ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #112552

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.001135] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001145] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.006899] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.007107] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.065436] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.065678] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.065718]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.065732]   
[t=00:00:00.065737]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.065743]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.065748]   Use "none" to disable the default log sections.
[t=00:00:00.065755] ============== </Log Sections> ==============

[t=00:00:00.065762] ============== <User Config> ==============
[t=00:00:00.065882]   BumpWaterAnisotropy = 2
[t=00:00:00.065888]   BumpWaterBlurReflection = 1
[t=00:00:00.065893]   BumpWaterDepthBits = 32
[t=00:00:00.065899]   BumpWaterReflection = 2
[t=00:00:00.065903]   BumpWaterTexSizeReflection = 256
[t=00:00:00.065908]   CamFreeScrollSpeed = 50
[t=00:00:00.065914]   CamMode = 1
[t=00:00:00.065920]   CubeTexSizeReflection = 256
[t=00:00:00.065925]   CubeTexSizeSpecular = 256
[t=00:00:00.065931]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.065937]   EdgeMoveDynamic = 0
[t=00:00:00.065946]   EdgeMoveWidth = 0.003
[t=00:00:00.065952]   FPSFOV = 90
[t=00:00:00.065957]   FPSScrollSpeed = 50
[t=00:00:00.065964]   FontSize = 18
[t=00:00:00.065969]   GrassDetail = 0
[t=00:00:00.065974]   GroundDecals = 5
[t=00:00:00.065979]   GroundDetail = 120
[t=00:00:00.065985]   GroundScarAlphaFade = 1
[t=00:00:00.065990]   HangTimeout = 30
[t=00:00:00.065995]   HardwareCursor = 1
[t=00:00:00.066000]   InitialNetworkTimeout = 0
[t=00:00:00.066006]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.066016]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.066023]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.066028]   LinkOutgoingBandwidth = 131072
[t=00:00:00.066034]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.066040]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.066045]   MSAALevel = 8
[t=00:00:00.066050]   MaxParticles = 12000
[t=00:00:00.066055]   MaxSounds = 32
[t=00:00:00.066060]   MaximumTransmissionUnit = 0
[t=00:00:00.066066]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.066075]   MiniMapMarker = 0
[t=00:00:00.066083]   MouseDragScrollThreshold = 0
[t=00:00:00.066087]   NetworkLossFactor = 1
[t=00:00:00.066093]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.066098]   OverheadScrollSpeed = 50
[t=00:00:00.066104]   ReconnectTimeout = 0
[t=00:00:00.066109]   RotOverheadScrollSpeed = 50
[t=00:00:00.066115]   RotateLogFiles = 1
[t=00:00:00.066120]   ShadowMapSize = 8192
[t=00:00:00.066125]   Shadows = 1
[t=00:00:00.066130]   ShowClock = 0
[t=00:00:00.066141]   SoftParticles = 2
[t=00:00:00.066147]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.066153]   UnitIconDist = 150
[t=00:00:00.066158]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.066164]   UseLuaMemPools = 0
[t=00:00:00.066170]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.066177]   VFSCacheArchiveFiles = 0
[t=00:00:00.066184]   VSync = 0
[t=00:00:00.066190]   Water = 4
[t=00:00:00.066198]   XResolution = 1680
[t=00:00:00.066206]   YResolution = 1050
[t=00:00:00.066217]   snd_volmaster = 3
[t=00:00:00.066319] ============== </User Config> ==============

[t=00:00:00.066332] ============== <User System> ==============
[t=00:00:00.066340]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.066349]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.066361]        Compiler Version: gcc-11.2.0
[t=00:00:00.066417]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.066472]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16330MB RAM, 22730MB pagefile
[t=00:00:00.066480]        Binary Word Size: 64-bit (native)
[t=00:00:00.066486]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.066492]      Physical CPU Cores: 6
[t=00:00:00.066497]       Logical CPU Cores: 12
[t=00:00:00.066502] ============== </User System> ==============

[t=00:00:00.066810] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.066821]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.066825]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.066830]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.066844]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.070727] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.070740] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.103207] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@60Hz} current={1680x1050x24bpp@60Hz}
[t=00:00:00.106775]     Display (Generic PnP Monitor)=1 modes=37 bounds={x=0, y=0, w=1680, h=1050}
[t=00:00:00.106786]         [ 1] 3360x2100x24bpp@60Hz
[t=00:00:00.106792]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.106812]         [ 5] 1600x1024x24bpp@60Hz
[t=00:00:00.106817]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.106823]         [ 9] 1366x768x24bpp@60Hz
[t=00:00:00.106828]         [11] 1360x768x24bpp@60Hz
[t=00:00:00.106833]         [13] 1280x1024x24bpp@75Hz
[t=00:00:00.106837]         [15] 1280x960x24bpp@60Hz
[t=00:00:00.106842]         [16] 1280x800x24bpp@60Hz
[t=00:00:00.106847]         [17] 1280x768x24bpp@60Hz
[t=00:00:00.106851]         [18] 1280x720x24bpp@60Hz
[t=00:00:00.106856]         [19] 1152x864x24bpp@75Hz
[t=00:00:00.106860]         [20] 1024x768x24bpp@75Hz
[t=00:00:00.106869]         [23] 800x600x24bpp@75Hz
[t=00:00:00.106875]         [27] 720x576x24bpp@75Hz
[t=00:00:00.106880]         [31] 720x480x24bpp@75Hz
[t=00:00:00.106885]         [35] 640x480x24bpp@75Hz
[t=00:00:00.484712] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.490610] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1680,1050>
[t=00:00:00.490643] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1680,1018>
[t=00:00:00.542606] [GR::LogVersionInfo]
[t=00:00:00.542625]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.542633]     GL version  : 4.6.0 NVIDIA 546.01
[t=00:00:00.542641]     GL vendor   : NVIDIA Corporation
[t=00:00:00.542648]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.542654]     GLSL version: 4.60 NVIDIA
[t=00:00:00.542661]     GLEW version: 2.1.0
[t=00:00:00.542668]     GPU memory  : 8192MB (total) / 5700MB (available)
[t=00:00:00.542700]     SDL swap-int: 1
[t=00:00:00.542707]     SDL driver  : windows
[t=00:00:00.542713]     
[t=00:00:00.542719]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.542727]     GLSL shader support       : 1
[t=00:00:00.542733]     GL4 support               : 1
[t=00:00:00.542740]     FBO extension support     : 1
[t=00:00:00.542775]     NVX GPU mem-info support  : 1
[t=00:00:00.542788]     ATI GPU mem-info support  : 0
[t=00:00:00.542810]     NPOT-texture support      : 1 (1)
[t=00:00:00.542821]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.542838]     texture query-LOD support : 1 (1)
[t=00:00:00.542846]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.542851]     Z-buffer depth            : 32 (-)
[t=00:00:00.542865]     primitive-restart support : 1 (1)
[t=00:00:00.542871]     clip-space control support: 1 (1)
[t=00:00:00.542877]     seamless cube-map support : 1 (1)
[t=00:00:00.542881]     frag-depth layout support : 1 (1)
[t=00:00:00.542887]     persistent maps support   : 1 (1)
[t=00:00:00.542892]     explicit attribs location : 1 (1)
[t=00:00:00.542905]     multi draw indirect       : 1 (-)
[t=00:00:00.542913]     array textures            : 1 (-)
[t=00:00:00.542921]     buffer copy support       : 1 (-)
[t=00:00:00.542929]     indirect draw             : 1 (-)
[t=00:00:00.542936]     base instance             : 1 (-)
[t=00:00:00.542943]     
[t=00:00:00.542954]     max. FBO samples              : 32
[t=00:00:00.542962]     max. FS/program texture slots : 32/192
[t=00:00:00.542969]     max. texture size             : 32768
[t=00:00:00.542980]     max. texture anisotropy level : 16.000000
[t=00:00:00.542997]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.543004]     max. draw-buffers             : 8
[t=00:00:00.543009]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.543014]     max. uniform buffer-bindings  : 84
[t=00:00:00.543018]     max. uniform block-size       : 64KB
[t=00:00:00.543023]     max. storage buffer-bindings  : 96
[t=00:00:00.543028]     max. storage block-size       : 2047MB
[t=00:00:00.543032]     
[t=00:00:00.543036]     enable AMD-hacks : 0
[t=00:00:00.543047]     compress MIP-maps: 0
[t=00:00:00.543069] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.572930] [GR::UpdateGLConfigs]
[t=00:00:00.572983] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.572991] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.573540] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0
[t=00:00:00.573556] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[t=00:00:00.573576] [GR::InitGLState]
[t=00:00:00.573649] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.717833] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.772379] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.773106] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.817317] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.817336] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.818641] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.821337] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.821348] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.821407] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.821455] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.893905] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.894382] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.895199] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.895384] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.147252] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 253ms
[t=00:00:01.147420] [VFS] [SpringVFS::ReserveArchives<this=000001ae467de400>]
[t=00:00:01.147551] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.149766] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ae467de400 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.149787] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.165448] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.168804] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.168910] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.169187] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.169192] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.169396] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.170442] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.170470] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.270880][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.295313][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (24.3ms)
[t=00:00:01.295698][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.295722][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.295752][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.295806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.305226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.305268][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:01.305311][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Динамики (USB Audio Device)"
[t=00:00:01.305327][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.329957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.345982][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ae6215ef00(default) context=000001ae621a1200  numChannels=2 frameSize=8
[t=00:00:01.346017][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.346028][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.346063][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.346070][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.346092][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.346125][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.346135][f=-000001] [Sound]   Devices:
[t=00:00:01.349318][f=-000001] [Sound]     [OpenAL Soft on Динамики (USB Audio Device)]
[t=00:00:01.349341][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:01.349380][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.349392][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.350686][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.350709][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.395368][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 124ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 122628 MB
[t=00:00:01.533305][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.533334][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.557052][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "F:\SteamLibrary\steamapps\common\Zero-K\demos\20231222_075250_Fairyland 1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.713729][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.718266][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.718449][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.718466][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.750474][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.750545][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms
[t=00:00:01.750646][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.802707][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ae6290bd10] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:01.803274][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:01.889351][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.889707][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ae6290bd10] using game "Zero-K v1.11.12.3" (loaded=0 cached=0)
[t=00:00:01.890188][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Zero-K v1.11.12.3", overwrite=false)] section=0 cached=0
[t=00:00:01.897278][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.897420][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.954047][f=-000001] Warning: [PreGame::GameDataReceived] Archive Fairyland 1.31 (checksum 756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:56.480153][f=-000001] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp" numZipFiles=8113 sumInflSize=884526kb sumReadTime=260415ms
[t=00:00:56.480183][f=-000001]  file="sounds/music/peace/far beyond the stars.ogg" indx=6275 inflSize=6427kb readTime=3288ms
[t=00:00:56.480192][f=-000001]  file="sounds/music/war/yin & yang.ogg" indx=6291 inflSize=4395kb readTime=3076ms
[t=00:00:56.480206][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6263 inflSize=10480kb readTime=2884ms
[t=00:00:56.480215][f=-000001]  file="unittextures/bantha_normals.dds" indx=7277 inflSize=4096kb readTime=2160ms
[t=00:00:56.480223][f=-000001]  file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6256 inflSize=6029kb readTime=1857ms
[t=00:00:56.480231][f=-000001]  file="sounds/music/war/hybrid statement.ogg" indx=6284 inflSize=5829kb readTime=1752ms
[t=00:00:56.480243][f=-000001]  file="sounds/music/defeat/snow ruins.ogg" indx=6257 inflSize=2590kb readTime=1557ms
[t=00:00:56.480251][f=-000001]  file="sounds/music/war/morning adventure.ogg" indx=6285 inflSize=6536kb readTime=1531ms
[t=00:00:56.480258][f=-000001]  file="sounds/music/war/with gun & crucifix.ogg" indx=6290 inflSize=2752kb readTime=1315ms
[t=00:00:56.480266][f=-000001]  file="bitmaps/loadpictures/forcefiremods.png" indx=529 inflSize=3744kb readTime=1195ms
[t=00:00:57.066088][f=-000001] Warning: [PreGame::GameDataReceived] Archive a34ec0d2beb45e17255d9bfe11eadc94.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:57.066142][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55315ms
[t=00:00:57.066427][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:57.068394][f=-000001] forceSingleThreaded, false
[t=00:00:57.090504][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:57.090521][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:57.090670][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:57.090756][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:57.090827][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:57.090892][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:57.091972][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:57.092616][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:57.093307][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:57.094206][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:57.094948][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:57.095576][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:57.096200][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:57.096216][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:57.097025][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:57.133139][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:57.136461][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:57.137675][f=-000001] [LuaIntro] Loading widget:      LoadTexture            *bg_texture.lua*
[t=00:00:57.137836][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:57.138242][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:57.138267][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:57.138398][f=-000001] [Game::Load][1] globalQuit=1 threaded=0
[t=00:00:57.138428][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:57.405418][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:57.470470][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:57.596117][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:57.935388][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 796ms
[t=00:00:57.935439][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:58.007715][f=-000001] Loading UnitDefs_posts
[t=00:00:58.093795][f=-000001] Loading FeatureDefs_posts
[t=00:00:58.104837][f=-000001] Loading WeaponDefs_posts
[t=00:00:58.121841][f=-000001] Loading ArmorDefs_posts
[t=00:00:58.133598][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 195ms
[t=00:00:58.173635][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 238ms
[t=00:00:58.173778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:58.432067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:58.435367][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:58.438486][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 376 sounds from gamedata/sounds.lua
[t=00:00:58.438624][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:58.438633][f=-000001] [Game::Load][2] globalQuit=1 forcedQuit=0
[t=00:00:58.438647][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:58.439237][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:58.450791][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:58.450931][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:58.537347][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:58.545072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:58.588360][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:58.588525][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:58.588688][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:58.589019][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:58.589180][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:58.589684][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:58.591532][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:58.592114][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:58.592422][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:58.592583][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:58.592886][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:58.595667][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:58.595869][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:58.596047][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:58.598622][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:58.611755][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:58.639311][f=-000001] [Game::Load][3] globalQuit=1 forcedQuit=0
[t=00:00:58.639348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:58.993156][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 353ms
[t=00:00:58.993190][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:59.061800][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 68ms
[t=00:00:59.061829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:59.079042][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 17ms
[t=00:00:59.122044][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:59.128632][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:59.128672][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:59.130080][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:59.132061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:59.217340][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:59.222580][f=-000001] InfoTexture: shaders
[t=00:00:59.222606][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:59.235009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:59.711830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:59.714092][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:59.714110][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:59.714143][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:59.729784][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:59.729808][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:59.746049][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:59.778225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:01:00.103445][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:01:00.103475][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:01:00.103860][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:01:00.592754][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:01:00.592788][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:01:00.609336][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:01:00.865910][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:01:04.353616][f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load primary texture "mtt-1.dds" from model "objects3d/features/beherith/btreea_2.s3o"
[t=00:01:05.323689][f=-000001] [Game::Load][4] globalQuit=1 forcedQuit=0
[t=00:01:05.701095][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 148ms
[t=00:01:05.702227][f=-000001] [Game::Load][5] globalQuit=1 forcedQuit=0
[t=00:01:05.702269][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:01:05.708035][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:01:05.708059][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
------- TRUNCATED -------
[t=00:01:11.110290][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:01:11.110631][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:01:11.110914][f=-000001] Loaded widget:  Antinuke Coverage Remastered  <anti_nuke_rollmops.lua>
[t=00:01:11.111194][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:01:11.111501][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:01:11.116332][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:01:11.116623][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:01:11.116841][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:01:11.117137][f=-000001] EndGame Graph disabled
[t=00:01:11.132068][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:01:11.132502][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:01:11.132798][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:01:11.132963][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:01:11.133300][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:01:11.133469][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:01:11.133648][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:01:11.146008][f=-000001] extraPanels, wind, true
[t=00:01:11.147125][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:01:11.147501][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:01:11.147678][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:01:11.147998][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:01:11.148294][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:01:11.148464][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:01:11.148754][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:01:11.170238][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:01:11.171358][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:01:11.171879][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:01:11.172277][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:01:11.172566][f=-000001] Loaded widget:  Build Split         <cmd_buildsplit.lua>
[t=00:01:11.172886][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:01:11.177706][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:01:11.178357][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:01:11.179231][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:01:11.179856][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:01:11.180123][f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[t=00:01:11.180481][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:01:11.181114][f=-000001] Loaded widget:  Next Gen Bombers    <next_gen_bombers.lua>
[t=00:01:11.181388][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[t=00:01:11.181920][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:01:11.182554][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:01:11.183213][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:01:11.201363][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:01:11.201688][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:01:11.201894][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:01:11.205785][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:01:11.205991][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:01:11.206348][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:01:11.206577][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:01:11.207163][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:01:11.331913][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:01:11.343941][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:01:11.345123][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:01:11.345357][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:01:11.345760][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:01:11.346025][f=-000001] <Stockpiler>: disabled for spectators
[t=00:01:11.346455][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:01:11.346740][f=-000001] IsIsland, <function>, false
[t=00:01:11.357373][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:01:11.357820][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:01:11.358127][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:01:11.358419][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:01:11.358715][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:01:11.358725][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:01:11.358733][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:11.358799][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:11.359108][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:01:11.359286][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:01:11.359566][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:01:11.360291][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:01:11.360570][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:01:11.360979][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:01:11.361671][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:11.361948][f=-000001] <Building Starter>: disabled for spectators
[t=00:01:11.362431][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:01:11.362712][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:11.363009][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:11.363218][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:11.363985][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:01:11.367610][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:11.368140][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:11.369144][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:11.370147][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:01:11.370486][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:11.371533][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:01:11.377996][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:11.378481][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:11.395252][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:11.395740][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:11.396213][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:11.397815][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:11.398109][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:11.398734][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:11.399314][f=-000001] Mex Placement Initialised with 24 spots.
[t=00:01:11.400229][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:11.403293][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:11.404176][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:11.405088][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:11.405705][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:11.405904][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:11.408404][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:11.409674][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:11.415674][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:11.416050][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:11.416414][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:01:11.417190][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:01:11.419259][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:11.419856][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:11.420166][f=-000001] SetSunLighting
[t=00:01:11.420724][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:11.555911][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:11.556322][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:11.556673][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:11.559356][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:11.559642][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:11.559674][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:11.559858][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:11.560818][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:11.568800][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:11.570002][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:11.574605][f=-000001] Writing last game win data
[t=00:01:11.585565][f=-000001] LuaUI v0.3
[t=00:01:11.796424][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:01:11.916680][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:01:11.928749][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13595, 0.0} allocedSize{int+, int-, ext}={0, 0, 2134663}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1135}
[t=00:01:11.942617][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:11.942662][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:11.951126][f=-000001]  [async=0] threads=6 tasks=140 {sum,avg}{exec,wait}time={{1111.840, 7.942}, {19.171, 0.137}}ms
[t=00:01:11.951148][f=-000001]      thread=1 tasks=28 {sum,min,max,avg}{exec,wait}time={{229.122, 0.000, 62.471, 8.183}, {0.011, 0.000, 0.005, 0.000}}ms
[t=00:01:11.951160][f=-000001]      thread=2 tasks=28 {sum,min,max,avg}{exec,wait}time={{223.428, 0.000, 61.547, 7.980}, {4.462, 0.000, 0.974, 0.159}}ms
[t=00:01:11.951183][f=-000001]      thread=3 tasks=28 {sum,min,max,avg}{exec,wait}time={{216.850, 0.001, 55.102, 7.745}, {4.662, 0.000, 0.971, 0.167}}ms
[t=00:01:11.951195][f=-000001]      thread=4 tasks=28 {sum,min,max,avg}{exec,wait}time={{218.876, 0.000, 58.153, 7.817}, {5.449, 0.000, 0.971, 0.195}}ms
[t=00:01:11.951205][f=-000001]      thread=5 tasks=28 {sum,min,max,avg}{exec,wait}time={{223.564, 0.000, 60.675, 7.984}, {4.587, 0.000, 0.845, 0.164}}ms
[t=00:01:11.951219][f=-000001]  [async=1] threads=6 tasks=10280 {sum,avg}{exec,wait}time={{294801.906, 28.677}, {212014960.000, 20624.023}}ms
[t=00:01:11.951231][f=-000001]      thread=1 tasks=2055 {sum,min,max,avg}{exec,wait}time={{59543.512, 0.000, 3304.832, 28.975}, {40737256.000, 0.292, 53125.047, 19823.482}}ms
[t=00:01:11.951243][f=-000001]      thread=2 tasks=2056 {sum,min,max,avg}{exec,wait}time={{60915.387, 0.000, 3087.395, 29.628}, {42556648.000, 0.288, 54461.449, 20698.758}}ms
[t=00:01:11.951258][f=-000001]      thread=3 tasks=2057 {sum,min,max,avg}{exec,wait}time={{55177.879, 0.000, 2169.887, 26.824}, {39524372.000, 0.284, 48818.969, 19214.570}}ms
[t=00:01:11.951270][f=-000001]      thread=4 tasks=2057 {sum,min,max,avg}{exec,wait}time={{60172.066, 0.000, 2913.015, 29.252}, {43289696.000, 0.281, 53765.746, 21045.064}}ms
[t=00:01:11.951281][f=-000001]      thread=5 tasks=2055 {sum,min,max,avg}{exec,wait}time={{58993.055, 0.000, 1772.076, 28.707}, {45906968.000, 0.011, 52551.605, 22339.156}}ms
[t=00:01:11.951289][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:11.951296][f=-000001] [SpringApp::Kill][2]
[t=00:01:11.951839][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:11.951849][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001aee3846310
[t=00:01:11.951891][f=-000001] Start widgetHandler:Shutdown
[t=00:01:11.954849][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:11.956292][f=-000001] Writing last game win data
[t=00:01:11.973520][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:11.973539][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:11.973563][f=-000001] Shutdown Widget - Spread Command
[t=00:01:11.973572][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:11.973583][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:11.973598][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:11.974838][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:11.975910][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:11.975927][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:11.976055][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:11.976076][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:11.976116][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:11.976126][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:11.976143][f=-000001] Shutdown Widget - Attrition Counter
[t=00:01:11.976326][f=-000001] Shutdown Widget - Noises
[t=00:01:11.976338][f=-000001] Shutdown Widget - HealthBars
[t=00:01:11.978504][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:11.978518][f=-000001] Shutdown Widget - BuildETA
[t=00:01:11.978539][f=-000001] Shutdown Widget - Win Counter
[t=00:01:11.978549][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:11.978562][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:11.978571][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:11.978581][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:11.978591][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:01:11.978602][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:11.978615][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:11.978630][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:11.978641][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:11.978651][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:11.978662][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:11.978676][f=-000001] Shutdown Widget - Context Menu
[t=00:01:11.978687][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:11.978695][f=-000001] Shutdown Widget - Grab Input
[t=00:01:11.978713][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:11.978728][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:11.978742][f=-000001] Shutdown Widget - Darkening
[t=00:01:11.978759][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:11.978770][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:11.978867][f=-000001] Shutdown Widget - CameraShake
[t=00:01:11.978879][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:11.978893][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:11.978907][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:11.978916][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:11.978926][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:11.978935][f=-000001] Shutdown Widget - Selection Send
[t=00:01:11.978945][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:11.978953][f=-000001] Shutdown Widget - LupsManager
[t=00:01:11.978982][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:11.978993][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:11.979159][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:11.979170][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:11.979179][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:11.979187][f=-000001] Shutdown Widget - Lups
[t=00:01:11.979241][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:11.979253][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:11.979263][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:11.979352][f=-000001] Shutdown Widget - Select Keys
[t=00:01:11.979380][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:11.979391][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:11.979526][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:11.979542][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:11.979551][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:11.979563][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:11.979572][f=-000001] End widgetHandler:Shutdown
[t=00:01:12.022343][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5038228, 0.0} allocedSize{int+, int-, ext}={0, 0, 959474550}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0932}
[t=00:01:12.022534][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001aeb87fa4e0
[t=00:01:12.027525][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.5000}
[t=00:01:12.027581][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:12.027612][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001aec1285780
[t=00:01:12.027647][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:12.027658][f=-000001] Shutdown - StartSetup
[t=00:01:12.027672][f=-000001] Shutdown - UnitMorph
[t=00:01:12.027684][f=-000001] Shutdown - Carrier Drones
[t=00:01:12.027695][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:12.027706][f=-000001] Shutdown - Modular Comm Info
[t=00:01:12.027715][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:12.027724][f=-000001] Shutdown - UnitCloakShield
[t=00:01:12.027735][f=-000001] Shutdown - Starlight Handler
[t=00:01:12.027744][f=-000001] End gadgetHandler:Shutdown
[t=00:01:12.041304][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:12.041326][f=-000001] Shutdown - Teleport Throw
[t=00:01:12.041338][f=-000001] Shutdown - UnitMorph
[t=00:01:12.041354][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:12.041396][f=-000001] Shutdown - Missile fired callins
[t=00:01:12.041410][f=-000001] Shutdown - Modular Comm Info
[t=00:01:12.041418][f=-000001] Shutdown - Retreat Command
[t=00:01:12.041432][f=-000001] Shutdown - Shockwaves
[t=00:01:12.041442][f=-000001] Shutdown - Unit tint API
[t=00:01:12.041456][f=-000001] Shutdown - Unit glow API
[t=00:01:12.041467][f=-000001] Shutdown - UnitCloakShield
[t=00:01:12.041479][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:12.041489][f=-000001] Shutdown - Lups
[t=00:01:12.041549][f=-000001] Shutdown - Lups Shield
[t=00:01:12.041561][f=-000001] End gadgetHandler:Shutdown
[t=00:01:12.049750][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290}
[t=00:01:12.049914][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:12.049976][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:12.049985][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:12.066255][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:12.083204][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:12.083230][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:01:12.083281][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ae621a1200 dev=000001ae6215ef00
[t=00:01:12.083447][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ae621a1200 dev=000001ae6215ef00
[t=00:01:12.083457][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ae621a1200)]
[t=00:01:12.084503][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ae6215ef00)]
[t=00:01:12.084555][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:12.109011][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:12.109879][f=-000001] [Game::~CGame][1]
[t=00:01:12.109898][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:12.109908][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:12.109917][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:12.109951][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:12.109962][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:12.109973][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:12.110143][f=-000001] [Game::KillMisc][1]
[t=00:01:12.110163][f=-000001] [Game::KillMisc][2]
[t=00:01:12.110475][f=-000001] [Game::KillMisc][3]
[t=00:01:12.110630][f=-000001] [Game::KillRendering][1]
[t=00:01:12.110957][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:12.140910][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:01:12.140932][f=-000001] [S3OParser::Kill] allocated 5545 pieces
[t=00:01:12.141436][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:01:12.220444][f=-000001] [Game::KillInterface][1]
[t=00:01:12.220533][f=-000001] [Game::KillInterface][2]
[t=00:01:12.221068][f=-000001] [Game::KillSimulation][1]
[t=00:01:12.221091][f=-000001] [Game::KillSimulation][2]
[t=00:01:12.287645][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:12.287666][f=-000001] [Game::KillSimulation][3]
[t=00:01:12.290400][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:12.290508][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:12.290574][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:12.290609][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:12.290829][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:12.293579][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:12.300607][f=-000001] [Game::KillSimulation][4]
[t=00:01:12.505343][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:01:12.505372][f=-000001] [Game::~CGame][2]
[t=00:01:12.505381][f=-000001] [Game::~CGame][3]
[t=00:01:12.505425][f=-000001] [SpringApp::Kill][3]
[t=00:01:12.505472][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1908 bytes sent  
    1994 bytes recv'd

[t=00:01:12.506627][f=-000001] Kill: client disconnecting...
[t=00:01:14.507875][f=-000001] CloseConnection: client connection closed
[t=00:01:14.508050][f=-000001] [SpringApp::Kill][4] font=000001ae467466c0
[t=00:01:14.509696][f=-000001] [SpringApp::Kill][5]
[t=00:01:14.513128][f=-000001] [SpringApp::Kill][6]
[t=00:01:14.513146] [SpringApp::Kill][7]
[t=00:01:14.513642] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:14.513652] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:14.513659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:14.513667] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:14.513679] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:14.513687] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:14.513695] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:14.513711] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:14.513719] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:14.513727] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:14.513738] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:14.513745] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:01:14.513754] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:14.545657] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:14.545689] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:14.545694] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:14.545700] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:14.552622] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>]
[t=00:01:14.552634] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=0)] #archives[section]=1 #files[section]=8113
[t=00:01:14.552642] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp (000001ae62993eb0)
[t=00:01:14.552721] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp" numZipFiles=8113 sumInflSize=884526kb sumReadTime=1577ms
[t=00:01:14.552738]     file="unittextures/3do2s3o_atlas_1.tga" indx=7210 inflSize=16384kb readTime=45ms
[t=00:01:14.552746]     file="unittextures/3do2s3o_atlas_2.tga" indx=7211 inflSize=16384kb readTime=24ms
[t=00:01:14.552752]     file="unittextures/gritty1.dds" indx=7486 inflSize=5461kb readTime=23ms
[t=00:01:14.552762]     file="unittextures/detriment_1.dds" indx=7423 inflSize=5461kb readTime=21ms
[t=00:01:14.552770]     file="unittextures/benzcom_1.dds" indx=7293 inflSize=5461kb readTime=21ms
[t=00:01:14.552776]     file="unittextures/bantha_1.dds" indx=7275 inflSize=5461kb readTime=19ms
[t=00:01:14.552783]     file="unittextures/largetransport1.dds" indx=7512 inflSize=5461kb readTime=18ms
[t=00:01:14.552790]     file="unittextures/gritty2.dds" indx=7487 inflSize=5461kb readTime=17ms
[t=00:01:14.552799]     file="unittextures/zeppelin_1.dds" indx=8091 inflSize=4096kb readTime=16ms
[t=00:01:14.552808]     file="unittextures/hunter1.dds" indx=7503 inflSize=4096kb readTime=16ms
[t=00:01:14.554124] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=1)] #archives[section]=1 #files[section]=174
[t=00:01:14.554134] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001ae62826160)
[t=00:01:14.554235] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=2)] #archives[section]=3 #files[section]=328
[t=00:01:14.554251] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001ae62159530)
[t=00:01:14.554303] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001ae6215a7c0)
[t=00:01:14.554368] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001ae621597f0)
[t=00:01:14.554417] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:14.554427] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:14.554435] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:14.554444] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:14.554457] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:14.554466] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:14.554583] [SpringApp::Kill][8]
[t=00:01:14.554591] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:14.554597] [WatchDog::Uninstall][1] hangDetectorThread=00007ff635948f10 (joinable=1)
[t=00:01:14.554603] [WatchDog::Uninstall][2]
[t=00:01:15.122113] [WatchDog::Uninstall][3]
[t=00:01:15.122129] [SpringApp::Kill][9]