ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1393-gfffa38b] Externally launched spring crashed with code -1003 #112857

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000022] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.005411] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005512] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.013111] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.013159] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013175]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.013185]   
[t=00:00:00.013189]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013193]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013197]   Use "none" to disable the default log sections.
[t=00:00:00.013202] ============== </Log Sections> ==============

[t=00:00:00.013207] ============== <User Config> ==============
[t=00:00:00.013280]   AdvMapShading = 0
[t=00:00:00.013288]   AdvUnitShading = 0
[t=00:00:00.013292]   AllowDeferredMapRendering = 1
[t=00:00:00.013298]   AllowDeferredModelRendering = 1
[t=00:00:00.013303]   BumpWaterAnisotropy = 2
[t=00:00:00.013308]   BumpWaterBlurReflection = 1
[t=00:00:00.013313]   BumpWaterDepthBits = 32
[t=00:00:00.013318]   BumpWaterReflection = 2
[t=00:00:00.013324]   BumpWaterRefraction = 2
[t=00:00:00.013329]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.013334]   CamFreeScrollSpeed = 50
[t=00:00:00.013338]   CamMode = 1
[t=00:00:00.013348]   CubeTexSizeReflection = 1024
[t=00:00:00.013354]   CubeTexSizeSpecular = 1024
[t=00:00:00.013359]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013364]   EdgeMoveDynamic = 0
[t=00:00:00.013369]   EdgeMoveWidth = 0.003
[t=00:00:00.013374]   FPSFOV = 90
[t=00:00:00.013378]   FPSScrollSpeed = 50
[t=00:00:00.013383]   FontSize = 18
[t=00:00:00.013388]   GrassDetail = 0
[t=00:00:00.013393]   GroundDecals = 10
[t=00:00:00.013398]   GroundDetail = 180
[t=00:00:00.013402]   GroundScarAlphaFade = 1
[t=00:00:00.013412]   HangTimeout = 30
[t=00:00:00.013416]   HardwareCursor = 1
[t=00:00:00.013422]   InitialNetworkTimeout = 0
[t=00:00:00.013428]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.013434]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.013439]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.013445]   LinkOutgoingBandwidth = 262144
[t=00:00:00.013451]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.013456]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.013462]   LuaShaders = 0
[t=00:00:00.013470]   MSAALevel = 8
[t=00:00:00.013476]   MaxDynamicMapLights = 0
[t=00:00:00.013481]   MaxDynamicModelLights = 0
[t=00:00:00.013486]   MaxParticles = 15000
[t=00:00:00.013491]   MaxSounds = 32
[t=00:00:00.013496]   MaxTextureAtlasSizeX = 4096
[t=00:00:00.013501]   MaxTextureAtlasSizeY = 4096
[t=00:00:00.013507]   MaximumTransmissionUnit = 0
[t=00:00:00.013512]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.013517]   MiniMapMarker = 0
[t=00:00:00.013522]   MouseDragScrollThreshold = 0
[t=00:00:00.013532]   NetworkLossFactor = 2
[t=00:00:00.013537]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.013543]   OverheadScrollSpeed = 50
[t=00:00:00.013548]   ReconnectTimeout = 0
[t=00:00:00.013553]   RotOverheadScrollSpeed = 50
[t=00:00:00.013559]   RotateLogFiles = 1
[t=00:00:00.013564]   Shadows = 1
[t=00:00:00.013568]   ShowClock = 0
[t=00:00:00.013573]   SoftParticles = 0
[t=00:00:00.013578]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.013584]   UnitIconDist = 151
[t=00:00:00.013623]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.013630]   UseLuaMemPools = 0
[t=00:00:00.013635]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.013640]   UsePBO = 0
[t=00:00:00.013643]   VFSCacheArchiveFiles = 0
[t=00:00:00.013648]   VSync = 1
[t=00:00:00.013651]   Water = 4
[t=00:00:00.013654]   WindowBorderless = 1
[t=00:00:00.013657]   WindowPosY = 0
[t=00:00:00.013661]   XResolutionWindowed = 2560
[t=00:00:00.013664]   YResolutionWindowed = 1440
[t=00:00:00.013668]   snd_volmaster = 11
[t=00:00:00.013686] ============== </User Config> ==============

[t=00:00:00.013693] ============== <User System> ==============
[t=00:00:00.013698]   Spring Engine Version: 105.1.1-1393-gfffa38b BAR105
[t=00:00:00.013705]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.013712]        Compiler Version: gcc-11.2.0
[t=00:00:00.013741]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.013774]         Hardware Config: AMD Ryzen 5 5600X 6-Core Processor             ; 16287MB RAM, 35112MB pagefile
[t=00:00:00.013787]        Binary Word Size: 64-bit (native)
[t=00:00:00.013793]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013800]      Physical CPU Cores: 6
[t=00:00:00.013807]       Logical CPU Cores: 12
[t=00:00:00.013813] ============== </User System> ==============

[t=00:00:00.013907] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.013911]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.013914]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.013917]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.013924]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.015147] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.015157] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.021283] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@75Hz} current={2560x1440x24bpp@75Hz}
[t=00:00:00.025987]     Display (Generic PnP Monitor)=1 modes=63 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.025997]         [ 1] 2560x1440x24bpp@75Hz
[t=00:00:00.026002]         [ 3] 1920x1200x24bpp@75Hz
[t=00:00:00.026020]         [ 5] 1920x1080x24bpp@75Hz
[t=00:00:00.026026]         [14] 1760x990x24bpp@75Hz
[t=00:00:00.026031]         [23] 1680x1050x24bpp@75Hz
[t=00:00:00.026035]         [25] 1600x1200x24bpp@75Hz
[t=00:00:00.026040]         [27] 1600x900x24bpp@75Hz
[t=00:00:00.026044]         [29] 1440x900x24bpp@75Hz
[t=00:00:00.026050]         [31] 1366x768x24bpp@75Hz
[t=00:00:00.026055]         [33] 1280x1024x24bpp@75Hz
[t=00:00:00.026059]         [35] 1280x960x24bpp@75Hz
[t=00:00:00.026063]         [37] 1280x800x24bpp@75Hz
[t=00:00:00.026067]         [39] 1280x720x24bpp@75Hz
[t=00:00:00.026076]         [48] 1152x870x24bpp@75Hz
[t=00:00:00.026081]         [50] 1128x634x24bpp@75Hz
[t=00:00:00.026085]         [52] 1024x768x24bpp@75Hz
[t=00:00:00.026090]         [54] 800x600x24bpp@75Hz
[t=00:00:00.026095]         [56] 720x576x24bpp@75Hz
[t=00:00:00.026099]         [58] 720x480x24bpp@75Hz
[t=00:00:00.026103]         [61] 640x480x24bpp@75Hz
[t=00:00:00.215077] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.248092] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[t=00:00:00.248151] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.248159] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.411290] [GR::LogVersionInfo]
[t=00:00:00.411302]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.411306]     GL version  : 4.6.0 Compatibility Profile Context 24.4.1.240409
[t=00:00:00.411321]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.411325]     GL renderer : AMD Radeon RX 6650 XT
[t=00:00:00.411328]     GLSL version: 4.60
[t=00:00:00.411332]     GLEW version: 2.1.0
[t=00:00:00.411336]     GPU memory  : 15190MB (total) / 15190MB (available)
[t=00:00:00.411354]     SDL swap-int: 0
[t=00:00:00.411358]     SDL driver  : windows
[t=00:00:00.411361]     
[t=00:00:00.411365]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.411371]     GLSL shader support       : 1
[t=00:00:00.411375]     GL4 support               : 1
[t=00:00:00.411385]     FBO extension support     : 1
[t=00:00:00.411394]     NVX GPU mem-info support  : 0
[t=00:00:00.411400]     ATI GPU mem-info support  : 1
[t=00:00:00.411409]     NPOT-texture support      : 1 (1)
[t=00:00:00.411415]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.411420]     texture query-LOD support : 1 (1)
[t=00:00:00.411424]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.411428]     Z-buffer depth            : 24 (-)
[t=00:00:00.411435]     primitive-restart support : 1 (1)
[t=00:00:00.411444]     clip-space control support: 1 (1)
[t=00:00:00.411448]     seamless cube-map support : 1 (1)
[t=00:00:00.411453]     frag-depth layout support : 1 (1)
[t=00:00:00.411457]     persistent maps support   : 1 (1)
[t=00:00:00.411460]     explicit attribs location : 1 (1)
[t=00:00:00.411464]     multi draw indirect       : 1 (-)
[t=00:00:00.411468]     
[t=00:00:00.411471]     max. FBO samples              : 8
[t=00:00:00.411475]     max. FS/program texture slots : 32/160
[t=00:00:00.411478]     max. texture size             : 16384
[t=00:00:00.411488]     max. texture anisotropy level : 16.000000
[t=00:00:00.411492]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.411496]     max. draw-buffers             : 8
[t=00:00:00.411500]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.411504]     max. uniform buffer-bindings  : 84
[t=00:00:00.411507]     max. uniform block-size       : 4096KB
[t=00:00:00.411511]     max. storage buffer-bindings  : 96
[t=00:00:00.411514]     max. storage block-size       : 2047MB
[t=00:00:00.411518]     
[t=00:00:00.411524]     enable AMD-hacks : 1
[t=00:00:00.411528]     compress MIP-maps: 0
[t=00:00:00.411541] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.411866] [GR::UpdateGLConfigs]
[t=00:00:00.411889] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.411894] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.411902] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.411913] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.411917] [GR::InitGLState]
[t=00:00:00.411963] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@75Hz (fullscreen::non-exclusive)
[t=00:00:00.630414] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.639209] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:00.791806] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.791833] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.792297] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.794588] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.794599] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.794731] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.794830] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\
[t=00:00:00.844000] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base
[t=00:00:00.844951] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.845373] Scanning: D:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.845519] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.863421] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:00.863442] [VFS] [SpringVFS::ReserveArchives<this=0000023264e48ad0>]
[t=00:00:00.863589] [VFS] [SpringVFS::AddArchive<this=0000023264e48ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.865915] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023264e48ad0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.865925] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.099307] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.099700] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.386818] [Threading] Main thread CPU affinity mask set: 4064
[t=00:00:01.387383][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.387489][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.387725][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.387750][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.387770][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.387854][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.493646][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.2ms)
[t=00:00:01.601654][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (214.2ms)
[t=00:00:01.708636][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (321.2ms)
[t=00:00:01.769142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.769159][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Razer Audio Controller - Game)"
[t=00:00:01.769167][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Динамики (Steam Streaming Microphone)"
[t=00:00:01.769174][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "2 - HDMI (AMD High Definition Audio Device)"
[t=00:00:01.769186][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Наушники гарнитуры (Razer Audio Controller - Chat)"
[t=00:00:01.769195][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Динамики (Steam Streaming Speakers)"
[t=00:00:01.769202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.822610][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (435.2ms)
[t=00:00:01.928623][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (541.2ms)
[t=00:00:02.041490][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (654.1ms)
[t=00:00:02.148639][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (761.2ms)
[t=00:00:02.255590][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (868.2ms)
[t=00:00:02.328407][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.367941][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (980.5ms)
[t=00:00:02.474972][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1087.6ms)
[t=00:00:02.587004][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1199.6ms)
[t=00:00:02.693017][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1305.6ms)
[t=00:00:02.805043][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1417.6ms)
[t=00:00:02.807554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023264f80070(default) context=000002327029a5c0  numChannels=2 frameSize=8
[t=00:00:02.807574][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.807594][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.807602][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.807607][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.807626][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.960299][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.960305][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1529.7ms)
[t=00:00:02.960337][f=-000001] [Sound]   Devices:
[t=00:00:02.963913][f=-000001] [Sound]     [OpenAL Soft on Динамики (Razer Audio Controller - Game)]
[t=00:00:02.963925][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Microphone)]
[t=00:00:02.963932][f=-000001] [Sound]     [OpenAL Soft on 2 - HDMI (AMD High Definition Audio Device)]
[t=00:00:02.963939][f=-000001] [Sound]     [OpenAL Soft on Наушники гарнитуры (Razer Audio Controller - Chat)]
[t=00:00:02.963946][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Speakers)]
[t=00:00:02.963963][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.963972][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.964835][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.964857][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.073553][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1686ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/3.0.2 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 115801 MB
[t=00:00:03.521937][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:03.521970][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.522002][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\Steam\steamapps\common\Zero-K\demos\20230109_180406_Malibu Beach v1_105.1.1-1393-gfffa38b BAR105.sdfz" for game data...
[t=00:00:10.755586][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:10.760823][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:11.062535][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт).
[t=00:00:11.303467][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 7781ms
[t=00:00:11.303499][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:13.425919][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:13.425980][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:13.425988][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:13.426001][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:13.453727][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:13.453745][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.245, 0.049}, {110.444, 22.089}}ms
[t=00:00:13.453763][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.019, 0.019, 0.019, 0.019}, {22.493, 22.493, 22.493, 22.493}}ms
[t=00:00:13.453774][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.016, 0.016, 0.016, 0.016}, {21.496, 21.496, 21.496, 21.496}}ms
[t=00:00:13.453785][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.022, 0.022, 0.022, 0.022}, {22.485, 22.485, 22.485, 22.485}}ms
[t=00:00:13.453795][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.017, 0.017, 0.017, 0.017}, {21.488, 21.488, 21.488, 21.488}}ms
[t=00:00:13.453808][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.171, 0.171, 0.171, 0.171}, {22.482, 22.482, 22.482, 22.482}}ms
[t=00:00:13.453821][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:13.453841][f=-000001] [SpringApp::Kill][2]
[t=00:00:13.635914][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:13.647644][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:13.647671][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:13.746541][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002327029a5c0 dev=0000023264f80070
[t=00:00:13.746599][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002327029a5c0 dev=0000023264f80070
[t=00:00:13.746606][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002327029a5c0)]
[t=00:00:13.747099][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000023264f80070)]
[t=00:00:13.754455][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:14.209690][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:14.614301][f=-000001] [SpringApp::Kill][3]
[t=00:00:14.614326][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:14.622816][f=-000001] [SpringApp::Kill][4] font=00000232710c5080
[t=00:00:14.709368][f=-000001] [SpringApp::Kill][5]
[t=00:00:14.783176][f=-000001] [SpringApp::Kill][6]
[t=00:00:14.783190] [SpringApp::Kill][7]
[t=00:00:14.968134] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536}
[t=00:00:14.968146] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576}
[t=00:00:14.968154] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024}
[t=00:00:14.968167] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576}
[t=00:00:14.990061] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:14.990074] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536}
[t=00:00:14.990082] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576}
[t=00:00:14.990096] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576}
[t=00:00:14.990104] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:14.990112] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536}
[t=00:00:14.990124] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536}
[t=00:00:14.990132] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576}
[t=00:00:14.990139] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576}
[t=00:00:15.273748] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:15.273773] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:15.273778] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:15.273783] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:15.285687] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>]
[t=00:00:15.285700] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:15.285708] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:15.285724] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:15.285732] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\springcontent.sdz (0000023264edaec0)
[t=00:00:15.285813] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:15.285822] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:15.285838] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:15.285845] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:15.285852] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:15.285859] [VFS] [SpringVFS::DeleteArchives<this=0000023264e48ad0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:15.304054] [SpringApp::Kill][8]
[t=00:00:15.304069] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:15.304078] [WatchDog::Uninstall][1] hangDetectorThread=00007ff688441cb0 (joinable=1)
[t=00:00:15.304083] [WatchDog::Uninstall][2]
[t=00:00:16.021795] [WatchDog::Uninstall][3]
[t=00:00:16.021807] [SpringApp::Kill][9]