Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.002525] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.002538] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.018518] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018648] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018666] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018677] [t=00:00:00.018689] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018695] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018701] Use "none" to disable the default log sections. [t=00:00:00.018706] ============== </Log Sections> ============== [t=00:00:00.018713] ============== <User Config> ============== [t=00:00:00.018935] AllowDeferredMapRendering = 1 [t=00:00:00.018953] AllowDeferredModelRendering = 1 [t=00:00:00.018961] AnimationMT = 0 [t=00:00:00.018971] BumpWaterAnisotropy = 2 [t=00:00:00.018977] BumpWaterBlurReflection = 1 [t=00:00:00.018982] BumpWaterDepthBits = 32 [t=00:00:00.018986] BumpWaterReflection = 2 [t=00:00:00.018991] BumpWaterRefraction = 2 [t=00:00:00.018996] BumpWaterTexSizeReflection = 1024 [t=00:00:00.019001] CamFreeScrollSpeed = 50 [t=00:00:00.019007] CamMode = 1 [t=00:00:00.019011] CamTimeExponent = 4.0 [t=00:00:00.019016] CamTimeFactor = 1.0 [t=00:00:00.019022] CubeTexSizeReflection = 1024 [t=00:00:00.019031] CubeTexSizeSpecular = 1024 [t=00:00:00.019036] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019041] EdgeMoveDynamic = 0 [t=00:00:00.019046] EdgeMoveWidth = 0.003 [t=00:00:00.019050] FPSFOV = 90 [t=00:00:00.019054] FPSScrollSpeed = 50 [t=00:00:00.019059] FeatureDrawDistance = 600000 [t=00:00:00.019064] FeatureFadeDistance = 600000 [t=00:00:00.019069] FontSize = 18 [t=00:00:00.019073] GrassDetail = 0 [t=00:00:00.019078] GroundDecals = 10 [t=00:00:00.019083] GroundDetail = 180 [t=00:00:00.019091] HangTimeout = 30 [t=00:00:00.019096] HardwareCursor = 1 [t=00:00:00.019100] InitialNetworkTimeout = 0 [t=00:00:00.019105] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019111] LODScale = 1.000 [t=00:00:00.019115] LODScaleReflection = 1.000 [t=00:00:00.019120] LODScaleRefraction = 1.000 [t=00:00:00.019125] LODScaleShadow = 1.000 [t=00:00:00.019130] LinkIncomingMaxPacketRate = 512 [t=00:00:00.019136] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.019145] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.019150] LinkOutgoingBandwidth = 131072 [t=00:00:00.019156] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019161] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019166] MSAALevel = 8 [t=00:00:00.019171] MaxParticles = 50000 [t=00:00:00.019175] MaxSounds = 32 [t=00:00:00.019180] MaximumTransmissionUnit = 0 [t=00:00:00.019185] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019190] MiniMapCanFlip = 1 [t=00:00:00.019195] MiniMapMarker = 0 [t=00:00:00.019226] MouseDragCircleCommandThreshold = 25 [t=00:00:00.019233] MouseDragScrollThreshold = 0 [t=00:00:00.019238] NetworkLossFactor = 1 [t=00:00:00.019245] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019250] OverheadScrollSpeed = 50 [t=00:00:00.019255] ReconnectTimeout = 0 [t=00:00:00.019261] RotOverheadScrollSpeed = 50 [t=00:00:00.019265] RotateLogFiles = 1 [t=00:00:00.019270] ScreenshotCounter = 3 [t=00:00:00.019275] ShadowMapSize = 8192 [t=00:00:00.019279] Shadows = 1 [t=00:00:00.019289] ShowClock = 0 [t=00:00:00.019294] ShowPlayerInfo = 0 [t=00:00:00.019299] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019304] TeamHighlight = 0 [t=00:00:00.019309] UnitIconDist = 250 [t=00:00:00.019314] UpdateBoundingVolumeMT = 0 [t=00:00:00.019318] UpdateWeaponVectorsMT = 0 [t=00:00:00.019324] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019329] UseLuaMemPools = 0 [t=00:00:00.019334] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019338] VFSCacheArchiveFiles = 0 [t=00:00:00.019347] Water = 4 [t=00:00:00.019352] WindowPosY = 31 [t=00:00:00.019356] XResolution = 2560 [t=00:00:00.019361] XResolutionWindowed = 2553 [t=00:00:00.019366] YResolution = 1440 [t=00:00:00.019370] YResolutionWindowed = 1378 [t=00:00:00.019376] snd_volmaster = 49 [t=00:00:00.019386] ============== </User Config> ============== [t=00:00:00.019392] ============== <User System> ============== [t=00:00:00.019398] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019415] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019426] Compiler Version: gcc-13.2.0 [t=00:00:00.019471] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.019511] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33596MB pagefile [t=00:00:00.019519] Binary Word Size: 64-bit (native) [t=00:00:00.019525] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019530] Physical CPU Cores: 4 [t=00:00:00.019540] Logical CPU Cores: 8 [t=00:00:00.019546] ============== </User System> ============== [t=00:00:00.019554] Run: thread affinity ff [t=00:00:00.019807] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019816] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019825] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019839] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019851] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020999] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021019] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026416] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.050344] Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.050359] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.050364] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.050371] [17] 1920x1200x24bpp@144Hz [t=00:00:00.050376] [25] 1920x1080x24bpp@144Hz [t=00:00:00.050381] [33] 1680x1050x24bpp@144Hz [t=00:00:00.050414] [41] 1600x1200x24bpp@144Hz [t=00:00:00.050431] [49] 1600x1024x24bpp@144Hz [t=00:00:00.050444] [57] 1600x900x24bpp@144Hz [t=00:00:00.050458] [65] 1366x768x24bpp@144Hz [t=00:00:00.050471] [73] 1360x768x24bpp@144Hz [t=00:00:00.050483] [81] 1280x1024x24bpp@144Hz [t=00:00:00.050496] [89] 1280x960x24bpp@144Hz [t=00:00:00.050507] [97] 1280x800x24bpp@144Hz [t=00:00:00.050520] [105] 1280x768x24bpp@144Hz [t=00:00:00.050531] [113] 1280x720x24bpp@144Hz [t=00:00:00.050544] [121] 1152x864x24bpp@144Hz [t=00:00:00.050567] [129] 1024x768x24bpp@144Hz [t=00:00:00.050580] [137] 800x600x24bpp@144Hz [t=00:00:00.050591] [145] 720x576x24bpp@144Hz [t=00:00:00.050604] [153] 720x480x24bpp@144Hz [t=00:00:00.050615] [161] 640x480x24bpp@144Hz [t=00:00:00.213342] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.214070] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440> [t=00:00:00.214162] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409> [t=00:00:00.316314] [GR::LogVersionInfo] [t=00:00:00.316331] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.316342] GL version : 4.6.0 NVIDIA 526.86 [t=00:00:00.316351] GL vendor : NVIDIA Corporation [t=00:00:00.316360] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.316369] GLSL version: 4.60 NVIDIA [t=00:00:00.316377] GLEW version: 2.1.0 [t=00:00:00.316401] GPU memory : 11264MB (total) / 10434MB (available) [t=00:00:00.316422] SDL swap-int: 1 [t=00:00:00.316430] SDL driver : windows [t=00:00:00.316437] [t=00:00:00.316447] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.316456] GLSL shader support : 1 [t=00:00:00.316464] GL4 support : 1 [t=00:00:00.316473] FBO extension support : 1 [t=00:00:00.316494] NVX GPU mem-info support : 1 [t=00:00:00.316506] ATI GPU mem-info support : 0 [t=00:00:00.316523] Texture clamping to edge : 1 [t=00:00:00.316542] NPOT-texture support : 1 (1) [t=00:00:00.316554] S3TC/DXT1 texture support : 1/1 [t=00:00:00.316565] texture query-LOD support : 1 (1) [t=00:00:00.316575] MSAA frame-buffer support : 1 (1) [t=00:00:00.316583] Z-buffer depth : 32 (-) [t=00:00:00.316599] primitive-restart support : 1 (1) [t=00:00:00.316609] clip-space control support: 1 (1) [t=00:00:00.316618] seamless cube-map support : 1 (1) [t=00:00:00.316628] frag-depth layout support : 1 (1) [t=00:00:00.316643] persistent maps support : 1 (1) [t=00:00:00.316653] explicit attribs location : 1 (1) [t=00:00:00.316663] multi draw indirect : 1 (-) [t=00:00:00.316673] array textures : 1 (-) [t=00:00:00.316682] buffer copy support : 1 (-) [t=00:00:00.316692] indirect draw : 1 (-) [t=00:00:00.316701] base instance : 1 (-) [t=00:00:00.316709] [t=00:00:00.316717] max. FBO samples : 32 [t=00:00:00.316726] max. FS/program texture slots : 32/192 [t=00:00:00.316740] max. texture size : 32768 [t=00:00:00.316753] max. texture anisotropy level : 16.000000 [t=00:00:00.316762] max. vec4 varyings/attributes : 31/16 [t=00:00:00.316771] max. draw-buffers : 8 [t=00:00:00.316781] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.316789] max. uniform buffer-bindings : 84 [t=00:00:00.316798] max. uniform block-size : 64KB [t=00:00:00.316806] max. storage buffer-bindings : 96 [t=00:00:00.316816] max. storage block-size : 2047MB [t=00:00:00.316829] [t=00:00:00.316838] enable AMD-hacks : 0 [t=00:00:00.316845] compress MIP-maps: 0 [t=00:00:00.316914] Number of compressed texture formats: 51 [t=00:00:00.316993] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.317067] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.317369] [GR::UpdateGLConfigs] [t=00:00:00.317413] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.317423] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.317950] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.317960] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.317966] [GR::InitGLState] [t=00:00:00.318032] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.398600] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.405140] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.407073] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.427663] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.427688] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.428025] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.429673] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.429685] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.429738] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.429787] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.429907] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.429885] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.453171] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.453362] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.453482] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.453494] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.453617] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.453659] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.453674] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:06.218207] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:06.218406] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.218420] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.218432] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:06.230751] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.230769] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.116, 0.038}, {0.391, 0.130}}ms [t=00:00:06.230780] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.072, 0.072, 0.072, 0.072}}ms [t=00:00:06.230807] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.097, 0.097, 0.097, 0.097}}ms [t=00:00:06.230818] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.222, 0.222, 0.222, 0.222}}ms [t=00:00:06.230825] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.230830] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 454 MB [t=00:00:06.234595] [SpringApp::Kill][3] [t=00:00:06.234610] [SpringApp::Kill][4] font=0000027de8003dc0 [t=00:00:06.234864] [SpringApp::Kill][5] [t=00:00:06.234928] [SpringApp::Kill][6] [t=00:00:06.234937] [SpringApp::Kill][7] [t=00:00:06.235012] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.235022] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.235036] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.235046] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.235054] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.235063] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.235075] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.235085] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.235093] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.235105] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.235114] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.235123] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.235134] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.284014] [SpringApp::Kill][8] [t=00:00:06.284046] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.284058] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78a3b04d0 (joinable=1) [t=00:00:06.284068] [WatchDog::Uninstall][2] [t=00:00:07.022662] [WatchDog::Uninstall][3] [t=00:00:07.022674] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):