Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000123] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.253618] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.253669] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.253708] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.253725] [t=00:00:00.253730] Enable or disable log sections using the LogSections configuration key [t=00:00:00.253737] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.253753] Use "none" to disable the default log sections. [t=00:00:00.253761] ============== </Log Sections> ============== [t=00:00:00.253767] ============== <User Config> ============== [t=00:00:00.253860] AllowDeferredMapRendering = 1 [t=00:00:00.253869] AllowDeferredModelRendering = 1 [t=00:00:00.253874] AnimationMT = 0 [t=00:00:00.253879] BumpWaterAnisotropy = 2 [t=00:00:00.253886] BumpWaterBlurReflection = 1 [t=00:00:00.253891] BumpWaterDepthBits = 32 [t=00:00:00.253897] BumpWaterReflection = 2 [t=00:00:00.253912] BumpWaterTexSizeReflection = 256 [t=00:00:00.253921] CamFreeScrollSpeed = 50 [t=00:00:00.253926] CamMode = 1 [t=00:00:00.253932] DualScreenMiniMapOnLeft = 1 [t=00:00:00.253938] EdgeMoveDynamic = 0 [t=00:00:00.253944] EdgeMoveWidth = 0.003 [t=00:00:00.253950] FPSFOV = 90 [t=00:00:00.253956] FPSScrollSpeed = 50 [t=00:00:00.253962] FontSize = 18 [t=00:00:00.253967] GrassDetail = 0 [t=00:00:00.253973] GroundDecals = 5 [t=00:00:00.253978] GroundDetail = 120 [t=00:00:00.253991] HangTimeout = 30 [t=00:00:00.253999] HardwareCursor = 1 [t=00:00:00.254004] InitialNetworkTimeout = 0 [t=00:00:00.254010] LinkIncomingMaxPacketRate = 512 [t=00:00:00.254015] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.254021] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.254026] LinkOutgoingBandwidth = 131072 [t=00:00:00.254032] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.254038] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.254043] MSAALevel = 8 [t=00:00:00.254055] MaxParticles = 25000 [t=00:00:00.254061] MaxSounds = 32 [t=00:00:00.254066] MaximumTransmissionUnit = 0 [t=00:00:00.254071] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.254076] MiniMapMarker = 0 [t=00:00:00.254081] MouseDragScrollThreshold = 0 [t=00:00:00.254086] NetworkLossFactor = 1 [t=00:00:00.254092] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.254097] OverheadScrollSpeed = 50 [t=00:00:00.254101] ReconnectTimeout = 0 [t=00:00:00.254106] RotOverheadScrollSpeed = 50 [t=00:00:00.254118] RotateLogFiles = 1 [t=00:00:00.254125] ShadowMapSize = 8192 [t=00:00:00.254129] Shadows = 1 [t=00:00:00.254134] ShowClock = 0 [t=00:00:00.254139] SoftParticles = 2 [t=00:00:00.254145] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.254150] UnitIconDist = 151 [t=00:00:00.254156] UpdateBoundingVolumeMT = 0 [t=00:00:00.254161] UpdateWeaponVectorsMT = 0 [t=00:00:00.254166] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.254172] UseLuaMemPools = 0 [t=00:00:00.254231] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.254239] VFSCacheArchiveFiles = 0 [t=00:00:00.254244] VSync = 0 [t=00:00:00.254249] Water = 4 [t=00:00:00.254253] XResolution = 1920 [t=00:00:00.254258] YResolution = 1080 [t=00:00:00.254268] ============== </User Config> ============== [t=00:00:00.254275] ============== <User System> ============== [t=00:00:00.254280] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.254288] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.254310] Compiler Version: gcc-13.2.0 [t=00:00:00.254346] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.254392] Hardware Config: AMD Ryzen 5 2600X Six-Core Processor ; 32698MB RAM, 37562MB pagefile [t=00:00:00.254400] Binary Word Size: 64-bit (native) [t=00:00:00.254406] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.254412] Physical CPU Cores: 6 [t=00:00:00.254417] Logical CPU Cores: 12 [t=00:00:00.254432] ============== </User System> ============== [t=00:00:00.254441] Run: thread affinity fff [t=00:00:00.254692] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.254698] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.254704] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.254709] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.254713] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.255925] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.255938] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.264580] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.268439] Display (Generic PnP Monitor)=1 modes=42 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.268453] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.268459] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.268466] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.268471] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.268480] [10] 1440x1080x24bpp@75Hz [t=00:00:00.268487] [14] 1440x900x24bpp@60Hz [t=00:00:00.268493] [15] 1366x768x24bpp@60Hz [t=00:00:00.268515] [16] 1360x768x24bpp@60Hz [t=00:00:00.268525] [17] 1280x1024x24bpp@75Hz [t=00:00:00.268531] [19] 1280x960x24bpp@75Hz [t=00:00:00.268536] [21] 1280x800x24bpp@60Hz [t=00:00:00.268542] [22] 1280x768x24bpp@60Hz [t=00:00:00.268548] [23] 1280x720x24bpp@60Hz [t=00:00:00.268555] [26] 1176x664x24bpp@60Hz [t=00:00:00.268561] [29] 1152x864x24bpp@75Hz [t=00:00:00.268566] [30] 1024x768x24bpp@75Hz [t=00:00:00.268573] [33] 800x600x24bpp@75Hz [t=00:00:00.268579] [37] 720x576x24bpp@50Hz [t=00:00:00.268593] [38] 720x480x24bpp@60Hz [t=00:00:00.268601] [40] 640x480x24bpp@75Hz [t=00:00:00.582441] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.583188] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.583215] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.664188] [GR::LogVersionInfo] [t=00:00:00.664271] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.664284] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.664297] GL vendor : NVIDIA Corporation [t=00:00:00.664307] GL renderer : NVIDIA GeForce RTX 2070/PCIe/SSE2 [t=00:00:00.664318] GLSL version: 4.60 NVIDIA [t=00:00:00.664329] GLEW version: 2.1.0 [t=00:00:00.664341] GPU memory : 8192MB (total) / 5731MB (available) [t=00:00:00.664361] SDL swap-int: 1 [t=00:00:00.664368] SDL driver : windows [t=00:00:00.664375] [t=00:00:00.664399] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.664412] GLSL shader support : 1 [t=00:00:00.664420] GL4 support : 1 [t=00:00:00.664430] FBO extension support : 1 [t=00:00:00.664455] NVX GPU mem-info support : 1 [t=00:00:00.664470] ATI GPU mem-info support : 0 [t=00:00:00.664488] Texture clamping to edge : 1 [t=00:00:00.664502] NPOT-texture support : 1 (1) [t=00:00:00.664513] S3TC/DXT1 texture support : 1/1 [t=00:00:00.664526] texture query-LOD support : 1 (1) [t=00:00:00.664556] MSAA frame-buffer support : 1 (1) [t=00:00:00.664568] Z-buffer depth : 32 (-) [t=00:00:00.664583] primitive-restart support : 1 (1) [t=00:00:00.664596] clip-space control support: 1 (1) [t=00:00:00.664604] seamless cube-map support : 1 (1) [t=00:00:00.664617] frag-depth layout support : 1 (1) [t=00:00:00.664627] persistent maps support : 1 (1) [t=00:00:00.664637] explicit attribs location : 1 (1) [t=00:00:00.664651] multi draw indirect : 1 (-) [t=00:00:00.664679] array textures : 1 (-) [t=00:00:00.664689] buffer copy support : 1 (-) [t=00:00:00.664694] indirect draw : 1 (-) [t=00:00:00.664700] base instance : 1 (-) [t=00:00:00.664709] [t=00:00:00.664716] max. FBO samples : 32 [t=00:00:00.664723] max. FS/program texture slots : 32/192 [t=00:00:00.664730] max. texture size : 32768 [t=00:00:00.664740] max. texture anisotropy level : 16.000000 [t=00:00:00.664761] max. vec4 varyings/attributes : 31/16 [t=00:00:00.664769] max. draw-buffers : 8 [t=00:00:00.664777] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.664785] max. uniform buffer-bindings : 84 [t=00:00:00.664793] max. uniform block-size : 64KB [t=00:00:00.664801] max. storage buffer-bindings : 96 [t=00:00:00.664809] max. storage block-size : 2047MB [t=00:00:00.664819] [t=00:00:00.664825] enable AMD-hacks : 0 [t=00:00:00.664834] compress MIP-maps: 0 [t=00:00:00.664918] Number of compressed texture formats: 51 [t=00:00:00.665003] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.665083] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.665372] [GR::UpdateGLConfigs] [t=00:00:00.665420] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.665431] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.666128] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.666195] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.666206] [GR::InitGLState] [t=00:00:00.666282] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.773940] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.782332] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms [t=00:00:00.784799] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.796368] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.796398] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.796942] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.799772] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.799809] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.799909] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.799998] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.812202] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.812997] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.813480] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.813676] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.827222] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.827245] [VFS] [SpringVFS::ReserveArchives<this=000001c5c861fbc0>] [t=00:00:00.827351] [VFS] [SpringVFS::AddArchive<this=000001c5c861fbc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.830418] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c5c861fbc0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.830435] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.028691] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.029370] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.029513] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.029616] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.029650] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.029718] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.030028] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.030084] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.030654][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.030846][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.031046][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.031068][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.031080][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.031132][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.036497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.036546][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:01.036556][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LC27T55 (NVIDIA High Definition Audio)" [t=00:00:01.036566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (USB AUDIO )" [t=00:00:01.036575][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.053166][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.055590][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c5c86b1480(default) context=000001c5c8565320 numChannels=2 frameSize=8 [t=00:00:01.055617][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.055628][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.055635][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.055647][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.055772][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.055803][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.055824][f=-000001] [Sound] Devices: [t=00:00:01.058019][f=-000001] [Sound] [OpenAL Soft on LC27T55 (NVIDIA High Definition Audio)] [t=00:00:01.058045][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:01.058054][f=-000001] [Sound] [OpenAL Soft on Speakers (USB AUDIO )] [t=00:00:01.058066][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.058075][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.059086][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.059107][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.142768][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 31136 MB [t=00:00:01.145471][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.152361][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.152384][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.218650][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0) [t=00:00:01.218859][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c5c861fbc0>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.219252][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c5c861fbc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.580492][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:03.630427][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.565574][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.609014][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.700912][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.700966][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 Fontconfig error: Cannot load default config file [t=00:00:07.702641][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:07.703217][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:07.703259][f=-000001] [UDPListener] successfully bound socket on port 59400 [t=00:00:07.704637][f=-000001] [GameServer] Initialize: thread affinity fff [t=00:00:07.704779][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 6552ms [t=00:00:07.772311][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001c5c8d00300] using map "Calamity 1.1" (loaded=1 cached=0) [t=00:00:07.772527][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c5c861fbc0>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:07.772636][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c5c861fbc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:07.772761][f=-000001] [PreGame::AddModArchivesToVFS][server=000001c5c8d00300] using game "Zero-K v1.12.7.0" (loaded=0 cached=0) [t=00:00:07.773012][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c5c861fbc0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:07.836471][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c5c861fbc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:07.836636][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c5c861fbc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:07.839485][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:07.839632][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.839999][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.840125][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.840244][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.841076][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMik7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtM10KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTVdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbdGVhbTRdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FpMl0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoNCk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoNSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTJdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbYWk0XQp7CnRlYW09NTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgzKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT14bWFudGFuazIwMjA7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTY7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNy4wOwptYXBuYW1lPUNhbGFtaXR5IDEuMTsKbXlwbGF5ZXJuYW1lPXhtYW50YW5rMjAyMDsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:07.841148][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-28_21-29-48-357_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:07.841159][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 136ms [t=00:00:07.841412][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:08.198095][f=-000001] forceSingleThreaded, false [t=00:00:08.203623][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:08.203764][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.204177][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.204301][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.204422][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.214127][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.214148][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.214268][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.214361][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.214452][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.214541][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.215453][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.215823][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.216165][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.216626][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.216956][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.217254][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.217273][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.217760][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:08.225590][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:08.229136][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:08.230247][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:08.230451][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:08.230935][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.230983][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.231120][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.231142][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:08.434792][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:08.611400][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:09.684263][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1453ms [t=00:00:09.684372][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.687335][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:09.687468][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:09.687839][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.687951][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.688066][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.758053][f=-000001] Loading UnitDefs_posts [t=00:00:09.828523][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:09.828552][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:09.828563][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:09.828574][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:09.856644][f=-000001] Loading FeatureDefs_posts [t=00:00:09.868845][f=-000001] Loading WeaponDefs_posts [t=00:00:09.886376][f=-000001] Loading ArmorDefs_posts [t=00:00:09.901463][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 213ms [t=00:00:09.952783][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 268ms [t=00:00:09.952818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" ------- TRUNCATED ------- [t=00:00:25.524745][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:25.527465][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:25.528106][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:25.529201][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:25.531048][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:25.531418][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:25.536096][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:25.550677][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (1) Initialized! [t=00:00:25.551264][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:25.551281][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:25.551298][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:25.551675][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:25.556416][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:25.597716][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Calamity_1.1.json) [t=00:00:25.598118][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:25.600588][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:25.600968][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:25.601693][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:25.602923][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:25.603253][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:25.607469][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:25.628176][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (2) Initialized! [t=00:00:25.628669][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:25.628686][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:25.628756][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:00:25.628946][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:25.633782][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:25.671685][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Calamity_1.1.json) [t=00:00:25.672115][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:25.674335][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:25.674694][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:25.675362][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:25.676542][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:25.676884][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:25.681024][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:25.694672][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (3) Initialized! [t=00:00:25.695195][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:00:25.695210][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:25.695227][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks [t=00:00:25.695394][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:25.700085][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:25.740675][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Calamity_1.1.json) [t=00:00:25.741082][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:25.743921][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:25.744338][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:25.745035][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:25.746393][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:25.746749][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:25.750732][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:25.764887][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (4) Initialized! [t=00:00:25.765297][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:00:25.765308][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 636ms [t=00:00:25.773111][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10029, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808510}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0172} [t=00:00:26.395541][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.899413][f=-000001] GameID: 4cb8a66680dec1a2f6778db30189136e [t=00:00:26.899807][f=-000001] Connection attempt from xmantank2020 [t=00:00:26.899819][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:26.899968][f=-000001] -> Connection established (given id 0) [t=00:00:26.900031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmantank2020" string="[PreGame::GameDataReceived][map-checksums] server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:26.900060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmantank2020" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:26.900084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmantank2020" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]" [t=00:00:26.900108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmantank2020" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]" [t=00:00:26.900148][f=-000001] [Game::ClientReadNet][LOGMSG] sender="xmantank2020" string="[Game::Load][lua{Rules,Gaia}={000001c5f362e0a0,000001c5ebed98d0}][locale="C"]" [t=00:00:26.900393][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:26.900474][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (2)" (ID: 1, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 2 [t=00:00:26.900669][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (4)" (ID: 2, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 3 [t=00:00:26.900866][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (5)" (ID: 3, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 4 [t=00:00:26.901056][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (3)" (ID: 4, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 5 [t=00:00:26.901069][f=-000001] Player xmantank2020 finished loading and is now ingame [t=00:00:27.086251][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:28.079302][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:28.081192][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:28.110078][f=-000001] [async=0] threads=6 tasks=2030 {sum,avg}{exec,wait}time={{7567.490, 3.728}, {406.907, 0.200}}ms [t=00:01:28.110113][f=-000001] thread=1 tasks=406 {sum,min,max,avg}{exec,wait}time={{1514.720, 0.000, 954.920, 3.731}, {35.226, 0.000, 3.972, 0.087}}ms [t=00:01:28.110131][f=-000001] thread=2 tasks=406 {sum,min,max,avg}{exec,wait}time={{1518.243, 0.000, 954.884, 3.740}, {77.237, 0.000, 3.968, 0.190}}ms [t=00:01:28.110197][f=-000001] thread=3 tasks=406 {sum,min,max,avg}{exec,wait}time={{1527.796, 0.000, 954.830, 3.763}, {64.086, 0.000, 5.125, 0.158}}ms [t=00:01:28.110216][f=-000001] thread=4 tasks=406 {sum,min,max,avg}{exec,wait}time={{1483.780, 0.000, 954.961, 3.655}, {133.140, 0.000, 29.049, 0.328}}ms [t=00:01:28.110232][f=-000001] thread=5 tasks=406 {sum,min,max,avg}{exec,wait}time={{1522.950, 0.000, 954.882, 3.751}, {97.219, 0.000, 10.273, 0.239}}ms [t=00:01:28.110257][f=-000001] [async=1] threads=6 tasks=10366 {sum,avg}{exec,wait}time={{61184.176, 5.902}, {16684581.000, 1609.549}}ms [t=00:01:28.110277][f=-000001] thread=1 tasks=2072 {sum,min,max,avg}{exec,wait}time={{12301.970, 0.001, 1787.306, 5.937}, {3368611.250, 0.124, 6111.548, 1625.778}}ms [t=00:01:28.110296][f=-000001] thread=2 tasks=2073 {sum,min,max,avg}{exec,wait}time={{12223.979, 0.001, 1741.223, 5.897}, {3465979.000, 0.077, 6111.959, 1671.963}}ms [t=00:01:28.110334][f=-000001] thread=3 tasks=2074 {sum,min,max,avg}{exec,wait}time={{12212.066, 0.001, 1786.755, 5.888}, {3277430.500, 0.170, 6111.654, 1580.246}}ms [t=00:01:28.110354][f=-000001] thread=4 tasks=2074 {sum,min,max,avg}{exec,wait}time={{12291.584, 0.001, 1786.483, 5.927}, {3291610.750, 0.275, 6111.594, 1587.083}}ms [t=00:01:28.110373][f=-000001] thread=5 tasks=2073 {sum,min,max,avg}{exec,wait}time={{12154.579, 0.001, 1691.378, 5.863}, {3280949.250, 0.563, 6111.589, 1582.706}}ms [t=00:01:28.110387][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:28.110398][f=-000001] [SpringApp::Kill][2] [t=00:01:28.111128][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:28.111141][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001c69236c540 [t=00:01:28.111189][f=-000001] Start widgetHandler:Shutdown [t=00:01:28.116220][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:28.124745][f=-000001] Writing last game win data [t=00:01:28.131241][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:28.131283][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:28.131372][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:28.131394][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:28.131416][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:28.133134][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:28.133271][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:28.134587][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:28.134606][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:28.134618][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:28.155788][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:28.155808][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:28.156584][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:28.156600][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:28.156625][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:28.156635][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:28.156673][f=-000001] Shutdown Widget - Unit Icons [t=00:01:28.156687][f=-000001] Shutdown Widget - HealthBars [t=00:01:28.157944][f=-000001] Shutdown Widget - Noises [t=00:01:28.157958][f=-000001] Shutdown Widget - BuildETA [t=00:01:28.157971][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:28.157998][f=-000001] Shutdown Widget - Win Counter [t=00:01:28.158013][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:28.159411][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:28.159425][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:28.159435][f=-000001] Shutdown Widget - Attack Warning [t=00:01:28.159465][f=-000001] Shutdown Widget - CameraShake [t=00:01:28.159481][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:28.159609][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:28.159628][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:28.159645][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:28.159667][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:28.159681][f=-000001] Shutdown Widget - Context Menu [t=00:01:28.159711][f=-000001] Shutdown Widget - Darkening [t=00:01:28.159736][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:28.159758][f=-000001] Shutdown Widget - Grab Input [t=00:01:28.159891][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:28.159912][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:28.159931][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:28.159946][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:28.159964][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:28.159991][f=-000001] Shutdown Widget - Point Tracker [t=00:01:28.160003][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:28.160013][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:28.160154][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:28.160168][f=-000001] Shutdown Widget - Stereo3D [t=00:01:28.160252][f=-000001] Shutdown Widget - Transport AI [t=00:01:28.160266][f=-000001] Shutdown Widget - Attack AoE [t=00:01:28.160278][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:28.160504][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:28.160517][f=-000001] Shutdown Widget - Selection Send [t=00:01:28.160527][f=-000001] Shutdown Widget - LupsManager [t=00:01:28.160544][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:28.160560][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:28.160573][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:28.169112][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:28.169150][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:28.169161][f=-000001] Shutdown Widget - Chili Framework [t=00:01:28.169172][f=-000001] Shutdown Widget - Lups [t=00:01:28.169592][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:28.169709][f=-000001] Shutdown Widget - Custom Markers [t=00:01:28.169726][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:28.169777][f=-000001] Shutdown Widget - Select Keys [t=00:01:28.169808][f=-000001] Shutdown Widget - Start Boxes [t=00:01:28.170370][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:28.170416][f=-000001] Shutdown Widget - Pause Screen [t=00:01:28.170568][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:28.170818][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:28.171089][f=-000001] Shutdown Widget - Layout Handler [t=00:01:28.171112][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:28.171122][f=-000001] End widgetHandler:Shutdown [t=00:01:28.258991][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4206332, 0.0} allocedSize{int+, int-, ext}={0, 0, 1126526426}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0387} [t=00:01:28.260976][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001c5ebed98d0 [t=00:01:28.269655][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:28.269721][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:28.269776][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001c5f362e0a0 [t=00:01:28.269830][f=-000001] Start gadgetHandler:Shutdown [t=00:01:28.269844][f=-000001] Shutdown - StartSetup [t=00:01:28.269857][f=-000001] Shutdown - UnitMorph [t=00:01:28.269892][f=-000001] Shutdown - Carrier Drones [t=00:01:28.269911][f=-000001] Shutdown - Missile Silo Controller [t=00:01:28.269925][f=-000001] Shutdown - Modular Comm Info [t=00:01:28.269938][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:28.269950][f=-000001] Shutdown - UnitCloakShield [t=00:01:28.269964][f=-000001] Shutdown - Starlight Handler [t=00:01:28.269975][f=-000001] End gadgetHandler:Shutdown [t=00:01:28.288434][f=-000001] Start gadgetHandler:Shutdown [t=00:01:28.288521][f=-000001] Shutdown - Teleport Throw [t=00:01:28.288538][f=-000001] Shutdown - UnitMorph [t=00:01:28.288558][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:28.288708][f=-000001] Shutdown - Missile fired callins [t=00:01:28.288725][f=-000001] Shutdown - Modular Comm Info [t=00:01:28.288737][f=-000001] Shutdown - Retreat Command [t=00:01:28.288755][f=-000001] Shutdown - Shockwaves [t=00:01:28.288772][f=-000001] Shutdown - Unit tint API [t=00:01:28.288798][f=-000001] Shutdown - Unit glow API [t=00:01:28.288840][f=-000001] Shutdown - UnitCloakShield [t=00:01:28.288871][f=-000001] Shutdown - Lups Cloak FX [t=00:01:28.288885][f=-000001] Shutdown - Lups [t=00:01:28.289678][f=-000001] Shutdown - Lups Shield [t=00:01:28.289699][f=-000001] End gadgetHandler:Shutdown [t=00:01:28.323659][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1561}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:28.324711][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:28.324955][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:28.324968][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:28.345966][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-28_21-29-48-357_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" (7765 bytes) [t=00:01:28.346180][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:28.371816][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:28.371851][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:28.371889][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c5c8565320 dev=000001c5c86b1480 [t=00:01:28.372129][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c5c8565320 dev=000001c5c86b1480 [t=00:01:28.372142][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c5c8565320)] [t=00:01:28.373147][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c5c86b1480)] [t=00:01:28.373224][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:28.404601][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:28.405310][f=-000001] [Game::~CGame][1] [t=00:01:28.405331][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:28.405383][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:28.405398][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:28.405407][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:28.405415][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:28.405426][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:28.405537][f=-000001] [Game::KillMisc][1] [t=00:01:28.405549][f=-000001] [Game::KillMisc][2] [t=00:01:28.405574][f=-000001] [EOH::DestroySkirmishAI(id=4)] [t=00:01:28.409022][f=-000001] [EOH::DestroySkirmishAI(id=3)] [t=00:01:28.413548][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:01:28.417566][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:01:28.422445][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:28.461029][f=-000001] [Game::KillMisc][3] [t=00:01:28.461179][f=-000001] [Game::KillRendering][1] [t=00:01:28.466442][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.514429][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:28.514787][f=-000001] [S3OParser::Kill] allocated 5532 pieces [t=00:01:28.515637][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:01:28.587393][f=-000001] [Game::KillInterface][1] [t=00:01:28.588433][f=-000001] [Game::KillInterface][2] [t=00:01:28.589142][f=-000001] [Game::KillSimulation][1] [t=00:01:28.589309][f=-000001] [Game::KillSimulation][2] [t=00:01:28.616948][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1104268 [t=00:01:28.616990][f=-000001] [Game::KillSimulation][3] [t=00:01:28.618418][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:28.618617][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.618679][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=37 [t=00:01:28.619706][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.619994][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.629173][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:28.638114][f=-000001] [Game::KillSimulation][4] [t=00:01:28.736271][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:28.736317][f=-000001] [Game::~CGame][2] [t=00:01:28.736326][f=-000001] [Game::~CGame][3] [t=00:01:28.736369][f=-000001] [SpringApp::Kill][3] [t=00:01:28.736460][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 4407 bytes sent 4788 bytes recv'd [t=00:01:28.748986][f=-000001] Kill: client disconnecting... [t=00:01:28.749031][f=-000001] [GameServer] UpdateLoop: thread affinity fff [t=00:01:30.750121][f=-000001] CloseConnection: client connection closed [t=00:01:30.750171][f=-000001] [SpringApp::Kill][4] font=000001c582085ec0 [t=00:01:30.751536][f=-000001] [SpringApp::Kill][5] [t=00:01:30.758227][f=-000001] [SpringApp::Kill][6] [t=00:01:30.758248] [SpringApp::Kill][7] [t=00:01:30.758328] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:30.758369] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:30.758389] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:30.758427] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:30.758446] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:30.758462] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:30.758489] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:30.758503] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:30.758516] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:30.758528] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:30.758550] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:30.758564] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:30.758577] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:30.807910] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:30.807946] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:30.807956] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:30.807961] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:30.815086] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>] [t=00:01:30.815119] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=0)] #archives[section]=1 #files[section]=8203 [t=00:01:30.815179] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001c581774260) [t=00:01:30.819047] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=1)] #archives[section]=1 #files[section]=51 [t=00:01:30.819094] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7 (000001c5c86142a0) [t=00:01:30.819287] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:30.819359] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c581774520) [t=00:01:30.819470] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c581773ad0) [t=00:01:30.819527] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c581774310) [t=00:01:30.819742] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:30.819759] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:30.819770] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:30.819778] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:30.819799] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:30.819814] [VFS] [SpringVFS::DeleteArchives<this=000001c5c861fbc0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:30.820073] [SpringApp::Kill][8] [t=00:01:30.820088] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:30.820096] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7315204d0 (joinable=1) [t=00:01:30.820105] [WatchDog::Uninstall][2] [t=00:01:31.298725] [WatchDog::Uninstall][3] [t=00:01:31.298744] [SpringApp::Kill][9]
infolog_full.txt (truncated):