Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.016934] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016999] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017024] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017038] [t=00:00:00.017043] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017050] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017055] Use "none" to disable the default log sections. [t=00:00:00.017063] ============== </Log Sections> ============== [t=00:00:00.017070] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.017189] AllowDeferredMapRendering = 1 [t=00:00:00.017206] AllowDeferredModelRendering = 1 [t=00:00:00.017211] AnimationMT = 0 [t=00:00:00.017216] BumpWaterBlurReflection = 1 [t=00:00:00.017222] BumpWaterTexSizeReflection = 128 [t=00:00:00.017228] CamFreeScrollSpeed = 50 [t=00:00:00.017233] CamMode = 1 [t=00:00:00.017238] CubeTexSizeReflection = 1 [t=00:00:00.017253] CubeTexSizeSpecular = 1 [t=00:00:00.017269] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017277] EdgeMoveDynamic = 0 [t=00:00:00.017284] EdgeMoveWidth = 0.003 [t=00:00:00.017294] FPSFOV = 90 [t=00:00:00.017300] FPSScrollSpeed = 50 [t=00:00:00.017307] FontSize = 18 [t=00:00:00.017317] FullscreenEdgeMove = 0 [t=00:00:00.017323] GrassDetail = 0 [t=00:00:00.017330] GroundDecals = 2 [t=00:00:00.017337] GroundDetail = 90 [t=00:00:00.017346] HangTimeout = 30 [t=00:00:00.017359] HardwareCursor = 1 [t=00:00:00.017369] InitialNetworkTimeout = 0 [t=00:00:00.017376] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017387] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017394] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017404] LinkOutgoingBandwidth = 262144 [t=00:00:00.017412] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017422] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017429] MSAALevel = 1 [t=00:00:00.017438] MaxParticles = 15000 [t=00:00:00.017449] MaxSounds = 32 [t=00:00:00.017459] MaximumTransmissionUnit = 0 [t=00:00:00.017466] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017476] MiniMapMarker = 0 [t=00:00:00.017483] MouseDragScrollThreshold = 0 [t=00:00:00.017493] NetworkLossFactor = 2 [t=00:00:00.017501] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017512] OverheadScrollSpeed = 50 [t=00:00:00.017518] ReconnectTimeout = 0 [t=00:00:00.017528] RotOverheadScrollSpeed = 50 [t=00:00:00.017535] RotateLogFiles = 1 [t=00:00:00.017549] ShadowMapSize = 1024 [t=00:00:00.017558] Shadows = 1 [t=00:00:00.017564] ShowClock = 0 [t=00:00:00.017571] SoftParticles = 2 [t=00:00:00.017581] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017589] UnitIconDist = 151 [t=00:00:00.017596] UpdateBoundingVolumeMT = 0 [t=00:00:00.017603] UpdateWeaponVectorsMT = 0 [t=00:00:00.017613] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017620] UseLuaMemPools = 0 [t=00:00:00.017627] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017669] VFSCacheArchiveFiles = 0 [t=00:00:00.017679] VSync = 1 [t=00:00:00.017693] Water = 4 [t=00:00:00.017700] WindowBorderless = 1 [t=00:00:00.017707] WindowPosY = 0 [t=00:00:00.017713] WindowedEdgeMove = 0 [t=00:00:00.017721] XResolutionWindowed = 1920 [t=00:00:00.017732] YResolutionWindowed = 1080 [t=00:00:00.017743] ============== </User Config> ============== [t=00:00:00.017751] ============== <User System> ============== [t=00:00:00.017763] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017773] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017781] Compiler Version: gcc-13.2.0 [t=00:00:00.017817] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017863] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017874] Binary Word Size: 64-bit (native) [t=00:00:00.017879] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017889] Physical CPU Cores: 6 [t=00:00:00.017896] Logical CPU Cores: 12 [t=00:00:00.017901] ============== </User System> ============== [t=00:00:00.017908] Run: thread affinity fff [t=00:00:00.018033] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018041] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018045] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018050] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018054] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019314] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019333] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024050] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041548] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041565] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041571] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041577] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041582] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041600] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041604] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041609] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041613] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041619] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041624] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041628] [50] 1600x900x24bpp@144Hz [t=00:00:00.041633] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041637] [62] 1440x900x24bpp@144Hz [t=00:00:00.041671] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041676] [73] 1366x768x24bpp@144Hz [t=00:00:00.041684] [78] 1360x768x24bpp@144Hz [t=00:00:00.041696] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041703] [89] 1280x960x24bpp@144Hz [t=00:00:00.041709] [94] 1280x800x24bpp@144Hz [t=00:00:00.041715] [99] 1280x768x24bpp@144Hz [t=00:00:00.041721] [104] 1280x720x24bpp@144Hz [t=00:00:00.041744] [111] 1152x864x24bpp@144Hz [t=00:00:00.041752] [116] 1024x768x24bpp@144Hz [t=00:00:00.041759] [123] 800x600x24bpp@144Hz [t=00:00:00.041765] [130] 720x576x24bpp@144Hz [t=00:00:00.041776] [135] 720x480x24bpp@144Hz [t=00:00:00.041785] [141] 640x480x24bpp@144Hz [t=00:00:00.046336] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046347] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046352] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046357] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046361] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046366] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046371] [11] 1366x768x24bpp@144Hz [t=00:00:00.046376] [13] 1360x768x24bpp@144Hz [t=00:00:00.046386] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046391] [17] 1280x960x24bpp@144Hz [t=00:00:00.046426] [19] 1280x800x24bpp@144Hz [t=00:00:00.046431] [21] 1280x768x24bpp@144Hz [t=00:00:00.046435] [23] 1280x720x24bpp@144Hz [t=00:00:00.046440] [25] 1280x600x24bpp@144Hz [t=00:00:00.046444] [27] 1152x864x24bpp@144Hz [t=00:00:00.046449] [29] 1024x768x24bpp@144Hz [t=00:00:00.046456] [31] 800x600x24bpp@144Hz [t=00:00:00.046461] [33] 640x480x24bpp@144Hz [t=00:00:00.046465] [35] 640x400x24bpp@144Hz [t=00:00:00.248635] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.249049] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.249064] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.283342] [GR::LogVersionInfo] [t=00:00:00.283369] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.283378] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.283413] GL vendor : NVIDIA Corporation [t=00:00:00.283423] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.283447] GLSL version: 4.60 NVIDIA [t=00:00:00.283475] GLEW version: 2.1.0 [t=00:00:00.283485] GPU memory : 6144MB (total) / 4614MB (available) [t=00:00:00.283510] SDL swap-int: 1 [t=00:00:00.283522] SDL driver : windows [t=00:00:00.283527] [t=00:00:00.283533] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.283540] GLSL shader support : 1 [t=00:00:00.283556] GL4 support : 1 [t=00:00:00.283568] FBO extension support : 1 [t=00:00:00.283600] NVX GPU mem-info support : 1 [t=00:00:00.283640] ATI GPU mem-info support : 0 [t=00:00:00.283674] Texture clamping to edge : 1 [t=00:00:00.283684] NPOT-texture support : 1 (1) [t=00:00:00.283719] S3TC/DXT1 texture support : 1/1 [t=00:00:00.283732] texture query-LOD support : 1 (1) [t=00:00:00.283742] MSAA frame-buffer support : 1 (1) [t=00:00:00.283762] Z-buffer depth : 32 (-) [t=00:00:00.283777] primitive-restart support : 1 (1) [t=00:00:00.283789] clip-space control support: 1 (1) [t=00:00:00.283799] seamless cube-map support : 1 (1) [t=00:00:00.283807] frag-depth layout support : 1 (1) [t=00:00:00.283831] persistent maps support : 1 (1) [t=00:00:00.283863] explicit attribs location : 1 (1) [t=00:00:00.283871] multi draw indirect : 1 (-) [t=00:00:00.283880] array textures : 1 (-) [t=00:00:00.283887] buffer copy support : 1 (-) [t=00:00:00.283903] indirect draw : 1 (-) [t=00:00:00.283915] base instance : 1 (-) [t=00:00:00.283922] [t=00:00:00.283929] max. FBO samples : 32 [t=00:00:00.283941] max. FS/program texture slots : 32/192 [t=00:00:00.283948] max. texture size : 32768 [t=00:00:00.283958] max. texture anisotropy level : 16.000000 [t=00:00:00.283970] max. vec4 varyings/attributes : 31/16 [t=00:00:00.283977] max. draw-buffers : 8 [t=00:00:00.283992] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.284003] max. uniform buffer-bindings : 84 [t=00:00:00.284011] max. uniform block-size : 64KB [t=00:00:00.284018] max. storage buffer-bindings : 96 [t=00:00:00.284044] max. storage block-size : 2047MB [t=00:00:00.284073] [t=00:00:00.284079] enable AMD-hacks : 0 [t=00:00:00.284085] compress MIP-maps: 0 [t=00:00:00.284180] Number of compressed texture formats: 23 [t=00:00:00.284247] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.284306] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.284642] [GR::UpdateGLConfigs] [t=00:00:00.284720] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.284776] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.284819] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.284831] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.284839] [GR::InitGLState] [t=00:00:00.284913] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.363637] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.365832] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.366434] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.371498] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.371536] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.371955] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.373045] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.373057] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.373153] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.373207] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.386365] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.386848] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.388315] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.388553] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.419829] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.419848] [VFS] [SpringVFS::ReserveArchives<this=0000022460cb8af0>] [t=00:00:00.420101] [VFS] [SpringVFS::AddArchive<this=0000022460cb8af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.421887] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022460cb8af0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.421899] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.499259] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.499613] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.500080] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.500136] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.500237] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.500301] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.500416] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.500506] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.501553][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.501639][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.501730][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.501749][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.501757][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.501800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.527929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.527949][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.527957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.527980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.527988][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.608845][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.3ms) [t=00:00:00.663163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.665199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002247d58b520(default) context=000002247d4fc300 numChannels=2 frameSize=8 [t=00:00:00.665262][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.665273][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.665279][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.665286][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.665457][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.665489][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.665501][f=-000001] [Sound] Devices: [t=00:00:00.668415][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.668447][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.668455][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.668494][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.668501][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.669236][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.669253][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.716394][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 656273 MB [t=00:00:00.718274][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.719164][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464 [t=00:00:00.720270][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name LogicDaemon [t=00:00:00.961447][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cold Snap 2" (loaded=0 cached=0) [t=00:00:00.962673][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022460cb8af0>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0 [t=00:00:00.964925][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022460cb8af0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.965483][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.026086][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022460cb8af0>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.027037][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022460cb8af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.027233][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022460cb8af0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.028787][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022460cb8af0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:02.335064][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561" [t=00:00:02.335355][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.335420][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.403738][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.403898][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.403999][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.404135][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.404238][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:24:55.727257][f=0042009] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:55.727265][f=0042009] [uapn] -> false [t=00:24:55.727280][f=0042009] [uapn] compare [t=00:24:55.727292][f=0042009] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 4 (repair units) [t=00:24:55.727305][f=0042009] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:55.727312][f=0042009] [uapn] -> false [t=00:24:55.727319][f=0042009] [uapn] compare [t=00:24:55.727337][f=0042009] [uapn] issued : 90(2296, 234.038574, 952, 50000, nil) 64 (reclaim all) [t=00:24:55.727364][f=0042009] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:55.727380][f=0042009] [uapn] -> false [t=00:24:55.831063][f=0042011] [uapn] Pay attention to unit 9057 again. [t=00:24:56.726807][f=0042039] [uapn] compare [t=00:24:56.726839][f=0042039] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:24:56.726854][f=0042039] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:56.726862][f=0042039] [uapn] -> false [t=00:24:56.726871][f=0042039] [uapn] compare [t=00:24:56.726900][f=0042039] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:24:56.726912][f=0042039] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:56.726920][f=0042039] [uapn] -> false [t=00:24:56.726927][f=0042039] [uapn] compare [t=00:24:56.726939][f=0042039] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 4 (repair units) [t=00:24:56.726949][f=0042039] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:56.726956][f=0042039] [uapn] -> false [t=00:24:56.726966][f=0042039] [uapn] compare [t=00:24:56.726984][f=0042039] [uapn] issued : 90(2296, 234.038574, 952, 50000, nil) 64 (reclaim all) [t=00:24:56.726997][f=0042039] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:56.727005][f=0042039] [uapn] -> false [t=00:24:56.824115][f=0042041] [uapn] Pay attention to unit 9057 again. [t=00:24:57.725656][f=0042069] [uapn] compare [t=00:24:57.725698][f=0042069] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:24:57.725716][f=0042069] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:57.725747][f=0042069] [uapn] -> false [t=00:24:57.725757][f=0042069] [uapn] compare [t=00:24:57.725771][f=0042069] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:24:57.725791][f=0042069] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:57.725803][f=0042069] [uapn] -> false [t=00:24:57.725814][f=0042069] [uapn] compare [t=00:24:57.725833][f=0042069] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 4 (repair units) [t=00:24:57.725858][f=0042069] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:57.725867][f=0042069] [uapn] -> false [t=00:24:57.725874][f=0042069] [uapn] compare [t=00:24:57.725888][f=0042069] [uapn] issued : 90(2296, 234.038574, 952, 50000, nil) 64 (reclaim all) [t=00:24:57.725907][f=0042069] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:57.725919][f=0042069] [uapn] -> false [t=00:24:57.828309][f=0042071] [uapn] Pay attention to unit 9057 again. [t=00:24:58.730739][f=0042099] [uapn] compare [t=00:24:58.730789][f=0042099] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:24:58.730805][f=0042099] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:58.730821][f=0042099] [uapn] -> false [t=00:24:58.730828][f=0042099] [uapn] compare [t=00:24:58.730873][f=0042099] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:24:58.730885][f=0042099] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:58.730895][f=0042099] [uapn] -> false [t=00:24:58.730907][f=0042099] [uapn] compare [t=00:24:58.730922][f=0042099] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 4 (repair units) [t=00:24:58.730937][f=0042099] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:58.730945][f=0042099] [uapn] -> false [t=00:24:58.730972][f=0042099] [uapn] compare [t=00:24:58.731010][f=0042099] [uapn] issued : 90(2296, 234.038574, 952, 50000, nil) 64 (reclaim all) [t=00:24:58.731021][f=0042099] [uapn] current: 40(29960, nil, nil, nil, nil) 0 [t=00:24:58.731037][f=0042099] [uapn] -> false [t=00:24:58.851551][f=0042101] [uapn] Pay attention to unit 9057 again. [t=00:25:04.829662][f=0042282] [uapn] compare [t=00:25:04.829713][f=0042282] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:25:04.829733][f=0042282] [uapn] current: 40(27652, nil, nil, nil, nil) 0 [t=00:25:04.829741][f=0042282] [uapn] -> false [t=00:25:04.829749][f=0042282] [uapn] compare [t=00:25:04.829782][f=0042282] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:25:04.829794][f=0042282] [uapn] current: 40(27652, nil, nil, nil, nil) 0 [t=00:25:04.829801][f=0042282] [uapn] -> false [t=00:25:04.829807][f=0042282] [uapn] compare [t=00:25:04.829822][f=0042282] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 4 (repair units) [t=00:25:04.829836][f=0042282] [uapn] current: 40(27652, nil, nil, nil, nil) 0 [t=00:25:04.829843][f=0042282] [uapn] -> false [t=00:25:07.530882][f=0042363] [uapn] Pay attention to unit 9057 again. [t=00:25:08.183239][f=0042382] [uapn] Pay attention to unit 19657 again. [t=00:25:18.288461][f=0042686] [uapn] compare [t=00:25:18.288498][f=0042686] [uapn] issued : 40(2808, 235.701782, 1112, 50000, nil) 0 (build assist) [t=00:25:18.288518][f=0042686] [uapn] current: 40(10175, nil, nil, nil, nil) 0 [t=00:25:18.288526][f=0042686] [uapn] -> false [t=00:25:18.288533][f=0042686] [uapn] compare [t=00:25:18.288545][f=0042686] [uapn] issued : 40(2808, 235.701782, 1112, 50000, nil) 0 (build assist) [t=00:25:18.288572][f=0042686] [uapn] current: 40(10175, nil, nil, nil, nil) 0 [t=00:25:18.288583][f=0042686] [uapn] -> false [t=00:25:18.288590][f=0042686] [uapn] compare [t=00:25:18.288603][f=0042686] [uapn] issued : 40(2808, 235.701782, 1112, 50000, nil) 4 (repair units) [t=00:25:18.288615][f=0042686] [uapn] current: 40(10175, nil, nil, nil, nil) 0 [t=00:25:18.288622][f=0042686] [uapn] -> false [t=00:25:18.847418][f=0042703] [i18n] Warning: "shielddummytiny.name" is not translated in en [t=00:25:18.847472][f=0042703] game_message: Shield Dummy (tiny) is under attack [t=00:25:18.847460][f=0042703] [i18n] Error: No translation found for "shielddummytiny.name" [t=00:25:18.944637][f=0042706] [uapn] compare [t=00:25:18.944675][f=0042706] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:25:18.944689][f=0042706] [uapn] current: 40(10175, nil, nil, nil, nil) 0 [t=00:25:18.944698][f=0042706] [uapn] -> false [t=00:25:18.944706][f=0042706] [uapn] compare [t=00:25:18.944717][f=0042706] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:25:18.944743][f=0042706] [uapn] current: 40(10175, nil, nil, nil, nil) 0 [t=00:25:18.944751][f=0042706] [uapn] -> false [t=00:25:18.944757][f=0042706] [uapn] compare [t=00:25:18.944769][f=0042706] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 4 (repair units) [t=00:25:18.944780][f=0042706] [uapn] current: 40(10175, nil, nil, nil, nil) 0 [t=00:25:18.944790][f=0042706] [uapn] -> false [t=00:25:21.009823][f=0042768] [uapn] Pay attention to unit 9057 again. [t=00:25:21.156628][f=0042772] [uapn] Pay attention to unit 19657 again. [t=00:25:25.909882][f=0042914] game_message: Shield Dummy (tiny) is under attack [t=00:25:33.163616][f=0043132] game_message: Venom is under attack [t=00:25:34.161984][f=0043162] [uapn] Pay attention to unit 23574 again. [t=00:25:38.679412][f=0043297] [uapn] compare [t=00:25:38.679452][f=0043297] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:25:38.679474][f=0043297] [uapn] current: 40(22495, 2200, 136.6875, 1896, 500) 8 [t=00:25:38.679526][f=0043297] [uapn] -> false [t=00:25:38.679534][f=0043297] [uapn] compare [t=00:25:38.679547][f=0043297] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:25:38.679562][f=0043297] [uapn] current: 40(22495, 2200, 136.6875, 1896, 500) 8 [t=00:25:38.679570][f=0043297] [uapn] -> false [t=00:25:38.679580][f=0043297] [uapn] compare [t=00:25:38.679593][f=0043297] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 4 (repair units) [t=00:25:38.679616][f=0043297] [uapn] current: 40(22495, 2200, 136.6875, 1896, 500) 8 [t=00:25:38.679627][f=0043297] [uapn] -> false [t=00:25:38.679633][f=0043297] [uapn] compare [t=00:25:38.679651][f=0043297] [uapn] issued : 90(2200, 136.6875, 1896, 50000, nil) 0 (reclaim metal) [t=00:25:38.679663][f=0043297] [uapn] current: 40(22495, 2200, 136.6875, 1896, 500) 8 [t=00:25:38.679678][f=0043297] [uapn] -> false [t=00:25:42.177246][f=0043402] [uapn] Pay attention to unit 23574 again. [t=00:25:43.640399][f=0043446] LogicDaemon added point: Tank Foundry (1052188CircuitAIBrutal64 - AI: Brutal (2)) (38% at 24:08) [t=00:25:46.636736][f=0043536] game_message: Lotus is under attack [t=00:25:48.782677][f=0043600] [uapn] compare [t=00:25:48.782731][f=0043600] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:25:48.782749][f=0043600] [uapn] current: 40(19372, nil, nil, nil, nil) 0 [t=00:25:48.782758][f=0043600] [uapn] -> false [t=00:25:48.782766][f=0043600] [uapn] compare [t=00:25:48.782796][f=0043600] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:25:48.782810][f=0043600] [uapn] current: 40(19372, nil, nil, nil, nil) 0 [t=00:25:48.782818][f=0043600] [uapn] -> false [t=00:25:48.782827][f=0043600] [uapn] compare [t=00:25:48.782839][f=0043600] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 4 (repair units) [t=00:25:48.782851][f=0043600] [uapn] current: 40(19372, nil, nil, nil, nil) 0 [t=00:25:48.782858][f=0043600] [uapn] -> false [t=00:25:49.534683][f=0043622] [uapn] Ignore unit 23574 until it is given a command. [t=00:25:49.537108][f=0043622] LogicDaemon added point: Ignore until idle (stopped). [t=00:25:50.531951][f=0043652] [uapn] Pay attention to unit 23574 again. [t=00:25:50.532227][f=0043652] [uapn] Pay attention to unit 23574 again. [t=00:25:53.442173][f=0043739] game_message: Redback is under attack [t=00:25:58.743404][f=0043899] game_message: Venom is under attack [t=00:26:03.746052][f=0044049] game_message: Venom is under attack [t=00:26:09.601970][f=0044225] game_message: Redback is under attack [t=00:26:13.159006][f=0044331] LogicDaemon added point: Cloakbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (2)) (7% at 24:37) [t=00:26:21.757690][f=0044589] game_message: Venom is under attack [t=00:26:24.757027][f=0044680] [uapn] compare [t=00:26:24.757068][f=0044680] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:26:24.757088][f=0044680] [uapn] current: 40(15547, nil, nil, nil, nil) 0 [t=00:26:24.757096][f=0044680] [uapn] -> false [t=00:26:24.757120][f=0044680] [uapn] compare [t=00:26:24.757149][f=0044680] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:26:24.757167][f=0044680] [uapn] current: 40(15547, nil, nil, nil, nil) 0 [t=00:26:24.757180][f=0044680] [uapn] -> false [t=00:26:24.757187][f=0044680] [uapn] compare [t=00:26:24.757202][f=0044680] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 4 (repair units) [t=00:26:24.757215][f=0044680] [uapn] current: 40(15547, nil, nil, nil, nil) 0 [t=00:26:24.757228][f=0044680] [uapn] -> false [t=00:26:26.218436][f=0044722] game_message: Morph complete: Swarmhost lvl 5 -> Swarmhost lvl 6 [t=00:26:26.732453][f=0044739] game_message: Venom is under attack [t=00:26:31.746383][f=0044889] game_message: Venom is under attack [t=00:26:34.155609][f=0044962] [uapn] compare [t=00:26:34.155648][f=0044962] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:26:34.155667][f=0044962] [uapn] current: 40(15547, nil, nil, nil, nil) 0 [t=00:26:34.155696][f=0044962] [uapn] -> false [t=00:26:34.155705][f=0044962] [uapn] compare [t=00:26:34.155719][f=0044962] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 0 (build assist) [t=00:26:34.155733][f=0044962] [uapn] current: 40(15547, nil, nil, nil, nil) 0 [t=00:26:34.155740][f=0044962] [uapn] -> false [t=00:26:34.155749][f=0044962] [uapn] compare [t=00:26:34.155762][f=0044962] [uapn] issued : 40(2296, 234.038574, 952, 50000, nil) 4 (repair units) [t=00:26:34.155781][f=0044962] [uapn] current: 40(15547, nil, nil, nil, nil) 0 [t=00:26:34.155790][f=0044962] [uapn] -> false [t=00:26:35.473029][f=0045001] [uapn] compare [t=00:26:35.473078][f=0045001] [uapn] issued : 40(2808, 235.701782, 1112, 50000, nil) 0 (build assist) [t=00:26:35.473099][f=0045001] [uapn] current: 40(15547, 2808, 235.701782, 1112, 500) 8 [t=00:26:35.473109][f=0045001] [uapn] -> false [t=00:26:35.473118][f=0045001] [uapn] compare [t=00:26:35.473148][f=0045001] [uapn] issued : 40(2808, 235.701782, 1112, 50000, nil) 0 (build assist) [t=00:26:35.473162][f=0045001] [uapn] current: 40(15547, 2808, 235.701782, 1112, 500) 8 [t=00:26:35.473173][f=0045001] [uapn] -> false [t=00:26:35.473180][f=0045001] [uapn] compare [t=00:26:35.473195][f=0045001] [uapn] issued : 40(2808, 235.701782, 1112, 50000, nil) 4 (repair units) [t=00:26:35.473216][f=0045001] [uapn] current: 40(15547, 2808, 235.701782, 1112, 500) 8 [t=00:26:35.473227][f=0045001] [uapn] -> false [t=00:26:41.540499][f=0045183] [uapn] Pay attention to unit 9057 again. [t=00:26:41.642277][f=0045187] [uapn] Pay attention to unit 23574 again. [t=00:26:41.688718][f=0045188] [uapn] Pay attention to unit 19657 again. [t=00:26:41.992594][f=0045197] game_message: AI has been destroyed! [t=00:26:41.992829][f=0045197] game_message: LogicDaemon wins! [t=00:26:41.993208][f=0045197] Submitting stats [t=00:26:42.004861][f=0045197] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:26:42.109800][f=0045200] <autoquit> Autoquit canceled. [t=00:26:42.351476][f=0045207] [EOH::DestroySkirmishAI(id=0)] [t=00:26:42.354637][f=0045207] [EOH::DestroySkirmishAI(id=1)] [t=00:26:42.357689][f=0045207] [EOH::DestroySkirmishAI(id=2)] [t=00:26:42.653189][f=0045216] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1 [t=00:26:42.654341][f=0045216] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 2 [t=00:26:42.655070][f=0045216] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2) being removed from team 3 [t=00:26:44.713713][f=0045279] [uapn] compare [t=00:26:44.713753][f=0045279] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:26:44.713801][f=0045279] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:44.713810][f=0045279] [uapn] -> false [t=00:26:44.713817][f=0045279] [uapn] compare [t=00:26:44.713845][f=0045279] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:26:44.713873][f=0045279] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:44.713881][f=0045279] [uapn] -> false [t=00:26:44.713888][f=0045279] [uapn] compare [t=00:26:44.713900][f=0045279] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 4 (repair units) [t=00:26:44.713947][f=0045279] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:44.713958][f=0045279] [uapn] -> false [t=00:26:44.713964][f=0045279] [uapn] compare [t=00:26:44.713997][f=0045279] [uapn] issued : 90(2200, 136.6875, 1896, 50000, nil) 0 (reclaim metal) [t=00:26:44.714013][f=0045279] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:44.714020][f=0045279] [uapn] -> false [t=00:26:44.811047][f=0045281] [uapn] Pay attention to unit 23574 again. [t=00:26:45.714477][f=0045309] [uapn] compare [t=00:26:45.714516][f=0045309] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:26:45.714536][f=0045309] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:45.714544][f=0045309] [uapn] -> false [t=00:26:45.714552][f=0045309] [uapn] compare [t=00:26:45.714585][f=0045309] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 0 (build assist) [t=00:26:45.714598][f=0045309] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:45.714605][f=0045309] [uapn] -> false [t=00:26:45.714612][f=0045309] [uapn] compare [t=00:26:45.714625][f=0045309] [uapn] issued : 40(2200, 136.6875, 1896, 50000, nil) 4 (repair units) [t=00:26:45.714639][f=0045309] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:45.714646][f=0045309] [uapn] -> false [t=00:26:45.714662][f=0045309] [uapn] compare [t=00:26:45.714683][f=0045309] [uapn] issued : 90(2200, 136.6875, 1896, 50000, nil) 0 (reclaim metal) [t=00:26:45.714697][f=0045309] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:45.714722][f=0045309] [uapn] -> false [t=00:26:45.808113][f=0045311] [uapn] compare [t=00:26:45.808148][f=0045311] [uapn] issued : 40(1240, 196.974976, 1864, 50000, nil) 0 (build assist) [t=00:26:45.808163][f=0045311] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:45.808208][f=0045311] [uapn] -> false [t=00:26:45.808217][f=0045311] [uapn] compare [t=00:26:45.808232][f=0045311] [uapn] issued : 40(1240, 196.974976, 1864, 50000, nil) 0 (build assist) [t=00:26:45.808242][f=0045311] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:45.808252][f=0045311] [uapn] -> false [t=00:26:45.808259][f=0045311] [uapn] compare [t=00:26:45.808273][f=0045311] [uapn] issued : 40(1240, 196.974976, 1864, 50000, nil) 4 (repair units) [t=00:26:45.808290][f=0045311] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:45.808297][f=0045311] [uapn] -> false [t=00:26:45.808303][f=0045311] [uapn] compare [t=00:26:45.808320][f=0045311] [uapn] issued : 90(1240, 196.974976, 1864, 50000, nil) 64 (reclaim all) [t=00:26:45.808332][f=0045311] [uapn] current: 40(20537, nil, nil, nil, nil) 0 [t=00:26:45.808339][f=0045311] [uapn] -> false [t=00:26:45.810568][f=0045311] [uapn] Pay attention to unit 23574 again. [t=00:26:46.007233][f=0045316] [QuitAction] user exited to system [t=00:26:46.057018][f=0045318] [SpringApp::Kill][1] fromRun=1 [t=00:26:46.057041][f=0045318] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:26:46.088284][f=0045318] [async=0] threads=6 tasks=2307760 {sum,avg}{exec,wait}time={{82136.570, 0.036}, {80618.438, 0.035}}ms [t=00:26:46.088312][f=0045318] thread=1 tasks=461552 {sum,min,max,avg}{exec,wait}time={{17109.936, 0.000, 426.923, 0.037}, {11468.552, 0.000, 18446744027136.000, 0.025}}ms [t=00:26:46.088341][f=0045318] thread=2 tasks=461552 {sum,min,max,avg}{exec,wait}time={{16710.236, 0.000, 426.882, 0.036}, {17008.451, 0.000, 18446744027136.000, 0.037}}ms [t=00:26:46.088355][f=0045318] thread=3 tasks=461552 {sum,min,max,avg}{exec,wait}time={{17951.988, 0.000, 427.140, 0.039}, {15268.957, 0.000, 18446744027136.000, 0.033}}ms [t=00:26:46.088367][f=0045318] thread=4 tasks=461552 {sum,min,max,avg}{exec,wait}time={{14486.513, 0.000, 426.882, 0.031}, {19443.465, 0.000, 18446744027136.000, 0.042}}ms [t=00:26:46.088383][f=0045318] thread=5 tasks=461552 {sum,min,max,avg}{exec,wait}time={{15877.899, 0.000, 427.120, 0.034}, {17429.012, 0.000, 2.503, 0.038}}ms [t=00:26:46.088394][f=0045318] [async=1] threads=6 tasks=7366 {sum,avg}{exec,wait}time={{35288.129, 4.791}, {16731056.000, 2271.390}}ms [t=00:26:46.088410][f=0045318] thread=1 tasks=1472 {sum,min,max,avg}{exec,wait}time={{6861.550, 0.001, 728.376, 4.661}, {3346397.250, 0.026, 6137.995, 2273.368}}ms [t=00:26:46.088425][f=0045318] thread=2 tasks=1477 {sum,min,max,avg}{exec,wait}time={{7003.585, 0.001, 737.827, 4.742}, {3346597.750, 0.031, 6137.241, 2265.808}}ms [t=00:26:46.088446][f=0045318] thread=3 tasks=1460 {sum,min,max,avg}{exec,wait}time={{7152.532, 0.000, 737.646, 4.899}, {3349069.000, 0.000, 6138.093, 2293.883}}ms [t=00:26:46.088461][f=0045318] thread=4 tasks=1473 {sum,min,max,avg}{exec,wait}time={{6909.747, 0.001, 733.470, 4.691}, {3341316.000, 0.052, 6138.087, 2268.375}}ms [t=00:26:46.088480][f=0045318] thread=5 tasks=1484 {sum,min,max,avg}{exec,wait}time={{7360.715, 0.000, 710.298, 4.960}, {3347676.500, 0.011, 6137.898, 2255.847}}ms [t=00:26:46.088491][f=0045318] [ThreadPool::SetThreadCount][2] workers=0 [t=00:26:46.088498][f=0045318] [SpringApp::Kill][2] [t=00:26:46.088547][f=0045318] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:26:46.088557][f=0045318] [Game::KillLua][1] dtor=0 luaUI=00000224dcfc03e0 [t=00:26:46.088594][f=0045318] Start widgetHandler:Shutdown [t=00:26:46.091573][f=0045318] Shutdown - SaveOrderList Complete [t=00:26:46.093303][f=0045318] Writing last game win data [t=00:26:46.103367][f=0045318] Shutdown - SaveConfigData Complete [t=00:26:46.103405][f=0045318] Shutdown Widget - Chili Highlight [t=00:26:46.103452][f=0045318] Shutdown Widget - Draw After Chili [t=00:26:46.103471][f=0045318] Shutdown Widget - API Unit Tracker GL4 [t=00:26:46.103496][f=0045318] Shutdown Widget - EPIC Menu [t=00:26:46.105767][f=0045318] Shutdown Widget - Chili Minimap [t=00:26:46.105937][f=0045318] Shutdown Widget - Depth of Field Shader [t=00:26:46.105970][f=0045318] Shutdown Widget - Chili Widget Selector [t=00:26:46.107232][f=0045318] Shutdown Widget - Deferred rendering [t=00:26:46.107251][f=0045318] SSAO: Deferred rendering disabled, disabling. [t=00:26:46.112221][f=0045318] Shutdown Widget - Deferred rendering [t=00:26:46.112244][f=0045318] SSAO: Deferred rendering disabled, disabling. [t=00:26:46.113392][f=0045318] Shutdown Widget - Local Team Colors [t=00:26:46.113409][f=0045318] Shutdown Widget - Display Keys 2 [t=00:26:46.113445][f=0045318] Shutdown Widget - Save Game Menu [t=00:26:46.113455][f=0045318] Shutdown Widget - Highlight Model Api GL4 [t=00:26:46.113504][f=0045318] Shutdown Widget - Unit Icons [t=00:26:46.113623][f=0045318] Shutdown Widget - HealthBars [t=00:26:46.114943][f=0045318] Shutdown Widget - Attrition Counter [t=00:26:46.115138][f=0045318] Shutdown Widget - Noises [t=00:26:46.115150][f=0045318] Shutdown Widget - BuildETA [t=00:26:46.115162][f=0045318] Shutdown Widget - Selected Units GL4 2 [t=00:26:46.115180][f=0045318] Shutdown Widget - External VR Grid [t=00:26:46.115189][f=0045318] Shutdown Widget - Win Counter [t=00:26:46.115198][f=0045318] Shutdown Widget - EndGame APM stats [t=00:26:46.115210][f=0045318] Shutdown Widget - Modular Comm Info [t=00:26:46.115221][f=0045318] Shutdown Widget - Chili Economy Panel Default [t=00:26:46.115294][f=0045318] Shutdown Widget - Chili Nuke Warning [t=00:26:46.115308][f=0045318] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:26:46.115327][f=0045318] Shutdown Widget - Chili Spectator Panels [t=00:26:46.115337][f=0045318] Shutdown Widget - Context Menu [t=00:26:46.115346][f=0045318] Shutdown Widget - Point Tracker [t=00:26:46.115355][f=0045318] Shutdown Widget - MinimapEvents [t=00:26:46.115369][f=0045318] Shutdown Widget - Local Widgets Config [t=00:26:46.115388][f=0045318] Shutdown Widget - Startup Info and Selector [t=00:26:46.115404][f=0045318] Shutdown Widget - Missile Silo Range [t=00:26:46.115417][f=0045318] Shutdown Widget - Highlight Geos [t=00:26:46.115436][f=0045318] Shutdown Widget - Grab Input [t=00:26:46.115577][f=0045318] Input grabbing is disabled! [t=00:26:46.115592][f=0045318] Shutdown Widget - Defense Range Zero-K [t=00:26:46.115700][f=0045318] Shutdown Widget - Showeco and Grid Drawer [t=00:26:46.115717][f=0045318] Shutdown Widget - Darkening [t=00:26:46.115734][f=0045318] Shutdown Widget - Chili EndGame Window [t=00:26:46.115748][f=0045318] Shutdown Widget - Stereo3D [t=00:26:46.115797][f=0045318] Shutdown Widget - Music Player v2 [t=00:26:46.115845][f=0045318] Shutdown Widget - Attack Warning [t=00:26:46.115860][f=0045318] Shutdown Widget - State Reverse and Latency [t=00:26:46.115869][f=0045318] Shutdown Widget - Reclaim Field Highlight [t=00:26:46.115886][f=0045318] Shutdown Widget - Transport AI [t=00:26:46.115898][f=0045318] Shutdown Widget - Attack AoE [t=00:26:46.115909][f=0045318] Shutdown Widget - Highlight Unit GL4 v2 [t=00:26:46.115920][f=0045318] Shutdown Widget - TeamPlatter [t=00:26:46.116419][f=0045318] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:26:46.116556][f=0045318] Shutdown Widget - Selection Send [t=00:26:46.116571][f=0045318] Shutdown Widget - Spotter [t=00:26:46.116581][f=0045318] Shutdown Widget - LupsManager [t=00:26:46.116607][f=0045318] Shutdown Widget - Global Build Command [t=00:26:46.117374][f=0045318] Shutdown Widget - Newton Firezone [t=00:26:46.117394][f=0045318] Shutdown Widget - Receive Units Indicator [t=00:26:46.117404][f=0045318] Shutdown Widget - Chili Pro Console [t=00:26:46.118157][f=0045318] Shutdown Widget - Persistent Build Height [t=00:26:46.118175][f=0045318] Shutdown Widget - Lasso Terraform GUI [t=00:26:46.118186][f=0045318] Shutdown Widget - Lups [t=00:26:46.118906][f=0045318] Shutdown Widget - Chili Framework [t=00:26:46.118924][f=0045318] Shutdown Widget - Chili Core Selector [t=00:26:46.119002][f=0045318] Shutdown Widget - Custom Markers [t=00:26:46.119021][f=0045318] Shutdown Widget - Mex Placement Handler [t=00:26:46.119056][f=0045318] Shutdown Widget - Select Keys [t=00:26:46.119086][f=0045318] Shutdown Widget - Pause Screen [t=00:26:46.119228][f=0045318] Shutdown Widget - Contrast Adaptive Sharpen [t=00:26:46.119271][f=0045318] Shutdown Widget - Bloom Shader Deferred [t=00:26:46.119504][f=0045318] Shutdown Widget - Text To Speech Control [t=00:26:46.119522][f=0045318] Shutdown Widget - Layout Handler [t=00:26:46.119535][f=0045318] Shutdown Widget - Color Blindness Correction [t=00:26:46.119679][f=0045318] End widgetHandler:Shutdown [t=00:26:46.217618][f=0045318] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 93545298, 0.0} allocedSize{int+, int-, ext}={0, 0, 14946571663}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0136} [t=00:26:46.222271][f=0045318] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:26:46.222293][f=0045318] [Game::KillLua][3] dtor=0 luaRules=00000224c41343b0 [t=00:26:46.222339][f=0045318] Start gadgetHandler:Shutdown [t=00:26:46.222354][f=0045318] Shutdown - StartSetup [t=00:26:46.222378][f=0045318] Shutdown - UnitMorph [t=00:26:46.223569][f=0045318] Shutdown - Carrier Drones [t=00:26:46.223586][f=0045318] Shutdown - Missile Silo Controller [t=00:26:46.223597][f=0045318] Shutdown - Modular Comm Info [t=00:26:46.223608][f=0045318] Shutdown - Terrain Texture Handler [t=00:26:46.223617][f=0045318] Shutdown - UnitCloakShield [t=00:26:46.224009][f=0045318] Shutdown - Starlight Handler [t=00:26:46.224051][f=0045318] End gadgetHandler:Shutdown [t=00:26:46.272476][f=0045318] Start gadgetHandler:Shutdown [t=00:26:46.272518][f=0045318] Shutdown - Teleport Throw [t=00:26:46.272532][f=0045318] Shutdown - UnitMorph [t=00:26:46.272549][f=0045318] Shutdown - Commander Skin Renderer [t=00:26:46.274142][f=0045318] Shutdown - Missile fired callins [t=00:26:46.274163][f=0045318] Shutdown - Modular Comm Info [t=00:26:46.274174][f=0045318] Shutdown - Retreat Command [t=00:26:46.274189][f=0045318] Shutdown - Shockwaves [t=00:26:46.274200][f=0045318] Shutdown - Unit tint API [t=00:26:46.274233][f=0045318] Shutdown - Unit glow API [t=00:26:46.274267][f=0045318] Shutdown - UnitCloakShield [t=00:26:46.274303][f=0045318] Shutdown - Lups Cloak FX [t=00:26:46.274351][f=0045318] Shutdown - Lups [t=00:26:46.275885][f=0045318] Shutdown - Lups Shield [t=00:26:46.276037][f=0045318] End gadgetHandler:Shutdown [t=00:26:46.297167][f=0045318] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2119, 0.0} allocedSize{int+, int-, ext}={0, 0, 328853}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113} [t=00:26:46.300750][f=0045318] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:46.300839][f=0045318] [Game::KillLua][4] dtor=0 [t=00:26:46.300852][f=0045318] [Game::KillLua][5] dtor=0 [t=00:26:46.315531][f=0045318] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-24_17-03-58-334_Cold Snap 2_105.1.1-2511-g747f18b BAR105.sdfz" (6663913 bytes) [t=00:26:46.315612][f=0045318] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:26:46.358213][f=0045318] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:26:46.358238][f=0045318] [Sound] [Sound::UpdateThread][3] #sources=32 #items=89 [t=00:26:46.358629][f=0045318] [Sound] [Sound::UpdateThread][4] ctx=000002247d4fc300 dev=000002247d58b520 [t=00:26:46.358955][f=0045318] [Sound] [Sound::UpdateThread][5] ctx=000002247d4fc300 dev=000002247d58b520 [t=00:26:46.358987][f=0045318] [Sound] [Sound::Cleanup][alcDestroyContext(000002247d4fc300)] [t=00:26:46.360640][f=0045318] [Sound] [Sound::Cleanup][alcCloseDevice(000002247d58b520)] [t=00:26:46.361331][f=0045318] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:26:46.386414][f=0045318] [Sound] [Sound::UpdateThread][6] [t=00:26:46.388440][f=0045318] [Game::~CGame][1] [t=00:26:46.388457][f=0045318] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:26:46.388475][f=0045318] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:26:46.388482][f=0045318] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:26:46.388489][f=0045318] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:26:46.388503][f=0045318] [Game::KillLua][4] dtor=1 [t=00:26:46.388532][f=0045318] [Game::KillLua][5] dtor=1 [t=00:26:46.388766][f=0045318] [Game::KillMisc][1] [t=00:26:46.388794][f=0045318] [Game::KillMisc][2] [t=00:26:46.389232][f=0045318] [Game::KillMisc][3] [t=00:26:46.389405][f=0045318] [Game::KillRendering][1] [t=00:26:46.396185][f=0045318] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:26:46.412916][f=0045318] [3DOParser::Kill] allocated 29 pieces [t=00:26:46.413113][f=0045318] [S3OParser::Kill] allocated 5521 pieces [t=00:26:46.413663][f=0045318] [AssParser::Kill] allocated 701 pieces [t=00:26:46.464837][f=0045318] [Game::KillInterface][1] [t=00:26:46.465855][f=0045318] [Game::KillInterface][2] [t=00:26:46.466414][f=0045318] [Game::KillSimulation][1] [t=00:26:46.466512][f=0045318] [Game::KillSimulation][2] [t=00:26:46.493768][f=0045318] [CCollisionHandler] dis-/continuous tests: 0/41234350 [t=00:26:46.493791][f=0045318] [Game::KillSimulation][3] [t=00:26:46.495073][f=0045318] [~CPathCache(24x20)] cacheHits=8908 hitPercentage=47% numHashColls=0 maxCacheSize=201 [t=00:26:46.495351][f=0045318] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:46.495540][f=0045318] [~CPathCache(48x40)] cacheHits=4502 hitPercentage=42% numHashColls=0 maxCacheSize=182 [t=00:26:46.495815][f=0045318] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:46.496297][f=0045318] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:26:46.526128][f=0045318] [LosHandler::Kill] raycast instance cache-{hits,misses}={96095,250349}; shared=2%; cached=26% [t=00:26:46.541296][f=0045318] [Game::KillSimulation][4] [t=00:26:46.612617][f=0045318] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:26:46.612683][f=0045318] [Game::~CGame][2] [t=00:26:46.612694][f=0045318] [Game::~CGame][3] [t=00:26:46.613016][f=0045318] [SpringApp::Kill][3] [t=00:26:46.613283][f=0045318] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 22442673 bytes sent in 81887 packets (274.069 bytes/packet) 22602844 bytes recv'd in 37113 packets (609.028 bytes/packet) {0.059x, 0.010x} relative protocol overhead {up, down} 139813 incoming chunks dropped, 115417 outgoing chunks resent 41605 incoming chunks processed [t=00:26:46.613403][f=0045318] [SpringApp::Kill][4] font=0000022460b7a440 [t=00:26:46.616336][f=0045318] [SpringApp::Kill][5] [t=00:26:46.624338][f=0045318] [SpringApp::Kill][6] [t=00:26:46.624486] [SpringApp::Kill][7] [t=00:26:46.624534] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1960, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:46.624585] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4608, 2097152, 2097152} [t=00:26:46.624597] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:26:46.624606] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:26:46.624618] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1092, 65536, 65536}, EBO = {1638, 262144, 262144} [t=00:26:46.624632] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:46.624644] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:26:46.624663] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {106240, 1048576, 1048576}, EBO = {159360, 2097152, 2097152} [t=00:26:46.624683] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:26:46.624694] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:46.624705] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:46.624723] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:26:46.624739] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1092, 1048576, 1048576}, EBO = {1638, 2097152, 2097152} [t=00:26:46.769809] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:26:46.769829] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:26:46.769836] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:26:46.769844] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8464 [t=00:26:46.769869] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:26:46.781357] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>] [t=00:26:46.781374] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=0)] #archives[section]=2 #files[section]=8283 [t=00:26:46.781384] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000002247d46f6c0) [t=00:26:46.781515] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2751ms [t=00:26:46.781538] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=81ms [t=00:26:46.781545] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=77ms [t=00:26:46.781552] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=37ms [t=00:26:46.781558] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=28ms [t=00:26:46.781568] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=23ms [t=00:26:46.781575] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=22ms [t=00:26:46.781581] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=22ms [t=00:26:46.781588] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=19ms [t=00:26:46.781594] file="sounds/music/victory/modern warstory.ogg" indx=6365 inflSize=3745kb readTime=19ms [t=00:26:46.781604] file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=19ms [t=00:26:46.782959] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000002247d5b29a0) [t=00:26:46.783486] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=1)] #archives[section]=1 #files[section]=14 [t=00:26:46.783500] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (000002247d69bfd0) [t=00:26:46.783605] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:26:46.783618] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002247d5b3b80) [t=00:26:46.783671] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002247d5b3ce0) [t=00:26:46.783721] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002247d5b2a50) [t=00:26:46.783879] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:26:46.783891] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:26:46.783941] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:26:46.783956] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:26:46.783970] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:26:46.783980] [VFS] [SpringVFS::DeleteArchives<this=0000022460cb8af0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:26:47.529612] [SpringApp::Kill][8] [t=00:26:47.529645] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:26:47.529653] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d5b04d0 (joinable=1) [t=00:26:47.529658] [WatchDog::Uninstall][2] [t=00:26:47.828421] [WatchDog::Uninstall][3] [t=00:26:47.828434] [SpringApp::Kill][9]
infolog_full.txt (truncated):