Open Chobbyla opened 3 months ago
GameID | GameState File |
---|---|
89f25366990713aaf6e7a5070bdb8802 | ServerGameState--910236195-[60311-60311].txt |
infolog_full.txt (truncated):
[t=00:00:00.000823] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000833] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003279] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.003472] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.044207] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.044248] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.044270]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.044283]
[t=00:00:00.044288] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.044294] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.044300] Use "none" to disable the default log sections.
[t=00:00:00.044307] ============== </Log Sections> ==============
[t=00:00:00.044313] ============== <User Config> ==============
[t=00:00:00.044414] AllowDeferredMapRendering = 1
[t=00:00:00.044419] AllowDeferredModelRendering = 1
[t=00:00:00.044423] AnimationMT = 0
[t=00:00:00.044427] BumpWaterAnisotropy = 2
[t=00:00:00.044431] BumpWaterBlurReflection = 1
[t=00:00:00.044436] BumpWaterDepthBits = 32
[t=00:00:00.044443] BumpWaterReflection = 2
[t=00:00:00.044448] BumpWaterTexSizeReflection = 256
[t=00:00:00.044455] CamFreeScrollSpeed = 50
[t=00:00:00.044460] CamMode = 1
[t=00:00:00.044465] DualScreenMiniMapOnLeft = 1
[t=00:00:00.044475] EdgeMoveDynamic = 0
[t=00:00:00.044480] EdgeMoveWidth = 0.003
[t=00:00:00.044484] FPSFOV = 90
[t=00:00:00.044489] FPSScrollSpeed = 50
[t=00:00:00.044495] FontSize = 18
[t=00:00:00.044499] GrassDetail = 0
[t=00:00:00.044503] GroundDecals = 5
[t=00:00:00.044508] GroundDetail = 120
[t=00:00:00.044514] HangTimeout = 30
[t=00:00:00.044519] HardwareCursor = 1
[t=00:00:00.044523] InitialNetworkTimeout = 0
[t=00:00:00.044528] LinkIncomingMaxPacketRate = 512
[t=00:00:00.044539] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.044543] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.044548] LinkOutgoingBandwidth = 131072
[t=00:00:00.044554] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.044561] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.044565] MSAALevel = 8
[t=00:00:00.044570] MaxParticles = 25000
[t=00:00:00.044574] MaxSounds = 32
[t=00:00:00.044580] MaximumTransmissionUnit = 0
[t=00:00:00.044587] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.044594] MiniMapMarker = 0
[t=00:00:00.044599] MouseDragScrollThreshold = 0
[t=00:00:00.044604] NetworkLossFactor = 1
[t=00:00:00.044612] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.044617] OverheadScrollSpeed = 50
[t=00:00:00.044621] ReconnectTimeout = 0
[t=00:00:00.044628] RotOverheadScrollSpeed = 50
[t=00:00:00.044633] RotateLogFiles = 1
[t=00:00:00.044637] ShadowMapSize = 8192
[t=00:00:00.044640] Shadows = 1
[t=00:00:00.044643] ShowClock = 0
[t=00:00:00.044647] SoftParticles = 2
[t=00:00:00.044653] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.044660] UnitIconDist = 151
[t=00:00:00.044664] UpdateBoundingVolumeMT = 0
[t=00:00:00.044669] UpdateWeaponVectorsMT = 0
[t=00:00:00.044673] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.044678] UseLuaMemPools = 0
[t=00:00:00.044683] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.044688] VFSCacheArchiveFiles = 0
[t=00:00:00.044693] VSync = 0
[t=00:00:00.044698] Water = 4
[t=00:00:00.044703] WindowBorderless = 1
[t=00:00:00.044732] WindowPosY = 0
[t=00:00:00.044740] XResolutionWindowed = 1920
[t=00:00:00.044748] YResolutionWindowed = 1080
[t=00:00:00.044754] snd_volmaster = 9
[t=00:00:00.044768] ============== </User Config> ==============
[t=00:00:00.045089] ============== <User System> ==============
[t=00:00:00.045098] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.045106] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.045114] Compiler Version: gcc-13.2.0
[t=00:00:00.045159] Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.045201] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 32581MB RAM, 39237MB pagefile
[t=00:00:00.045210] Binary Word Size: 64-bit (native)
[t=00:00:00.045215] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.045220] Physical CPU Cores: 6
[t=00:00:00.045225] Logical CPU Cores: 12
[t=00:00:00.045229] ============== </User System> ==============
[t=00:00:00.045318] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.045323] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.045327] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.045330] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.045333] SSE 4.0A: 0, SSE 5.0A: 0
[t=00:00:00.046057] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.046070] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.050955] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.053428] Display (Generic PnP Monitor)=1 modes=35 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.053437] [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.053441] [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.053445] [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.053449] [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.053453] [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.053456] [12] 1440x900x24bpp@60Hz
[t=00:00:00.053459] [13] 1366x768x24bpp@60Hz
[t=00:00:00.053462] [14] 1360x768x24bpp@60Hz
[t=00:00:00.053466] [15] 1280x1024x24bpp@60Hz
[t=00:00:00.053472] [16] 1280x960x24bpp@60Hz
[t=00:00:00.053475] [17] 1280x800x24bpp@60Hz
[t=00:00:00.053478] [18] 1280x768x24bpp@60Hz
[t=00:00:00.053482] [19] 1280x720x24bpp@60Hz
[t=00:00:00.053485] [22] 1176x664x24bpp@60Hz
[t=00:00:00.053488] [25] 1152x864x24bpp@60Hz
[t=00:00:00.053492] [26] 1024x768x24bpp@70Hz
[t=00:00:00.053496] [28] 800x600x24bpp@72Hz
[t=00:00:00.053499] [31] 720x576x24bpp@50Hz
[t=00:00:00.053502] [32] 720x480x24bpp@60Hz
[t=00:00:00.053506] [34] 640x480x24bpp@72Hz
[t=00:00:00.055726] Display (Generic PnP Monitor)=2 modes=42 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.055734] [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.055738] [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.055742] [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.055745] [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.055748] [10] 1440x1080x24bpp@75Hz
[t=00:00:00.055752] [14] 1440x900x24bpp@60Hz
[t=00:00:00.055757] [15] 1366x768x24bpp@60Hz
[t=00:00:00.055761] [16] 1360x768x24bpp@60Hz
[t=00:00:00.055765] [17] 1280x1024x24bpp@75Hz
[t=00:00:00.055773] [19] 1280x960x24bpp@75Hz
[t=00:00:00.055778] [21] 1280x800x24bpp@60Hz
[t=00:00:00.055783] [22] 1280x768x24bpp@60Hz
[t=00:00:00.055792] [23] 1280x720x24bpp@60Hz
[t=00:00:00.055796] [26] 1176x664x24bpp@60Hz
[t=00:00:00.055801] [29] 1152x864x24bpp@75Hz
[t=00:00:00.055806] [30] 1024x768x24bpp@75Hz
[t=00:00:00.055811] [33] 800x600x24bpp@75Hz
[t=00:00:00.055815] [37] 720x576x24bpp@50Hz
[t=00:00:00.055819] [38] 720x480x24bpp@60Hz
[t=00:00:00.055823] [40] 640x480x24bpp@75Hz
[t=00:00:00.205408] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.205810] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.205830] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.223286] [GR::LogVersionInfo]
[t=00:00:00.223299] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.223303] GL version : 4.6.0 NVIDIA 555.85
[t=00:00:00.223321] GL vendor : NVIDIA Corporation
[t=00:00:00.223324] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.223328] GLSL version: 4.60 NVIDIA
[t=00:00:00.223331] GLEW version: 2.1.0
[t=00:00:00.223334] GPU memory : 12288MB (total) / 9200MB (available)
[t=00:00:00.223348] SDL swap-int: 1
[t=00:00:00.223351] SDL driver : windows
[t=00:00:00.223354]
[t=00:00:00.223357] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.223360] GLSL shader support : 1
[t=00:00:00.223367] GL4 support : 1
[t=00:00:00.223370] FBO extension support : 1
[t=00:00:00.223380] NVX GPU mem-info support : 1
[t=00:00:00.223384] ATI GPU mem-info support : 0
[t=00:00:00.223393] Texture clamping to edge : 1
[t=00:00:00.223398] NPOT-texture support : 1 (1)
[t=00:00:00.223404] S3TC/DXT1 texture support : 1/1
[t=00:00:00.223409] texture query-LOD support : 1 (1)
[t=00:00:00.223413] MSAA frame-buffer support : 1 (1)
[t=00:00:00.223418] Z-buffer depth : 32 (-)
[t=00:00:00.223425] primitive-restart support : 1 (1)
[t=00:00:00.223428] clip-space control support: 1 (1)
[t=00:00:00.223432] seamless cube-map support : 1 (1)
[t=00:00:00.223448] frag-depth layout support : 1 (1)
[t=00:00:00.223452] persistent maps support : 1 (1)
[t=00:00:00.223455] explicit attribs location : 1 (1)
[t=00:00:00.223459] multi draw indirect : 1 (-)
[t=00:00:00.223463] array textures : 1 (-)
[t=00:00:00.223467] buffer copy support : 1 (-)
[t=00:00:00.223473] indirect draw : 1 (-)
[t=00:00:00.223476] base instance : 1 (-)
[t=00:00:00.223479]
[t=00:00:00.223482] max. FBO samples : 32
[t=00:00:00.223486] max. FS/program texture slots : 32/192
[t=00:00:00.223490] max. texture size : 32768
[t=00:00:00.223495] max. texture anisotropy level : 16.000000
[t=00:00:00.223501] max. vec4 varyings/attributes : 31/16
[t=00:00:00.223505] max. draw-buffers : 8
[t=00:00:00.223510] max. rec. indices/vertices : 1048576/1048576
[t=00:00:00.223514] max. uniform buffer-bindings : 84
[t=00:00:00.223517] max. uniform block-size : 64KB
[t=00:00:00.223521] max. storage buffer-bindings : 96
[t=00:00:00.223524] max. storage block-size : 2047MB
[t=00:00:00.223527]
[t=00:00:00.223530] enable AMD-hacks : 0
[t=00:00:00.223533] compress MIP-maps: 0
[t=00:00:00.223577] Number of compressed texture formats: 23
[t=00:00:00.223596] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC.
[t=00:00:00.223623] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.223884] [GR::UpdateGLConfigs]
[t=00:00:00.224031] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.224042] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.224054] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.224064] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.224069] [GR::InitGLState]
[t=00:00:00.224238] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.318098] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.320308] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.320826] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.324908] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.324951] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.325346] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.327070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.327085] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.327211] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.327321] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.331360] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.331753] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.331989] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.332099] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.339868] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.339885] [VFS] [SpringVFS::ReserveArchives<this=0000022d72c4ef70>]
[t=00:00:00.339966] [VFS] [SpringVFS::AddArchive<this=0000022d72c4ef70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.342506] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022d72c4ef70 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.342523] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.425292] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.425738] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.425978] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.426083] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.426179] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.426387] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.427681] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.427732] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.428128][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.428202][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.428300][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.428313][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.428319][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.428358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.433851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
[t=00:00:00.433869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Wave Link Voice Chat (Elgato Wave:3)"
------- TRUNCATED -------
[t=00:00:15.193672][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.232144][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.241572][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9924, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808820}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0164}
[t=00:00:15.662018][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:15.662963][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:15.669186][f=-000001] Playback paused
[t=00:00:15.672770][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.869682][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_02-40-13-128_Blindside_v2_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:15.869699][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:15.869705][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.869735][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:15.869743][f=-000001] -> Connection established (given id 3)
[t=00:00:15.869760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d"
[t=00:00:15.869777][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:15.869792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f7970d7cefbf280bdc8ccd75d39722ad8a5e32b6231ac84d2d5ed360997d65a5f37c116c4c60b401990e6594f5e33db96105ffa3a89f5608caebbac1efbaf34]"
[t=00:00:15.869805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0162578ffaeace88aa5be14422860deac5478d80a33cc77e766b952eb8fd47718f50df904ac39e335e87f9050ec30d26f102b0438fc88770bbac35611b67928]"
[t=00:00:15.869844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000022e176be7f0,0000000000000000}][locale="C"]"
[t=00:00:15.869891][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:15.972736][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.288223][f=-000001] Beginning demo playback
[t=00:00:19.385533][f=-000001] Input grabbing is enabled!
[t=00:00:19.385556][f=-000001] Input grabbing is enabled!
[t=00:00:22.493483][f=-000001] Speed set to 20.0 [server]
[t=00:00:22.508309][f=-000001] GameID: 89f25366990713aaf6e7a5070bdb8802
[t=00:00:22.508785][f=-000001] Connection attempt from poptartman
[t=00:00:22.508834][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:22.509058][f=-000001] -> Connection established (given id 2)
[t=00:00:22.509070][f=-000001] Connection attempt from LilNiglet
[t=00:00:22.509078][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:22.509241][f=-000001] -> Connection established (given id 1)
[t=00:00:22.509254][f=-000001] Connection attempt from GreemOwl
[t=00:00:22.509262][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:22.509423][f=-000001] -> Connection established (given id 0)
[t=00:00:22.509451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d"
[t=00:00:22.509477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:22.509503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d"
[t=00:00:22.509527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:22.509550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d"
[t=00:00:22.509570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:22.509592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f7970d7cefbf280bdc8ccd75d39722ad8a5e32b6231ac84d2d5ed360997d65a5f37c116c4c60b401990e6594f5e33db96105ffa3a89f5608caebbac1efbaf34]"
[t=00:00:22.509609][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0162578ffaeace88aa5be14422860deac5478d80a33cc77e766b952eb8fd47718f50df904ac39e335e87f9050ec30d26f102b0438fc88770bbac35611b67928]"
[t=00:00:22.509630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f7970d7cefbf280bdc8ccd75d39722ad8a5e32b6231ac84d2d5ed360997d65a5f37c116c4c60b401990e6594f5e33db96105ffa3a89f5608caebbac1efbaf34]"
[t=00:00:22.509646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0162578ffaeace88aa5be14422860deac5478d80a33cc77e766b952eb8fd47718f50df904ac39e335e87f9050ec30d26f102b0438fc88770bbac35611b67928]"
[t=00:00:22.509702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[Game::Load][lua{Rules,Gaia}={0000025e32693f20,0000000000000000}][locale="C"]"
[t=00:00:22.509771][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:22.509821][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:22.509864][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:22.509896][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 4
[t=00:00:22.509910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f7970d7cefbf280bdc8ccd75d39722ad8a5e32b6231ac84d2d5ed360997d65a5f37c116c4c60b401990e6594f5e33db96105ffa3a89f5608caebbac1efbaf34]"
[t=00:00:22.509946][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 5
[t=00:00:22.509976][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 6
[t=00:00:22.510092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0162578ffaeace88aa5be14422860deac5478d80a33cc77e766b952eb8fd47718f50df904ac39e335e87f9050ec30d26f102b0438fc88770bbac35611b67928]"
[t=00:00:22.510174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[Game::Load][lua{Rules,Gaia}={0000029bd26b8e20,0000000000000000}][locale="C"]"
[t=00:00:22.510219][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 6, Short-Name: "n/a", Version: "n/a") took over control of team 8
[t=00:00:22.510248][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 7, Short-Name: "n/a", Version: "n/a") took over control of team 9
[t=00:00:22.510291][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 8, Short-Name: "n/a", Version: "n/a") took over control of team 10
[t=00:00:22.510625][f=-000001] <GreemOwl> Allies: I choose: Speedy Diver!
[t=00:00:22.550271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[Game::Load][lua{Rules,Gaia}={000002922a20f180,0000000000000000}][locale="C"]"
[t=00:00:22.615319][f=-000001] <LilNiglet> Allies: I choose: Engineer!
[t=00:00:22.769823][f=-000001] <poptartman> Allies: I choose: Engineer!
[t=00:00:23.968103][f=0000001] Playback continued
[t=00:00:24.645284][f=0000403] Speed set to 2.0 [server]
[t=00:00:43.363893][f=0001494] Speed set to 5.0 [server]
[t=00:00:46.540338][f=0001959] [SpecTeamAction] local client 3 now spectating team 2 and allyteam 1
[t=00:00:49.048259][f=0002322] [SpecTeamAction] local client 3 now spectating team 11 and allyteam 1
[t=00:00:53.285070][f=0002940] Speed set to 50.0 [server]
[t=00:00:58.880467][f=0007320] game_message: Giving all units of poptartman to LilNiglet due to lag/AFK
[t=00:00:59.608289][f=0007710] [SpecTeamAction] local client 3 now spectating team 7 and allyteam 1
[t=00:01:01.705969][f=0008880] game_message: Player poptartman is no longer lagging or AFK; returning all their units.
[t=00:01:02.687731][f=0009442] [SpecTeamAction] local client 3 now spectating team 11 and allyteam 1
[t=00:01:05.495099][f=0011010] game_message: Giving all units of poptartman to LilNiglet due to lag/AFK
[t=00:01:05.969095][f=0011250] game_message: Player poptartman is no longer lagging or AFK; returning all their units.
[t=00:01:19.915186][f=0016023] <GreemOwl> Allies: I gave 1 unit to AI: Normal (1).
[t=00:01:20.187277][f=0016090] <GreemOwl> Allies: I gave 1 unit to AI: Easy (3).
[t=00:01:20.405904][f=0016146] <GreemOwl> Allies: I gave 1 unit to AI: Easy (7).
[t=00:01:20.638800][f=0016204] <GreemOwl> Allies: I gave 1 unit to AI: Easy (8).
[t=00:01:20.805446][f=0016248] <GreemOwl> Allies: I gave 1 unit to AI: Easy (5).
[t=00:01:29.460379][f=0018172] [SpecTeamAction] local client 3 now spectating team 7 and allyteam 1
[t=00:01:34.296867][f=0019140] [SpecTeamAction] local client 3 now spectating team 11 and allyteam 1
[t=00:01:44.211406][f=0021218] <GreemOwl> Allies: I gave 100 energy to AI: Normal (1).
[t=00:01:44.243518][f=0021225] <GreemOwl> Allies: I gave 100 energy to AI: Normal (1).
[t=00:01:44.280328][f=0021232] <GreemOwl> Allies: I gave 100 energy to AI: Normal (1).
[t=00:01:46.109473][f=0021595] [SpecTeamAction] local client 3 now spectating team 8 and allyteam 0
[t=00:01:47.318935][f=0021830] <GreemOwl> Allies: I gave 5 units to AI: Normal (1).
[t=00:01:47.420672][f=0021847] game_message: Morph complete: Recon lvl 6 -> Recon lvl 7
[t=00:01:50.143341][f=0022340] [SpecTeamAction] local client 3 now spectating team 11 and allyteam 1
[t=00:01:58.516406][f=0023702] <GreemOwl> Allies: I gave 2 units to AI: Normal (1).
[t=00:02:03.969218][f=0024720] game_message: Giving all units of poptartman to LilNiglet due to lag/AFK
[t=00:02:04.423887][f=0024810] game_message: Player poptartman is no longer lagging or AFK; returning all their units.
[t=00:03:39.871729][f=0037201] Input grabbing is enabled!
[t=00:03:39.871757][f=0037201] Input grabbing is enabled!
[t=00:04:00.347560][f=0039392] Input grabbing is disabled!
[t=00:04:00.347676][f=0039392] Input grabbing is enabled!
[t=00:04:17.043853][f=0041100] game_message: Giving all units of poptartman to LilNiglet due to lag/AFK
[t=00:04:18.832455][f=0041310] game_message: Player poptartman is no longer lagging or AFK; returning all their units.
[t=00:04:23.715110][f=0041937] <GreemOwl> Allies: I gave 1 unit to AI: Normal (1).
[t=00:05:29.475280][f=0049080] game_message: Giving all units of poptartman to LilNiglet due to lag/AFK
[t=00:05:30.221047][f=0049163] Input grabbing is enabled!
[t=00:05:30.221066][f=0049163] Input grabbing is enabled!
[t=00:05:31.840613][f=0049320] game_message: Player poptartman is no longer lagging or AFK; returning all their units.
[t=00:05:33.172728][f=0049450] Input grabbing is disabled!
[t=00:05:33.172917][f=0049450] Input grabbing is enabled!
[t=00:06:50.112847][f=0056533] Input grabbing is enabled!
[t=00:07:14.647330][f=0058509] Playback paused
[t=00:07:14.658215][f=0058511] UnnamedPlayer (spec) paused the demo
[t=00:07:17.640117][f=0058511] Playback continued
[t=00:07:18.646883][f=0058511] Playback paused
[t=00:07:28.057319][f=0058511] Playback continued
[t=00:07:28.068732][f=0058511] UnnamedPlayer (spec) unpaused the demo
[t=00:07:48.570464][f=0060311] Collecting current game state information.
[t=00:07:48.570507][f=0060311] [DumpState] dumping state (from 60311 to 60311 step 1)
[t=00:07:48.570793][f=0060311] [DumpState] using dump-file "ServerGameState--910236195-[60311-60311].txt"
[t=00:07:48.571147][f=0060311] [CAS::GASCB] Archive file="blindside_v2.sd7" cs="f42b22f092c9f9e0f96727f26ff0e6af2bab48e98350dcfb54ffdce5525b30e512ca8852f490784f3b145cc8ba4d91a56e39591dc9e1df0fe566bff7a97a2737"
[t=00:07:48.571260][f=0060311] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:07:48.571567][f=0060311] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:07:48.571646][f=0060311] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:07:48.571709][f=0060311] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:07:48.764956][f=0060311] Sync error for LilNiglet in frame 60305 (got f1b3bb74, correct is a100a505)
[t=00:07:49.241134][f=0060364] Error: [DESYNC WARNING] checksum abc68870 from demo player 1 (LilNiglet) does not match our checksum 39198b23 for frame-number 60360
[t=00:07:49.988448][f=0060423] Error: [DESYNC WARNING] checksum 17854b92 from demo player 1 (LilNiglet) does not match our checksum a4ca3196 for frame-number 60420
[t=00:07:50.781143][f=0060485] Error: [DESYNC WARNING] checksum 32a78ea6 from demo player 1 (LilNiglet) does not match our checksum e30519c5 for frame-number 60480
[t=00:07:51.504486][f=0060543] Error: [DESYNC WARNING] checksum 2c738379 from demo player 1 (LilNiglet) does not match our checksum 1208f23a for frame-number 60540
[t=00:07:52.284716][f=0060605] Error: [DESYNC WARNING] checksum 44000a0d from demo player 1 (LilNiglet) does not match our checksum 2850f58b for frame-number 60600
[t=00:07:53.049974][f=0060664] Error: [DESYNC WARNING] checksum efc45a91 from demo player 1 (LilNiglet) does not match our checksum c7e0b38b for frame-number 60660
[t=00:07:53.726484][f=0060712] Sync error for LilNiglet in frame 60706 (got 3e95d5ee, correct is 713e4776)
[t=00:07:53.950075][f=0060724] Error: [DESYNC WARNING] checksum e7ae543 from demo player 1 (LilNiglet) does not match our checksum 12aee89b for frame-number 60720
[t=00:07:54.897926][f=0060784] Error: [DESYNC WARNING] checksum bb111e56 from demo player 1 (LilNiglet) does not match our checksum fd037b73 for frame-number 60780
[t=00:07:55.811467][f=0060844] Error: [DESYNC WARNING] checksum 92cfa91b from demo player 1 (LilNiglet) does not match our checksum 9e21cd0a for frame-number 60840
[t=00:07:56.884057][f=0060905] Error: [DESYNC WARNING] checksum 15ee7c7 from demo player 1 (LilNiglet) does not match our checksum a518b7d3 for frame-number 60900
[t=00:07:58.047340][f=0060964] Error: [DESYNC WARNING] checksum e4089330 from demo player 1 (LilNiglet) does not match our checksum d851f276 for frame-number 60960
[t=00:07:59.177383][f=0061020] game_message: Giving all units of poptartman to LilNiglet due to lag/AFK
[t=00:07:59.315194][f=0061025] Error: [DESYNC WARNING] checksum 15b0026b from demo player 1 (LilNiglet) does not match our checksum 2f4beb96 for frame-number 61020
[t=00:08:00.302223][f=0061084] Error: [DESYNC WARNING] checksum e2e7a1f9 from demo player 1 (LilNiglet) does not match our checksum 33d62789 for frame-number 61080
[t=00:08:00.741818][f=0061113] Sync error for poptartman in frame 61107 (got b30d10c8, correct is 4ee948ea)
[t=00:08:01.209552][f=0061145] Error: [DESYNC WARNING] checksum e95ce4e7 from demo player 1 (LilNiglet) does not match our checksum 414a5914 for frame-number 61140
[t=00:08:02.396227][f=0061205] Error: [DESYNC WARNING] checksum ca8f1446 from demo player 1 (LilNiglet) does not match our checksum cfc308d9 for frame-number 61200
[t=00:08:03.695271][f=0061264] Error: [DESYNC WARNING] checksum c3aabfe8 from demo player 1 (LilNiglet) does not match our checksum b313eb6b for frame-number 61260
[t=00:08:05.051355][f=0061324] Error: [DESYNC WARNING] checksum 94a183ba from demo player 1 (LilNiglet) does not match our checksum a7a423ed for frame-number 61320
[t=00:08:06.304724][f=0061384] Error: [DESYNC WARNING] checksum fc88e470 from demo player 1 (LilNiglet) does not match our checksum 4b9d65e4 for frame-number 61380
[t=00:08:07.495265][f=0061444] Error: [DESYNC WARNING] checksum 35368b66 from demo player 1 (LilNiglet) does not match our checksum 6ee3965 for frame-number 61440
[t=00:08:08.634136][f=0061504] Error: [DESYNC WARNING] checksum 84cce2a2 from demo player 1 (LilNiglet) does not match our checksum efbe2196 for frame-number 61500
[t=00:08:08.814134][f=0061514] Sync error for LilNiglet in frame 61508 (got 425db1d5, correct is bda64fc6)
[t=00:08:09.581669][f=0061565] Error: [DESYNC WARNING] checksum ef90aa0 from demo player 1 (LilNiglet) does not match our checksum 9e96807a for frame-number 61560
[t=00:08:10.445361][f=0061624] Error: [DESYNC WARNING] checksum 4a86c06e from demo player 1 (LilNiglet) does not match our checksum 5c317fbe for frame-number 61620
[t=00:08:11.321647][f=0061686] Error: [DESYNC WARNING] checksum afb17e2a from demo player 1 (LilNiglet) does not match our checksum ae0e182d for frame-number 61680
[t=00:08:12.118712][f=0061745] Error: [DESYNC WARNING] checksum de4356af from demo player 1 (LilNiglet) does not match our checksum c971d412 for frame-number 61740
[t=00:08:12.928436][f=0061805] Error: [DESYNC WARNING] checksum 36d11ffa from demo player 1 (LilNiglet) does not match our checksum ba606eb8 for frame-number 61800
[t=00:08:13.724751][f=0061864] Error: [DESYNC WARNING] checksum 36c425f8 from demo player 1 (LilNiglet) does not match our checksum bbb89ee2 for frame-number 61860
[t=00:08:14.417875][f=0061915] Sync error for poptartman in frame 61909 (got 8c1c7ee1, correct is e98d31f7)
[t=00:08:14.532858][f=0061924] Error: [DESYNC WARNING] checksum 72788fef from demo player 1 (LilNiglet) does not match our checksum 5e8759e4 for frame-number 61920
[t=00:08:14.894223][f=0061950] game_message: Player poptartman is no longer lagging or AFK; returning all their units.
[t=00:08:15.325311][f=0061985] Error: [DESYNC WARNING] checksum cd7075db from demo player 1 (LilNiglet) does not match our checksum d4e12450 for frame-number 61980
[t=00:08:16.075354][f=0062045] Error: [DESYNC WARNING] checksum e73a1472 from demo player 1 (LilNiglet) does not match our checksum 2227e7b3 for frame-number 62040
[t=00:08:16.835529][f=0062104] Error: [DESYNC WARNING] checksum 432c88fd from demo player 1 (LilNiglet) does not match our checksum 54f8b92b for frame-number 62100
[t=00:08:17.588179][f=0062165] Error: [DESYNC WARNING] checksum 6bff09e4 from demo player 1 (LilNiglet) does not match our checksum dbada64f for frame-number 62160
[t=00:08:18.335319][f=0062225] Error: [DESYNC WARNING] checksum 79bfb5ea from demo player 1 (LilNiglet) does not match our checksum e355d264 for frame-number 62220
[t=00:08:19.067391][f=0062284] Error: [DESYNC WARNING] checksum 7dcc91d0 from demo player 1 (LilNiglet) does not match our checksum 5799d755 for frame-number 62280
[t=00:08:19.436311][f=0062316] Sync error for LilNiglet in frame 62310 (got 3d6cf6d0, correct is 73408ef9)
[t=00:08:19.768754][f=0062344] Error: [DESYNC WARNING] checksum 8c375d59 from demo player 1 (LilNiglet) does not match our checksum d97f420 for frame-number 62340
[t=00:08:20.464082][f=0062404] Error: [DESYNC WARNING] checksum 3f993a5a from demo player 1 (LilNiglet) does not match our checksum c4b01cbb for frame-number 62400
[t=00:08:21.179304][f=0062465] Error: [DESYNC WARNING] checksum c7a6131a from demo player 1 (LilNiglet) does not match our checksum 2b3f28c4 for frame-number 62460
[t=00:08:21.871957][f=0062525] Error: [DESYNC WARNING] checksum 5af9f4e from demo player 1 (LilNiglet) does not match our checksum aed3ee79 for frame-number 62520
[t=00:08:22.540409][f=0062584] Error: [DESYNC WARNING] checksum eca7623c from demo player 1 (LilNiglet) does not match our checksum 8e9809ff for frame-number 62580
[t=00:08:22.819134][f=0062608] Playback paused
[t=00:08:22.832876][f=0062610] UnnamedPlayer (spec) paused the demo
[t=00:08:23.252234][f=0062610] Playback continued
[t=00:08:23.274523][f=0062610] UnnamedPlayer (spec) unpaused the demo
[t=00:08:23.670814][f=0062644] Error: [DESYNC WARNING] checksum e124be8 from demo player 1 (LilNiglet) does not match our checksum caebf55c for frame-number 62640
[t=00:08:24.349660][f=0062704] Error: [DESYNC WARNING] checksum 5b55777e from demo player 1 (LilNiglet) does not match our checksum ec1e1328 for frame-number 62700
[t=00:08:24.514792][f=0062718] Sync error for poptartman in frame 62711 (got 3ddc162a, correct is db684ba8)
[t=00:08:25.046870][f=0062764] Error: [DESYNC WARNING] checksum d56edd12 from demo player 1 (LilNiglet) does not match our checksum fc4d92b7 for frame-number 62760
[t=00:08:25.724801][f=0062825] Error: [DESYNC WARNING] checksum 131bf038 from demo player 1 (LilNiglet) does not match our checksum 5a3674df for frame-number 62820
[t=00:08:26.402450][f=0062885] Error: [DESYNC WARNING] checksum bf458132 from demo player 1 (LilNiglet) does not match our checksum 84d40d34 for frame-number 62880
[t=00:08:27.062687][f=0062945] Error: [DESYNC WARNING] checksum bbf38ca2 from demo player 1 (LilNiglet) does not match our checksum ab7318e8 for frame-number 62940
[t=00:08:27.774126][f=0063005] Error: [DESYNC WARNING] checksum 533a00b5 from demo player 1 (LilNiglet) does not match our checksum 761fb5e8 for frame-number 63000
[t=00:08:28.480725][f=0063065] Error: [DESYNC WARNING] checksum aa83be75 from demo player 1 (LilNiglet) does not match our checksum 9c32c6a8 for frame-number 63060
[t=00:08:29.116950][f=0063118] Sync error for LilNiglet in frame 63112 (got 263f7865, correct is 6e6d7439)
[t=00:08:29.203103][f=0063125] Error: [DESYNC WARNING] checksum 5e1bcf14 from demo player 1 (LilNiglet) does not match our checksum 54373ff5 for frame-number 63120
[t=00:08:29.908746][f=0063185] Error: [DESYNC WARNING] checksum b662cabc from demo player 1 (LilNiglet) does not match our checksum 62233c4e for frame-number 63180
[t=00:08:30.601336][f=0063244] Error: [DESYNC WARNING] checksum 93ec5d5e from demo player 1 (LilNiglet) does not match our checksum 6e2e82cd for frame-number 63240
[t=00:08:31.290333][f=0063304] Error: [DESYNC WARNING] checksum 5974822b from demo player 1 (LilNiglet) does not match our checksum 5fc13e5e for frame-number 63300
[t=00:08:31.952364][f=0063364] Error: [DESYNC WARNING] checksum 6a9e25b9 from demo player 1 (LilNiglet) does not match our checksum c6bb1c0d for frame-number 63360
[t=00:08:32.611913][f=0063424] Error: [DESYNC WARNING] checksum 5aa1f315 from demo player 1 (LilNiglet) does not match our checksum e279b121 for frame-number 63420
[t=00:08:33.275201][f=0063484] Error: [DESYNC WARNING] checksum 93734c69 from demo player 1 (LilNiglet) does not match our checksum 1028dd6d for frame-number 63480
[t=00:08:33.632418][f=0063519] Sync error for LilNiglet in frame 63513 (got 65cd6c1, correct is 287fac12)
[t=00:08:33.888170][f=0063544] Error: [DESYNC WARNING] checksum 2c750623 from demo player 1 (LilNiglet) does not match our checksum 4cc02f51 for frame-number 63540
[t=00:08:34.511611][f=0063604] Error: [DESYNC WARNING] checksum fbd99744 from demo player 1 (LilNiglet) does not match our checksum 84fc1e1c for frame-number 63600
[t=00:08:35.134429][f=0063664] Error: [DESYNC WARNING] checksum b8a233f6 from demo player 1 (LilNiglet) does not match our checksum 1979c2ca for frame-number 63660
[t=00:08:35.628986][f=0063710] [SpecTeamAction] local client 3 now spectating team 9 and allyteam 1
[t=00:08:35.800677][f=0063725] Error: [DESYNC WARNING] checksum 1cead20a from demo player 1 (LilNiglet) does not match our checksum 331f088d for frame-number 63720
[t=00:08:36.433733][f=0063785] Error: [DESYNC WARNING] checksum 8751af8a from demo player 1 (LilNiglet) does not match our checksum d09757ed for frame-number 63780
[t=00:08:37.063881][f=0063844] Error: [DESYNC WARNING] checksum 76d454e3 from demo player 1 (LilNiglet) does not match our checksum 5aae3e37 for frame-number 63840
[t=00:08:37.754699][f=0063904] Error: [DESYNC WARNING] checksum 636102d1 from demo player 1 (LilNiglet) does not match our checksum e04f5e4f for frame-number 63900
[t=00:08:37.902730][f=0063919] Sync error for poptartman in frame 63914 (got 54c02dc6, correct is e370e7e3)
[t=00:08:38.404147][f=0063964] Error: [DESYNC WARNING] checksum cd466ff0 from demo player 1 (LilNiglet) does not match our checksum 59bad718 for frame-number 63960
[t=00:08:39.070324][f=0064024] Error: [DESYNC WARNING] checksum 16f18f57 from demo player 1 (LilNiglet) does not match our checksum 29902af3 for frame-number 64020
[t=00:08:39.809780][f=0064086] Error: [DESYNC WARNING] checksum 60dae3c3 from demo player 1 (LilNiglet) does not match our checksum 519565c for frame-number 64080
[t=00:08:40.522674][f=0064144] Error: [DESYNC WARNING] checksum 719a9f06 from demo player 1 (LilNiglet) does not match our checksum 186aeb4b for frame-number 64140
[t=00:08:40.823245][f=0064169] Playback paused
[t=00:08:40.845937][f=0064171] UnnamedPlayer (spec) paused the demo
[t=00:08:43.815799][f=0064171] Playback continued
[t=00:08:44.816064][f=0064171] Playback paused
[t=00:08:45.003738][f=0064171] [SpecTeamAction] local client 3 now spectating team 11 and allyteam 1
[t=00:08:47.413017][f=0064171] Playback continued
[t=00:08:47.424279][f=0064171] UnnamedPlayer (spec) unpaused the demo
[t=00:08:47.842810][f=0064204] Error: [DESYNC WARNING] checksum 84d05ae0 from demo player 1 (LilNiglet) does not match our checksum f2139922 for frame-number 64200
[t=00:08:48.599117][f=0064265] Error: [DESYNC WARNING] checksum b4c7902d from demo player 1 (LilNiglet) does not match our checksum 81a84e6e for frame-number 64260
[t=00:08:49.253502][f=0064320] Sync error for poptartman in frame 64315 (got 7493e866, correct is 7584aaea)
[t=00:08:49.314644][f=0064324] Error: [DESYNC WARNING] checksum 3ddf61b4 from demo player 1 (LilNiglet) does not match our checksum 3057ee09 for frame-number 64320
[t=00:08:50.138717][f=0064385] Error: [DESYNC WARNING] checksum 706432cc from demo player 1 (LilNiglet) does not match our checksum a41a68c7 for frame-number 64380
[t=00:08:50.936239][f=0064444] Error: [DESYNC WARNING] checksum 50f68d86 from demo player 1 (LilNiglet) does not match our checksum 6fcd2ed3 for frame-number 64440
[t=00:08:51.720429][f=0064505] Error: [DESYNC WARNING] checksum 2c69f509 from demo player 1 (LilNiglet) does not match our checksum f91b470a for frame-number 64500
[t=00:08:52.479295][f=0064564] Error: [DESYNC WARNING] checksum a2b6c51b from demo player 1 (LilNiglet) does not match our checksum 8ad2d8c0 for frame-number 64560
[t=00:08:53.303283][f=0064625] Error: [DESYNC WARNING] checksum e6981a4b from demo player 1 (LilNiglet) does not match our checksum 43700f22 for frame-number 64620
[t=00:08:54.034005][f=0064684] Error: [DESYNC WARNING] checksum a8f7b40e from demo player 1 (LilNiglet) does not match our checksum 60ab5bb8 for frame-number 64680
[t=00:08:54.528899][f=0064721] Sync error for poptartman in frame 64716 (got e61b9b32, correct is 69f707ba)
[t=00:08:54.842346][f=0064745] Error: [DESYNC WARNING] checksum cd422407 from demo player 1 (LilNiglet) does not match our checksum 6ea5ef57 for frame-number 64740
[t=00:08:55.585821][f=0064804] Error: [DESYNC WARNING] checksum 1a765fc5 from demo player 1 (LilNiglet) does not match our checksum f5f90fe5 for frame-number 64800
[t=00:08:56.328572][f=0064865] Error: [DESYNC WARNING] checksum 865da1db from demo player 1 (LilNiglet) does not match our checksum ad46be03 for frame-number 64860
[t=00:08:57.050426][f=0064924] Error: [DESYNC WARNING] checksum bd4a0dca from demo player 1 (LilNiglet) does not match our checksum a81cbfd7 for frame-number 64920
[t=00:08:57.816268][f=0064984] Error: [DESYNC WARNING] checksum 87097c63 from demo player 1 (LilNiglet) does not match our checksum 3e9d1d0e for frame-number 64980
[t=00:08:58.606676][f=0065045] Error: [DESYNC WARNING] checksum 44ad57c4 from demo player 1 (LilNiglet) does not match our checksum 9e869080 for frame-number 65040
[t=00:08:59.341109][f=0065104] Error: [DESYNC WARNING] checksum 9b7b618c from demo player 1 (LilNiglet) does not match our checksum 3fd1e1e3 for frame-number 65100
------- TRUNCATED -------
[t=00:16:36.504541][f=0097666] Shutdown Widget - Unit Icons
[t=00:16:36.504623][f=0097666] Shutdown Widget - Noises
[t=00:16:36.504638][f=0097666] Shutdown Widget - HealthBars
[t=00:16:36.506060][f=0097666] Shutdown Widget - Selected Units GL4 2
[t=00:16:36.506089][f=0097666] Shutdown Widget - BuildETA
[t=00:16:36.506106][f=0097666] Shutdown Widget - Win Counter
[t=00:16:36.506118][f=0097666] Shutdown Widget - EndGame APM stats
[t=00:16:36.506129][f=0097666] Shutdown Widget - Modular Comm Info
[t=00:16:36.506140][f=0097666] Shutdown Widget - Stereo3D
[t=00:16:36.506199][f=0097666] Shutdown Widget - State Reverse and Latency
[t=00:16:36.506214][f=0097666] Shutdown Widget - Showeco and Grid Drawer
[t=00:16:36.506241][f=0097666] Shutdown Widget - Point Tracker
[t=00:16:36.506253][f=0097666] Shutdown Widget - Music Player v2
[t=00:16:36.506264][f=0097666] Shutdown Widget - Missile Silo Range
[t=00:16:36.506278][f=0097666] Shutdown Widget - MinimapEvents
[t=00:16:36.506292][f=0097666] Shutdown Widget - Local Widgets Config
[t=00:16:36.506310][f=0097666] Shutdown Widget - Highlight Geos
[t=00:16:36.506328][f=0097666] Shutdown Widget - Grab Input
[t=00:16:36.506470][f=0097666] Input grabbing is disabled!
[t=00:16:36.506502][f=0097666] Shutdown Widget - Defense Range Zero-K
[t=00:16:36.507047][f=0097666] Shutdown Widget - Darkening
[t=00:16:36.507074][f=0097666] Shutdown Widget - Context Menu
[t=00:16:36.507084][f=0097666] Shutdown Widget - Chili Spectator Panels
[t=00:16:36.507095][f=0097666] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:16:36.507112][f=0097666] Shutdown Widget - Chili Nuke Warning
[t=00:16:36.507197][f=0097666] Shutdown Widget - Chili EndGame Window
[t=00:16:36.507218][f=0097666] Shutdown Widget - Chili Economy Panel Default
[t=00:16:36.507312][f=0097666] Shutdown Widget - CameraShake
[t=00:16:36.507326][f=0097666] Shutdown Widget - Attack AoE
[t=00:16:36.507338][f=0097666] Shutdown Widget - UnitShapes 3
[t=00:16:36.507381][f=0097666] Shutdown Widget - Map Edge Extension
[t=00:16:36.507881][f=0097666] Shutdown Widget - Selection Send
[t=00:16:36.507899][f=0097666] Shutdown Widget - Highlight Unit GL4 v2
[t=00:16:36.507923][f=0097666] Shutdown Widget - LupsManager
[t=00:16:36.508014][f=0097666] Shutdown Widget - Newton Firezone
[t=00:16:36.508041][f=0097666] Shutdown Widget - Chili Pro Console
[t=00:16:36.508617][f=0097666] Shutdown Widget - Persistent Build Height
[t=00:16:36.508630][f=0097666] Shutdown Widget - Lasso Terraform GUI
[t=00:16:36.508639][f=0097666] Shutdown Widget - Lups
[t=00:16:36.509513][f=0097666] Shutdown Widget - Chili Framework
[t=00:16:36.509530][f=0097666] Shutdown Widget - Mex Placement Handler
[t=00:16:36.510147][f=0097666] Shutdown Widget - Custom Markers
[t=00:16:36.510178][f=0097666] Shutdown Widget - Chili Core Selector
[t=00:16:36.510247][f=0097666] Shutdown Widget - Select Keys
[t=00:16:36.510263][f=0097666] Shutdown Widget - Pause Screen
[t=00:16:36.510408][f=0097666] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:16:36.510455][f=0097666] Shutdown Widget - Bloom Shader Deferred
[t=00:16:36.510671][f=0097666] Shutdown Widget - Text To Speech Control
[t=00:16:36.510686][f=0097666] Shutdown Widget - Layout Handler
[t=00:16:36.510697][f=0097666] Shutdown Widget - Color Blindness Correction
[t=00:16:36.510911][f=0097666] End widgetHandler:Shutdown
[t=00:16:36.578403][f=0097666] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 76584876, 0.0} allocedSize{int+, int-, ext}={0, 0, 10248166178}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143}
[t=00:16:36.585613][f=0097666] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:16:36.585628][f=0097666] [Game::KillLua][3] dtor=0 luaRules=0000022e176be7f0
[t=00:16:36.585741][f=0097666] Start gadgetHandler:Shutdown
[t=00:16:36.585767][f=0097666] Shutdown - StartSetup
[t=00:16:36.585779][f=0097666] Shutdown - UnitMorph
[t=00:16:36.595803][f=0097666] Shutdown - Carrier Drones
[t=00:16:36.597221][f=0097666] Shutdown - Missile Silo Controller
[t=00:16:36.597247][f=0097666] Shutdown - Modular Comm Info
[t=00:16:36.597259][f=0097666] Shutdown - Terrain Texture Handler
[t=00:16:36.597270][f=0097666] Shutdown - UnitCloakShield
[t=00:16:36.600339][f=0097666] Shutdown - Starlight Handler
[t=00:16:36.600830][f=0097666] End gadgetHandler:Shutdown
[t=00:16:36.721664][f=0097666] Start gadgetHandler:Shutdown
[t=00:16:36.721687][f=0097666] Shutdown - Teleport Throw
[t=00:16:36.721697][f=0097666] Shutdown - UnitMorph
[t=00:16:36.721711][f=0097666] Shutdown - Commander Skin Renderer
[t=00:16:36.734029][f=0097666] Shutdown - Missile fired callins
[t=00:16:36.734056][f=0097666] Shutdown - Modular Comm Info
[t=00:16:36.734066][f=0097666] Shutdown - Retreat Command
[t=00:16:36.734083][f=0097666] Shutdown - Shockwaves
[t=00:16:36.734111][f=0097666] Shutdown - Unit tint API
[t=00:16:36.734139][f=0097666] Shutdown - Unit glow API
[t=00:16:36.734168][f=0097666] Shutdown - UnitCloakShield
[t=00:16:36.734204][f=0097666] Shutdown - Lups Cloak FX
[t=00:16:36.734354][f=0097666] Shutdown - Lups
[t=00:16:36.735113][f=0097666] Shutdown - Lups Shield
[t=00:16:36.735746][f=0097666] End gadgetHandler:Shutdown
[t=00:16:36.751934][f=0097666] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18647, 0.0} allocedSize{int+, int-, ext}={0, 0, 2969984}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0120}
[t=00:16:36.756039][f=0097666] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:16:36.756114][f=0097666] [Game::KillLua][4] dtor=0
[t=00:16:36.756124][f=0097666] [Game::KillLua][5] dtor=0
[t=00:16:36.761344][f=0097666] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:16:36.798306][f=0097666] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:16:36.798327][f=0097666] [Sound] [Sound::UpdateThread][3] #sources=32 #items=124
[t=00:16:36.798400][f=0097666] [Sound] [Sound::UpdateThread][4] ctx=0000022d3198cb60 dev=0000022d31adac10
[t=00:16:36.798755][f=0097666] [Sound] [Sound::UpdateThread][5] ctx=0000022d3198cb60 dev=0000022d31adac10
[t=00:16:36.798780][f=0097666] [Sound] [Sound::Cleanup][alcDestroyContext(0000022d3198cb60)]
[t=00:16:36.800709][f=0097666] [Sound] [Sound::Cleanup][alcCloseDevice(0000022d31adac10)]
[t=00:16:36.802699][f=0097666] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:16:36.832314][f=0097666] [Sound] [Sound::UpdateThread][6]
[t=00:16:36.833322][f=0097666] [Game::~CGame][1]
[t=00:16:36.833336][f=0097666] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:16:36.833346][f=0097666] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:16:36.833362][f=0097666] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:16:36.833367][f=0097666] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:16:36.833372][f=0097666] [Game::KillLua][4] dtor=1
[t=00:16:36.833379][f=0097666] [Game::KillLua][5] dtor=1
[t=00:16:36.833428][f=0097666] [Game::KillMisc][1]
[t=00:16:36.833432][f=0097666] [Game::KillMisc][2]
[t=00:16:36.833577][f=0097666] [Game::KillMisc][3]
[t=00:16:36.833687][f=0097666] [Game::KillRendering][1]
[t=00:16:36.845552][f=0097666] [~CRectangleOverlapHandler] 6% overlap reduction
[t=00:16:36.876135][f=0097666] [3DOParser::Kill] allocated 1 pieces
[t=00:16:36.876232][f=0097666] [S3OParser::Kill] allocated 5543 pieces
[t=00:16:36.876693][f=0097666] [AssParser::Kill] allocated 674 pieces
[t=00:16:36.943944][f=0097666] [Game::KillInterface][1]
[t=00:16:36.944592][f=0097666] [Game::KillInterface][2]
[t=00:16:36.946189][f=0097666] [Game::KillSimulation][1]
[t=00:16:36.946216][f=0097666] [Game::KillSimulation][2]
[t=00:16:37.014676][f=0097666] [CCollisionHandler] dis-/continuous tests: 64/23114175
[t=00:16:37.014702][f=0097666] [Game::KillSimulation][3]
[t=00:16:37.018888][f=0097666] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:37.019090][f=0097666] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:37.019182][f=0097666] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:37.019308][f=0097666] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:16:37.019559][f=0097666] [~CRectangleOverlapHandler] 6% overlap reduction
[t=00:16:37.109664][f=0097666] [LosHandler::Kill] raycast instance cache-{hits,misses}={1032935,892502}; shared=8%; cached=46%
[t=00:16:37.124239][f=0097666] [Game::KillSimulation][4]
[t=00:16:37.228157][f=0097666] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:16:37.228198][f=0097666] [Game::~CGame][2]
[t=00:16:37.228316][f=0097666] [Game::~CGame][3]
[t=00:16:37.228432][f=0097666] [SpringApp::Kill][3]
[t=00:16:37.228446][f=0097666] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
1041994 bytes sent
12716886 bytes recv'd
[t=00:16:37.234724][f=0097666] Kill: client disconnecting...
[t=00:16:39.302275][f=0097666] CloseConnection: client connection closed
[t=00:16:39.302420][f=0097666] [SpringApp::Kill][4] font=0000022d72ad3400
[t=00:16:39.305452][f=0097666] [SpringApp::Kill][5]
[t=00:16:39.311508][f=0097666] [SpringApp::Kill][6]
[t=00:16:39.311685] [SpringApp::Kill][7]
[t=00:16:39.311805] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:39.311817] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {576, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:16:39.311825] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:16:39.311838] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:16:39.311849] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {4240, 65536, 65536}, EBO = {6360, 262144, 262144}
[t=00:16:39.311858] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:39.311872] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {6932, 1048576, 1048576}, EBO = {10398, 2097152, 2097152}
[t=00:16:39.311881] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {155584, 1048576, 1048576}, EBO = {233376, 2097152, 2097152}
[t=00:16:39.311892] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:16:39.311910] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:39.311919] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:16:39.311928] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:16:39.311942] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {6960, 1048576, 1048576}, EBO = {10440, 2097152, 2097152}
[t=00:16:39.399465] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:16:39.399505] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:16:39.399512] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=00:16:39.399517] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=00:16:39.400029] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>]
[t=00:16:39.400047] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:16:39.400072] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000022d31f86720)
[t=00:16:39.400247] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2411ms
[t=00:16:39.400269] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=36ms
[t=00:16:39.400276] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=33ms
[t=00:16:39.400293] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=32ms
[t=00:16:39.400300] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms
[t=00:16:39.400305] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=24ms
[t=00:16:39.400312] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=23ms
[t=00:16:39.400318] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms
[t=00:16:39.400329] file="unittextures/benzcom_2.dds" indx=7366 inflSize=5461kb readTime=22ms
[t=00:16:39.400336] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=20ms
[t=00:16:39.400343] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=19ms
[t=00:16:39.404373] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=1)] #archives[section]=1 #files[section]=39
[t=00:16:39.404413] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Blindside_v2.sd7 (0000022d31a22d50)
[t=00:16:39.406848] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=2)] #archives[section]=3 #files[section]=327
[t=00:16:39.406872] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000022d72acf4e0)
[t=00:16:39.407108] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000022d31f98dd0)
[t=00:16:39.407485] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000022d31f98c70)
[t=00:16:39.407744] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=3)] #archives[section]=0 #files[section]=0
[t=00:16:39.407758] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=4)] #archives[section]=0 #files[section]=130
[t=00:16:39.407768] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=5)] #archives[section]=0 #files[section]=0
[t=00:16:39.407784] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=6)] #archives[section]=0 #files[section]=0
[t=00:16:39.407791] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=7)] #archives[section]=0 #files[section]=0
[t=00:16:39.407809] [VFS] [SpringVFS::DeleteArchives<this=0000022d72c4ef70>(section=8)] #archives[section]=0 #files[section]=0
[t=00:16:39.408483] [SpringApp::Kill][8]
[t=00:16:39.408499] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:16:39.408519] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69d1f7430 (joinable=1)
[t=00:16:39.408524] [WatchDog::Uninstall][2]
[t=00:16:39.574701] [WatchDog::Uninstall][3]
[t=00:16:39.574714] [SpringApp::Kill][9]