Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.108114] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.108134] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.111577] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.111731] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.124277] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.124324] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.124344] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.124356] [t=00:00:00.124361] Enable or disable log sections using the LogSections configuration key [t=00:00:00.124368] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.124374] Use "none" to disable the default log sections. [t=00:00:00.124380] ============== </Log Sections> ============== [t=00:00:00.124385] ============== <User Config> ============== [t=00:00:00.124504] AllowDeferredMapRendering = 1 [t=00:00:00.124510] AllowDeferredModelRendering = 1 [t=00:00:00.124515] AnimationMT = 0 [t=00:00:00.124520] BumpWaterAnisotropy = 2 [t=00:00:00.124525] BumpWaterBlurReflection = 1 [t=00:00:00.124530] BumpWaterDepthBits = 32 [t=00:00:00.124535] BumpWaterReflection = 2 [t=00:00:00.124540] BumpWaterTexSizeReflection = 256 [t=00:00:00.124545] CamFreeScrollSpeed = 50 [t=00:00:00.124550] CamMode = 1 [t=00:00:00.124557] DualScreenMiniMapOnLeft = 1 [t=00:00:00.124565] EdgeMoveDynamic = 0 [t=00:00:00.124570] EdgeMoveWidth = 0.003 [t=00:00:00.124575] FPSFOV = 90 [t=00:00:00.124579] FPSScrollSpeed = 50 [t=00:00:00.124584] FontSize = 18 [t=00:00:00.124588] GrassDetail = 0 [t=00:00:00.124593] GroundDecals = 5 [t=00:00:00.124598] GroundDetail = 120 [t=00:00:00.124603] HangTimeout = 30 [t=00:00:00.124607] HardwareCursor = 1 [t=00:00:00.124612] InitialNetworkTimeout = 0 [t=00:00:00.124618] LinkIncomingMaxPacketRate = 512 [t=00:00:00.124627] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.124632] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.124638] LinkOutgoingBandwidth = 131072 [t=00:00:00.124644] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.124649] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.124654] MSAALevel = 8 [t=00:00:00.124659] MaxParticles = 25000 [t=00:00:00.124664] MaxSounds = 32 [t=00:00:00.124669] MaximumTransmissionUnit = 0 [t=00:00:00.124674] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.124682] MiniMapMarker = 0 [t=00:00:00.124687] MouseDragScrollThreshold = 0 [t=00:00:00.124692] NetworkLossFactor = 1 [t=00:00:00.124706] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.124712] OverheadScrollSpeed = 50 [t=00:00:00.124717] ReconnectTimeout = 0 [t=00:00:00.124722] RotOverheadScrollSpeed = 50 [t=00:00:00.124726] RotateLogFiles = 1 [t=00:00:00.124731] ShadowMapSize = 8192 [t=00:00:00.124736] Shadows = 1 [t=00:00:00.124740] ShowClock = 0 [t=00:00:00.124745] SoftParticles = 2 [t=00:00:00.124753] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.124759] UnitIconDist = 151 [t=00:00:00.124763] UpdateBoundingVolumeMT = 0 [t=00:00:00.124769] UpdateWeaponVectorsMT = 0 [t=00:00:00.124774] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.124778] UseLuaMemPools = 0 [t=00:00:00.124784] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.124789] VFSCacheArchiveFiles = 0 [t=00:00:00.124793] VSync = 0 [t=00:00:00.124798] Water = 4 [t=00:00:00.124803] WindowBorderless = 1 [t=00:00:00.124835] WindowPosY = 0 [t=00:00:00.124840] XResolutionWindowed = 1920 [t=00:00:02.582659] YResolutionWindowed = 1080 [t=00:00:02.582667] snd_volmaster = 9 [t=00:00:02.582681] ============== </User Config> ============== [t=00:00:02.582686] ============== <User System> ============== [t=00:00:02.582693] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:02.582700] Build Environment: gcc libstdc++ version 20230727 [t=00:00:02.582708] Compiler Version: gcc-13.2.0 [t=00:00:02.582758] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:02.582793] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 32581MB RAM, 41305MB pagefile [t=00:00:02.582800] Binary Word Size: 64-bit (native) [t=00:00:02.582804] Process Clock: std::chrono::high_resolution_clock [t=00:00:02.582808] Physical CPU Cores: 6 [t=00:00:02.582812] Logical CPU Cores: 12 [t=00:00:02.582816] ============== </User System> ============== [t=00:00:02.582956] [good_fpu_init][STREFLOP_SSE] [t=00:00:02.582962] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:02.582966] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:02.582969] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:02.582972] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:02.583725] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:02.583744] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:02.588756] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:02.591550] Display (Generic PnP Monitor)=1 modes=35 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:02.591563] [ 1] 1920x1080x24bpp@60Hz [t=00:00:02.591567] [ 4] 1680x1050x24bpp@60Hz [t=00:00:02.591573] [ 6] 1600x1024x24bpp@60Hz [t=00:00:02.591577] [ 8] 1600x900x24bpp@60Hz [t=00:00:02.591582] [ 9] 1440x1080x24bpp@60Hz [t=00:00:02.591585] [12] 1440x900x24bpp@60Hz [t=00:00:02.591588] [13] 1366x768x24bpp@60Hz [t=00:00:02.591592] [14] 1360x768x24bpp@60Hz [t=00:00:02.591596] [15] 1280x1024x24bpp@60Hz [t=00:00:02.591602] [16] 1280x960x24bpp@60Hz [t=00:00:02.591605] [17] 1280x800x24bpp@60Hz [t=00:00:02.591613] [18] 1280x768x24bpp@60Hz [t=00:00:02.591616] [19] 1280x720x24bpp@60Hz [t=00:00:02.591620] [22] 1176x664x24bpp@60Hz [t=00:00:02.591623] [25] 1152x864x24bpp@60Hz [t=00:00:02.591628] [26] 1024x768x24bpp@70Hz [t=00:00:02.591634] [28] 800x600x24bpp@72Hz [t=00:00:02.591638] [31] 720x576x24bpp@50Hz [t=00:00:02.591641] [32] 720x480x24bpp@60Hz [t=00:00:02.591644] [34] 640x480x24bpp@72Hz [t=00:00:02.595755] Display (Generic PnP Monitor)=2 modes=42 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:02.595769] [ 1] 1920x1080x24bpp@75Hz [t=00:00:02.595774] [ 5] 1680x1050x24bpp@60Hz [t=00:00:02.595778] [ 7] 1600x1024x24bpp@60Hz [t=00:00:02.595782] [ 9] 1600x900x24bpp@60Hz [t=00:00:02.595787] [10] 1440x1080x24bpp@75Hz [t=00:00:02.595791] [14] 1440x900x24bpp@60Hz [t=00:00:02.595795] [15] 1366x768x24bpp@60Hz [t=00:00:02.595799] [16] 1360x768x24bpp@60Hz [t=00:00:02.595803] [17] 1280x1024x24bpp@75Hz [t=00:00:02.595811] [19] 1280x960x24bpp@75Hz [t=00:00:02.595815] [21] 1280x800x24bpp@60Hz [t=00:00:02.595819] [22] 1280x768x24bpp@60Hz [t=00:00:02.595827] [23] 1280x720x24bpp@60Hz [t=00:00:02.595832] [26] 1176x664x24bpp@60Hz [t=00:00:02.595838] [29] 1152x864x24bpp@75Hz [t=00:00:02.595845] [30] 1024x768x24bpp@75Hz [t=00:00:02.595849] [33] 800x600x24bpp@75Hz [t=00:00:02.595853] [37] 720x576x24bpp@50Hz [t=00:00:02.595856] [38] 720x480x24bpp@60Hz [t=00:00:02.595859] [40] 640x480x24bpp@75Hz [t=00:00:02.785302] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:02.785719] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:02.785743] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:02.804879] [GR::LogVersionInfo] [t=00:00:02.804895] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:02.804901] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:02.804920] GL vendor : NVIDIA Corporation [t=00:00:02.804924] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:02.804928] GLSL version: 4.60 NVIDIA [t=00:00:02.804933] GLEW version: 2.1.0 [t=00:00:02.804937] GPU memory : 12288MB (total) / 8062MB (available) [t=00:00:02.804955] SDL swap-int: 1 [t=00:00:02.804964] SDL driver : windows [t=00:00:02.804967] [t=00:00:02.804971] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:02.804975] GLSL shader support : 1 [t=00:00:02.804982] GL4 support : 1 [t=00:00:02.804987] FBO extension support : 1 [t=00:00:02.804998] NVX GPU mem-info support : 1 [t=00:00:02.805007] ATI GPU mem-info support : 0 [t=00:00:02.805019] Texture clamping to edge : 1 [t=00:00:02.805031] NPOT-texture support : 1 (1) [t=00:00:02.805040] S3TC/DXT1 texture support : 1/1 [t=00:00:02.805050] texture query-LOD support : 1 (1) [t=00:00:02.805056] MSAA frame-buffer support : 1 (1) [t=00:00:02.805064] Z-buffer depth : 32 (-) [t=00:00:02.805074] primitive-restart support : 1 (1) [t=00:00:02.805077] clip-space control support: 1 (1) [t=00:00:02.805082] seamless cube-map support : 1 (1) [t=00:00:02.805085] frag-depth layout support : 1 (1) [t=00:00:02.805089] persistent maps support : 1 (1) [t=00:00:02.805093] explicit attribs location : 1 (1) [t=00:00:02.805097] multi draw indirect : 1 (-) [t=00:00:02.805104] array textures : 1 (-) [t=00:00:02.805109] buffer copy support : 1 (-) [t=00:00:02.805115] indirect draw : 1 (-) [t=00:00:02.805123] base instance : 1 (-) [t=00:00:02.805126] [t=00:00:02.805130] max. FBO samples : 32 [t=00:00:02.805133] max. FS/program texture slots : 32/192 [t=00:00:02.805137] max. texture size : 32768 [t=00:00:02.805144] max. texture anisotropy level : 16.000000 [t=00:00:02.805148] max. vec4 varyings/attributes : 31/16 [t=00:00:02.805154] max. draw-buffers : 8 [t=00:00:02.805161] max. rec. indices/vertices : 1048576/1048576 [t=00:00:02.805164] max. uniform buffer-bindings : 84 [t=00:00:02.805168] max. uniform block-size : 64KB [t=00:00:02.805172] max. storage buffer-bindings : 96 [t=00:00:02.805176] max. storage block-size : 2047MB [t=00:00:02.805181] [t=00:00:02.805184] enable AMD-hacks : 0 [t=00:00:02.805187] compress MIP-maps: 0 [t=00:00:02.805222] Number of compressed texture formats: 23 [t=00:00:02.805243] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:02.805277] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:02.805498] [GR::UpdateGLConfigs] [t=00:00:02.805544] [VSync::SetInterval] interval=0 (disabled) [t=00:00:02.805550] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:02.805560] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.805567] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.805571] [GR::InitGLState] [t=00:00:02.805624] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:02.967312] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u Failed rotating the log file [t=00:00:02.970429] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:02.970889] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.975012] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:02.975051] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.975552] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.978891] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:02.978911] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.979021] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:02.979121] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:03.644365] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:03.645341] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:03.645739] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:03.645928] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:03.712771] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms [t=00:00:03.712791] [VFS] [SpringVFS::ReserveArchives<this=000002ac64f99720>] [t=00:00:03.712881] [VFS] [SpringVFS::AddArchive<this=000002ac64f99720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.715273] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ac64f99720 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.715293] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.796169] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:03.797355] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:03.797636] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:03.797821] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:03.797886] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.799343] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.806523] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.806639] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:03.807479][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.807591][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:03.807903][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.807922][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.807930][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.807969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.821691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.821716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Wave Link Voice Chat (Elgato Wave:3)" [t=00:00:03.821726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Wave Link Aux 2 (Elgato Wave:3)" [t=00:00:03.821750][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:03.821758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Wave Link SFX (Elgato Wave:3)" [t=00:00:03.821766][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "C24F390 (NVIDIA High Definition Audio)" [t=00:00:03.821773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Elgato Wave:3)" [t=00:00:03.821781][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Wave Link System (Elgato Wave:3)" [t=00:00:03.821792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Wave Link Game (Elgato Wave:3)" [t=00:00:03.821800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "Wave Link Music (Elgato Wave:3)" [t=00:00:03.821807][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "9" "Wave Link Browser (Elgato Wave:3)" [t=00:00:03.821816][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "10" "Speakers (BW01)" [t=00:00:03.821840][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "11" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:03.821853][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "12" "Wave Link Aux 1 (Elgato Wave:3)" [t=00:00:03.821863][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.836408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.838723][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ac237814a0(default) context=000002ac649f7480 numChannels=2 frameSize=8 [t=00:00:03.838765][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.838774][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.838779][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.838785][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.838805][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.838843][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.838861][f=-000001] [Sound] Devices: [t=00:00:03.844887][f=-000001] [Sound] [OpenAL Soft on Wave Link System (Elgato Wave:3)] [t=00:00:03.844925][f=-000001] [Sound] [OpenAL Soft on Wave Link Voice Chat (Elgato Wave:3)] [t=00:00:03.844937][f=-000001] [Sound] [OpenAL Soft on Wave Link Aux 2 (Elgato Wave:3)] [t=00:00:03.844950][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:03.844958][f=-000001] [Sound] [OpenAL Soft on Wave Link SFX (Elgato Wave:3)] [t=00:00:03.844966][f=-000001] [Sound] [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)] [t=00:00:03.844974][f=-000001] [Sound] [OpenAL Soft on Headphones (Elgato Wave:3)] [t=00:00:03.844984][f=-000001] [Sound] [OpenAL Soft on Wave Link Game (Elgato Wave:3)] [t=00:00:03.844991][f=-000001] [Sound] [OpenAL Soft on Wave Link Music (Elgato Wave:3)] [t=00:00:03.844998][f=-000001] [Sound] [OpenAL Soft on Wave Link Browser (Elgato Wave:3)] [t=00:00:03.845005][f=-000001] [Sound] [OpenAL Soft on Speakers (BW01)] [t=00:00:03.845012][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:03.845028][f=-000001] [Sound] [OpenAL Soft on Wave Link Aux 1 (Elgato Wave:3)] [t=00:00:03.845046][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.845056][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.846029][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.846055][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.913149][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74216 MB [t=00:00:03.915744][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:03.915790][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.915805][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_00-30-25-392_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:04.231535][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:04.238886][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:04.239211][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:04.239377][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 323ms [t=00:00:04.239401][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:12.094342][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:12.094424][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:12.094436][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:12.094417][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:12.122885][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:12.122908][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{8.128, 1.626}, {4.299, 0.860}}ms [t=00:00:12.122928][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{6.718, 6.718, 6.718, 6.718}, {2.452, 2.452, 2.452, 2.452}}ms [t=00:00:12.122942][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.498, 0.498, 0.498, 0.498}, {0.048, 0.048, 0.048, 0.048}}ms [t=00:00:12.122951][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.531, 0.531, 0.531, 0.531}, {1.450, 1.450, 1.450, 1.450}}ms [t=00:00:12.122967][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.336, 0.336, 0.336, 0.336}, {0.124, 0.124, 0.124, 0.124}}ms [t=00:00:12.122984][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.226, 0.226, 0.226, 0.226}}ms [t=00:00:12.122994][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:12.123000][f=-000001] [SpringApp::Kill][2] [t=00:00:12.123039][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:12.159930][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:12.159951][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:12.159992][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002ac649f7480 dev=000002ac237814a0 [t=00:00:12.160049][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002ac649f7480 dev=000002ac237814a0 [t=00:00:12.160059][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002ac649f7480)] [t=00:00:12.160758][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002ac237814a0)] [t=00:00:12.160796][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:12.188437][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:12.188952][f=-000001] [SpringApp::Kill][3] [t=00:00:12.188981][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:12.188993][f=-000001] [SpringApp::Kill][4] font=000002ac64e13480 [t=00:00:12.189812][f=-000001] [SpringApp::Kill][5] [t=00:00:12.189954][f=-000001] [SpringApp::Kill][6] [t=00:00:12.189965] [SpringApp::Kill][7] [t=00:00:12.190672] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.190690] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.190697] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:12.190709] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.190720] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:12.190729] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.190740] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.190752] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.190763] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:12.190771] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.190783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.190794] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:12.190803] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.253699] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:12.253728] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:12.253735] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:12.253740] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:12.253828] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>] [t=00:00:12.253839] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:12.253848] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:12.253861] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:12.253872] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002ac649ff860) [t=00:00:12.253934] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:12.253945] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:12.253957] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:12.253968] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:12.253976] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:12.253984] [VFS] [SpringVFS::DeleteArchives<this=000002ac64f99720>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:12.254109] [SpringApp::Kill][8] [t=00:00:12.254122] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:12.254133] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69d1f7430 (joinable=1) [t=00:00:12.254141] [WatchDog::Uninstall][2] [t=00:00:12.589119] [WatchDog::Uninstall][3] [t=00:00:12.589136] [SpringApp::Kill][9]
infolog_full.txt (truncated):