - UnitMorph [t=00:44:56.961275][f=0065328] Shutdown - Carrier Drones [t=00:44:56.961285][f=0065328] Shutdown - Missile Silo Controller [t=00:44:56.961293][f=0065328] Shutdown - Modular Comm Info [t=00:44:56.961300][f=0065328] Shutdown - Terrain Texture Handler [t=00:44:56.961307][f=0065328] Shutdown - UnitCloakShield [t=00:44:56.961739][f=0065328] Shutdown - Starlight Handler [t=00:44:56.961782][f=0065328] End gadgetHandler:Shutdown [t=00:44:56.982472][f=0065328] Start gadgetHandler:Shutdown [t=00:44:56.982489][f=0065328] Shutdown - Teleport Throw [t=00:44:56.982498][f=0065328] Shutdown - UnitMorph [t=00:44:56.982509][f=0065328] Shutdown - Commander Skin Renderer [t=00:44:56.985000][f=0065328] Shutdown - Missile fired callins [t=00:44:56.985011][f=0065328] Shutdown - Modular Comm Info [t=00:44:56.985017][f=0065328] Shutdown - Retreat Command [t=00:44:56.985028][f=0065328] Shutdown - Shockwaves [t=00:44:56.985035][f=0065328] Shutdown - Unit tint API [t=00:44:56.985050][f=0065328] Shutdown - Unit glow API [t=00:44:56.985069][f=0065328] Shutdown - UnitCloakShield [t=00:44:56.985090][f=0065328] Shutdown - Lups Cloak FX [t=00:44:56.985230][f=0065328] Shutdown - Lups [t=00:44:56.985773][f=0065328] Shutdown - Lups Shield [t=00:44:56.985909][f=0065328] End gadgetHandler:Shutdown [t=00:44:57.012802][f=0065328] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4847, 0.0} allocedSize{int+, int-, ext}={0, 0, 715890}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:44:57.016051][f=0065328] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:44:57.016101][f=0065328] [Game::KillLua][4] dtor=0 [t=00:44:57.016107][f=0065328] [Game::KillLua][5] dtor=0 [t=00:44:57.034271][f=0065328] [SpringApp::Reload][3] [t=00:44:57.034285][f=0065328] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:44:57.081604][f=0065328] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:44:57.081619][f=0065328] [Sound] [Sound::UpdateThread][3] #sources=32 #items=77 [t=00:44:57.081724][f=0065328] [Sound] [Sound::UpdateThread][4] ctx=0000022ca595d100 dev=0000022cbf330030 [t=00:44:57.084590][f=0065328] [Sound] [Sound::UpdateThread][5] ctx=0000022ca595d100 dev=0000022cbf330030 [t=00:44:57.084598][f=0065328] [Sound] [Sound::Cleanup][alcDestroyContext(0000022ca595d100)] [t=00:44:57.085100][f=0065328] [Sound] [Sound::Cleanup][alcCloseDevice(0000022cbf330030)] [t=00:44:57.085337][f=0065328] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:44:57.112120][f=0065328] [Sound] [Sound::UpdateThread][6] [t=00:44:57.112338][f=0065328] [SpringApp::Reload][4] [t=00:44:57.112349][f=0065328] [Game::~CGame][1] [t=00:44:57.112355][f=0065328] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:44:57.112361][f=0065328] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:44:57.112373][f=0065328] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:44:57.112380][f=0065328] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:44:57.112384][f=0065328] [Game::KillLua][4] dtor=1 [t=00:44:57.112391][f=0065328] [Game::KillLua][5] dtor=1 [t=00:44:57.112567][f=0065328] [Game::KillMisc][1] [t=00:44:57.112593][f=0065328] [Game::KillMisc][2] [t=00:44:57.112787][f=0065328] [Game::KillMisc][3] [t=00:44:57.112792][f=0065328] [Game::KillRendering][1] [t=00:44:57.115288][f=0065328] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:44:57.147398][f=0065328] [3DOParser::Kill] allocated 29 pieces [t=00:44:57.147468][f=0065328] [S3OParser::Kill] allocated 5521 pieces [t=00:44:57.147763][f=0065328] [AssParser::Kill] allocated 701 pieces [t=00:44:57.178259][f=0065328] [Game::KillInterface][1] [t=00:44:57.178575][f=0065328] [Game::KillInterface][2] [t=00:44:57.179049][f=0065328] [Game::KillSimulation][1] [t=00:44:57.179160][f=0065328] [Game::KillSimulation][2] [t=00:44:57.197779][f=0065328] [CCollisionHandler] dis-/continuous tests: 858/57462800 [t=00:44:57.197788][f=0065328] [Game::KillSimulation][3] [t=00:44:57.198361][f=0065328] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:44:57.198406][f=0065328] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:44:57.198442][f=0065328] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:44:57.198482][f=0065328] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:44:57.198619][f=0065328] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:44:57.222794][f=0065328] [LosHandler::Kill] raycast instance cache-{hits,misses}={349213,456541}; shared=4%; cached=39% [t=00:44:57.229451][f=0065328] [Game::KillSimulation][4] [t=00:44:57.275638][f=0065328] [CommonDefHandler::KillStatic] 7984 sound-set data items added [t=00:44:57.275659][f=0065328] [Game::~CGame][2] [t=00:44:57.275664][f=0065328] [Game::~CGame][3] [t=00:44:57.275699][f=0065328] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8757155 bytes sent in 62107 packets (141.001 bytes/packet) 2790921 bytes recv'd in 33083 packets (84.361 bytes/packet) {0.053x, 0.071x} relative protocol overhead {up, down} 91114 incoming chunks dropped, 401490 outgoing chunks resent 31035 incoming chunks processed [t=00:44:57.275745][f=0065328] [SpringApp::Reload][5] [t=00:44:57.275772][f=0065328] [SpringApp::Reload][6] [t=00:44:57.275785][f=0065328] [VFS] [SpringVFS::UnMapArchives<this=0000022ca14db9a0>(reload=1)] (#mod=8283 #map=50 #menu=2885) [t=00:44:57.280582][f=0065328] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:44:57.280810][f=0065328] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:44:57.281060][f=0065328] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:44:57.281136][f=0065328] Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:44:57.287114][f=0065328] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:44:57.287122][f=0065328] [SpringApp::Reload][7] [t=00:44:57.288332][f=0065328] [SpringApp::Reload][8] [t=00:44:57.288555][f=0065328] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:44:57.288715][f=0065328] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:44:57.288731][f=0065328] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:44:57.288738][f=0065328] [Sound] [Sound::InitThread][1] [t=00:44:57.288767][f=0065328] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:44:57.292078][f=0065328] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:44:57.292090][f=0065328] [Sound] [Sound::OpenLoopbackDevice] * "0" "DELL S2721HN (NVIDIA High Definition Audio)" [t=00:44:57.292098][f=0065328] [Sound] [Sound::OpenLoopbackDevice] * "1" "DELL S2721HN (NVIDIA High Definition Audio) (2)" [t=00:44:57.292112][f=0065328] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:44:57.292123][f=0065328] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:44:57.298688][f=0065328] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:44:57.299175][f=0065328] [Sound] [Sound::OpenLoopbackDevice] device=0000022cbf330030(default) context=0000022df801cb30 numChannels=2 frameSize=8 [t=00:44:57.299186][f=0065328] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:44:57.299197][f=0065328] [Sound] Vendor: OpenAL Community [t=00:44:57.299201][f=0065328] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:44:57.299206][f=0065328] [Sound] Renderer: OpenAL Soft [t=00:44:57.299222][f=0065328] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:44:57.299243][f=0065328] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:44:57.299251][f=0065328] [Sound] Devices: [t=00:44:57.300570][f=0065328] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:44:57.300579][f=0065328] [Sound] [OpenAL Soft on DELL S2721HN (NVIDIA High Definition Audio)] [t=00:44:57.300590][f=0065328] [Sound] [OpenAL Soft on DELL S2721HN (NVIDIA High Definition Audio) #2] [t=00:44:57.300598][f=0065328] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:44:57.300604][f=0065328] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:44:57.301157][f=0065328] [Sound] EFX Enabled: yes [t=00:44:57.301166][f=0065328] [Sound] [Sound::UpdateThread][2] [t=00:44:57.395130][f=0065328] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [t=00:44:57.395242][f=0065328] [SpringApp::Reload][10] [t=00:44:57.395329][f=-000001] [SpringApp::Reload][11] [t=00:44:57.395337][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:44:57.395863][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022ca14db9a0>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=1 [t=00:44:57.396971][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022ca14db9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:44:57.397090][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022ca14db9a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:44:57.397167][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022ca14db9a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:44:57.437936][f=-000001] [SpringApp::Reload][12] #script=0 [t=00:44:57.438061][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000022ca1ae7ee0 [t=00:44:57.438081][f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [t=00:44:57.445551][f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [t=00:44:57.445564][f=-000001] [SpringApp::Reload][13] reloadCount=2 [t=00:44:57.446258][f=-000001] TotalHideLobbyInterface, false [t=00:45:12.290566][f=-000001] [liblobby] Warning: Duplicate user(SlavetoArmok) added to channel (zk) [t=00:45:13.522226][f=-000001] [liblobby] Warning: Duplicate user(SlavetoArmok) added to channel (zk) [t=00:45:14.228011][f=-000001] Quitting... [t=00:45:14.238117][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:45:14.238143][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:45:14.242357][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:45:14.242372][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.248, 0.049}, {0.702, 0.140}}ms [t=00:45:14.242382][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:45:14.242400][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.061, 0.061, 0.061, 0.061}}ms [t=00:45:14.242411][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.085, 0.085, 0.085, 0.085}, {0.140, 0.140, 0.140, 0.140}}ms [t=00:45:14.242422][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.211, 0.211, 0.211, 0.211}}ms [t=00:45:14.242434][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.288, 0.288, 0.288, 0.288}}ms [t=00:45:14.242442][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:45:14.242449][f=-000001] [SpringApp::Kill][2] [t=00:45:14.242784][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:45:14.268926][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:45:14.268938][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:45:14.268965][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022df801cb30 dev=0000022cbf330030 [t=00:45:14.269144][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022df801cb30 dev=0000022cbf330030 [t=00:45:14.269157][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022df801cb30)] [t=00:45:14.269448][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022cbf330030)] [t=00:45:14.269470][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:45:14.291126][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:45:14.292854][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:45:14.295176][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=00:45:14.364686][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 27380042, 0.0} allocedSize{int+, int-, ext}={0, 0, 2834534791}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051} [t=00:45:14.366122][f=-000001] [SpringApp::Kill][3] [t=00:45:14.366205][f=-000001] [SpringApp::Kill][4] font=0000022ce243c240 [t=00:45:14.368300][f=-000001] [SpringApp::Kill][5] [t=00:45:14.371242][f=-000001] [SpringApp::Kill][6] [t=00:45:14.371248] [SpringApp::Kill][7] [t=00:45:14.371296] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:45:14.371304] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6656, 1048576, 1048576}, EBO = {13312, 2097152, 2097152} [t=00:45:14.371317] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:45:14.371324] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:45:14.371330] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:45:14.371339] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:45:14.371344] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1748, 1048576, 1048576}, EBO = {2622, 2097152, 2097152} [t=00:45:14.371351] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {113764, 1048576, 1048576}, EBO = {170646, 2097152, 2097152} [t=00:45:14.371359] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:45:14.371364] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:45:14.371370] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:45:14.371379] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:45:14.371385] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1680, 1048576, 1048576}, EBO = {2520, 2097152, 2097152} [t=00:45:14.460672] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:45:14.460684] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:45:14.460689] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:45:14.460696] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:45:14.460719] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:45:14.461525] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>] [t=00:45:14.461538] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:45:14.461548] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:45:14.461557] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=2)] #archives[section]=4 #files[section]=437 [t=00:45:14.461579] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022ce1904150) [t=00:45:14.461659] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (0000022ce19040a0) [t=00:45:14.461744] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022ce19042b0) [t=00:45:14.461828] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022ca588e920) [t=00:45:14.462088] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=3)] #archives[section]=0 #files[section]=2885 [t=00:45:14.462279] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=4)] #archives[section]=0 #files[section]=0 [t=00:45:14.462287] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=5)] #archives[section]=2 #files[section]=0 [t=00:45:14.462305] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (0000022ca4c9afe0) [t=00:45:14.462400] [~CPoolArchive] archiveFile="D:\Games\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1489ms [t=00:45:14.462424] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=54ms [t=00:45:14.462432] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=52ms [t=00:45:14.462445] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=36ms [t=00:45:14.462455] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=21ms [t=00:45:14.462462] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=20ms [t=00:45:14.462470] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=18ms [t=00:45:14.462477] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=17ms [t=00:45:14.462490] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=14ms [t=00:45:14.462497] file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=14ms [t=00:45:14.462505] file="sounds/music/victory/modern warstory.ogg" indx=6365 inflSize=3745kb readTime=13ms [t=00:45:14.465106] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv75.sdz (0000022ca5890b80) [t=00:45:14.465216] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=6)] #archives[section]=1 #files[section]=0 [t=00:45:14.465235] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\maps\high_forts_v3.sd7 (0000022ca29ec1c0) [t=00:45:14.465379] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:45:14.465387] [VFS] [SpringVFS::DeleteArchives<this=0000022ca14db9a0>(section=8)] #archives[section]=1 #files[section]=0 [t=00:45:14.465392] [VFS] archive=D:\Games\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000022ce1903ff0) [t=00:45:14.466375] [SpringApp::Kill][8] [t=00:45:14.466383] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:45:14.466388] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ecac04d0 (joinable=1) [t=00:45:14.466391] [WatchDog::Uninstall][2] [t=00:45:15.413062] [WatchDog::Uninstall][3] [t=00:45:15.413073] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):