ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #112915

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.001815] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.001834] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.008418] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008582] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.252805] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.252860] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.252891]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.252910]   
[t=00:00:00.252916]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.252923]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.252930]   Use "none" to disable the default log sections.
[t=00:00:00.252936] ============== </Log Sections> ==============

[t=00:00:00.252952] ============== <User Config> ==============
[t=00:00:00.253075]   AllowDeferredMapRendering = 1
[t=00:00:00.253083]   AllowDeferredModelRendering = 1
[t=00:00:00.253095]   BumpWaterAnisotropy = 2
[t=00:00:00.253101]   BumpWaterBlurReflection = 1
[t=00:00:00.253107]   BumpWaterDepthBits = 32
[t=00:00:00.253113]   BumpWaterReflection = 2
[t=00:00:00.253118]   BumpWaterTexSizeReflection = 256
[t=00:00:00.253125]   CamFreeScrollSpeed = 50
[t=00:00:00.253130]   CamMode = 1
[t=00:00:00.253137]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.253152]   EdgeMoveDynamic = 0
[t=00:00:00.253159]   EdgeMoveWidth = 0.003
[t=00:00:00.253164]   FPSFOV = 90
[t=00:00:00.253170]   FPSScrollSpeed = 50
[t=00:00:00.253175]   FontSize = 18
[t=00:00:00.253181]   GrassDetail = 0
[t=00:00:00.253186]   GroundDecals = 5
[t=00:00:00.253192]   GroundDetail = 120
[t=00:00:00.253197]   GroundScarAlphaFade = 1
[t=00:00:00.253202]   HangTimeout = 30
[t=00:00:00.253211]   HardwareCursor = 1
[t=00:00:00.253216]   InitialNetworkTimeout = 0
[t=00:00:00.253232]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.253240]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.253247]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.253253]   LinkOutgoingBandwidth = 131072
[t=00:00:00.253260]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.253266]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.253272]   MSAALevel = 8
[t=00:00:00.253278]   MaxParticles = 25000
[t=00:00:00.253283]   MaxSounds = 32
[t=00:00:00.253290]   MaximumTransmissionUnit = 0
[t=00:00:00.253305]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.253313]   MiniMapMarker = 0
[t=00:00:00.253319]   MouseDragScrollThreshold = 0
[t=00:00:00.253325]   NetworkLossFactor = 1
[t=00:00:00.253331]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.253337]   OverheadScrollSpeed = 50
[t=00:00:00.253343]   ReconnectTimeout = 0
[t=00:00:00.253349]   RotOverheadScrollSpeed = 50
[t=00:00:00.253354]   RotateLogFiles = 1
[t=00:00:00.253360]   ShadowMapSize = 8192
[t=00:00:00.253366]   Shadows = 1
[t=00:00:00.253381]   ShowClock = 0
[t=00:00:00.253388]   SoftParticles = 2
[t=00:00:00.253394]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.253400]   UnitIconDist = 151
[t=00:00:00.253406]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.253414]   UseLuaMemPools = 0
[t=00:00:00.253419]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.253427]   VFSCacheArchiveFiles = 0
[t=00:00:00.253432]   VSync = 0
[t=00:00:00.253439]   Water = 4
[t=00:00:00.253445]   XResolution = 1920
[t=00:00:00.253450]   YResolution = 1080
[t=00:00:00.253492]   snd_volmaster = 0
[t=00:00:00.253510] ============== </User Config> ==============

[t=00:00:00.253517] ============== <User System> ==============
[t=00:00:00.253525]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.253535]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.253542]        Compiler Version: gcc-11.2.0
[t=00:00:00.253588]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.253670]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 20397MB pagefile
[t=00:00:00.253680]        Binary Word Size: 64-bit (native)
[t=00:00:00.253687]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.253693]      Physical CPU Cores: 6
[t=00:00:00.253698]       Logical CPU Cores: 6
[t=00:00:00.253704] ============== </User System> ==============

[t=00:00:00.253841] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.253848]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.253854]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.253868]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.253874]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.255425] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.255445] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.263534] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.268236]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.268254]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.268294]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.268304]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.268310]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.268317]         [11] 1440x900x24bpp@60Hz
[t=00:00:00.268323]         [12] 1366x768x24bpp@60Hz
[t=00:00:00.268330]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.268335]         [14] 1280x1024x24bpp@75Hz
[t=00:00:00.268341]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.268348]         [20] 1280x800x24bpp@75Hz
[t=00:00:00.268354]         [23] 1280x768x24bpp@75Hz
[t=00:00:00.268360]         [26] 1280x720x24bpp@60Hz
[t=00:00:00.268377]         [29] 1176x664x24bpp@60Hz
[t=00:00:00.268385]         [32] 1152x864x24bpp@75Hz
[t=00:00:00.268391]         [33] 1024x768x24bpp@75Hz
[t=00:00:00.268396]         [36] 800x600x24bpp@75Hz
[t=00:00:00.268403]         [39] 720x576x24bpp@50Hz
[t=00:00:00.268409]         [40] 720x480x24bpp@60Hz
[t=00:00:00.268414]         [42] 640x480x24bpp@75Hz
[t=00:00:00.457931] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.469004] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.469026] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.540830] [GR::LogVersionInfo]
[t=00:00:00.540847]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.540854]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.540861]     GL vendor   : NVIDIA Corporation
[t=00:00:00.540867]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.540873]     GLSL version: 4.60 NVIDIA
[t=00:00:00.540909]     GLEW version: 2.1.0
[t=00:00:00.540919]     GPU memory  : 4096MB (total) / 2621MB (available)
[t=00:00:00.540940]     SDL swap-int: 1
[t=00:00:00.540952]     SDL driver  : windows
[t=00:00:00.540957]     
[t=00:00:00.540971]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.540985]     GLSL shader support       : 1
[t=00:00:00.540992]     GL4 support               : 1
[t=00:00:00.540998]     FBO extension support     : 1
[t=00:00:00.541016]     NVX GPU mem-info support  : 1
[t=00:00:00.541043]     ATI GPU mem-info support  : 0
[t=00:00:00.541058]     NPOT-texture support      : 1 (1)
[t=00:00:00.541068]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.541077]     texture query-LOD support : 1 (1)
[t=00:00:00.541084]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.541091]     Z-buffer depth            : 32 (-)
[t=00:00:00.541103]     primitive-restart support : 1 (1)
[t=00:00:00.541110]     clip-space control support: 1 (1)
[t=00:00:00.541118]     seamless cube-map support : 1 (1)
[t=00:00:00.541125]     frag-depth layout support : 1 (1)
[t=00:00:00.541186]     persistent maps support   : 1 (1)
[t=00:00:00.541195]     explicit attribs location : 1 (1)
[t=00:00:00.541203]     multi draw indirect       : 1 (-)
[t=00:00:00.541211]     array textures            : 1 (-)
[t=00:00:00.541217]     buffer copy support       : 1 (-)
[t=00:00:00.541234]     indirect draw             : 1 (-)
[t=00:00:00.541240]     base instance             : 1 (-)
[t=00:00:00.541246]     
[t=00:00:00.541274]     max. FBO samples              : 32
[t=00:00:00.541282]     max. FS/program texture slots : 32/192
[t=00:00:00.541307]     max. texture size             : 32768
[t=00:00:00.541318]     max. texture anisotropy level : 16.000000
[t=00:00:00.541325]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.541332]     max. draw-buffers             : 8
[t=00:00:00.541339]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.541346]     max. uniform buffer-bindings  : 84
[t=00:00:00.541352]     max. uniform block-size       : 64KB
[t=00:00:00.541358]     max. storage buffer-bindings  : 96
[t=00:00:00.541373]     max. storage block-size       : 2047MB
[t=00:00:00.541379]     
[t=00:00:00.541384]     enable AMD-hacks : 0
[t=00:00:00.541389]     compress MIP-maps: 0
[t=00:00:00.541413] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.541986] [GR::UpdateGLConfigs]
[t=00:00:00.542058] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.542071] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.542686] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.542704] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.542711] [GR::InitGLState]
[t=00:00:00.542783] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.690027] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.704516] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 14ms
[t=00:00:00.705812] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.740964] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.741134] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.745409] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.765696] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.765845] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.766033] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.766176] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.793779] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.795112] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.795849] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.796167] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.861461] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 67ms
[t=00:00:00.861494] [VFS] [SpringVFS::ReserveArchives<this=0000018ccbfed090>]
[t=00:00:00.861627] [VFS] [SpringVFS::AddArchive<this=0000018ccbfed090>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.866360] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018ccbfed090 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.866381] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.978042] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.981564] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.981777] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.983026] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.983190] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.983659] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.983825] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.983988] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.984744][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.985764][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.985891][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.985927][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.985997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.986070][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.3ms)
[t=00:00:00.996323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.996404][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Højttalere (Realtek(R) Audio)"
[t=00:00:00.996417][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Højttalere (2- JBL PARTYBOX 310)"
[t=00:00:00.996434][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LEN L24e-20 (NVIDIA High Definition Audio)"
[t=00:00:00.996444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.018461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.031950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018ccc2093e0(default) context=0000018ccc205d80  numChannels=2 frameSize=8
[t=00:00:01.031993][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.032015][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.032023][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.032040][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.032091][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.032140][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.032155][f=-000001] [Sound]   Devices:
[t=00:00:01.035785][f=-000001] [Sound]     [OpenAL Soft on Højttalere (2- JBL PARTYBOX 310)]
[t=00:00:01.035808][f=-000001] [Sound]     [OpenAL Soft on Højttalere (Realtek(R) Audio)]
[t=00:00:01.035818][f=-000001] [Sound]     [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)]
[t=00:00:01.035832][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.035894][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.038476][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.038505][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.093710][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 90522 MB
[t=00:00:01.098096][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.105231][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:01.107969][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Tabo16
[t=00:00:01.843719][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tempest" (loaded=0 cached=0)
[t=00:00:01.843978][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018ccbfed090>(arName="Tempest", overwrite=false)] section=1 cached=0
[t=00:00:01.852522][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018ccbfed090>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.853135][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0)
[t=00:00:01.853723][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018ccbfed090>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:01.997240][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018ccbfed090>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.997489][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018ccbfed090>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
Fontconfig error: Cannot load default config file
[t=00:00:02.066027][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tempest (checksum c23963a690e691299274194bc9121fdedbc9ea2518c12ce3eff7176fdfc50ebf15fc1e54e8951225b7c47557d6f6afbdbe08cfac81b089a835c630aa3adec5f8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.065112][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.066580][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240729_084938_Tempest_105.1.1-1821-gaca6f20 BAR105.sdfz"
[t=00:00:08.066602][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 6795ms
[t=00:00:08.067864][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 4, allyteam 0), creating LoadScreen
[t=00:00:08.071779][f=-000001] forceSingleThreaded, false
[t=00:00:08.096279][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:08.096301][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:08.096486][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:08.096595][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:08.096680][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:08.096797][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:08.098001][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:08.098660][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:08.099280][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:08.100042][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:08.100652][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:08.101237][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:08.101275][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:08.102041][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:08.113149][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:08.117150][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:08.118481][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:08.118694][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:08.119148][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:08.119176][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:08.119314][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:08.119492][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:08.337996][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:08.512934][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (162 MB)"
[t=00:00:08.777514][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 658ms
[t=00:00:08.778006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:08.858319][f=-000001] Loading UnitDefs_posts
[t=00:00:08.932946][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:08.932980][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:08.932992][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:08.933002][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:08.960709][f=-000001] Loading FeatureDefs_posts
[t=00:00:08.986382][f=-000001] Loading WeaponDefs_posts
[t=00:00:09.006755][f=-000001] Loading ArmorDefs_posts
[t=00:00:09.021986][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 241ms
[t=00:00:09.073554][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 295ms
[t=00:00:09.073601][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:09.301584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:09.304803][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:09.309090][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 173 sounds from gamedata/sounds.lua
[t=00:00:09.309248][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:09.309276][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:09.309624][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:09.314065][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:09.317415][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:09.317577][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:09.407145][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:09.426879][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:09.470154][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:09.470315][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:09.470468][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:09.470787][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:09.470944][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:09.471388][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:09.473093][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:09.473611][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:09.473888][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:09.474039][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:09.474323][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:09.476905][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:09.477093][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:09.477254][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:09.479715][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:09.493559][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:09.520789][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:09.520832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:09.823393][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing"
[t=00:00:09.836080][f=-000001] Warning: WeaponDefs: Unknown tag "scaralpha" in "seismic_seismic_weapon"
[t=00:00:09.836114][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "seismic_seismic_weapon"
[t=00:00:09.836146][f=-000001] Warning: WeaponDefs: Unknown tag "scarttl" in "seismic_seismic_weapon"
[t=00:00:09.850155][f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_laserblade"
[t=00:00:09.850206][f=-000001] Warning: WeaponDefs: Unknown tag "rendertype" in "slicer_laserblade"
[t=00:00:09.850731][f=-000001] Warning: WeaponDefs: Unknown tag "endsmoke" in "slicer_punch"
[t=00:00:09.850781][f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_punch"
[t=00:00:09.850853][f=-000001] Warning: WeaponDefs: Unknown tag "startsmoke" in "slicer_punch"
[t=00:00:09.868315][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing"
[t=00:00:09.881504][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher"
[t=00:00:09.900295][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 379ms
[t=00:00:09.900324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:09.977540][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 77ms
[t=00:00:09.977590][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:09.997719][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms
[t=00:00:10.039704][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:10.051225][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:10.051291][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:10.067534][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:10.070007][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:10.132166][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:10.144324][f=-000001] InfoTexture: shaders
[t=00:00:10.144365][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:10.146708][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:11.507565][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:11.517499][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:11.517941][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:11.518988][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.552859][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:11.552885][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.590543][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:11.739750][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:11.957385][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:11.957418][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:11.957880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:12.378634][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:12.378681][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:12.569087][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:12.569164][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:12.569832][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:12.706913][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.130511][f=-000001] Warning: [GetTexture] unknown 3DO texture "corveh6b00" for piece "pelvis"
[t=00:00:15.130595][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh"
[t=00:00:15.130613][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh"
[t=00:00:15.130623][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh"
[t=00:00:15.130666][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh"
[t=00:00:15.130712][f=-000001] Warning: [GetTexture] unknown 3DO texture "arm01a00" for piece "rleg"
[t=00:00:15.130723][f=-000001] Warning: [GetTexture] unknown 3DO texture "arm01a00" for piece "rleg"
------- TRUNCATED -------
[t=00:00:24.790209][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:24.790267][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:24.790492][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:24.790730][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:24.790948][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:24.791225][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:24.791429][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:24.792405][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:24.792617][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:24.792846][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:24.793060][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:24.793413][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:24.827265][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:24.827722][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:24.828118][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:24.834967][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:24.835368][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:24.849083][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:24.849744][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:24.850223][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:24.851844][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:24.852066][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:24.852342][f=-000001] Mex Placement Initialised with 144 spots.
[t=00:00:24.858829][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:24.859461][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:24.862555][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:24.863475][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:24.864128][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:24.864743][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:24.865004][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:24.865251][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:24.867731][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:24.868990][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:24.874702][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:24.874992][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:24.881384][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:24.905449][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:24.906341][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:24.906616][f=-000001] SetSunLighting
[t=00:00:24.908672][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:24.908914][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:24.909233][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:24.912248][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:24.912492][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:24.912509][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:24.912826][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:24.913734][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:24.921750][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:24.923093][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:24.926549][f=-000001] Writing last game win data
[t=00:00:24.931370][f=-000001] LuaUI v0.3
[t=00:00:25.028828][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:25.074768][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:25.099814][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10466, 0.0} allocedSize{int+, int-, ext}={0, 0, 1841047}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1656}
[t=00:00:25.761987][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:26.266146][f=-000001] GameID: 1f58a766b54eebcd593734ed73acf3cf
[t=00:00:26.266817][f=-000001] Connection attempt from RABOdense
[t=00:00:26.266836][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:26.267002][f=-000001]  -> Connection established (given id 0)
[t=00:00:26.267066][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c23963a690e691299274194bc9121fdedbc9ea2518c12ce3eff7176fdfc50ebf15fc1e54e8951225b7c47557d6f6afbdbe08cfac81b089a835c630aa3adec5f8"
[t=00:00:26.267100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:26.267115][f=-000001] Connection attempt from Tabo16
[t=00:00:26.267123][f=-000001]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:00:26.267316][f=-000001]  -> Connection established (given id 1)
[t=00:00:26.267338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c23963a690e691299274194bc9121fdedbc9ea2518c12ce3eff7176fdfc50ebf15fc1e54e8951225b7c47557d6f6afbdbe08cfac81b089a835c630aa3adec5f8"
[t=00:00:26.267368][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:26.267394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b41445b948064ef01bceab9d49ce0571d4491faa202b4ac2bfff286e93ad30a0ac5a78c007d0f08923908d65de251425d678dff81122cafbc501e1cbcf805bab]"
[t=00:00:26.267413][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5be0ecb65cc2670ddbe3ee3191485a15c04f73b2164cd5722b65817add42c5faf94c3a9d692b0669ef1bcb86ba8af77f3955d3c8a60d84fefb0229a034148c6f]"
[t=00:00:26.267438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b41445b948064ef01bceab9d49ce0571d4491faa202b4ac2bfff286e93ad30a0ac5a78c007d0f08923908d65de251425d678dff81122cafbc501e1cbcf805bab]"
[t=00:00:26.267456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5be0ecb65cc2670ddbe3ee3191485a15c04f73b2164cd5722b65817add42c5faf94c3a9d692b0669ef1bcb86ba8af77f3955d3c8a60d84fefb0229a034148c6f]"
[t=00:00:26.267918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[Game::Load][lua{Rules,Gaia}={000001d7eeee9be0,0000000000000000}][locale="C"]"
[t=00:00:26.267961][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:26.268019][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:26.268034][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:26.431228][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:26.432328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[Game::Load][lua{Rules,Gaia}={0000018d5a4bc910,0000000000000000}][locale="C"]"
[t=00:00:26.489487][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:26.980359][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:29.118351][f=-000001] <RABOdense> Allies: I choose: Engineer!
[t=00:00:30.278300][f=-000001] <Tabo16> Allies: I choose: Recon!
[t=00:00:32.465109][f=-000001] Tabo16 added point: AI 2 start
[t=00:02:08.093978][f=0002499] <RABOdense> Allies:  I gave 1 unit to Tabo16.
[t=00:02:08.295008][f=0002506] Tabo16 added point: Unit received from RABOdense
[t=00:02:20.833157][f=0002881] <RABOdense> Allies:  I gave 1 unit to Tabo16.
[t=00:02:21.027515][f=0002887] Tabo16 added point: Unit received from RABOdense
[t=00:04:26.752282][f=0006659] Tabo16 paused the game
[t=00:04:29.904921][f=0006659] Tabo16 unpaused the game
[t=00:05:33.946476][f=0008579] game_message: Wasp is under attack
[t=00:05:51.971020][f=0009119] game_message: Wasp is under attack
[t=00:06:14.846634][f=0009805] <Tabo16> Allies:  I gave 23 units to RABOdense.
[t=00:08:49.826665][f=0014454] <Tabo16> Allies:  I gave 1 unit to RABOdense.
[t=00:08:57.053307][f=0014671] <RABOdense> Allies:  I gave 36 units to Tabo16.
[t=00:08:57.259050][f=0014677] Tabo16 added point: 36 units received from RABOdense
[t=00:09:06.885403][f=0014961] <Tabo16> Allies:  I gave 37 units to RABOdense.
[t=00:13:29.545453][f=0022847] game_message: Stinger is under attack
[t=00:13:35.992952][f=0023041] game_message: Stinger is under attack
[t=00:13:41.283284][f=0023199] game_message: Stinger is under attack
[t=00:13:46.505614][f=0023356] game_message: Metal Extractor is under attack
[t=00:13:57.208480][f=0023678] game_message: Metal Extractor is under attack
[t=00:14:36.465236][f=0024855] game_message: Stinger is under attack
[t=00:14:53.724060][f=0025373] game_message: Stinger is under attack
[t=00:15:31.723848][f=0026513] game_message: Krow is under attack
[t=00:15:56.974567][f=0027271] game_message: Stinger is under attack
[t=00:16:04.375411][f=0027492] game_message: Krow is under attack
[t=00:16:10.122567][f=0027665] game_message: Stinger is under attack
[t=00:16:58.327665][f=0029111] game_message: Krow is under attack
[t=00:18:08.762793][f=0031224] game_message: Stinger is under attack
[t=00:18:26.082709][f=0031743] game_message: Krow is under attack
[t=00:18:33.612295][f=0031970] game_message: Stinger is under attack
[t=00:18:45.929773][f=0032340] game_message: Caretaker is under attack
[t=00:19:17.093165][f=0033272] game_message: Stinger is under attack
[t=00:19:34.391471][f=0033793] game_message: Metal Extractor is under attack
[t=00:20:15.946938][f=0035039] game_message: Stinger is under attack
[t=00:21:04.484763][f=0036496] Chickens unleashing plot: Digger Ambush!!
[t=00:21:05.051864][f=0036511] game_message: Strider Hub is under attack
[t=00:21:10.610372][f=0036680] game_message: Wasp is under attack
[t=00:21:16.076860][f=0036843] game_message: Caretaker is under attack
[t=00:21:32.607088][f=0037338] [QuitAction] user exited to system
[t=00:21:32.663197][f=0037340] [SpringApp::Kill][1] fromRun=1
[t=00:21:32.663219][f=0037340] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:21:32.691083][f=0037340]  [async=0] threads=6 tasks=1839345 {sum,avg}{exec,wait}time={{140814.297, 0.077}, {115076.672, 0.063}}ms
[t=00:21:32.691141][f=0037340]      thread=1 tasks=367869 {sum,min,max,avg}{exec,wait}time={{32263.588, 0.000, 266.388, 0.088}, {11339.573, 0.000, 18446744027136.000, 0.031}}ms
[t=00:21:32.691159][f=0037340]      thread=2 tasks=367869 {sum,min,max,avg}{exec,wait}time={{28047.109, 0.000, 256.998, 0.076}, {21934.918, 0.000, 18446744027136.000, 0.060}}ms
[t=00:21:32.691173][f=0037340]      thread=3 tasks=367869 {sum,min,max,avg}{exec,wait}time={{27866.037, 0.000, 269.654, 0.076}, {25237.541, 0.000, 18446744027136.000, 0.069}}ms
[t=00:21:32.691196][f=0037340]      thread=4 tasks=367869 {sum,min,max,avg}{exec,wait}time={{27045.070, 0.000, 208.932, 0.074}, {26791.926, 0.000, 18446744027136.000, 0.073}}ms
[t=00:21:32.691212][f=0037340]      thread=5 tasks=367869 {sum,min,max,avg}{exec,wait}time={{25592.506, 0.000, 255.150, 0.070}, {29772.711, 0.000, 12.249, 0.081}}ms
[t=00:21:32.691224][f=0037340]  [async=1] threads=6 tasks=18023 {sum,avg}{exec,wait}time={{62775.785, 3.483}, {23589026.000, 1308.829}}ms
[t=00:21:32.691238][f=0037340]      thread=1 tasks=3588 {sum,min,max,avg}{exec,wait}time={{12584.859, 0.000, 1496.045, 3.507}, {4725286.000, 0.097, 7018.123, 1316.969}}ms
[t=00:21:32.691262][f=0037340]      thread=2 tasks=3587 {sum,min,max,avg}{exec,wait}time={{12528.300, 0.000, 1491.889, 3.493}, {4730662.000, 0.037, 6883.597, 1318.835}}ms
[t=00:21:32.691277][f=0037340]      thread=3 tasks=3591 {sum,min,max,avg}{exec,wait}time={{12394.231, 0.000, 1510.226, 3.451}, {4632012.000, 0.024, 6898.852, 1289.895}}ms
[t=00:21:32.691291][f=0037340]      thread=4 tasks=3633 {sum,min,max,avg}{exec,wait}time={{12624.619, 0.000, 1502.032, 3.475}, {4781218.500, 0.040, 6916.738, 1316.052}}ms
[t=00:21:32.691316][f=0037340]      thread=5 tasks=3624 {sum,min,max,avg}{exec,wait}time={{12643.773, 0.000, 1513.103, 3.489}, {4719846.000, 0.046, 7009.362, 1302.386}}ms
[t=00:21:32.691326][f=0037340] [ThreadPool::SetThreadCount][2] workers=0
[t=00:21:32.691333][f=0037340] [SpringApp::Kill][2]
[t=00:21:32.691903][f=0037340] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:21:32.691917][f=0037340] [Game::KillLua][1] dtor=0 luaUI=0000018d780105d0
[t=00:21:32.691970][f=0037340] Start widgetHandler:Shutdown
[t=00:21:32.695042][f=0037340] Shutdown - SaveOrderList Complete
[t=00:21:32.703021][f=0037340] Writing last game win data
[t=00:21:32.707913][f=0037340] Shutdown - SaveConfigData Complete
[t=00:21:32.707934][f=0037340] Shutdown Widget - Chili Highlight
[t=00:21:32.707969][f=0037340] Shutdown Widget - Draw After Chili
[t=00:21:32.707980][f=0037340] Shutdown Widget - API Unit Tracker GL4
[t=00:21:32.708021][f=0037340] Shutdown Widget - EPIC Menu
[t=00:21:32.709419][f=0037340] Shutdown Widget - Depth of Field Shader
[t=00:21:32.709456][f=0037340] Shutdown Widget - Chili Widget Selector
[t=00:21:32.710659][f=0037340] Shutdown Widget - Chili Minimap
[t=00:21:32.710771][f=0037340] Shutdown Widget - Deferred rendering
[t=00:21:32.710784][f=0037340] SSAO: Deferred rendering disabled, disabling.
[t=00:21:32.732204][f=0037340] Shutdown Widget - Deferred rendering
[t=00:21:32.732227][f=0037340] SSAO: Deferred rendering disabled, disabling.
[t=00:21:32.733178][f=0037340] Shutdown Widget - Local Team Colors
[t=00:21:32.733223][f=0037340] Shutdown Widget - Display Keys 2
[t=00:21:32.733250][f=0037340] Shutdown Widget - Save Game Menu
[t=00:21:32.733262][f=0037340] Shutdown Widget - Highlight Model Api GL4
[t=00:21:32.733307][f=0037340] Shutdown Widget - Unit Icons
[t=00:21:32.733386][f=0037340] Shutdown Widget - Noises
[t=00:21:32.733398][f=0037340] Shutdown Widget - HealthBars
[t=00:21:32.734769][f=0037340] Shutdown Widget - Chili Chicken Panel
[t=00:21:32.734901][f=0037340] Shutdown Widget - BuildETA
[t=00:21:32.734938][f=0037340] Shutdown Widget - Selected Units GL4 2
[t=00:21:32.734966][f=0037340] Shutdown Widget - Win Counter
[t=00:21:32.734977][f=0037340] Shutdown Widget - EndGame APM stats
[t=00:21:32.736203][f=0037340] Shutdown Widget - Modular Comm Info
[t=00:21:32.736218][f=0037340] Shutdown Widget - Startup Info and Selector
[t=00:21:32.736235][f=0037340] Shutdown Widget - Attack Warning
[t=00:21:32.736249][f=0037340] Shutdown Widget - Stereo3D
[t=00:21:32.736344][f=0037340] Shutdown Widget - State Reverse and Latency
[t=00:21:32.736373][f=0037340] Shutdown Widget - Showeco and Grid Drawer
[t=00:21:32.736394][f=0037340] Shutdown Widget - Point Tracker
[t=00:21:32.736405][f=0037340] Shutdown Widget - Music Player v2
[t=00:21:32.736416][f=0037340] Shutdown Widget - Missile Silo Range
[t=00:21:32.736430][f=0037340] Shutdown Widget - MinimapEvents
[t=00:21:32.736443][f=0037340] Shutdown Widget - Local Widgets Config
[t=00:21:32.736460][f=0037340] Shutdown Widget - Highlight Geos
[t=00:21:32.736486][f=0037340] Shutdown Widget - Grab Input
[t=00:21:32.736603][f=0037340] Input grabbing is disabled!
[t=00:21:32.736615][f=0037340] Shutdown Widget - Defense Range Zero-K
[t=00:21:32.737187][f=0037340] Shutdown Widget - Darkening
[t=00:21:32.737212][f=0037340] Shutdown Widget - Context Menu
[t=00:21:32.737222][f=0037340] Shutdown Widget - Chili Spectator Panels
[t=00:21:32.737251][f=0037340] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:21:32.737276][f=0037340] Shutdown Widget - Chili Nuke Warning
[t=00:21:32.737312][f=0037340] Shutdown Widget - Chili EndGame Window
[t=00:21:32.737334][f=0037340] Shutdown Widget - Chili Economy Panel Default
[t=00:21:32.737431][f=0037340] Shutdown Widget - Transport AI
[t=00:21:32.737443][f=0037340] Shutdown Widget - CameraShake
[t=00:21:32.737454][f=0037340] Shutdown Widget - Attack AoE
[t=00:21:32.737466][f=0037340] Shutdown Widget - Map Edge Extension
[t=00:21:32.738312][f=0037340] Shutdown Widget - Highlight Unit GL4 v2
[t=00:21:32.738352][f=0037340] Shutdown Widget - Selection Send
[t=00:21:32.738428][f=0037340] Shutdown Widget - LupsManager
[t=00:21:32.738744][f=0037340] Shutdown Widget - Newton Firezone
[t=00:21:32.738761][f=0037340] Shutdown Widget - Receive Units Indicator
[t=00:21:32.738773][f=0037340] Shutdown Widget - Chili Pro Console
[t=00:21:32.746086][f=0037340] Shutdown Widget - Persistent Build Height
[t=00:21:32.746109][f=0037340] Shutdown Widget - Lasso Terraform GUI
[t=00:21:32.746121][f=0037340] Shutdown Widget - Lups
[t=00:21:32.747397][f=0037340] Shutdown Widget - Chili Framework
[t=00:21:32.747446][f=0037340] Shutdown Widget - Mex Placement Handler
[t=00:21:32.747544][f=0037340] Shutdown Widget - Custom Markers
[t=00:21:32.747568][f=0037340] Shutdown Widget - Chili Core Selector
[t=00:21:32.747670][f=0037340] Shutdown Widget - Select Keys
[t=00:21:32.747696][f=0037340] Shutdown Widget - Pause Screen
[t=00:21:32.748060][f=0037340] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:21:32.748101][f=0037340] Shutdown Widget - Bloom Shader Deferred
[t=00:21:32.748412][f=0037340] Shutdown Widget - Text To Speech Control
[t=00:21:32.748431][f=0037340] Shutdown Widget - Layout Handler
[t=00:21:32.748445][f=0037340] Shutdown Widget - Color Blindness Correction
[t=00:21:32.748662][f=0037340] End widgetHandler:Shutdown
[t=00:21:33.038327][f=0037340] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 170237662, 0.0} allocedSize{int+, int-, ext}={0, 0, 19329378260}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1224}
[t=00:21:33.042805][f=0037340] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:21:33.042823][f=0037340] [Game::KillLua][3] dtor=0 luaRules=0000018d5a4bc910
[t=00:21:33.042869][f=0037340] Start gadgetHandler:Shutdown
[t=00:21:33.042881][f=0037340] Shutdown - StartSetup
[t=00:21:33.042891][f=0037340] Shutdown - UnitMorph
[t=00:21:33.056970][f=0037340] Shutdown - Carrier Drones
[t=00:21:33.056995][f=0037340] Shutdown - Missile Silo Controller
[t=00:21:33.057007][f=0037340] Shutdown - Modular Comm Info
[t=00:21:33.057053][f=0037340] Shutdown - Terrain Texture Handler
[t=00:21:33.057083][f=0037340] Shutdown - UnitCloakShield
[t=00:21:33.060177][f=0037340] Shutdown - Starlight Handler
[t=00:21:33.060650][f=0037340] End gadgetHandler:Shutdown
[t=00:21:33.135239][f=0037340] Start gadgetHandler:Shutdown
[t=00:21:33.135267][f=0037340] Shutdown - Teleport Throw
[t=00:21:33.135279][f=0037340] Shutdown - UnitMorph
[t=00:21:33.135295][f=0037340] Shutdown - Commander Skin Renderer
[t=00:21:33.151429][f=0037340] Shutdown - Missile fired callins
[t=00:21:33.151450][f=0037340] Shutdown - Modular Comm Info
[t=00:21:33.151464][f=0037340] Shutdown - Retreat Command
[t=00:21:33.151480][f=0037340] Shutdown - Shockwaves
[t=00:21:33.151490][f=0037340] Shutdown - Unit tint API
[t=00:21:33.151511][f=0037340] Shutdown - Unit glow API
[t=00:21:33.151530][f=0037340] Shutdown - UnitCloakShield
[t=00:21:33.151559][f=0037340] Shutdown - Lups Cloak FX
[t=00:21:33.151617][f=0037340] Shutdown - Lups
[t=00:21:33.152687][f=0037340] Shutdown - Lups Shield
[t=00:21:33.153717][f=0037340] End gadgetHandler:Shutdown
[t=00:21:33.182160][f=0037340] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 24776, 0.0} allocedSize{int+, int-, ext}={0, 0, 3892568}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0959}
[t=00:21:33.193618][f=0037340] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:21:33.193741][f=0037340] [Game::KillLua][4] dtor=0
[t=00:21:33.193755][f=0037340] [Game::KillLua][5] dtor=0
[t=00:21:33.199112][f=0037340] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240729_084938_Tempest_105.1.1-1821-gaca6f20 BAR105.sdfz" (4976353 bytes)
[t=00:21:33.199253][f=0037340] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:21:33.229386][f=0037340] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:21:33.229419][f=0037340] [Sound] [Sound::UpdateThread][3] #sources=32 #items=88
[t=00:21:33.229518][f=0037340] [Sound] [Sound::UpdateThread][4] ctx=0000018ccc205d80 dev=0000018ccc2093e0
[t=00:21:33.233633][f=0037340] [Sound] [Sound::UpdateThread][5] ctx=0000018ccc205d80 dev=0000018ccc2093e0
[t=00:21:33.233650][f=0037340] [Sound] [Sound::Cleanup][alcDestroyContext(0000018ccc205d80)]
[t=00:21:33.240591][f=0037340] [Sound] [Sound::Cleanup][alcCloseDevice(0000018ccc2093e0)]
[t=00:21:33.241416][f=0037340] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:21:33.270738][f=0037340] [Sound] [Sound::UpdateThread][6]
[t=00:21:33.271732][f=0037340] [Game::~CGame][1]
[t=00:21:33.271748][f=0037340] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:21:33.271757][f=0037340] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:21:33.271766][f=0037340] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:21:33.271804][f=0037340] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:21:33.271814][f=0037340] [Game::KillLua][4] dtor=1
[t=00:21:33.271824][f=0037340] [Game::KillLua][5] dtor=1
[t=00:21:33.271902][f=0037340] [Game::KillMisc][1]
[t=00:21:33.271910][f=0037340] [Game::KillMisc][2]
[t=00:21:33.272262][f=0037340] [Game::KillMisc][3]
[t=00:21:33.272419][f=0037340] [Game::KillRendering][1]
[t=00:21:33.278461][f=0037340] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:21:33.332054][f=0037340] [3DOParser::Kill] allocated 29 pieces
[t=00:21:33.332277][f=0037340] [S3OParser::Kill] allocated 5520 pieces
[t=00:21:33.332865][f=0037340] [AssParser::Kill] allocated 698 pieces
[t=00:21:33.401047][f=0037340] [Game::KillInterface][1]
[t=00:21:33.402225][f=0037340] [Game::KillInterface][2]
[t=00:21:33.405834][f=0037340] [Game::KillSimulation][1]
[t=00:21:33.406178][f=0037340] [Game::KillSimulation][2]
[t=00:21:33.537324][f=0037340] [CCollisionHandler] dis-/continuous tests: 4578/40675915
[t=00:21:33.537359][f=0037340] [Game::KillSimulation][3]
[t=00:21:33.539635][f=0037340] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:21:33.539817][f=0037340] [~CPathCache(40x40)] cacheHits=1088 hitPercentage=10% numHashColls=0 maxCacheSize=187
[t=00:21:33.540583][f=0037340] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:21:33.540701][f=0037340] [~CPathCache(80x80)] cacheHits=899 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:21:33.548905][f=0037340] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:21:33.569126][f=0037340] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:21:33.588873][f=0037340] [Game::KillSimulation][4]
[t=00:21:33.865240][f=0037340] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:21:33.865270][f=0037340] [Game::~CGame][2]
[t=00:21:33.865281][f=0037340] [Game::~CGame][3]
[t=00:21:33.865345][f=0037340] [SpringApp::Kill][3]
[t=00:21:33.865689][f=0037340] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2570541 bytes sent   in 27794 packets (92.485 bytes/packet)
    13568296 bytes recv'd in 25230 packets (537.784 bytes/packet)
    {0.107x, 0.011x} relative protocol overhead {up, down}
    69835 incoming chunks dropped, 77955 outgoing chunks resent
    29391 incoming chunks processed

[t=00:21:33.867597][f=0037340] [SpringApp::Kill][4] font=0000018c8fad7900
[t=00:21:33.873335][f=0037340] [SpringApp::Kill][5]
[t=00:21:33.878759][f=0037340] [SpringApp::Kill][6]
[t=00:21:33.878792] [SpringApp::Kill][7]
[t=00:21:33.879122] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {14800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:21:33.879137] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {12960, 1048576, 1048576}, EBO = {25920, 2097152, 2097152}
[t=00:21:33.879147] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:21:33.879166] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:21:33.879177] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:21:33.879188] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:21:33.879206] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {9524, 1048576, 1048576}, EBO = {14286, 2097152, 2097152}
[t=00:21:33.879218] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {166480, 1048576, 1048576}, EBO = {249720, 2097152, 2097152}
[t=00:21:33.879228] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:21:33.879246] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:21:33.879257] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:21:33.879267] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:21:33.879285] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {10320, 1048576, 1048576}, EBO = {15480, 2097152, 2097152}
[t=00:21:33.996389] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:21:33.996439] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:21:33.996449] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:21:33.996456] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:21:33.996462] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:21:34.001618] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>]
[t=00:21:34.001677] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=0)] #archives[section]=1 #files[section]=8203
[t=00:21:34.001718] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000018ccbfe6980)
[t=00:21:34.007323] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=1)] #archives[section]=1 #files[section]=5
[t=00:21:34.007349] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Tempest.sd7 (0000018ccc105ff0)
[t=00:21:34.011996] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=2)] #archives[section]=3 #files[section]=328
[t=00:21:34.012033] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (0000018ccbfe6da0)
[t=00:21:34.012091] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000018ccbfe6350)
[t=00:21:34.012534] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (0000018ccbfe6a30)
[t=00:21:34.012646] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=3)] #archives[section]=0 #files[section]=0
[t=00:21:34.012660] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=4)] #archives[section]=0 #files[section]=130
[t=00:21:34.012853] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=5)] #archives[section]=0 #files[section]=0
[t=00:21:34.012886] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=6)] #archives[section]=0 #files[section]=0
[t=00:21:34.012898] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=7)] #archives[section]=0 #files[section]=0
[t=00:21:34.012907] [VFS] [SpringVFS::DeleteArchives<this=0000018ccbfed090>(section=8)] #archives[section]=0 #files[section]=0
[t=00:21:34.301421] [SpringApp::Kill][8]
[t=00:21:34.301439] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:21:34.301448] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bd068f10 (joinable=1)
[t=00:21:34.301475] [WatchDog::Uninstall][2]
[t=00:21:34.952490] [WatchDog::Uninstall][3]
[t=00:21:34.952508] [SpringApp::Kill][9]