Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.004919] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.004933] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.026118] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.026471] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.267734] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.267789] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.267817] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.267857] [t=00:00:00.267863] Enable or disable log sections using the LogSections configuration key [t=00:00:00.267870] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.267881] Use "none" to disable the default log sections. [t=00:00:00.267887] ============== </Log Sections> ============== [t=00:00:00.267895] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.268048] AllowDeferredMapRendering = 1 [t=00:00:00.268056] AllowDeferredModelRendering = 1 [t=00:00:00.268062] AnimationMT = 0 [t=00:00:00.268069] BumpWaterAnisotropy = 2 [t=00:00:00.268076] BumpWaterBlurReflection = 1 [t=00:00:00.268082] BumpWaterDepthBits = 32 [t=00:00:00.268089] BumpWaterReflection = 2 [t=00:00:00.268095] BumpWaterTexSizeReflection = 256 [t=00:00:00.268102] CamFreeScrollSpeed = 50 [t=00:00:00.268108] CamMode = 1 [t=00:00:00.268115] DualScreenMiniMapOnLeft = 1 [t=00:00:00.268127] EdgeMoveDynamic = 0 [t=00:00:00.268134] EdgeMoveWidth = 0.003 [t=00:00:00.268140] FPSFOV = 90 [t=00:00:00.268145] FPSScrollSpeed = 50 [t=00:00:00.268152] FontSize = 18 [t=00:00:00.268157] GrassDetail = 0 [t=00:00:00.268164] GroundDecals = 5 [t=00:00:00.268171] GroundDetail = 120 [t=00:00:00.268176] HangTimeout = 30 [t=00:00:00.268182] HardwareCursor = 1 [t=00:00:00.268189] InitialNetworkTimeout = 0 [t=00:00:00.268195] LinkIncomingMaxPacketRate = 512 [t=00:00:00.268207] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.268214] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.268220] LinkOutgoingBandwidth = 131072 [t=00:00:00.268228] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.268235] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.268242] MSAALevel = 8 [t=00:00:00.268248] MaxParticles = 25000 [t=00:00:00.268254] MaxSounds = 32 [t=00:00:00.268260] MaximumTransmissionUnit = 0 [t=00:00:00.268267] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.268278] MiniMapMarker = 0 [t=00:00:00.268285] MouseDragScrollThreshold = 0 [t=00:00:00.268291] NetworkLossFactor = 1 [t=00:00:00.268297] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.268304] OverheadScrollSpeed = 50 [t=00:00:00.268310] ReconnectTimeout = 0 [t=00:00:00.268317] RotOverheadScrollSpeed = 50 [t=00:00:00.268323] RotateLogFiles = 1 [t=00:00:00.268330] ShadowMapSize = 8192 [t=00:00:00.268336] Shadows = 1 [t=00:00:00.268343] ShowClock = 0 [t=00:00:00.268353] SoftParticles = 2 [t=00:00:00.268363] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.268371] UnitIconDist = 250 [t=00:00:00.268378] UpdateBoundingVolumeMT = 0 [t=00:00:00.268385] UpdateWeaponVectorsMT = 0 [t=00:00:00.268391] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.268398] UseLuaMemPools = 0 [t=00:00:00.268404] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.268410] VFSCacheArchiveFiles = 0 [t=00:00:00.268417] VSync = 0 [t=00:00:00.268423] Water = 4 [t=00:00:00.268428] WindowBorderless = 1 [t=00:00:00.268491] WindowPosY = 0 [t=00:00:00.268501] XResolutionWindowed = 1920 [t=00:00:00.268507] YResolutionWindowed = 1080 [t=00:00:00.268515] snd_volbattle = 9 [t=00:00:00.268521] snd_volgeneral = 0 [t=00:00:00.268536] ============== </User Config> ============== [t=00:00:00.268544] ============== <User System> ============== [t=00:00:00.268551] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.268561] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.268577] Compiler Version: gcc-13.2.0 [t=00:00:00.268629] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.268679] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz; 16253MB RAM, 35709MB pagefile [t=00:00:00.268689] Binary Word Size: 64-bit (native) [t=00:00:00.268697] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.268704] Physical CPU Cores: 6 [t=00:00:00.268711] Logical CPU Cores: 12 [t=00:00:00.268725] ============== </User System> ============== [t=00:00:00.269062] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.269075] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.269080] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.269085] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.269090] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.270537] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.270555] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.279230] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.282179] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.282190] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.282195] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.282200] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.282204] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.282208] [11] 1600x900x24bpp@60Hz [t=00:00:00.282212] [13] 1440x1080x24bpp@60Hz [t=00:00:00.282216] [16] 1440x900x24bpp@60Hz [t=00:00:00.282220] [17] 1366x768x24bpp@60Hz [t=00:00:00.282236] [18] 1360x768x24bpp@60Hz [t=00:00:00.282241] [19] 1280x1024x24bpp@75Hz [t=00:00:00.282244] [21] 1280x960x24bpp@60Hz [t=00:00:00.282248] [22] 1280x800x24bpp@60Hz [t=00:00:00.282254] [23] 1280x768x24bpp@60Hz [t=00:00:00.282258] [24] 1280x720x24bpp@60Hz [t=00:00:00.282263] [27] 1176x664x24bpp@60Hz [t=00:00:00.282267] [30] 1152x864x24bpp@60Hz [t=00:00:00.282273] [31] 1024x768x24bpp@75Hz [t=00:00:00.282278] [34] 800x600x24bpp@75Hz [t=00:00:00.282283] [38] 720x576x24bpp@50Hz [t=00:00:00.282293] [39] 720x480x24bpp@60Hz [t=00:00:00.282299] [41] 640x480x24bpp@75Hz [t=00:00:00.451362] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.451805] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.451818] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.473566] [GR::LogVersionInfo] [t=00:00:00.473589] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.473594] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.473599] GL vendor : NVIDIA Corporation [t=00:00:00.473603] GL renderer : NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2 [t=00:00:00.473607] GLSL version: 4.60 NVIDIA [t=00:00:00.473611] GLEW version: 2.1.0 [t=00:00:00.473615] GPU memory : 4096MB (total) / 679MB (available) [t=00:00:00.473629] SDL swap-int: 1 [t=00:00:00.473633] SDL driver : windows [t=00:00:00.473637] [t=00:00:00.473643] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.473647] GLSL shader support : 1 [t=00:00:00.473651] GL4 support : 1 [t=00:00:00.473655] FBO extension support : 1 [t=00:00:00.473675] NVX GPU mem-info support : 1 [t=00:00:00.473683] ATI GPU mem-info support : 0 [t=00:00:00.473695] Texture clamping to edge : 1 [t=00:00:00.473701] NPOT-texture support : 1 (1) [t=00:00:00.473707] S3TC/DXT1 texture support : 1/1 [t=00:00:00.473712] texture query-LOD support : 1 (1) [t=00:00:00.473722] MSAA frame-buffer support : 1 (1) [t=00:00:00.473726] Z-buffer depth : 32 (-) [t=00:00:00.473737] primitive-restart support : 1 (1) [t=00:00:00.473742] clip-space control support: 1 (1) [t=00:00:00.473746] seamless cube-map support : 1 (1) [t=00:00:00.473750] frag-depth layout support : 1 (1) [t=00:00:00.473755] persistent maps support : 1 (1) [t=00:00:00.473759] explicit attribs location : 1 (1) [t=00:00:00.473763] multi draw indirect : 1 (-) [t=00:00:00.473772] array textures : 1 (-) [t=00:00:00.473777] buffer copy support : 1 (-) [t=00:00:00.473781] indirect draw : 1 (-) [t=00:00:00.473785] base instance : 1 (-) [t=00:00:00.473789] [t=00:00:00.473792] max. FBO samples : 32 [t=00:00:00.473796] max. FS/program texture slots : 32/192 [t=00:00:00.473800] max. texture size : 32768 [t=00:00:00.473807] max. texture anisotropy level : 16.000000 [t=00:00:00.473812] max. vec4 varyings/attributes : 31/16 [t=00:00:00.473818] max. draw-buffers : 8 [t=00:00:00.473823] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.473827] max. uniform buffer-bindings : 84 [t=00:00:00.473831] max. uniform block-size : 64KB [t=00:00:00.473835] max. storage buffer-bindings : 96 [t=00:00:00.473839] max. storage block-size : 2047MB [t=00:00:00.473842] [t=00:00:00.473846] enable AMD-hacks : 0 [t=00:00:00.473850] compress MIP-maps: 0 [t=00:00:00.473878] Number of compressed texture formats: 23 [t=00:00:00.473898] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.473922] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.474099] [GR::UpdateGLConfigs] [t=00:00:00.474126] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.474131] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.474141] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.474152] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.474157] [GR::InitGLState] [t=00:00:00.474190] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.578589] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.581321] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.581723] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.587827] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.587856] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.588211] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.589813] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.589823] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.589905] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.589964] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.594079] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.594531] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.594818] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.594947] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.609162] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.609176] [VFS] [SpringVFS::ReserveArchives<this=00000257b4af0570>] [t=00:00:00.609237] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.611049] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000257b4af0570 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.611079] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.705702] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.705984] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.706174] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.706240] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.706381] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.706481] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.706614] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.706646] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.706952][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.707022][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.707103][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.707119][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.707133][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.707167][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.711578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.711593][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.711608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.711615][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Acer K242HQL (NVIDIA High Definition Audio)" [t=00:00:00.711622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:00.711628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.740420][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.742513][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000257b4c31ce0(default) context=00000257b4c2e020 numChannels=2 frameSize=8 [t=00:00:00.742541][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.742562][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.742569][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.742576][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.742605][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.742633][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.742646][f=-000001] [Sound] Devices: [t=00:00:00.745131][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.745145][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.745151][f=-000001] [Sound] [OpenAL Soft on Acer K242HQL (NVIDIA High Definition Audio)] [t=00:00:00.745156][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.745170][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.745180][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.746007][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.746034][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.813414][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 158893 MB [t=00:00:00.815475][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.815492][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.815524][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_00-29-31-379_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.971318][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.975366][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.975520][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.975554][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.979608][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.979717][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms [t=00:00:00.979804][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:01.028699][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000257b50e7d30] using map "Adamantine Mountain 2" (loaded=0 cached=0) [t=00:00:01.028898][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0 [t=00:00:01.029103][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.029348][f=-000001] [PreGame::AddModArchivesToVFS][server=00000257b50e7d30] using game "Future Wars v0.40.25" (loaded=0 cached=0) [t=00:00:01.076355][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Future Wars v0.40.25", overwrite=false)] section=0 cached=0 [t=00:00:01.239550][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.239667][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.240962][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257b4af0570>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:01.247996][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:01.280302][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.280359][f=-000001] Warning: [PreGame::GameDataReceived] Archive Adamantine Mountain 2 (checksum b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.329339][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.375185][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.450952][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.451100][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.451168][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 471ms [t=00:00:01.451143][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.25.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.451357][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.476401][f=-000001] pfForceSingleThreaded, false [t=00:00:01.476420][f=-000001] forceSingleThreaded, false [t=00:00:01.476430][f=-000001] Memory limit: 3584 [t=00:00:01.482409][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:01.482558][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.541135][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.541249][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.541326][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.541405][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.548177][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.548190][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.548277][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.548340][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.548399][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.548456][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.549105][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.549374][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.549620][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.550073][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.550401][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.550684][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.550696][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.551153][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.552724][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.555206][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.556026][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.556169][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.556520][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.556531][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.556635][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.556648][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.703035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.760466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)" [t=00:00:01.790814][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture [t=00:00:02.074525][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 517ms [t=00:00:02.074556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.075633][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:02.075749][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.125088][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.125237][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.125346][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.125459][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.268083][f=-000001] =============================================================== [t=00:00:02.268098][f=-000001] *************************** WARNING *************************** [t=00:00:02.268114][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:02.268120][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:02.268125][f=-000001] Ensure appropriate hax is in place. [t=00:00:02.268130][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:02.268135][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:02.268140][f=-000001] ************************* END WARNING ************************* [t=00:00:02.268148][f=-000001] =============================================================== [t=00:00:02.269075][f=-000001] Loading UnitDefs_posts [t=00:00:02.361993][f=-000001] Loading FeatureDefs_posts [t=00:00:02.376680][f=-000001] Loading WeaponDefs_posts [t=00:00:02.377076][f=-000001] [Modular Comms] generating weapondefs. [t=00:00:02.411372][f=-000001] Loading ArmorDefs_posts [t=00:00:02.434225][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 308ms [t=00:00:02.495814][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 421ms [t=00:00:02.495852][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.680127][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.798904][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.992526][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 590 sounds from gamedata/sounds.lua [t=00:00:02.992802][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 312ms [t=00:00:02.992811][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.992844][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.993473][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.994084][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.994128][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.079495][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.087132][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.137510][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.137835][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:17.343657][f=-000001] [i18n] Error: No translation found for "replay_controls_skip_pregame" [t=00:00:17.343670][f=-000001] [i18n] Warning: "replay_controls_skip_pregame_tooltip" is not translated in en [t=00:00:17.343678][f=-000001] [i18n] Error: No translation found for "replay_controls_skip_pregame_tooltip" [t=00:00:17.344495][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.344775][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.345051][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.345491][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.346297][f=-000001] Loaded widget: Resign State <gui_resignstate.lua> [t=00:00:17.346459][f=-000001] Loaded widget: Alert Callouts <commanderalerts.lua> [t=00:00:17.346591][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.346740][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.362329][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.362609][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.365601][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.366672][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.367004][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.367137][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.376306][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:17.376681][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:17.377322][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.377622][f=-000001] IsIsland, <function>, false [t=00:00:17.383562][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:17.383950][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.383960][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.383967][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.384039][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.384280][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.384502][f=-000001] <Building Starter>: disabled for spectators [t=00:00:17.385180][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.385450][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:17.385912][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.386158][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.386437][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.386650][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.386863][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.387100][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.387400][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.387946][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.388091][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.388336][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.388538][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.390960][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.391339][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.391958][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.392154][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.397764][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.398469][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.402468][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.402956][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.403430][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.404606][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.404893][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.407091][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.407582][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.407854][f=-000001] Mex Placement Initialised with 39 spots. [t=00:00:17.408327][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.408751][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.409236][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.409965][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.410119][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.415121][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.416770][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.419114][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.419330][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.419534][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:17.419684][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.421106][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.436717][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.437138][f=-000001] No briefing required. [t=00:00:17.437960][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:00:17.438530][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.438778][f=-000001] SetSunLighting [t=00:00:17.439185][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:17.517429][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.523625][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.524678][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.525031][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.525297][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.525318][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.527456][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.527740][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.527890][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.528951][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.531430][f=-000001] Writing last game win data [t=00:00:17.534525][f=-000001] LuaUI v0.3 [t=00:00:17.729687][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.730699][f=-000001] placing 0 unit(s) [t=00:00:17.730714][f=-000001] placing 412 feature(s) [t=00:00:17.735186][f=-000001] placing 0 building(s) [t=00:00:17.735425][f=-000001] Running Springboard Feature Fixer, 4, 416 [t=00:00:17.876248][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.890665][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9862, 0.0} allocedSize{int+, int-, ext}={0, 0, 1794878}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0150} [t=00:00:18.404753][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:18.652130][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:18.653178][f=-000001] Playback paused [t=00:00:18.657401][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.748874][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_00-29-31-379_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:00:18.748893][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.748899][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.748932][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:18.748952][f=-000001] -> Connection established (given id 3) [t=00:00:18.748969][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:18.748990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:18.749020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bab45f59bb6dd5e6dfea0a3c41a33181f53e6353bff4365b1c00e82d6a8db170cfa93fc5d94bec9cfb31f2bacc5c559392738b08b43e2164049bfc79f749690b]" [t=00:00:18.749037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4fc57b18dbe0bca4e78e351b4137dfb3c37f245aa86c64de3fffc3ab8e8c2ca7ab6ab7ddf81a588a3f870b2348bb0294cc013a836f54d380b6b886d0953ffabe]" [t=00:00:18.749081][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000025841464e10,000002587f199920}][locale="C"]" [t=00:00:18.749091][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.948900][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.031063][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:25.031084][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:25.058254][f=-000001] [async=0] threads=6 tasks=5435 {sum,avg}{exec,wait}time={{959.066, 0.176}, {314.800, 0.058}}ms [t=00:00:25.058271][f=-000001] thread=1 tasks=1087 {sum,min,max,avg}{exec,wait}time={{203.342, 0.000, 78.674, 0.187}, {40.659, 0.000, 2.018, 0.037}}ms [t=00:00:25.058280][f=-000001] thread=2 tasks=1087 {sum,min,max,avg}{exec,wait}time={{192.553, 0.000, 78.634, 0.177}, {67.399, 0.000, 3.859, 0.062}}ms [t=00:00:25.058289][f=-000001] thread=3 tasks=1087 {sum,min,max,avg}{exec,wait}time={{192.854, 0.000, 78.682, 0.177}, {58.815, 0.000, 3.861, 0.054}}ms [t=00:00:25.058299][f=-000001] thread=4 tasks=1087 {sum,min,max,avg}{exec,wait}time={{181.152, 0.000, 78.673, 0.167}, {63.484, 0.000, 3.867, 0.058}}ms [t=00:00:25.058307][f=-000001] thread=5 tasks=1087 {sum,min,max,avg}{exec,wait}time={{189.166, 0.000, 78.708, 0.174}, {84.443, 0.000, 3.876, 0.078}}ms [t=00:00:25.058314][f=-000001] [async=1] threads=6 tasks=3230 {sum,avg}{exec,wait}time={{30325.242, 9.389}, {13407842.000, 4151.035}}ms [t=00:00:25.058326][f=-000001] thread=1 tasks=645 {sum,min,max,avg}{exec,wait}time={{6065.799, 0.000, 566.914, 9.404}, {2686844.750, 0.200, 6057.459, 4165.651}}ms [t=00:00:25.058335][f=-000001] thread=2 tasks=646 {sum,min,max,avg}{exec,wait}time={{6069.387, 0.000, 392.648, 9.395}, {2688455.000, 0.088, 6044.985, 4161.695}}ms [t=00:00:25.058344][f=-000001] thread=3 tasks=646 {sum,min,max,avg}{exec,wait}time={{6061.144, 0.000, 443.668, 9.383}, {2689434.000, 0.321, 6044.388, 4163.210}}ms [t=00:00:25.058357][f=-000001] thread=4 tasks=647 {sum,min,max,avg}{exec,wait}time={{6073.263, 0.000, 499.034, 9.387}, {2676307.750, 0.377, 6015.431, 4136.488}}ms [t=00:00:25.058367][f=-000001] thread=5 tasks=646 {sum,min,max,avg}{exec,wait}time={{6055.650, 0.000, 501.708, 9.374}, {2666800.750, 0.561, 6016.315, 4128.174}}ms [t=00:00:25.058373][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:25.058379][f=-000001] [SpringApp::Kill][2] [t=00:00:25.058418][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:25.058424][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002587f41bdd0 [t=00:00:25.058459][f=-000001] Start widgetHandler:Shutdown [t=00:00:25.060356][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:25.060885][f=-000001] Writing last game win data [t=00:00:25.063704][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:25.063719][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:25.063742][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:25.063750][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:25.063761][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:25.064721][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:25.064838][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:25.065695][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:25.065707][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:25.065715][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:25.079193][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:25.079211][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:25.080229][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:25.080246][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:25.080271][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:25.080281][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:25.080318][f=-000001] Shutdown Widget - Unit Icons [t=00:00:25.080327][f=-000001] Shutdown Widget - HealthBars [t=00:00:25.081232][f=-000001] Shutdown Widget - Noises [t=00:00:25.081245][f=-000001] Shutdown Widget - BuildETA [t=00:00:25.081263][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:25.081274][f=-000001] Shutdown Widget - Win Counter [t=00:00:25.081288][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:25.081299][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:25.081309][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:25.081316][f=-000001] Shutdown Widget - CameraShake [t=00:00:25.081324][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:00:25.081333][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:25.081428][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:25.081443][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:25.081452][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:25.081464][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:25.081471][f=-000001] Shutdown Widget - Context Menu [t=00:00:25.081478][f=-000001] Shutdown Widget - Darkening [t=00:00:25.081489][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:25.081504][f=-000001] Shutdown Widget - Grab Input [t=00:00:25.081601][f=-000001] Input grabbing is disabled! [t=00:00:25.081611][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:25.081625][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:25.081642][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:25.081653][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:25.081665][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:25.081673][f=-000001] Shutdown Widget - Point Tracker [t=00:00:25.081685][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:25.081698][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:25.081705][f=-000001] Shutdown Widget - Stereo3D [t=00:00:25.081748][f=-000001] Shutdown Widget - Attack AoE [t=00:00:25.081758][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:25.081788][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:25.081803][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:25.081811][f=-000001] Shutdown Widget - Selection Send [t=00:00:25.081823][f=-000001] Shutdown Widget - LupsManager [t=00:00:25.081833][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:25.081841][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:25.082268][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:25.082279][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:25.082286][f=-000001] Shutdown Widget - Chili Framework [t=00:00:25.082292][f=-000001] Shutdown Widget - Lups [t=00:00:25.082501][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:25.082559][f=-000001] Shutdown Widget - Custom Markers [t=00:00:25.082570][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:25.082592][f=-000001] Shutdown Widget - Start Boxes [t=00:00:25.082603][f=-000001] Shutdown Widget - Select Keys [t=00:00:25.082617][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:25.082646][f=-000001] Shutdown Widget - Pause Screen [t=00:00:25.082818][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:25.083019][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:25.083191][f=-000001] Shutdown Widget - Layout Handler [t=00:00:25.083204][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:25.083211][f=-000001] End widgetHandler:Shutdown [t=00:00:25.142904][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8005530, 0.0} allocedSize{int+, int-, ext}={0, 0, 2074182669}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0281} [t=00:00:25.145531][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002587f199920 [t=00:00:25.152189][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:25.152236][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:25.152257][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025841464e10 [t=00:00:25.152287][f=-000001] Start gadgetHandler:Shutdown [t=00:00:25.152298][f=-000001] Shutdown - Notice [t=00:00:25.152305][f=-000001] FUTURE WARS GAME OVER. [t=00:00:25.152311][f=-000001] Shutdown - Resource Setup [t=00:00:25.152319][f=-000001] Shutdown - StartSetup [t=00:00:25.152325][f=-000001] Shutdown - UnitMorph [t=00:00:25.152333][f=-000001] Shutdown - Carrier Drones [t=00:00:25.152344][f=-000001] Shutdown - Missile Silo Controller [t=00:00:25.152352][f=-000001] Shutdown - Modular Comm Info [t=00:00:25.152359][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:25.152367][f=-000001] Shutdown - UnitCloakShield [t=00:00:25.152375][f=-000001] Shutdown - Starlight Handler [t=00:00:25.152447][f=-000001] End gadgetHandler:Shutdown [t=00:00:25.166896][f=-000001] Start gadgetHandler:Shutdown [t=00:00:25.166914][f=-000001] Shutdown - UnitMorph [t=00:00:25.166941][f=-000001] Shutdown - Teleport Throw [t=00:00:25.166950][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:25.167040][f=-000001] Shutdown - Missile fired callins [t=00:00:25.167050][f=-000001] Shutdown - Modular Comm Info [t=00:00:25.167057][f=-000001] Shutdown - Retreat Command [t=00:00:25.167066][f=-000001] Shutdown - Shockwaves [t=00:00:25.167073][f=-000001] Shutdown - Unit tint API [t=00:00:25.167085][f=-000001] Shutdown - Unit glow API [t=00:00:25.167097][f=-000001] Shutdown - UnitCloakShield [t=00:00:25.167117][f=-000001] Shutdown - Lups Cloak FX [t=00:00:25.167124][f=-000001] Shutdown - Lups [t=00:00:25.167353][f=-000001] Shutdown - Lups Shield [t=00:00:25.167365][f=-000001] End gadgetHandler:Shutdown [t=00:00:25.180636][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0312} [t=00:00:25.181618][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:25.181684][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:25.181693][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:25.196001][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:25.200636][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:25.200661][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [t=00:00:25.200700][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000257b4c2e020 dev=00000257b4c31ce0 [t=00:00:25.200793][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000257b4c2e020 dev=00000257b4c31ce0 [t=00:00:25.200799][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000257b4c2e020)] [t=00:00:25.201623][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000257b4c31ce0)] [t=00:00:25.201703][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:25.226825][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:25.227501][f=-000001] [Game::~CGame][1] [t=00:00:25.227516][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:25.227522][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:25.227528][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:25.227535][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:25.227556][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:25.227572][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:25.227823][f=-000001] [Game::KillMisc][1] [t=00:00:25.227831][f=-000001] [Game::KillMisc][2] [t=00:00:25.227975][f=-000001] [Game::KillMisc][3] [t=00:00:25.228027][f=-000001] [Game::KillRendering][1] [t=00:00:25.230867][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:25.276470][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:25.276530][f=-000001] [S3OParser::Kill] allocated 5448 pieces [t=00:00:25.276861][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:00:25.310665][f=-000001] [Game::KillInterface][1] [t=00:00:25.311138][f=-000001] [Game::KillInterface][2] [t=00:00:25.311437][f=-000001] [Game::KillSimulation][1] [t=00:00:25.311446][f=-000001] [Game::KillSimulation][2] [t=00:00:25.327235][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/205733 [t=00:00:25.327257][f=-000001] [Game::KillSimulation][3] [t=00:00:25.329577][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:25.329685][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:25.329755][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:25.329799][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:25.330027][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:25.331530][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:25.341295][f=-000001] [Game::KillSimulation][4] [t=00:00:25.407915][f=-000001] [CommonDefHandler::KillStatic] 7210 sound-set data items added [t=00:00:25.407943][f=-000001] [Game::~CGame][2] [t=00:00:25.407950][f=-000001] [Game::~CGame][3] [t=00:00:25.407970][f=-000001] [SpringApp::Kill][3] [t=00:00:25.407980][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2097 bytes sent 3420 bytes recv'd [t=00:00:25.421338][f=-000001] Kill: client disconnecting... [t=00:00:27.422519][f=-000001] CloseConnection: client connection closed [t=00:00:27.422556][f=-000001] [SpringApp::Kill][4] font=00000257f6921740 [t=00:00:27.423702][f=-000001] [SpringApp::Kill][5] [t=00:00:27.429369][f=-000001] [SpringApp::Kill][6] [t=00:00:27.429389] [SpringApp::Kill][7] [t=00:00:27.429420] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.429447] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.429458] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:27.429467] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.429481] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:27.429489] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.429498] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.429512] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.429521] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:27.429530] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.429539] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.429553] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:00:27.429563] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:27.509381] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:27.509395] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:27.509399] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:27.509418] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:27.511958] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>] [t=00:00:27.511968] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=0)] #archives[section]=2 #files[section]=9098 [t=00:00:27.511974] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.25.sdz (00000257f650bdf0) [t=00:00:27.512123] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (00000257b50ea610) [t=00:00:27.512169] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1535ms [t=00:00:27.512183] file="objects3d/depthcharge.s3o" indx=5455 inflSize=3kb readTime=27ms [t=00:00:27.512190] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=22ms [t=00:00:27.512197] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=20ms [t=00:00:27.512208] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=19ms [t=00:00:27.512217] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=19ms [t=00:00:27.512225] file="unittextures/hunter1.dds" indx=7593 inflSize=4096kb readTime=17ms [t=00:00:27.512232] file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=16ms [t=00:00:27.512237] file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=15ms [t=00:00:27.512244] file="unittextures/largetransport1.dds" indx=7602 inflSize=5461kb readTime=14ms [t=00:00:27.512249] file="unittextures/bcore_abc_1.tga" indx=7371 inflSize=3210kb readTime=12ms [t=00:00:27.513121] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=1)] #archives[section]=1 #files[section]=26 [t=00:00:27.513128] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (00000257b4b737c0) [t=00:00:27.513192] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:27.513203] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000257f650bc90) [t=00:00:27.513267] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000257f650b0e0) [t=00:00:27.513293] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000257f650b710) [t=00:00:27.513325] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:27.513331] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=4)] #archives[section]=0 #files[section]=7334 [t=00:00:27.513351] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:27.513357] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:27.513365] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:27.513371] [VFS] [SpringVFS::DeleteArchives<this=00000257b4af0570>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:27.513606] [SpringApp::Kill][8] [t=00:00:27.513615] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:27.513622] [WatchDog::Uninstall][1] hangDetectorThread=00007ff65da47430 (joinable=1) [t=00:00:27.513631] [WatchDog::Uninstall][2] [t=00:00:28.292333] [WatchDog::Uninstall][3] [t=00:00:28.292362] [SpringApp::Kill][9]
infolog_full.txt (truncated):