ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112740

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000106] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.016130] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016170] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016193]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016208]   
[t=00:00:00.016220]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016227]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016233]   Use "none" to disable the default log sections.
[t=00:00:00.016242] ============== </Log Sections> ==============

[t=00:00:00.016251] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.016352]   AllowDeferredMapRendering = 1
[t=00:00:00.016361]   AllowDeferredModelRendering = 1
[t=00:00:00.016366]   AnimationMT = 0
[t=00:00:00.016372]   BumpWaterBlurReflection = 1
[t=00:00:00.016377]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016383]   CamFreeScrollSpeed = 50
[t=00:00:00.016390]   CamMode = 1
[t=00:00:00.016395]   CubeTexSizeReflection = 1
[t=00:00:00.016404]   CubeTexSizeSpecular = 1
[t=00:00:00.016411]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016416]   EdgeMoveDynamic = 0
[t=00:00:00.016422]   EdgeMoveWidth = 0.003
[t=00:00:00.016427]   FPSFOV = 90
[t=00:00:00.016433]   FPSScrollSpeed = 50
[t=00:00:00.016438]   FontSize = 18
[t=00:00:00.016443]   FullscreenEdgeMove = 0
[t=00:00:00.016447]   GrassDetail = 0
[t=00:00:00.016452]   GroundDecals = 2
[t=00:00:00.016456]   GroundDetail = 90
[t=00:00:00.016461]   HangTimeout = 30
[t=00:00:00.016472]   HardwareCursor = 1
[t=00:00:00.016481]   InitialNetworkTimeout = 0
[t=00:00:00.016489]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016494]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016500]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016505]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016513]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016518]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016524]   MSAALevel = 1
[t=00:00:00.016533]   MaxParticles = 15000
[t=00:00:00.016545]   MaxSounds = 32
[t=00:00:00.016556]   MaximumTransmissionUnit = 0
[t=00:00:00.016563]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016571]   MiniMapMarker = 0
[t=00:00:00.016583]   MouseDragScrollThreshold = 0
[t=00:00:00.016598]   NetworkLossFactor = 2
[t=00:00:00.016603]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016608]   OverheadScrollSpeed = 50
[t=00:00:00.016614]   ReconnectTimeout = 0
[t=00:00:00.016620]   RotOverheadScrollSpeed = 50
[t=00:00:00.016630]   RotateLogFiles = 1
[t=00:00:00.016641]   ShadowMapSize = 1024
[t=00:00:00.016648]   Shadows = 1
[t=00:00:00.016652]   ShowClock = 0
[t=00:00:00.016657]   SoftParticles = 2
[t=00:00:00.016662]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016669]   UnitIconDist = 151
[t=00:00:00.016674]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016679]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016686]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016691]   UseLuaMemPools = 0
[t=00:00:00.016696]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016727]   VFSCacheArchiveFiles = 0
[t=00:00:00.016736]   VSync = 1
[t=00:00:00.016740]   Water = 4
[t=00:00:00.016745]   WindowBorderless = 1
[t=00:00:00.016749]   WindowPosY = 0
[t=00:00:00.016753]   WindowedEdgeMove = 0
[t=00:00:00.016758]   XResolutionWindowed = 1920
[t=00:00:00.016763]   YResolutionWindowed = 1080
[t=00:00:00.016775] ============== </User Config> ==============

[t=00:00:00.016785] ============== <User System> ==============
[t=00:00:00.016800]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016811]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016823]        Compiler Version: gcc-13.2.0
[t=00:00:00.016866]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016920]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016933]        Binary Word Size: 64-bit (native)
[t=00:00:00.016939]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016951]      Physical CPU Cores: 6
[t=00:00:00.016958]       Logical CPU Cores: 12
[t=00:00:00.016963] ============== </User System> ==============

[t=00:00:00.016971] Run: thread affinity fff
[t=00:00:00.017097] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017105]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017109]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017114]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017118]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018576] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018599] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023961] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042858]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042876]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042883]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042890]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042895]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042916]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042922]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042926]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042931]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042936]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042942]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042978]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042983]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042988]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042993]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.043001]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.043010]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.043016]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.043024]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.043028]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.043033]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.043054]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.043061]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.043066]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.043071]         [123] 800x600x24bpp@144Hz
[t=00:00:00.043077]         [130] 720x576x24bpp@144Hz
[t=00:00:00.043082]         [135] 720x480x24bpp@144Hz
[t=00:00:00.043090]         [141] 640x480x24bpp@144Hz
[t=00:00:00.049209]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.049226]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.049231]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.049237]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.049242]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.049247]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.049254]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.049276]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.049316]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.049326]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.049332]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.049339]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.049345]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.049352]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.049359]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.049366]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.049377]         [31] 800x600x24bpp@144Hz
[t=00:00:00.049382]         [33] 640x480x24bpp@144Hz
[t=00:00:00.049386]         [35] 640x400x24bpp@144Hz
[t=00:00:00.265490] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.266115] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.266133] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.308526] [GR::LogVersionInfo]
[t=00:00:00.308546]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.308552]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.308572]     GL vendor   : NVIDIA Corporation
[t=00:00:00.308578]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.308584]     GLSL version: 4.60 NVIDIA
[t=00:00:00.308589]     GLEW version: 2.1.0
[t=00:00:00.308595]     GPU memory  : 6144MB (total) / 4555MB (available)
[t=00:00:00.308615]     SDL swap-int: 1
[t=00:00:00.308622]     SDL driver  : windows
[t=00:00:00.308628]     
[t=00:00:00.308660]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.308676]     GLSL shader support       : 1
[t=00:00:00.308695]     GL4 support               : 1
[t=00:00:00.308703]     FBO extension support     : 1
[t=00:00:00.308722]     NVX GPU mem-info support  : 1
[t=00:00:00.308736]     ATI GPU mem-info support  : 0
[t=00:00:00.308752]     Texture clamping to edge  : 1
[t=00:00:00.308762]     NPOT-texture support      : 1 (1)
[t=00:00:00.308772]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.308782]     texture query-LOD support : 1 (1)
[t=00:00:00.308795]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.308810]     Z-buffer depth            : 32 (-)
[t=00:00:00.308826]     primitive-restart support : 1 (1)
[t=00:00:00.308838]     clip-space control support: 1 (1)
[t=00:00:00.308847]     seamless cube-map support : 1 (1)
[t=00:00:00.308855]     frag-depth layout support : 1 (1)
[t=00:00:00.308864]     persistent maps support   : 1 (1)
[t=00:00:00.308875]     explicit attribs location : 1 (1)
[t=00:00:00.308884]     multi draw indirect       : 1 (-)
[t=00:00:00.308902]     array textures            : 1 (-)
[t=00:00:00.308913]     buffer copy support       : 1 (-)
[t=00:00:00.308928]     indirect draw             : 1 (-)
[t=00:00:00.308937]     base instance             : 1 (-)
[t=00:00:00.308944]     
[t=00:00:00.308951]     max. FBO samples              : 32
[t=00:00:00.308961]     max. FS/program texture slots : 32/192
[t=00:00:00.308969]     max. texture size             : 32768
[t=00:00:00.308980]     max. texture anisotropy level : 16.000000
[t=00:00:00.308991]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.308998]     max. draw-buffers             : 8
[t=00:00:00.309013]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.309024]     max. uniform buffer-bindings  : 84
[t=00:00:00.309031]     max. uniform block-size       : 64KB
[t=00:00:00.309040]     max. storage buffer-bindings  : 96
[t=00:00:00.309048]     max. storage block-size       : 2047MB
[t=00:00:00.309058]     
[t=00:00:00.309064]     enable AMD-hacks : 0
[t=00:00:00.309074]     compress MIP-maps: 0
[t=00:00:00.309183]     Number of compressed texture formats: 23
[t=00:00:00.309281]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.309354] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.309780] [GR::UpdateGLConfigs]
[t=00:00:00.309885] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.309894] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.309913] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.309928] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.309936] [GR::InitGLState]
[t=00:00:00.310034] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.454538] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.457846] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.458465] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.464416] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.464461] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.464814] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.465687] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.465700] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.465770] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.465830] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.486124] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.487096] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.489105] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.489313] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.523388] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.523409] [VFS] [SpringVFS::ReserveArchives<this=00000227c75be3e0>]
[t=00:00:00.523665] [VFS] [SpringVFS::AddArchive<this=00000227c75be3e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.525780] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000227c75be3e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.525802] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.611765] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.612196] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.612398] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.612451] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.612529] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.612609] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.612706] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.612758] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.613674][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.613794][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.613901][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.613924][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.613935][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.613992][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.642483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.642505][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.642516][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.642555][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.642565][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.714601][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[t=00:00:00.767055][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.769365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000227e26c61e0(default) context=00000227e2702c80  numChannels=2 frameSize=8
[t=00:00:00.769539][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.769557][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.769565][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.769574][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.769607][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.769654][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.769666][f=-000001] [Sound]   Devices:
[t=00:00:00.772369][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.772393][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.772402][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.772416][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.772455][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.773291][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.773340][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.822063][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 652873 MB
[t=00:00:00.824082][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.824935][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.826427][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon
[t=00:00:01.090952][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Kappa_Basin_Flooded_ZK-v07" (loaded=0 cached=0)
[t=00:00:01.091826][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c75be3e0>(arName="Kappa_Basin_Flooded_ZK-v07", overwrite=false)] section=1 cached=0
[t=00:00:01.097974][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c75be3e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.098809][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0)
[t=00:00:01.174017][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c75be3e0>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0
[t=00:00:01.175264][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c75be3e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.175588][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c75be3e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.177555][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c75be3e0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:02.282729][f=-000001] [CAS::GASCB] Archive file="kappa_basin_flooded_zk-v07.sd7" cs="5109ba2d58ee8243a1826d79e5a672723c642078f1e877d5108622516867febc845e6f6ef07ea4fbc3048a04784dffaa72f7a60cd570debbe1c7b92ebdbc4b35"
[t=00:00:02.282999][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.283069][f=-000001] Warning: [PreGame::GameDataReceived] Archive Kappa_Basin_Flooded_ZK-v07 (checksum 93fcd972ed68b16b8af3364e9310929fe55c91b10c3680f555e889d84c7eb355fc86b96b3681801822326e266c3ed9d974f220d5725caead989f26fd8e4ae18f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.340529][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:02.340672][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.340816][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.340931][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.341033][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:18.075046][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:18.075962][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:18.076191][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:18.078957][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:18.086403][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:18.086769][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0
[t=00:00:18.086783][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:18.086796][f=-000001] [AIWrapper::PreInit][AI=3 team=5] creating callbacks
[t=00:00:18.086938][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:18.090683][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:18.136398][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:00:18.136656][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:18.138259][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:18.138534][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:18.139087][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:18.140009][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:18.140239][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:18.143046][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:18.150462][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (3) Initialized!
[t=00:00:18.150859][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=5] numUnits=0
[t=00:00:18.150875][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:18.150888][f=-000001] [AIWrapper::PreInit][AI=4 team=6] creating callbacks
[t=00:00:18.151026][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:18.154976][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:18.202865][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:00:18.203128][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:18.204901][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:18.205247][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:18.205825][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:18.206818][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:18.207073][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:18.209980][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:18.218226][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (4) Initialized!
[t=00:00:18.218691][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=6] numUnits=0
[t=00:00:18.218726][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:18.218740][f=-000001] [AIWrapper::PreInit][AI=5 team=7] creating callbacks
[t=00:00:18.218905][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:18.222314][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:18.269905][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:00:18.270243][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:18.272054][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:18.272313][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:18.272815][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:18.273672][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:18.273905][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:18.276678][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:18.284463][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (5) Initialized!
[t=00:00:18.284866][f=-000001] [AIWrapper::SendUnitEvents][AI=5 team=7] numUnits=0
[t=00:00:18.284880][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:18.284901][f=-000001] [AIWrapper::PreInit][AI=6 team=8] creating callbacks
[t=00:00:18.285120][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:18.288477][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:18.337459][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:00:18.337713][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:18.339435][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:18.339716][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:18.340258][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:18.341299][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:18.341537][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:18.344323][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:18.352983][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (6) Initialized!
[t=00:00:18.353505][f=-000001] [AIWrapper::SendUnitEvents][AI=6 team=8] numUnits=0
[t=00:00:18.353521][f=-000001] [EOH::CreateSkirmishAI(id=7)]
[t=00:00:18.353534][f=-000001] [AIWrapper::PreInit][AI=7 team=9] creating callbacks
[t=00:00:18.353726][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:18.357638][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:18.404434][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:00:18.404743][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:18.406477][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:18.406791][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:18.407297][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:18.408223][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:18.408455][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:18.411165][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:18.419784][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (7) Initialized!
[t=00:00:18.420178][f=-000001] [AIWrapper::SendUnitEvents][AI=7 team=9] numUnits=0
[t=00:00:18.420191][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 682ms
[t=00:00:18.432178][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10314, 0.0} allocedSize{int+, int-, ext}={0, 0, 1840555}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0166}
[t=00:00:19.081912][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.574818][f=-000001] GameID: c627a566d40098bbb052e1ab12728da2
[t=00:00:19.575249][f=-000001] Connection attempt from ok051323
[t=00:00:19.575266][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.575507][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.575520][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.575540][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.575704][f=-000001]  -> Connection established (given id 1)
[t=00:00:19.575747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=93fcd972ed68b16b8af3364e9310929fe55c91b10c3680f555e889d84c7eb355fc86b96b3681801822326e266c3ed9d974f220d5725caead989f26fd8e4ae18f"
[t=00:00:19.575770][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.575843][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=93fcd972ed68b16b8af3364e9310929fe55c91b10c3680f555e889d84c7eb355fc86b96b3681801822326e266c3ed9d974f220d5725caead989f26fd8e4ae18f"
[t=00:00:19.575873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.575895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb92cd450e8887d6392098eb3f11b2d20386856a8b96160f5b4037db354ccc5c6300f527a22c745ce28ea89c31455b8156afff89cca1e863121dce9b46fab0c3]"
[t=00:00:19.575946][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb92cd450e8887d6392098eb3f11b2d20386856a8b96160f5b4037db354ccc5c6300f527a22c745ce28ea89c31455b8156afff89cca1e863121dce9b46fab0c3]"
[t=00:00:19.575962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eddf70f1b5b23fddcaa548eb8b801ccffba7b505dce394f27d318b18f26a26901934de17dd66637e2c346fb511efefa5e07f19cc56206df1b9f2afe1444ccc29]"
[t=00:00:19.575981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eddf70f1b5b23fddcaa548eb8b801ccffba7b505dce394f27d318b18f26a26901934de17dd66637e2c346fb511efefa5e07f19cc56206df1b9f2afe1444ccc29]"
[t=00:00:19.576037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002284b8f5c90,0000000000000000}][locale="C"]"
[t=00:00:19.576126][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (6)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:19.576161][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (7)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:19.576192][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (8)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4
[t=00:00:19.576226][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5
[t=00:00:19.576255][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 4, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 6
[t=00:00:19.576284][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 5, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 7
[t=00:00:19.610691][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.611934][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={0000017963c8fa90,0000000000000000}][locale="C"]"
[t=00:00:19.778838][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 6, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 8
[t=00:00:19.778901][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (5)" (ID: 7, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 9
[t=00:00:24.673814][f=-000001] <ok051323> Allies: I choose: bulder!
[t=00:00:27.200965][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:01:20.146922][f=-000001] Warning: Couldn't find texture "%%425:1"!
[t=00:02:35.393288][f=0002256] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:04:11.795907][f=0005147] <LogicDaemon> Allies: re and again?
[t=00:04:16.202469][f=0005279] <ok051323> Allies: sure
[t=00:04:23.450491][f=0005497] <ok051323> Allies: !exit
[t=00:04:23.479965][f=0005498] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2]
[t=00:04:23.512708][f=0005499] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2]
[t=00:04:25.686762][f=0005564] <LogicDaemon> !vote 1
[t=00:04:25.721726][f=0005565] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2]
[t=00:04:26.146817][f=0005566] > Poll: Do you want to exit the game? [END:SUCCESS]
[t=00:04:26.146841][f=0005566] > exiting game
[t=00:04:26.146884][f=0005566] No clients connected, shutting down server
[t=00:04:26.146911][f=0005566] Server shutdown
[t=00:04:26.147241][f=0005566] Submitting stats
[t=00:04:26.195395][f=0005566] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:04:26.223448][f=0005566] <autoquit> Autoquit canceled.
[t=00:04:29.774538][f=0005566] [QuitAction] user exited to system
[t=00:04:29.791932][f=0005566] [SpringApp::Kill][1] fromRun=1
[t=00:04:29.791952][f=0005566] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:29.821183][f=0005566]  [async=0] threads=6 tasks=332300 {sum,avg}{exec,wait}time={{11525.253, 0.035}, {11074.471, 0.033}}ms
[t=00:04:29.821271][f=0005566]      thread=1 tasks=66460 {sum,min,max,avg}{exec,wait}time={{2334.043, 0.000, 437.975, 0.035}, {1776.264, 0.000, 18446744027136.000, 0.027}}ms
[t=00:04:29.821326][f=0005566]      thread=2 tasks=66460 {sum,min,max,avg}{exec,wait}time={{2365.294, 0.000, 438.093, 0.036}, {2259.726, 0.000, 18446744027136.000, 0.034}}ms
[t=00:04:29.821392][f=0005566]      thread=3 tasks=66460 {sum,min,max,avg}{exec,wait}time={{2631.429, 0.000, 438.169, 0.040}, {1901.003, 0.000, 18446744027136.000, 0.029}}ms
[t=00:04:29.821441][f=0005566]      thread=4 tasks=66460 {sum,min,max,avg}{exec,wait}time={{1949.697, 0.000, 438.067, 0.029}, {2768.435, 0.000, 6.452, 0.042}}ms
[t=00:04:29.821491][f=0005566]      thread=5 tasks=66460 {sum,min,max,avg}{exec,wait}time={{2244.790, 0.000, 438.115, 0.034}, {2369.043, 0.000, 7.640, 0.036}}ms
[t=00:04:29.821547][f=0005566]  [async=1] threads=6 tasks=5108 {sum,avg}{exec,wait}time={{30489.502, 5.969}, {15273278.000, 2990.070}}ms
[t=00:04:29.821667][f=0005566]      thread=1 tasks=1022 {sum,min,max,avg}{exec,wait}time={{5693.484, 0.000, 706.375, 5.571}, {3045106.500, 0.006, 5703.457, 2979.556}}ms
[t=00:04:29.821720][f=0005566]      thread=2 tasks=1023 {sum,min,max,avg}{exec,wait}time={{5701.342, 0.000, 707.433, 5.573}, {3053652.500, 0.007, 5703.243, 2984.998}}ms
[t=00:04:29.821785][f=0005566]      thread=3 tasks=1028 {sum,min,max,avg}{exec,wait}time={{6670.180, 0.000, 977.163, 6.489}, {3058846.750, 0.121, 5703.420, 2975.532}}ms
[t=00:04:29.821836][f=0005566]      thread=4 tasks=1021 {sum,min,max,avg}{exec,wait}time={{6735.863, 0.000, 1046.765, 6.597}, {3056012.000, 0.122, 5702.838, 2993.156}}ms
[t=00:04:29.821911][f=0005566]      thread=5 tasks=1014 {sum,min,max,avg}{exec,wait}time={{5688.632, 0.000, 629.928, 5.610}, {3059660.000, 0.069, 5703.462, 3017.416}}ms
[t=00:04:29.821957][f=0005566] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:29.821993][f=0005566] [SpringApp::Kill][2]
[t=00:04:29.822198][f=0005566] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:29.822246][f=0005566] [Game::KillLua][1] dtor=0 luaUI=0000022872789790
[t=00:04:29.822386][f=0005566] Start widgetHandler:Shutdown
[t=00:04:29.828357][f=0005566] Shutdown - SaveOrderList Complete
[t=00:04:29.829931][f=0005566] Writing last game win data
[t=00:04:29.838640][f=0005566] Shutdown - SaveConfigData Complete
[t=00:04:29.838665][f=0005566] Shutdown Widget - Chili Highlight
[t=00:04:29.838706][f=0005566] Shutdown Widget - Draw After Chili
[t=00:04:29.838720][f=0005566] Shutdown Widget - API Unit Tracker GL4
[t=00:04:29.838736][f=0005566] Shutdown Widget - EPIC Menu
[t=00:04:29.840195][f=0005566] Shutdown Widget - Chili Widget Selector
[t=00:04:29.841557][f=0005566] Shutdown Widget - Depth of Field Shader
[t=00:04:29.841573][f=0005566] Shutdown Widget - Chili Minimap
[t=00:04:29.841698][f=0005566] Shutdown Widget - Deferred rendering
[t=00:04:29.841712][f=0005566] SSAO: Deferred rendering disabled, disabling.
[t=00:04:29.846192][f=0005566] Shutdown Widget - Deferred rendering
[t=00:04:29.846214][f=0005566] SSAO: Deferred rendering disabled, disabling.
[t=00:04:29.847197][f=0005566] Shutdown Widget - Local Team Colors
[t=00:04:29.847215][f=0005566] Shutdown Widget - Display Keys 2
[t=00:04:29.847237][f=0005566] Shutdown Widget - Save Game Menu
[t=00:04:29.847245][f=0005566] Shutdown Widget - Highlight Model Api GL4
[t=00:04:29.847282][f=0005566] Shutdown Widget - Unit Icons
[t=00:04:29.847380][f=0005566] Shutdown Widget - Noises
[t=00:04:29.847402][f=0005566] Shutdown Widget - RoI Tracker
[t=00:04:29.848104][f=0005566] Shutdown Widget - Attrition Counter
[t=00:04:29.848290][f=0005566] Shutdown Widget - HealthBars
[t=00:04:29.849565][f=0005566] Shutdown Widget - Selected Units GL4 2
[t=00:04:29.849580][f=0005566] Shutdown Widget - BuildETA
[t=00:04:29.849591][f=0005566] Shutdown Widget - External VR Grid
[t=00:04:29.849601][f=0005566] Shutdown Widget - Win Counter
[t=00:04:29.849609][f=0005566] Shutdown Widget - EndGame APM stats
[t=00:04:29.849625][f=0005566] Shutdown Widget - Modular Comm Info
[t=00:04:29.849634][f=0005566] Shutdown Widget - Transport AI
[t=00:04:29.849643][f=0005566] Shutdown Widget - Reclaim Field Highlight
[t=00:04:29.849661][f=0005566] Shutdown Widget - State Reverse and Latency
[t=00:04:29.849676][f=0005566] Shutdown Widget - Attack Warning
[t=00:04:29.849689][f=0005566] Shutdown Widget - Music Player v2
[t=00:04:29.849708][f=0005566] Shutdown Widget - Stereo3D
[t=00:04:29.849761][f=0005566] Shutdown Widget - Chili EndGame Window
[t=00:04:29.849779][f=0005566] Shutdown Widget - Darkening
[t=00:04:29.849793][f=0005566] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:29.849804][f=0005566] Shutdown Widget - Defense Range Zero-K
[t=00:04:29.849826][f=0005566] Shutdown Widget - Grab Input
[t=00:04:29.849968][f=0005566] Input grabbing is disabled!
[t=00:04:29.849982][f=0005566] Shutdown Widget - Highlight Geos
[t=00:04:29.849994][f=0005566] Shutdown Widget - Missile Silo Range
[t=00:04:29.850011][f=0005566] Shutdown Widget - Startup Info and Selector
[t=00:04:29.850032][f=0005566] Shutdown Widget - Local Widgets Config
[t=00:04:29.850046][f=0005566] Shutdown Widget - MinimapEvents
[t=00:04:29.850063][f=0005566] Shutdown Widget - Point Tracker
[t=00:04:29.850075][f=0005566] Shutdown Widget - Context Menu
[t=00:04:29.850085][f=0005566] Shutdown Widget - Chili Spectator Panels
[t=00:04:29.850097][f=0005566] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:29.850111][f=0005566] Shutdown Widget - Chili Nuke Warning
[t=00:04:29.850128][f=0005566] Shutdown Widget - Chili Economy Panel Default
[t=00:04:29.850207][f=0005566] Shutdown Widget - Attack AoE
[t=00:04:29.850223][f=0005566] Shutdown Widget - Spotter
[t=00:04:29.850232][f=0005566] Shutdown Widget - Selection Send
[t=00:04:29.850242][f=0005566] Shutdown Widget - TeamPlatter
[t=00:04:29.850693][f=0005566] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:29.850784][f=0005566] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:29.850803][f=0005566] Shutdown Widget - Global Build Command
[t=00:04:29.851034][f=0005566] Shutdown Widget - LupsManager
[t=00:04:29.851114][f=0005566] Shutdown Widget - Receive Units Indicator
[t=00:04:29.851132][f=0005566] Shutdown Widget - Newton Firezone
[t=00:04:29.851149][f=0005566] Shutdown Widget - Chili Pro Console
[t=00:04:29.851593][f=0005566] Shutdown Widget - Persistent Build Height
[t=00:04:29.851608][f=0005566] Shutdown Widget - Lasso Terraform GUI
[t=00:04:29.851617][f=0005566] Shutdown Widget - Chili Framework
[t=00:04:29.851662][f=0005566] Shutdown Widget - Lups
[t=00:04:29.852273][f=0005566] Shutdown Widget - Mex Placement Handler
[t=00:04:29.852326][f=0005566] Shutdown Widget - Custom Markers
[t=00:04:29.852344][f=0005566] Shutdown Widget - Chili Core Selector
[t=00:04:29.852429][f=0005566] Shutdown Widget - Select Keys
[t=00:04:29.852452][f=0005566] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:29.852492][f=0005566] Shutdown Widget - Pause Screen
[t=00:04:29.852601][f=0005566] Shutdown Widget - Bloom Shader Deferred
[t=00:04:29.852793][f=0005566] Shutdown Widget - Color Blindness Correction
[t=00:04:29.852937][f=0005566] Shutdown Widget - Layout Handler
[t=00:04:29.852956][f=0005566] Shutdown Widget - Text To Speech Control
[t=00:04:29.852965][f=0005566] End widgetHandler:Shutdown
[t=00:04:29.922188][f=0005566] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 21534888, 0.0} allocedSize{int+, int-, ext}={0, 0, 3969237506}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0161}
[t=00:04:29.925965][f=0005566] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:29.925982][f=0005566] [Game::KillLua][3] dtor=0 luaRules=000002284b8f5c90
[t=00:04:29.926022][f=0005566] Start gadgetHandler:Shutdown
[t=00:04:29.926033][f=0005566] Shutdown - StartSetup
[t=00:04:29.926041][f=0005566] Shutdown - UnitMorph
[t=00:04:29.927563][f=0005566] Shutdown - Carrier Drones
[t=00:04:29.927742][f=0005566] Shutdown - Missile Silo Controller
[t=00:04:29.927775][f=0005566] Shutdown - Modular Comm Info
[t=00:04:29.927788][f=0005566] Shutdown - Terrain Texture Handler
[t=00:04:29.927797][f=0005566] Shutdown - UnitCloakShield
[t=00:04:29.928253][f=0005566] Shutdown - Starlight Handler
[t=00:04:29.928310][f=0005566] End gadgetHandler:Shutdown
[t=00:04:29.954695][f=0005566] Start gadgetHandler:Shutdown
[t=00:04:29.954737][f=0005566] Shutdown - Teleport Throw
[t=00:04:29.954748][f=0005566] Shutdown - UnitMorph
[t=00:04:29.954763][f=0005566] Shutdown - Commander Skin Renderer
[t=00:04:29.956830][f=0005566] Shutdown - Missile fired callins
[t=00:04:29.956867][f=0005566] Shutdown - Modular Comm Info
[t=00:04:29.956884][f=0005566] Shutdown - Retreat Command
[t=00:04:29.956899][f=0005566] Shutdown - Shockwaves
[t=00:04:29.956908][f=0005566] Shutdown - Unit tint API
[t=00:04:29.956928][f=0005566] Shutdown - Unit glow API
[t=00:04:29.956966][f=0005566] Shutdown - UnitCloakShield
[t=00:04:29.957008][f=0005566] Shutdown - Lups Cloak FX
[t=00:04:29.957042][f=0005566] Shutdown - Lups
[t=00:04:29.957992][f=0005566] Shutdown - Lups Shield
[t=00:04:29.958147][f=0005566] End gadgetHandler:Shutdown
[t=00:04:29.976291][f=0005566] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2840, 0.0} allocedSize{int+, int-, ext}={0, 0, 441663}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028}
[t=00:04:29.980613][f=0005566] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:29.980690][f=0005566] [Game::KillLua][4] dtor=0
[t=00:04:29.980700][f=0005566] [Game::KillLua][5] dtor=0
[t=00:04:29.993374][f=0005566] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-27_17-00-57-618_Kappa_Basin_Flooded_ZK-v07_105.1.1-2511-g747f18b BAR105.sdfz" (579776 bytes)
[t=00:04:29.993490][f=0005566] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:30.026108][f=0005566] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:30.026131][f=0005566] [Sound] [Sound::UpdateThread][3] #sources=32 #items=41
[t=00:04:30.026480][f=0005566] [Sound] [Sound::UpdateThread][4] ctx=00000227e2702c80 dev=00000227e26c61e0
[t=00:04:30.026785][f=0005566] [Sound] [Sound::UpdateThread][5] ctx=00000227e2702c80 dev=00000227e26c61e0
[t=00:04:30.026799][f=0005566] [Sound] [Sound::Cleanup][alcDestroyContext(00000227e2702c80)]
[t=00:04:30.028022][f=0005566] [Sound] [Sound::Cleanup][alcCloseDevice(00000227e26c61e0)]
[t=00:04:30.028262][f=0005566] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:30.053974][f=0005566] [Sound] [Sound::UpdateThread][6]
[t=00:04:30.056058][f=0005566] [Game::~CGame][1]
[t=00:04:30.056075][f=0005566] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:30.056083][f=0005566] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:30.056090][f=0005566] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:30.056112][f=0005566] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:30.056119][f=0005566] [Game::KillLua][4] dtor=1
[t=00:04:30.056128][f=0005566] [Game::KillLua][5] dtor=1
[t=00:04:30.056310][f=0005566] [Game::KillMisc][1]
[t=00:04:30.056336][f=0005566] [Game::KillMisc][2]
[t=00:04:30.056346][f=0005566] [EOH::DestroySkirmishAI(id=7)]
[t=00:04:30.057149][f=0005566] [EOH::DestroySkirmishAI(id=6)]
[t=00:04:30.060987][f=0005566] [EOH::DestroySkirmishAI(id=5)]
[t=00:04:30.064928][f=0005566] [EOH::DestroySkirmishAI(id=4)]
[t=00:04:30.068606][f=0005566] [EOH::DestroySkirmishAI(id=3)]
[t=00:04:30.072649][f=0005566] [EOH::DestroySkirmishAI(id=2)]
[t=00:04:30.078592][f=0005566] [EOH::DestroySkirmishAI(id=1)]
[t=00:04:30.082177][f=0005566] [EOH::DestroySkirmishAI(id=0)]
[t=00:04:30.109403][f=0005566] [Game::KillMisc][3]
[t=00:04:30.109512][f=0005566] [Game::KillRendering][1]
[t=00:04:30.114090][f=0005566] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:30.140319][f=0005566] [3DOParser::Kill] allocated 29 pieces
[t=00:04:30.140671][f=0005566] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:30.141008][f=0005566] [AssParser::Kill] allocated 701 pieces
[t=00:04:30.202451][f=0005566] [Game::KillInterface][1]
[t=00:04:30.203021][f=0005566] [Game::KillInterface][2]
[t=00:04:30.203494][f=0005566] [Game::KillSimulation][1]
[t=00:04:30.203611][f=0005566] [Game::KillSimulation][2]
[t=00:04:30.228807][f=0005566] [CCollisionHandler] dis-/continuous tests: 0/1643340
[t=00:04:30.228844][f=0005566] [Game::KillSimulation][3]
[t=00:04:30.230372][f=0005566] [~CPathCache(36x20)] cacheHits=12 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:04:30.230451][f=0005566] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:30.230589][f=0005566] [~CPathCache(72x40)] cacheHits=13 hitPercentage=5% numHashColls=0 maxCacheSize=191
[t=00:04:30.230643][f=0005566] [~CPathCache(72x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:30.231538][f=0005566] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:30.243770][f=0005566] [LosHandler::Kill] raycast instance cache-{hits,misses}={4850,17623}; shared=1%; cached=21%
[t=00:04:30.255770][f=0005566] [Game::KillSimulation][4]
[t=00:04:30.324654][f=0005566] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:30.324684][f=0005566] [Game::~CGame][2]
[t=00:04:30.324691][f=0005566] [Game::~CGame][3]
[t=00:04:30.324747][f=0005566] [SpringApp::Kill][3]
[t=00:04:30.324790][f=0005566] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2460416 bytes sent   in 10333 packets (238.112 bytes/packet)
    1993426 bytes recv'd in 5558 packets (358.659 bytes/packet)
    {0.047x, 0.017x} relative protocol overhead {up, down}
    16697 incoming chunks dropped, 22213 outgoing chunks resent
    4727 incoming chunks processed

[t=00:04:30.325046][f=0005566] [SpringApp::Kill][4] font=00000227c729cf80
[t=00:04:30.326945][f=0005566] [SpringApp::Kill][5]
[t=00:04:30.335226][f=0005566] [SpringApp::Kill][6]
[t=00:04:30.335297] [SpringApp::Kill][7]
[t=00:04:30.335368] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:30.335395] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:30.335426] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:30.335443] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:30.335452] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {668, 65536, 65536}, EBO = {1002, 262144, 262144}
[t=00:04:30.335461] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:30.335474] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152}
[t=00:04:30.335485] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18108, 1048576, 1048576}, EBO = {27162, 2097152, 2097152}
[t=00:04:30.335495] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:30.335507] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:30.335516] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:30.335527] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:30.335547] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {248, 1048576, 1048576}, EBO = {372, 2097152, 2097152}
[t=00:04:30.441665] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:30.441701] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:30.441714] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:30.441726] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:04:30.441737] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:30.455287] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>]
[t=00:04:30.455319] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=0)] #archives[section]=2 #files[section]=8283
[t=00:04:30.455330] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (00000227e27cea40)
[t=00:04:30.455472] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2649ms
[t=00:04:30.455507]     file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=73ms
[t=00:04:30.455522]     file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=68ms
[t=00:04:30.455530]     file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=36ms
[t=00:04:30.455537]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=27ms
[t=00:04:30.455545]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=22ms
[t=00:04:30.455556]     file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=22ms
[t=00:04:30.455567]     file="unittextures/largetransport1.dds" indx=7602 inflSize=5461kb readTime=20ms
[t=00:04:30.455574]     file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=20ms
[t=00:04:30.455581]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=19ms
[t=00:04:30.455588]     file="sounds/music/victory/modern warstory.ogg" indx=6365 inflSize=3745kb readTime=19ms
[t=00:04:30.457120] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000227e26f2530)
[t=00:04:30.457628] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:04:30.457643] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\kappa_basin_flooded_zk-v07.sd7 (00000227e25987b0)
[t=00:04:30.458655] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:30.458679] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000227e26f27f0)
[t=00:04:30.458770] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000227e26f1350)
[t=00:04:30.458891] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000227e26f2ed0)
[t=00:04:30.459084] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:30.459119] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:04:30.459187] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:30.459205] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:30.459218] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:30.459241] [VFS] [SpringVFS::DeleteArchives<this=00000227c75be3e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:30.459590] [SpringApp::Kill][8]
[t=00:04:30.459605] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:30.459613] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d5b04d0 (joinable=1)
[t=00:04:30.459620] [WatchDog::Uninstall][2]
[t=00:04:31.167770] [WatchDog::Uninstall][3]
[t=00:04:31.167786] [SpringApp::Kill][9]