Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000753] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000770] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.015972] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016116] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016142] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016164] [t=00:00:00.016182] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016193] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016208] Use "none" to disable the default log sections. [t=00:00:00.016219] ============== </Log Sections> ============== [t=00:00:00.016236] ============== <User Config> ============== [t=00:00:00.016477] AllowDeferredMapRendering = 1 [t=00:00:00.016485] AllowDeferredModelRendering = 1 [t=00:00:00.016491] AnimationMT = 0 [t=00:00:00.016506] BumpWaterAnisotropy = 2 [t=00:00:00.016515] BumpWaterBlurReflection = 1 [t=00:00:00.016524] BumpWaterDepthBits = 32 [t=00:00:00.016533] BumpWaterReflection = 2 [t=00:00:00.016542] BumpWaterRefraction = 2 [t=00:00:00.016550] BumpWaterTexSizeReflection = 1024 [t=00:00:00.016560] CamFreeScrollSpeed = 50 [t=00:00:00.016570] CamMode = 1 [t=00:00:00.016578] CamTimeExponent = 4.0 [t=00:00:00.016586] CamTimeFactor = 1.0 [t=00:00:00.016596] CubeTexSizeReflection = 1024 [t=00:00:00.016616] CubeTexSizeSpecular = 1024 [t=00:00:00.016629] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016639] EdgeMoveDynamic = 0 [t=00:00:00.016649] EdgeMoveWidth = 0.003 [t=00:00:00.016659] FPSFOV = 90 [t=00:00:00.016668] FPSScrollSpeed = 50 [t=00:00:00.016679] FeatureDrawDistance = 600000 [t=00:00:00.016689] FeatureFadeDistance = 600000 [t=00:00:00.016699] FontSize = 18 [t=00:00:00.016709] GrassDetail = 0 [t=00:00:00.016719] GroundDecals = 10 [t=00:00:00.016729] GroundDetail = 180 [t=00:00:00.016745] HangTimeout = 30 [t=00:00:00.016756] HardwareCursor = 1 [t=00:00:00.016766] InitialNetworkTimeout = 0 [t=00:00:00.016779] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.016792] LODScale = 1.000 [t=00:00:00.016803] LODScaleReflection = 1.000 [t=00:00:00.016813] LODScaleRefraction = 1.000 [t=00:00:00.016821] LODScaleShadow = 1.000 [t=00:00:00.016831] LinkIncomingMaxPacketRate = 512 [t=00:00:00.016842] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.016859] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.016869] LinkOutgoingBandwidth = 131072 [t=00:00:00.016880] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016890] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016899] MSAALevel = 8 [t=00:00:00.016907] MaxParticles = 50000 [t=00:00:00.016915] MaxSounds = 32 [t=00:00:00.016922] MaximumTransmissionUnit = 0 [t=00:00:00.016931] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016940] MiniMapCanFlip = 1 [t=00:00:00.016949] MiniMapMarker = 0 [t=00:00:00.017002] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017017] MouseDragScrollThreshold = 0 [t=00:00:00.017026] NetworkLossFactor = 1 [t=00:00:00.017036] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017046] OverheadScrollSpeed = 50 [t=00:00:00.017057] ReconnectTimeout = 0 [t=00:00:00.017067] RotOverheadScrollSpeed = 50 [t=00:00:00.017076] RotateLogFiles = 1 [t=00:00:00.017088] ScreenshotCounter = 3 [t=00:00:00.017098] ShadowMapSize = 8192 [t=00:00:00.017106] Shadows = 1 [t=00:00:00.017127] ShowClock = 0 [t=00:00:00.017137] ShowPlayerInfo = 0 [t=00:00:00.017147] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017158] TeamHighlight = 0 [t=00:00:00.017175] UnitIconDist = 250 [t=00:00:00.017185] UpdateBoundingVolumeMT = 0 [t=00:00:00.017197] UpdateWeaponVectorsMT = 0 [t=00:00:00.017205] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017213] UseLuaMemPools = 0 [t=00:00:00.017220] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017233] VFSCacheArchiveFiles = 0 [t=00:00:00.017250] Water = 4 [t=00:00:00.017263] WindowPosY = 31 [t=00:00:00.017272] XResolution = 2560 [t=00:00:00.017280] XResolutionWindowed = 2553 [t=00:00:00.017289] YResolution = 1440 [t=00:00:00.017298] YResolutionWindowed = 1378 [t=00:00:00.017308] snd_volmaster = 49 [t=00:00:00.017339] ============== </User Config> ============== [t=00:00:00.017352] ============== <User System> ============== [t=00:00:00.017362] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017378] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017394] Compiler Version: gcc-13.2.0 [t=00:00:00.017473] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.017541] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33226MB pagefile [t=00:00:00.017559] Binary Word Size: 64-bit (native) [t=00:00:00.017572] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017584] Physical CPU Cores: 4 [t=00:00:00.017607] Logical CPU Cores: 8 [t=00:00:00.017620] ============== </User System> ============== [t=00:00:00.017633] Run: thread affinity ff [t=00:00:00.017892] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017899] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017904] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017909] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017913] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019030] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019056] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025691] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.066905] Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.066924] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.066933] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.066941] [17] 1920x1200x24bpp@144Hz [t=00:00:00.066948] [25] 1920x1080x24bpp@144Hz [t=00:00:00.066958] [33] 1680x1050x24bpp@144Hz [t=00:00:00.066977] [41] 1600x1200x24bpp@144Hz [t=00:00:00.066986] [49] 1600x1024x24bpp@144Hz [t=00:00:00.066998] [57] 1600x900x24bpp@144Hz [t=00:00:00.067015] [65] 1366x768x24bpp@144Hz [t=00:00:00.067028] [73] 1360x768x24bpp@144Hz [t=00:00:00.067039] [81] 1280x1024x24bpp@144Hz [t=00:00:00.067052] [89] 1280x960x24bpp@144Hz [t=00:00:00.067065] [97] 1280x800x24bpp@144Hz [t=00:00:00.067073] [105] 1280x768x24bpp@144Hz [t=00:00:00.067080] [113] 1280x720x24bpp@144Hz [t=00:00:00.067088] [121] 1152x864x24bpp@144Hz [t=00:00:00.067114] [129] 1024x768x24bpp@144Hz [t=00:00:00.067130] [137] 800x600x24bpp@144Hz [t=00:00:00.067144] [145] 720x576x24bpp@144Hz [t=00:00:00.067155] [153] 720x480x24bpp@144Hz [t=00:00:00.067170] [161] 640x480x24bpp@144Hz [t=00:00:00.244840] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.245497] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440> [t=00:00:00.245572] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409> [t=00:00:00.285708] [GR::LogVersionInfo] [t=00:00:00.285721] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.285728] GL version : 4.6.0 NVIDIA 526.86 [t=00:00:00.285735] GL vendor : NVIDIA Corporation [t=00:00:00.285741] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.285746] GLSL version: 4.60 NVIDIA [t=00:00:00.285751] GLEW version: 2.1.0 [t=00:00:00.285768] GPU memory : 11264MB (total) / 10442MB (available) [t=00:00:00.285790] SDL swap-int: 1 [t=00:00:00.285796] SDL driver : windows [t=00:00:00.285800] [t=00:00:00.285805] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.285810] GLSL shader support : 1 [t=00:00:00.285815] GL4 support : 1 [t=00:00:00.285819] FBO extension support : 1 [t=00:00:00.285832] NVX GPU mem-info support : 1 [t=00:00:00.285840] ATI GPU mem-info support : 0 [t=00:00:00.285851] Texture clamping to edge : 1 [t=00:00:00.285864] NPOT-texture support : 1 (1) [t=00:00:00.285871] S3TC/DXT1 texture support : 1/1 [t=00:00:00.285878] texture query-LOD support : 1 (1) [t=00:00:00.285883] MSAA frame-buffer support : 1 (1) [t=00:00:00.285888] Z-buffer depth : 32 (-) [t=00:00:00.285899] primitive-restart support : 1 (1) [t=00:00:00.285904] clip-space control support: 1 (1) [t=00:00:00.285909] seamless cube-map support : 1 (1) [t=00:00:00.285915] frag-depth layout support : 1 (1) [t=00:00:00.285924] persistent maps support : 1 (1) [t=00:00:00.285930] explicit attribs location : 1 (1) [t=00:00:00.285936] multi draw indirect : 1 (-) [t=00:00:00.285941] array textures : 1 (-) [t=00:00:00.285946] buffer copy support : 1 (-) [t=00:00:00.285952] indirect draw : 1 (-) [t=00:00:00.285957] base instance : 1 (-) [t=00:00:00.285961] [t=00:00:00.285966] max. FBO samples : 32 [t=00:00:00.285971] max. FS/program texture slots : 32/192 [t=00:00:00.285979] max. texture size : 32768 [t=00:00:00.285988] max. texture anisotropy level : 16.000000 [t=00:00:00.285993] max. vec4 varyings/attributes : 31/16 [t=00:00:00.285998] max. draw-buffers : 8 [t=00:00:00.286003] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.286008] max. uniform buffer-bindings : 84 [t=00:00:00.286013] max. uniform block-size : 64KB [t=00:00:00.286018] max. storage buffer-bindings : 96 [t=00:00:00.286023] max. storage block-size : 2047MB [t=00:00:00.286031] [t=00:00:00.286036] enable AMD-hacks : 0 [t=00:00:00.286040] compress MIP-maps: 0 [t=00:00:00.286097] Number of compressed texture formats: 51 [t=00:00:00.286161] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.286237] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.286661] [GR::UpdateGLConfigs] [t=00:00:00.286725] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.286737] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.287234] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.287249] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.287255] [GR::InitGLState] [t=00:00:00.287342] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.370017] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.372738] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.373214] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.378013] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.378038] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.378353] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.380070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.380090] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.380160] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.380225] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.380383] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.380357] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.398847] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.399074] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.399160] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.399168] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.399162] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.399326] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.399349] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:06.574271] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:06.574376] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.574389] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.574402] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:06.601726] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.601750] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.296, 0.099}, {0.023, 0.008}}ms [t=00:00:06.601768] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.004, 0.004, 0.004, 0.004}}ms [t=00:00:06.601800] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.077, 0.077, 0.077, 0.077}, {0.018, 0.018, 0.018, 0.018}}ms [t=00:00:06.601820] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.146, 0.146, 0.146, 0.146}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:06.601832] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.601842] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 499 MB [t=00:00:06.604654] [SpringApp::Kill][3] [t=00:00:06.604672] [SpringApp::Kill][4] font=0000025f8aa38c00 [t=00:00:06.605034] [SpringApp::Kill][5] [t=00:00:06.605122] [SpringApp::Kill][6] [t=00:00:06.605145] [SpringApp::Kill][7] [t=00:00:06.605242] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.605259] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.605284] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.605300] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.605318] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.605334] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.605354] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.605371] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.605385] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.605406] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.605421] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.605436] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.605457] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.659678] [SpringApp::Kill][8] [t=00:00:06.659709] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.659723] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a03a04d0 (joinable=1) [t=00:00:06.659734] [WatchDog::Uninstall][2] [t=00:00:07.031632] [WatchDog::Uninstall][3] [t=00:00:07.031648] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):