ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #112609

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.004919] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.004933] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.026118] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.026471] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.267734] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.267789] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.267817]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.267857]   
[t=00:00:00.267863]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.267870]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.267881]   Use "none" to disable the default log sections.
[t=00:00:00.267887] ============== </Log Sections> ==============

[t=00:00:00.267895] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.268048]   AllowDeferredMapRendering = 1
[t=00:00:00.268056]   AllowDeferredModelRendering = 1
[t=00:00:00.268062]   AnimationMT = 0
[t=00:00:00.268069]   BumpWaterAnisotropy = 2
[t=00:00:00.268076]   BumpWaterBlurReflection = 1
[t=00:00:00.268082]   BumpWaterDepthBits = 32
[t=00:00:00.268089]   BumpWaterReflection = 2
[t=00:00:00.268095]   BumpWaterTexSizeReflection = 256
[t=00:00:00.268102]   CamFreeScrollSpeed = 50
[t=00:00:00.268108]   CamMode = 1
[t=00:00:00.268115]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.268127]   EdgeMoveDynamic = 0
[t=00:00:00.268134]   EdgeMoveWidth = 0.003
[t=00:00:00.268140]   FPSFOV = 90
[t=00:00:00.268145]   FPSScrollSpeed = 50
[t=00:00:00.268152]   FontSize = 18
[t=00:00:00.268157]   GrassDetail = 0
[t=00:00:00.268164]   GroundDecals = 5
[t=00:00:00.268171]   GroundDetail = 120
[t=00:00:00.268176]   HangTimeout = 30
[t=00:00:00.268182]   HardwareCursor = 1
[t=00:00:00.268189]   InitialNetworkTimeout = 0
[t=00:00:00.268195]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.268207]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.268214]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.268220]   LinkOutgoingBandwidth = 131072
[t=00:00:00.268228]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.268235]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.268242]   MSAALevel = 8
[t=00:00:00.268248]   MaxParticles = 25000
[t=00:00:00.268254]   MaxSounds = 32
[t=00:00:00.268260]   MaximumTransmissionUnit = 0
[t=00:00:00.268267]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.268278]   MiniMapMarker = 0
[t=00:00:00.268285]   MouseDragScrollThreshold = 0
[t=00:00:00.268291]   NetworkLossFactor = 1
[t=00:00:00.268297]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.268304]   OverheadScrollSpeed = 50
[t=00:00:00.268310]   ReconnectTimeout = 0
[t=00:00:00.268317]   RotOverheadScrollSpeed = 50
[t=00:00:00.268323]   RotateLogFiles = 1
[t=00:00:00.268330]   ShadowMapSize = 8192
[t=00:00:00.268336]   Shadows = 1
[t=00:00:00.268343]   ShowClock = 0
[t=00:00:00.268353]   SoftParticles = 2
[t=00:00:00.268363]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.268371]   UnitIconDist = 250
[t=00:00:00.268378]   UpdateBoundingVolumeMT = 0
[t=00:00:00.268385]   UpdateWeaponVectorsMT = 0
[t=00:00:00.268391]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.268398]   UseLuaMemPools = 0
[t=00:00:00.268404]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.268410]   VFSCacheArchiveFiles = 0
[t=00:00:00.268417]   VSync = 0
[t=00:00:00.268423]   Water = 4
[t=00:00:00.268428]   WindowBorderless = 1
[t=00:00:00.268491]   WindowPosY = 0
[t=00:00:00.268501]   XResolutionWindowed = 1920
[t=00:00:00.268507]   YResolutionWindowed = 1080
[t=00:00:00.268515]   snd_volbattle = 9
[t=00:00:00.268521]   snd_volgeneral = 0
[t=00:00:00.268536] ============== </User Config> ==============

[t=00:00:00.268544] ============== <User System> ==============
[t=00:00:00.268551]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.268561]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.268577]        Compiler Version: gcc-13.2.0
[t=00:00:00.268629]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.268679]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz; 16253MB RAM, 35709MB pagefile
[t=00:00:00.268689]        Binary Word Size: 64-bit (native)
[t=00:00:00.268697]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.268704]      Physical CPU Cores: 6
[t=00:00:00.268711]       Logical CPU Cores: 12
[t=00:00:00.268725] ============== </User System> ==============

[t=00:00:00.269062] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.269075]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.269080]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.269085]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.269090]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.270537] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.270555] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.279230] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.282179]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.282190]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.282195]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.282200]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.282204]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.282208]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.282212]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.282216]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.282220]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.282236]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.282241]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.282244]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.282248]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.282254]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.282258]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.282263]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.282267]         [30] 1152x864x24bpp@60Hz
[t=00:00:00.282273]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.282278]         [34] 800x600x24bpp@75Hz
[t=00:00:00.282283]         [38] 720x576x24bpp@50Hz
[t=00:00:00.282293]         [39] 720x480x24bpp@60Hz
[t=00:00:00.282299]         [41] 640x480x24bpp@75Hz
[t=00:00:00.451362] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.451805] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.451818] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.473566] [GR::LogVersionInfo]
[t=00:00:00.473589]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.473594]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.473599]     GL vendor   : NVIDIA Corporation
[t=00:00:00.473603]     GL renderer : NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
[t=00:00:00.473607]     GLSL version: 4.60 NVIDIA
[t=00:00:00.473611]     GLEW version: 2.1.0
[t=00:00:00.473615]     GPU memory  : 4096MB (total) / 679MB (available)
[t=00:00:00.473629]     SDL swap-int: 1
[t=00:00:00.473633]     SDL driver  : windows
[t=00:00:00.473637]     
[t=00:00:00.473643]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.473647]     GLSL shader support       : 1
[t=00:00:00.473651]     GL4 support               : 1
[t=00:00:00.473655]     FBO extension support     : 1
[t=00:00:00.473675]     NVX GPU mem-info support  : 1
[t=00:00:00.473683]     ATI GPU mem-info support  : 0
[t=00:00:00.473695]     Texture clamping to edge  : 1
[t=00:00:00.473701]     NPOT-texture support      : 1 (1)
[t=00:00:00.473707]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.473712]     texture query-LOD support : 1 (1)
[t=00:00:00.473722]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.473726]     Z-buffer depth            : 32 (-)
[t=00:00:00.473737]     primitive-restart support : 1 (1)
[t=00:00:00.473742]     clip-space control support: 1 (1)
[t=00:00:00.473746]     seamless cube-map support : 1 (1)
[t=00:00:00.473750]     frag-depth layout support : 1 (1)
[t=00:00:00.473755]     persistent maps support   : 1 (1)
[t=00:00:00.473759]     explicit attribs location : 1 (1)
[t=00:00:00.473763]     multi draw indirect       : 1 (-)
[t=00:00:00.473772]     array textures            : 1 (-)
[t=00:00:00.473777]     buffer copy support       : 1 (-)
[t=00:00:00.473781]     indirect draw             : 1 (-)
[t=00:00:00.473785]     base instance             : 1 (-)
[t=00:00:00.473789]     
[t=00:00:00.473792]     max. FBO samples              : 32
[t=00:00:00.473796]     max. FS/program texture slots : 32/192
[t=00:00:00.473800]     max. texture size             : 32768
[t=00:00:00.473807]     max. texture anisotropy level : 16.000000
[t=00:00:00.473812]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.473818]     max. draw-buffers             : 8
[t=00:00:00.473823]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.473827]     max. uniform buffer-bindings  : 84
[t=00:00:00.473831]     max. uniform block-size       : 64KB
[t=00:00:00.473835]     max. storage buffer-bindings  : 96
[t=00:00:00.473839]     max. storage block-size       : 2047MB
[t=00:00:00.473842]     
[t=00:00:00.473846]     enable AMD-hacks : 0
[t=00:00:00.473850]     compress MIP-maps: 0
[t=00:00:00.473878]     Number of compressed texture formats: 23
[t=00:00:00.473898]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.473922] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.474099] [GR::UpdateGLConfigs]
[t=00:00:00.474126] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.474131] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.474141] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.474152] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.474157] [GR::InitGLState]
[t=00:00:00.474190] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.578589] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.581321] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.581723] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.587827] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.587856] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.588211] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.589813] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.589823] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.589905] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.589964] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.594079] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.594531] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.594818] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.594947] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.609162] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.609176] [VFS] [SpringVFS::ReserveArchives<this=00000257b4af0570>]
[t=00:00:00.609237] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.611049] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000257b4af0570 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.611079] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.705702] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.705984] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.706174] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.706240] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.706381] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.706481] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.706614] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.706646] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.706952][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.707022][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.707103][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.707119][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.707133][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.707167][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.711578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.711593][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.711608][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.711615][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Acer K242HQL (NVIDIA High Definition Audio)"
[t=00:00:00.711622][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.711628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.740420][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.742513][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000257b4c31ce0(default) context=00000257b4c2e020  numChannels=2 frameSize=8
[t=00:00:00.742541][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.742562][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.742569][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.742576][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.742605][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.742633][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.742646][f=-000001] [Sound]   Devices:
[t=00:00:00.745131][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.745145][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.745151][f=-000001] [Sound]     [OpenAL Soft on Acer K242HQL (NVIDIA High Definition Audio)]
[t=00:00:00.745156][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.745170][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.745180][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.746007][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.746034][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.813414][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 158893 MB
[t=00:00:00.815475][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.815492][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.815524][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_00-29-31-379_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.971318][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.975366][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.975520][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.975554][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.979608][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.979717][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms
[t=00:00:00.979804][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.028699][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000257b50e7d30] using map "Adamantine Mountain 2" (loaded=0 cached=0)
[t=00:00:01.028898][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0
[t=00:00:01.029103][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.029348][f=-000001] [PreGame::AddModArchivesToVFS][server=00000257b50e7d30] using game "Future Wars v0.40.25" (loaded=0 cached=0)
[t=00:00:01.076355][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Future Wars v0.40.25", overwrite=false)] section=0 cached=0
[t=00:00:01.239550][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.239667][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.240962][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:01.247996][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6"
[t=00:00:01.280302][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.280359][f=-000001] Warning: [PreGame::GameDataReceived] Archive Adamantine Mountain 2 (checksum b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.329339][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.375185][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.450952][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.451100][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.451168][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 471ms
[t=00:00:01.451143][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.25.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.451357][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.476401][f=-000001] pfForceSingleThreaded, false
[t=00:00:01.476420][f=-000001] forceSingleThreaded, false
[t=00:00:01.476430][f=-000001] Memory limit: 3584
[t=00:00:01.482409][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6"
[t=00:00:01.482558][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.541135][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.541249][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.541326][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.541405][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.548177][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.548190][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.548277][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.548340][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.548399][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.548456][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.549105][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.549374][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.549620][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.550073][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.550401][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.550684][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.550696][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.551153][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.552724][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.555206][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.556026][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.556169][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.556520][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.556531][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.556635][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.556648][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.703035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.760466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)"
[t=00:00:01.790814][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture
[t=00:00:02.074525][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 517ms
[t=00:00:02.074556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.075633][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6"
[t=00:00:02.075749][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.125088][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.125237][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.125346][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.125459][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.268083][f=-000001] ===============================================================
[t=00:00:02.268098][f=-000001] *************************** WARNING ***************************
[t=00:00:02.268114][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:02.268120][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:02.268125][f=-000001] Ensure appropriate hax is in place.
[t=00:00:02.268130][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:02.268135][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:02.268140][f=-000001] ************************* END WARNING *************************
[t=00:00:02.268148][f=-000001] ===============================================================
[t=00:00:02.269075][f=-000001] Loading UnitDefs_posts
[t=00:00:02.361993][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.376680][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.377076][f=-000001] [Modular Comms] generating weapondefs.
[t=00:00:02.411372][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.434225][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 308ms
[t=00:00:02.495814][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 421ms
[t=00:00:02.495852][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.680127][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.798904][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.992526][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 590 sounds from gamedata/sounds.lua
[t=00:00:02.992802][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 312ms
[t=00:00:02.992811][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.992844][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.993473][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.994084][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.994128][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:03.079495][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.087132][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.137510][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:03.137835][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:17.343657][f=-000001] [i18n] Error: No translation found for "replay_controls_skip_pregame"
[t=00:00:17.343670][f=-000001] [i18n] Warning: "replay_controls_skip_pregame_tooltip" is not translated in en
[t=00:00:17.343678][f=-000001] [i18n] Error: No translation found for "replay_controls_skip_pregame_tooltip"
[t=00:00:17.344495][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.344775][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:17.345051][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:17.345491][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:17.346297][f=-000001] Loaded widget:  Resign State        <gui_resignstate.lua>
[t=00:00:17.346459][f=-000001] Loaded widget:  Alert Callouts      <commanderalerts.lua>
[t=00:00:17.346591][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:17.346740][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:17.362329][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:17.362609][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:17.365601][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:17.366672][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:17.367004][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:17.367137][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:17.376306][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:17.376681][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:17.377322][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:17.377622][f=-000001] IsIsland, <function>, false
[t=00:00:17.383562][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:17.383950][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:17.383960][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:17.383967][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:17.384039][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:17.384280][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:17.384502][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:17.385180][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:17.385450][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:17.385912][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:17.386158][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:17.386437][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:17.386650][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:17.386863][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:17.387100][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:17.387400][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:17.387946][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:17.388091][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:17.388336][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:17.388538][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:17.390960][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:17.391339][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:17.391958][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:17.392154][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:17.397764][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.398469][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:17.402468][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.402956][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.403430][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.404606][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.404893][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.407091][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.407582][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.407854][f=-000001] Mex Placement Initialised with 39 spots.
[t=00:00:17.408327][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.408751][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.409236][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.409965][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.410119][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.415121][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.416770][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.419114][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.419330][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.419534][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:17.419684][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.421106][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.436717][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.437138][f=-000001] No briefing required.
[t=00:00:17.437960][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:00:17.438530][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.438778][f=-000001] SetSunLighting
[t=00:00:17.439185][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:17.517429][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.523625][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.524678][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.525031][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.525297][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.525318][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.527456][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.527740][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.527890][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.528951][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.531430][f=-000001] Writing last game win data
[t=00:00:17.534525][f=-000001] LuaUI v0.3
[t=00:00:17.729687][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.730699][f=-000001] placing 0 unit(s)
[t=00:00:17.730714][f=-000001] placing 412 feature(s)
[t=00:00:17.735186][f=-000001] placing 0 building(s)
[t=00:00:17.735425][f=-000001] Running Springboard Feature Fixer, 4, 416
[t=00:00:17.876248][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.890665][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9862, 0.0} allocedSize{int+, int-, ext}={0, 0, 1794878}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0150}
[t=00:00:18.404753][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:18.652130][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:18.653178][f=-000001] Playback paused
[t=00:00:18.657401][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.748874][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_00-29-31-379_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:18.748893][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:18.748899][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.748932][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:18.748952][f=-000001]  -> Connection established (given id 3)
[t=00:00:18.748969][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c"
[t=00:00:18.748990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:18.749020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bab45f59bb6dd5e6dfea0a3c41a33181f53e6353bff4365b1c00e82d6a8db170cfa93fc5d94bec9cfb31f2bacc5c559392738b08b43e2164049bfc79f749690b]"
[t=00:00:18.749037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4fc57b18dbe0bca4e78e351b4137dfb3c37f245aa86c64de3fffc3ab8e8c2ca7ab6ab7ddf81a588a3f870b2348bb0294cc013a836f54d380b6b886d0953ffabe]"
[t=00:00:18.749081][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000025841464e10,000002587f199920}][locale="C"]"
[t=00:00:18.749091][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:18.948900][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:25.031063][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:25.031084][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:25.058254][f=-000001]  [async=0] threads=6 tasks=5435 {sum,avg}{exec,wait}time={{959.066, 0.176}, {314.800, 0.058}}ms
[t=00:00:25.058271][f=-000001]      thread=1 tasks=1087 {sum,min,max,avg}{exec,wait}time={{203.342, 0.000, 78.674, 0.187}, {40.659, 0.000, 2.018, 0.037}}ms
[t=00:00:25.058280][f=-000001]      thread=2 tasks=1087 {sum,min,max,avg}{exec,wait}time={{192.553, 0.000, 78.634, 0.177}, {67.399, 0.000, 3.859, 0.062}}ms
[t=00:00:25.058289][f=-000001]      thread=3 tasks=1087 {sum,min,max,avg}{exec,wait}time={{192.854, 0.000, 78.682, 0.177}, {58.815, 0.000, 3.861, 0.054}}ms
[t=00:00:25.058299][f=-000001]      thread=4 tasks=1087 {sum,min,max,avg}{exec,wait}time={{181.152, 0.000, 78.673, 0.167}, {63.484, 0.000, 3.867, 0.058}}ms
[t=00:00:25.058307][f=-000001]      thread=5 tasks=1087 {sum,min,max,avg}{exec,wait}time={{189.166, 0.000, 78.708, 0.174}, {84.443, 0.000, 3.876, 0.078}}ms
[t=00:00:25.058314][f=-000001]  [async=1] threads=6 tasks=3230 {sum,avg}{exec,wait}time={{30325.242, 9.389}, {13407842.000, 4151.035}}ms
[t=00:00:25.058326][f=-000001]      thread=1 tasks=645 {sum,min,max,avg}{exec,wait}time={{6065.799, 0.000, 566.914, 9.404}, {2686844.750, 0.200, 6057.459, 4165.651}}ms
[t=00:00:25.058335][f=-000001]      thread=2 tasks=646 {sum,min,max,avg}{exec,wait}time={{6069.387, 0.000, 392.648, 9.395}, {2688455.000, 0.088, 6044.985, 4161.695}}ms
[t=00:00:25.058344][f=-000001]      thread=3 tasks=646 {sum,min,max,avg}{exec,wait}time={{6061.144, 0.000, 443.668, 9.383}, {2689434.000, 0.321, 6044.388, 4163.210}}ms
[t=00:00:25.058357][f=-000001]      thread=4 tasks=647 {sum,min,max,avg}{exec,wait}time={{6073.263, 0.000, 499.034, 9.387}, {2676307.750, 0.377, 6015.431, 4136.488}}ms
[t=00:00:25.058367][f=-000001]      thread=5 tasks=646 {sum,min,max,avg}{exec,wait}time={{6055.650, 0.000, 501.708, 9.374}, {2666800.750, 0.561, 6016.315, 4128.174}}ms
[t=00:00:25.058373][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:25.058379][f=-000001] [SpringApp::Kill][2]
[t=00:00:25.058418][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:25.058424][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002587f41bdd0
[t=00:00:25.058459][f=-000001] Start widgetHandler:Shutdown
[t=00:00:25.060356][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:25.060885][f=-000001] Writing last game win data
[t=00:00:25.063704][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:25.063719][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:25.063742][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:25.063750][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:25.063761][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:25.064721][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:25.064838][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:25.065695][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:25.065707][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:25.065715][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:25.079193][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:25.079211][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:25.080229][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:25.080246][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:25.080271][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:25.080281][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:25.080318][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:25.080327][f=-000001] Shutdown Widget - HealthBars
[t=00:00:25.081232][f=-000001] Shutdown Widget - Noises
[t=00:00:25.081245][f=-000001] Shutdown Widget - BuildETA
[t=00:00:25.081263][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:25.081274][f=-000001] Shutdown Widget - Win Counter
[t=00:00:25.081288][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:25.081299][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:25.081309][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:25.081316][f=-000001] Shutdown Widget - CameraShake
[t=00:00:25.081324][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:00:25.081333][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:25.081428][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:25.081443][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:25.081452][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:25.081464][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:25.081471][f=-000001] Shutdown Widget - Context Menu
[t=00:00:25.081478][f=-000001] Shutdown Widget - Darkening
[t=00:00:25.081489][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:25.081504][f=-000001] Shutdown Widget - Grab Input
[t=00:00:25.081601][f=-000001] Input grabbing is disabled!
[t=00:00:25.081611][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:25.081625][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:25.081642][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:25.081653][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:25.081665][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:25.081673][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:25.081685][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:25.081698][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:25.081705][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:25.081748][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:25.081758][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:25.081788][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:25.081803][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:25.081811][f=-000001] Shutdown Widget - Selection Send
[t=00:00:25.081823][f=-000001] Shutdown Widget - LupsManager
[t=00:00:25.081833][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:25.081841][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:25.082268][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:25.082279][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:25.082286][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:25.082292][f=-000001] Shutdown Widget - Lups
[t=00:00:25.082501][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:25.082559][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:25.082570][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:25.082592][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:25.082603][f=-000001] Shutdown Widget - Select Keys
[t=00:00:25.082617][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:25.082646][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:25.082818][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:25.083019][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:25.083191][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:25.083204][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:25.083211][f=-000001] End widgetHandler:Shutdown
[t=00:00:25.142904][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8005530, 0.0} allocedSize{int+, int-, ext}={0, 0, 2074182669}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0281}
[t=00:00:25.145531][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002587f199920
[t=00:00:25.152189][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:25.152236][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:25.152257][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025841464e10
[t=00:00:25.152287][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:25.152298][f=-000001] Shutdown - Notice
[t=00:00:25.152305][f=-000001] FUTURE WARS GAME OVER.
[t=00:00:25.152311][f=-000001] Shutdown - Resource Setup
[t=00:00:25.152319][f=-000001] Shutdown - StartSetup
[t=00:00:25.152325][f=-000001] Shutdown - UnitMorph
[t=00:00:25.152333][f=-000001] Shutdown - Carrier Drones
[t=00:00:25.152344][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:25.152352][f=-000001] Shutdown - Modular Comm Info
[t=00:00:25.152359][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:25.152367][f=-000001] Shutdown - UnitCloakShield
[t=00:00:25.152375][f=-000001] Shutdown - Starlight Handler
[t=00:00:25.152447][f=-000001] End gadgetHandler:Shutdown
[t=00:00:25.166896][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:25.166914][f=-000001] Shutdown - UnitMorph
[t=00:00:25.166941][f=-000001] Shutdown - Teleport Throw
[t=00:00:25.166950][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:25.167040][f=-000001] Shutdown - Missile fired callins
[t=00:00:25.167050][f=-000001] Shutdown - Modular Comm Info
[t=00:00:25.167057][f=-000001] Shutdown - Retreat Command
[t=00:00:25.167066][f=-000001] Shutdown - Shockwaves
[t=00:00:25.167073][f=-000001] Shutdown - Unit tint API
[t=00:00:25.167085][f=-000001] Shutdown - Unit glow API
[t=00:00:25.167097][f=-000001] Shutdown - UnitCloakShield
[t=00:00:25.167117][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:25.167124][f=-000001] Shutdown - Lups
[t=00:00:25.167353][f=-000001] Shutdown - Lups Shield
[t=00:00:25.167365][f=-000001] End gadgetHandler:Shutdown
[t=00:00:25.180636][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0312}
[t=00:00:25.181618][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:25.181684][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:25.181693][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:25.196001][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:25.200636][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:25.200661][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13
[t=00:00:25.200700][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000257b4c2e020 dev=00000257b4c31ce0
[t=00:00:25.200793][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000257b4c2e020 dev=00000257b4c31ce0
[t=00:00:25.200799][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000257b4c2e020)]
[t=00:00:25.201623][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000257b4c31ce0)]
[t=00:00:25.201703][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:25.226825][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:25.227501][f=-000001] [Game::~CGame][1]
[t=00:00:25.227516][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:25.227522][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:25.227528][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:25.227535][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:25.227556][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:25.227572][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:25.227823][f=-000001] [Game::KillMisc][1]
[t=00:00:25.227831][f=-000001] [Game::KillMisc][2]
[t=00:00:25.227975][f=-000001] [Game::KillMisc][3]
[t=00:00:25.228027][f=-000001] [Game::KillRendering][1]
[t=00:00:25.230867][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:25.276470][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:25.276530][f=-000001] [S3OParser::Kill] allocated 5448 pieces
[t=00:00:25.276861][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:00:25.310665][f=-000001] [Game::KillInterface][1]
[t=00:00:25.311138][f=-000001] [Game::KillInterface][2]
[t=00:00:25.311437][f=-000001] [Game::KillSimulation][1]
[t=00:00:25.311446][f=-000001] [Game::KillSimulation][2]
[t=00:00:25.327235][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/205733
[t=00:00:25.327257][f=-000001] [Game::KillSimulation][3]
[t=00:00:25.329577][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:25.329685][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:25.329755][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:25.329799][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:25.330027][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:25.331530][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:25.341295][f=-000001] [Game::KillSimulation][4]
[t=00:00:25.407915][f=-000001] [CommonDefHandler::KillStatic] 7210 sound-set data items added
[t=00:00:25.407943][f=-000001] [Game::~CGame][2]
[t=00:00:25.407950][f=-000001] [Game::~CGame][3]
[t=00:00:25.407970][f=-000001] [SpringApp::Kill][3]
[t=00:00:25.407980][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2097 bytes sent  
    3420 bytes recv'd

[t=00:00:25.421338][f=-000001] Kill: client disconnecting...
[t=00:00:27.422519][f=-000001] CloseConnection: client connection closed
[t=00:00:27.422556][f=-000001] [SpringApp::Kill][4] font=00000257f6921740
[t=00:00:27.423702][f=-000001] [SpringApp::Kill][5]
[t=00:00:27.429369][f=-000001] [SpringApp::Kill][6]
[t=00:00:27.429389] [SpringApp::Kill][7]
[t=00:00:27.429420] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.429447] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.429458] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:27.429467] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.429481] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:27.429489] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.429498] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.429512] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.429521] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:27.429530] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.429539] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.429553] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:00:27.429563] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:27.509381] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:27.509395] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:27.509399] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:27.509418] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:27.511958] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>]
[t=00:00:27.511968] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=0)] #archives[section]=2 #files[section]=9098
[t=00:00:27.511974] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.25.sdz (00000257f650bdf0)
[t=00:00:27.512123] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (00000257b50ea610)
[t=00:00:27.512169] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1535ms
[t=00:00:27.512183]     file="objects3d/depthcharge.s3o" indx=5455 inflSize=3kb readTime=27ms
[t=00:00:27.512190]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=22ms
[t=00:00:27.512197]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=20ms
[t=00:00:27.512208]     file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=19ms
[t=00:00:27.512217]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=19ms
[t=00:00:27.512225]     file="unittextures/hunter1.dds" indx=7593 inflSize=4096kb readTime=17ms
[t=00:00:27.512232]     file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=16ms
[t=00:00:27.512237]     file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=15ms
[t=00:00:27.512244]     file="unittextures/largetransport1.dds" indx=7602 inflSize=5461kb readTime=14ms
[t=00:00:27.512249]     file="unittextures/bcore_abc_1.tga" indx=7371 inflSize=3210kb readTime=12ms
[t=00:00:27.513121] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=1)] #archives[section]=1 #files[section]=26
[t=00:00:27.513128] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (00000257b4b737c0)
[t=00:00:27.513192] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:27.513203] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000257f650bc90)
[t=00:00:27.513267] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000257f650b0e0)
[t=00:00:27.513293] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000257f650b710)
[t=00:00:27.513325] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:27.513331] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=4)] #archives[section]=0 #files[section]=7334
[t=00:00:27.513351] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:27.513357] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:27.513365] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:27.513371] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:27.513606] [SpringApp::Kill][8]
[t=00:00:27.513615] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:27.513622] [WatchDog::Uninstall][1] hangDetectorThread=00007ff65da47430 (joinable=1)
[t=00:00:27.513631] [WatchDog::Uninstall][2]
[t=00:00:28.292333] [WatchDog::Uninstall][3]
[t=00:00:28.292362] [SpringApp::Kill][9]