ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #112549

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Trying to start with GUI
Zero-K.exe Information: 0 : Checking for self-upgrade
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : https://repos.springrts.com/zkmenu/packages/66c2f76b389eefd35000b0e9eff20601.sdp Completed - 81.59k
Zero-K.exe Information: 0 : zkmenu:stable download complete - 81.59k
Zero-K.exe Information: 0 : https://repos.springrts.com/zk/packages/fa8e19b0edab9ca3fbc66dd27b0cf142.sdp Completed - 234.32k
Zero-K.exe Information: 0 : zk:stable download complete - 234.32k
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : Downloading http://zero-k.info/engine/win64/105.1.1-2511-g747f18b.zip
Zero-K.exe Information: 0 : Installing http://zero-k.info/engine/win64/105.1.1-2511-g747f18b.zip
Zero-K.exe Information: 0 : Install of 105.1.1-2511-g747f18b complete
Zero-K.exe Information: 0 : starting download User Interface Tutorial r22
Zero-K.exe Information: 0 : starting download Glacies 1.3
Zero-K.exe Information: 0 : http://zero-k.info/Missions/File/226 Completed - 135.43k
Zero-K.exe Information: 0 : http://zero-k.info/content/maps/glacies_1.3.sd7 Completed - 14.84M
Zero-K.exe Information: 0 : starting download Economy Tutorial r17
Zero-K.exe Information: 0 : starting download Aquatic Divide Revised v02
Zero-K.exe Information: 0 : http://zero-k.info/Missions/File/227 Completed - 139.58k
Zero-K.exe Information: 0 : http://zero-k.info/content/maps/aquatic_divide_revised_v02.sd7 Completed - 8.37M
Zero-K.exe Information: 0 : starting download Unit Classes Tutorial r13
Zero-K.exe Information: 0 : starting download La Isla Bonita v1.1
Zero-K.exe Information: 0 : http://zero-k.info/Missions/File/228 Completed - 299.12k
Zero-K.exe Information: 0 : http://zero-k.info/content/maps/la_isla_bonita_v1.1.sd7 Completed - 38.77M
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] Warning: [FSA::MkDir] error 'File exists' creating directory 'E:/'
[t=00:00:00.005662] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\engine\win64\105.1.1-2511-g747f18b\"
[t=00:00:00.006158] Using writeable configuration source: "E:\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.006168] Using additional read-only configuration source: "E:\springsettings.cfg"
[t=00:00:00.103870] LogOutput initialized. Logging to E:\engine\win64\105.1.1-2511-g747f18b\infolog.txt
[t=00:00:00.103902] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.104400]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.104419]   
[t=00:00:00.104430]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.104437]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.104443]   Use "none" to disable the default log sections.
[t=00:00:00.104448] ============== </Log Sections> ==============

[t=00:00:00.104455] ============== <User Config> ==============
[t=00:00:00.104547]   AllowDeferredMapRendering = 1
[t=00:00:00.104554]   AllowDeferredModelRendering = 1
[t=00:00:00.104560]   BumpWaterAnisotropy = 2
[t=00:00:00.104565]   BumpWaterBlurReflection = 1
[t=00:00:00.104574]   BumpWaterDepthBits = 32
[t=00:00:00.104579]   BumpWaterReflection = 2
[t=00:00:00.104584]   BumpWaterTexSizeReflection = 128
[t=00:00:00.104590]   CamMode = 1
[t=00:00:00.104594]   CamTimeExponent = 4.0
[t=00:00:00.104599]   CamTimeFactor = 1.0
[t=00:00:00.104605]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.104610]   EdgeMoveDynamic = 0
[t=00:00:00.104615]   EdgeMoveWidth = 0.003
[t=00:00:00.104619]   FPSFOV = 90
[t=00:00:00.104624]   FeatureDrawDistance = 600000
[t=00:00:00.104633]   FeatureFadeDistance = 600000
[t=00:00:00.104638]   FontSize = 18
[t=00:00:00.104643]   GrassDetail = 4
[t=00:00:00.104648]   GroundDecals = 2
[t=00:00:00.104653]   GroundDetail = 90
[t=00:00:00.104657]   HangTimeout = 30
[t=00:00:00.104662]   HardwareCursor = 1
[t=00:00:00.104667]   InitialNetworkTimeout = 0
[t=00:00:00.104672]   LODScale = 1.000
[t=00:00:00.104678]   LODScaleReflection = 1.000
[t=00:00:00.104683]   LODScaleRefraction = 1.000
[t=00:00:00.104688]   LODScaleShadow = 1.000
[t=00:00:00.104697]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.104704]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.104709]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.104715]   LinkOutgoingBandwidth = 131072
[t=00:00:00.104722]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.104727]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.104733]   MSAALevel = 4
[t=00:00:00.104737]   MaxParticles = 15000
[t=00:00:00.104742]   MaxSounds = 32
[t=00:00:00.104747]   MaximumTransmissionUnit = 0
[t=00:00:00.104756]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.104762]   MiniMapMarker = 0
[t=00:00:00.104767]   MouseDragScrollThreshold = 0
[t=00:00:00.104773]   NetworkLossFactor = 1
[t=00:00:00.104778]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.104783]   OverheadScrollSpeed = 50
[t=00:00:00.104789]   ReconnectTimeout = 0
[t=00:00:00.104793]   RotateLogFiles = 1
[t=00:00:00.104799]   Shadows = 1
[t=00:00:00.104803]   ShowClock = 0
[t=00:00:00.104808]   SoftParticles = 2
[t=00:00:00.104836]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.104847]   UnitIconDist = 151
[t=00:00:00.104853]   UseDistToGroundForIcons = 1.1
[t=00:00:00.104858]   UseLuaMemPools = 0
[t=00:00:00.104863]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.104868]   VFSCacheArchiveFiles = 0
[t=00:00:00.104873]   Water = 4
[t=00:00:00.104878]   WindowBorderless = 1
[t=00:00:00.104888] ============== </User Config> ==============

[t=00:00:00.104896] ============== <User System> ==============
[t=00:00:00.104907]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.104914]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.104920]        Compiler Version: gcc-13.2.0
[t=00:00:00.104951]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.104993]         Hardware Config: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz; 16319MB RAM, 23487MB pagefile
[t=00:00:00.105000]        Binary Word Size: 64-bit (native)
[t=00:00:00.105007]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.105018]      Physical CPU Cores: 6
[t=00:00:00.105023]       Logical CPU Cores: 12
[t=00:00:00.105028] ============== </User System> ==============

[t=00:00:00.105035] Run: thread affinity fff
[t=00:00:00.105202] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.105208]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.105213]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.105218]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.105222]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.105881] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.105897] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.139739] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.146052]     Display (Generic PnP Monitor)=1 modes=67 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.146063]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.146070]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.146076]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.146081]         [19] 1600x900x24bpp@60Hz
[t=00:00:00.146087]         [25] 1440x1080x24bpp@60Hz
[t=00:00:00.146106]         [31] 1366x768x24bpp@60Hz
[t=00:00:00.146115]         [37] 1360x768x24bpp@60Hz
[t=00:00:00.146122]         [43] 1280x1024x24bpp@75Hz
[t=00:00:00.146132]         [44] 1280x960x24bpp@60Hz
[t=00:00:00.146141]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.146148]         [46] 1280x768x24bpp@60Hz
[t=00:00:00.146156]         [47] 1280x720x24bpp@60Hz
[t=00:00:00.146163]         [50] 1176x664x24bpp@60Hz
[t=00:00:00.146171]         [53] 1152x864x24bpp@60Hz
[t=00:00:00.146178]         [54] 1024x768x24bpp@75Hz
[t=00:00:00.146191]         [57] 800x600x24bpp@75Hz
[t=00:00:00.146201]         [61] 720x576x24bpp@50Hz
[t=00:00:00.146209]         [62] 720x480x24bpp@60Hz
[t=00:00:00.146216]         [64] 640x480x24bpp@75Hz
[t=00:00:00.276583] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.276658] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.276671] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.706361] [GR::LogVersionInfo]
[t=00:00:00.706371]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.706377]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.706382]     GL vendor   : NVIDIA Corporation
[t=00:00:00.706387]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.706393]     GLSL version: 4.60 NVIDIA
[t=00:00:00.706397]     GLEW version: 2.1.0
[t=00:00:00.706402]     GPU memory  : 12288MB (total) / 11839MB (available)
[t=00:00:00.706441]     SDL swap-int: 1
[t=00:00:00.706450]     SDL driver  : windows
[t=00:00:00.706455]     
[t=00:00:00.706469]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.706475]     GLSL shader support       : 1
[t=00:00:00.706479]     GL4 support               : 1
[t=00:00:00.706484]     FBO extension support     : 1
[t=00:00:00.706507]     NVX GPU mem-info support  : 1
[t=00:00:00.706517]     ATI GPU mem-info support  : 0
[t=00:00:00.706533]     Texture clamping to edge  : 1
[t=00:00:00.706540]     NPOT-texture support      : 1 (1)
[t=00:00:00.706547]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.706589]     texture query-LOD support : 1 (1)
[t=00:00:00.706597]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.706602]     Z-buffer depth            : 32 (-)
[t=00:00:00.706616]     primitive-restart support : 1 (1)
[t=00:00:00.706621]     clip-space control support: 1 (1)
[t=00:00:00.706628]     seamless cube-map support : 1 (1)
[t=00:00:00.706634]     frag-depth layout support : 1 (1)
[t=00:00:00.706639]     persistent maps support   : 1 (1)
[t=00:00:00.706644]     explicit attribs location : 1 (1)
[t=00:00:00.706656]     multi draw indirect       : 1 (-)
[t=00:00:00.706665]     array textures            : 1 (-)
[t=00:00:00.706672]     buffer copy support       : 1 (-)
[t=00:00:00.706680]     indirect draw             : 1 (-)
[t=00:00:00.706687]     base instance             : 1 (-)
[t=00:00:00.706694]     
[t=00:00:00.706702]     max. FBO samples              : 32
[t=00:00:00.706709]     max. FS/program texture slots : 32/192
[t=00:00:00.706714]     max. texture size             : 32768
[t=00:00:00.706722]     max. texture anisotropy level : 16.000000
[t=00:00:00.706731]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.706736]     max. draw-buffers             : 8
[t=00:00:00.706742]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.706747]     max. uniform buffer-bindings  : 84
[t=00:00:00.706752]     max. uniform block-size       : 64KB
[t=00:00:00.706758]     max. storage buffer-bindings  : 96
[t=00:00:00.706764]     max. storage block-size       : 2047MB
[t=00:00:00.706768]     
[t=00:00:00.706772]     enable AMD-hacks : 0
[t=00:00:00.706780]     compress MIP-maps: 0
[t=00:00:00.706822]     Number of compressed texture formats: 23
[t=00:00:00.706848]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.706879] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.707608] [GR::UpdateGLConfigs]
[t=00:00:00.707652] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.707664] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.707691] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.707704] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.707712] [GR::InitGLState]
[t=00:00:00.720781] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.812882] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:07.570735] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6757ms
[t=00:00:07.606424] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:07.897603] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/engine/win64/105.1.1-2511-g747f18b/fontcache"
[t=00:00:07.897627] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:07.917886] [WatchDog::RegisterThread] registering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:07.918290] Warning: [FSA::MkDir] error 'File exists' creating directory 'E:/'
[t=00:00:07.919516] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\engine\win64\105.1.1-2511-g747f18b\"
[t=00:00:07.919538] [DataDirLocater::Check] Isolation Mode!
[t=00:00:07.919632] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:07.920938] [AS::ReadCacheData] ArchiveCache cache\105dev-BAR105\ArchiveCache16.lua doesn't exist
[t=00:00:07.921034] Scanning: E:\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:07.928023] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:07.928042] [VFS] [SpringVFS::ReserveArchives<this=00000000422b0b20>]
[t=00:00:07.928065] [VFS] [SpringVFS::AddArchive<this=00000000422b0b20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:07.930163] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000422b0b20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:07.930173] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:08.031136] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:08.031370] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:08.031429] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:08.031473] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:08.031548] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:08.031623] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:08.033276] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:08.033307] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:08.033622][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:08.033672][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:08.033743][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:08.033764][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:08.033772][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:08.033812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:08.041395][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:08.041409][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:08.041419][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "CHHWJT (NVIDIA High Definition Audio)"
[t=00:00:08.041428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:08.077045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:08.078847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000000420450b0(default) context=0000000003a5ecf0  numChannels=2 frameSize=8
[t=00:00:08.078865][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:08.078876][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:08.078883][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:08.078890][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:08.078920][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:08.078952][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:08.078967][f=-000001] [Sound]   Devices:
[t=00:00:08.082545][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:08.082556][f=-000001] [Sound]     [OpenAL Soft on CHHWJT (NVIDIA High Definition Audio)]
[t=00:00:08.082572][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:08.082580][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:08.083340][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:08.083352][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:08.139714][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: luagadgets/gadgets/readme.txt
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 0 MB
[t=00:00:08.143317][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0"
[t=00:00:08.143457][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected