Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000063] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.014344] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.014376] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014395] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014406] [t=00:00:00.014412] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014418] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014430] Use "none" to disable the default log sections. [t=00:00:00.014436] ============== </Log Sections> ============== [t=00:00:00.014442] ============== <User Config> ============== [t=00:00:00.014529] AllowDeferredMapRendering = 1 [t=00:00:00.014536] AllowDeferredModelRendering = 1 [t=00:00:00.014541] AnimationMT = 0 [t=00:00:00.014546] BumpWaterAnisotropy = 2 [t=00:00:00.014551] BumpWaterBlurReflection = 1 [t=00:00:00.014556] BumpWaterDepthBits = 32 [t=00:00:00.014561] BumpWaterReflection = 2 [t=00:00:00.014566] BumpWaterRefraction = 2 [t=00:00:00.014576] BumpWaterTexSizeReflection = 1024 [t=00:00:00.014582] CamFreeScrollSpeed = 50 [t=00:00:00.014587] CamMode = 1 [t=00:00:00.014592] CubeTexSizeReflection = 1024 [t=00:00:00.014600] CubeTexSizeSpecular = 1024 [t=00:00:00.014609] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014618] EdgeMoveDynamic = 0 [t=00:00:00.014625] EdgeMoveWidth = 0.003 [t=00:00:00.014632] FPSFOV = 90 [t=00:00:00.014640] FPSScrollSpeed = 50 [t=00:00:00.014648] FeatureDrawDistance = 600000 [t=00:00:00.014663] FeatureFadeDistance = 600000 [t=00:00:00.014671] FontSize = 18 [t=00:00:00.014678] GrassDetail = 0 [t=00:00:00.014685] GroundDecals = 10 [t=00:00:00.014692] GroundDetail = 180 [t=00:00:00.014701] HangTimeout = 30 [t=00:00:00.014708] HardwareCursor = 1 [t=00:00:00.014717] InitialNetworkTimeout = 0 [t=00:00:00.014725] LinkIncomingMaxPacketRate = 512 [t=00:00:00.014734] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.014742] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.014759] LinkOutgoingBandwidth = 131072 [t=00:00:00.014766] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014771] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014777] MSAALevel = 8 [t=00:00:00.014782] MaxParticles = 50000 [t=00:00:00.014787] MaxSounds = 32 [t=00:00:00.014792] MaximumTransmissionUnit = 0 [t=00:00:00.014797] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014803] MiniMapMarker = 0 [t=00:00:00.014809] MouseDragScrollThreshold = 0 [t=00:00:00.014814] NetworkLossFactor = 1 [t=00:00:00.014823] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014829] OverheadScrollSpeed = 50 [t=00:00:00.014834] ReconnectTimeout = 0 [t=00:00:00.014839] RotOverheadScrollSpeed = 50 [t=00:00:00.014844] RotateLogFiles = 1 [t=00:00:00.014849] ShadowMapSize = 16384 [t=00:00:00.014855] Shadows = 1 [t=00:00:00.014861] ShowClock = 0 [t=00:00:00.014869] SoftParticles = 2 [t=00:00:00.014875] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014880] UnitIconDist = 151 [t=00:00:00.014919] UpdateBoundingVolumeMT = 0 [t=00:00:00.014926] UpdateWeaponVectorsMT = 0 [t=00:00:00.014931] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014936] UseLuaMemPools = 0 [t=00:00:00.014941] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014947] VFSCacheArchiveFiles = 0 [t=00:00:00.014952] VSync = 0 [t=00:00:00.014957] Water = 4 [t=00:00:00.014963] XResolution = 2560 [t=00:00:00.014968] YResolution = 1440 [t=00:00:00.014983] ============== </User Config> ============== [t=00:00:00.014995] ============== <User System> ============== [t=00:00:00.015001] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015008] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015017] Compiler Version: gcc-13.2.0 [t=00:00:00.015050] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.015103] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 32652MB RAM, 37516MB pagefile [t=00:00:00.015116] Binary Word Size: 64-bit (native) [t=00:00:00.015122] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015127] Physical CPU Cores: 6 [t=00:00:00.015132] Logical CPU Cores: 12 [t=00:00:00.015137] ============== </User System> ============== [t=00:00:00.015145] Run: thread affinity fff [t=00:00:00.015270] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015276] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015281] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015285] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015294] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016154] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016166] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021299] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.041115] Display (Generic PnP Monitor)=1 modes=174 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.041130] [ 1] 2560x1440x24bpp@170Hz [t=00:00:00.041136] [ 8] 1920x1440x24bpp@170Hz [t=00:00:00.041163] [15] 1920x1200x24bpp@170Hz [t=00:00:00.041169] [22] 1920x1080x24bpp@170Hz [t=00:00:00.041176] [31] 1680x1050x24bpp@170Hz [t=00:00:00.041183] [39] 1600x1200x24bpp@170Hz [t=00:00:00.041188] [46] 1600x1024x24bpp@170Hz [t=00:00:00.041193] [54] 1600x900x24bpp@170Hz [t=00:00:00.041201] [61] 1440x1080x24bpp@170Hz [t=00:00:00.041206] [70] 1440x900x24bpp@170Hz [t=00:00:00.041211] [77] 1366x768x24bpp@170Hz [t=00:00:00.041216] [84] 1360x768x24bpp@170Hz [t=00:00:00.041221] [91] 1280x1024x24bpp@170Hz [t=00:00:00.041231] [98] 1280x960x24bpp@170Hz [t=00:00:00.041236] [105] 1280x800x24bpp@170Hz [t=00:00:00.041242] [112] 1280x768x24bpp@170Hz [t=00:00:00.041247] [119] 1280x720x24bpp@170Hz [t=00:00:00.041253] [128] 1176x664x24bpp@60Hz [t=00:00:00.041258] [131] 1152x864x24bpp@170Hz [t=00:00:00.041263] [138] 1024x768x24bpp@170Hz [t=00:00:00.041269] [145] 800x600x24bpp@170Hz [t=00:00:00.041274] [152] 720x576x24bpp@170Hz [t=00:00:00.041279] [159] 720x480x24bpp@170Hz [t=00:00:00.041288] [167] 640x480x24bpp@170Hz [t=00:00:00.261658] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.262052] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.262065] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.281052] [GR::LogVersionInfo] [t=00:00:00.281065] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.281082] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.281088] GL vendor : NVIDIA Corporation [t=00:00:00.281094] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.281099] GLSL version: 4.60 NVIDIA [t=00:00:00.281104] GLEW version: 2.1.0 [t=00:00:00.281109] GPU memory : 8192MB (total) / 5640MB (available) [t=00:00:00.281123] SDL swap-int: 1 [t=00:00:00.281128] SDL driver : windows [t=00:00:00.281132] [t=00:00:00.281137] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.281154] GLSL shader support : 1 [t=00:00:00.281162] GL4 support : 1 [t=00:00:00.281169] FBO extension support : 1 [t=00:00:00.281183] NVX GPU mem-info support : 1 [t=00:00:00.281193] ATI GPU mem-info support : 0 [t=00:00:00.281207] Texture clamping to edge : 1 [t=00:00:00.281217] NPOT-texture support : 1 (1) [t=00:00:00.281227] S3TC/DXT1 texture support : 1/1 [t=00:00:00.281236] texture query-LOD support : 1 (1) [t=00:00:00.281244] MSAA frame-buffer support : 1 (1) [t=00:00:00.281259] Z-buffer depth : 32 (-) [t=00:00:00.281272] primitive-restart support : 1 (1) [t=00:00:00.281281] clip-space control support: 1 (1) [t=00:00:00.281289] seamless cube-map support : 1 (1) [t=00:00:00.281297] frag-depth layout support : 1 (1) [t=00:00:00.281304] persistent maps support : 1 (1) [t=00:00:00.281312] explicit attribs location : 1 (1) [t=00:00:00.281320] multi draw indirect : 1 (-) [t=00:00:00.281329] array textures : 1 (-) [t=00:00:00.281342] buffer copy support : 1 (-) [t=00:00:00.281350] indirect draw : 1 (-) [t=00:00:00.281357] base instance : 1 (-) [t=00:00:00.281364] [t=00:00:00.281371] max. FBO samples : 32 [t=00:00:00.281379] max. FS/program texture slots : 32/192 [t=00:00:00.281386] max. texture size : 32768 [t=00:00:00.281397] max. texture anisotropy level : 16.000000 [t=00:00:00.281405] max. vec4 varyings/attributes : 31/16 [t=00:00:00.281414] max. draw-buffers : 8 [t=00:00:00.281427] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.281435] max. uniform buffer-bindings : 84 [t=00:00:00.281442] max. uniform block-size : 64KB [t=00:00:00.281450] max. storage buffer-bindings : 96 [t=00:00:00.281458] max. storage block-size : 2047MB [t=00:00:00.281466] [t=00:00:00.281473] enable AMD-hacks : 0 [t=00:00:00.281480] compress MIP-maps: 0 [t=00:00:00.281521] Number of compressed texture formats: 23 [t=00:00:00.281543] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.281573] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.281801] [GR::UpdateGLConfigs] [t=00:00:00.281830] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.281837] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.282239] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.282251] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.282256] [GR::InitGLState] [t=00:00:00.282313] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.368149] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.370343] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.370747] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.374441] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.374457] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.374755] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.375461] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.375471] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.375522] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.375568] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.387539] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.387813] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.388322] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.388511] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.404217] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=00:00:00.404231] [VFS] [SpringVFS::ReserveArchives<this=000001c3b3787ee0>] [t=00:00:00.404397] [VFS] [SpringVFS::AddArchive<this=000001c3b3787ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.406300] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c3b3787ee0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.406317] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.512465] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.512740] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.512820] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.512926] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.513066] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.513160] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.513425] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.513452] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.513876][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.513953][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.514022][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.514044][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.514051][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.514089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.520024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.520039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:00.520046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "N2788HZ (NVIDIA High Definition Audio)" [t=00:00:00.520064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (High Definition Audio Device)" [t=00:00:00.520071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (Steam Streaming Microphone)" [t=00:00:00.520078][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.520085][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.533549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.535312][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c3b37438a0(default) context=000001c3b3886ba0 numChannels=2 frameSize=8 [t=00:00:00.535328][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.535364][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.535371][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.535377][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.535455][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.535486][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.535495][f=-000001] [Sound] Devices: [t=00:00:00.539279][f=-000001] [Sound] [OpenAL Soft on Динамики (High Definition Audio Device)] [t=00:00:00.539290][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:00.539297][f=-000001] [Sound] [OpenAL Soft on N2788HZ (NVIDIA High Definition Audio)] [t=00:00:00.539303][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:00.539317][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.539328][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.539336][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.539963][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.539976][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.613598][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 395103 MB [t=00:00:00.615272][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.617060][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8462 [t=00:00:00.620041][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8462 using name AliyKorol [t=00:00:00.854585][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mechadansonia v1.02" (loaded=0 cached=0) [t=00:00:00.855502][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3b3787ee0>(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.857867][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3b3787ee0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.859605][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0) [t=00:00:00.900430][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3b3787ee0>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0 [t=00:00:00.917373][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3b3787ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.917508][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3b3787ee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.919126][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c3b3787ee0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.928184][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="6a2f26435d0f56891cff8ff917d69b8c1044908d03ed1faa96735993f16335d56e387875c3c4aa1cb40d8acfa65769e4753f4a1412a642c1f194dd72e29adabd" [t=00:00:00.928266][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.930430][f=-000001] Warning: [PreGame::GameDataReceived] Archive Mechadansonia v1.02 (checksum a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.973149][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.973250][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.973317][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.973389][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.973434][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- Loaded gadget: unit_energy_decay.lua <unit_energy_decay.lua> Loaded gadget: unit_engineer_overdrive.lua <unit_engineer_overdrive.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_glancefire_ai.lua <unit_glancefire_ai.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_microrifts.lua <unit_microrifts.lua> Loaded gadget: unit_mobile_factory_helper.lua <unit_mobile_factory_helper.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_noskid.lua <unit_noskid.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_popupturret_ai.lua <unit_popupturret_ai.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_reveal.lua <unit_reveal.lua> Loaded gadget: unit_revealartillery.lua <unit_revealartillery.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_script_transportcallin.lua <unit_script_transportcallin.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_sprint_helper.lua <unit_sprint_helper.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_structurelike_snapper.lua <unit_structurelike_snapper.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_temparmor.lua <unit_temparmor.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_vampirism.lua <unit_vampirism.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> Loaded gadget: weapon_armorpiercing.lua <weapon_armorpiercing.lua> Loaded gadget: weapon_ballisticguidance.lua <weapon_ballisticguidance.lua> Loaded gadget: weapon_battery_management.lua <weapon_battery_management.lua> Loaded gadget: weapon_blastwaves.lua <weapon_blastwaves.lua> Loaded gadget: weapon_chainlightning.lua <weapon_chainlightning.lua> Loaded gadget: weapon_cluster_ammunition_spawner.lua <weapon_cluster_ammunition_spawner.lua> Loaded gadget: weapon_cruisemissile.lua <weapon_cruisemissile.lua> Loaded gadget: weapon_fire_control.lua <weapon_fire_control.lua> Loaded gadget: weapon_flak_controller.lua <weapon_flak_controller.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_lasertargeter.lua <weapon_lasertargeter.lua> Loaded gadget: weapon_los_creation.lua <weapon_los_creation.lua> Loaded gadget: weapon_nodamage.lua <weapon_nodamage.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_nogroundbounce.lua <weapon_nogroundbounce.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_projectilecollisioncontroller.lua <weapon_projectilecollisioncontroller.lua> Loaded gadget: weapon_puredecloak.lua <weapon_puredecloak.lua> Loaded gadget: weapon_seismic_terra.lua <weapon_seismic_terra.lua> Loaded gadget: weapon_sensor_steal.lua <weapon_sensor_steal.lua> Loaded gadget: weapon_sensor_tag.lua <weapon_sensor_tag.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_singularities.lua <weapon_singularities.lua> Loaded gadget: weapon_syphon_splash_phasor.lua <weapon_syphon_splash_phasor.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> [t=00:00:35.310051][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: NanoRegen <unit_nanoregen.lua> Loaded gadget: Resign Handler <game_resignstate.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Overreclaim prevention <unit_overreclaimprevention.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Spectators as Zombies <silly_playerzombies.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=00:00:35.370304][f=-000001] Unsynced LuaRules: finished loading [t=00:00:35.427878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:35.440786][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="6a2f26435d0f56891cff8ff917d69b8c1044908d03ed1faa96735993f16335d56e387875c3c4aa1cb40d8acfa65769e4753f4a1412a642c1f194dd72e29adabd" [t=00:00:35.440881][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:35.486778][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:35.486900][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:35.486975][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:35.487047][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:35.558085][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [t=00:00:35.596388][f=-000001] Loaded SYNCED gadget: Feature Creation Counter <feature_game_counter.lua> [t=00:00:35.598350][f=-000001] Loaded SYNCED gadget: s11n gadget <s11n_gadget_load.lua> [t=00:00:35.598568][f=-000001] Loaded SYNCED gadget: s11n map feature loader <s11n_load_map_features.lua> [t=00:00:35.598771][f=-000001] Loaded SYNCED gadget: Geo fixer <feature_game_geo_fixer.lua> [t=00:00:35.598970][f=-000001] Loaded SYNCED gadget: Springboard Fixer <feature_game_springboard_fixer.lua> [t=00:00:35.611591][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="6a2f26435d0f56891cff8ff917d69b8c1044908d03ed1faa96735993f16335d56e387875c3c4aa1cb40d8acfa65769e4753f4a1412a642c1f194dd72e29adabd" [t=00:00:35.611676][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:35.652748][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:35.652850][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:35.652914][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:35.652987][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:35.689026][f=-000001] Loaded UNSYNCED gadget: feature_game_geo_fixer.lua <feature_game_geo_fixer.lua> [t=00:00:35.689322][f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua <s11n_gadget_load.lua> [t=00:00:35.696048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:35.697031][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:35.697041][f=-000001] LuaSocket Support: enabled [t=00:00:35.709674][f=-000001] [CAS::GASCB] Archive file="mechadansonia_v1.02.sd7" cs="6a2f26435d0f56891cff8ff917d69b8c1044908d03ed1faa96735993f16335d56e387875c3c4aa1cb40d8acfa65769e4753f4a1412a642c1f194dd72e29adabd" [t=00:00:35.709765][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:35.755411][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:35.755507][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:35.755580][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:35.755650][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:35.757630][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:35.821768][f=-000001] localWidgets, nil, true, true [t=00:00:35.823268][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:35.823279][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:35.828545][f=-000001] USE_OLD_CHILI [t=00:00:35.949818][f=-000001] Loading last game win data [t=00:00:35.949834][f=-000001] Resetting win data [t=00:00:35.949889][f=-000001] Last game player count: 2, This game player count: 4 [t=00:00:35.949898][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:36.594622][f=-000001] usingAllyteams, false [t=00:00:36.789033][f=-000001] turretantiheavy [t=00:00:36.789057][f=-000001] turretheavy [t=00:00:36.789082][f=-000001] staticshield [t=00:00:36.789096][f=-000001] mahlazer [t=00:00:36.789112][f=-000001] staticheavyradar [t=00:00:36.789120][f=-000001] turretaalaser [t=00:00:36.789137][f=-000001] turretmissile [t=00:00:36.789149][f=-000001] staticheavyarty [t=00:00:36.789166][f=-000001] turretgauss [t=00:00:36.789178][f=-000001] staticradar [t=00:00:36.789185][f=-000001] tacnuke [t=00:00:36.789205][f=-000001] staticantinuke [t=00:00:36.789222][f=-000001] turretimpulse [t=00:00:36.789236][f=-000001] turretemp [t=00:00:36.789252][f=-000001] turrettorp [t=00:00:36.789263][f=-000001] turretdecloak [t=00:00:36.789274][f=-000001] staticarty [t=00:00:36.789288][f=-000001] turretaaheavy [t=00:00:36.789298][f=-000001] turretaaflak [t=00:00:36.789309][f=-000001] turretaaclose [t=00:00:36.789321][f=-000001] turretaafar [t=00:00:36.789332][f=-000001] turretriot [t=00:00:36.789348][f=-000001] turretlaser [t=00:00:36.789360][f=-000001] turretheavylaser [t=00:00:36.789372][f=-000001] factoryspider [t=00:00:36.819603][f=-000001] Cannot load locale "ru" for missions [t=00:00:36.833167][f=-000001] Cannot load locale "ru" for campaign_units [t=00:00:36.837796][f=-000001] Error: [LuaUI::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=false)][pcall] file=LuaUI/cawidgets.lua error=2 ([string "LuaRules/Utilities/json.lua"]:371: Unexpected character at Line 15 character 599: . (46) when reading tt_object_key: object (' or " or } or , expected) Context: него мало брони ". }, "gunshipcon" : { "n ^) ptop=3 cenv=false vfsmode=M stack traceback: [C]: in function 'vfsInclude' [string "-- $Id: camain.lua 3171 2008-11-06 09:06:29Z det $..."]:29: in function 'chunk' [string "luaui.lua"]:41: in main chunk [t=00:00:36.897775][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4935675, 0.0} allocedSize{int+, int-, ext}={0, 0, 1354046187}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0137} [t=00:00:36.897916][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:36.898196][f=-000001] [s11n] Loading s11n file... [t=00:00:36.898732][f=-000001] [s11n] Parsing model... [t=00:00:36.905681][f=-000001] [s11n] Populating game world... [t=00:00:36.922614][f=-000001] [s11n] s11n loading complete. [t=00:00:36.922914][f=-000001] Running Springboard Feature Fixer, 46, 360 [t=00:00:37.029661][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:37.053118][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14628, 0.0} allocedSize{int+, int-, ext}={0, 0, 2245986}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0053} [t=00:00:37.175715][f=-000001] GameID: e0c7a466e3f0f6decb3e5272e8ce2714 [t=00:00:37.176077][f=-000001] Connection attempt from garfild888 [t=00:00:37.176088][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:37.176105][f=-000001] -> Connection established (given id 1) [t=00:00:37.176113][f=-000001] Connection attempt from versus666 [t=00:00:37.176120][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:37.176130][f=-000001] -> Connection established (given id 3) [t=00:00:37.176146][f=-000001] Connection attempt from diligentdolphin [t=00:00:37.176155][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:37.176164][f=-000001] -> Connection established (given id 2) [t=00:00:37.176197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="versus666" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:37.176219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="versus666" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:37.176237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:37.176257][f=-000001] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:37.176268][f=-000001] Connection attempt from AliyKorol [t=00:00:37.176275][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:37.176301][f=-000001] -> Connection established (given id 0) [t=00:00:37.176317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a8da451ce88965a1378ed4ce61607b61c97c2144fe33e88ad31df21ad57a783c16e0ae70053b8eff553b6eedb2244f97733acccdb58a32d788cc42a1d16c7007" [t=00:00:37.176336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:37.176357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:37.176378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:37.176394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="versus666" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=191f618f7f0c8ac1270c3e9225b3bd0bb40fa65a7a71285bcb996fa8bee1b608f9d5c958ad8dd17e68d29ef0e8544e2ec2d2463f58c239b99e9d1472ba3f0177]" [t=00:00:37.176412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="versus666" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2fc2c3e2e1f12d5d59eabc2ddbc7ba36620d9a5a7eeeea5852762d320830877c9edb820d6e050a9da9aafac3af72de49f84d81026bb73f7de888b481966d98dd]" [t=00:00:37.176427][f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=191f618f7f0c8ac1270c3e9225b3bd0bb40fa65a7a71285bcb996fa8bee1b608f9d5c958ad8dd17e68d29ef0e8544e2ec2d2463f58c239b99e9d1472ba3f0177]" [t=00:00:37.176442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2fc2c3e2e1f12d5d59eabc2ddbc7ba36620d9a5a7eeeea5852762d320830877c9edb820d6e050a9da9aafac3af72de49f84d81026bb73f7de888b481966d98dd]" [t=00:00:37.176455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=191f618f7f0c8ac1270c3e9225b3bd0bb40fa65a7a71285bcb996fa8bee1b608f9d5c958ad8dd17e68d29ef0e8544e2ec2d2463f58c239b99e9d1472ba3f0177]" [t=00:00:37.176470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2fc2c3e2e1f12d5d59eabc2ddbc7ba36620d9a5a7eeeea5852762d320830877c9edb820d6e050a9da9aafac3af72de49f84d81026bb73f7de888b481966d98dd]" [t=00:00:37.177099][f=-000001] [Game::ClientReadNet][LOGMSG] sender="versus666" string="[Game::Load][lua{Rules,Gaia}={0x567e7acd2c60,0x567f4c06fa60}][locale="C"]" [t=00:00:37.177165][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:37.177206][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:00:37.177240][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 6 [t=00:00:37.177268][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 7 [t=00:00:37.177307][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 8 [t=00:00:37.177360][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 9 [t=00:00:37.177424][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 6, Short-Name: "n/a", Version: "n/a") took over control of team 10 [t=00:00:37.177462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[Game::Load][lua{Rules,Gaia}={000000021f957560,00000001a62cbc60}][locale="C"]" [t=00:00:37.177611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Game::Load][lua{Rules,Gaia}={000002f3e25fdd70,000002f3e2603620}][locale="C"]" [t=00:00:37.177928][f=-000001] <garfild888> Allies: I choose: Volturnian Lobster! [t=00:00:37.177958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=191f618f7f0c8ac1270c3e9225b3bd0bb40fa65a7a71285bcb996fa8bee1b608f9d5c958ad8dd17e68d29ef0e8544e2ec2d2463f58c239b99e9d1472ba3f0177]" [t=00:00:37.177973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2fc2c3e2e1f12d5d59eabc2ddbc7ba36620d9a5a7eeeea5852762d320830877c9edb820d6e050a9da9aafac3af72de49f84d81026bb73f7de888b481966d98dd]" [t=00:00:37.324500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Game::Load][lua{Rules,Gaia}={000001c4d27d2060,000001c50af69820}][locale="C"]" [t=00:00:44.231538][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:44.231575][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:44.257890][f=-000001] [async=0] threads=6 tasks=4690 {sum,avg}{exec,wait}time={{3825.423, 0.816}, {330.444, 0.070}}ms [t=00:00:44.257912][f=-000001] thread=1 tasks=938 {sum,min,max,avg}{exec,wait}time={{781.025, 0.000, 446.294, 0.833}, {1.337, 0.000, 0.124, 0.001}}ms [t=00:00:44.257946][f=-000001] thread=2 tasks=938 {sum,min,max,avg}{exec,wait}time={{777.484, 0.000, 446.278, 0.829}, {5.923, 0.000, 0.834, 0.006}}ms [t=00:00:44.257956][f=-000001] thread=3 tasks=938 {sum,min,max,avg}{exec,wait}time={{773.052, 0.000, 446.256, 0.824}, {35.736, 0.000, 3.825, 0.038}}ms [t=00:00:44.257966][f=-000001] thread=4 tasks=938 {sum,min,max,avg}{exec,wait}time={{767.246, 0.000, 446.294, 0.818}, {79.641, 0.000, 3.820, 0.085}}ms [t=00:00:44.257976][f=-000001] thread=5 tasks=938 {sum,min,max,avg}{exec,wait}time={{726.617, 0.000, 446.293, 0.775}, {207.807, 0.000, 29.705, 0.222}}ms [t=00:00:44.257991][f=-000001] [async=1] threads=6 tasks=3012 {sum,avg}{exec,wait}time={{129785.812, 43.090}, {56548528.000, 18774.412}}ms [t=00:00:44.258003][f=-000001] thread=1 tasks=603 {sum,min,max,avg}{exec,wait}time={{25958.084, 0.000, 14917.777, 43.048}, {11283456.000, 0.018, 25964.236, 18712.199}}ms [t=00:00:44.258015][f=-000001] thread=2 tasks=602 {sum,min,max,avg}{exec,wait}time={{25967.855, 0.000, 14918.974, 43.136}, {11308116.000, 0.133, 25973.047, 18784.246}}ms [t=00:00:44.258029][f=-000001] thread=3 tasks=602 {sum,min,max,avg}{exec,wait}time={{25945.055, 0.000, 14918.749, 43.098}, {11370078.000, 0.267, 25955.781, 18887.172}}ms [t=00:00:44.258040][f=-000001] thread=4 tasks=602 {sum,min,max,avg}{exec,wait}time={{25953.574, 0.000, 10851.287, 43.112}, {11241241.000, 0.374, 25964.535, 18673.158}}ms [t=00:00:44.258050][f=-000001] thread=5 tasks=603 {sum,min,max,avg}{exec,wait}time={{25961.246, 0.000, 14920.525, 43.053}, {11345638.000, 0.445, 25964.188, 18815.320}}ms [t=00:00:44.258061][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:44.258069][f=-000001] [SpringApp::Kill][2] [t=00:00:44.258494][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:44.258506][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000000000000000 [t=00:00:44.258513][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001c50af69820 [t=00:00:44.267017][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 35698, 0.0} allocedSize{int+, int-, ext}={0, 0, 6753831}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104} [t=00:00:44.267050][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.267072][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001c4d27d2060 [t=00:00:44.267100][f=-000001] Start gadgetHandler:Shutdown [t=00:00:44.267110][f=-000001] Shutdown - Notice [t=00:00:44.267123][f=-000001] FUTURE WARS GAME OVER. [t=00:00:44.267131][f=-000001] Shutdown - Resource Setup [t=00:00:44.267143][f=-000001] Shutdown - StartSetup [t=00:00:44.267151][f=-000001] Shutdown - UnitMorph [t=00:00:44.267161][f=-000001] Shutdown - Carrier Drones [t=00:00:44.267170][f=-000001] Shutdown - Missile Silo Controller [t=00:00:44.267180][f=-000001] Shutdown - Modular Comm Info [t=00:00:44.267190][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:44.267199][f=-000001] Shutdown - UnitCloakShield [t=00:00:44.267212][f=-000001] Shutdown - Starlight Handler [t=00:00:44.267221][f=-000001] End gadgetHandler:Shutdown [t=00:00:44.289445][f=-000001] Start gadgetHandler:Shutdown [t=00:00:44.289467][f=-000001] Shutdown - UnitMorph [t=00:00:44.289485][f=-000001] Shutdown - Teleport Throw [t=00:00:44.289495][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:44.289537][f=-000001] Shutdown - Missile fired callins [t=00:00:44.289549][f=-000001] Shutdown - Modular Comm Info [t=00:00:44.289577][f=-000001] Shutdown - Retreat Command [t=00:00:44.289591][f=-000001] Shutdown - Shockwaves [t=00:00:44.289602][f=-000001] Shutdown - Unit tint API [t=00:00:44.289612][f=-000001] Shutdown - Unit glow API [t=00:00:44.289620][f=-000001] Shutdown - UnitCloakShield [t=00:00:44.289633][f=-000001] Shutdown - Lups Cloak FX [t=00:00:44.289641][f=-000001] Shutdown - Lups [t=00:00:44.289700][f=-000001] Shutdown - Lups Shield [t=00:00:44.289712][f=-000001] End gadgetHandler:Shutdown [t=00:00:44.302512][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.302638][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:44.302688][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:44.302700][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:44.323485][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-27_10-11-46-576_Mechadansonia v1_105.1.1-2511-g747f18b BAR105.sdfz" (33443 bytes) [t=00:00:44.323595][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:44.358824][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:44.358868][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [t=00:00:44.358906][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c3b3886ba0 dev=000001c3b37438a0 [t=00:00:44.359068][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c3b3886ba0 dev=000001c3b37438a0 [t=00:00:44.359076][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c3b3886ba0)] [t=00:00:44.361061][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c3b37438a0)] [t=00:00:44.361134][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:44.389856][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:44.390494][f=-000001] [Game::~CGame][1] [t=00:00:44.390512][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:44.390520][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:44.390527][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:44.390533][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:44.390539][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:44.390557][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:44.390755][f=-000001] [Game::KillMisc][1] [t=00:00:44.390762][f=-000001] [Game::KillMisc][2] [t=00:00:44.391028][f=-000001] [Game::KillMisc][3] [t=00:00:44.391131][f=-000001] [Game::KillRendering][1] [t=00:00:44.395956][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.414197][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:44.414349][f=-000001] [S3OParser::Kill] allocated 5523 pieces [t=00:00:44.414782][f=-000001] [AssParser::Kill] allocated 1717 pieces [t=00:00:44.497487][f=-000001] [Game::KillInterface][1] [t=00:00:44.498187][f=-000001] [Game::KillInterface][2] [t=00:00:44.498752][f=-000001] [Game::KillSimulation][1] [t=00:00:44.498910][f=-000001] [Game::KillSimulation][2] [t=00:00:44.520824][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1424 [t=00:00:44.520850][f=-000001] [Game::KillSimulation][3] [t=00:00:44.524138][f=-000001] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.524349][f=-000001] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.524423][f=-000001] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.524496][f=-000001] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:44.524662][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.533089][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:44.545816][f=-000001] [Game::KillSimulation][4] [t=00:00:44.632898][f=-000001] [CommonDefHandler::KillStatic] 7234 sound-set data items added [t=00:00:44.632933][f=-000001] [Game::~CGame][2] [t=00:00:44.632944][f=-000001] [Game::~CGame][3] [t=00:00:44.633079][f=-000001] [SpringApp::Kill][3] [t=00:00:44.633262][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7945 bytes sent in 415 packets (19.145 bytes/packet) 45540 bytes recv'd in 462 packets (98.571 bytes/packet) {0.069x, 0.061x} relative protocol overhead {up, down} 237 incoming chunks dropped, 25 outgoing chunks resent 156 incoming chunks processed [t=00:00:44.633947][f=-000001] [SpringApp::Kill][4] font=000001c3ef90a0c0 [t=00:00:44.636153][f=-000001] [SpringApp::Kill][5] [t=00:00:44.639265][f=-000001] [SpringApp::Kill][6] [t=00:00:44.639308] [SpringApp::Kill][7] [t=00:00:44.639782] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.639808] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:44.639817] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:44.639828] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:44.639847] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:44.639859] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.639871] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:44.639888] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:44.639901] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:44.639912] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.639929] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {8, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.639942] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1232, 1048576, 1048576}, EBO = {1848, 2097152, 2097152} [t=00:00:44.639955] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:44.732175] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:44.732191] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:44.732210] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:44.732217] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8462 [t=00:00:44.732223] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:44.732758] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>] [t=00:00:44.732769] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=0)] #archives[section]=2 #files[section]=9124 [t=00:00:44.732777] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000001c3b3e2e200) [t=00:00:44.732858] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=11184ms [t=00:00:44.732875] file="unittextures/recluse_1.dds" indx=7728 inflSize=1365kb readTime=1183ms [t=00:00:44.732883] file="unittextures/scorpion1.dds" indx=7737 inflSize=1365kb readTime=1020ms [t=00:00:44.732889] file="unittextures/scorpion2.dds" indx=7738 inflSize=1365kb readTime=827ms [t=00:00:44.732946] file="unittextures/radarjammer2.dds" indx=7723 inflSize=85kb readTime=734ms [t=00:00:44.732955] file="objects3d/cormart.s3o" indx=5389 inflSize=105kb readTime=698ms [t=00:00:44.732961] file="unittextures/bantha_2.dds" indx=7363 inflSize=5461kb readTime=632ms [t=00:00:44.732968] file="objects3d/scorpion.s3o" indx=5733 inflSize=107kb readTime=496ms [t=00:00:44.732974] file="objects3d/striderhub.s3o" indx=5823 inflSize=21kb readTime=494ms [t=00:00:44.732987] file="unittextures/novaradar.dds" indx=7636 inflSize=341kb readTime=460ms [t=00:00:44.732994] file="objects3d/staticrearm.dae" indx=5814 inflSize=263kb readTime=411ms [t=00:00:44.734097] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000001c3b38c0e80) [t=00:00:44.734736] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=1)] #archives[section]=1 #files[section]=162 [t=00:00:44.734745] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Mechadansonia_V1.02.sd7 (000001c3efc2a8c0) [t=00:00:44.741833] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:44.741850] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c3b38c0f30) [t=00:00:44.742082] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c3b38c0fe0) [t=00:00:44.742135] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c3b38c07a0) [t=00:00:44.742334] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:44.742348] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=4)] #archives[section]=0 #files[section]=7318 [t=00:00:44.742396] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:44.742417] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:44.742428] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:44.742438] [VFS] [SpringVFS::DeleteArchives<this=000001c3b3787ee0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:44.742761] [SpringApp::Kill][8] [t=00:00:44.742771] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:44.742789] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b03404d0 (joinable=1) [t=00:00:44.742797] [WatchDog::Uninstall][2] [t=00:00:45.055146] [WatchDog::Uninstall][3] [t=00:00:45.055161] [SpringApp::Kill][9]
infolog_full.txt (truncated):