Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.001135] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001145] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.006899] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.007107] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.065436] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.065678] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.065718] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.065732] [t=00:00:00.065737] Enable or disable log sections using the LogSections configuration key [t=00:00:00.065743] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.065748] Use "none" to disable the default log sections. [t=00:00:00.065755] ============== </Log Sections> ============== [t=00:00:00.065762] ============== <User Config> ============== [t=00:00:00.065882] BumpWaterAnisotropy = 2 [t=00:00:00.065888] BumpWaterBlurReflection = 1 [t=00:00:00.065893] BumpWaterDepthBits = 32 [t=00:00:00.065899] BumpWaterReflection = 2 [t=00:00:00.065903] BumpWaterTexSizeReflection = 256 [t=00:00:00.065908] CamFreeScrollSpeed = 50 [t=00:00:00.065914] CamMode = 1 [t=00:00:00.065920] CubeTexSizeReflection = 256 [t=00:00:00.065925] CubeTexSizeSpecular = 256 [t=00:00:00.065931] DualScreenMiniMapOnLeft = 1 [t=00:00:00.065937] EdgeMoveDynamic = 0 [t=00:00:00.065946] EdgeMoveWidth = 0.003 [t=00:00:00.065952] FPSFOV = 90 [t=00:00:00.065957] FPSScrollSpeed = 50 [t=00:00:00.065964] FontSize = 18 [t=00:00:00.065969] GrassDetail = 0 [t=00:00:00.065974] GroundDecals = 5 [t=00:00:00.065979] GroundDetail = 120 [t=00:00:00.065985] GroundScarAlphaFade = 1 [t=00:00:00.065990] HangTimeout = 30 [t=00:00:00.065995] HardwareCursor = 1 [t=00:00:00.066000] InitialNetworkTimeout = 0 [t=00:00:00.066006] LinkIncomingMaxPacketRate = 512 [t=00:00:00.066016] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.066023] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.066028] LinkOutgoingBandwidth = 131072 [t=00:00:00.066034] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.066040] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.066045] MSAALevel = 8 [t=00:00:00.066050] MaxParticles = 12000 [t=00:00:00.066055] MaxSounds = 32 [t=00:00:00.066060] MaximumTransmissionUnit = 0 [t=00:00:00.066066] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.066075] MiniMapMarker = 0 [t=00:00:00.066083] MouseDragScrollThreshold = 0 [t=00:00:00.066087] NetworkLossFactor = 1 [t=00:00:00.066093] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.066098] OverheadScrollSpeed = 50 [t=00:00:00.066104] ReconnectTimeout = 0 [t=00:00:00.066109] RotOverheadScrollSpeed = 50 [t=00:00:00.066115] RotateLogFiles = 1 [t=00:00:00.066120] ShadowMapSize = 8192 [t=00:00:00.066125] Shadows = 1 [t=00:00:00.066130] ShowClock = 0 [t=00:00:00.066141] SoftParticles = 2 [t=00:00:00.066147] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.066153] UnitIconDist = 150 [t=00:00:00.066158] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.066164] UseLuaMemPools = 0 [t=00:00:00.066170] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.066177] VFSCacheArchiveFiles = 0 [t=00:00:00.066184] VSync = 0 [t=00:00:00.066190] Water = 4 [t=00:00:00.066198] XResolution = 1680 [t=00:00:00.066206] YResolution = 1050 [t=00:00:00.066217] snd_volmaster = 3 [t=00:00:00.066319] ============== </User Config> ============== [t=00:00:00.066332] ============== <User System> ============== [t=00:00:00.066340] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.066349] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.066361] Compiler Version: gcc-11.2.0 [t=00:00:00.066417] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.066472] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16330MB RAM, 22730MB pagefile [t=00:00:00.066480] Binary Word Size: 64-bit (native) [t=00:00:00.066486] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.066492] Physical CPU Cores: 6 [t=00:00:00.066497] Logical CPU Cores: 12 [t=00:00:00.066502] ============== </User System> ============== [t=00:00:00.066810] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.066821] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.066825] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.066830] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.066844] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.070727] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.070740] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.103207] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@60Hz} current={1680x1050x24bpp@60Hz} [t=00:00:00.106775] Display (Generic PnP Monitor)=1 modes=37 bounds={x=0, y=0, w=1680, h=1050} [t=00:00:00.106786] [ 1] 3360x2100x24bpp@60Hz [t=00:00:00.106792] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.106812] [ 5] 1600x1024x24bpp@60Hz [t=00:00:00.106817] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.106823] [ 9] 1366x768x24bpp@60Hz [t=00:00:00.106828] [11] 1360x768x24bpp@60Hz [t=00:00:00.106833] [13] 1280x1024x24bpp@75Hz [t=00:00:00.106837] [15] 1280x960x24bpp@60Hz [t=00:00:00.106842] [16] 1280x800x24bpp@60Hz [t=00:00:00.106847] [17] 1280x768x24bpp@60Hz [t=00:00:00.106851] [18] 1280x720x24bpp@60Hz [t=00:00:00.106856] [19] 1152x864x24bpp@75Hz [t=00:00:00.106860] [20] 1024x768x24bpp@75Hz [t=00:00:00.106869] [23] 800x600x24bpp@75Hz [t=00:00:00.106875] [27] 720x576x24bpp@75Hz [t=00:00:00.106880] [31] 720x480x24bpp@75Hz [t=00:00:00.106885] [35] 640x480x24bpp@75Hz [t=00:00:00.484712] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.490610] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1680,1050> [t=00:00:00.490643] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1680,1018> [t=00:00:00.542606] [GR::LogVersionInfo] [t=00:00:00.542625] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.542633] GL version : 4.6.0 NVIDIA 546.01 [t=00:00:00.542641] GL vendor : NVIDIA Corporation [t=00:00:00.542648] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.542654] GLSL version: 4.60 NVIDIA [t=00:00:00.542661] GLEW version: 2.1.0 [t=00:00:00.542668] GPU memory : 8192MB (total) / 5700MB (available) [t=00:00:00.542700] SDL swap-int: 1 [t=00:00:00.542707] SDL driver : windows [t=00:00:00.542713] [t=00:00:00.542719] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.542727] GLSL shader support : 1 [t=00:00:00.542733] GL4 support : 1 [t=00:00:00.542740] FBO extension support : 1 [t=00:00:00.542775] NVX GPU mem-info support : 1 [t=00:00:00.542788] ATI GPU mem-info support : 0 [t=00:00:00.542810] NPOT-texture support : 1 (1) [t=00:00:00.542821] S3TC/DXT1 texture support : 1/1 [t=00:00:00.542838] texture query-LOD support : 1 (1) [t=00:00:00.542846] MSAA frame-buffer support : 1 (1) [t=00:00:00.542851] Z-buffer depth : 32 (-) [t=00:00:00.542865] primitive-restart support : 1 (1) [t=00:00:00.542871] clip-space control support: 1 (1) [t=00:00:00.542877] seamless cube-map support : 1 (1) [t=00:00:00.542881] frag-depth layout support : 1 (1) [t=00:00:00.542887] persistent maps support : 1 (1) [t=00:00:00.542892] explicit attribs location : 1 (1) [t=00:00:00.542905] multi draw indirect : 1 (-) [t=00:00:00.542913] array textures : 1 (-) [t=00:00:00.542921] buffer copy support : 1 (-) [t=00:00:00.542929] indirect draw : 1 (-) [t=00:00:00.542936] base instance : 1 (-) [t=00:00:00.542943] [t=00:00:00.542954] max. FBO samples : 32 [t=00:00:00.542962] max. FS/program texture slots : 32/192 [t=00:00:00.542969] max. texture size : 32768 [t=00:00:00.542980] max. texture anisotropy level : 16.000000 [t=00:00:00.542997] max. vec4 varyings/attributes : 31/16 [t=00:00:00.543004] max. draw-buffers : 8 [t=00:00:00.543009] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.543014] max. uniform buffer-bindings : 84 [t=00:00:00.543018] max. uniform block-size : 64KB [t=00:00:00.543023] max. storage buffer-bindings : 96 [t=00:00:00.543028] max. storage block-size : 2047MB [t=00:00:00.543032] [t=00:00:00.543036] enable AMD-hacks : 0 [t=00:00:00.543047] compress MIP-maps: 0 [t=00:00:00.543069] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.572930] [GR::UpdateGLConfigs] [t=00:00:00.572983] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.572991] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.573540] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0 [t=00:00:00.573556] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [t=00:00:00.573576] [GR::InitGLState] [t=00:00:00.573649] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.717833] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.772379] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.773106] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.817317] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.817336] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.818641] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.821337] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.821348] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.821407] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.821455] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.893905] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.894382] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.895199] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.895384] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.147252] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 253ms [t=00:00:01.147420] [VFS] [SpringVFS::ReserveArchives<this=000001ae467de400>] [t=00:00:01.147551] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.149766] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ae467de400 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.149787] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.165448] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.168804] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.168910] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.169187] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.169192] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.169396] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.170442] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.170470] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.270880][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.295313][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (24.3ms) [t=00:00:01.295698][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.295722][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.295752][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.295806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.305226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.305268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:01.305311][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (USB Audio Device)" [t=00:00:01.305327][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.329957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.345982][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ae6215ef00(default) context=000001ae621a1200 numChannels=2 frameSize=8 [t=00:00:01.346017][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.346028][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.346063][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.346070][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.346092][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.346125][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.346135][f=-000001] [Sound] Devices: [t=00:00:01.349318][f=-000001] [Sound] [OpenAL Soft on Динамики (USB Audio Device)] [t=00:00:01.349341][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.349380][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.349392][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.350686][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.350709][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.395368][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 124ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 122628 MB [t=00:00:01.533305][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.533334][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.557052][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "F:\SteamLibrary\steamapps\common\Zero-K\demos\20231222_075250_Fairyland 1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.713729][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.718266][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.718449][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.718466][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.750474][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.750545][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [t=00:00:01.750646][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.802707][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ae6290bd10] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:01.803274][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:01.889351][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.889707][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ae6290bd10] using game "Zero-K v1.11.12.3" (loaded=0 cached=0) [t=00:00:01.890188][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Zero-K v1.11.12.3", overwrite=false)] section=0 cached=0 [t=00:00:01.897278][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.897420][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ae467de400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.954047][f=-000001] Warning: [PreGame::GameDataReceived] Archive Fairyland 1.31 (checksum 756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:56.480153][f=-000001] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp" numZipFiles=8113 sumInflSize=884526kb sumReadTime=260415ms [t=00:00:56.480183][f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6275 inflSize=6427kb readTime=3288ms [t=00:00:56.480192][f=-000001] file="sounds/music/war/yin & yang.ogg" indx=6291 inflSize=4395kb readTime=3076ms [t=00:00:56.480206][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6263 inflSize=10480kb readTime=2884ms [t=00:00:56.480215][f=-000001] file="unittextures/bantha_normals.dds" indx=7277 inflSize=4096kb readTime=2160ms [t=00:00:56.480223][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6256 inflSize=6029kb readTime=1857ms [t=00:00:56.480231][f=-000001] file="sounds/music/war/hybrid statement.ogg" indx=6284 inflSize=5829kb readTime=1752ms [t=00:00:56.480243][f=-000001] file="sounds/music/defeat/snow ruins.ogg" indx=6257 inflSize=2590kb readTime=1557ms [t=00:00:56.480251][f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6285 inflSize=6536kb readTime=1531ms [t=00:00:56.480258][f=-000001] file="sounds/music/war/with gun & crucifix.ogg" indx=6290 inflSize=2752kb readTime=1315ms [t=00:00:56.480266][f=-000001] file="bitmaps/loadpictures/forcefiremods.png" indx=529 inflSize=3744kb readTime=1195ms [t=00:00:57.066088][f=-000001] Warning: [PreGame::GameDataReceived] Archive a34ec0d2beb45e17255d9bfe11eadc94.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:57.066142][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55315ms [t=00:00:57.066427][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:57.068394][f=-000001] forceSingleThreaded, false [t=00:00:57.090504][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:57.090521][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:57.090670][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:57.090756][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:57.090827][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:57.090892][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:57.091972][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:57.092616][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:57.093307][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:57.094206][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:57.094948][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:57.095576][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:57.096200][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:57.096216][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:57.097025][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:57.133139][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:57.136461][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:57.137675][f=-000001] [LuaIntro] Loading widget: LoadTexture *bg_texture.lua* [t=00:00:57.137836][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:57.138242][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:57.138267][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:57.138398][f=-000001] [Game::Load][1] globalQuit=1 threaded=0 [t=00:00:57.138428][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:57.405418][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:57.470470][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:57.596117][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:57.935388][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 796ms [t=00:00:57.935439][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:58.007715][f=-000001] Loading UnitDefs_posts [t=00:00:58.093795][f=-000001] Loading FeatureDefs_posts [t=00:00:58.104837][f=-000001] Loading WeaponDefs_posts [t=00:00:58.121841][f=-000001] Loading ArmorDefs_posts [t=00:00:58.133598][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 195ms [t=00:00:58.173635][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 238ms [t=00:00:58.173778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:58.432067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:58.435367][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:58.438486][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 376 sounds from gamedata/sounds.lua [t=00:00:58.438624][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:58.438633][f=-000001] [Game::Load][2] globalQuit=1 forcedQuit=0 [t=00:00:58.438647][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:58.439237][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:58.450791][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:58.450931][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:58.537347][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:58.545072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:58.588360][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:58.588525][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:58.588688][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:58.589019][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:58.589180][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:58.589684][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:58.591532][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:58.592114][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:58.592422][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:58.592583][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:58.592886][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:58.595667][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:58.595869][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:58.596047][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:58.598622][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:58.611755][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:58.639311][f=-000001] [Game::Load][3] globalQuit=1 forcedQuit=0 [t=00:00:58.639348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:58.993156][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 353ms [t=00:00:58.993190][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:59.061800][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 68ms [t=00:00:59.061829][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:59.079042][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 17ms [t=00:00:59.122044][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:59.128632][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:59.128672][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:59.130080][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:59.132061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:59.217340][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:59.222580][f=-000001] InfoTexture: shaders [t=00:00:59.222606][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:59.235009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:59.711830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:59.714092][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:59.714110][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:59.714143][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:59.729784][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:59.729808][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:59.746049][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:59.778225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:01:00.103445][f=-000001] Loaded DecalsDrawer: Legacy [t=00:01:00.103475][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:01:00.103860][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:01:00.592754][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame" [t=00:01:00.592788][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame" [t=00:01:00.609336][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:01:00.865910][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:01:04.353616][f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load primary texture "mtt-1.dds" from model "objects3d/features/beherith/btreea_2.s3o" [t=00:01:05.323689][f=-000001] [Game::Load][4] globalQuit=1 forcedQuit=0 [t=00:01:05.701095][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 148ms [t=00:01:05.702227][f=-000001] [Game::Load][5] globalQuit=1 forcedQuit=0 [t=00:01:05.702269][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:01:05.708035][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:01:05.708059][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108 ------- TRUNCATED ------- [t=00:01:11.110290][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:01:11.110631][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:01:11.110914][f=-000001] Loaded widget: Antinuke Coverage Remastered <anti_nuke_rollmops.lua> [t=00:01:11.111194][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:01:11.111501][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:01:11.116332][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:01:11.116623][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:01:11.116841][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:01:11.117137][f=-000001] EndGame Graph disabled [t=00:01:11.132068][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:01:11.132502][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:01:11.132798][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:01:11.132963][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:01:11.133300][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:01:11.133469][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:01:11.133648][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:01:11.146008][f=-000001] extraPanels, wind, true [t=00:01:11.147125][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:01:11.147501][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:01:11.147678][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:01:11.147998][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:01:11.148294][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:01:11.148464][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:01:11.148754][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:01:11.170238][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:01:11.171358][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:01:11.171879][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:01:11.172277][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:01:11.172566][f=-000001] Loaded widget: Build Split <cmd_buildsplit.lua> [t=00:01:11.172886][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:01:11.177706][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:01:11.178357][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:01:11.179231][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:01:11.179856][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:01:11.180123][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:01:11.180481][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:01:11.181114][f=-000001] Loaded widget: Next Gen Bombers <next_gen_bombers.lua> [t=00:01:11.181388][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:01:11.181920][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:01:11.182554][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:01:11.183213][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:01:11.201363][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:01:11.201688][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:01:11.201894][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:01:11.205785][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:01:11.205991][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:01:11.206348][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:01:11.206577][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:01:11.207163][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:01:11.331913][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:01:11.343941][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:01:11.345123][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:01:11.345357][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:01:11.345760][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:01:11.346025][f=-000001] <Stockpiler>: disabled for spectators [t=00:01:11.346455][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:01:11.346740][f=-000001] IsIsland, <function>, false [t=00:01:11.357373][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:01:11.357820][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:01:11.358127][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:01:11.358419][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:01:11.358715][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:01:11.358725][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:01:11.358733][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:11.358799][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:11.359108][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:11.359286][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:11.359566][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:01:11.360291][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:01:11.360570][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:11.360979][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:11.361671][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:11.361948][f=-000001] <Building Starter>: disabled for spectators [t=00:01:11.362431][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:01:11.362712][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:11.363009][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:11.363218][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:11.363985][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:01:11.367610][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:11.368140][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:11.369144][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:11.370147][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:01:11.370486][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:11.371533][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:01:11.377996][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:11.378481][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:11.395252][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:11.395740][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:11.396213][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:11.397815][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:11.398109][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:11.398734][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:11.399314][f=-000001] Mex Placement Initialised with 24 spots. [t=00:01:11.400229][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:11.403293][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:11.404176][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:11.405088][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:11.405705][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:11.405904][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:11.408404][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:11.409674][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:11.415674][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:11.416050][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:11.416414][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required [t=00:01:11.417190][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required [t=00:01:11.419259][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:11.419856][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:11.420166][f=-000001] SetSunLighting [t=00:01:11.420724][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:11.555911][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:11.556322][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:11.556673][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:11.559356][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:11.559642][f=-000001] Lua garbage collection rate: 30/s [t=00:01:11.559674][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:11.559858][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:11.560818][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:11.568800][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:11.570002][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:11.574605][f=-000001] Writing last game win data [t=00:01:11.585565][f=-000001] LuaUI v0.3 [t=00:01:11.796424][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:01:11.916680][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:01:11.928749][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13595, 0.0} allocedSize{int+, int-, ext}={0, 0, 2134663}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1135} [t=00:01:11.942617][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:11.942662][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:11.951126][f=-000001] [async=0] threads=6 tasks=140 {sum,avg}{exec,wait}time={{1111.840, 7.942}, {19.171, 0.137}}ms [t=00:01:11.951148][f=-000001] thread=1 tasks=28 {sum,min,max,avg}{exec,wait}time={{229.122, 0.000, 62.471, 8.183}, {0.011, 0.000, 0.005, 0.000}}ms [t=00:01:11.951160][f=-000001] thread=2 tasks=28 {sum,min,max,avg}{exec,wait}time={{223.428, 0.000, 61.547, 7.980}, {4.462, 0.000, 0.974, 0.159}}ms [t=00:01:11.951183][f=-000001] thread=3 tasks=28 {sum,min,max,avg}{exec,wait}time={{216.850, 0.001, 55.102, 7.745}, {4.662, 0.000, 0.971, 0.167}}ms [t=00:01:11.951195][f=-000001] thread=4 tasks=28 {sum,min,max,avg}{exec,wait}time={{218.876, 0.000, 58.153, 7.817}, {5.449, 0.000, 0.971, 0.195}}ms [t=00:01:11.951205][f=-000001] thread=5 tasks=28 {sum,min,max,avg}{exec,wait}time={{223.564, 0.000, 60.675, 7.984}, {4.587, 0.000, 0.845, 0.164}}ms [t=00:01:11.951219][f=-000001] [async=1] threads=6 tasks=10280 {sum,avg}{exec,wait}time={{294801.906, 28.677}, {212014960.000, 20624.023}}ms [t=00:01:11.951231][f=-000001] thread=1 tasks=2055 {sum,min,max,avg}{exec,wait}time={{59543.512, 0.000, 3304.832, 28.975}, {40737256.000, 0.292, 53125.047, 19823.482}}ms [t=00:01:11.951243][f=-000001] thread=2 tasks=2056 {sum,min,max,avg}{exec,wait}time={{60915.387, 0.000, 3087.395, 29.628}, {42556648.000, 0.288, 54461.449, 20698.758}}ms [t=00:01:11.951258][f=-000001] thread=3 tasks=2057 {sum,min,max,avg}{exec,wait}time={{55177.879, 0.000, 2169.887, 26.824}, {39524372.000, 0.284, 48818.969, 19214.570}}ms [t=00:01:11.951270][f=-000001] thread=4 tasks=2057 {sum,min,max,avg}{exec,wait}time={{60172.066, 0.000, 2913.015, 29.252}, {43289696.000, 0.281, 53765.746, 21045.064}}ms [t=00:01:11.951281][f=-000001] thread=5 tasks=2055 {sum,min,max,avg}{exec,wait}time={{58993.055, 0.000, 1772.076, 28.707}, {45906968.000, 0.011, 52551.605, 22339.156}}ms [t=00:01:11.951289][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:11.951296][f=-000001] [SpringApp::Kill][2] [t=00:01:11.951839][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:11.951849][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001aee3846310 [t=00:01:11.951891][f=-000001] Start widgetHandler:Shutdown [t=00:01:11.954849][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:11.956292][f=-000001] Writing last game win data [t=00:01:11.973520][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:11.973539][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:11.973563][f=-000001] Shutdown Widget - Spread Command [t=00:01:11.973572][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:11.973583][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:11.973598][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:11.974838][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:11.975910][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:11.975927][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:11.976055][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:11.976076][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:11.976116][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:11.976126][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:11.976143][f=-000001] Shutdown Widget - Attrition Counter [t=00:01:11.976326][f=-000001] Shutdown Widget - Noises [t=00:01:11.976338][f=-000001] Shutdown Widget - HealthBars [t=00:01:11.978504][f=-000001] Shutdown Widget - Unit Icons [t=00:01:11.978518][f=-000001] Shutdown Widget - BuildETA [t=00:01:11.978539][f=-000001] Shutdown Widget - Win Counter [t=00:01:11.978549][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:11.978562][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:11.978571][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:11.978581][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:11.978591][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:01:11.978602][f=-000001] Shutdown Widget - Stereo3D [t=00:01:11.978615][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:11.978630][f=-000001] Shutdown Widget - Point Tracker [t=00:01:11.978641][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:11.978651][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:11.978662][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:11.978676][f=-000001] Shutdown Widget - Context Menu [t=00:01:11.978687][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:11.978695][f=-000001] Shutdown Widget - Grab Input [t=00:01:11.978713][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:11.978728][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:11.978742][f=-000001] Shutdown Widget - Darkening [t=00:01:11.978759][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:11.978770][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:11.978867][f=-000001] Shutdown Widget - CameraShake [t=00:01:11.978879][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:11.978893][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:11.978907][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:11.978916][f=-000001] Shutdown Widget - Attack AoE [t=00:01:11.978926][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:11.978935][f=-000001] Shutdown Widget - Selection Send [t=00:01:11.978945][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:11.978953][f=-000001] Shutdown Widget - LupsManager [t=00:01:11.978982][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:11.978993][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:11.979159][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:11.979170][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:11.979179][f=-000001] Shutdown Widget - Chili Framework [t=00:01:11.979187][f=-000001] Shutdown Widget - Lups [t=00:01:11.979241][f=-000001] Shutdown Widget - Custom Markers [t=00:01:11.979253][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:11.979263][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:11.979352][f=-000001] Shutdown Widget - Select Keys [t=00:01:11.979380][f=-000001] Shutdown Widget - Start Boxes [t=00:01:11.979391][f=-000001] Shutdown Widget - Pause Screen [t=00:01:11.979526][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:11.979542][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:11.979551][f=-000001] Shutdown Widget - Layout Handler [t=00:01:11.979563][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:11.979572][f=-000001] End widgetHandler:Shutdown [t=00:01:12.022343][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5038228, 0.0} allocedSize{int+, int-, ext}={0, 0, 959474550}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0932} [t=00:01:12.022534][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001aeb87fa4e0 [t=00:01:12.027525][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.5000} [t=00:01:12.027581][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:12.027612][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001aec1285780 [t=00:01:12.027647][f=-000001] Start gadgetHandler:Shutdown [t=00:01:12.027658][f=-000001] Shutdown - StartSetup [t=00:01:12.027672][f=-000001] Shutdown - UnitMorph [t=00:01:12.027684][f=-000001] Shutdown - Carrier Drones [t=00:01:12.027695][f=-000001] Shutdown - Missile Silo Controller [t=00:01:12.027706][f=-000001] Shutdown - Modular Comm Info [t=00:01:12.027715][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:12.027724][f=-000001] Shutdown - UnitCloakShield [t=00:01:12.027735][f=-000001] Shutdown - Starlight Handler [t=00:01:12.027744][f=-000001] End gadgetHandler:Shutdown [t=00:01:12.041304][f=-000001] Start gadgetHandler:Shutdown [t=00:01:12.041326][f=-000001] Shutdown - Teleport Throw [t=00:01:12.041338][f=-000001] Shutdown - UnitMorph [t=00:01:12.041354][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:12.041396][f=-000001] Shutdown - Missile fired callins [t=00:01:12.041410][f=-000001] Shutdown - Modular Comm Info [t=00:01:12.041418][f=-000001] Shutdown - Retreat Command [t=00:01:12.041432][f=-000001] Shutdown - Shockwaves [t=00:01:12.041442][f=-000001] Shutdown - Unit tint API [t=00:01:12.041456][f=-000001] Shutdown - Unit glow API [t=00:01:12.041467][f=-000001] Shutdown - UnitCloakShield [t=00:01:12.041479][f=-000001] Shutdown - Lups Cloak FX [t=00:01:12.041489][f=-000001] Shutdown - Lups [t=00:01:12.041549][f=-000001] Shutdown - Lups Shield [t=00:01:12.041561][f=-000001] End gadgetHandler:Shutdown [t=00:01:12.049750][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290} [t=00:01:12.049914][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:12.049976][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:12.049985][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:12.066255][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:12.083204][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:12.083230][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:01:12.083281][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ae621a1200 dev=000001ae6215ef00 [t=00:01:12.083447][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ae621a1200 dev=000001ae6215ef00 [t=00:01:12.083457][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ae621a1200)] [t=00:01:12.084503][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ae6215ef00)] [t=00:01:12.084555][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:12.109011][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:12.109879][f=-000001] [Game::~CGame][1] [t=00:01:12.109898][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:12.109908][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:12.109917][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:12.109951][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:12.109962][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:12.109973][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:12.110143][f=-000001] [Game::KillMisc][1] [t=00:01:12.110163][f=-000001] [Game::KillMisc][2] [t=00:01:12.110475][f=-000001] [Game::KillMisc][3] [t=00:01:12.110630][f=-000001] [Game::KillRendering][1] [t=00:01:12.110957][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:12.140910][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:12.140932][f=-000001] [S3OParser::Kill] allocated 5545 pieces [t=00:01:12.141436][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:01:12.220444][f=-000001] [Game::KillInterface][1] [t=00:01:12.220533][f=-000001] [Game::KillInterface][2] [t=00:01:12.221068][f=-000001] [Game::KillSimulation][1] [t=00:01:12.221091][f=-000001] [Game::KillSimulation][2] [t=00:01:12.287645][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:12.287666][f=-000001] [Game::KillSimulation][3] [t=00:01:12.290400][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.290508][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.290574][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.290609][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.290829][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:12.293579][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:12.300607][f=-000001] [Game::KillSimulation][4] [t=00:01:12.505343][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:01:12.505372][f=-000001] [Game::~CGame][2] [t=00:01:12.505381][f=-000001] [Game::~CGame][3] [t=00:01:12.505425][f=-000001] [SpringApp::Kill][3] [t=00:01:12.505472][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1908 bytes sent 1994 bytes recv'd [t=00:01:12.506627][f=-000001] Kill: client disconnecting... [t=00:01:14.507875][f=-000001] CloseConnection: client connection closed [t=00:01:14.508050][f=-000001] [SpringApp::Kill][4] font=000001ae467466c0 [t=00:01:14.509696][f=-000001] [SpringApp::Kill][5] [t=00:01:14.513128][f=-000001] [SpringApp::Kill][6] [t=00:01:14.513146] [SpringApp::Kill][7] [t=00:01:14.513642] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:14.513652] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:14.513659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:14.513667] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:14.513679] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:14.513687] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:14.513695] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:14.513711] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:14.513719] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:14.513727] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:14.513738] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:14.513745] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:14.513754] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:14.545657] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:14.545689] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:14.545694] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:14.545700] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:14.552622] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>] [t=00:01:14.552634] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=0)] #archives[section]=1 #files[section]=8113 [t=00:01:14.552642] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp (000001ae62993eb0) [t=00:01:14.552721] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp" numZipFiles=8113 sumInflSize=884526kb sumReadTime=1577ms [t=00:01:14.552738] file="unittextures/3do2s3o_atlas_1.tga" indx=7210 inflSize=16384kb readTime=45ms [t=00:01:14.552746] file="unittextures/3do2s3o_atlas_2.tga" indx=7211 inflSize=16384kb readTime=24ms [t=00:01:14.552752] file="unittextures/gritty1.dds" indx=7486 inflSize=5461kb readTime=23ms [t=00:01:14.552762] file="unittextures/detriment_1.dds" indx=7423 inflSize=5461kb readTime=21ms [t=00:01:14.552770] file="unittextures/benzcom_1.dds" indx=7293 inflSize=5461kb readTime=21ms [t=00:01:14.552776] file="unittextures/bantha_1.dds" indx=7275 inflSize=5461kb readTime=19ms [t=00:01:14.552783] file="unittextures/largetransport1.dds" indx=7512 inflSize=5461kb readTime=18ms [t=00:01:14.552790] file="unittextures/gritty2.dds" indx=7487 inflSize=5461kb readTime=17ms [t=00:01:14.552799] file="unittextures/zeppelin_1.dds" indx=8091 inflSize=4096kb readTime=16ms [t=00:01:14.552808] file="unittextures/hunter1.dds" indx=7503 inflSize=4096kb readTime=16ms [t=00:01:14.554124] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=1)] #archives[section]=1 #files[section]=174 [t=00:01:14.554134] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001ae62826160) [t=00:01:14.554235] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=2)] #archives[section]=3 #files[section]=328 [t=00:01:14.554251] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001ae62159530) [t=00:01:14.554303] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001ae6215a7c0) [t=00:01:14.554368] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001ae621597f0) [t=00:01:14.554417] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:14.554427] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:14.554435] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:14.554444] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:14.554457] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:14.554466] [VFS] [SpringVFS::DeleteArchives<this=000001ae467de400>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:14.554583] [SpringApp::Kill][8] [t=00:01:14.554591] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:14.554597] [WatchDog::Uninstall][1] hangDetectorThread=00007ff635948f10 (joinable=1) [t=00:01:14.554603] [WatchDog::Uninstall][2] [t=00:01:15.122113] [WatchDog::Uninstall][3] [t=00:01:15.122129] [SpringApp::Kill][9]
infolog_full.txt (truncated):