ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #112893

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.040726] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type performance
[t=00:00:00.040762] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.059045] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.059359] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.551188] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.551336] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.551378]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.551397]   
[t=00:00:00.551405]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.551412]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.551419]   Use "none" to disable the default log sections.
[t=00:00:00.551425] ============== </Log Sections> ==============

[t=00:00:00.551438] ============== <User Config> ==============
[t=00:00:00.551563]   AnimationMT = 0
[t=00:00:00.551572]   BumpWaterDepthBits = 16
[t=00:00:00.551577]   BumpWaterReflection = 0
[t=00:00:00.551582]   BumpWaterRefraction = 0
[t=00:00:00.551587]   BumpWaterShoreWaves = 0
[t=00:00:00.551592]   BumpWaterTexSizeReflection = 64
[t=00:00:00.551598]   CamFreeScrollSpeed = 50
[t=00:00:00.551604]   CamMode = 1
[t=00:00:00.551609]   CubeTexSizeReflection = 64
[t=00:00:00.551614]   CubeTexSizeSpecular = 64
[t=00:00:00.551620]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.551629]   EdgeMoveDynamic = 0
[t=00:00:00.551634]   EdgeMoveWidth = 0.003
[t=00:00:00.551639]   FPSFOV = 90
[t=00:00:00.551643]   FPSScrollSpeed = 50
[t=00:00:00.551648]   FontSize = 18
[t=00:00:00.551652]   GrassDetail = 0
[t=00:00:00.551657]   GroundDecals = 2
[t=00:00:00.551662]   GroundDetail = 90
[t=00:00:00.551666]   HangTimeout = 30
[t=00:00:00.551671]   HardwareCursor = 1
[t=00:00:00.551676]   InitialNetworkTimeout = 0
[t=00:00:00.551681]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.551690]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.551698]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.551704]   LinkOutgoingBandwidth = 131072
[t=00:00:00.551711]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.551716]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.551721]   MSAALevel = 4
[t=00:00:00.551725]   MaxParticles = 12000
[t=00:00:00.551730]   MaxSounds = 32
[t=00:00:00.551735]   MaximumTransmissionUnit = 0
[t=00:00:00.551741]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.551749]   MiniMapMarker = 0
[t=00:00:00.551790]   MouseDragScrollThreshold = 0
[t=00:00:00.551802]   NetworkLossFactor = 1
[t=00:00:00.551807]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.551812]   OverheadScrollSpeed = 50
[t=00:00:00.551817]   ReconnectTimeout = 0
[t=00:00:00.551822]   RotOverheadScrollSpeed = 50
[t=00:00:00.551828]   RotateLogFiles = 1
[t=00:00:00.551834]   ShadowMapSize = 1024
[t=00:00:00.551840]   ShowClock = 0
[t=00:00:00.551847]   SoftParticles = 2
[t=00:00:00.551858]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.551868]   UnitIconDist = 151
[t=00:00:00.551874]   UpdateBoundingVolumeMT = 0
[t=00:00:00.551881]   UpdateWeaponVectorsMT = 0
[t=00:00:00.551887]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.551894]   UseLuaMemPools = 0
[t=00:00:00.551900]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.551910]   VFSCacheArchiveFiles = 0
[t=00:00:00.551917]   VSync = 1
[t=00:00:00.551923]   Water = 4
[t=00:00:00.551966]   XResolution = 1920
[t=00:00:00.551990]   YResolution = 1080
[t=00:00:00.552045] ============== </User Config> ==============

[t=00:00:00.552054] ============== <User System> ==============
[t=00:00:00.552062]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.552078]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.552348]        Compiler Version: gcc-13.2.0
[t=00:00:00.552423]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.552502]         Hardware Config: 12th Gen Intel(R) Core(TM) i3-1215U; 7865MB RAM, 21177MB pagefile
[t=00:00:00.552512]        Binary Word Size: 64-bit (native)
[t=00:00:00.552518]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.552524]      Physical CPU Cores: 2
[t=00:00:00.552529]       Logical CPU Cores: 4
[t=00:00:00.552533] ============== </User System> ==============

[t=00:00:00.552659] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.552667]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.552672]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.552680]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.552684]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.554470] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.554488] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.582022] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.586203]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.586447]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.586479]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.586830]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.586868]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.586896]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.586910]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.587100]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.587119]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.587146]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.587151]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.587157]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.587163]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.587231]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.587236]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.587240]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.587245]         [31] 800x600x24bpp@60Hz
[t=00:00:00.587252]         [33] 640x480x24bpp@60Hz
[t=00:00:01.070506] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.071196] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.071257] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.330865] [GR::LogVersionInfo]
[t=00:00:01.330896]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.330910]     GL version  : 3.0.0 - Build 31.0.101.5186
[t=00:00:01.330921]     GL vendor   : Intel
[t=00:00:01.330931]     GL renderer : Intel(R) UHD Graphics
[t=00:00:01.331548]     GLSL version: 1.30 - Build 31.0.101.5186
[t=00:00:01.331583]     GLEW version: 2.1.0
[t=00:00:01.331595]     GPU memory  : unknown
[t=00:00:01.331633]     SDL swap-int: 1
[t=00:00:01.331730]     SDL driver  : windows
[t=00:00:01.331783]     
[t=00:00:01.331807]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:01.331818]     GLSL shader support       : 1
[t=00:00:01.331830]     GL4 support               : 1
[t=00:00:01.331849]     FBO extension support     : 1
[t=00:00:01.331914]     NVX GPU mem-info support  : 0
[t=00:00:01.331953]     ATI GPU mem-info support  : 0
[t=00:00:01.331999]     Texture clamping to edge  : 1
[t=00:00:01.332033]     NPOT-texture support      : 1 (1)
[t=00:00:01.332089]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.332111]     texture query-LOD support : 1 (1)
[t=00:00:01.332125]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.332137]     Z-buffer depth            : 32 (-)
[t=00:00:01.332163]     primitive-restart support : 1 (1)
[t=00:00:01.332176]     clip-space control support: 1 (1)
[t=00:00:01.332190]     seamless cube-map support : 1 (1)
[t=00:00:01.332202]     frag-depth layout support : 1 (1)
[t=00:00:01.332213]     persistent maps support   : 1 (1)
[t=00:00:01.332224]     explicit attribs location : 1 (1)
[t=00:00:01.332247]     multi draw indirect       : 1 (-)
[t=00:00:01.332261]     array textures            : 1 (-)
[t=00:00:01.332274]     buffer copy support       : 1 (-)
[t=00:00:01.332294]     indirect draw             : 1 (-)
[t=00:00:01.332309]     base instance             : 1 (-)
[t=00:00:01.332323]     
[t=00:00:01.332334]     max. FBO samples              : 16
[t=00:00:01.332351]     max. FS/program texture slots : 32/192
[t=00:00:01.332367]     max. texture size             : 16384
[t=00:00:01.332397]     max. texture anisotropy level : 16.000000
[t=00:00:01.332415]     max. vec4 varyings/attributes : 16/16
[t=00:00:01.332429]     max. draw-buffers             : 8
[t=00:00:01.332440]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.332452]     max. uniform buffer-bindings  : 84
[t=00:00:01.332463]     max. uniform block-size       : 64KB
[t=00:00:01.332473]     max. storage buffer-bindings  : 16
[t=00:00:01.332483]     max. storage block-size       : 1024MB
[t=00:00:01.332491]     
[t=00:00:01.332501]     enable AMD-hacks : 0
[t=00:00:01.332518]     compress MIP-maps: 0
[t=00:00:01.332589]     Number of compressed texture formats: 48
[t=00:00:01.332703]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.332823] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.333545] [GR::UpdateGLConfigs]
[t=00:00:01.333612] [VSync::SetInterval] interval=1 (standard)
[t=00:00:01.333653] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.334618] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.334661] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.334675] [GR::InitGLState]
[t=00:00:01.334829] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.871671] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.901314] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 25ms
[t=00:00:01.901837] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.931723] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.931875] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:01.934170] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.940431] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.940467] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.940672] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.940910] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.974742] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.975587] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.976537] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.976981] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.008280] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[t=00:00:02.008351] [VFS] [SpringVFS::ReserveArchives<this=000002440e7f8330>]
[t=00:00:02.008621] [VFS] [SpringVFS::AddArchive<this=000002440e7f8330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.014193] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002440e7f8330 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.014264] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.188927] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:02.189351] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:02.189896] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.190065] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:02.192665][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.192919][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:02.197148][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.197337][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.197472][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.198945][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.212072][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.212136][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speaker (Realtek(R) Audio)"
[t=00:00:02.212189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.300844][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (108.1ms)
[t=00:00:02.410006][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (217.2ms)
[t=00:00:02.485380][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.507461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002444bf5e7b0(default) context=000002444bf02e30  numChannels=2 frameSize=8
[t=00:00:02.507561][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.507590][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.507606][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.507621][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.507671][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.507745][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.507773][f=-000001] [Sound]   Devices:
[t=00:00:02.510561][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:00:02.510644][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.510658][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.517550][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.517640][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.517902][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 325ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 165416 MB
[t=00:00:02.538816][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.539044][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.539148][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-30_02-54-28-477_Mercurial v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:02.882668][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.900825][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.902612][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:02.903156][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 364ms
[t=00:00:02.903230][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.586618][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:05.586804][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.586826][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.586847][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:00:05.607532][f=-000001]  [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.607559][f=-000001]  [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.261, 0.261}, {0.322, 0.322}}ms
[t=00:00:05.607589][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.261, 0.261, 0.261, 0.261}, {0.322, 0.322, 0.322, 0.322}}ms
[t=00:00:05.607598][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.607605][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.608190][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.611860][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.611895][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.612295][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002444bf02e30 dev=000002444bf5e7b0
[t=00:00:05.612387][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002444bf02e30 dev=000002444bf5e7b0
[t=00:00:05.612407][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002444bf02e30)]
[t=00:00:05.613554][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002444bf5e7b0)]
[t=00:00:05.613634][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.663957][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.664950][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.665132][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.665167][f=-000001] [SpringApp::Kill][4] font=000002440e613100
[t=00:00:05.667662][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.667937][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.667959] [SpringApp::Kill][7]
[t=00:00:05.668030] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.668088] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.668104] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.668121] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.668139] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.668154] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.668167] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.668186] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.668201] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.668213] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.668236] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.668251] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:05.668263] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.847166] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.847213] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.847272] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.847278] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.847536] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>]
[t=00:00:05.847635] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.847681] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.847751] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:05.847793] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002440e60aa70)
[t=00:00:05.848269] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.848358] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:05.848422] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.848452] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.848466] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.848479] [VFS] [SpringVFS::DeleteArchives<this=000002440e7f8330>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.848892] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.848861] [SpringApp::Kill][8]
[t=00:00:05.848947] [WatchDog::Uninstall][1] hangDetectorThread=00007ff67f797430 (joinable=1)
[t=00:00:05.848956] [WatchDog::Uninstall][2]
[t=00:00:06.562216] [WatchDog::Uninstall][3]
[t=00:00:06.562242] [SpringApp::Kill][9]