Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000169] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.256981] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.257041] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.257075] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.257093] [t=00:00:00.257099] Enable or disable log sections using the LogSections configuration key [t=00:00:00.257109] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.257128] Use "none" to disable the default log sections. [t=00:00:00.257147] ============== </Log Sections> ============== [t=00:00:00.257159] ============== <User Config> ============== [t=00:00:00.257373] AllowDeferredMapRendering = 1 [t=00:00:00.257387] AllowDeferredModelRendering = 1 [t=00:00:00.257405] AnimationMT = 0 [t=00:00:00.257425] BumpWaterAnisotropy = 2 [t=00:00:00.257435] BumpWaterBlurReflection = 1 [t=00:00:00.257446] BumpWaterDepthBits = 32 [t=00:00:00.257455] BumpWaterReflection = 2 [t=00:00:00.257476] BumpWaterRefraction = 2 [t=00:00:00.257486] BumpWaterTexSizeReflection = 1024 [t=00:00:00.257498] CamFreeScrollSpeed = 50 [t=00:00:00.257507] CamMode = 1 [t=00:00:00.257521] CubeTexSizeReflection = 1024 [t=00:00:00.257531] CubeTexSizeSpecular = 1024 [t=00:00:00.257540] DualScreenMiniMapOnLeft = 1 [t=00:00:00.257550] EdgeMoveDynamic = 0 [t=00:00:00.257558] EdgeMoveWidth = 0.003 [t=00:00:00.257566] FPSFOV = 90 [t=00:00:00.257574] FPSScrollSpeed = 50 [t=00:00:00.257591] FontSize = 18 [t=00:00:00.257600] GrassDetail = 0 [t=00:00:00.257610] GroundDecals = 10 [t=00:00:00.257618] GroundDetail = 180 [t=00:00:00.257626] HangTimeout = 30 [t=00:00:00.257635] InitialNetworkTimeout = 0 [t=00:00:00.257645] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.257654] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.257665] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.257674] LinkOutgoingBandwidth = 262144 [t=00:00:00.257686] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.257702] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.257712] MSAALevel = 8 [t=00:00:00.257720] MaxParticles = 50000 [t=00:00:00.257729] MaxSounds = 32 [t=00:00:00.257738] MaximumTransmissionUnit = 0 [t=00:00:00.257747] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.257757] MiniMapMarker = 0 [t=00:00:00.257765] MouseDragScrollThreshold = 0 [t=00:00:00.257775] NetworkLossFactor = 2 [t=00:00:00.257784] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.257800] OverheadScrollSpeed = 50 [t=00:00:00.257810] ReconnectTimeout = 0 [t=00:00:00.257819] RotOverheadScrollSpeed = 50 [t=00:00:00.257828] RotateLogFiles = 1 [t=00:00:00.257840] ShadowMapSize = 16384 [t=00:00:00.257849] Shadows = 1 [t=00:00:00.257857] ShowClock = 0 [t=00:00:00.257865] SoftParticles = 2 [t=00:00:00.257874] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.257883] UnitIconDist = 151 [t=00:00:00.257892] UpdateBoundingVolumeMT = 0 [t=00:00:00.257901] UpdateWeaponVectorsMT = 0 [t=00:00:00.257954] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.257963] UseLuaMemPools = 0 [t=00:00:00.257970] VFSCacheArchiveFiles = 0 [t=00:00:00.257977] VSync = 1 [t=00:00:00.257982] Water = 4 [t=00:00:00.257988] XResolution = 1920 [t=00:00:00.257994] YResolution = 1080 [t=00:00:00.258000] snd_volmaster = 4 [t=00:00:00.258014] ============== </User Config> ============== [t=00:00:00.258022] ============== <User System> ============== [t=00:00:00.258036] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.258047] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.258059] Compiler Version: gcc-13.2.0 [t=00:00:00.258102] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.258145] Hardware Config: Intel(R) Core(TM) i7-10875H CPU @ 2.30GHz; 16252MB RAM, 45948MB pagefile [t=00:00:00.258154] Binary Word Size: 64-bit (native) [t=00:00:00.258161] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.258174] Physical CPU Cores: 8 [t=00:00:00.258181] Logical CPU Cores: 16 [t=00:00:00.258188] ============== </User System> ============== [t=00:00:00.258196] Run: thread affinity ffff [t=00:00:00.258518] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.258528] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.258536] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.258544] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.258552] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.259884] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.259922] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.269310] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@300Hz} current={1920x1080x24bpp@300Hz} [t=00:00:00.275217] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.275238] [ 1] 1920x1080x24bpp@300Hz [t=00:00:00.275256] [ 3] 1680x1050x24bpp@300Hz [t=00:00:00.275269] [ 5] 1600x900x24bpp@300Hz [t=00:00:00.275278] [ 7] 1440x900x24bpp@300Hz [t=00:00:00.275312] [ 9] 1400x1050x24bpp@300Hz [t=00:00:00.275323] [11] 1366x768x24bpp@300Hz [t=00:00:00.275332] [13] 1360x768x24bpp@300Hz [t=00:00:00.275341] [15] 1280x1024x24bpp@300Hz [t=00:00:00.275351] [17] 1280x960x24bpp@300Hz [t=00:00:00.275361] [19] 1280x800x24bpp@300Hz [t=00:00:00.275372] [21] 1280x768x24bpp@300Hz [t=00:00:00.275380] [23] 1280x720x24bpp@300Hz [t=00:00:00.275389] [25] 1280x600x24bpp@300Hz [t=00:00:00.275398] [27] 1152x864x24bpp@300Hz [t=00:00:00.275408] [29] 1024x768x24bpp@300Hz [t=00:00:00.275426] [31] 800x600x24bpp@300Hz [t=00:00:00.275439] [33] 640x480x24bpp@300Hz [t=00:00:00.275448] [35] 640x400x24bpp@300Hz [t=00:00:00.705138] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.705792] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.705811] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.744615] [GR::LogVersionInfo] [t=00:00:00.744666] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.744679] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.744689] GL vendor : NVIDIA Corporation [t=00:00:00.744699] GL renderer : NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 [t=00:00:00.744710] GLSL version: 4.60 NVIDIA [t=00:00:00.744720] GLEW version: 2.1.0 [t=00:00:00.744731] GPU memory : 8192MB (total) / 6693MB (available) [t=00:00:00.744760] SDL swap-int: 1 [t=00:00:00.744769] SDL driver : windows [t=00:00:00.744788] [t=00:00:00.744799] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.744808] GLSL shader support : 1 [t=00:00:00.744818] GL4 support : 1 [t=00:00:00.744827] FBO extension support : 1 [t=00:00:00.744849] NVX GPU mem-info support : 1 [t=00:00:00.744862] ATI GPU mem-info support : 0 [t=00:00:00.744883] Texture clamping to edge : 1 [t=00:00:00.744897] NPOT-texture support : 1 (1) [t=00:00:00.744912] S3TC/DXT1 texture support : 1/1 [t=00:00:00.744940] texture query-LOD support : 1 (1) [t=00:00:00.744953] MSAA frame-buffer support : 1 (1) [t=00:00:00.744964] Z-buffer depth : 32 (-) [t=00:00:00.744980] primitive-restart support : 1 (1) [t=00:00:00.744992] clip-space control support: 1 (1) [t=00:00:00.745003] seamless cube-map support : 1 (1) [t=00:00:00.745015] frag-depth layout support : 1 (1) [t=00:00:00.745026] persistent maps support : 1 (1) [t=00:00:00.745037] explicit attribs location : 1 (1) [t=00:00:00.745060] multi draw indirect : 1 (-) [t=00:00:00.745074] array textures : 1 (-) [t=00:00:00.745085] buffer copy support : 1 (-) [t=00:00:00.745096] indirect draw : 1 (-) [t=00:00:00.745106] base instance : 1 (-) [t=00:00:00.745116] [t=00:00:00.745125] max. FBO samples : 32 [t=00:00:00.745136] max. FS/program texture slots : 32/192 [t=00:00:00.745147] max. texture size : 32768 [t=00:00:00.745162] max. texture anisotropy level : 16.000000 [t=00:00:00.745183] max. vec4 varyings/attributes : 31/16 [t=00:00:00.745194] max. draw-buffers : 8 [t=00:00:00.745205] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.745216] max. uniform buffer-bindings : 84 [t=00:00:00.745226] max. uniform block-size : 64KB [t=00:00:00.745237] max. storage buffer-bindings : 96 [t=00:00:00.745249] max. storage block-size : 2047MB [t=00:00:00.745259] [t=00:00:00.745267] enable AMD-hacks : 0 [t=00:00:00.745276] compress MIP-maps: 0 [t=00:00:00.745408] Number of compressed texture formats: 23 [t=00:00:00.745474] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.745530] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.746124] [GR::UpdateGLConfigs] [t=00:00:00.746239] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.746250] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.747055] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.747095] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.747108] [GR::InitGLState] [t=00:00:00.747189] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@300Hz (fullscreen::exclusive) [t=00:00:00.870924] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.874641] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.875274] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.881841] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.881876] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.882285] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.888342] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.888380] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.888600] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.888715] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.911755] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.912459] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.913470] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.913835] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.945469] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.945499] [VFS] [SpringVFS::ReserveArchives<this=000001a67d65ae20>] [t=00:00:00.945807] [VFS] [SpringVFS::AddArchive<this=000001a67d65ae20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.950533] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a67d65ae20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.950569] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.303532] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.306701] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.307363] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.308364] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.309667] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.309996] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.310286] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.310665] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.314127] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.314198] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.314865][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.314998][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.315333][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.315360][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.315371][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.315457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.359072][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.359107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:01.359124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)" [t=00:00:01.359141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (Steam Streaming Speakers)" [t=00:00:01.359177][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:01.359196][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Haut-parleurs (Realtek(R) Audio)" [t=00:00:01.359230][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Haut-parleurs (Steam Streaming Microphone)" [t=00:00:01.359245][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.406988][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.409936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a67d766860(default) context=000001a67d6022f0 numChannels=2 frameSize=8 [t=00:00:01.409972][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.409991][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.410004][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.410021][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.410160][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.410228][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.410262][f=-000001] [Sound] Devices: [t=00:00:01.417887][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:01.417910][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:01.417921][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)] [t=00:00:01.417931][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)] [t=00:00:01.417955][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek(R) Audio)] [t=00:00:01.417967][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)] [t=00:00:01.417985][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.417996][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.419116][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.419147][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.421909][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 139298 MB [t=00:00:01.425681][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.432769][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:01.436043][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Tommyknocker [t=00:00:01.552493][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:01.552559][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:04.839938][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:04.840052][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:04.840072][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:04.840091][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:04.887947][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:04.887984][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{14.364, 2.052}, {9.095, 1.299}}ms [t=00:00:04.888044][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.145, 2.145, 2.145, 2.145}, {1.442, 1.442, 1.442, 1.442}}ms [t=00:00:04.888069][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{6.982, 6.982, 6.982, 6.982}, {0.438, 0.438, 0.438, 0.438}}ms [t=00:00:04.888090][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.494, 1.494, 1.494, 1.494}, {0.146, 0.146, 0.146, 0.146}}ms [t=00:00:04.888117][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.910, 1.910, 1.910, 1.910}, {2.039, 2.039, 2.039, 2.039}}ms [t=00:00:04.888150][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.540, 1.540, 1.540, 1.540}, {1.408, 1.408, 1.408, 1.408}}ms [t=00:00:04.888177][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.586, 0.586, 0.586, 0.586}}ms [t=00:00:04.888232][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.237, 0.237, 0.237, 0.237}, {3.035, 3.035, 3.035, 3.035}}ms [t=00:00:04.888260][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:04.888290][f=-000001] [SpringApp::Kill][2] [t=00:00:04.889437][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:04.933024][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:04.933062][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:04.933152][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001a67d6022f0 dev=000001a67d766860 [t=00:00:04.933238][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001a67d6022f0 dev=000001a67d766860 [t=00:00:04.933282][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001a67d6022f0)] [t=00:00:04.934403][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001a67d766860)] [t=00:00:04.934728][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:04.996153][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:04.996585][f=-000001] [SpringApp::Kill][3] [t=00:00:04.996847][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 373 bytes sent in 3 packets (124.333 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.032x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 2 outgoing chunks resent 1 incoming chunks processed [t=00:00:04.996897][f=-000001] [SpringApp::Kill][4] font=000001a64732b580 [t=00:00:04.998916][f=-000001] [SpringApp::Kill][5] [t=00:00:04.999109][f=-000001] [SpringApp::Kill][6] [t=00:00:04.999123] [SpringApp::Kill][7] [t=00:00:04.999780] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.999807] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.999826] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:04.999845] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.999875] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:04.999895] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.999914] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.999942] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.999962] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:04.999979] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.000005] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.000025] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:05.000048] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.113963] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.114015] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.114025] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.114033] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:00:05.114042] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.114398] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>] [t=00:00:05.114412] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.114437] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.114450] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:05.114463] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a67d646570) [t=00:00:05.114693] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.114732] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:05.114774] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.114792] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.114806] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.114831] [VFS] [SpringVFS::DeleteArchives<this=000001a67d65ae20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.115043] [SpringApp::Kill][8] [t=00:00:05.115063] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.115075] [WatchDog::Uninstall][1] hangDetectorThread=00007ff760d604d0 (joinable=1) [t=00:00:05.115086] [WatchDog::Uninstall][2] [t=00:00:05.271002] [WatchDog::Uninstall][3] [t=00:00:05.271024] [SpringApp::Kill][9]
infolog_full.txt (truncated):