Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000111] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015843] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015914] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015971] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015989] [t=00:00:00.015997] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016006] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016015] Use "none" to disable the default log sections. [t=00:00:00.016029] ============== </Log Sections> ============== [t=00:00:00.016039] ============== <User Config> ============== [t=00:00:00.016219] AllowDeferredMapRendering = 1 [t=00:00:00.016234] AllowDeferredModelRendering = 1 [t=00:00:00.016242] AnimationMT = 0 [t=00:00:00.016250] BumpWaterBlurReflection = 1 [t=00:00:00.016258] BumpWaterTexSizeReflection = 128 [t=00:00:00.016267] CamFreeScrollSpeed = 50 [t=00:00:00.016275] CamMode = 1 [t=00:00:00.016285] CubeTexSizeReflection = 1 [t=00:00:00.016305] CubeTexSizeSpecular = 1 [t=00:00:00.016315] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016323] EdgeMoveDynamic = 0 [t=00:00:00.016342] EdgeMoveWidth = 0.003 [t=00:00:00.016354] FPSFOV = 90 [t=00:00:00.016361] FPSScrollSpeed = 50 [t=00:00:00.016368] FontSize = 18 [t=00:00:00.016376] FullscreenEdgeMove = 0 [t=00:00:00.016384] GrassDetail = 0 [t=00:00:00.016392] GroundDecals = 2 [t=00:00:00.016399] GroundDetail = 90 [t=00:00:00.016406] HangTimeout = 30 [t=00:00:00.016426] HardwareCursor = 1 [t=00:00:00.016435] InitialNetworkTimeout = 0 [t=00:00:00.016444] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016457] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016465] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016474] LinkOutgoingBandwidth = 262144 [t=00:00:00.016486] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016495] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016503] MSAALevel = 1 [t=00:00:00.016512] MaxParticles = 15000 [t=00:00:00.016526] MaxSounds = 32 [t=00:00:00.016539] MaximumTransmissionUnit = 0 [t=00:00:00.016547] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016555] MiniMapMarker = 0 [t=00:00:00.016563] MouseDragScrollThreshold = 0 [t=00:00:00.016573] NetworkLossFactor = 2 [t=00:00:00.016585] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016592] OverheadScrollSpeed = 50 [t=00:00:00.016600] ReconnectTimeout = 0 [t=00:00:00.016608] RotOverheadScrollSpeed = 50 [t=00:00:00.016620] RotateLogFiles = 1 [t=00:00:00.016631] ShadowMapSize = 1024 [t=00:00:00.016636] Shadows = 1 [t=00:00:00.016641] ShowClock = 0 [t=00:00:00.016647] SoftParticles = 2 [t=00:00:00.016655] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016660] UnitIconDist = 151 [t=00:00:00.016665] UpdateBoundingVolumeMT = 0 [t=00:00:00.016671] UpdateWeaponVectorsMT = 0 [t=00:00:00.016677] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016685] UseLuaMemPools = 0 [t=00:00:00.016690] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016742] VFSCacheArchiveFiles = 0 [t=00:00:00.016752] VSync = 1 [t=00:00:00.016757] Water = 4 [t=00:00:00.016761] WindowBorderless = 1 [t=00:00:00.016767] WindowPosY = 0 [t=00:00:00.016772] WindowedEdgeMove = 0 [t=00:00:00.016799] XResolutionWindowed = 1920 [t=00:00:00.016804] YResolutionWindowed = 1080 [t=00:00:00.016828] ============== </User Config> ============== [t=00:00:00.016839] ============== <User System> ============== [t=00:00:00.016866] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016882] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016910] Compiler Version: gcc-13.2.0 [t=00:00:00.017010] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017097] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017110] Binary Word Size: 64-bit (native) [t=00:00:00.017116] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017130] Physical CPU Cores: 6 [t=00:00:00.017135] Logical CPU Cores: 12 [t=00:00:00.017140] ============== </User System> ============== [t=00:00:00.017149] Run: thread affinity fff [t=00:00:00.017303] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017312] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017316] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017321] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017325] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019026] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019049] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024226] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042546] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042564] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042570] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042576] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042581] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042604] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042610] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042615] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042620] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042626] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042634] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042639] [50] 1600x900x24bpp@144Hz [t=00:00:00.042643] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042648] [62] 1440x900x24bpp@144Hz [t=00:00:00.042653] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042658] [73] 1366x768x24bpp@144Hz [t=00:00:00.042669] [78] 1360x768x24bpp@144Hz [t=00:00:00.042675] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042682] [89] 1280x960x24bpp@144Hz [t=00:00:00.042687] [94] 1280x800x24bpp@144Hz [t=00:00:00.042692] [99] 1280x768x24bpp@144Hz [t=00:00:00.042697] [104] 1280x720x24bpp@144Hz [t=00:00:00.042703] [111] 1152x864x24bpp@144Hz [t=00:00:00.042708] [116] 1024x768x24bpp@144Hz [t=00:00:00.042713] [123] 800x600x24bpp@144Hz [t=00:00:00.042719] [130] 720x576x24bpp@144Hz [t=00:00:00.042724] [135] 720x480x24bpp@144Hz [t=00:00:00.042732] [141] 640x480x24bpp@144Hz [t=00:00:00.049047] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049062] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049067] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049072] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049076] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049081] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049087] [11] 1366x768x24bpp@144Hz [t=00:00:00.049092] [13] 1360x768x24bpp@144Hz [t=00:00:00.049108] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049117] [17] 1280x960x24bpp@144Hz [t=00:00:00.049121] [19] 1280x800x24bpp@144Hz [t=00:00:00.049125] [21] 1280x768x24bpp@144Hz [t=00:00:00.049130] [23] 1280x720x24bpp@144Hz [t=00:00:00.049134] [25] 1280x600x24bpp@144Hz [t=00:00:00.049140] [27] 1152x864x24bpp@144Hz [t=00:00:00.049145] [29] 1024x768x24bpp@144Hz [t=00:00:00.049149] [31] 800x600x24bpp@144Hz [t=00:00:00.049157] [33] 640x480x24bpp@144Hz [t=00:00:00.049161] [35] 640x400x24bpp@144Hz [t=00:00:00.283260] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.283872] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.283891] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.308060] [GR::LogVersionInfo] [t=00:00:00.308082] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.308093] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.308129] GL vendor : NVIDIA Corporation [t=00:00:00.308141] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.308151] GLSL version: 4.60 NVIDIA [t=00:00:00.308158] GLEW version: 2.1.0 [t=00:00:00.308167] GPU memory : 6144MB (total) / 4615MB (available) [t=00:00:00.308200] SDL swap-int: 1 [t=00:00:00.308209] SDL driver : windows [t=00:00:00.308216] [t=00:00:00.308225] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.308235] GLSL shader support : 1 [t=00:00:00.308258] GL4 support : 1 [t=00:00:00.308268] FBO extension support : 1 [t=00:00:00.308288] NVX GPU mem-info support : 1 [t=00:00:00.308305] ATI GPU mem-info support : 0 [t=00:00:00.308324] Texture clamping to edge : 1 [t=00:00:00.308341] NPOT-texture support : 1 (1) [t=00:00:00.308354] S3TC/DXT1 texture support : 1/1 [t=00:00:00.308378] texture query-LOD support : 1 (1) [t=00:00:00.308392] MSAA frame-buffer support : 1 (1) [t=00:00:00.308410] Z-buffer depth : 32 (-) [t=00:00:00.308428] primitive-restart support : 1 (1) [t=00:00:00.308442] clip-space control support: 1 (1) [t=00:00:00.308452] seamless cube-map support : 1 (1) [t=00:00:00.308462] frag-depth layout support : 1 (1) [t=00:00:00.308471] persistent maps support : 1 (1) [t=00:00:00.308486] explicit attribs location : 1 (1) [t=00:00:00.308495] multi draw indirect : 1 (-) [t=00:00:00.308507] array textures : 1 (-) [t=00:00:00.308521] buffer copy support : 1 (-) [t=00:00:00.308539] indirect draw : 1 (-) [t=00:00:00.308549] base instance : 1 (-) [t=00:00:00.308556] [t=00:00:00.308565] max. FBO samples : 32 [t=00:00:00.308575] max. FS/program texture slots : 32/192 [t=00:00:00.308589] max. texture size : 32768 [t=00:00:00.308602] max. texture anisotropy level : 16.000000 [t=00:00:00.308610] max. vec4 varyings/attributes : 31/16 [t=00:00:00.308616] max. draw-buffers : 8 [t=00:00:00.308627] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.308634] max. uniform buffer-bindings : 84 [t=00:00:00.308641] max. uniform block-size : 64KB [t=00:00:00.308647] max. storage buffer-bindings : 96 [t=00:00:00.308653] max. storage block-size : 2047MB [t=00:00:00.308659] [t=00:00:00.308664] enable AMD-hacks : 0 [t=00:00:00.308669] compress MIP-maps: 0 [t=00:00:00.308763] Number of compressed texture formats: 23 [t=00:00:00.308801] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.308858] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.309183] [GR::UpdateGLConfigs] [t=00:00:00.309246] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.309261] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.309280] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.309295] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.309304] [GR::InitGLState] [t=00:00:00.309396] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.393798] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.397376] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.398086] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.404663] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.404724] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.405283] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.406563] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.406607] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.406750] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.406878] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.428332] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.429003] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.431027] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.431359] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.474645] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.474669] [VFS] [SpringVFS::ReserveArchives<this=000001ed99d2ce30>] [t=00:00:00.474921] [VFS] [SpringVFS::AddArchive<this=000001ed99d2ce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.477178] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ed99d2ce30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.477196] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.563932] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.564338] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.564437] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.564709] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.564987] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.565107] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.565654] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.565727] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.566878][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.567035][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.567290][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.567330][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.567347][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.567424][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.596361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.596382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.596392][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.596416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.596426][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.674344][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms) [t=00:00:00.757564][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.759902][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001edd4d89a50(default) context=000001edd4d75bb0 numChannels=2 frameSize=8 [t=00:00:00.760004][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.760024][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.760034][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.760045][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.760087][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.760126][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.760138][f=-000001] [Sound] Devices: [t=00:00:00.762879][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.762902][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.762910][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.762921][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.762929][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.763599][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.763615][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.787706][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 652872 MB [t=00:00:00.790265][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.791493][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.793152][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:01.035606][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Kappa_Basin_Flooded_ZK-v07" (loaded=0 cached=0) [t=00:00:01.037005][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ed99d2ce30>(arName="Kappa_Basin_Flooded_ZK-v07", overwrite=false)] section=1 cached=0 [t=00:00:01.037427][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ed99d2ce30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.038215][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.112223][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ed99d2ce30>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.113566][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ed99d2ce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.113764][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ed99d2ce30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.115512][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ed99d2ce30>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:01.128373][f=-000001] [CAS::GASCB] Archive file="kappa_basin_flooded_zk-v07.sd7" cs="5109ba2d58ee8243a1826d79e5a672723c642078f1e877d5108622516867febc845e6f6ef07ea4fbc3048a04784dffaa72f7a60cd570debbe1c7b92ebdbc4b35" [t=00:00:01.128567][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.128685][f=-000001] Warning: [PreGame::GameDataReceived] Archive Kappa_Basin_Flooded_ZK-v07 (checksum 93fcd972ed68b16b8af3364e9310929fe55c91b10c3680f555e889d84c7eb355fc86b96b3681801822326e266c3ed9d974f220d5725caead989f26fd8e4ae18f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.216977][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.217142][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.217263][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.217398][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.217461][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:06:03.605258][f=0009867] [uapn] current: 90(50310, 600, 30.7836914, 4648, 50000) 40 [t=00:06:03.605280][f=0009867] [uapn] -> false [t=00:06:03.605288][f=0009867] [uapn] compare [t=00:06:03.605300][f=0009867] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:03.605312][f=0009867] [uapn] current: 90(50310, 600, 30.7836914, 4648, 50000) 40 [t=00:06:03.605320][f=0009867] [uapn] -> false [t=00:06:03.605328][f=0009867] [uapn] compare [t=00:06:03.605339][f=0009867] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 4 (repair units) [t=00:06:03.605359][f=0009867] [uapn] current: 90(50310, 600, 30.7836914, 4648, 50000) 40 [t=00:06:03.605366][f=0009867] [uapn] -> false [t=00:06:03.605372][f=0009867] [uapn] compare [t=00:06:03.605388][f=0009867] [uapn] issued : 90(600, 30.7836914, 4648, 50000, nil) 0 (reclaim metal) [t=00:06:03.605399][f=0009867] [uapn] current: 90(50310, 600, 30.7836914, 4648, 50000) 40 [t=00:06:03.605406][f=0009867] [uapn] -> reclaim [t=00:06:08.338053][f=0010009] [uapn] compare [t=00:06:08.338106][f=0010009] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:08.338155][f=0010009] [uapn] current: 90(50310, 600, 30.7836914, 4648, 50000) 40 [t=00:06:08.338179][f=0010009] [uapn] -> false [t=00:06:08.338193][f=0010009] [uapn] compare [t=00:06:08.338208][f=0010009] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:08.338224][f=0010009] [uapn] current: 90(50310, 600, 30.7836914, 4648, 50000) 40 [t=00:06:08.338233][f=0010009] [uapn] -> false [t=00:06:08.338249][f=0010009] [uapn] compare [t=00:06:08.338263][f=0010009] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 4 (repair units) [t=00:06:08.338277][f=0010009] [uapn] current: 90(50310, 600, 30.7836914, 4648, 50000) 40 [t=00:06:08.338286][f=0010009] [uapn] -> false [t=00:06:08.338293][f=0010009] [uapn] compare [t=00:06:08.338305][f=0010009] [uapn] issued : 90(600, 30.7836914, 4648, 50000, nil) 0 (reclaim metal) [t=00:06:08.338318][f=0010009] [uapn] current: 90(50310, 600, 30.7836914, 4648, 50000) 40 [t=00:06:08.338330][f=0010009] [uapn] -> reclaim [t=00:06:08.445515][f=0010012] [uapn] Pay attention to unit 16240 again. [t=00:06:08.636375][f=0010018] [uapn] compare [t=00:06:08.636408][f=0010018] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:08.636427][f=0010018] [uapn] current: 40(5167, 600, 30.7836914, 4648, 50000) 8 [t=00:06:08.636437][f=0010018] [uapn] -> repair [t=00:06:12.736146][f=0010141] [uapn] compare [t=00:06:12.736198][f=0010141] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:12.736219][f=0010141] [uapn] current: 40(5167, 600, 30.7836914, 4648, 50000) 8 [t=00:06:12.736228][f=0010141] [uapn] -> repair [t=00:06:13.074277][f=0010151] [uapn] compare [t=00:06:13.074311][f=0010151] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 0 (build assist) [t=00:06:13.074329][f=0010151] [uapn] current: 40(10390, nil, nil, nil, nil) 0 [t=00:06:13.074337][f=0010151] [uapn] -> false [t=00:06:13.074345][f=0010151] [uapn] compare [t=00:06:13.074376][f=0010151] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 0 (build assist) [t=00:06:13.074388][f=0010151] [uapn] current: 40(10390, nil, nil, nil, nil) 0 [t=00:06:13.074395][f=0010151] [uapn] -> false [t=00:06:13.074401][f=0010151] [uapn] compare [t=00:06:13.074414][f=0010151] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 4 (repair units) [t=00:06:13.074427][f=0010151] [uapn] current: 40(10390, nil, nil, nil, nil) 0 [t=00:06:13.074438][f=0010151] [uapn] -> false [t=00:06:13.074464][f=0010151] [uapn] compare [t=00:06:13.074486][f=0010151] [uapn] issued : 90(1528, 0, 4296, 50000, nil) 0 (reclaim metal) [t=00:06:13.074497][f=0010151] [uapn] current: 40(10390, nil, nil, nil, nil) 0 [t=00:06:13.074504][f=0010151] [uapn] -> false [t=00:06:17.007035][f=0010269] [uapn] compare [t=00:06:17.007065][f=0010269] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:17.007080][f=0010269] [uapn] current: 40(5167, 600, 30.7836914, 4648, 50000) 8 [t=00:06:17.007104][f=0010269] [uapn] -> repair [t=00:06:21.686156][f=0010410] [uapn] compare [t=00:06:21.686200][f=0010410] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:21.686220][f=0010410] [uapn] current: 40(5167, 600, 30.7836914, 4648, 50000) 8 [t=00:06:21.686228][f=0010410] [uapn] -> repair [t=00:06:26.427199][f=0010552] [uapn] compare [t=00:06:26.427236][f=0010552] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:26.427276][f=0010552] [uapn] current: 40(5167, 600, 30.7836914, 4648, 50000) 8 [t=00:06:26.427285][f=0010552] [uapn] -> repair [t=00:06:29.927440][f=0010657] game_message: Faraday is under attack [t=00:06:30.458661][f=0010673] [uapn] compare [t=00:06:30.458692][f=0010673] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:30.458707][f=0010673] [uapn] current: 40(5167, 600, 30.7836914, 4648, 50000) 8 [t=00:06:30.458716][f=0010673] [uapn] -> repair [t=00:06:34.993150][f=0010809] [uapn] compare [t=00:06:34.993206][f=0010809] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:34.993227][f=0010809] [uapn] current: 40(5167, nil, nil, nil, nil) 0 [t=00:06:34.993236][f=0010809] [uapn] -> false [t=00:06:34.993242][f=0010809] [uapn] compare [t=00:06:34.993262][f=0010809] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:06:34.993281][f=0010809] [uapn] current: 40(5167, nil, nil, nil, nil) 0 [t=00:06:34.993292][f=0010809] [uapn] -> false [t=00:06:34.993308][f=0010809] [uapn] compare [t=00:06:34.993329][f=0010809] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 4 (repair units) [t=00:06:34.993345][f=0010809] [uapn] current: 40(5167, nil, nil, nil, nil) 0 [t=00:06:34.993360][f=0010809] [uapn] -> false [t=00:06:34.993366][f=0010809] [uapn] compare [t=00:06:34.993382][f=0010809] [uapn] issued : 90(600, 30.7836914, 4648, 50000, nil) 0 (reclaim metal) [t=00:06:34.993395][f=0010809] [uapn] current: 40(5167, nil, nil, nil, nil) 0 [t=00:06:34.993407][f=0010809] [uapn] -> false [t=00:06:35.698551][f=0010830] game_message: Hunter is under attack [t=00:06:37.716605][f=0010890] Bad command from, LogicDaemon [t=00:06:59.545173][f=0011545] [uapn] Pay attention to unit 21846 again. [t=00:06:59.909339][f=0011556] [uapn] Pay attention to unit 16240 again. [t=00:07:03.841824][f=0011674] [uapn] compare [t=00:07:03.841862][f=0011674] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:07:03.841900][f=0011674] [uapn] current: 40(11550, nil, nil, nil, nil) 0 [t=00:07:03.841909][f=0011674] [uapn] -> false [t=00:07:03.841917][f=0011674] [uapn] compare [t=00:07:03.841929][f=0011674] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:07:03.841948][f=0011674] [uapn] current: 40(11550, nil, nil, nil, nil) 0 [t=00:07:03.841960][f=0011674] [uapn] -> false [t=00:07:03.841969][f=0011674] [uapn] compare [t=00:07:03.841989][f=0011674] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 4 (repair units) [t=00:07:03.842015][f=0011674] [uapn] current: 40(11550, nil, nil, nil, nil) 0 [t=00:07:03.842026][f=0011674] [uapn] -> false [t=00:07:03.842032][f=0011674] [uapn] compare [t=00:07:03.842048][f=0011674] [uapn] issued : 90(600, 30.7836914, 4648, 50000, nil) 64 (reclaim all) [t=00:07:03.842066][f=0011674] [uapn] current: 40(11550, nil, nil, nil, nil) 0 [t=00:07:03.842077][f=0011674] [uapn] -> false [t=00:07:04.606011][f=0011697] [uapn] compare [t=00:07:04.606063][f=0011697] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 4 (repair units) [t=00:07:04.606084][f=0011697] [uapn] current: 40(9260, 1528, 0, 4296, 500) 8 [t=00:07:04.606092][f=0011697] [uapn] -> false [t=00:07:04.606099][f=0011697] [uapn] compare [t=00:07:04.606115][f=0011697] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 0 (build assist) [t=00:07:04.606129][f=0011697] [uapn] current: 40(9260, 1528, 0, 4296, 500) 8 [t=00:07:04.606135][f=0011697] [uapn] -> false [t=00:07:04.606144][f=0011697] [uapn] compare [t=00:07:04.606160][f=0011697] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 4 (repair units) [t=00:07:04.606173][f=0011697] [uapn] current: 40(9260, 1528, 0, 4296, 500) 8 [t=00:07:04.606181][f=0011697] [uapn] -> false [t=00:07:04.606190][f=0011697] [uapn] compare [t=00:07:04.606207][f=0011697] [uapn] issued : 90(1528, 0, 4296, 50000, nil) 64 (reclaim all) [t=00:07:04.606220][f=0011697] [uapn] current: 40(9260, 1528, 0, 4296, 500) 8 [t=00:07:04.606227][f=0011697] [uapn] -> false [t=00:07:05.397921][f=0011720] <ok051323> Allies: why does your submarines have more damage than enemy's [t=00:07:32.368678][f=0012530] [uapn] Pay attention to unit 16240 again. [t=00:07:32.705239][f=0012540] [uapn] compare [t=00:07:32.705281][f=0012540] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 4 (repair units) [t=00:07:32.705301][f=0012540] [uapn] current: 40(26244, 1528, 0, 4296, 50000) 40 [t=00:07:32.705310][f=0012540] [uapn] -> repair [t=00:07:36.964290][f=0012668] [uapn] compare [t=00:07:36.964343][f=0012668] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 4 (repair units) [t=00:07:36.964363][f=0012668] [uapn] current: 40(7111, nil, nil, nil, nil) 0 [t=00:07:36.964372][f=0012668] [uapn] -> false [t=00:07:36.964380][f=0012668] [uapn] compare [t=00:07:36.964393][f=0012668] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 4 (repair units) [t=00:07:36.964407][f=0012668] [uapn] current: 40(7111, nil, nil, nil, nil) 0 [t=00:07:36.964414][f=0012668] [uapn] -> false [t=00:07:36.964420][f=0012668] [uapn] compare [t=00:07:36.964441][f=0012668] [uapn] issued : 90(1528, 0, 4296, 50000, nil) 64 (reclaim all) [t=00:07:36.964455][f=0012668] [uapn] current: 40(7111, nil, nil, nil, nil) 0 [t=00:07:36.964463][f=0012668] [uapn] -> false [t=00:07:36.964469][f=0012668] [uapn] compare [t=00:07:36.964481][f=0012668] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 0 (build assist) [t=00:07:36.964493][f=0012668] [uapn] current: 40(7111, nil, nil, nil, nil) 0 [t=00:07:36.964500][f=0012668] [uapn] -> false [t=00:08:08.050926][f=0013599] [uapn] Pay attention to unit 21846 again. [t=00:08:09.630505][f=0013649] Error: QueryWeapon: bad return value, expected number [t=00:08:09.933680][f=0013658] [uapn] compare [t=00:08:09.933717][f=0013658] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:08:09.933734][f=0013658] [uapn] current: 40(19352, nil, nil, nil, nil) 0 [t=00:08:09.933743][f=0013658] [uapn] -> false [t=00:08:09.933750][f=0013658] [uapn] compare [t=00:08:09.933770][f=0013658] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 0 (build assist) [t=00:08:09.933781][f=0013658] [uapn] current: 40(19352, nil, nil, nil, nil) 0 [t=00:08:09.933805][f=0013658] [uapn] -> false [t=00:08:09.933815][f=0013658] [uapn] compare [t=00:08:09.933829][f=0013658] [uapn] issued : 40(600, 30.7836914, 4648, 50000, nil) 4 (repair units) [t=00:08:09.933839][f=0013658] [uapn] current: 40(19352, nil, nil, nil, nil) 0 [t=00:08:09.933846][f=0013658] [uapn] -> false [t=00:08:09.933851][f=0013658] [uapn] compare [t=00:08:09.933867][f=0013658] [uapn] issued : 90(600, 30.7836914, 4648, 50000, nil) 64 (reclaim all) [t=00:08:09.933886][f=0013658] [uapn] current: 40(19352, nil, nil, nil, nil) 0 [t=00:08:09.933896][f=0013658] [uapn] -> false [t=00:08:09.968531][f=0013658] [uapn] Pay attention to unit 21846 again. [t=00:08:41.635260][f=0014608] Error: QueryWeapon: bad return value, expected number [t=00:08:44.142654][f=0014683] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value) [t=00:08:44.142684][f=0014683] Error: AimFromWeapon: bad return value, expected number [t=00:08:44.142695][f=0014683] Warning: shipaa: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:44.142708][f=0014683] Warning: shipaa: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:44.142720][f=0014683] Warning: shipaa: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:44.142734][f=0014683] Warning: shipaa: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:44.142744][f=0014683] Warning: shipaa: weapon7: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:44.142754][f=0014683] Warning: shipaa: weapon8: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:44.400776][f=0014690] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value)" [t=00:08:44.435690][f=0014691] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "scripts/shipaa.lua"]:94: attempt to index field '?' (a nil value)" [t=00:08:44.632815][f=0014698] Warning: shipaa: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:44.632871][f=0014698] Warning: shipaa: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:08:52.263749][f=0014926] <ok051323> Allies: how do you build so fast submarines? [t=00:09:11.535865][f=0015504] <LogicDaemon> Allies: wym it costs 220 metal [t=00:09:19.898813][f=0015755] <ok051323> Allies: they move so fast [t=00:09:26.555933][f=0015955] <ok051323> Allies: how? [t=00:09:32.436402][f=0016131] <LogicDaemon> Allies: ah it's units level up [t=00:09:35.995344][f=0016238] <LogicDaemon> Allies: not normal ZL [t=00:09:36.461733][f=0016252] <ok051323> Allies: oh [t=00:09:37.399237][f=0016280] <LogicDaemon> Allies: ZK [t=00:09:44.137363][f=0016483] Error: QueryWeapon: bad return value, expected number [t=00:09:44.402753][f=0016490] <LogicDaemon> Allies: units have level [t=00:09:48.599560][f=0016616] <ok051323> Allies: i have never played level up [t=00:10:00.004092][f=0016958] <LogicDaemon> Allies: want to try again?> [t=00:10:11.125599][f=0017292] <ok051323> Allies: how do i level up? [t=00:10:22.729946][f=0017640] <LogicDaemon> Allies: just by damaging other uniots [t=00:10:33.909387][f=0017975] <ok051323> Allies: oh [t=00:10:36.283096][f=0018048] [uapn] Pay attention to unit 16240 again. [t=00:10:38.149706][f=0018103] <LogicDaemon> Allies: select a unit and in upper left corner it will show the level [t=00:10:41.179695][f=0018195] [uapn] compare [t=00:10:41.179740][f=0018195] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 0 (build assist) [t=00:10:41.179761][f=0018195] [uapn] current: 40(22967, 1528, 0, 4296, 500) 8 [t=00:10:41.179769][f=0018195] [uapn] -> false [t=00:10:41.179776][f=0018195] [uapn] compare [t=00:10:41.179805][f=0018195] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 0 (build assist) [t=00:10:41.179817][f=0018195] [uapn] current: 40(22967, 1528, 0, 4296, 500) 8 [t=00:10:41.179824][f=0018195] [uapn] -> false [t=00:10:41.179830][f=0018195] [uapn] compare [t=00:10:41.179849][f=0018195] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 4 (repair units) [t=00:10:41.179864][f=0018195] [uapn] current: 40(22967, 1528, 0, 4296, 500) 8 [t=00:10:41.179871][f=0018195] [uapn] -> false [t=00:10:41.179876][f=0018195] [uapn] compare [t=00:10:41.179900][f=0018195] [uapn] issued : 90(1528, 0, 4296, 50000, nil) 64 (reclaim all) [t=00:10:41.179915][f=0018195] [uapn] current: 40(22967, 1528, 0, 4296, 500) 8 [t=00:10:41.179922][f=0018195] [uapn] -> false [t=00:10:44.789772][f=0018303] [uapn] Pay attention to unit 16240 again. [t=00:10:47.488107][f=0018383] <ok051323> Allies: i don't have units [t=00:10:49.818539][f=0018454] [uapn] compare [t=00:10:49.818576][f=0018454] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 0 (build assist) [t=00:10:49.818614][f=0018454] [uapn] current: 40(3621, nil, nil, nil, nil) 0 [t=00:10:49.818623][f=0018454] [uapn] -> false [t=00:10:49.818630][f=0018454] [uapn] compare [t=00:10:49.818642][f=0018454] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 0 (build assist) [t=00:10:49.818656][f=0018454] [uapn] current: 40(3621, nil, nil, nil, nil) 0 [t=00:10:49.818662][f=0018454] [uapn] -> false [t=00:10:49.818670][f=0018454] [uapn] compare [t=00:10:49.818682][f=0018454] [uapn] issued : 40(1528, 0, 4296, 50000, nil) 4 (repair units) [t=00:10:49.818700][f=0018454] [uapn] current: 40(3621, nil, nil, nil, nil) 0 [t=00:10:49.818706][f=0018454] [uapn] -> false [t=00:10:49.818713][f=0018454] [uapn] compare [t=00:10:49.818745][f=0018454] [uapn] issued : 90(1528, 0, 4296, 50000, nil) 64 (reclaim all) [t=00:10:49.818756][f=0018454] [uapn] current: 40(3621, nil, nil, nil, nil) 0 [t=00:10:49.818762][f=0018454] [uapn] -> false [t=00:10:53.899087][f=0018562] <LogicDaemon> !exit [t=00:10:53.905635][f=0018563] > exiting game [t=00:10:53.935773][f=0018564] No clients connected, shutting down server [t=00:10:53.935792][f=0018564] Server shutdown [t=00:10:53.936144][f=0018564] Submitting stats [t=00:10:53.948964][f=0018564] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:10:54.019438][f=0018564] <autoquit> Autoquit canceled. [t=00:10:57.367608][f=0018564] [QuitAction] user exited to system [t=00:10:57.388124][f=0018564] [SpringApp::Kill][1] fromRun=1 [t=00:10:57.388161][f=0018564] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:10:57.404743][f=0018564] [async=0] threads=6 tasks=1235795 {sum,avg}{exec,wait}time={{36193.168, 0.029}, {40027.883, 0.032}}ms [t=00:10:57.404769][f=0018564] thread=1 tasks=247159 {sum,min,max,avg}{exec,wait}time={{6787.511, 0.000, 91.649, 0.027}, {6585.651, 0.000, 18446744027136.000, 0.027}}ms [t=00:10:57.404784][f=0018564] thread=2 tasks=247159 {sum,min,max,avg}{exec,wait}time={{7676.257, 0.000, 95.224, 0.031}, {8048.138, 0.000, 18446744027136.000, 0.033}}ms [t=00:10:57.404813][f=0018564] thread=3 tasks=247159 {sum,min,max,avg}{exec,wait}time={{8595.361, 0.000, 93.146, 0.035}, {6843.634, 0.000, 18446744027136.000, 0.028}}ms [t=00:10:57.404826][f=0018564] thread=4 tasks=247159 {sum,min,max,avg}{exec,wait}time={{5813.299, 0.000, 82.679, 0.024}, {10124.307, 0.000, 6.566, 0.041}}ms [t=00:10:57.404839][f=0018564] thread=5 tasks=247159 {sum,min,max,avg}{exec,wait}time={{7320.739, 0.000, 93.159, 0.030}, {8426.153, 0.000, 6.618, 0.034}}ms [t=00:10:57.404852][f=0018564] [async=1] threads=6 tasks=7141 {sum,avg}{exec,wait}time={{26828.904, 3.757}, {14519725.000, 2033.290}}ms [t=00:10:57.404866][f=0018564] thread=1 tasks=1439 {sum,min,max,avg}{exec,wait}time={{5371.965, 0.000, 718.173, 3.733}, {2898354.750, 0.002, 5374.546, 2014.145}}ms [t=00:10:57.404879][f=0018564] thread=2 tasks=1414 {sum,min,max,avg}{exec,wait}time={{5358.035, 0.000, 716.212, 3.789}, {2911927.250, 0.085, 5374.327, 2059.354}}ms [t=00:10:57.404905][f=0018564] thread=3 tasks=1415 {sum,min,max,avg}{exec,wait}time={{5367.393, 0.000, 729.679, 3.793}, {2899495.750, 0.063, 5374.281, 2049.114}}ms [t=00:10:57.404921][f=0018564] thread=4 tasks=1444 {sum,min,max,avg}{exec,wait}time={{5358.612, 0.000, 725.675, 3.711}, {2903824.750, 0.085, 5374.747, 2010.959}}ms [t=00:10:57.404933][f=0018564] thread=5 tasks=1429 {sum,min,max,avg}{exec,wait}time={{5372.900, 0.000, 723.100, 3.760}, {2906122.750, 0.121, 5374.675, 2033.676}}ms [t=00:10:57.404941][f=0018564] [ThreadPool::SetThreadCount][2] workers=0 [t=00:10:57.404955][f=0018564] [SpringApp::Kill][2] [t=00:10:57.405004][f=0018564] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:10:57.405015][f=0018564] [Game::KillLua][1] dtor=0 luaUI=000001ee6b7117c0 [t=00:10:57.405051][f=0018564] Start widgetHandler:Shutdown [t=00:10:57.408181][f=0018564] Shutdown - SaveOrderList Complete [t=00:10:57.410018][f=0018564] Writing last game win data [t=00:10:57.419259][f=0018564] Shutdown - SaveConfigData Complete [t=00:10:57.419296][f=0018564] Shutdown Widget - Chili Highlight [t=00:10:57.419394][f=0018564] Shutdown Widget - Draw After Chili [t=00:10:57.419422][f=0018564] Shutdown Widget - API Unit Tracker GL4 [t=00:10:57.419458][f=0018564] Shutdown Widget - EPIC Menu [t=00:10:57.421190][f=0018564] Shutdown Widget - Chili Minimap [t=00:10:57.421340][f=0018564] Shutdown Widget - Depth of Field Shader [t=00:10:57.421359][f=0018564] Shutdown Widget - Chili Widget Selector [t=00:10:57.422618][f=0018564] Shutdown Widget - Deferred rendering [t=00:10:57.422645][f=0018564] SSAO: Deferred rendering disabled, disabling. [t=00:10:57.427726][f=0018564] Shutdown Widget - Deferred rendering [t=00:10:57.427751][f=0018564] SSAO: Deferred rendering disabled, disabling. [t=00:10:57.429326][f=0018564] Shutdown Widget - Local Team Colors [t=00:10:57.429349][f=0018564] Shutdown Widget - Display Keys 2 [t=00:10:57.429382][f=0018564] Shutdown Widget - Save Game Menu [t=00:10:57.429394][f=0018564] Shutdown Widget - Highlight Model Api GL4 [t=00:10:57.429453][f=0018564] Shutdown Widget - Unit Icons [t=00:10:57.429623][f=0018564] Shutdown Widget - HealthBars [t=00:10:57.430978][f=0018564] Shutdown Widget - Attrition Counter [t=00:10:57.431177][f=0018564] Shutdown Widget - RoI Tracker [t=00:10:57.432261][f=0018564] Shutdown Widget - Noises [t=00:10:57.432278][f=0018564] Shutdown Widget - BuildETA [t=00:10:57.432291][f=0018564] Shutdown Widget - Selected Units GL4 2 [t=00:10:57.432302][f=0018564] Shutdown Widget - External VR Grid [t=00:10:57.432312][f=0018564] Shutdown Widget - Win Counter [t=00:10:57.432341][f=0018564] Shutdown Widget - EndGame APM stats [t=00:10:57.432372][f=0018564] Shutdown Widget - Modular Comm Info [t=00:10:57.432408][f=0018564] Shutdown Widget - Chili Economy Panel Default [t=00:10:57.432514][f=0018564] Shutdown Widget - Chili Nuke Warning [t=00:10:57.432533][f=0018564] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:10:57.432573][f=0018564] Shutdown Widget - Chili Spectator Panels [t=00:10:57.432589][f=0018564] Shutdown Widget - Context Menu [t=00:10:57.432611][f=0018564] Shutdown Widget - Point Tracker [t=00:10:57.432626][f=0018564] Shutdown Widget - MinimapEvents [t=00:10:57.432647][f=0018564] Shutdown Widget - Local Widgets Config [t=00:10:57.432667][f=0018564] Shutdown Widget - Startup Info and Selector [t=00:10:57.432702][f=0018564] Shutdown Widget - Missile Silo Range [t=00:10:57.432737][f=0018564] Shutdown Widget - Highlight Geos [t=00:10:57.432754][f=0018564] Shutdown Widget - Grab Input [t=00:10:57.432975][f=0018564] Input grabbing is disabled! [t=00:10:57.433019][f=0018564] Shutdown Widget - Defense Range Zero-K [t=00:10:57.433065][f=0018564] Shutdown Widget - Showeco and Grid Drawer [t=00:10:57.433079][f=0018564] Shutdown Widget - Darkening [t=00:10:57.433098][f=0018564] Shutdown Widget - Chili EndGame Window [t=00:10:57.433114][f=0018564] Shutdown Widget - Stereo3D [t=00:10:57.433168][f=0018564] Shutdown Widget - Music Player v2 [t=00:10:57.433190][f=0018564] Shutdown Widget - Attack Warning [t=00:10:57.433205][f=0018564] Shutdown Widget - State Reverse and Latency [t=00:10:57.433220][f=0018564] Shutdown Widget - Reclaim Field Highlight [t=00:10:57.433249][f=0018564] Shutdown Widget - Transport AI [t=00:10:57.433264][f=0018564] Shutdown Widget - Attack AoE [t=00:10:57.433280][f=0018564] Shutdown Widget - Highlight Unit GL4 v2 [t=00:10:57.433296][f=0018564] Shutdown Widget - TeamPlatter [t=00:10:57.433800][f=0018564] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:10:57.433898][f=0018564] Shutdown Widget - Selection Send [t=00:10:57.433914][f=0018564] Shutdown Widget - Spotter [t=00:10:57.433931][f=0018564] Shutdown Widget - LupsManager [t=00:10:57.433948][f=0018564] Shutdown Widget - Global Build Command [t=00:10:57.434283][f=0018564] Shutdown Widget - Newton Firezone [t=00:10:57.434301][f=0018564] Shutdown Widget - Receive Units Indicator [t=00:10:57.434311][f=0018564] Shutdown Widget - Chili Pro Console [t=00:10:57.434761][f=0018564] Shutdown Widget - Persistent Build Height [t=00:10:57.434778][f=0018564] Shutdown Widget - Lasso Terraform GUI [t=00:10:57.434795][f=0018564] Shutdown Widget - Lups [t=00:10:57.435493][f=0018564] Shutdown Widget - Chili Framework [t=00:10:57.435518][f=0018564] Shutdown Widget - Chili Core Selector [t=00:10:57.435607][f=0018564] Shutdown Widget - Custom Markers [t=00:10:57.435628][f=0018564] Shutdown Widget - Mex Placement Handler [t=00:10:57.435699][f=0018564] Shutdown Widget - Select Keys [t=00:10:57.435722][f=0018564] Shutdown Widget - Pause Screen [t=00:10:57.435833][f=0018564] Shutdown Widget - Contrast Adaptive Sharpen [t=00:10:57.435892][f=0018564] Shutdown Widget - Bloom Shader Deferred [t=00:10:57.436170][f=0018564] Shutdown Widget - Text To Speech Control [t=00:10:57.436189][f=0018564] Shutdown Widget - Layout Handler [t=00:10:57.436202][f=0018564] Shutdown Widget - Color Blindness Correction [t=00:10:57.436598][f=0018564] End widgetHandler:Shutdown [t=00:10:57.516241][f=0018564] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 60805496, 0.0} allocedSize{int+, int-, ext}={0, 0, 9567862696}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113} [t=00:10:57.519733][f=0018564] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:10:57.519749][f=0018564] [Game::KillLua][3] dtor=0 luaRules=000001ee37c50df0 [t=00:10:57.519789][f=0018564] Start gadgetHandler:Shutdown [t=00:10:57.519801][f=0018564] Shutdown - StartSetup [t=00:10:57.519809][f=0018564] Shutdown - UnitMorph [t=00:10:57.523655][f=0018564] Shutdown - Carrier Drones [t=00:10:57.523849][f=0018564] Shutdown - Missile Silo Controller [t=00:10:57.523900][f=0018564] Shutdown - Modular Comm Info [t=00:10:57.523909][f=0018564] Shutdown - Terrain Texture Handler [t=00:10:57.523918][f=0018564] Shutdown - UnitCloakShield [t=00:10:57.525013][f=0018564] Shutdown - Starlight Handler [t=00:10:57.525132][f=0018564] End gadgetHandler:Shutdown [t=00:10:57.566094][f=0018564] Start gadgetHandler:Shutdown [t=00:10:57.566117][f=0018564] Shutdown - Teleport Throw [t=00:10:57.566130][f=0018564] Shutdown - UnitMorph [t=00:10:57.566163][f=0018564] Shutdown - Commander Skin Renderer [t=00:10:57.570653][f=0018564] Shutdown - Missile fired callins [t=00:10:57.570671][f=0018564] Shutdown - Modular Comm Info [t=00:10:57.570679][f=0018564] Shutdown - Retreat Command [t=00:10:57.570693][f=0018564] Shutdown - Shockwaves [t=00:10:57.570702][f=0018564] Shutdown - Unit tint API [t=00:10:57.570721][f=0018564] Shutdown - Unit glow API [t=00:10:57.570747][f=0018564] Shutdown - UnitCloakShield [t=00:10:57.570774][f=0018564] Shutdown - Lups Cloak FX [t=00:10:57.570849][f=0018564] Shutdown - Lups [t=00:10:57.571827][f=0018564] Shutdown - Lups Shield [t=00:10:57.572126][f=0018564] End gadgetHandler:Shutdown [t=00:10:57.597654][f=0018564] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7509, 0.0} allocedSize{int+, int-, ext}={0, 0, 1164773}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0032} [t=00:10:57.604483][f=0018564] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:10:57.604589][f=0018564] [Game::KillLua][4] dtor=0 [t=00:10:57.604603][f=0018564] [Game::KillLua][5] dtor=0 [t=00:10:57.618724][f=0018564] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-27_17-05-33-205_Kappa_Basin_Flooded_ZK-v07_105.1.1-2511-g747f18b BAR105.sdfz" (3267427 bytes) [t=00:10:57.618823][f=0018564] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:10:57.642590][f=0018564] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:10:57.642611][f=0018564] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74 [t=00:10:57.642790][f=0018564] [Sound] [Sound::UpdateThread][4] ctx=000001edd4d75bb0 dev=000001edd4d89a50 [t=00:10:57.643010][f=0018564] [Sound] [Sound::UpdateThread][5] ctx=000001edd4d75bb0 dev=000001edd4d89a50 [t=00:10:57.643034][f=0018564] [Sound] [Sound::Cleanup][alcDestroyContext(000001edd4d75bb0)] [t=00:10:57.644863][f=0018564] [Sound] [Sound::Cleanup][alcCloseDevice(000001edd4d89a50)] [t=00:10:57.645191][f=0018564] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:10:57.677388][f=0018564] [Sound] [Sound::UpdateThread][6] [t=00:10:57.679603][f=0018564] [Game::~CGame][1] [t=00:10:57.679646][f=0018564] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:10:57.679660][f=0018564] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:10:57.679692][f=0018564] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:10:57.679706][f=0018564] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:10:57.679714][f=0018564] [Game::KillLua][4] dtor=1 [t=00:10:57.679724][f=0018564] [Game::KillLua][5] dtor=1 [t=00:10:57.679884][f=0018564] [Game::KillMisc][1] [t=00:10:57.679917][f=0018564] [Game::KillMisc][2] [t=00:10:57.679936][f=0018564] [EOH::DestroySkirmishAI(id=7)] [t=00:10:57.680901][f=0018564] [EOH::DestroySkirmishAI(id=6)] [t=00:10:57.681811][f=0018564] [EOH::DestroySkirmishAI(id=5)] [t=00:10:57.689847][f=0018564] [EOH::DestroySkirmishAI(id=4)] [t=00:10:57.695480][f=0018564] [EOH::DestroySkirmishAI(id=3)] [t=00:10:57.701175][f=0018564] [EOH::DestroySkirmishAI(id=2)] [t=00:10:57.707344][f=0018564] [EOH::DestroySkirmishAI(id=1)] [t=00:10:57.719465][f=0018564] [EOH::DestroySkirmishAI(id=0)] [t=00:10:57.751094][f=0018564] [Game::KillMisc][3] [t=00:10:57.751226][f=0018564] [Game::KillRendering][1] [t=00:10:57.756726][f=0018564] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:10:57.773712][f=0018564] [3DOParser::Kill] allocated 29 pieces [t=00:10:57.773772][f=0018564] [S3OParser::Kill] allocated 5521 pieces [t=00:10:57.774234][f=0018564] [AssParser::Kill] allocated 701 pieces [t=00:10:57.831938][f=0018564] [Game::KillInterface][1] [t=00:10:57.832890][f=0018564] [Game::KillInterface][2] [t=00:10:57.833549][f=0018564] [Game::KillSimulation][1] [t=00:10:57.833667][f=0018564] [Game::KillSimulation][2] [t=00:10:57.870529][f=0018564] [CCollisionHandler] dis-/continuous tests: 0/21040780 [t=00:10:57.870551][f=0018564] [Game::KillSimulation][3] [t=00:10:57.872066][f=0018564] [~CPathCache(36x20)] cacheHits=92 hitPercentage=6% numHashColls=0 maxCacheSize=201 [t=00:10:57.872188][f=0018564] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:57.872316][f=0018564] [~CPathCache(72x40)] cacheHits=33 hitPercentage=6% numHashColls=0 maxCacheSize=191 [t=00:10:57.872415][f=0018564] [~CPathCache(72x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:57.875094][f=0018564] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:10:57.896379][f=0018564] [LosHandler::Kill] raycast instance cache-{hits,misses}={34090,111802}; shared=1%; cached=22% [t=00:10:57.914014][f=0018564] [Game::KillSimulation][4] [t=00:10:57.979435][f=0018564] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:10:57.979474][f=0018564] [Game::~CGame][2] [t=00:10:57.979484][f=0018564] [Game::~CGame][3] [t=00:10:57.979544][f=0018564] [SpringApp::Kill][3] [t=00:10:57.979620][f=0018564] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 13119132 bytes sent in 47247 packets (277.671 bytes/packet) 11115990 bytes recv'd in 15690 packets (708.476 bytes/packet) {0.047x, 0.008x} relative protocol overhead {up, down} 61015 incoming chunks dropped, 74217 outgoing chunks resent 17978 incoming chunks processed [t=00:10:57.979688][f=0018564] [SpringApp::Kill][4] font=000001ed99a7cf80 [t=00:10:57.984263][f=0018564] [SpringApp::Kill][5] [t=00:10:57.988609][f=0018564] [SpringApp::Kill][6] [t=00:10:57.988672] [SpringApp::Kill][7] [t=00:10:57.988728] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {800, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:57.988741] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:10:57.988756] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:10:57.988767] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:10:57.988776] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1192, 65536, 65536}, EBO = {1788, 262144, 262144} [t=00:10:57.988787] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:57.988799] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {324, 2097152, 2097152} [t=00:10:57.988810] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {40520, 1048576, 1048576}, EBO = {60780, 2097152, 2097152} [t=00:10:57.988818] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:10:57.988830] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:57.988841] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:57.988849] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:10:57.988870] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {336, 1048576, 1048576}, EBO = {504, 2097152, 2097152} [t=00:10:58.087285] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:10:58.087316] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:10:58.087327] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:10:58.087335] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:10:58.087344] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:10:58.088768] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>] [t=00:10:58.088811] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=0)] #archives[section]=2 #files[section]=8283 [t=00:10:58.088826] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000001edd4e9ab50) [t=00:10:58.088960] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2005ms [t=00:10:58.088999] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=74ms [t=00:10:58.089013] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=71ms [t=00:10:58.089023] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=36ms [t=00:10:58.089033] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=25ms [t=00:10:58.089043] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=23ms [t=00:10:58.089056] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=22ms [t=00:10:58.089075] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=20ms [t=00:10:58.089089] file="sounds/music/victory/modern warstory.ogg" indx=6365 inflSize=3745kb readTime=19ms [t=00:10:58.089098] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=18ms [t=00:10:58.089110] file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=18ms [t=00:10:58.091433] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000001edd4dbdc30) [t=00:10:58.092209] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=1)] #archives[section]=1 #files[section]=3 [t=00:10:58.092233] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\kappa_basin_flooded_zk-v07.sd7 (000001edd4eb8000) [t=00:10:58.093884] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:10:58.093916] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001edd4dbd1e0) [t=00:10:58.093983] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001edd4dbe310) [t=00:10:58.094057] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001edd4dbdfa0) [t=00:10:58.094162] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:10:58.094185] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:10:58.094255] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:10:58.094268] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:10:58.094280] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:10:58.094297] [VFS] [SpringVFS::DeleteArchives<this=000001ed99d2ce30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:10:58.293243] [SpringApp::Kill][8] [t=00:10:58.293258] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:10:58.293266] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d5b04d0 (joinable=1) [t=00:10:58.293288] [WatchDog::Uninstall][2] [t=00:10:58.365443] [WatchDog::Uninstall][3] [t=00:10:58.365459] [SpringApp::Kill][9]
infolog_full.txt (truncated):