ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #112613

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.008749] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.008768] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.011644] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.011764] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.058321] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.058398] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.058443]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.058458]   
[t=00:00:00.058464]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.058471]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.058477]   Use "none" to disable the default log sections.
[t=00:00:00.058483] ============== </Log Sections> ==============

[t=00:00:00.058493] ============== <User Config> ==============
[t=00:00:00.058693]   AllowDeferredMapRendering = 1
[t=00:00:00.058707]   AllowDeferredModelRendering = 1
[t=00:00:00.058713]   AnimationMT = 0
[t=00:00:00.058718]   BumpWaterAnisotropy = 2
[t=00:00:00.058723]   BumpWaterBlurReflection = 1
[t=00:00:00.058728]   BumpWaterDepthBits = 32
[t=00:00:00.058732]   BumpWaterReflection = 2
[t=00:00:00.058737]   BumpWaterTexSizeReflection = 256
[t=00:00:00.058742]   CamFreeScrollSpeed = 50
[t=00:00:00.058747]   CamMode = 1
[t=00:00:00.058753]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.058761]   EdgeMoveDynamic = 0
[t=00:00:00.058766]   EdgeMoveWidth = 0.003
[t=00:00:00.058771]   FPSFOV = 90
[t=00:00:00.058775]   FPSScrollSpeed = 50
[t=00:00:00.058781]   FontSize = 18
[t=00:00:00.058787]   GrassDetail = 0
[t=00:00:00.058792]   GroundDecals = 5
[t=00:00:00.058798]   GroundDetail = 120
[t=00:00:00.058802]   HangTimeout = 30
[t=00:00:00.058807]   HardwareCursor = 1
[t=00:00:00.058811]   InitialNetworkTimeout = 0
[t=00:00:00.058817]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.058825]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.058830]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.058838]   LinkOutgoingBandwidth = 131072
[t=00:00:00.058845]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.058851]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.058856]   MSAALevel = 8
[t=00:00:00.058861]   MaxParticles = 25000
[t=00:00:00.058868]   MaxSounds = 32
[t=00:00:00.058874]   MaximumTransmissionUnit = 0
[t=00:00:00.058879]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.058888]   MiniMapMarker = 0
[t=00:00:00.058899]   MouseDragScrollThreshold = 0
[t=00:00:00.058908]   NetworkLossFactor = 1
[t=00:00:00.058918]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.058926]   OverheadScrollSpeed = 50
[t=00:00:00.058933]   ReconnectTimeout = 0
[t=00:00:00.058940]   RotOverheadScrollSpeed = 50
[t=00:00:00.058947]   RotateLogFiles = 1
[t=00:00:00.058952]   ShadowMapSize = 8192
[t=00:00:00.058959]   Shadows = 1
[t=00:00:00.058966]   ShowClock = 0
[t=00:00:00.058974]   SoftParticles = 2
[t=00:00:00.058986]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.058993]   UnitIconDist = 151
[t=00:00:00.059000]   UpdateBoundingVolumeMT = 0
[t=00:00:00.059017]   UpdateWeaponVectorsMT = 0
[t=00:00:00.059024]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.059031]   UseLuaMemPools = 0
[t=00:00:00.059036]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.059072]   VFSCacheArchiveFiles = 0
[t=00:00:00.059078]   VSync = 0
[t=00:00:00.059083]   Water = 4
[t=00:00:00.059087]   WindowBorderless = 1
[t=00:00:00.059152]   WindowPosY = 0
[t=00:00:00.059162]   XResolutionWindowed = 1920
[t=00:00:00.059166]   YResolutionWindowed = 1080
[t=00:00:00.059171]   snd_volmaster = 9
[t=00:00:00.059191] ============== </User Config> ==============

[t=00:00:00.059197] ============== <User System> ==============
[t=00:00:00.059203]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.059212]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.059222]        Compiler Version: gcc-13.2.0
[t=00:00:00.059275]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.059328]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 32581MB RAM, 39237MB pagefile
[t=00:00:00.059335]        Binary Word Size: 64-bit (native)
[t=00:00:00.059341]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.059346]      Physical CPU Cores: 6
[t=00:00:00.059351]       Logical CPU Cores: 12
[t=00:00:00.059356] ============== </User System> ==============

[t=00:00:00.059493] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.059506]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.059512]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.059517]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.059522]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.060620] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.060634] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.065785] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.068199]     Display (Generic PnP Monitor)=1 modes=35 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.068210]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.068215]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.068219]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.068223]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.068228]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.068231]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.068234]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.068238]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.068243]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.068250]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.068255]         [17] 1280x800x24bpp@60Hz
[t=00:00:00.068259]         [18] 1280x768x24bpp@60Hz
[t=00:00:00.068262]         [19] 1280x720x24bpp@60Hz
[t=00:00:00.068265]         [22] 1176x664x24bpp@60Hz
[t=00:00:00.068269]         [25] 1152x864x24bpp@60Hz
[t=00:00:00.068272]         [26] 1024x768x24bpp@70Hz
[t=00:00:00.068276]         [28] 800x600x24bpp@72Hz
[t=00:00:00.068279]         [31] 720x576x24bpp@50Hz
[t=00:00:00.068283]         [32] 720x480x24bpp@60Hz
[t=00:00:00.068286]         [34] 640x480x24bpp@72Hz
[t=00:00:00.071527]     Display (Generic PnP Monitor)=2 modes=42 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.071536]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.071540]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.071544]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.071547]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.071551]         [10] 1440x1080x24bpp@75Hz
[t=00:00:00.071554]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.071558]         [15] 1366x768x24bpp@60Hz
[t=00:00:00.071561]         [16] 1360x768x24bpp@60Hz
[t=00:00:00.071565]         [17] 1280x1024x24bpp@75Hz
[t=00:00:00.071571]         [19] 1280x960x24bpp@75Hz
[t=00:00:00.071574]         [21] 1280x800x24bpp@60Hz
[t=00:00:00.071578]         [22] 1280x768x24bpp@60Hz
[t=00:00:00.071584]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.071589]         [26] 1176x664x24bpp@60Hz
[t=00:00:00.071593]         [29] 1152x864x24bpp@75Hz
[t=00:00:00.071596]         [30] 1024x768x24bpp@75Hz
[t=00:00:00.071600]         [33] 800x600x24bpp@75Hz
[t=00:00:00.071603]         [37] 720x576x24bpp@50Hz
[t=00:00:00.071608]         [38] 720x480x24bpp@60Hz
[t=00:00:00.071612]         [40] 640x480x24bpp@75Hz
[t=00:00:00.232886] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.233365] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.233384] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.251583] [GR::LogVersionInfo]
[t=00:00:00.251594]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.251600]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.251683]     GL vendor   : NVIDIA Corporation
[t=00:00:00.251693]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.251698]     GLSL version: 4.60 NVIDIA
[t=00:00:00.251702]     GLEW version: 2.1.0
[t=00:00:00.251707]     GPU memory  : 12288MB (total) / 9167MB (available)
[t=00:00:00.251729]     SDL swap-int: 1
[t=00:00:00.251734]     SDL driver  : windows
[t=00:00:00.251741]     
[t=00:00:00.251745]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.251750]     GLSL shader support       : 1
[t=00:00:00.251760]     GL4 support               : 1
[t=00:00:00.251766]     FBO extension support     : 1
[t=00:00:00.251778]     NVX GPU mem-info support  : 1
[t=00:00:00.251786]     ATI GPU mem-info support  : 0
[t=00:00:00.251799]     Texture clamping to edge  : 1
[t=00:00:00.251808]     NPOT-texture support      : 1 (1)
[t=00:00:00.251818]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.251827]     texture query-LOD support : 1 (1)
[t=00:00:00.251834]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.251845]     Z-buffer depth            : 32 (-)
[t=00:00:00.251857]     primitive-restart support : 1 (1)
[t=00:00:00.251863]     clip-space control support: 1 (1)
[t=00:00:00.251871]     seamless cube-map support : 1 (1)
[t=00:00:00.251878]     frag-depth layout support : 1 (1)
[t=00:00:00.251884]     persistent maps support   : 1 (1)
[t=00:00:00.251892]     explicit attribs location : 1 (1)
[t=00:00:00.251899]     multi draw indirect       : 1 (-)
[t=00:00:00.251907]     array textures            : 1 (-)
[t=00:00:00.251914]     buffer copy support       : 1 (-)
[t=00:00:00.251922]     indirect draw             : 1 (-)
[t=00:00:00.251929]     base instance             : 1 (-)
[t=00:00:00.251935]     
[t=00:00:00.251939]     max. FBO samples              : 32
[t=00:00:00.251944]     max. FS/program texture slots : 32/192
[t=00:00:00.251951]     max. texture size             : 32768
[t=00:00:00.251968]     max. texture anisotropy level : 16.000000
[t=00:00:00.251977]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.251984]     max. draw-buffers             : 8
[t=00:00:00.252006]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.252013]     max. uniform buffer-bindings  : 84
[t=00:00:00.252020]     max. uniform block-size       : 64KB
[t=00:00:00.252026]     max. storage buffer-bindings  : 96
[t=00:00:00.252031]     max. storage block-size       : 2047MB
[t=00:00:00.252035]     
[t=00:00:00.252039]     enable AMD-hacks : 0
[t=00:00:00.252067]     compress MIP-maps: 0
[t=00:00:00.252139]     Number of compressed texture formats: 23
[t=00:00:00.252174]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.252211] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.252468] [GR::UpdateGLConfigs]
[t=00:00:00.252511] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.252519] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.252531] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.252541] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.252545] [GR::InitGLState]
[t=00:00:00.252600] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.349124] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.351033] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.351421] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.355339] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.355369] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.355731] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.357201] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.357216] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.357308] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.357381] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.362237] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.362650] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.362888] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.362998] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.370343] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.370357] [VFS] [SpringVFS::ReserveArchives<this=0000024635c89bf0>]
[t=00:00:00.370423] [VFS] [SpringVFS::AddArchive<this=0000024635c89bf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.372142] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024635c89bf0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.372161] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.374539] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.374774] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.375142] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.375144] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.375513] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.375983] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.376101] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.376204] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.376558][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.376646][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.376739][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.376755][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.376761][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.376810][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.383482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.383500][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Wave Link Voice Chat (Elgato Wave:3)"
[t=00:00:00.383520][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Wave Link Aux 2 (Elgato Wave:3)"
[t=00:00:00.383535][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.383540][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Wave Link SFX (Elgato Wave:3)"
[t=00:00:00.383545][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "C24F390 (NVIDIA High Definition Audio)"
[t=00:00:00.383550][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Headphones (Elgato Wave:3)"
[t=00:00:00.383556][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Wave Link System (Elgato Wave:3)"
[t=00:00:00.383564][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Wave Link Game (Elgato Wave:3)"
[t=00:00:00.383569][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "8" "Wave Link Music (Elgato Wave:3)"
[t=00:00:00.383577][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "9" "Wave Link Browser (Elgato Wave:3)"
[t=00:00:00.383583][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "10" "Speakers (BW01)"
[t=00:00:00.383621][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "11" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.383629][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "12" "Wave Link Aux 1 (Elgato Wave:3)"
[t=00:00:00.383636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.393345][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.395107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002467437dc10(default) context=000002467428e060  numChannels=2 frameSize=8
[t=00:00:00.395149][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.395156][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.395161][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.395166][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.395185][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.395209][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.395219][f=-000001] [Sound]   Devices:
[t=00:00:00.398093][f=-000001] [Sound]     [OpenAL Soft on Wave Link System (Elgato Wave:3)]
[t=00:00:00.398123][f=-000001] [Sound]     [OpenAL Soft on Wave Link Voice Chat (Elgato Wave:3)]
[t=00:00:00.398128][f=-000001] [Sound]     [OpenAL Soft on Wave Link Aux 2 (Elgato Wave:3)]
[t=00:00:00.398134][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.398139][f=-000001] [Sound]     [OpenAL Soft on Wave Link SFX (Elgato Wave:3)]
[t=00:00:00.398145][f=-000001] [Sound]     [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)]
[t=00:00:00.398150][f=-000001] [Sound]     [OpenAL Soft on Headphones (Elgato Wave:3)]
[t=00:00:00.398157][f=-000001] [Sound]     [OpenAL Soft on Wave Link Game (Elgato Wave:3)]
[t=00:00:00.398164][f=-000001] [Sound]     [OpenAL Soft on Wave Link Music (Elgato Wave:3)]
[t=00:00:00.398169][f=-000001] [Sound]     [OpenAL Soft on Wave Link Browser (Elgato Wave:3)]
[t=00:00:00.398173][f=-000001] [Sound]     [OpenAL Soft on Speakers (BW01)]
[t=00:00:00.398179][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.398192][f=-000001] [Sound]     [OpenAL Soft on Wave Link Aux 1 (Elgato Wave:3)]
[t=00:00:00.398201][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.398209][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.398771][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.398785][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.484411][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74216 MB
[t=00:00:00.486699][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.486742][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.486759][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_00-31-03-593_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.611783][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.616580][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.616632][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.616649][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.620974][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.621045][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 134ms
[t=00:00:00.621061][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.621081][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.621092][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.621101][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.621111][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.621115][f=-000001] [GR::InitGLState]
[t=00:00:00.622483][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.622493][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.622504][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.622509][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.622514][f=-000001] 
[t=00:00:00.622518][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.622525][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.622533][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.622540][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.622544][f=-000001] 
[t=00:00:00.622548][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.622553][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.622559][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.622564][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.623123][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.685557][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000024674854590] using map "Adamantine Mountain 2" (loaded=0 cached=0)
[t=00:00:00.685776][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024635c89bf0>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0
[t=00:00:00.686067][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024635c89bf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.686318][f=-000001] [PreGame::AddModArchivesToVFS][server=0000024674854590] using game "Future Wars v0.40.25" (loaded=0 cached=0)
[t=00:00:00.747396][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024635c89bf0>(arName="Future Wars v0.40.25", overwrite=false)] section=0 cached=0
[t=00:00:00.822941][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024635c89bf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.823111][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024635c89bf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.826102][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024635c89bf0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:00.834394][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6"
[t=00:00:00.834502][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.834572][f=-000001] Warning: [PreGame::GameDataReceived] Archive Adamantine Mountain 2 (checksum b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.884139][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.884238][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.884304][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.884373][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.884412][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.25.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.884439][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 261ms
[t=00:00:00.884645][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.892719][f=-000001] pfForceSingleThreaded, false
[t=00:00:00.892731][f=-000001] forceSingleThreaded, false
[t=00:00:00.892739][f=-000001] Memory limit: 3584
[t=00:00:00.897926][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6"
[t=00:00:00.898037][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.948936][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.25.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.949030][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.949119][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.949190][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.955589][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.955610][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.955685][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.955731][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.955783][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.955824][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.956430][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.956651][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.956848][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.957266][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.957547][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.957777][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.957789][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.958173][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.960258][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.962705][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.963333][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.963468][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.963769][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.963782][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.963911][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.963927][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
------- TRUNCATED -------
[t=00:02:03.151035][f=0025385] Error: [DESYNC WARNING] checksum 1360a2b from demo player 1 (LilNiglet) does not match our checksum f2255f1a for frame-number 25380
[t=00:02:03.264260][f=0025445] Error: [DESYNC WARNING] checksum ca098960 from demo player 1 (LilNiglet) does not match our checksum 733d603a for frame-number 25440
[t=00:02:03.264506][f=0025446] Error: [DESYNC WARNING] checksum ca098960 from demo player 0 (poptartman) does not match our checksum 733d603a for frame-number 25440
[t=00:02:03.363093][f=0025504] Error: [DESYNC WARNING] checksum 89c46124 from demo player 1 (LilNiglet) does not match our checksum d6b45355 for frame-number 25500
[t=00:02:03.363481][f=0025506] Error: [DESYNC WARNING] checksum 89c46124 from demo player 0 (poptartman) does not match our checksum d6b45355 for frame-number 25500
[t=00:02:03.467534][f=0025565] Error: [DESYNC WARNING] checksum 198a980b from demo player 0 (poptartman) does not match our checksum 4de2aa64 for frame-number 25560
[t=00:02:03.467555][f=0025565] Error: [DESYNC WARNING] checksum 198a980b from demo player 1 (LilNiglet) does not match our checksum 4de2aa64 for frame-number 25560
[t=00:02:03.577974][f=0025625] Error: [DESYNC WARNING] checksum 3779054e from demo player 1 (LilNiglet) does not match our checksum d86183c9 for frame-number 25620
[t=00:02:03.578790][f=0025627] Error: [DESYNC WARNING] checksum 3779054e from demo player 0 (poptartman) does not match our checksum d86183c9 for frame-number 25620
[t=00:02:03.675601][f=0025684] Error: [DESYNC WARNING] checksum 6aa514c2 from demo player 1 (LilNiglet) does not match our checksum 334a0d0e for frame-number 25680
[t=00:02:03.675846][f=0025685] Error: [DESYNC WARNING] checksum 6aa514c2 from demo player 0 (poptartman) does not match our checksum 334a0d0e for frame-number 25680
[t=00:02:03.782094][f=0025745] Error: [DESYNC WARNING] checksum a5388fc2 from demo player 1 (LilNiglet) does not match our checksum 4a9fe62a for frame-number 25740
[t=00:02:03.782428][f=0025746] Error: [DESYNC WARNING] checksum a5388fc2 from demo player 0 (poptartman) does not match our checksum 4a9fe62a for frame-number 25740
[t=00:02:03.878229][f=0025805] Error: [DESYNC WARNING] checksum 9d7ed944 from demo player 1 (LilNiglet) does not match our checksum 80cc604f for frame-number 25800
[t=00:02:03.878256][f=0025805] Error: [DESYNC WARNING] checksum 9d7ed944 from demo player 0 (poptartman) does not match our checksum 80cc604f for frame-number 25800
[t=00:02:03.982009][f=0025865] Error: [DESYNC WARNING] checksum a3db2224 from demo player 1 (LilNiglet) does not match our checksum bb820279 for frame-number 25860
[t=00:02:03.982257][f=0025866] Error: [DESYNC WARNING] checksum a3db2224 from demo player 0 (poptartman) does not match our checksum bb820279 for frame-number 25860
[t=00:02:04.079018][f=0025925] Error: [DESYNC WARNING] checksum 1606aa4c from demo player 1 (LilNiglet) does not match our checksum 2a7fcc65 for frame-number 25920
[t=00:02:04.079049][f=0025925] Error: [DESYNC WARNING] checksum 1606aa4c from demo player 0 (poptartman) does not match our checksum 2a7fcc65 for frame-number 25920
[t=00:02:04.191818][f=0025986] Error: [DESYNC WARNING] checksum 66dc945a from demo player 0 (poptartman) does not match our checksum 64bee72a for frame-number 25980
[t=00:02:04.191840][f=0025986] Error: [DESYNC WARNING] checksum 66dc945a from demo player 1 (LilNiglet) does not match our checksum 64bee72a for frame-number 25980
[t=00:02:04.295891][f=0026045] Error: [DESYNC WARNING] checksum d867e32 from demo player 1 (LilNiglet) does not match our checksum 80387468 for frame-number 26040
[t=00:02:04.296501][f=0026048] Error: [DESYNC WARNING] checksum d867e32 from demo player 0 (poptartman) does not match our checksum 80387468 for frame-number 26040
[t=00:02:04.393016][f=0026105] Error: [DESYNC WARNING] checksum f2e36c96 from demo player 1 (LilNiglet) does not match our checksum e99626db for frame-number 26100
[t=00:02:04.407157][f=0026107] Error: [DESYNC WARNING] checksum f2e36c96 from demo player 0 (poptartman) does not match our checksum e99626db for frame-number 26100
[t=00:02:04.499590][f=0026165] Error: [DESYNC WARNING] checksum 84191232 from demo player 1 (LilNiglet) does not match our checksum c766a960 for frame-number 26160
[t=00:02:04.500027][f=0026166] Error: [DESYNC WARNING] checksum 84191232 from demo player 0 (poptartman) does not match our checksum c766a960 for frame-number 26160
[t=00:02:04.592257][f=0026224] Error: [DESYNC WARNING] checksum 129b6fe2 from demo player 1 (LilNiglet) does not match our checksum 6280101f for frame-number 26220
[t=00:02:04.592857][f=0026226] Error: [DESYNC WARNING] checksum 129b6fe2 from demo player 0 (poptartman) does not match our checksum 6280101f for frame-number 26220
[t=00:02:04.701496][f=0026284] Error: [DESYNC WARNING] checksum 2ffd7f15 from demo player 1 (LilNiglet) does not match our checksum 71a84d01 for frame-number 26280
[t=00:02:04.701873][f=0026286] Error: [DESYNC WARNING] checksum 2ffd7f15 from demo player 0 (poptartman) does not match our checksum 71a84d01 for frame-number 26280
[t=00:02:04.798050][f=0026344] Error: [DESYNC WARNING] checksum e4a48ed5 from demo player 1 (LilNiglet) does not match our checksum 1225ba0 for frame-number 26340
[t=00:02:04.798511][f=0026346] Error: [DESYNC WARNING] checksum e4a48ed5 from demo player 0 (poptartman) does not match our checksum 1225ba0 for frame-number 26340
[t=00:02:04.902218][f=0026405] Error: [DESYNC WARNING] checksum 5baae2db from demo player 1 (LilNiglet) does not match our checksum 40328957 for frame-number 26400
[t=00:02:04.902447][f=0026406] Error: [DESYNC WARNING] checksum 5baae2db from demo player 0 (poptartman) does not match our checksum 40328957 for frame-number 26400
[t=00:02:05.005275][f=0026465] Error: [DESYNC WARNING] checksum 521897e8 from demo player 0 (poptartman) does not match our checksum 4385ca0d for frame-number 26460
[t=00:02:05.005295][f=0026465] Error: [DESYNC WARNING] checksum 521897e8 from demo player 1 (LilNiglet) does not match our checksum 4385ca0d for frame-number 26460
[t=00:02:05.107138][f=0026524] Error: [DESYNC WARNING] checksum 4a2bbbf1 from demo player 1 (LilNiglet) does not match our checksum 9f8616b7 for frame-number 26520
[t=00:02:05.107620][f=0026526] Error: [DESYNC WARNING] checksum 4a2bbbf1 from demo player 0 (poptartman) does not match our checksum 9f8616b7 for frame-number 26520
[t=00:02:05.220591][f=0026584] Error: [DESYNC WARNING] checksum 6d51d62 from demo player 1 (LilNiglet) does not match our checksum 6cdee96f for frame-number 26580
[t=00:02:05.221556][f=0026587] Error: [DESYNC WARNING] checksum 6d51d62 from demo player 0 (poptartman) does not match our checksum 6cdee96f for frame-number 26580
[t=00:02:05.312238][f=0026645] Error: [DESYNC WARNING] checksum 8a150cf0 from demo player 1 (LilNiglet) does not match our checksum 7ee53393 for frame-number 26640
[t=00:02:05.329697][f=0026646] Error: [DESYNC WARNING] checksum 8a150cf0 from demo player 0 (poptartman) does not match our checksum 7ee53393 for frame-number 26640
[t=00:02:05.420465][f=0026704] Error: [DESYNC WARNING] checksum 8cf8a9a from demo player 1 (LilNiglet) does not match our checksum e4dc475b for frame-number 26700
[t=00:02:05.421325][f=0026707] Error: [DESYNC WARNING] checksum 8cf8a9a from demo player 0 (poptartman) does not match our checksum e4dc475b for frame-number 26700
[t=00:02:05.517659][f=0026763] Error: [DESYNC WARNING] checksum 3c594f from demo player 1 (LilNiglet) does not match our checksum addf5aeb for frame-number 26760
[t=00:02:05.533779][f=0026766] Error: [DESYNC WARNING] checksum 3c594f from demo player 0 (poptartman) does not match our checksum addf5aeb for frame-number 26760
[t=00:02:05.627608][f=0026825] Error: [DESYNC WARNING] checksum 7313ab21 from demo player 1 (LilNiglet) does not match our checksum 5843ff49 for frame-number 26820
[t=00:02:05.627628][f=0026825] Error: [DESYNC WARNING] checksum 7313ab21 from demo player 0 (poptartman) does not match our checksum 5843ff49 for frame-number 26820
[t=00:02:05.720061][f=0026885] Error: [DESYNC WARNING] checksum a2559021 from demo player 1 (LilNiglet) does not match our checksum 15d82753 for frame-number 26880
[t=00:02:05.731768][f=0026887] Error: [DESYNC WARNING] checksum a2559021 from demo player 0 (poptartman) does not match our checksum 15d82753 for frame-number 26880
[t=00:02:05.828405][f=0026944] Error: [DESYNC WARNING] checksum f15aebab from demo player 1 (LilNiglet) does not match our checksum 42c220da for frame-number 26940
[t=00:02:05.829098][f=0026947] Error: [DESYNC WARNING] checksum f15aebab from demo player 0 (poptartman) does not match our checksum 42c220da for frame-number 26940
[t=00:02:05.933312][f=0027004] Error: [DESYNC WARNING] checksum 99a037a6 from demo player 1 (LilNiglet) does not match our checksum 4e9df478 for frame-number 27000
[t=00:02:05.933747][f=0027006] Error: [DESYNC WARNING] checksum 99a037a6 from demo player 0 (poptartman) does not match our checksum 4e9df478 for frame-number 27000
[t=00:02:06.030685][f=0027064] Error: [DESYNC WARNING] checksum 548ef471 from demo player 1 (LilNiglet) does not match our checksum 3f8979 for frame-number 27060
[t=00:02:06.048063][f=0027066] Error: [DESYNC WARNING] checksum 548ef471 from demo player 0 (poptartman) does not match our checksum 3f8979 for frame-number 27060
[t=00:02:06.140093][f=0027125] Error: [DESYNC WARNING] checksum e2c61561 from demo player 0 (poptartman) does not match our checksum 62ca6e3d for frame-number 27120
[t=00:02:06.140112][f=0027125] Error: [DESYNC WARNING] checksum e2c61561 from demo player 1 (LilNiglet) does not match our checksum 62ca6e3d for frame-number 27120
[t=00:02:06.245382][f=0027185] Error: [DESYNC WARNING] checksum c3cee553 from demo player 1 (LilNiglet) does not match our checksum 92b1a2b4 for frame-number 27180
[t=00:02:06.245635][f=0027186] Error: [DESYNC WARNING] checksum c3cee553 from demo player 0 (poptartman) does not match our checksum 92b1a2b4 for frame-number 27180
[t=00:02:06.280730][f=0027209] [Game::ClientReadNet] remote skirmish AI "AI: Beginner (1)" (ID: 1) being removed from team 3
[t=00:02:06.280916][f=0027209] Player LilNiglet left the game:  normal quit
[t=00:02:06.282268][f=0027211] game_message: WARNING: AI Host LilNiglet disconnected! The following AIs will remain idle until they return:
AI: Beginner (1)
[t=00:02:06.345299][f=0027245] Error: [DESYNC WARNING] checksum aa1ac522 from demo player 0 (poptartman) does not match our checksum 98736e6b for frame-number 27240
[t=00:02:06.451552][f=0027306] Error: [DESYNC WARNING] checksum f1d0fc85 from demo player 0 (poptartman) does not match our checksum 3a2cca3b for frame-number 27300
[t=00:02:06.545560][f=0027359] poptartman paused the game
[t=00:02:06.545644][f=0027359] End of demo reached
[t=00:02:15.042604][f=0032460] [QuitAction] user exited to system
[t=00:02:15.048984][f=0032460] [SpringApp::Kill][1] fromRun=1
[t=00:02:15.049000][f=0032460] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:15.079341][f=0032460]  [async=0] threads=6 tasks=889760 {sum,avg}{exec,wait}time={{4690.258, 0.005}, {52902.652, 0.059}}ms
[t=00:02:15.079390][f=0032460]      thread=1 tasks=177952 {sum,min,max,avg}{exec,wait}time={{1454.820, 0.000, 84.698, 0.008}, {1566.263, 0.000, 18446744027136.000, 0.009}}ms
[t=00:02:15.079401][f=0032460]      thread=2 tasks=177952 {sum,min,max,avg}{exec,wait}time={{812.612, 0.000, 84.692, 0.005}, {12751.980, 0.000, 18446744027136.000, 0.072}}ms
[t=00:02:15.079410][f=0032460]      thread=3 tasks=177952 {sum,min,max,avg}{exec,wait}time={{857.264, 0.000, 84.699, 0.005}, {12538.128, 0.000, 18446744027136.000, 0.070}}ms
[t=00:02:15.079420][f=0032460]      thread=4 tasks=177952 {sum,min,max,avg}{exec,wait}time={{766.018, 0.000, 84.692, 0.004}, {13132.957, 0.000, 18446744027136.000, 0.074}}ms
[t=00:02:15.079429][f=0032460]      thread=5 tasks=177952 {sum,min,max,avg}{exec,wait}time={{799.545, 0.000, 84.698, 0.004}, {12913.324, 0.000, 13.204, 0.073}}ms
[t=00:02:15.079438][f=0032460]  [async=1] threads=6 tasks=3101 {sum,avg}{exec,wait}time={{29744.863, 9.592}, {13118861.000, 4230.526}}ms
[t=00:02:15.079455][f=0032460]      thread=1 tasks=622 {sum,min,max,avg}{exec,wait}time={{5944.265, 0.000, 569.200, 9.557}, {2638448.250, 0.367, 5966.905, 4241.878}}ms
[t=00:02:15.079469][f=0032460]      thread=2 tasks=621 {sum,min,max,avg}{exec,wait}time={{5963.215, 0.000, 540.058, 9.603}, {2636130.500, 0.330, 5984.794, 4244.977}}ms
[t=00:02:15.079481][f=0032460]      thread=3 tasks=620 {sum,min,max,avg}{exec,wait}time={{5935.623, 0.000, 538.900, 9.574}, {2618390.250, 0.152, 5959.028, 4223.210}}ms
[t=00:02:15.079496][f=0032460]      thread=4 tasks=616 {sum,min,max,avg}{exec,wait}time={{5965.491, 0.000, 538.504, 9.684}, {2617877.250, 0.231, 5969.385, 4249.801}}ms
[t=00:02:15.079509][f=0032460]      thread=5 tasks=622 {sum,min,max,avg}{exec,wait}time={{5936.270, 0.000, 538.234, 9.544}, {2608015.250, 0.252, 5957.343, 4192.951}}ms
[t=00:02:15.079520][f=0032460] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:15.079528][f=0032460] [SpringApp::Kill][2]
[t=00:02:15.079578][f=0032460] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:15.079592][f=0032460] [Game::KillLua][1] dtor=0 luaUI=00000246fc6c8720
[t=00:02:15.079630][f=0032460] Start widgetHandler:Shutdown
[t=00:02:15.081441][f=0032460] Shutdown - SaveOrderList Complete
[t=00:02:15.081956][f=0032460] Writing last game win data
[t=00:02:15.084980][f=0032460] Shutdown - SaveConfigData Complete
[t=00:02:15.084999][f=0032460] Shutdown Widget - Chili Highlight
[t=00:02:15.085035][f=0032460] Shutdown Widget - Draw After Chili
[t=00:02:15.085047][f=0032460] Shutdown Widget - API Unit Tracker GL4
[t=00:02:15.085070][f=0032460] Shutdown Widget - EPIC Menu
[t=00:02:15.085930][f=0032460] Shutdown Widget - Chili Minimap
[t=00:02:15.086050][f=0032460] Shutdown Widget - Chili Widget Selector
[t=00:02:15.086830][f=0032460] Shutdown Widget - Depth of Field Shader
[t=00:02:15.086844][f=0032460] Shutdown Widget - Deferred rendering
[t=00:02:15.086854][f=0032460] SSAO: Deferred rendering disabled, disabling.
[t=00:02:15.100705][f=0032460] Shutdown Widget - Deferred rendering
[t=00:02:15.100723][f=0032460] SSAO: Deferred rendering disabled, disabling.
[t=00:02:15.101423][f=0032460] Shutdown Widget - Local Team Colors
[t=00:02:15.101436][f=0032460] Shutdown Widget - Display Keys 2
[t=00:02:15.101453][f=0032460] Shutdown Widget - Save Game Menu
[t=00:02:15.101464][f=0032460] Shutdown Widget - Highlight Model Api GL4
[t=00:02:15.101500][f=0032460] Shutdown Widget - Unit Icons
[t=00:02:15.101521][f=0032460] Shutdown Widget - HealthBars
[t=00:02:15.102348][f=0032460] Shutdown Widget - Noises
[t=00:02:15.102359][f=0032460] Shutdown Widget - BuildETA
[t=00:02:15.102375][f=0032460] Shutdown Widget - Selected Units GL4 2
[t=00:02:15.102387][f=0032460] Shutdown Widget - Win Counter
[t=00:02:15.102396][f=0032460] Shutdown Widget - EndGame APM stats
[t=00:02:15.102407][f=0032460] Shutdown Widget - Modular Comm Info
[t=00:02:15.102418][f=0032460] Shutdown Widget - CameraShake
[t=00:02:15.102429][f=0032460] Shutdown Widget - Chili Economy Panel Default
[t=00:02:15.102515][f=0032460] Shutdown Widget - Chili EndGame Window
[t=00:02:15.102539][f=0032460] Shutdown Widget - Chili Nuke Warning
[t=00:02:15.102552][f=0032460] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:15.102569][f=0032460] Shutdown Widget - Chili Spectator Panels
[t=00:02:15.102580][f=0032460] Shutdown Widget - Context Menu
[t=00:02:15.102588][f=0032460] Shutdown Widget - Darkening
[t=00:02:15.102603][f=0032460] Shutdown Widget - Defense Range Zero-K
[t=00:02:15.102627][f=0032460] Shutdown Widget - Grab Input
[t=00:02:15.102760][f=0032460] Input grabbing is disabled!
[t=00:02:15.102775][f=0032460] Shutdown Widget - Highlight Geos
[t=00:02:15.102794][f=0032460] Shutdown Widget - Local Widgets Config
[t=00:02:15.102805][f=0032460] Shutdown Widget - MinimapEvents
[t=00:02:15.102816][f=0032460] Shutdown Widget - Missile Silo Range
[t=00:02:15.102827][f=0032460] Shutdown Widget - Music Player v2
[t=00:02:15.102840][f=0032460] Shutdown Widget - Point Tracker
[t=00:02:15.102850][f=0032460] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:15.102861][f=0032460] Shutdown Widget - State Reverse and Latency
[t=00:02:15.102873][f=0032460] Shutdown Widget - Stereo3D
[t=00:02:15.102917][f=0032460] Shutdown Widget - Decloak Tower Range
[t=00:02:15.102929][f=0032460] Shutdown Widget - Attack AoE
[t=00:02:15.102938][f=0032460] Shutdown Widget - UnitShapes 3
[t=00:02:15.102969][f=0032460] Shutdown Widget - Map Edge Extension
[t=00:02:15.102987][f=0032460] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:15.102995][f=0032460] Shutdown Widget - Selection Send
[t=00:02:15.103002][f=0032460] Shutdown Widget - LupsManager
[t=00:02:15.103016][f=0032460] Shutdown Widget - Newton Firezone
[t=00:02:15.103025][f=0032460] Shutdown Widget - Chili Pro Console
[t=00:02:15.103460][f=0032460] Shutdown Widget - Persistent Build Height
[t=00:02:15.103471][f=0032460] Shutdown Widget - Lasso Terraform GUI
[t=00:02:15.103479][f=0032460] Shutdown Widget - Chili Framework
[t=00:02:15.103486][f=0032460] Shutdown Widget - Lups
[t=00:02:15.103845][f=0032460] Shutdown Widget - Chili Core Selector
[t=00:02:15.103897][f=0032460] Shutdown Widget - Custom Markers
[t=00:02:15.103916][f=0032460] Shutdown Widget - Mex Placement Handler
[t=00:02:15.103947][f=0032460] Shutdown Widget - Select Keys
[t=00:02:15.103970][f=0032460] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:15.104005][f=0032460] Shutdown Widget - Pause Screen
[t=00:02:15.104553][f=0032460] Shutdown Widget - Bloom Shader Deferred
[t=00:02:15.104769][f=0032460] Shutdown Widget - Color Blindness Correction
[t=00:02:15.104987][f=0032460] Shutdown Widget - Layout Handler
[t=00:02:15.105011][f=0032460] Shutdown Widget - Text To Speech Control
[t=00:02:15.105021][f=0032460] End widgetHandler:Shutdown
[t=00:02:15.183947][f=0032460] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14181440, 0.0} allocedSize{int+, int-, ext}={0, 0, 2770204180}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0287}
[t=00:02:15.185825][f=0032460] [Game::KillLua][2] dtor=0 luaGaia=00000246fb50d030
[t=00:02:15.192125][f=0032460] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:15.192168][f=0032460] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:15.192197][f=0032460] [Game::KillLua][3] dtor=0 luaRules=00000246c02b9c10
[t=00:02:15.192235][f=0032460] Start gadgetHandler:Shutdown
[t=00:02:15.192247][f=0032460] Shutdown - Notice
[t=00:02:15.192256][f=0032460] FUTURE WARS GAME OVER.
[t=00:02:15.192263][f=0032460] Shutdown - Resource Setup
[t=00:02:15.192275][f=0032460] Shutdown - StartSetup
[t=00:02:15.192299][f=0032460] Shutdown - UnitMorph
[t=00:02:15.192452][f=0032460] Shutdown - Carrier Drones
[t=00:02:15.192464][f=0032460] Shutdown - Missile Silo Controller
[t=00:02:15.192492][f=0032460] Shutdown - Modular Comm Info
[t=00:02:15.192502][f=0032460] Shutdown - Terrain Texture Handler
[t=00:02:15.192511][f=0032460] Shutdown - UnitCloakShield
[t=00:02:15.192571][f=0032460] Shutdown - Starlight Handler
[t=00:02:15.192583][f=0032460] End gadgetHandler:Shutdown
[t=00:02:15.245262][f=0032460] Start gadgetHandler:Shutdown
[t=00:02:15.245284][f=0032460] Shutdown - UnitMorph
[t=00:02:15.245298][f=0032460] Shutdown - Teleport Throw
[t=00:02:15.245307][f=0032460] Shutdown - Commander Skin Renderer
[t=00:02:15.245525][f=0032460] Shutdown - Missile fired callins
[t=00:02:15.245537][f=0032460] Shutdown - Modular Comm Info
[t=00:02:15.245544][f=0032460] Shutdown - Retreat Command
[t=00:02:15.245553][f=0032460] Shutdown - Shockwaves
[t=00:02:15.245560][f=0032460] Shutdown - Unit tint API
[t=00:02:15.245573][f=0032460] Shutdown - Unit glow API
[t=00:02:15.245594][f=0032460] Shutdown - UnitCloakShield
[t=00:02:15.245614][f=0032460] Shutdown - Lups Cloak FX
[t=00:02:15.245622][f=0032460] Shutdown - Lups
[t=00:02:15.246610][f=0032460] Shutdown - Lups Shield
[t=00:02:15.246639][f=0032460] End gadgetHandler:Shutdown
[t=00:02:15.270509][f=0032460] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 211, 0.0} allocedSize{int+, int-, ext}={0, 0, 29038}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0142}
[t=00:02:15.271980][f=0032460] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:15.272041][f=0032460] [Game::KillLua][4] dtor=0
[t=00:02:15.272049][f=0032460] [Game::KillLua][5] dtor=0
[t=00:02:15.288905][f=0032460] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:15.308690][f=0032460] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:15.308711][f=0032460] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19
[t=00:02:15.308757][f=0032460] [Sound] [Sound::UpdateThread][4] ctx=000002467428e060 dev=000002467437dc10
[t=00:02:15.309222][f=0032460] [Sound] [Sound::UpdateThread][5] ctx=000002467428e060 dev=000002467437dc10
[t=00:02:15.309241][f=0032460] [Sound] [Sound::Cleanup][alcDestroyContext(000002467428e060)]
[t=00:02:15.310505][f=0032460] [Sound] [Sound::Cleanup][alcCloseDevice(000002467437dc10)]
[t=00:02:15.310629][f=0032460] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:15.338107][f=0032460] [Sound] [Sound::UpdateThread][6]
[t=00:02:15.338898][f=0032460] [Game::~CGame][1]
[t=00:02:15.338914][f=0032460] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:15.338921][f=0032460] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:15.338926][f=0032460] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:15.338931][f=0032460] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:15.338935][f=0032460] [Game::KillLua][4] dtor=1
[t=00:02:15.338950][f=0032460] [Game::KillLua][5] dtor=1
[t=00:02:15.339139][f=0032460] [Game::KillMisc][1]
[t=00:02:15.339145][f=0032460] [Game::KillMisc][2]
[t=00:02:15.339335][f=0032460] [Game::KillMisc][3]
[t=00:02:15.339455][f=0032460] [Game::KillRendering][1]
[t=00:02:15.341844][f=0032460] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:02:15.377957][f=0032460] [3DOParser::Kill] allocated 29 pieces
[t=00:02:15.378307][f=0032460] [S3OParser::Kill] allocated 5448 pieces
[t=00:02:15.378622][f=0032460] [AssParser::Kill] allocated 1663 pieces
[t=00:02:15.421586][f=0032460] [Game::KillInterface][1]
[t=00:02:15.423105][f=0032460] [Game::KillInterface][2]
[t=00:02:15.424274][f=0032460] [Game::KillSimulation][1]
[t=00:02:15.424315][f=0032460] [Game::KillSimulation][2]
[t=00:02:15.447489][f=0032460] [CCollisionHandler] dis-/continuous tests: 0/7263384
[t=00:02:15.447514][f=0032460] [Game::KillSimulation][3]
[t=00:02:15.448951][f=0032460] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:15.449185][f=0032460] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:15.449254][f=0032460] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:15.449317][f=0032460] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:15.449581][f=0032460] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:02:15.451413][f=0032460] [LosHandler::Kill] raycast instance cache-{hits,misses}={163,866}; shared=0%; cached=16%
[t=00:02:15.463667][f=0032460] [Game::KillSimulation][4]
[t=00:02:15.522459][f=0032460] [CommonDefHandler::KillStatic] 7210 sound-set data items added
[t=00:02:15.522491][f=0032460] [Game::~CGame][2]
[t=00:02:15.522497][f=0032460] [Game::~CGame][3]
[t=00:02:15.522876][f=0032460] [SpringApp::Kill][3]
[t=00:02:15.522903][f=0032460] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    345517 bytes sent  
    465492 bytes recv'd

[t=00:02:15.529937][f=0032460] Kill: client disconnecting...
[t=00:02:17.535959][f=0032460] CloseConnection: client connection closed
[t=00:02:17.536096][f=0032460] [SpringApp::Kill][4] font=0000024635b03480
[t=00:02:17.541917][f=0032460] [SpringApp::Kill][5]
[t=00:02:17.546812][f=0032460] [SpringApp::Kill][6]
[t=00:02:17.546936] [SpringApp::Kill][7]
[t=00:02:17.546975] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:17.547007] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:17.547014] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:17.547020] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:17.547027] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:17.547036] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:17.547042] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152}
[t=00:02:17.547048] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11872, 1048576, 1048576}, EBO = {17808, 2097152, 2097152}
[t=00:02:17.547057] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:17.547065] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:17.547071] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:17.547080] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:02:17.547086] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152}
[t=00:02:17.614918] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:17.614948] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:17.614953] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:17.614971] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:17.615399] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>]
[t=00:02:17.615419] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=0)] #archives[section]=2 #files[section]=9098
[t=00:02:17.615430] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.25.sdz (00000246356ef910)
[t=00:02:17.615936] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000002467484fdf0)
[t=00:02:17.616245] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=1917ms
[t=00:02:17.616275]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=30ms
[t=00:02:17.616280]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=28ms
[t=00:02:17.616285]     file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=24ms
[t=00:02:17.616290]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=24ms
[t=00:02:17.616298]     file="unittextures/hunter1.dds" indx=7593 inflSize=4096kb readTime=21ms
[t=00:02:17.616304]     file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=20ms
[t=00:02:17.616311]     file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=20ms
[t=00:02:17.616317]     file="unittextures/largetransport1.dds" indx=7602 inflSize=5461kb readTime=19ms
[t=00:02:17.616327]     file="unittextures/starlight.dds" indx=7778 inflSize=4096kb readTime=16ms
[t=00:02:17.616336]     file="unittextures/bcore_abc_1.tga" indx=7371 inflSize=3210kb readTime=16ms
[t=00:02:17.618417] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=1)] #archives[section]=1 #files[section]=26
[t=00:02:17.618434] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (00000246742c92b0)
[t=00:02:17.618582] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:17.618609] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000246356efbd0)
[t=00:02:17.618684] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000246356efb20)
[t=00:02:17.618728] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000246356ef7b0)
[t=00:02:17.618788] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:17.618803] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=4)] #archives[section]=0 #files[section]=7334
[t=00:02:17.618893] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:17.618904] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:17.618911] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:17.618925] [VFS] [SpringVFS::DeleteArchives<this=0000024635c89bf0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:17.619377] [SpringApp::Kill][8]
[t=00:02:17.619395] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:17.619403] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69d1f7430 (joinable=1)
[t=00:02:17.619408] [WatchDog::Uninstall][2]
[t=00:02:18.135157] [WatchDog::Uninstall][3]
[t=00:02:18.135169] [SpringApp::Kill][9]