ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring Crash [105.1.1-2511-g747f18b] #112643

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000395] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000406] Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.026469] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.026514] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.026618]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.026635]   
[t=00:00:00.026640]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.026655]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.026663]   Use "none" to disable the default log sections.
[t=00:00:00.026671] ============== </Log Sections> ==============

[t=00:00:00.026679] ============== <User Config> ==============
[t=00:00:00.026772]   AllowDeferredMapRendering = 1
[t=00:00:00.026780]   AllowDeferredModelRendering = 1
[t=00:00:00.026785]   AnimationMT = 0
[t=00:00:00.026790]   BumpWaterBlurReflection = 1
[t=00:00:00.026795]   BumpWaterRefraction = 2
[t=00:00:00.026808]   BumpWaterTexSizeReflection = 128
[t=00:00:00.026815]   CamFreeScrollSpeed = 50
[t=00:00:00.026819]   CamMode = 1
[t=00:00:00.026824]   CamTimeExponent = 4.0
[t=00:00:00.026829]   CamTimeFactor = 1.0
[t=00:00:00.026835]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.026840]   EdgeMoveDynamic = 0
[t=00:00:00.026845]   EdgeMoveWidth = 0.003
[t=00:00:00.026850]   FPSFOV = 90
[t=00:00:00.026854]   FPSScrollSpeed = 50
[t=00:00:00.026859]   FontSize = 18
[t=00:00:00.026864]   GrassDetail = 0
[t=00:00:00.026875]   GroundDecals = 2
[t=00:00:00.026881]   GroundDetail = 90
[t=00:00:00.026885]   HangTimeout = 30
[t=00:00:00.026894]   HardwareCursor = 1
[t=00:00:00.026900]   InitialNetworkTimeout = 0
[t=00:00:00.026906]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.026937]   LODScale = 1.000
[t=00:00:00.026947]   LODScaleReflection = 1.000
[t=00:00:00.026955]   LODScaleRefraction = 1.000
[t=00:00:00.026967]   LODScaleShadow = 1.000
[t=00:00:00.026996]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.027019]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.027027]   MSAALevel = 1
[t=00:00:00.027034]   MaxParticles = 15000
[t=00:00:00.027041]   MaxSounds = 32
[t=00:00:00.027049]   MaximumTransmissionUnit = 0
[t=00:00:00.027067]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.027079]   MiniMapCanFlip = 1
[t=00:00:00.027089]   MiniMapMarker = 0
[t=00:00:00.027098]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.027106]   MouseDragScrollThreshold = 0
[t=00:00:00.027117]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.027273]   OverheadScrollSpeed = 50
[t=00:00:00.027286]   ReconnectTimeout = 0
[t=00:00:00.027294]   RotOverheadScrollSpeed = 50
[t=00:00:00.027302]   RotateLogFiles = 1
[t=00:00:00.027309]   Shadows = 1
[t=00:00:00.027317]   ShowClock = 0
[t=00:00:00.027324]   ShowPlayerInfo = 0
[t=00:00:00.027332]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.027340]   TeamHighlight = 0
[t=00:00:00.027347]   UnitIconDist = 151
[t=00:00:00.027355]   UpdateBoundingVolumeMT = 0
[t=00:00:00.027403]   UpdateWeaponVectorsMT = 0
[t=00:00:00.027413]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.027422]   UseLuaMemPools = 0
[t=00:00:00.027430]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.027437]   VFSCacheArchiveFiles = 0
[t=00:00:00.027444]   VSync = 0
[t=00:00:00.027452]   Water = 4
[t=00:00:00.027459]   WindowPosY = 29
[t=00:00:00.027466]   XResolution = 1920
[t=00:00:00.027474]   XResolutionWindowed = 1920
[t=00:00:00.027481]   YResolution = 1080
[t=00:00:00.027488]   YResolutionWindowed = 1051
[t=00:00:00.027507]   snd_volmaster = 0
[t=00:00:00.027531] ============== </User Config> ==============

[t=00:00:00.027540] ============== <User System> ==============
[t=00:00:00.027549]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.027559]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.027570]        Compiler Version: gcc-13.2.0
[t=00:00:00.027615]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.027661]         Hardware Config: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz; 16215MB RAM, 31063MB pagefile
[t=00:00:00.027669]        Binary Word Size: 64-bit (native)
[t=00:00:00.027675]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.027681]      Physical CPU Cores: 4
[t=00:00:00.027685]       Logical CPU Cores: 8
[t=00:00:00.027694] ============== </User System> ==============

[t=00:00:00.027701] Run: thread affinity ff
[t=00:00:00.027809] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.027815]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.027827]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.027832]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.027836]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.028843] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.028856] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.045461] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.049805]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.049838]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.049847]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.049856]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.049864]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.049874]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.049882]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.049890]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.049897]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.049907]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.049912]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.049925]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.049931]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.049936]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.049941]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.049947]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.049952]         [31] 800x600x24bpp@144Hz
[t=00:00:00.049959]         [33] 640x480x24bpp@144Hz
[t=00:00:00.049965]         [35] 640x400x24bpp@144Hz
[t=00:00:00.274997] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.276339] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,29> newRes=<1920,1080>
[t=00:00:00.276366] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,29> newRes=<1920,1051>
[t=00:00:00.369749] [GR::LogVersionInfo]
[t=00:00:00.369765]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.369771]     GL version  : 4.6.0 NVIDIA 551.86
[t=00:00:00.369777]     GL vendor   : NVIDIA Corporation
[t=00:00:00.369782]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:00.369817]     GLSL version: 4.60 NVIDIA
[t=00:00:00.369823]     GLEW version: 2.1.0
[t=00:00:00.369832]     GPU memory  : 4096MB (total) / 3843MB (available)
[t=00:00:00.369848]     SDL swap-int: 1
[t=00:00:00.369857]     SDL driver  : windows
[t=00:00:00.369863]     
[t=00:00:00.369869]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.369876]     GLSL shader support       : 1
[t=00:00:00.369883]     GL4 support               : 1
[t=00:00:00.369891]     FBO extension support     : 1
[t=00:00:00.369915]     NVX GPU mem-info support  : 1
[t=00:00:00.369992]     ATI GPU mem-info support  : 0
[t=00:00:00.370021]     Texture clamping to edge  : 1
[t=00:00:00.370032]     NPOT-texture support      : 1 (1)
[t=00:00:00.370042]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.370052]     texture query-LOD support : 1 (1)
[t=00:00:00.370061]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.370069]     Z-buffer depth            : 32 (-)
[t=00:00:00.370086]     primitive-restart support : 1 (1)
[t=00:00:00.370094]     clip-space control support: 1 (1)
[t=00:00:00.370130]     seamless cube-map support : 1 (1)
[t=00:00:00.370157]     frag-depth layout support : 1 (1)
[t=00:00:00.370165]     persistent maps support   : 1 (1)
[t=00:00:00.370173]     explicit attribs location : 1 (1)
[t=00:00:00.370182]     multi draw indirect       : 1 (-)
[t=00:00:00.370192]     array textures            : 1 (-)
[t=00:00:00.370200]     buffer copy support       : 1 (-)
[t=00:00:00.370208]     indirect draw             : 1 (-)
[t=00:00:00.370217]     base instance             : 1 (-)
[t=00:00:00.370223]     
[t=00:00:00.370240]     max. FBO samples              : 32
[t=00:00:00.370248]     max. FS/program texture slots : 32/192
[t=00:00:00.370256]     max. texture size             : 32768
[t=00:00:00.370267]     max. texture anisotropy level : 16.000000
[t=00:00:00.370275]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.370283]     max. draw-buffers             : 8
[t=00:00:00.370291]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.370300]     max. uniform buffer-bindings  : 84
[t=00:00:00.370307]     max. uniform block-size       : 64KB
[t=00:00:00.370323]     max. storage buffer-bindings  : 96
[t=00:00:00.370329]     max. storage block-size       : 2047MB
[t=00:00:00.370334]     
[t=00:00:00.370338]     enable AMD-hacks : 0
[t=00:00:00.370342]     compress MIP-maps: 0
[t=00:00:00.370850]     Number of compressed texture formats: 23
[t=00:00:00.371200]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.371235] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.376768] [GR::UpdateGLConfigs]
[t=00:00:00.376819] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.376847] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.377341] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.377609] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.377617] [GR::InitGLState]
[t=00:00:00.378483] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.484538] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.505524] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 16ms
[t=00:00:00.512844] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.540745] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.540791] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.544225] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.546016] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.546035] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.546110] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.546176] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
Fontconfig error: Cannot load default config file
[t=00:00:00.549806] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory D:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.550117] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.580364] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.580642] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.582433] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.582437] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.582440] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.582512] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.582538] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:19.530010] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory D:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:19.530203] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:19.530215] [SpringApp::Kill][1] fromRun=0
[t=00:00:19.530228] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:19.560213]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:19.560232]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.156, 0.052}, {3.555, 1.185}}ms
[t=00:00:19.560243]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {1.187, 1.187, 1.187, 1.187}}ms
[t=00:00:19.560302]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {1.186, 1.186, 1.186, 1.186}}ms
[t=00:00:19.560313]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {1.183, 1.183, 1.183, 1.183}}ms
[t=00:00:19.560321] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:19.560340] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 634 MB
[t=00:00:19.587138] [SpringApp::Kill][3]
[t=00:00:19.587153] [SpringApp::Kill][4] font=00000279808ebec0
[t=00:00:19.588188] [SpringApp::Kill][5]
[t=00:00:19.589469] [SpringApp::Kill][6]
[t=00:00:19.589933] [SpringApp::Kill][7]
[t=00:00:19.592032] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.592054] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.592102] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:19.592117] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.592419] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:19.592445] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.592485] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.592500] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.592511] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:19.592534] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.592545] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.592555] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.592668] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.667346] [SpringApp::Kill][8]
[t=00:00:19.667392] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:19.667406] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7992d04d0 (joinable=1)
[t=00:00:19.667415] [WatchDog::Uninstall][2]
[t=00:00:20.043739] [WatchDog::Uninstall][3]
[t=00:00:20.043752] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected