ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #112602

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.108114] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.108134] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.111577] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.111731] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.124277] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.124324] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.124344]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.124356]   
[t=00:00:00.124361]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.124368]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.124374]   Use "none" to disable the default log sections.
[t=00:00:00.124380] ============== </Log Sections> ==============

[t=00:00:00.124385] ============== <User Config> ==============
[t=00:00:00.124504]   AllowDeferredMapRendering = 1
[t=00:00:00.124510]   AllowDeferredModelRendering = 1
[t=00:00:00.124515]   AnimationMT = 0
[t=00:00:00.124520]   BumpWaterAnisotropy = 2
[t=00:00:00.124525]   BumpWaterBlurReflection = 1
[t=00:00:00.124530]   BumpWaterDepthBits = 32
[t=00:00:00.124535]   BumpWaterReflection = 2
[t=00:00:00.124540]   BumpWaterTexSizeReflection = 256
[t=00:00:00.124545]   CamFreeScrollSpeed = 50
[t=00:00:00.124550]   CamMode = 1
[t=00:00:00.124557]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.124565]   EdgeMoveDynamic = 0
[t=00:00:00.124570]   EdgeMoveWidth = 0.003
[t=00:00:00.124575]   FPSFOV = 90
[t=00:00:00.124579]   FPSScrollSpeed = 50
[t=00:00:00.124584]   FontSize = 18
[t=00:00:00.124588]   GrassDetail = 0
[t=00:00:00.124593]   GroundDecals = 5
[t=00:00:00.124598]   GroundDetail = 120
[t=00:00:00.124603]   HangTimeout = 30
[t=00:00:00.124607]   HardwareCursor = 1
[t=00:00:00.124612]   InitialNetworkTimeout = 0
[t=00:00:00.124618]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.124627]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.124632]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.124638]   LinkOutgoingBandwidth = 131072
[t=00:00:00.124644]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.124649]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.124654]   MSAALevel = 8
[t=00:00:00.124659]   MaxParticles = 25000
[t=00:00:00.124664]   MaxSounds = 32
[t=00:00:00.124669]   MaximumTransmissionUnit = 0
[t=00:00:00.124674]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.124682]   MiniMapMarker = 0
[t=00:00:00.124687]   MouseDragScrollThreshold = 0
[t=00:00:00.124692]   NetworkLossFactor = 1
[t=00:00:00.124706]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.124712]   OverheadScrollSpeed = 50
[t=00:00:00.124717]   ReconnectTimeout = 0
[t=00:00:00.124722]   RotOverheadScrollSpeed = 50
[t=00:00:00.124726]   RotateLogFiles = 1
[t=00:00:00.124731]   ShadowMapSize = 8192
[t=00:00:00.124736]   Shadows = 1
[t=00:00:00.124740]   ShowClock = 0
[t=00:00:00.124745]   SoftParticles = 2
[t=00:00:00.124753]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.124759]   UnitIconDist = 151
[t=00:00:00.124763]   UpdateBoundingVolumeMT = 0
[t=00:00:00.124769]   UpdateWeaponVectorsMT = 0
[t=00:00:00.124774]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.124778]   UseLuaMemPools = 0
[t=00:00:00.124784]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.124789]   VFSCacheArchiveFiles = 0
[t=00:00:00.124793]   VSync = 0
[t=00:00:00.124798]   Water = 4
[t=00:00:00.124803]   WindowBorderless = 1
[t=00:00:00.124835]   WindowPosY = 0
[t=00:00:00.124840]   XResolutionWindowed = 1920
[t=00:00:02.582659]   YResolutionWindowed = 1080
[t=00:00:02.582667]   snd_volmaster = 9
[t=00:00:02.582681] ============== </User Config> ==============

[t=00:00:02.582686] ============== <User System> ==============
[t=00:00:02.582693]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:02.582700]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:02.582708]        Compiler Version: gcc-13.2.0
[t=00:00:02.582758]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:02.582793]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 32581MB RAM, 41305MB pagefile
[t=00:00:02.582800]        Binary Word Size: 64-bit (native)
[t=00:00:02.582804]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:02.582808]      Physical CPU Cores: 6
[t=00:00:02.582812]       Logical CPU Cores: 12
[t=00:00:02.582816] ============== </User System> ==============

[t=00:00:02.582956] [good_fpu_init][STREFLOP_SSE]
[t=00:00:02.582962]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:02.582966]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:02.582969]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:02.582972]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:02.583725] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:02.583744] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:02.588756] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:02.591550]     Display (Generic PnP Monitor)=1 modes=35 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:02.591563]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:02.591567]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:02.591573]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:02.591577]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:02.591582]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:02.591585]         [12] 1440x900x24bpp@60Hz
[t=00:00:02.591588]         [13] 1366x768x24bpp@60Hz
[t=00:00:02.591592]         [14] 1360x768x24bpp@60Hz
[t=00:00:02.591596]         [15] 1280x1024x24bpp@60Hz
[t=00:00:02.591602]         [16] 1280x960x24bpp@60Hz
[t=00:00:02.591605]         [17] 1280x800x24bpp@60Hz
[t=00:00:02.591613]         [18] 1280x768x24bpp@60Hz
[t=00:00:02.591616]         [19] 1280x720x24bpp@60Hz
[t=00:00:02.591620]         [22] 1176x664x24bpp@60Hz
[t=00:00:02.591623]         [25] 1152x864x24bpp@60Hz
[t=00:00:02.591628]         [26] 1024x768x24bpp@70Hz
[t=00:00:02.591634]         [28] 800x600x24bpp@72Hz
[t=00:00:02.591638]         [31] 720x576x24bpp@50Hz
[t=00:00:02.591641]         [32] 720x480x24bpp@60Hz
[t=00:00:02.591644]         [34] 640x480x24bpp@72Hz
[t=00:00:02.595755]     Display (Generic PnP Monitor)=2 modes=42 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:02.595769]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:02.595774]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:02.595778]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:02.595782]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:02.595787]         [10] 1440x1080x24bpp@75Hz
[t=00:00:02.595791]         [14] 1440x900x24bpp@60Hz
[t=00:00:02.595795]         [15] 1366x768x24bpp@60Hz
[t=00:00:02.595799]         [16] 1360x768x24bpp@60Hz
[t=00:00:02.595803]         [17] 1280x1024x24bpp@75Hz
[t=00:00:02.595811]         [19] 1280x960x24bpp@75Hz
[t=00:00:02.595815]         [21] 1280x800x24bpp@60Hz
[t=00:00:02.595819]         [22] 1280x768x24bpp@60Hz
[t=00:00:02.595827]         [23] 1280x720x24bpp@60Hz
[t=00:00:02.595832]         [26] 1176x664x24bpp@60Hz
[t=00:00:02.595838]         [29] 1152x864x24bpp@75Hz
[t=00:00:02.595845]         [30] 1024x768x24bpp@75Hz
[t=00:00:02.595849]         [33] 800x600x24bpp@75Hz
[t=00:00:02.595853]         [37] 720x576x24bpp@50Hz
[t=00:00:02.595856]         [38] 720x480x24bpp@60Hz
[t=00:00:02.595859]         [40] 640x480x24bpp@75Hz
[t=00:00:02.785302] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.785719] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:02.785743] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:02.804879] [GR::LogVersionInfo]
[t=00:00:02.804895]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:02.804901]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:02.804920]     GL vendor   : NVIDIA Corporation
[t=00:00:02.804924]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:02.804928]     GLSL version: 4.60 NVIDIA
[t=00:00:02.804933]     GLEW version: 2.1.0
[t=00:00:02.804937]     GPU memory  : 12288MB (total) / 8062MB (available)
[t=00:00:02.804955]     SDL swap-int: 1
[t=00:00:02.804964]     SDL driver  : windows
[t=00:00:02.804967]     
[t=00:00:02.804971]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:02.804975]     GLSL shader support       : 1
[t=00:00:02.804982]     GL4 support               : 1
[t=00:00:02.804987]     FBO extension support     : 1
[t=00:00:02.804998]     NVX GPU mem-info support  : 1
[t=00:00:02.805007]     ATI GPU mem-info support  : 0
[t=00:00:02.805019]     Texture clamping to edge  : 1
[t=00:00:02.805031]     NPOT-texture support      : 1 (1)
[t=00:00:02.805040]     S3TC/DXT1 texture support : 1/1
[t=00:00:02.805050]     texture query-LOD support : 1 (1)
[t=00:00:02.805056]     MSAA frame-buffer support : 1 (1)
[t=00:00:02.805064]     Z-buffer depth            : 32 (-)
[t=00:00:02.805074]     primitive-restart support : 1 (1)
[t=00:00:02.805077]     clip-space control support: 1 (1)
[t=00:00:02.805082]     seamless cube-map support : 1 (1)
[t=00:00:02.805085]     frag-depth layout support : 1 (1)
[t=00:00:02.805089]     persistent maps support   : 1 (1)
[t=00:00:02.805093]     explicit attribs location : 1 (1)
[t=00:00:02.805097]     multi draw indirect       : 1 (-)
[t=00:00:02.805104]     array textures            : 1 (-)
[t=00:00:02.805109]     buffer copy support       : 1 (-)
[t=00:00:02.805115]     indirect draw             : 1 (-)
[t=00:00:02.805123]     base instance             : 1 (-)
[t=00:00:02.805126]     
[t=00:00:02.805130]     max. FBO samples              : 32
[t=00:00:02.805133]     max. FS/program texture slots : 32/192
[t=00:00:02.805137]     max. texture size             : 32768
[t=00:00:02.805144]     max. texture anisotropy level : 16.000000
[t=00:00:02.805148]     max. vec4 varyings/attributes : 31/16
[t=00:00:02.805154]     max. draw-buffers             : 8
[t=00:00:02.805161]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:02.805164]     max. uniform buffer-bindings  : 84
[t=00:00:02.805168]     max. uniform block-size       : 64KB
[t=00:00:02.805172]     max. storage buffer-bindings  : 96
[t=00:00:02.805176]     max. storage block-size       : 2047MB
[t=00:00:02.805181]     
[t=00:00:02.805184]     enable AMD-hacks : 0
[t=00:00:02.805187]     compress MIP-maps: 0
[t=00:00:02.805222]     Number of compressed texture formats: 23
[t=00:00:02.805243]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:02.805277] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:02.805498] [GR::UpdateGLConfigs]
[t=00:00:02.805544] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:02.805550] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:02.805560] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.805567] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:02.805571] [GR::InitGLState]
[t=00:00:02.805624] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.967312] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
Failed rotating the log file
[t=00:00:02.970429] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:02.970889] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.975012] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:02.975051] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.975552] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.978891] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:02.978911] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.979021] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:02.979121] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:03.644365] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:03.645341] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:03.645739] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:03.645928] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:03.712771] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms
[t=00:00:03.712791] [VFS] [SpringVFS::ReserveArchives<this=000002ac64f99720>]
[t=00:00:03.712881] [VFS] [SpringVFS::AddArchive<this=000002ac64f99720>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.715273] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ac64f99720 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.715293] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.796169] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:03.797355] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:03.797636] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:03.797821] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:03.797886] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.799343] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.806523] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.806639] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:03.807479][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.807591][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:03.807903][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.807922][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.807930][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.807969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.821691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.821716][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Wave Link Voice Chat (Elgato Wave:3)"
[t=00:00:03.821726][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Wave Link Aux 2 (Elgato Wave:3)"
[t=00:00:03.821750][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:03.821758][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Wave Link SFX (Elgato Wave:3)"
[t=00:00:03.821766][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "C24F390 (NVIDIA High Definition Audio)"
[t=00:00:03.821773][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Headphones (Elgato Wave:3)"
[t=00:00:03.821781][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Wave Link System (Elgato Wave:3)"
[t=00:00:03.821792][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Wave Link Game (Elgato Wave:3)"
[t=00:00:03.821800][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "8" "Wave Link Music (Elgato Wave:3)"
[t=00:00:03.821807][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "9" "Wave Link Browser (Elgato Wave:3)"
[t=00:00:03.821816][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "10" "Speakers (BW01)"
[t=00:00:03.821840][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "11" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:03.821853][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "12" "Wave Link Aux 1 (Elgato Wave:3)"
[t=00:00:03.821863][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.836408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.838723][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ac237814a0(default) context=000002ac649f7480  numChannels=2 frameSize=8
[t=00:00:03.838765][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.838774][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.838779][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.838785][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.838805][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.838843][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.838861][f=-000001] [Sound]   Devices:
[t=00:00:03.844887][f=-000001] [Sound]     [OpenAL Soft on Wave Link System (Elgato Wave:3)]
[t=00:00:03.844925][f=-000001] [Sound]     [OpenAL Soft on Wave Link Voice Chat (Elgato Wave:3)]
[t=00:00:03.844937][f=-000001] [Sound]     [OpenAL Soft on Wave Link Aux 2 (Elgato Wave:3)]
[t=00:00:03.844950][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:03.844958][f=-000001] [Sound]     [OpenAL Soft on Wave Link SFX (Elgato Wave:3)]
[t=00:00:03.844966][f=-000001] [Sound]     [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)]
[t=00:00:03.844974][f=-000001] [Sound]     [OpenAL Soft on Headphones (Elgato Wave:3)]
[t=00:00:03.844984][f=-000001] [Sound]     [OpenAL Soft on Wave Link Game (Elgato Wave:3)]
[t=00:00:03.844991][f=-000001] [Sound]     [OpenAL Soft on Wave Link Music (Elgato Wave:3)]
[t=00:00:03.844998][f=-000001] [Sound]     [OpenAL Soft on Wave Link Browser (Elgato Wave:3)]
[t=00:00:03.845005][f=-000001] [Sound]     [OpenAL Soft on Speakers (BW01)]
[t=00:00:03.845012][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:03.845028][f=-000001] [Sound]     [OpenAL Soft on Wave Link Aux 1 (Elgato Wave:3)]
[t=00:00:03.845046][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.845056][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.846029][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.846055][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.913149][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74216 MB
[t=00:00:03.915744][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:03.915790][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.915805][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_00-30-25-392_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:04.231535][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:04.238886][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:04.239211][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:04.239377][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 323ms
[t=00:00:04.239401][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:12.094342][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:12.094424][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:12.094436][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:12.094417][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:12.122885][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:12.122908][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{8.128, 1.626}, {4.299, 0.860}}ms
[t=00:00:12.122928][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{6.718, 6.718, 6.718, 6.718}, {2.452, 2.452, 2.452, 2.452}}ms
[t=00:00:12.122942][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.498, 0.498, 0.498, 0.498}, {0.048, 0.048, 0.048, 0.048}}ms
[t=00:00:12.122951][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.531, 0.531, 0.531, 0.531}, {1.450, 1.450, 1.450, 1.450}}ms
[t=00:00:12.122967][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.336, 0.336, 0.336, 0.336}, {0.124, 0.124, 0.124, 0.124}}ms
[t=00:00:12.122984][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.226, 0.226, 0.226, 0.226}}ms
[t=00:00:12.122994][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:12.123000][f=-000001] [SpringApp::Kill][2]
[t=00:00:12.123039][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:12.159930][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:12.159951][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:12.159992][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002ac649f7480 dev=000002ac237814a0
[t=00:00:12.160049][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002ac649f7480 dev=000002ac237814a0
[t=00:00:12.160059][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002ac649f7480)]
[t=00:00:12.160758][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002ac237814a0)]
[t=00:00:12.160796][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:12.188437][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:12.188952][f=-000001] [SpringApp::Kill][3]
[t=00:00:12.188981][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:12.188993][f=-000001] [SpringApp::Kill][4] font=000002ac64e13480
[t=00:00:12.189812][f=-000001] [SpringApp::Kill][5]
[t=00:00:12.189954][f=-000001] [SpringApp::Kill][6]
[t=00:00:12.189965] [SpringApp::Kill][7]
[t=00:00:12.190672] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.190690] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.190697] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:12.190709] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.190720] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:12.190729] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.190740] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.190752] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.190763] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:12.190771] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.190783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.190794] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:12.190803] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.253699] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:12.253728] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:12.253735] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:12.253740] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:12.253828] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>]
[t=00:00:12.253839] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:12.253848] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:12.253861] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:12.253872] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002ac649ff860)
[t=00:00:12.253934] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:12.253945] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:12.253957] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:12.253968] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:12.253976] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:12.253984] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:12.254109] [SpringApp::Kill][8]
[t=00:00:12.254122] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:12.254133] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69d1f7430 (joinable=1)
[t=00:00:12.254141] [WatchDog::Uninstall][2]
[t=00:00:12.589119] [WatchDog::Uninstall][3]
[t=00:00:12.589136] [SpringApp::Kill][9]