ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112905

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000785] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.090024] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.090065] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.090091]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.090104]   
[t=00:00:00.090110]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.090116]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.090130]   Use "none" to disable the default log sections.
[t=00:00:00.090136] ============== </Log Sections> ==============

[t=00:00:00.090142] ============== <User Config> ==============
[t=00:00:00.090237]   AnimationMT = 0
[t=00:00:00.090243]   BumpWaterDepthBits = 16
[t=00:00:00.090248]   BumpWaterReflection = 0
[t=00:00:00.090254]   BumpWaterRefraction = 0
[t=00:00:00.090259]   BumpWaterShoreWaves = 0
[t=00:00:00.090264]   BumpWaterTexSizeReflection = 64
[t=00:00:00.090270]   CamFreeScrollSpeed = 50
[t=00:00:00.090282]   CamMode = 1
[t=00:00:00.090289]   CubeTexSizeReflection = 64
[t=00:00:00.090294]   CubeTexSizeSpecular = 64
[t=00:00:00.090299]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.090305]   EdgeMoveDynamic = 0
[t=00:00:00.090310]   EdgeMoveWidth = 0.003
[t=00:00:00.090314]   FPSFOV = 90
[t=00:00:00.090318]   FPSScrollSpeed = 50
[t=00:00:00.090322]   FontSize = 18
[t=00:00:00.090326]   GrassDetail = 0
[t=00:00:00.090331]   GroundDecals = 1
[t=00:00:00.090334]   GroundDetail = 70
[t=00:00:00.090344]   HangTimeout = 30
[t=00:00:00.090349]   HardwareCursor = 1
[t=00:00:00.090353]   InitialNetworkTimeout = 0
[t=00:00:00.090358]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.090363]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.090368]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.090372]   LinkOutgoingBandwidth = 131072
[t=00:00:00.090377]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.090381]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.090385]   MSAALevel = 4
[t=00:00:00.090395]   MaxParticles = 12000
[t=00:00:00.090400]   MaxSounds = 32
[t=00:00:00.090404]   MaximumTransmissionUnit = 0
[t=00:00:00.090408]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.090413]   MiniMapMarker = 0
[t=00:00:00.090417]   MouseDragScrollThreshold = 0
[t=00:00:00.090422]   NetworkLossFactor = 1
[t=00:00:00.090426]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.090431]   OverheadScrollSpeed = 50
[t=00:00:00.090436]   ReconnectTimeout = 0
[t=00:00:00.090440]   RotOverheadScrollSpeed = 50
[t=00:00:00.090449]   RotateLogFiles = 1
[t=00:00:00.090455]   ShowClock = 0
[t=00:00:00.090459]   SoftParticles = 2
[t=00:00:00.090463]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.090468]   UnitIconDist = 250
[t=00:00:00.090472]   UpdateBoundingVolumeMT = 0
[t=00:00:00.090477]   UpdateWeaponVectorsMT = 0
[t=00:00:00.090481]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.090486]   UseLuaMemPools = 0
[t=00:00:00.090490]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.090494]   VFSCacheArchiveFiles = 0
[t=00:00:00.090530]   VSync = 1
[t=00:00:00.090536]   Water = 4
[t=00:00:00.090540]   WindowBorderless = 1
[t=00:00:00.090545]   WindowPosY = 0
[t=00:00:00.090550]   XResolutionWindowed = 1920
[t=00:00:00.090555]   YResolutionWindowed = 1080
[t=00:00:00.090559]   snd_volmaster = 0
[t=00:00:00.090567] ============== </User Config> ==============

[t=00:00:00.090572] ============== <User System> ==============
[t=00:00:00.090577]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.090592]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.090601]        Compiler Version: gcc-13.2.0
[t=00:00:00.090632]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.090675]         Hardware Config: AMD Ryzen 7 5800H with Radeon Graphics         ; 64906MB RAM, 69002MB pagefile
[t=00:00:00.090681]        Binary Word Size: 64-bit (native)
[t=00:00:00.090686]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.090690]      Physical CPU Cores: 8
[t=00:00:00.090703]       Logical CPU Cores: 16
[t=00:00:00.090708] ============== </User System> ==============

[t=00:00:00.090715] Run: thread affinity ffff
[t=00:00:00.090831] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.090836]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.090840]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.090844]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.090848]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.091993] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.092023] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.099644] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.101845]     Display (Generic PnP Monitor)=1 modes=18 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.101854]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.101859]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.101865]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.101869]         [ 7] 1366x768x24bpp@144Hz
[t=00:00:00.101874]         [ 9] 1280x1024x24bpp@144Hz
[t=00:00:00.101903]         [11] 1280x720x24bpp@144Hz
[t=00:00:00.101908]         [13] 1024x768x24bpp@144Hz
[t=00:00:00.101912]         [15] 800x600x24bpp@144Hz
[t=00:00:00.101917]         [17] 640x480x24bpp@144Hz
[t=00:00:00.485642] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.486225] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.486238] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.541484] [GR::LogVersionInfo]
[t=00:00:00.541499]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.541506]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.24.05 30.0.13024.5001
[t=00:00:00.541513]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.541519]     GL renderer : AMD Radeon RX 6600M
[t=00:00:00.541524]     GLSL version: 4.60
[t=00:00:00.541528]     GLEW version: 2.1.0
[t=00:00:00.541533]     GPU memory  : unknown
[t=00:00:00.541543]     SDL swap-int: 0
[t=00:00:00.541558]     SDL driver  : windows
[t=00:00:00.541563]     
[t=00:00:00.541568]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:00.541573]     GLSL shader support       : 1
[t=00:00:00.541580]     GL4 support               : 1
[t=00:00:00.541586]     FBO extension support     : 1
[t=00:00:00.541599]     NVX GPU mem-info support  : 0
[t=00:00:00.541607]     ATI GPU mem-info support  : 0
[t=00:00:00.541619]     Texture clamping to edge  : 1
[t=00:00:00.541627]     NPOT-texture support      : 1 (1)
[t=00:00:00.541644]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.541652]     texture query-LOD support : 1 (1)
[t=00:00:00.541658]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.541663]     Z-buffer depth            : 24 (-)
[t=00:00:00.541673]     primitive-restart support : 1 (1)
[t=00:00:00.541679]     clip-space control support: 1 (1)
[t=00:00:00.541685]     seamless cube-map support : 1 (1)
[t=00:00:00.541691]     frag-depth layout support : 1 (1)
[t=00:00:00.541697]     persistent maps support   : 1 (1)
[t=00:00:00.541703]     explicit attribs location : 1 (1)
[t=00:00:00.541720]     multi draw indirect       : 1 (-)
[t=00:00:00.541728]     array textures            : 1 (-)
[t=00:00:00.541733]     buffer copy support       : 1 (-)
[t=00:00:00.541739]     indirect draw             : 1 (-)
[t=00:00:00.541745]     base instance             : 1 (-)
[t=00:00:00.541749]     
[t=00:00:00.541754]     max. FBO samples              : 8
[t=00:00:00.541761]     max. FS/program texture slots : 32/160
[t=00:00:00.541766]     max. texture size             : 16384
[t=00:00:00.541783]     max. texture anisotropy level : 16.000000
[t=00:00:00.541790]     max. vec4 varyings/attributes : 32/29
[t=00:00:00.541795]     max. draw-buffers             : 8
[t=00:00:00.541800]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.541807]     max. uniform buffer-bindings  : 90
[t=00:00:00.541812]     max. uniform block-size       : 559236KB
[t=00:00:00.541817]     max. storage buffer-bindings  : 64
[t=00:00:00.541823]     max. storage block-size       : 2047MB
[t=00:00:00.541828]     
[t=00:00:00.541832]     enable AMD-hacks : 1
[t=00:00:00.541843]     compress MIP-maps: 0
[t=00:00:00.541894]     Number of compressed texture formats: 18
[t=00:00:00.541934]     Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.541970] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.542261] [GR::UpdateGLConfigs]
[t=00:00:00.542283] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.542289] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.542312] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.542321] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.542326] [GR::InitGLState]
[t=00:00:00.542668] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.591046] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.594964] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.600443] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.600471] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.601052] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.603282] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.603314] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.603413] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.603503] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.616672] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.617324] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.617750] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.617920] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.628960] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:00.628976] [VFS] [SpringVFS::ReserveArchives<this=000001cbe52881a0>]
[t=00:00:00.629070] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.631382] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cbe52881a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.631400] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.761234] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.761754] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.761906] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.761990] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.761995] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.762042] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.762151] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.762327] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.762408] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.762440] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.763113][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.763234][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.763322][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.763340][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.763348][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.763399][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.779925][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.779949][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (2- H1)"
[t=00:00:00.779962][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.779977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.805666][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.808213][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cba18695e0(default) context=000001cbe548e6a0  numChannels=2 frameSize=8
[t=00:00:00.808233][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.808241][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.808248][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.808254][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.808282][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.808317][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.808328][f=-000001] [Sound]   Devices:
[t=00:00:00.811459][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- H1)]
[t=00:00:00.811475][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.811488][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.811496][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.812280][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.812377][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.870644][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 597385 MB
[t=00:00:00.873779][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.882122][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.882149][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.944720][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DeltaSiegeDry Deluxe V3" (loaded=0 cached=0)
[t=00:00:00.945145][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="DeltaSiegeDry Deluxe V3", overwrite=false)] section=1 cached=0
[t=00:00:00.954994][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.797201][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:02.797440][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.850483][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.850623][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.850715][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.850821][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.850854][f=-000001] [PreGame::StartServer]
    mod-checksum=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b
    map-checksum=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad
Fontconfig error: Cannot load default config file
[t=00:00:02.852422][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.852909][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:02.852933][f=-000001] [UDPListener] successfully bound socket on port 64237
[t=00:00:02.854272][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:02.854361][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1972ms
[t=00:00:02.908461][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001cba1ce4850] using map "DeltaSiegeDry Deluxe V3" (loaded=1 cached=0)
[t=00:00:02.908719][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="DeltaSiegeDry Deluxe V3", overwrite=false)] section=1 cached=0
[t=00:00:02.908767][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.908841][f=-000001] [PreGame::AddModArchivesToVFS][server=000001cba1ce4850] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0)
[t=00:00:02.961165][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0
[t=00:00:02.981253][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.981383][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.983397][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe52881a0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:03.033547][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:03.033671][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.090864][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.091028][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.091154][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.091275][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.092663][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:03.092721][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-29_02-06-19-819_DeltaSiegeDry Deluxe V3_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.092730][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 238ms
[t=00:00:03.092968][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.128520][f=-000001] pfForceSingleThreaded, false
[t=00:00:03.128537][f=-000001] forceSingleThreaded, false
[t=00:00:03.128544][f=-000001] Memory limit: 3584
[t=00:00:03.134627][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:03.134782][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.188643][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.188787][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.188914][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.189035][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.196827][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.196872][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.196978][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.197047][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.197111][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.197173][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.197889][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.198183][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.198446][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.198872][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.199133][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.199356][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.199374][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.199738][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.210637][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.213819][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.214753][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.214962][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.215471][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.215490][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.215611][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.215653][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.356595][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.467953][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (129 MB)"
[t=00:00:03.577602][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 361ms
[t=00:00:03.577660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.584713][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:03.584855][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.635270][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.635375][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.635477][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.635569][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.705708][f=-000001] ===============================================================
[t=00:00:03.705725][f=-000001] *************************** WARNING ***************************
[t=00:00:03.705758][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:03.705766][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:03.705772][f=-000001] Ensure appropriate hax is in place.
[t=00:00:03.705778][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:03.705784][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:03.705790][f=-000001] ************************* END WARNING *************************
[t=00:00:03.705802][f=-000001] ===============================================================
[t=00:00:03.705897][f=-000001] striderdante.dante_flamer.range is set to 320 but would actually be 316.666656 ingame! Please either:
 - set range to 317 (no logic change)
------- TRUNCATED -------
[t=00:00:23.377404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="punchheavy" string="[Game::Load][lua{Rules,Gaia}={000001cc1b856b30,0000000000000000}][locale="C"]"
[t=00:00:23.377456][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (4)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 1
[t=00:00:23.377481][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 2
[t=00:00:23.377503][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (7)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3
[t=00:00:23.377672][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (3)" (ID: 3, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 4
[t=00:00:23.377698][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (5)" (ID: 4, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 5
[t=00:00:23.377719][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (6)" (ID: 5, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 6
[t=00:00:23.377750][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 6, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 7
[t=00:00:23.377759][f=-000001] Player punchheavy finished loading and is now ingame
[t=00:00:23.504918][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:39.964611][f=-000001] <punchheavy> Allies: I choose: Riot!
[t=00:00:57.236941][f=0000207] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:06.499459][f=0000485] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:09.144859][f=0000564] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:10.097110][f=0000593] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:11.146043][f=0000624] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:11.369667][f=0000631] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:12.861392][f=0000676] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:14.383163][f=0000721] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:14.980333][f=0000739] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:15.402681][f=0000752] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:24.954218][f=0001037] IsCommander: true
[t=00:01:27.077946][f=0001102] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:27.505828][f=0001115] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:31.494588][f=0001234] IsCommander: false
[t=00:01:31.972286][f=0001249] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:35.769754][f=0001363] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:36.042090][f=0001371] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:42.006701][f=0001550] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:43.152154][f=0001584] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:43.305055][f=0001589] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:01:43.804830][f=0001604] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:45.534918][f=0001656] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:47.368633][f=0001711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:49.381268][f=0001771] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:52.742066][f=0001872] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:53.410125][f=0001892] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:57.234984][f=0002007] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:57.896210][f=0002027] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:59.471165][f=0002074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:00.130981][f=0002094] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:17.234179][f=0002607] game_message: Airborne enemy on radar!
[t=00:02:17.746049][f=0002622] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:17.943813][f=0002628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:18.068714][f=0002632] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:24.943694][f=0002838] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:25.235789][f=0002847] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:25.681285][f=0002860] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:26.736903][f=0002892] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:28.269154][f=0002938] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:28.532960][f=0002946] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:29.804159][f=0002984] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:28.887184][f=0004756] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:03:28.997388][f=0004760] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:29.269138][f=0004768] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:29.899705][f=0004787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:30.865650][f=0004816] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:31.768686][f=0004843] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:32.366520][f=0004861] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:36.643577][f=0004989] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:38.392885][f=0005042] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:39.976836][f=0005089] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:42.059390][f=0005152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:50.387843][f=0005401] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:03:50.414584][f=0005402] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:51.841811][f=0005445] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:52.906632][f=0005477] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:53.143604][f=0005484] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:53.338930][f=0005490] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:54.774919][f=0005533] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:57.968785][f=0005629] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:58.948216][f=0005658] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:00.338341][f=0005700] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:00.413263][f=0005702] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:02.795299][f=0005774] game_message: Riot is under attack.
[t=00:04:03.338154][f=0005790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:03.435428][f=0005793] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:03.504221][f=0005795] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:03.712029][f=0005801] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:05.135680][f=0005844] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:05.205168][f=0005846] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:05.572821][f=0005857] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:06.864524][f=0005896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:08.268326][f=0005938] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:10.038305][f=0005991] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:14.678134][f=0006130] game_message: Riot is under attack.
[t=00:04:14.913245][f=0006137] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:15.004699][f=0006140] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:15.302148][f=0006149] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:16.469955][f=0006184] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:16.941198][f=0006198] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:17.010860][f=0006200] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:17.204556][f=0006206] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:17.864795][f=0006226] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:17.987502][f=0006229] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:18.917016][f=0006257] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:28.099615][f=0006533] game_message: Riot is under attack.
[t=00:04:28.420457][f=0006542] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:29.037874][f=0006561] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:31.607539][f=0006638] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:32.184370][f=0006655] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:33.913183][f=0006707] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:34.030654][f=0006711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:34.170612][f=0006715] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:04:34.239376][f=0006717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:34.584388][f=0006727] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:36.065727][f=0006772] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:36.746580][f=0006792] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:38.532036][f=0006846] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:38.609480][f=0006848] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:38.968005][f=0006859] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:39.629327][f=0006879] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:39.947901][f=0006888] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:40.204257][f=0006896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:44.112387][f=0007013] game_message: Riot is under attack.
[t=00:04:45.773936][f=0007063] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:47.083710][f=0007102] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:48.100480][f=0007133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:48.521501][f=0007145] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:48.912282][f=0007157] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:49.646103][f=0007178] punchheavy paused the game
[t=00:05:06.012652][f=0007178] [SpringApp::Kill][1] fromRun=1
[t=00:05:06.012672][f=0007178] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:05:06.042887][f=0007178]  [async=0] threads=8 tasks=730982 {sum,avg}{exec,wait}time={{37002.102, 0.051}, {35452.652, 0.049}}ms
[t=00:05:06.042913][f=0007178]      thread=1 tasks=104426 {sum,min,max,avg}{exec,wait}time={{6168.030, 0.000, 935.062, 0.059}, {316.503, 0.000, 18446744027136.000, 0.003}}ms
[t=00:05:06.042975][f=0007178]      thread=2 tasks=104426 {sum,min,max,avg}{exec,wait}time={{5268.633, 0.000, 935.082, 0.050}, {5546.359, 0.000, 6.983, 0.053}}ms
[t=00:05:06.042992][f=0007178]      thread=3 tasks=104426 {sum,min,max,avg}{exec,wait}time={{5198.799, 0.000, 935.124, 0.050}, {5618.773, 0.000, 6.485, 0.054}}ms
[t=00:05:06.043005][f=0007178]      thread=4 tasks=104426 {sum,min,max,avg}{exec,wait}time={{5205.426, 0.000, 935.322, 0.050}, {5669.161, 0.000, 18446744027136.000, 0.054}}ms
[t=00:05:06.043028][f=0007178]      thread=5 tasks=104426 {sum,min,max,avg}{exec,wait}time={{5115.707, 0.000, 935.167, 0.049}, {6052.739, 0.000, 18446744027136.000, 0.058}}ms
[t=00:05:06.043041][f=0007178]      thread=6 tasks=104426 {sum,min,max,avg}{exec,wait}time={{4984.014, 0.000, 935.100, 0.048}, {6477.750, 0.000, 7.326, 0.062}}ms
[t=00:05:06.043056][f=0007178]      thread=7 tasks=104426 {sum,min,max,avg}{exec,wait}time={{5061.492, 0.000, 935.149, 0.048}, {5771.369, 0.000, 7.326, 0.055}}ms
[t=00:05:06.043074][f=0007178]  [async=1] threads=8 tasks=4200 {sum,avg}{exec,wait}time={{56529.070, 13.459}, {15084852.000, 3591.631}}ms
[t=00:05:06.043088][f=0007178]      thread=1 tasks=598 {sum,min,max,avg}{exec,wait}time={{8062.702, 0.001, 1789.823, 13.483}, {2165372.750, 0.121, 6357.536, 3621.025}}ms
[t=00:05:06.043102][f=0007178]      thread=2 tasks=609 {sum,min,max,avg}{exec,wait}time={{8108.656, 0.000, 1810.332, 13.315}, {2178777.750, 0.090, 6325.932, 3577.632}}ms
[t=00:05:06.043125][f=0007178]      thread=3 tasks=601 {sum,min,max,avg}{exec,wait}time={{8032.108, 0.000, 1816.488, 13.365}, {2147816.500, 0.086, 6318.046, 3573.738}}ms
[t=00:05:06.043138][f=0007178]      thread=4 tasks=597 {sum,min,max,avg}{exec,wait}time={{8042.481, 0.000, 1810.512, 13.471}, {2160237.250, 0.089, 6327.271, 3618.488}}ms
[t=00:05:06.043151][f=0007178]      thread=5 tasks=608 {sum,min,max,avg}{exec,wait}time={{8086.826, 0.001, 1692.179, 13.301}, {2142652.500, 0.347, 6343.776, 3524.100}}ms
[t=00:05:06.043173][f=0007178]      thread=6 tasks=596 {sum,min,max,avg}{exec,wait}time={{8098.853, 0.000, 1816.846, 13.589}, {2153418.000, 0.141, 6314.813, 3613.117}}ms
[t=00:05:06.043186][f=0007178]      thread=7 tasks=591 {sum,min,max,avg}{exec,wait}time={{8097.445, 0.000, 1818.104, 13.701}, {2136576.750, 0.082, 6331.801, 3615.189}}ms
[t=00:05:06.043196][f=0007178] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:06.043204][f=0007178] [SpringApp::Kill][2]
[t=00:05:06.043261][f=0007178] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:06.043277][f=0007178] [Game::KillLua][1] dtor=0 luaUI=000001cbd4632f00
[t=00:05:06.043322][f=0007178] Start widgetHandler:Shutdown
[t=00:05:06.046152][f=0007178] Shutdown - SaveOrderList Complete
[t=00:05:06.053648][f=0007178] Writing last game win data
[t=00:05:06.057769][f=0007178] Shutdown - SaveConfigData Complete
[t=00:05:06.057787][f=0007178] Shutdown Widget - Chili Highlight
[t=00:05:06.057810][f=0007178] Shutdown Widget - Draw After Chili
[t=00:05:06.057818][f=0007178] Shutdown Widget - API Unit Tracker GL4
[t=00:05:06.057844][f=0007178] Shutdown Widget - EPIC Menu
[t=00:05:06.058821][f=0007178] Shutdown Widget - Chili Minimap
[t=00:05:06.058929][f=0007178] Shutdown Widget - Chili Widget Selector
[t=00:05:06.059724][f=0007178] Shutdown Widget - Depth of Field Shader
[t=00:05:06.059736][f=0007178] Shutdown Widget - Local Team Colors
[t=00:05:06.059744][f=0007178] Shutdown Widget - Display Keys 2
[t=00:05:06.059782][f=0007178] Shutdown Widget - Save Game Menu
[t=00:05:06.059791][f=0007178] Shutdown Widget - Highlight Model Api GL4
[t=00:05:06.059951][f=0007178] Shutdown Widget - Unit Icons
[t=00:05:06.060019][f=0007178] Shutdown Widget - HealthBars
[t=00:05:06.061029][f=0007178] Shutdown Widget - Noises
[t=00:05:06.061044][f=0007178] Shutdown Widget - BuildETA
[t=00:05:06.061056][f=0007178] Shutdown Widget - Selected Units GL4 2
[t=00:05:06.061065][f=0007178] Shutdown Widget - Win Counter
[t=00:05:06.061073][f=0007178] Shutdown Widget - EndGame APM stats
[t=00:05:06.062065][f=0007178] Shutdown Widget - Modular Comm Info
[t=00:05:06.062107][f=0007178] Shutdown Widget - CameraShake
[t=00:05:06.062118][f=0007178] Shutdown Widget - Transport AI
[t=00:05:06.062128][f=0007178] Shutdown Widget - Chili Economy Panel Default
[t=00:05:06.062219][f=0007178] Shutdown Widget - Chili EndGame Window
[t=00:05:06.062237][f=0007178] Shutdown Widget - Chili Nuke Warning
[t=00:05:06.062250][f=0007178] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:06.062265][f=0007178] Shutdown Widget - Chili Spectator Panels
[t=00:05:06.062284][f=0007178] Shutdown Widget - Context Menu
[t=00:05:06.062293][f=0007178] Shutdown Widget - Darkening
[t=00:05:06.062310][f=0007178] Shutdown Widget - Defense Range Zero-K
[t=00:05:06.062364][f=0007178] Shutdown Widget - Grab Input
[t=00:05:06.062376][f=0007178] Shutdown Widget - Highlight Geos
[t=00:05:06.062390][f=0007178] Shutdown Widget - Local Widgets Config
[t=00:05:06.062403][f=0007178] Shutdown Widget - MinimapEvents
[t=00:05:06.062415][f=0007178] Shutdown Widget - Missile Silo Range
[t=00:05:06.062433][f=0007178] Shutdown Widget - Music Player v2
[t=00:05:06.062467][f=0007178] Shutdown Widget - Point Tracker
[t=00:05:06.062477][f=0007178] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:06.062492][f=0007178] Shutdown Widget - State Reverse and Latency
[t=00:05:06.062501][f=0007178] Shutdown Widget - Stereo3D
[t=00:05:06.062569][f=0007178] Shutdown Widget - Startup Info and Selector
[t=00:05:06.062587][f=0007178] Shutdown Widget - Attack Warning
[t=00:05:06.062596][f=0007178] Shutdown Widget - Decloak Tower Range
[t=00:05:06.062620][f=0007178] Shutdown Widget - Attack AoE
[t=00:05:06.062633][f=0007178] Shutdown Widget - UnitShapes 3
[t=00:05:06.062675][f=0007178] Shutdown Widget - Map Edge Extension
[t=00:05:06.062963][f=0007178] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:06.062973][f=0007178] Shutdown Widget - Selection Send
[t=00:05:06.062983][f=0007178] Shutdown Widget - LupsManager
[t=00:05:06.063008][f=0007178] Shutdown Widget - Newton Firezone
[t=00:05:06.063019][f=0007178] Shutdown Widget - Receive Units Indicator
[t=00:05:06.063040][f=0007178] Shutdown Widget - Chili Pro Console
[t=00:05:06.071209][f=0007178] Shutdown Widget - Persistent Build Height
[t=00:05:06.071231][f=0007178] Shutdown Widget - Lasso Terraform GUI
[t=00:05:06.071242][f=0007178] Shutdown Widget - Chili Framework
[t=00:05:06.071252][f=0007178] Shutdown Widget - Lups
[t=00:05:06.071707][f=0007178] Shutdown Widget - Chili Core Selector
[t=00:05:06.071816][f=0007178] Shutdown Widget - Custom Markers
[t=00:05:06.071850][f=0007178] Shutdown Widget - Mex Placement Handler
[t=00:05:06.071881][f=0007178] Shutdown Widget - Select Keys
[t=00:05:06.071903][f=0007178] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:06.071954][f=0007178] Shutdown Widget - Pause Screen
[t=00:05:06.072066][f=0007178] Shutdown Widget - Color Blindness Correction
[t=00:05:06.072090][f=0007178] Shutdown Widget - Layout Handler
[t=00:05:06.072103][f=0007178] Shutdown Widget - Text To Speech Control
[t=00:05:06.072112][f=0007178] End widgetHandler:Shutdown
[t=00:05:06.146685][f=0007178] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13983238, 0.0} allocedSize{int+, int-, ext}={0, 0, 3147660881}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0665}
[t=00:05:06.149888][f=0007178] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:05:06.149909][f=0007178] [Game::KillLua][3] dtor=0 luaRules=000001cc1b856b30
[t=00:05:06.149951][f=0007178] Start gadgetHandler:Shutdown
[t=00:05:06.149964][f=0007178] Shutdown - Notice
[t=00:05:06.150019][f=0007178] FUTURE WARS GAME OVER.
[t=00:05:06.150031][f=0007178] Shutdown - Resource Setup
[t=00:05:06.150049][f=0007178] Shutdown - StartSetup
[t=00:05:06.150063][f=0007178] Shutdown - UnitMorph
[t=00:05:06.151599][f=0007178] Shutdown - Carrier Drones
[t=00:05:06.151609][f=0007178] Shutdown - Missile Silo Controller
[t=00:05:06.151619][f=0007178] Shutdown - Modular Comm Info
[t=00:05:06.151628][f=0007178] Shutdown - Terrain Texture Handler
[t=00:05:06.151637][f=0007178] Shutdown - UnitCloakShield
[t=00:05:06.152017][f=0007178] Shutdown - Starlight Handler
[t=00:05:06.152047][f=0007178] End gadgetHandler:Shutdown
[t=00:05:06.178931][f=0007178] Start gadgetHandler:Shutdown
[t=00:05:06.178953][f=0007178] Shutdown - UnitMorph
[t=00:05:06.178970][f=0007178] Shutdown - Teleport Throw
[t=00:05:06.178981][f=0007178] Shutdown - Commander Skin Renderer
[t=00:05:06.180598][f=0007178] Shutdown - Missile fired callins
[t=00:05:06.180614][f=0007178] Shutdown - Modular Comm Info
[t=00:05:06.180667][f=0007178] Shutdown - Retreat Command
[t=00:05:06.180684][f=0007178] Shutdown - Shockwaves
[t=00:05:06.180693][f=0007178] Shutdown - Unit tint API
[t=00:05:06.180711][f=0007178] Shutdown - Unit glow API
[t=00:05:06.180730][f=0007178] Shutdown - UnitCloakShield
[t=00:05:06.180754][f=0007178] Shutdown - Lups Cloak FX
[t=00:05:06.180767][f=0007178] Shutdown - Lups
[t=00:05:06.181258][f=0007178] Shutdown - Lups Shield
[t=00:05:06.181386][f=0007178] End gadgetHandler:Shutdown
[t=00:05:06.227691][f=0007178] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2720, 0.0} allocedSize{int+, int-, ext}={0, 0, 423622}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011}
[t=00:05:06.231128][f=0007178] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:06.231245][f=0007178] [Game::KillLua][4] dtor=0
[t=00:05:06.231263][f=0007178] [Game::KillLua][5] dtor=0
[t=00:05:06.243161][f=0007178] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-29_02-06-19-819_DeltaSiegeDry Deluxe V3_105.1.1-2511-g747f18b BAR105.sdfz" (703239 bytes)
[t=00:05:06.243291][f=0007178] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:06.258974][f=0007178] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:06.259044][f=0007178] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51
[t=00:05:06.259308][f=0007178] [Sound] [Sound::UpdateThread][4] ctx=000001cbe548e6a0 dev=000001cba18695e0
[t=00:05:06.259430][f=0007178] [Sound] [Sound::UpdateThread][5] ctx=000001cbe548e6a0 dev=000001cba18695e0
[t=00:05:06.259438][f=0007178] [Sound] [Sound::Cleanup][alcDestroyContext(000001cbe548e6a0)]
[t=00:05:06.260484][f=0007178] [Sound] [Sound::Cleanup][alcCloseDevice(000001cba18695e0)]
[t=00:05:06.260749][f=0007178] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:06.290583][f=0007178] [Sound] [Sound::UpdateThread][6]
[t=00:05:06.291693][f=0007178] [Game::~CGame][1]
[t=00:05:06.291706][f=0007178] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:06.291714][f=0007178] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:06.291721][f=0007178] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:06.291726][f=0007178] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:06.291760][f=0007178] [Game::KillLua][4] dtor=1
[t=00:05:06.291771][f=0007178] [Game::KillLua][5] dtor=1
[t=00:05:06.291924][f=0007178] [Game::KillMisc][1]
[t=00:05:06.291932][f=0007178] [Game::KillMisc][2]
[t=00:05:06.291945][f=0007178] [EOH::DestroySkirmishAI(id=6)]
[t=00:05:06.296922][f=0007178] [EOH::DestroySkirmishAI(id=5)]
[t=00:05:06.300477][f=0007178] [EOH::DestroySkirmishAI(id=4)]
[t=00:05:06.303791][f=0007178] [EOH::DestroySkirmishAI(id=3)]
[t=00:05:06.308107][f=0007178] [EOH::DestroySkirmishAI(id=2)]
[t=00:05:06.314292][f=0007178] [EOH::DestroySkirmishAI(id=1)]
[t=00:05:06.318479][f=0007178] [EOH::DestroySkirmishAI(id=0)]
[t=00:05:06.338335][f=0007178] [Game::KillMisc][3]
[t=00:05:06.338467][f=0007178] [Game::KillRendering][1]
[t=00:05:06.341024][f=0007178] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:05:06.358226][f=0007178] [3DOParser::Kill] allocated 29 pieces
[t=00:05:06.358345][f=0007178] [S3OParser::Kill] allocated 5466 pieces
[t=00:05:06.358575][f=0007178] [AssParser::Kill] allocated 1711 pieces
[t=00:05:06.487779][f=0007178] [Game::KillInterface][1]
[t=00:05:06.488640][f=0007178] [Game::KillInterface][2]
[t=00:05:06.490108][f=0007178] [Game::KillSimulation][1]
[t=00:05:06.490261][f=0007178] [Game::KillSimulation][2]
[t=00:05:06.514188][f=0007178] [CCollisionHandler] dis-/continuous tests: 0/18716508
[t=00:05:06.514206][f=0007178] [Game::KillSimulation][3]
[t=00:05:06.515165][f=0007178] [~CPathCache(44x28)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:05:06.515274][f=0007178] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:06.515394][f=0007178] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=27
[t=00:05:06.515453][f=0007178] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:06.515775][f=0007178] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:05:06.532176][f=0007178] [LosHandler::Kill] raycast instance cache-{hits,misses}={3920,22618}; shared=2%; cached=13%
[t=00:05:06.543302][f=0007178] [Game::KillSimulation][4]
[t=00:05:06.585453][f=0007178] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:05:06.585484][f=0007178] [Game::~CGame][2]
[t=00:05:06.585491][f=0007178] [Game::~CGame][3]
[t=00:05:06.585521][f=0007178] [SpringApp::Kill][3]
[t=00:05:06.585535][f=0007178] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    569967 bytes sent  
    507007 bytes recv'd

[t=00:05:06.589105][f=0007178] Kill: client disconnecting...
[t=00:05:06.589187][f=0007178] [GameServer] UpdateLoop: thread affinity ffff
[t=00:05:08.598876][f=0007178] CloseConnection: client connection closed
[t=00:05:08.598925][f=0007178] [SpringApp::Kill][4] font=000001cbe51aa380
[t=00:05:08.600005][f=0007178] [SpringApp::Kill][5]
[t=00:05:08.610695][f=0007178] [SpringApp::Kill][6]
[t=00:05:08.610773] [SpringApp::Kill][7]
[t=00:05:08.610846] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:08.610938] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3456, 2097152, 2097152}
[t=00:05:08.610947] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:08.610955] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:08.610972] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:08.610980] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:08.610987] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {560, 1048576, 1048576}, EBO = {840, 2097152, 2097152}
[t=00:05:08.611001] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32040, 1048576, 1048576}, EBO = {48060, 2097152, 2097152}
[t=00:05:08.611008] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:08.611015] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:08.611027] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:08.611035] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:05:08.611042] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {596, 1048576, 1048576}, EBO = {894, 2097152, 2097152}
[t=00:05:08.672225] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:08.672240] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:08.672283] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:08.672288] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:08.675541] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>]
[t=00:05:08.675552] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=0)] #archives[section]=2 #files[section]=9124
[t=00:05:08.675559] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001cbe4d93390)
[t=00:05:08.676751] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000001cbe4d92c00)
[t=00:05:08.677594] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=1)] #archives[section]=1 #files[section]=16
[t=00:05:08.677603] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\deltasiegedry_deluxe_v3.sd7 (000001cba17a8cd0)
[t=00:05:08.678573] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:08.678596] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cbe4d932e0)
[t=00:05:08.678715] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cbe4d92cb0)
[t=00:05:08.678825] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cbe4d93860)
[t=00:05:08.678940] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:08.678949] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=4)] #archives[section]=0 #files[section]=7318
[t=00:05:08.678980] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:08.678987] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:08.679003] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:08.679010] [VFS] [SpringVFS::DeleteArchives<this=000001cbe52881a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:08.679361] [SpringApp::Kill][8]
[t=00:05:08.679368] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:08.679374] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7ba2604d0 (joinable=1)
[t=00:05:08.679379] [WatchDog::Uninstall][2]
[t=00:05:09.245191] [WatchDog::Uninstall][3]
[t=00:05:09.245255] [SpringApp::Kill][9]