Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000889] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000901] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003244] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.003356] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.077753] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.077824] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.077847] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.077859] [t=00:00:00.077874] Enable or disable log sections using the LogSections configuration key [t=00:00:00.077883] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.077889] Use "none" to disable the default log sections. [t=00:00:00.077894] ============== </Log Sections> ============== [t=00:00:00.077901] ============== <User Config> ============== [t=00:00:00.078021] AllowDeferredMapRendering = 1 [t=00:00:00.078031] AllowDeferredModelRendering = 1 [t=00:00:00.078036] AnimationMT = 0 [t=00:00:00.078041] BumpWaterAnisotropy = 2 [t=00:00:00.078046] BumpWaterBlurReflection = 1 [t=00:00:00.078051] BumpWaterDepthBits = 32 [t=00:00:00.078056] BumpWaterReflection = 2 [t=00:00:00.078061] BumpWaterTexSizeReflection = 256 [t=00:00:00.078069] CamFreeScrollSpeed = 50 [t=00:00:00.078074] CamMode = 1 [t=00:00:00.078081] DualScreenMiniMapOnLeft = 1 [t=00:00:00.078090] EdgeMoveDynamic = 0 [t=00:00:00.078097] EdgeMoveWidth = 0.003 [t=00:00:00.078102] FPSFOV = 90 [t=00:00:00.078106] FPSScrollSpeed = 50 [t=00:00:00.078113] FontSize = 18 [t=00:00:00.078118] GrassDetail = 0 [t=00:00:00.078122] GroundDecals = 5 [t=00:00:00.078129] GroundDetail = 120 [t=00:00:00.078133] HangTimeout = 30 [t=00:00:00.078137] HardwareCursor = 1 [t=00:00:00.078144] InitialNetworkTimeout = 0 [t=00:00:00.078150] LinkIncomingMaxPacketRate = 512 [t=00:00:00.078159] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.078167] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.078172] LinkOutgoingBandwidth = 131072 [t=00:00:00.078177] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.078182] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.078198] MSAALevel = 8 [t=00:00:00.078210] MaxParticles = 25000 [t=00:00:00.078215] MaxSounds = 32 [t=00:00:00.078219] MaximumTransmissionUnit = 0 [t=00:00:00.078224] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.078238] MiniMapMarker = 0 [t=00:00:00.078243] MouseDragScrollThreshold = 0 [t=00:00:00.078248] NetworkLossFactor = 1 [t=00:00:00.078253] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.078261] OverheadScrollSpeed = 50 [t=00:00:00.078266] ReconnectTimeout = 0 [t=00:00:00.078270] RotOverheadScrollSpeed = 50 [t=00:00:00.078275] RotateLogFiles = 1 [t=00:00:00.078282] ShadowMapSize = 8192 [t=00:00:00.078287] Shadows = 1 [t=00:00:00.078292] ShowClock = 0 [t=00:00:00.078299] SoftParticles = 2 [t=00:00:00.078307] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.078314] UnitIconDist = 151 [t=00:00:00.078319] UpdateBoundingVolumeMT = 0 [t=00:00:00.078324] UpdateWeaponVectorsMT = 0 [t=00:00:00.078331] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.078335] UseLuaMemPools = 0 [t=00:00:00.078340] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.078347] VFSCacheArchiveFiles = 0 [t=00:00:00.078352] VSync = 0 [t=00:00:00.078356] Water = 4 [t=00:00:00.078362] WindowBorderless = 1 [t=00:00:00.078394] WindowPosY = 0 [t=00:00:00.078401] XResolutionWindowed = 1920 [t=00:00:00.078406] YResolutionWindowed = 1080 [t=00:00:00.078411] snd_volmaster = 9 [t=00:00:00.078426] ============== </User Config> ============== [t=00:00:00.078434] ============== <User System> ============== [t=00:00:00.078439] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.078447] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.078452] Compiler Version: gcc-13.2.0 [t=00:00:00.078489] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.078545] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 32581MB RAM, 39237MB pagefile [t=00:00:00.078551] Binary Word Size: 64-bit (native) [t=00:00:00.078561] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.078567] Physical CPU Cores: 6 [t=00:00:00.078571] Logical CPU Cores: 12 [t=00:00:00.078575] ============== </User System> ============== [t=00:00:00.078676] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.078681] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.078685] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.078689] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.078693] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.079420] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.079432] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.084925] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.087314] Display (Generic PnP Monitor)=1 modes=35 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.087323] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.087327] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.087331] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.087335] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.087339] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.087342] [12] 1440x900x24bpp@60Hz [t=00:00:00.087345] [13] 1366x768x24bpp@60Hz [t=00:00:00.087349] [14] 1360x768x24bpp@60Hz [t=00:00:00.087352] [15] 1280x1024x24bpp@60Hz [t=00:00:00.087358] [16] 1280x960x24bpp@60Hz [t=00:00:00.087361] [17] 1280x800x24bpp@60Hz [t=00:00:00.087364] [18] 1280x768x24bpp@60Hz [t=00:00:00.087367] [19] 1280x720x24bpp@60Hz [t=00:00:00.087370] [22] 1176x664x24bpp@60Hz [t=00:00:00.087373] [25] 1152x864x24bpp@60Hz [t=00:00:00.087376] [26] 1024x768x24bpp@70Hz [t=00:00:00.087380] [28] 800x600x24bpp@72Hz [t=00:00:00.087384] [31] 720x576x24bpp@50Hz [t=00:00:00.087387] [32] 720x480x24bpp@60Hz [t=00:00:00.087390] [34] 640x480x24bpp@72Hz [t=00:00:00.091373] Display (Generic PnP Monitor)=2 modes=42 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.091382] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.091387] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.091390] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.091394] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.091397] [10] 1440x1080x24bpp@75Hz [t=00:00:00.091400] [14] 1440x900x24bpp@60Hz [t=00:00:00.091403] [15] 1366x768x24bpp@60Hz [t=00:00:00.091406] [16] 1360x768x24bpp@60Hz [t=00:00:00.091409] [17] 1280x1024x24bpp@75Hz [t=00:00:00.091424] [19] 1280x960x24bpp@75Hz [t=00:00:00.091427] [21] 1280x800x24bpp@60Hz [t=00:00:00.091432] [22] 1280x768x24bpp@60Hz [t=00:00:00.091437] [23] 1280x720x24bpp@60Hz [t=00:00:00.091440] [26] 1176x664x24bpp@60Hz [t=00:00:00.091444] [29] 1152x864x24bpp@75Hz [t=00:00:00.091448] [30] 1024x768x24bpp@75Hz [t=00:00:00.091451] [33] 800x600x24bpp@75Hz [t=00:00:00.091454] [37] 720x576x24bpp@50Hz [t=00:00:00.091458] [38] 720x480x24bpp@60Hz [t=00:00:00.091461] [40] 640x480x24bpp@75Hz [t=00:00:00.246680] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.247118] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.247137] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.263658] [GR::LogVersionInfo] [t=00:00:00.263672] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.263678] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.263700] GL vendor : NVIDIA Corporation [t=00:00:00.263704] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.263709] GLSL version: 4.60 NVIDIA [t=00:00:00.263713] GLEW version: 2.1.0 [t=00:00:00.263717] GPU memory : 12288MB (total) / 9152MB (available) [t=00:00:00.263742] SDL swap-int: 1 [t=00:00:00.263752] SDL driver : windows [t=00:00:00.263756] [t=00:00:00.263760] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.263765] GLSL shader support : 1 [t=00:00:00.263778] GL4 support : 1 [t=00:00:00.263785] FBO extension support : 1 [t=00:00:00.263797] NVX GPU mem-info support : 1 [t=00:00:00.263806] ATI GPU mem-info support : 0 [t=00:00:00.263816] Texture clamping to edge : 1 [t=00:00:00.263826] NPOT-texture support : 1 (1) [t=00:00:00.263835] S3TC/DXT1 texture support : 1/1 [t=00:00:00.263844] texture query-LOD support : 1 (1) [t=00:00:00.263851] MSAA frame-buffer support : 1 (1) [t=00:00:00.263860] Z-buffer depth : 32 (-) [t=00:00:00.263872] primitive-restart support : 1 (1) [t=00:00:00.263879] clip-space control support: 1 (1) [t=00:00:00.263886] seamless cube-map support : 1 (1) [t=00:00:00.263894] frag-depth layout support : 1 (1) [t=00:00:00.263901] persistent maps support : 1 (1) [t=00:00:00.263908] explicit attribs location : 1 (1) [t=00:00:00.263914] multi draw indirect : 1 (-) [t=00:00:00.263922] array textures : 1 (-) [t=00:00:00.263929] buffer copy support : 1 (-) [t=00:00:00.263940] indirect draw : 1 (-) [t=00:00:00.263946] base instance : 1 (-) [t=00:00:00.263953] [t=00:00:00.263957] max. FBO samples : 32 [t=00:00:00.263963] max. FS/program texture slots : 32/192 [t=00:00:00.263980] max. texture size : 32768 [t=00:00:00.263989] max. texture anisotropy level : 16.000000 [t=00:00:00.263996] max. vec4 varyings/attributes : 31/16 [t=00:00:00.264001] max. draw-buffers : 8 [t=00:00:00.264010] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.264014] max. uniform buffer-bindings : 84 [t=00:00:00.264019] max. uniform block-size : 64KB [t=00:00:00.264023] max. storage buffer-bindings : 96 [t=00:00:00.264028] max. storage block-size : 2047MB [t=00:00:00.264032] [t=00:00:00.264036] enable AMD-hacks : 0 [t=00:00:00.264041] compress MIP-maps: 0 [t=00:00:00.264086] Number of compressed texture formats: 23 [t=00:00:00.264111] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.264150] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.264366] [GR::UpdateGLConfigs] [t=00:00:00.264400] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.264409] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.264419] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.264429] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.264434] [GR::InitGLState] [t=00:00:00.264484] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.360827] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.362818] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.363273] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.367339] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.367382] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.367762] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.369252] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.369268] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.369359] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.369449] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.374407] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.374814] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.375067] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.375179] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.383197] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.383218] [VFS] [SpringVFS::ReserveArchives<this=00000207c5b0ac70>] [t=00:00:00.383306] [VFS] [SpringVFS::AddArchive<this=00000207c5b0ac70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.385876] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000207c5b0ac70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.385890] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.386891] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.387181] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.387264] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.387496] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.387528] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.387656] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.388519] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.388585] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.388980][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.389100][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.389214][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.389229][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.389235][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.389274][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.397042][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.397061][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Wave Link Voice Chat (Elgato Wave:3)" [t=00:00:00.397067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Wave Link Aux 2 (Elgato Wave:3)" [t=00:00:00.397085][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.397090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Wave Link SFX (Elgato Wave:3)" [t=00:00:00.397095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "C24F390 (NVIDIA High Definition Audio)" [t=00:00:00.397100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Elgato Wave:3)" [t=00:00:00.397105][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Wave Link System (Elgato Wave:3)" [t=00:00:00.397113][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Wave Link Game (Elgato Wave:3)" [t=00:00:00.397118][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "Wave Link Music (Elgato Wave:3)" [t=00:00:00.397124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "9" "Wave Link Browser (Elgato Wave:3)" [t=00:00:00.397129][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "10" "Speakers (BW01)" [t=00:00:00.397168][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "11" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.397176][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "12" "Wave Link Aux 1 (Elgato Wave:3)" [t=00:00:00.397181][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.410253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.412394][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000207c5bdda20(default) context=0000020786dd69b0 numChannels=2 frameSize=8 [t=00:00:00.412432][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.412439][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.412444][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.412448][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.412464][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.412493][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.412504][f=-000001] [Sound] Devices: [t=00:00:00.416293][f=-000001] [Sound] [OpenAL Soft on Wave Link System (Elgato Wave:3)] [t=00:00:00.416315][f=-000001] [Sound] [OpenAL Soft on Wave Link Voice Chat (Elgato Wave:3)] [t=00:00:00.416320][f=-000001] [Sound] [OpenAL Soft on Wave Link Aux 2 (Elgato Wave:3)] [t=00:00:00.416326][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.416331][f=-000001] [Sound] [OpenAL Soft on Wave Link SFX (Elgato Wave:3)] [t=00:00:00.416337][f=-000001] [Sound] [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)] [t=00:00:00.416341][f=-000001] [Sound] [OpenAL Soft on Headphones (Elgato Wave:3)] [t=00:00:00.416348][f=-000001] [Sound] [OpenAL Soft on Wave Link Game (Elgato Wave:3)] [t=00:00:00.416353][f=-000001] [Sound] [OpenAL Soft on Wave Link Music (Elgato Wave:3)] [t=00:00:00.416358][f=-000001] [Sound] [OpenAL Soft on Wave Link Browser (Elgato Wave:3)] [t=00:00:00.416363][f=-000001] [Sound] [OpenAL Soft on Speakers (BW01)] [t=00:00:00.416368][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.416377][f=-000001] [Sound] [OpenAL Soft on Wave Link Aux 1 (Elgato Wave:3)] [t=00:00:00.416389][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.416394][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.417068][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.417087][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.495445][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74209 MB [t=00:00:00.497098][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.497138][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.497149][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_02-08-51-890_MoonQ10x_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.766628][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.770206][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.770270][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.770288][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.786993][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.787161][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 290ms [t=00:00:00.787185][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.787229][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.787254][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.787273][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.787286][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.787292][f=-000001] [GR::InitGLState] [t=00:00:00.789678][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.789699][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:00.789712][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.789717][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.789725][f=-000001] [t=00:00:00.789730][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.789737][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.789746][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.789750][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.789754][f=-000001] [t=00:00:00.789758][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.789763][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.789768][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.789772][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.790323][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.848903][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000207c60a38a0] using map "MoonQ10x" (loaded=0 cached=0) [t=00:00:00.849079][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207c5b0ac70>(arName="MoonQ10x", overwrite=false)] section=1 cached=0 [t=00:00:00.947924][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207c5b0ac70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.948230][f=-000001] [PreGame::AddModArchivesToVFS][server=00000207c60a38a0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.948400][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207c5b0ac70>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.955112][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207c5b0ac70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.955374][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000207c5b0ac70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.958104][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:00.958316][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.958419][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.958821][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.958924][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.958991][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.959028][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.959051][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 168ms [t=00:00:00.959254][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.960351][f=-000001] forceSingleThreaded, false [t=00:00:00.965056][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:00.965152][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.965428][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.965499][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.965564][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.973672][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.973701][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.973853][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.973944][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.974022][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.974109][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.975078][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.975453][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.975791][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.976435][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.976879][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.977221][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.977245][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.977677][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.979459][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.982342][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.983055][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.983203][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.983537][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.983550][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.983662][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.983676][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.225202][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.277621][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:01.305718][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 322ms [t=00:00:01.305758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.306939][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:01.307095][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:00:12.644718][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:12.646271][f=-000001] Playback paused [t=00:00:12.650726][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.753330][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-27_02-08-51-890_MoonQ10x_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:00:12.753397][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:12.753405][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:12.753439][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:12.753455][f=-000001] -> Connection established (given id 3) [t=00:00:12.753498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:12.753536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.753561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:12.753586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:12.753628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000208554023b0,0000000000000000}][locale="C"]" [t=00:00:12.753639][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:12.846651][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.256048][f=-000001] Beginning demo playback [t=00:00:19.938163][f=-000001] GameID: 31eb5366f51151d85f6794a6bb3e98af [t=00:00:19.938553][f=-000001] Connection attempt from LilNiglet [t=00:00:19.938567][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:19.938746][f=-000001] -> Connection established (given id 1) [t=00:00:19.938758][f=-000001] Connection attempt from poptartman [t=00:00:19.938785][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:19.938946][f=-000001] -> Connection established (given id 2) [t=00:00:19.938959][f=-000001] Connection attempt from GreemOwl [t=00:00:19.938978][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:19.939107][f=-000001] -> Connection established (given id 0) [t=00:00:19.939174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:19.939199][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:19.939223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:19.939243][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:19.939265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:19.939286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:19.939302][f=-000001] > forcing AFK to spectator [t=00:00:19.939314][f=-000001] > Game already running [t=00:00:19.939327][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:19.939340][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:19.939356][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:19.939369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:19.939416][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreemOwl" string="[Game::Load][lua{Rules,Gaia}={0000025e606206e0,0000000000000000}][locale="C"]" [t=00:00:19.939472][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:19.939483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:19.939494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:19.939517][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:19.939540][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:19.939569][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:19.939685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LilNiglet" string="[Game::Load][lua{Rules,Gaia}={0000029c90cca510,0000000000000000}][locale="C"]" [t=00:00:20.482455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="poptartman" string="[Game::Load][lua{Rules,Gaia}={000002918c2b2260,0000000000000000}][locale="C"]" [t=00:00:23.659927][f=-000001] <LilNiglet> Allies: I choose: Engineer! [t=00:00:23.750414][f=-000001] <GreemOwl> Allies: I choose: Engineer! [t=00:00:24.266294][f=-000001] <poptartman> Allies: I choose: Engineer! [t=00:00:26.659179][f=-000001] Speed set to 5.0 [server] [t=00:00:27.565196][f=-000001] Skipping pregame chatter [t=00:00:27.575821][f=-000001] Skipping to frame 30 [t=00:00:27.610171][f=0000002] Playback continued [t=00:00:27.638972][f=0000030] Skip finished [t=00:00:28.438785][f=0000148] Speed set to 50.0 [server] [t=00:00:48.146556][f=0016989] <GreemOwl> Allies: I gave 100 energy to AI: Easy (3). [t=00:00:48.162887][f=0016997] <GreemOwl> Allies: I gave 100 energy to AI: Easy (3). [t=00:00:48.863497][f=0017389] <GreemOwl> Allies: I gave 2 units to AI: Easy (3). [t=00:00:48.979898][f=0017451] <GreemOwl> Allies: I gave 2 units to AI: Normal (1). [t=00:00:53.105556][f=0019627] [SpecTeamAction] local client 3 now spectating team 6 and allyteam 1 [t=00:01:03.218000][f=0023405] <GreemOwl> Allies: I gave 5 units to AI: Easy (3). [t=00:01:04.861587][f=0024042] <GreemOwl> Allies: I gave 5 units to AI: Normal (1). [t=00:01:32.635934][f=0033350] [SpecTeamAction] local client 3 now spectating team 0 and allyteam 0 [t=00:01:49.783133][f=0038327] [SpecTeamAction] local client 3 now spectating team 6 and allyteam 1 [t=00:02:00.382285][f=0041280] game_message: Giving all units of poptartman to LilNiglet due to lag/AFK [t=00:02:01.633416][f=0041648] [SpecTeamAction] local client 3 now spectating team 0 and allyteam 0 [t=00:02:02.024407][f=0041760] game_message: Player poptartman is no longer lagging or AFK; returning all their units. [t=00:02:05.590868][f=0042803] [SpecTeamAction] local client 3 now spectating team 6 and allyteam 1 [t=00:02:14.225401][f=0044883] [SpecTeamAction] local client 3 now spectating team 5 and allyteam 1 [t=00:02:21.513686][f=0046225] [SpecTeamAction] local client 3 now spectating team 6 and allyteam 1 [t=00:02:28.538792][f=0047400] game_message: Giving all units of poptartman to LilNiglet due to lag/AFK [t=00:02:30.370141][f=0047735] Player LilNiglet left the game: normal quit [t=00:02:31.181386][f=0047885] [SpecTeamAction] local client 3 now spectating team 5 and allyteam 1 [t=00:02:31.527433][f=0047949] [Game::ClientReadNet] remote skirmish AI "AI: Easy (3)" (ID: 3) being removed from team 4 [t=00:02:31.527768][f=0047949] [Game::ClientReadNet] remote skirmish AI "AI: Easy (2)" (ID: 2) being removed from team 3 [t=00:02:31.527937][f=0047949] [Game::ClientReadNet] remote skirmish AI "AI: Easy (1)" (ID: 1) being removed from team 2 [t=00:02:31.528070][f=0047949] [Game::ClientReadNet] remote skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=00:02:31.528182][f=0047949] Player GreemOwl left the game: normal quit [t=00:02:31.631501][f=0047970] game_message: The game ended in a draw! [t=00:02:31.631798][f=0047970] Submitting stats [t=00:02:31.644027][f=0047970] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:31.739935][f=0047981] <autoquit> Autoquit canceled. [t=00:02:33.259977][f=0048272] End of demo reached [t=00:02:50.942809][f=0052508] [QuitAction] user exited to system [t=00:02:50.973815][f=0052516] [SpringApp::Kill][1] fromRun=1 [t=00:02:50.973832][f=0052516] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:51.000004][f=0052516] [async=0] threads=6 tasks=2028880 {sum,avg}{exec,wait}time={{40287.930, 0.020}, {54453.762, 0.027}}ms [t=00:02:51.000044][f=0052516] thread=1 tasks=405776 {sum,min,max,avg}{exec,wait}time={{9949.763, 0.000, 356.057, 0.025}, {2762.478, 0.000, 18446744027136.000, 0.007}}ms [t=00:02:51.000054][f=0052516] thread=2 tasks=405776 {sum,min,max,avg}{exec,wait}time={{7818.404, 0.000, 356.059, 0.019}, {12664.551, 0.000, 18446744027136.000, 0.031}}ms [t=00:02:51.000063][f=0052516] thread=3 tasks=405776 {sum,min,max,avg}{exec,wait}time={{7576.758, 0.000, 356.061, 0.019}, {12844.963, 0.000, 18446744027136.000, 0.032}}ms [t=00:02:51.000073][f=0052516] thread=4 tasks=405776 {sum,min,max,avg}{exec,wait}time={{7437.636, 0.000, 356.045, 0.018}, {13066.760, 0.000, 18446744027136.000, 0.032}}ms [t=00:02:51.000081][f=0052516] thread=5 tasks=405776 {sum,min,max,avg}{exec,wait}time={{7505.368, 0.000, 356.041, 0.018}, {13115.010, 0.000, 4.761, 0.032}}ms [t=00:02:51.000089][f=0052516] [async=1] threads=6 tasks=5378 {sum,avg}{exec,wait}time={{26510.697, 4.929}, {7096997.000, 1319.635}}ms [t=00:02:51.000098][f=0052516] thread=1 tasks=1050 {sum,min,max,avg}{exec,wait}time={{5309.772, 0.000, 484.914, 5.057}, {1424245.625, 0.141, 5305.072, 1356.424}}ms [t=00:02:51.000109][f=0052516] thread=2 tasks=1087 {sum,min,max,avg}{exec,wait}time={{5293.595, 0.001, 591.283, 4.870}, {1437569.500, 0.029, 5308.219, 1322.511}}ms [t=00:02:51.000117][f=0052516] thread=3 tasks=1088 {sum,min,max,avg}{exec,wait}time={{5300.674, 0.000, 600.305, 4.872}, {1412492.375, 0.001, 5305.971, 1298.247}}ms [t=00:02:51.000126][f=0052516] thread=4 tasks=1077 {sum,min,max,avg}{exec,wait}time={{5300.907, 0.000, 601.288, 4.922}, {1414935.875, 0.010, 5304.670, 1313.775}}ms [t=00:02:51.000139][f=0052516] thread=5 tasks=1076 {sum,min,max,avg}{exec,wait}time={{5305.748, 0.000, 606.271, 4.931}, {1407753.875, 0.045, 5304.226, 1308.321}}ms [t=00:02:51.000144][f=0052516] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:51.000152][f=0052516] [SpringApp::Kill][2] [t=00:02:51.000190][f=0052516] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:51.000197][f=0052516] [Game::KillLua][1] dtor=0 luaUI=00000207e764bb40 [t=00:02:51.000227][f=0052516] Start widgetHandler:Shutdown [t=00:02:51.002034][f=0052516] Shutdown - SaveOrderList Complete [t=00:02:51.002561][f=0052516] Writing last game win data [t=00:02:51.005335][f=0052516] Shutdown - SaveConfigData Complete [t=00:02:51.005348][f=0052516] Shutdown Widget - Chili Highlight [t=00:02:51.005372][f=0052516] Shutdown Widget - Draw After Chili [t=00:02:51.005380][f=0052516] Shutdown Widget - API Unit Tracker GL4 [t=00:02:51.005393][f=0052516] Shutdown Widget - EPIC Menu [t=00:02:51.006277][f=0052516] Shutdown Widget - Chili Minimap [t=00:02:51.006419][f=0052516] Shutdown Widget - Chili Widget Selector [t=00:02:51.007162][f=0052516] Shutdown Widget - Depth of Field Shader [t=00:02:51.007174][f=0052516] Shutdown Widget - Deferred rendering [t=00:02:51.007181][f=0052516] SSAO: Deferred rendering disabled, disabling. [t=00:02:51.012183][f=0052516] Shutdown Widget - Deferred rendering [t=00:02:51.012203][f=0052516] SSAO: Deferred rendering disabled, disabling. [t=00:02:51.013188][f=0052516] Shutdown Widget - Local Team Colors [t=00:02:51.013216][f=0052516] Shutdown Widget - Display Keys 2 [t=00:02:51.013233][f=0052516] Shutdown Widget - Save Game Menu [t=00:02:51.013244][f=0052516] Shutdown Widget - Highlight Model Api GL4 [t=00:02:51.013283][f=0052516] Shutdown Widget - Unit Icons [t=00:02:51.013342][f=0052516] Shutdown Widget - HealthBars [t=00:02:51.014100][f=0052516] Shutdown Widget - Noises [t=00:02:51.014111][f=0052516] Shutdown Widget - BuildETA [t=00:02:51.014120][f=0052516] Shutdown Widget - Selected Units GL4 2 [t=00:02:51.014135][f=0052516] Shutdown Widget - Win Counter [t=00:02:51.014146][f=0052516] Shutdown Widget - EndGame APM stats [t=00:02:51.014154][f=0052516] Shutdown Widget - Modular Comm Info [t=00:02:51.014162][f=0052516] Shutdown Widget - CameraShake [t=00:02:51.014172][f=0052516] Shutdown Widget - Chili Economy Panel Default [t=00:02:51.014259][f=0052516] Shutdown Widget - Chili EndGame Window [t=00:02:51.014275][f=0052516] Shutdown Widget - Chili Nuke Warning [t=00:02:51.014284][f=0052516] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:51.014307][f=0052516] Shutdown Widget - Chili Spectator Panels [t=00:02:51.014317][f=0052516] Shutdown Widget - Context Menu [t=00:02:51.014325][f=0052516] Shutdown Widget - Darkening [t=00:02:51.014339][f=0052516] Shutdown Widget - Defense Range Zero-K [t=00:02:51.014527][f=0052516] Shutdown Widget - Grab Input [t=00:02:51.014663][f=0052516] Input grabbing is disabled! [t=00:02:51.014674][f=0052516] Shutdown Widget - Highlight Geos [t=00:02:51.014683][f=0052516] Shutdown Widget - Local Widgets Config [t=00:02:51.014703][f=0052516] Shutdown Widget - MinimapEvents [t=00:02:51.014717][f=0052516] Shutdown Widget - Missile Silo Range [t=00:02:51.014731][f=0052516] Shutdown Widget - Music Player v2 [t=00:02:51.014750][f=0052516] Shutdown Widget - Point Tracker [t=00:02:51.014760][f=0052516] Shutdown Widget - Showeco and Grid Drawer [t=00:02:51.014773][f=0052516] Shutdown Widget - State Reverse and Latency [t=00:02:51.014783][f=0052516] Shutdown Widget - Stereo3D [t=00:02:51.014837][f=0052516] Shutdown Widget - Attack AoE [t=00:02:51.014849][f=0052516] Shutdown Widget - UnitShapes 3 [t=00:02:51.014885][f=0052516] Shutdown Widget - Map Edge Extension [t=00:02:51.015306][f=0052516] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:51.015321][f=0052516] Shutdown Widget - Selection Send [t=00:02:51.015331][f=0052516] Shutdown Widget - LupsManager [t=00:02:51.015364][f=0052516] Shutdown Widget - Newton Firezone [t=00:02:51.015395][f=0052516] Shutdown Widget - Chili Pro Console [t=00:02:51.015992][f=0052516] Shutdown Widget - Persistent Build Height [t=00:02:51.016007][f=0052516] Shutdown Widget - Lasso Terraform GUI [t=00:02:51.016017][f=0052516] Shutdown Widget - Chili Framework [t=00:02:51.016027][f=0052516] Shutdown Widget - Lups [t=00:02:51.016707][f=0052516] Shutdown Widget - Chili Core Selector [t=00:02:51.016776][f=0052516] Shutdown Widget - Custom Markers [t=00:02:51.016790][f=0052516] Shutdown Widget - Mex Placement Handler [t=00:02:51.016806][f=0052516] Shutdown Widget - Select Keys [t=00:02:51.016833][f=0052516] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:51.016871][f=0052516] Shutdown Widget - Pause Screen [t=00:02:51.016973][f=0052516] Shutdown Widget - Bloom Shader Deferred [t=00:02:51.017129][f=0052516] Shutdown Widget - Color Blindness Correction [t=00:02:51.017253][f=0052516] Shutdown Widget - Layout Handler [t=00:02:51.017266][f=0052516] Shutdown Widget - Text To Speech Control [t=00:02:51.017274][f=0052516] End widgetHandler:Shutdown [t=00:02:51.066872][f=0052516] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17362104, 0.0} allocedSize{int+, int-, ext}={0, 0, 2645582373}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0163} [t=00:02:51.071394][f=0052516] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:51.071409][f=0052516] [Game::KillLua][3] dtor=0 luaRules=00000208554023b0 [t=00:02:51.071442][f=0052516] Start gadgetHandler:Shutdown [t=00:02:51.071452][f=0052516] Shutdown - StartSetup [t=00:02:51.071477][f=0052516] Shutdown - UnitMorph [t=00:02:51.074369][f=0052516] Shutdown - Carrier Drones [t=00:02:51.074732][f=0052516] Shutdown - Missile Silo Controller [t=00:02:51.074751][f=0052516] Shutdown - Modular Comm Info [t=00:02:51.074772][f=0052516] Shutdown - Terrain Texture Handler [t=00:02:51.074809][f=0052516] Shutdown - UnitCloakShield [t=00:02:51.075764][f=0052516] Shutdown - Starlight Handler [t=00:02:51.075897][f=0052516] End gadgetHandler:Shutdown [t=00:02:51.274386][f=0052516] Start gadgetHandler:Shutdown [t=00:02:51.274434][f=0052516] Shutdown - Teleport Throw [t=00:02:51.274443][f=0052516] Shutdown - UnitMorph [t=00:02:51.274456][f=0052516] Shutdown - Commander Skin Renderer [t=00:02:51.277602][f=0052516] Shutdown - Missile fired callins [t=00:02:51.277617][f=0052516] Shutdown - Modular Comm Info [t=00:02:51.277624][f=0052516] Shutdown - Retreat Command [t=00:02:51.277637][f=0052516] Shutdown - Shockwaves [t=00:02:51.277646][f=0052516] Shutdown - Unit tint API [t=00:02:51.277663][f=0052516] Shutdown - Unit glow API [t=00:02:51.277693][f=0052516] Shutdown - UnitCloakShield [t=00:02:51.277718][f=0052516] Shutdown - Lups Cloak FX [t=00:02:51.277780][f=0052516] Shutdown - Lups [t=00:02:51.278439][f=0052516] Shutdown - Lups Shield [t=00:02:51.278649][f=0052516] End gadgetHandler:Shutdown [t=00:02:51.295691][f=0052516] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6052, 0.0} allocedSize{int+, int-, ext}={0, 0, 953373}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0036} [t=00:02:51.301213][f=0052516] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:51.301319][f=0052516] [Game::KillLua][4] dtor=0 [t=00:02:51.301329][f=0052516] [Game::KillLua][5] dtor=0 [t=00:02:51.305150][f=0052516] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:51.323122][f=0052516] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:51.323144][f=0052516] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74 [t=00:02:51.323568][f=0052516] [Sound] [Sound::UpdateThread][4] ctx=0000020786dd69b0 dev=00000207c5bdda20 [t=00:02:51.323961][f=0052516] [Sound] [Sound::UpdateThread][5] ctx=0000020786dd69b0 dev=00000207c5bdda20 [t=00:02:51.323977][f=0052516] [Sound] [Sound::Cleanup][alcDestroyContext(0000020786dd69b0)] [t=00:02:51.325573][f=0052516] [Sound] [Sound::Cleanup][alcCloseDevice(00000207c5bdda20)] [t=00:02:51.326450][f=0052516] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:51.350311][f=0052516] [Sound] [Sound::UpdateThread][6] [t=00:02:51.351295][f=0052516] [Game::~CGame][1] [t=00:02:51.351310][f=0052516] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:51.351322][f=0052516] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:51.351328][f=0052516] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:51.351367][f=0052516] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:51.351380][f=0052516] [Game::KillLua][4] dtor=1 [t=00:02:51.351390][f=0052516] [Game::KillLua][5] dtor=1 [t=00:02:51.351450][f=0052516] [Game::KillMisc][1] [t=00:02:51.351808][f=0052516] [Game::KillMisc][2] [t=00:02:51.352282][f=0052516] [Game::KillMisc][3] [t=00:02:51.352425][f=0052516] [Game::KillRendering][1] [t=00:02:51.356783][f=0052516] [~CRectangleOverlapHandler] 17% overlap reduction [t=00:02:51.386089][f=0052516] [3DOParser::Kill] allocated 1 pieces [t=00:02:51.386124][f=0052516] [S3OParser::Kill] allocated 5525 pieces [t=00:02:51.386635][f=0052516] [AssParser::Kill] allocated 674 pieces [t=00:02:51.429140][f=0052516] [Game::KillInterface][1] [t=00:02:51.430330][f=0052516] [Game::KillInterface][2] [t=00:02:51.430918][f=0052516] [Game::KillSimulation][1] [t=00:02:51.430934][f=0052516] [Game::KillSimulation][2] [t=00:02:51.463852][f=0052516] [CCollisionHandler] dis-/continuous tests: 70/3339309 [t=00:02:51.464044][f=0052516] [Game::KillSimulation][3] [t=00:02:51.465107][f=0052516] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:51.465367][f=0052516] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:51.465441][f=0052516] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:51.465561][f=0052516] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:51.465990][f=0052516] [~CRectangleOverlapHandler] 17% overlap reduction [t=00:02:51.489786][f=0052516] [LosHandler::Kill] raycast instance cache-{hits,misses}={83741,118788}; shared=4%; cached=37% [t=00:02:51.499670][f=0052516] [Game::KillSimulation][4] [t=00:02:51.550450][f=0052516] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:02:51.550475][f=0052516] [Game::~CGame][2] [t=00:02:51.550507][f=0052516] [Game::~CGame][3] [t=00:02:51.550579][f=0052516] [SpringApp::Kill][3] [t=00:02:51.550612][f=0052516] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 585545 bytes sent 2417512 bytes recv'd [t=00:02:51.560606][f=0052516] Kill: client disconnecting... [t=00:02:53.578647][f=0052516] CloseConnection: client connection closed [t=00:02:53.578807][f=0052516] [SpringApp::Kill][4] font=00000207871f3400 [t=00:02:53.580641][f=0052516] [SpringApp::Kill][5] [t=00:02:53.585893][f=0052516] [SpringApp::Kill][6] [t=00:02:53.585909] [SpringApp::Kill][7] [t=00:02:53.585946] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:53.585955] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:53.585961] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:53.585970] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:53.585976] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:53.585982] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:53.585990] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3168, 2097152, 2097152} [t=00:02:53.585999] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41040, 1048576, 1048576}, EBO = {61560, 2097152, 2097152} [t=00:02:53.586007] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:53.586013] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:53.586021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:53.586029] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:02:53.586035] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2204, 1048576, 1048576}, EBO = {3306, 2097152, 2097152} [t=00:02:53.672200] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:53.672244] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:53.672250] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:53.672255] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:53.672662] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>] [t=00:02:53.672679] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:02:53.672689] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000207c6094360) [t=00:02:53.672989] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2249ms [t=00:02:53.673023] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=31ms [t=00:02:53.673031] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=30ms [t=00:02:53.673037] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=27ms [t=00:02:53.673047] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=26ms [t=00:02:53.673053] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms [t=00:02:53.673059] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=23ms [t=00:02:53.673064] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=23ms [t=00:02:53.673074] file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7619 inflSize=5461kb readTime=21ms [t=00:02:53.673085] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=21ms [t=00:02:53.673091] file="unittextures/penetrator_lordmuffe_tex2-v2.dds" indx=7620 inflSize=5461kb readTime=21ms [t=00:02:53.677242] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=1)] #archives[section]=1 #files[section]=29 [t=00:02:53.677278] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (00000207c5b31490) [t=00:02:53.678271] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:53.678370] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000207871f0350) [t=00:02:53.678452] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000207c609a1e0) [t=00:02:53.678573] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000207c6099630) [t=00:02:53.678645] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:53.678655] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:53.678664] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:53.678673] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:53.678687] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:53.678694] [VFS] [SpringVFS::DeleteArchives<this=00000207c5b0ac70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:53.679130] [SpringApp::Kill][8] [t=00:02:53.679144] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:53.679150] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69d1f7430 (joinable=1) [t=00:02:53.679155] [WatchDog::Uninstall][2] [t=00:02:54.177741] [WatchDog::Uninstall][3] [t=00:02:54.177753] [SpringApp::Kill][9]
infolog_full.txt (truncated):