Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Trying to start with GUI Zero-K.exe Information: 0 : Checking for self-upgrade Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : https://repos.springrts.com/zkmenu/packages/66c2f76b389eefd35000b0e9eff20601.sdp Completed - 81.59k Zero-K.exe Information: 0 : zkmenu:stable download complete - 81.59k Zero-K.exe Information: 0 : https://repos.springrts.com/zk/packages/fa8e19b0edab9ca3fbc66dd27b0cf142.sdp Completed - 234.32k Zero-K.exe Information: 0 : zk:stable download complete - 234.32k Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Downloading http://zero-k.info/engine/win64/105.1.1-2511-g747f18b.zip Zero-K.exe Information: 0 : Installing http://zero-k.info/engine/win64/105.1.1-2511-g747f18b.zip Zero-K.exe Information: 0 : Install of 105.1.1-2511-g747f18b complete Zero-K.exe Information: 0 : starting download User Interface Tutorial r22 Zero-K.exe Information: 0 : starting download Glacies 1.3 Zero-K.exe Information: 0 : http://zero-k.info/Missions/File/226 Completed - 135.43k Zero-K.exe Information: 0 : http://zero-k.info/content/maps/glacies_1.3.sd7 Completed - 14.84M Zero-K.exe Information: 0 : starting download Economy Tutorial r17 Zero-K.exe Information: 0 : starting download Aquatic Divide Revised v02 Zero-K.exe Information: 0 : http://zero-k.info/Missions/File/227 Completed - 139.58k Zero-K.exe Information: 0 : http://zero-k.info/content/maps/aquatic_divide_revised_v02.sd7 Completed - 8.37M Zero-K.exe Information: 0 : starting download Unit Classes Tutorial r13 Zero-K.exe Information: 0 : starting download La Isla Bonita v1.1 Zero-K.exe Information: 0 : http://zero-k.info/Missions/File/228 Completed - 299.12k Zero-K.exe Information: 0 : http://zero-k.info/content/maps/la_isla_bonita_v1.1.sd7 Completed - 38.77M Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] Warning: [FSA::MkDir] error 'File exists' creating directory 'E:/' [t=00:00:00.005662] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\engine\win64\105.1.1-2511-g747f18b\" [t=00:00:00.006158] Using writeable configuration source: "E:\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.006168] Using additional read-only configuration source: "E:\springsettings.cfg" [t=00:00:00.103870] LogOutput initialized. Logging to E:\engine\win64\105.1.1-2511-g747f18b\infolog.txt [t=00:00:00.103902] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.104400] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.104419] [t=00:00:00.104430] Enable or disable log sections using the LogSections configuration key [t=00:00:00.104437] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.104443] Use "none" to disable the default log sections. [t=00:00:00.104448] ============== </Log Sections> ============== [t=00:00:00.104455] ============== <User Config> ============== [t=00:00:00.104547] AllowDeferredMapRendering = 1 [t=00:00:00.104554] AllowDeferredModelRendering = 1 [t=00:00:00.104560] BumpWaterAnisotropy = 2 [t=00:00:00.104565] BumpWaterBlurReflection = 1 [t=00:00:00.104574] BumpWaterDepthBits = 32 [t=00:00:00.104579] BumpWaterReflection = 2 [t=00:00:00.104584] BumpWaterTexSizeReflection = 128 [t=00:00:00.104590] CamMode = 1 [t=00:00:00.104594] CamTimeExponent = 4.0 [t=00:00:00.104599] CamTimeFactor = 1.0 [t=00:00:00.104605] DualScreenMiniMapOnLeft = 1 [t=00:00:00.104610] EdgeMoveDynamic = 0 [t=00:00:00.104615] EdgeMoveWidth = 0.003 [t=00:00:00.104619] FPSFOV = 90 [t=00:00:00.104624] FeatureDrawDistance = 600000 [t=00:00:00.104633] FeatureFadeDistance = 600000 [t=00:00:00.104638] FontSize = 18 [t=00:00:00.104643] GrassDetail = 4 [t=00:00:00.104648] GroundDecals = 2 [t=00:00:00.104653] GroundDetail = 90 [t=00:00:00.104657] HangTimeout = 30 [t=00:00:00.104662] HardwareCursor = 1 [t=00:00:00.104667] InitialNetworkTimeout = 0 [t=00:00:00.104672] LODScale = 1.000 [t=00:00:00.104678] LODScaleReflection = 1.000 [t=00:00:00.104683] LODScaleRefraction = 1.000 [t=00:00:00.104688] LODScaleShadow = 1.000 [t=00:00:00.104697] LinkIncomingMaxPacketRate = 512 [t=00:00:00.104704] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.104709] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.104715] LinkOutgoingBandwidth = 131072 [t=00:00:00.104722] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.104727] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.104733] MSAALevel = 4 [t=00:00:00.104737] MaxParticles = 15000 [t=00:00:00.104742] MaxSounds = 32 [t=00:00:00.104747] MaximumTransmissionUnit = 0 [t=00:00:00.104756] MiddleClickScrollSpeed = -0.001 [t=00:00:00.104762] MiniMapMarker = 0 [t=00:00:00.104767] MouseDragScrollThreshold = 0 [t=00:00:00.104773] NetworkLossFactor = 1 [t=00:00:00.104778] OverheadMaxHeightFactor = 1.4 [t=00:00:00.104783] OverheadScrollSpeed = 50 [t=00:00:00.104789] ReconnectTimeout = 0 [t=00:00:00.104793] RotateLogFiles = 1 [t=00:00:00.104799] Shadows = 1 [t=00:00:00.104803] ShowClock = 0 [t=00:00:00.104808] SoftParticles = 2 [t=00:00:00.104836] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.104847] UnitIconDist = 151 [t=00:00:00.104853] UseDistToGroundForIcons = 1.1 [t=00:00:00.104858] UseLuaMemPools = 0 [t=00:00:00.104863] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.104868] VFSCacheArchiveFiles = 0 [t=00:00:00.104873] Water = 4 [t=00:00:00.104878] WindowBorderless = 1 [t=00:00:00.104888] ============== </User Config> ============== [t=00:00:00.104896] ============== <User System> ============== [t=00:00:00.104907] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.104914] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.104920] Compiler Version: gcc-13.2.0 [t=00:00:00.104951] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.104993] Hardware Config: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz; 16319MB RAM, 23487MB pagefile [t=00:00:00.105000] Binary Word Size: 64-bit (native) [t=00:00:00.105007] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.105018] Physical CPU Cores: 6 [t=00:00:00.105023] Logical CPU Cores: 12 [t=00:00:00.105028] ============== </User System> ============== [t=00:00:00.105035] Run: thread affinity fff [t=00:00:00.105202] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.105208] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.105213] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.105218] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.105222] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.105881] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.105897] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.139739] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.146052] Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.146063] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.146070] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.146076] [13] 1600x1024x24bpp@60Hz [t=00:00:00.146081] [19] 1600x900x24bpp@60Hz [t=00:00:00.146087] [25] 1440x1080x24bpp@60Hz [t=00:00:00.146106] [31] 1366x768x24bpp@60Hz [t=00:00:00.146115] [37] 1360x768x24bpp@60Hz [t=00:00:00.146122] [43] 1280x1024x24bpp@75Hz [t=00:00:00.146132] [44] 1280x960x24bpp@60Hz [t=00:00:00.146141] [45] 1280x800x24bpp@60Hz [t=00:00:00.146148] [46] 1280x768x24bpp@60Hz [t=00:00:00.146156] [47] 1280x720x24bpp@60Hz [t=00:00:00.146163] [50] 1176x664x24bpp@60Hz [t=00:00:00.146171] [53] 1152x864x24bpp@60Hz [t=00:00:00.146178] [54] 1024x768x24bpp@75Hz [t=00:00:00.146191] [57] 800x600x24bpp@75Hz [t=00:00:00.146201] [61] 720x576x24bpp@50Hz [t=00:00:00.146209] [62] 720x480x24bpp@60Hz [t=00:00:00.146216] [64] 640x480x24bpp@75Hz [t=00:00:00.276583] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.276658] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.276671] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.706361] [GR::LogVersionInfo] [t=00:00:00.706371] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.706377] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.706382] GL vendor : NVIDIA Corporation [t=00:00:00.706387] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.706393] GLSL version: 4.60 NVIDIA [t=00:00:00.706397] GLEW version: 2.1.0 [t=00:00:00.706402] GPU memory : 12288MB (total) / 11839MB (available) [t=00:00:00.706441] SDL swap-int: 1 [t=00:00:00.706450] SDL driver : windows [t=00:00:00.706455] [t=00:00:00.706469] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.706475] GLSL shader support : 1 [t=00:00:00.706479] GL4 support : 1 [t=00:00:00.706484] FBO extension support : 1 [t=00:00:00.706507] NVX GPU mem-info support : 1 [t=00:00:00.706517] ATI GPU mem-info support : 0 [t=00:00:00.706533] Texture clamping to edge : 1 [t=00:00:00.706540] NPOT-texture support : 1 (1) [t=00:00:00.706547] S3TC/DXT1 texture support : 1/1 [t=00:00:00.706589] texture query-LOD support : 1 (1) [t=00:00:00.706597] MSAA frame-buffer support : 1 (1) [t=00:00:00.706602] Z-buffer depth : 32 (-) [t=00:00:00.706616] primitive-restart support : 1 (1) [t=00:00:00.706621] clip-space control support: 1 (1) [t=00:00:00.706628] seamless cube-map support : 1 (1) [t=00:00:00.706634] frag-depth layout support : 1 (1) [t=00:00:00.706639] persistent maps support : 1 (1) [t=00:00:00.706644] explicit attribs location : 1 (1) [t=00:00:00.706656] multi draw indirect : 1 (-) [t=00:00:00.706665] array textures : 1 (-) [t=00:00:00.706672] buffer copy support : 1 (-) [t=00:00:00.706680] indirect draw : 1 (-) [t=00:00:00.706687] base instance : 1 (-) [t=00:00:00.706694] [t=00:00:00.706702] max. FBO samples : 32 [t=00:00:00.706709] max. FS/program texture slots : 32/192 [t=00:00:00.706714] max. texture size : 32768 [t=00:00:00.706722] max. texture anisotropy level : 16.000000 [t=00:00:00.706731] max. vec4 varyings/attributes : 31/16 [t=00:00:00.706736] max. draw-buffers : 8 [t=00:00:00.706742] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.706747] max. uniform buffer-bindings : 84 [t=00:00:00.706752] max. uniform block-size : 64KB [t=00:00:00.706758] max. storage buffer-bindings : 96 [t=00:00:00.706764] max. storage block-size : 2047MB [t=00:00:00.706768] [t=00:00:00.706772] enable AMD-hacks : 0 [t=00:00:00.706780] compress MIP-maps: 0 [t=00:00:00.706822] Number of compressed texture formats: 23 [t=00:00:00.706848] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.706879] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.707608] [GR::UpdateGLConfigs] [t=00:00:00.707652] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.707664] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.707691] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.707704] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.707712] [GR::InitGLState] [t=00:00:00.720781] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.812882] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:07.570735] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6757ms [t=00:00:07.606424] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:07.897603] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/engine/win64/105.1.1-2511-g747f18b/fontcache" [t=00:00:07.897627] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:07.917886] [WatchDog::RegisterThread] registering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:07.918290] Warning: [FSA::MkDir] error 'File exists' creating directory 'E:/' [t=00:00:07.919516] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\engine\win64\105.1.1-2511-g747f18b\" [t=00:00:07.919538] [DataDirLocater::Check] Isolation Mode! [t=00:00:07.919632] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:07.920938] [AS::ReadCacheData] ArchiveCache cache\105dev-BAR105\ArchiveCache16.lua doesn't exist [t=00:00:07.921034] Scanning: E:\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:07.928023] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:07.928042] [VFS] [SpringVFS::ReserveArchives<this=00000000422b0b20>] [t=00:00:07.928065] [VFS] [SpringVFS::AddArchive<this=00000000422b0b20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:07.930163] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000422b0b20 (SpringVFS) global=0000000000000000 (null) [t=00:00:07.930173] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:08.031136] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:08.031370] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:08.031429] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:08.031473] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:08.031548] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:08.031623] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:08.033276] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:08.033307] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:08.033622][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:08.033672][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:08.033743][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:08.033764][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:08.033772][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:08.033812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:08.041395][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:08.041409][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Realtek(R) Audio)" [t=00:00:08.041419][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "CHHWJT (NVIDIA High Definition Audio)" [t=00:00:08.041428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:08.077045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:08.078847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000000420450b0(default) context=0000000003a5ecf0 numChannels=2 frameSize=8 [t=00:00:08.078865][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:08.078876][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:08.078883][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:08.078890][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:08.078920][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:08.078952][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:08.078967][f=-000001] [Sound] Devices: [t=00:00:08.082545][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek(R) Audio)] [t=00:00:08.082556][f=-000001] [Sound] [OpenAL Soft on CHHWJT (NVIDIA High Definition Audio)] [t=00:00:08.082572][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:08.082580][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:08.083340][f=-000001] [Sound] EFX Enabled: yes [t=00:00:08.083352][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:08.139714][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: luagadgets/gadgets/readme.txt [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 0 MB [t=00:00:08.143317][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:08.143457][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):