Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.000395] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000406] Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.026469] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.026514] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.026618] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.026635] [t=00:00:00.026640] Enable or disable log sections using the LogSections configuration key [t=00:00:00.026655] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.026663] Use "none" to disable the default log sections. [t=00:00:00.026671] ============== </Log Sections> ============== [t=00:00:00.026679] ============== <User Config> ============== [t=00:00:00.026772] AllowDeferredMapRendering = 1 [t=00:00:00.026780] AllowDeferredModelRendering = 1 [t=00:00:00.026785] AnimationMT = 0 [t=00:00:00.026790] BumpWaterBlurReflection = 1 [t=00:00:00.026795] BumpWaterRefraction = 2 [t=00:00:00.026808] BumpWaterTexSizeReflection = 128 [t=00:00:00.026815] CamFreeScrollSpeed = 50 [t=00:00:00.026819] CamMode = 1 [t=00:00:00.026824] CamTimeExponent = 4.0 [t=00:00:00.026829] CamTimeFactor = 1.0 [t=00:00:00.026835] DualScreenMiniMapOnLeft = 1 [t=00:00:00.026840] EdgeMoveDynamic = 0 [t=00:00:00.026845] EdgeMoveWidth = 0.003 [t=00:00:00.026850] FPSFOV = 90 [t=00:00:00.026854] FPSScrollSpeed = 50 [t=00:00:00.026859] FontSize = 18 [t=00:00:00.026864] GrassDetail = 0 [t=00:00:00.026875] GroundDecals = 2 [t=00:00:00.026881] GroundDetail = 90 [t=00:00:00.026885] HangTimeout = 30 [t=00:00:00.026894] HardwareCursor = 1 [t=00:00:00.026900] InitialNetworkTimeout = 0 [t=00:00:00.026906] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.026937] LODScale = 1.000 [t=00:00:00.026947] LODScaleReflection = 1.000 [t=00:00:00.026955] LODScaleRefraction = 1.000 [t=00:00:00.026967] LODScaleShadow = 1.000 [t=00:00:00.026996] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.027019] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.027027] MSAALevel = 1 [t=00:00:00.027034] MaxParticles = 15000 [t=00:00:00.027041] MaxSounds = 32 [t=00:00:00.027049] MaximumTransmissionUnit = 0 [t=00:00:00.027067] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.027079] MiniMapCanFlip = 1 [t=00:00:00.027089] MiniMapMarker = 0 [t=00:00:00.027098] MouseDragCircleCommandThreshold = 25 [t=00:00:00.027106] MouseDragScrollThreshold = 0 [t=00:00:00.027117] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.027273] OverheadScrollSpeed = 50 [t=00:00:00.027286] ReconnectTimeout = 0 [t=00:00:00.027294] RotOverheadScrollSpeed = 50 [t=00:00:00.027302] RotateLogFiles = 1 [t=00:00:00.027309] Shadows = 1 [t=00:00:00.027317] ShowClock = 0 [t=00:00:00.027324] ShowPlayerInfo = 0 [t=00:00:00.027332] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.027340] TeamHighlight = 0 [t=00:00:00.027347] UnitIconDist = 151 [t=00:00:00.027355] UpdateBoundingVolumeMT = 0 [t=00:00:00.027403] UpdateWeaponVectorsMT = 0 [t=00:00:00.027413] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.027422] UseLuaMemPools = 0 [t=00:00:00.027430] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.027437] VFSCacheArchiveFiles = 0 [t=00:00:00.027444] VSync = 0 [t=00:00:00.027452] Water = 4 [t=00:00:00.027459] WindowPosY = 29 [t=00:00:00.027466] XResolution = 1920 [t=00:00:00.027474] XResolutionWindowed = 1920 [t=00:00:00.027481] YResolution = 1080 [t=00:00:00.027488] YResolutionWindowed = 1051 [t=00:00:00.027507] snd_volmaster = 0 [t=00:00:00.027531] ============== </User Config> ============== [t=00:00:00.027540] ============== <User System> ============== [t=00:00:00.027549] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.027559] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.027570] Compiler Version: gcc-13.2.0 [t=00:00:00.027615] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.027661] Hardware Config: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz; 16215MB RAM, 31063MB pagefile [t=00:00:00.027669] Binary Word Size: 64-bit (native) [t=00:00:00.027675] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.027681] Physical CPU Cores: 4 [t=00:00:00.027685] Logical CPU Cores: 8 [t=00:00:00.027694] ============== </User System> ============== [t=00:00:00.027701] Run: thread affinity ff [t=00:00:00.027809] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.027815] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.027827] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.027832] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.027836] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028843] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028856] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.045461] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.049805] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.049838] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049847] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049856] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049864] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049874] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049882] [11] 1366x768x24bpp@144Hz [t=00:00:00.049890] [13] 1360x768x24bpp@144Hz [t=00:00:00.049897] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049907] [17] 1280x960x24bpp@144Hz [t=00:00:00.049912] [19] 1280x800x24bpp@144Hz [t=00:00:00.049925] [21] 1280x768x24bpp@144Hz [t=00:00:00.049931] [23] 1280x720x24bpp@144Hz [t=00:00:00.049936] [25] 1280x600x24bpp@144Hz [t=00:00:00.049941] [27] 1152x864x24bpp@144Hz [t=00:00:00.049947] [29] 1024x768x24bpp@144Hz [t=00:00:00.049952] [31] 800x600x24bpp@144Hz [t=00:00:00.049959] [33] 640x480x24bpp@144Hz [t=00:00:00.049965] [35] 640x400x24bpp@144Hz [t=00:00:00.274997] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.276339] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,29> newRes=<1920,1080> [t=00:00:00.276366] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,29> newRes=<1920,1051> [t=00:00:00.369749] [GR::LogVersionInfo] [t=00:00:00.369765] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.369771] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.369777] GL vendor : NVIDIA Corporation [t=00:00:00.369782] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:00.369817] GLSL version: 4.60 NVIDIA [t=00:00:00.369823] GLEW version: 2.1.0 [t=00:00:00.369832] GPU memory : 4096MB (total) / 3843MB (available) [t=00:00:00.369848] SDL swap-int: 1 [t=00:00:00.369857] SDL driver : windows [t=00:00:00.369863] [t=00:00:00.369869] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.369876] GLSL shader support : 1 [t=00:00:00.369883] GL4 support : 1 [t=00:00:00.369891] FBO extension support : 1 [t=00:00:00.369915] NVX GPU mem-info support : 1 [t=00:00:00.369992] ATI GPU mem-info support : 0 [t=00:00:00.370021] Texture clamping to edge : 1 [t=00:00:00.370032] NPOT-texture support : 1 (1) [t=00:00:00.370042] S3TC/DXT1 texture support : 1/1 [t=00:00:00.370052] texture query-LOD support : 1 (1) [t=00:00:00.370061] MSAA frame-buffer support : 1 (1) [t=00:00:00.370069] Z-buffer depth : 32 (-) [t=00:00:00.370086] primitive-restart support : 1 (1) [t=00:00:00.370094] clip-space control support: 1 (1) [t=00:00:00.370130] seamless cube-map support : 1 (1) [t=00:00:00.370157] frag-depth layout support : 1 (1) [t=00:00:00.370165] persistent maps support : 1 (1) [t=00:00:00.370173] explicit attribs location : 1 (1) [t=00:00:00.370182] multi draw indirect : 1 (-) [t=00:00:00.370192] array textures : 1 (-) [t=00:00:00.370200] buffer copy support : 1 (-) [t=00:00:00.370208] indirect draw : 1 (-) [t=00:00:00.370217] base instance : 1 (-) [t=00:00:00.370223] [t=00:00:00.370240] max. FBO samples : 32 [t=00:00:00.370248] max. FS/program texture slots : 32/192 [t=00:00:00.370256] max. texture size : 32768 [t=00:00:00.370267] max. texture anisotropy level : 16.000000 [t=00:00:00.370275] max. vec4 varyings/attributes : 31/16 [t=00:00:00.370283] max. draw-buffers : 8 [t=00:00:00.370291] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.370300] max. uniform buffer-bindings : 84 [t=00:00:00.370307] max. uniform block-size : 64KB [t=00:00:00.370323] max. storage buffer-bindings : 96 [t=00:00:00.370329] max. storage block-size : 2047MB [t=00:00:00.370334] [t=00:00:00.370338] enable AMD-hacks : 0 [t=00:00:00.370342] compress MIP-maps: 0 [t=00:00:00.370850] Number of compressed texture formats: 23 [t=00:00:00.371200] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.371235] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.376768] [GR::UpdateGLConfigs] [t=00:00:00.376819] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.376847] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.377341] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.377609] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.377617] [GR::InitGLState] [t=00:00:00.378483] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.484538] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.505524] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 16ms [t=00:00:00.512844] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.540745] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.540791] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.544225] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.546016] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.546035] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.546110] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\ [t=00:00:00.546176] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ Fontconfig error: Cannot load default config file [t=00:00:00.549806] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory D:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.550117] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.580364] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.580642] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.582433] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.582437] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.582440] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.582512] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.582538] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:19.530010] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory D:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:19.530203] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:19.530215] [SpringApp::Kill][1] fromRun=0 [t=00:00:19.530228] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:19.560213] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:19.560232] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.156, 0.052}, {3.555, 1.185}}ms [t=00:00:19.560243] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {1.187, 1.187, 1.187, 1.187}}ms [t=00:00:19.560302] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {1.186, 1.186, 1.186, 1.186}}ms [t=00:00:19.560313] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {1.183, 1.183, 1.183, 1.183}}ms [t=00:00:19.560321] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:19.560340] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 634 MB [t=00:00:19.587138] [SpringApp::Kill][3] [t=00:00:19.587153] [SpringApp::Kill][4] font=00000279808ebec0 [t=00:00:19.588188] [SpringApp::Kill][5] [t=00:00:19.589469] [SpringApp::Kill][6] [t=00:00:19.589933] [SpringApp::Kill][7] [t=00:00:19.592032] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.592054] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.592102] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:19.592117] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.592419] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:19.592445] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.592485] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.592500] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.592511] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:19.592534] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.592545] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.592555] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.592668] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.667346] [SpringApp::Kill][8] [t=00:00:19.667392] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:19.667406] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7992d04d0 (joinable=1) [t=00:00:19.667415] [WatchDog::Uninstall][2] [t=00:00:20.043739] [WatchDog::Uninstall][3] [t=00:00:20.043752] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):