ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112930

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000112] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.299481] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.299531] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.299564]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.299580]   
[t=00:00:00.299587]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.299594]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.299604]   Use "none" to disable the default log sections.
[t=00:00:00.299610] ============== </Log Sections> ==============

[t=00:00:00.299616] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.299725]   AllowDeferredMapRendering = 1
[t=00:00:00.299732]   AllowDeferredModelRendering = 1
[t=00:00:00.299737]   AnimationMT = 0
[t=00:00:00.299743]   BumpWaterBlurReflection = 1
[t=00:00:00.299748]   BumpWaterTexSizeReflection = 128
[t=00:00:00.299758]   CamFreeScrollSpeed = 50
[t=00:00:00.299765]   CamMode = 1
[t=00:00:00.299781]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.299787]   EdgeMoveDynamic = 0
[t=00:00:00.299792]   EdgeMoveWidth = 0.003
[t=00:00:00.299796]   FPSFOV = 90
[t=00:00:00.299800]   FPSScrollSpeed = 50
[t=00:00:00.299805]   FontSize = 18
[t=00:00:00.299809]   GrassDetail = 0
[t=00:00:00.299813]   GroundDecals = 2
[t=00:00:00.299817]   GroundDetail = 90
[t=00:00:00.299822]   HangTimeout = 30
[t=00:00:00.299826]   HardwareCursor = 1
[t=00:00:00.299830]   InitialNetworkTimeout = 0
[t=00:00:00.299835]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.299844]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.299850]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.299855]   LinkOutgoingBandwidth = 131072
[t=00:00:00.299860]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.299865]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.299869]   MSAALevel = 4
[t=00:00:00.299874]   MaxParticles = 15000
[t=00:00:00.299878]   MaxSounds = 32
[t=00:00:00.299882]   MaximumTransmissionUnit = 0
[t=00:00:00.299888]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.299897]   MiniMapMarker = 0
[t=00:00:00.299903]   MouseDragScrollThreshold = 0
[t=00:00:00.299908]   NetworkLossFactor = 1
[t=00:00:00.299913]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.299920]   OverheadScrollSpeed = 50
[t=00:00:00.299925]   ReconnectTimeout = 0
[t=00:00:00.299929]   RotOverheadScrollSpeed = 50
[t=00:00:00.299936]   RotateLogFiles = 1
[t=00:00:00.299941]   Shadows = 1
[t=00:00:00.299946]   ShowClock = 0
[t=00:00:00.299951]   SoftParticles = 2
[t=00:00:00.299962]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.299967]   UnitIconDist = 151
[t=00:00:00.299971]   UpdateBoundingVolumeMT = 0
[t=00:00:00.299976]   UpdateWeaponVectorsMT = 0
[t=00:00:00.299982]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.299987]   UseLuaMemPools = 0
[t=00:00:00.299991]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.299996]   VFSCacheArchiveFiles = 0
[t=00:00:00.300001]   VSync = 0
[t=00:00:00.300006]   Water = 4
[t=00:00:00.300011]   XResolution = 1920
[t=00:00:00.300016]   YResolution = 1080
[t=00:00:00.300058]   snd_volbattle = 57
[t=00:00:00.300064]   snd_volgeneral = 59
[t=00:00:00.300069]   snd_volmaster = 10
[t=00:00:00.300073]   snd_volui = 57
[t=00:00:00.300078]   snd_volunitreply = 57
[t=00:00:00.300088] ============== </User Config> ==============

[t=00:00:00.300095] ============== <User System> ==============
[t=00:00:00.300100]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.300108]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.300122]        Compiler Version: gcc-13.2.0
[t=00:00:00.300160]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.300202]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16265MB RAM, 28041MB pagefile
[t=00:00:00.300210]        Binary Word Size: 64-bit (native)
[t=00:00:00.300215]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.300220]      Physical CPU Cores: 6
[t=00:00:00.300225]       Logical CPU Cores: 12
[t=00:00:00.300234] ============== </User System> ==============

[t=00:00:00.300241] Run: thread affinity fff
[t=00:00:00.300541] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.300547]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.300551]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.300555]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.300560]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.301842] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.301853] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.309076] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.312432]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.312443]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.312448]         [ 5] 1768x992x24bpp@75Hz
[t=00:00:00.312454]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.312458]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.312464]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.312468]         [14] 1440x1080x24bpp@75Hz
[t=00:00:00.312473]         [18] 1440x900x24bpp@60Hz
[t=00:00:00.312484]         [19] 1366x768x24bpp@60Hz
[t=00:00:00.312491]         [20] 1360x768x24bpp@60Hz
[t=00:00:00.312496]         [21] 1280x1024x24bpp@75Hz
[t=00:00:00.312501]         [23] 1280x960x24bpp@75Hz
[t=00:00:00.312507]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.312512]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.312517]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.312522]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.312527]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.312533]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.312540]         [37] 800x600x24bpp@75Hz
[t=00:00:00.312549]         [41] 720x576x24bpp@50Hz
[t=00:00:00.312554]         [42] 720x480x24bpp@60Hz
[t=00:00:00.312559]         [44] 640x480x24bpp@75Hz
[t=00:00:00.318528]     Display (Generic PnP Monitor)=2 modes=56 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.318538]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.318543]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.318548]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.318552]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.318557]         [22] 1600x900x24bpp@60Hz
[t=00:00:00.318561]         [23] 1440x1080x24bpp@60Hz
[t=00:00:00.318574]         [29] 1440x900x24bpp@60Hz
[t=00:00:00.318579]         [30] 1366x768x24bpp@60Hz
[t=00:00:00.318583]         [31] 1360x768x24bpp@60Hz
[t=00:00:00.318589]         [32] 1280x1024x24bpp@75Hz
[t=00:00:00.318594]         [34] 1280x960x24bpp@75Hz
[t=00:00:00.318600]         [36] 1280x800x24bpp@75Hz
[t=00:00:00.318606]         [38] 1280x768x24bpp@75Hz
[t=00:00:00.318610]         [40] 1280x720x24bpp@60Hz
[t=00:00:00.318615]         [43] 1176x664x24bpp@60Hz
[t=00:00:00.318619]         [46] 1152x864x24bpp@75Hz
[t=00:00:00.318628]         [47] 1024x768x24bpp@75Hz
[t=00:00:00.318633]         [49] 800x600x24bpp@75Hz
[t=00:00:00.318637]         [51] 720x576x24bpp@50Hz
[t=00:00:00.318641]         [52] 720x480x24bpp@60Hz
[t=00:00:00.318646]         [54] 640x480x24bpp@75Hz
[t=00:00:00.613683] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.614238] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.614272] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.633866] [GR::LogVersionInfo]
[t=00:00:00.633880]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.633885]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.633891]     GL vendor   : NVIDIA Corporation
[t=00:00:00.633895]     GL renderer : NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2
[t=00:00:00.633900]     GLSL version: 4.60 NVIDIA
[t=00:00:00.633905]     GLEW version: 2.1.0
[t=00:00:00.633910]     GPU memory  : 3072MB (total) / 1043MB (available)
[t=00:00:00.633935]     SDL swap-int: 1
[t=00:00:00.633939]     SDL driver  : windows
[t=00:00:00.633943]     
[t=00:00:00.633948]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.633952]     GLSL shader support       : 1
[t=00:00:00.633957]     GL4 support               : 1
[t=00:00:00.633972]     FBO extension support     : 1
[t=00:00:00.633986]     NVX GPU mem-info support  : 1
[t=00:00:00.633992]     ATI GPU mem-info support  : 0
[t=00:00:00.634002]     Texture clamping to edge  : 1
[t=00:00:00.634009]     NPOT-texture support      : 1 (1)
[t=00:00:00.634020]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.634026]     texture query-LOD support : 1 (1)
[t=00:00:00.634031]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.634035]     Z-buffer depth            : 32 (-)
[t=00:00:00.634044]     primitive-restart support : 1 (1)
[t=00:00:00.634049]     clip-space control support: 1 (1)
[t=00:00:00.634054]     seamless cube-map support : 1 (1)
[t=00:00:00.634058]     frag-depth layout support : 1 (1)
[t=00:00:00.634063]     persistent maps support   : 1 (1)
[t=00:00:00.634072]     explicit attribs location : 1 (1)
[t=00:00:00.634092]     multi draw indirect       : 1 (-)
[t=00:00:00.634098]     array textures            : 1 (-)
[t=00:00:00.634103]     buffer copy support       : 1 (-)
[t=00:00:00.634108]     indirect draw             : 1 (-)
[t=00:00:00.634113]     base instance             : 1 (-)
[t=00:00:00.634120]     
[t=00:00:00.634124]     max. FBO samples              : 32
[t=00:00:00.634129]     max. FS/program texture slots : 32/192
[t=00:00:00.634135]     max. texture size             : 32768
[t=00:00:00.634148]     max. texture anisotropy level : 16.000000
[t=00:00:00.634156]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.634161]     max. draw-buffers             : 8
[t=00:00:00.634166]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.634171]     max. uniform buffer-bindings  : 84
[t=00:00:00.634176]     max. uniform block-size       : 64KB
[t=00:00:00.634181]     max. storage buffer-bindings  : 96
[t=00:00:00.634186]     max. storage block-size       : 2047MB
[t=00:00:00.634191]     
[t=00:00:00.634199]     enable AMD-hacks : 0
[t=00:00:00.634204]     compress MIP-maps: 0
[t=00:00:00.634256]     Number of compressed texture formats: 23
[t=00:00:00.634280]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.634308] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.634558] [GR::UpdateGLConfigs]
[t=00:00:00.634595] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.634601] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.635388] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.635400] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.635408] [GR::InitGLState]
[t=00:00:00.635473] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.779310] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.782266] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.782827] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.788381] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.788416] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.788818] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.790622] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.790651] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.790715] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.790778] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.799474] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.799854] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.800364] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.800493] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.813982] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:00.814004] [VFS] [SpringVFS::ReserveArchives<this=000002a9b7b4e280>]
[t=00:00:00.814228] [VFS] [SpringVFS::AddArchive<this=000002a9b7b4e280>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.816785] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a9b7b4e280 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.816796] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.980868] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.981181] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.981314] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.981565] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.981773] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.982048] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.982174] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.982213] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.982735][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.982822][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.982947][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.982960][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.982968][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.982995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.989571][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.989614][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Razer USB Sound Card)"
[t=00:00:00.989623][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "DELL S2719H (NVIDIA High Definition Audio)"
[t=00:00:00.989632][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (THX Spatial Audio)"
[t=00:00:00.989638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.011534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.013627][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a9f2195dd0(default) context=000002a9f209d6b0  numChannels=2 frameSize=8
[t=00:00:01.013647][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.013656][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.013665][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.013671][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.013770][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.013796][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.013806][f=-000001] [Sound]   Devices:
[t=00:00:01.016894][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:01.016914][f=-000001] [Sound]     [OpenAL Soft on DELL S2719H (NVIDIA High Definition Audio)]
[t=00:00:01.016921][f=-000001] [Sound]     [OpenAL Soft on Speakers (THX Spatial Audio)]
[t=00:00:01.016932][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.016939][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.017788][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.017809][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.088094][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 237318 MB
[t=00:00:01.090575][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.103791][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469
[t=00:00:01.105503][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name INeedABetterName
[t=00:00:02.042356][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Daybreak Canyon v1.1" (loaded=0 cached=0)
[t=00:00:02.042690][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9b7b4e280>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0
[t=00:00:02.084115][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9b7b4e280>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.109792][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0)
[t=00:00:02.160889][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9b7b4e280>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0
[t=00:00:02.161975][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9b7b4e280>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.162107][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9b7b4e280>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.163780][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a9b7b4e280>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:02.292298][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:02.292514][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.292599][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.385574][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:02.385831][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.385917][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:01:04.059319][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=301490ms
[t=00:01:04.059398][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6356 inflSize=21816kb readTime=3587ms
[t=00:01:04.059413][f=-000001]  file="luaui/configs/clans/nub.png" indx=2771 inflSize=10kb readTime=1517ms
[t=00:01:04.059428][f=-000001]  file="luaui/configs/clans/realm.png" indx=2837 inflSize=6kb readTime=1511ms
[t=00:01:04.059438][f=-000001]  file="luaui/configs/clans/smite.png" indx=2884 inflSize=4kb readTime=1505ms
[t=00:01:04.059445][f=-000001]  file="luaui/configs/clans/31.png" indx=2330 inflSize=23kb readTime=1500ms
[t=00:01:04.059457][f=-000001]  file="luaui/configs/clans/mlm.png" indx=2738 inflSize=2kb readTime=1494ms
[t=00:01:04.059468][f=-000001]  file="luarules/configs/startboxes/barracudabay.lua" indx=1460 inflSize=1kb readTime=1222ms
[t=00:01:04.059477][f=-000001]  file="luarules/configs/startboxes/harbinger 2.lua" indx=1565 inflSize=14kb readTime=681ms
[t=00:01:04.059485][f=-000001]  file="units/cloakheavyraid.lua" indx=7086 inflSize=3kb readTime=659ms
[t=00:01:04.059495][f=-000001]  file="luaui/configs/clans/233.png" indx=2287 inflSize=10kb readTime=626ms
[t=00:01:04.060662][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:01:04.060718][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:04.226869][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:01:04.226949][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-29_16-16-56-378_Daybreak Canyon v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:01:04.226958][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 62991ms
[t=00:01:04.237000][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:01:04.357781][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:01:04.357881][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:01:04.409379][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:01:04.409469][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:01:04.409537][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:01:04.409608][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:01:04.417229][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:01:04.417244][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:01:04.417336][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:01:04.417403][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:01:04.417464][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:01:04.417524][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:01:04.418252][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:01:04.418524][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:01:04.418771][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:01:04.419212][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:01:04.419512][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:01:04.419773][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:01:04.419787][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:01:04.420214][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:01:04.524725][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:01:04.527797][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:01:04.528582][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:01:04.528748][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:01:04.529153][f=-000001] [LoadScreen::Init] single-threaded
[t=00:01:04.529167][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:01:04.529299][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:01:04.529320][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:01:04.713207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:01:04.717123][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (13 MB)"
[t=00:01:05.452546][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 923ms
[t=00:01:05.452617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:01:05.454876][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
------- TRUNCATED -------
[t=00:01:19.441068][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:19.443721][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:19.444088][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:19.444450][f=-000001] Mex Placement Initialised with 20 spots.
[t=00:01:19.445362][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:19.445842][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:19.446673][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:19.447057][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:19.447251][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:19.453363][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:19.543967][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:19.544436][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:19.545626][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:19.545835][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:19.547971][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:19.589572][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:19.590675][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:19.590924][f=-000001] SetSunLighting
[t=00:01:19.591498][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:19.599824][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:19.600078][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:19.600320][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:19.600333][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:19.603134][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:19.604210][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:19.604472][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:19.604664][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:19.606020][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:19.609800][f=-000001] Writing last game win data
[t=00:01:19.614427][f=-000001] LuaUI v0.3
[t=00:01:19.762620][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:19.835692][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:19.835777][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:19.836327][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:19.836356][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:20.156998][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:01:20.501225][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:01:20.502509][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:01:20.502657][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:01:20.503025][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 32
[t=00:01:20.503034][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 8192 (x128, z64)
[t=00:01:20.507552][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:01:20.511629][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:01:20.511653][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 151.17
[t=00:01:20.511690][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 346.87
[t=00:01:20.511705][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 44 unit-defs)
[t=00:01:20.511721][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 54 unit-defs)
[t=00:01:20.511737][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 215 unit-defs)
[t=00:01:20.511749][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:01:20.511761][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:01:20.515482][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 7 Map-Area(s) occupying 81.19% of the map. (used by 378 unit-defs)
[t=00:01:20.515521][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs)
[t=00:01:20.518727][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 7 Map-Area(s) occupying 81.19% of the map. (used by 63 unit-defs)
[t=00:01:20.522297][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 7 Map-Area(s) occupying 81.19% of the map. (used by 10 unit-defs)
[t=00:01:20.525663][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:01:20.528953][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs)
[t=00:01:20.532144][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:01:20.535000][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 74.33% of the map. (used by 26 unit-defs)
[t=00:01:20.538105][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 7 Map-Area(s) occupying 81.19% of the map. (used by 4 unit-defs)
[t=00:01:20.538138][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs)
[t=00:01:20.541054][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 74.33% of the map. (used by 42 unit-defs)
[t=00:01:20.607239][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Daybreak_Canyon_v1.1.json)
[t=00:01:20.648395][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:01:20.668119][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:01:20.711251][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:01:20.899428][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:01:20.960599][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:01:21.040672][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:01:21.117241][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:01:21.139015][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:01:21.139736][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:21.139748][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1304ms
[t=00:01:21.159289][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10744, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876773}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0351}
[t=00:01:21.810840][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:22.308858][f=-000001] GameID: 2cc0a766204d46300fde261765174136
[t=00:01:22.309279][f=-000001] Connection attempt from INeedABetterName
[t=00:01:22.309289][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:01:22.309409][f=-000001]  -> Connection established (given id 0)
[t=00:01:22.309484][f=-000001] Error: [GameEnd] lost connection to server; terminating game
[t=00:01:22.309750][f=-000001] Submitting stats
[t=00:01:22.311271][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:22.779224][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:22.904350][f=-000001] <autoquit> Autoquit canceled.
[t=00:01:30.825152][f=-000001] [QuitAction] user exited to system
[t=00:01:30.832671][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:30.832714][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:30.855540][f=-000001]  [async=0] threads=6 tasks=960 {sum,avg}{exec,wait}time={{672.062, 0.700}, {430.004, 0.448}}ms
[t=00:01:30.855562][f=-000001]      thread=1 tasks=192 {sum,min,max,avg}{exec,wait}time={{139.752, 0.000, 16.513, 0.728}, {102.662, 0.000, 4.738, 0.535}}ms
[t=00:01:30.855573][f=-000001]      thread=2 tasks=192 {sum,min,max,avg}{exec,wait}time={{140.504, 0.000, 21.194, 0.732}, {62.007, 0.000, 2.899, 0.323}}ms
[t=00:01:30.855605][f=-000001]      thread=3 tasks=192 {sum,min,max,avg}{exec,wait}time={{135.209, 0.000, 19.604, 0.704}, {96.922, 0.000, 3.736, 0.505}}ms
[t=00:01:30.855615][f=-000001]      thread=4 tasks=192 {sum,min,max,avg}{exec,wait}time={{132.379, 0.000, 21.066, 0.689}, {105.801, 0.000, 3.740, 0.551}}ms
[t=00:01:30.855625][f=-000001]      thread=5 tasks=192 {sum,min,max,avg}{exec,wait}time={{124.218, 0.000, 13.673, 0.647}, {62.612, 0.000, 13.876, 0.326}}ms
[t=00:01:30.855644][f=-000001]  [async=1] threads=6 tasks=11564 {sum,avg}{exec,wait}time={{332801.688, 28.779}, {246744480.000, 21337.295}}ms
[t=00:01:30.855659][f=-000001]      thread=1 tasks=2313 {sum,min,max,avg}{exec,wait}time={{65986.766, 0.000, 1511.717, 28.529}, {48382348.000, 0.086, 60256.250, 20917.574}}ms
[t=00:01:30.855672][f=-000001]      thread=2 tasks=2312 {sum,min,max,avg}{exec,wait}time={{67105.789, 0.000, 1494.567, 29.025}, {49949948.000, 0.318, 61356.641, 21604.648}}ms
[t=00:01:30.855690][f=-000001]      thread=3 tasks=2313 {sum,min,max,avg}{exec,wait}time={{65301.168, 0.000, 1505.562, 28.232}, {46888348.000, 0.439, 59558.867, 20271.660}}ms
[t=00:01:30.855702][f=-000001]      thread=4 tasks=2313 {sum,min,max,avg}{exec,wait}time={{67040.438, 0.000, 1500.546, 28.984}, {51860980.000, 0.813, 61292.043, 22421.521}}ms
[t=00:01:30.855713][f=-000001]      thread=5 tasks=2313 {sum,min,max,avg}{exec,wait}time={{67367.531, 0.000, 3654.744, 29.126}, {49662844.000, 0.068, 61617.777, 21471.182}}ms
[t=00:01:30.855721][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:30.855728][f=-000001] [SpringApp::Kill][2]
[t=00:01:30.856363][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:30.856372][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002aa42a8e060
[t=00:01:30.856415][f=-000001] Start widgetHandler:Shutdown
[t=00:01:30.859397][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:30.860147][f=-000001] Writing last game win data
[t=00:01:30.865226][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:30.865246][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:30.865290][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:30.865303][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:30.865320][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:30.866668][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:30.866785][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:30.866798][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:30.867872][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:30.867884][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:30.881526][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:30.881546][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:30.882232][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:30.882245][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:30.882269][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:30.882279][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:30.882312][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:30.882322][f=-000001] Shutdown Widget - HealthBars
[t=00:01:30.883575][f=-000001] Shutdown Widget - Noises
[t=00:01:30.883588][f=-000001] Shutdown Widget - BuildETA
[t=00:01:30.883599][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:30.883623][f=-000001] Shutdown Widget - Outline No Shader
[t=00:01:30.883956][f=-000001] Shutdown Widget - Win Counter
[t=00:01:30.883969][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:30.883979][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:30.883988][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:30.884005][f=-000001] Shutdown Widget - Transport AI
[t=00:01:30.884016][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:30.884027][f=-000001] Shutdown Widget - CameraShake
[t=00:01:30.884039][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:30.884151][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:30.884167][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:30.884179][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:30.884199][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:30.884209][f=-000001] Shutdown Widget - Context Menu
[t=00:01:30.884218][f=-000001] Shutdown Widget - Darkening
[t=00:01:30.884233][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:30.884243][f=-000001] Shutdown Widget - Grab Input
[t=00:01:30.884392][f=-000001] Input grabbing is disabled!
[t=00:01:30.884404][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:30.884419][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:30.884442][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:30.884453][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:30.884464][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:30.884546][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:30.884599][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:30.884609][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:30.884619][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:30.884628][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:30.884686][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:30.884699][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:30.884723][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:30.884732][f=-000001] Shutdown Widget - Selection Send
[t=00:01:30.884741][f=-000001] Shutdown Widget - LupsManager
[t=00:01:30.884753][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:30.884763][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:30.884776][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:30.885293][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:30.885305][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:30.885315][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:30.885323][f=-000001] Shutdown Widget - Lups
[t=00:01:30.885649][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:30.885731][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:30.885749][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:30.885783][f=-000001] Shutdown Widget - Select Keys
[t=00:01:30.885804][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:30.885818][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:30.885926][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:30.885961][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:30.886175][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:30.886190][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:30.886403][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:30.886423][f=-000001] End widgetHandler:Shutdown
[t=00:01:30.942652][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4159955, 0.0} allocedSize{int+, int-, ext}={0, 0, 1098284438}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0298}
[t=00:01:30.944685][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002aa427a2e00
[t=00:01:30.955089][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:30.955139][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:30.955169][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002aa286858c0
[t=00:01:30.955213][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:30.955227][f=-000001] Shutdown - StartSetup
[t=00:01:30.955236][f=-000001] Shutdown - UnitMorph
[t=00:01:30.955246][f=-000001] Shutdown - Carrier Drones
[t=00:01:30.955258][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:30.955269][f=-000001] Shutdown - Modular Comm Info
[t=00:01:30.955279][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:30.955288][f=-000001] Shutdown - UnitCloakShield
[t=00:01:30.955300][f=-000001] Shutdown - Starlight Handler
[t=00:01:30.955313][f=-000001] End gadgetHandler:Shutdown
[t=00:01:30.974782][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:30.974806][f=-000001] Shutdown - Teleport Throw
[t=00:01:30.974818][f=-000001] Shutdown - UnitMorph
[t=00:01:30.974836][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:30.974959][f=-000001] Shutdown - Missile fired callins
[t=00:01:30.974973][f=-000001] Shutdown - Modular Comm Info
[t=00:01:30.974982][f=-000001] Shutdown - Retreat Command
[t=00:01:30.974995][f=-000001] Shutdown - Shockwaves
[t=00:01:30.975033][f=-000001] Shutdown - Unit tint API
[t=00:01:30.975055][f=-000001] Shutdown - Unit glow API
[t=00:01:30.975077][f=-000001] Shutdown - UnitCloakShield
[t=00:01:30.975099][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:30.975108][f=-000001] Shutdown - Lups
[t=00:01:30.975476][f=-000001] Shutdown - Lups Shield
[t=00:01:30.975493][f=-000001] End gadgetHandler:Shutdown
[t=00:01:30.992914][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0667}
[t=00:01:30.993851][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:30.993903][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:30.993912][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:31.022036][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-29_16-16-56-378_Daybreak Canyon v1_105.1.1-2511-g747f18b BAR105.sdfz" (3965 bytes)
[t=00:01:31.022124][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:31.056454][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:31.056474][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:31.056661][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002a9f209d6b0 dev=000002a9f2195dd0
[t=00:01:31.056733][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002a9f209d6b0 dev=000002a9f2195dd0
[t=00:01:31.056742][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002a9f209d6b0)]
[t=00:01:31.059090][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002a9f2195dd0)]
[t=00:01:31.059402][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:31.097125][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:31.097753][f=-000001] [Game::~CGame][1]
[t=00:01:31.097769][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:31.097776][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:31.097787][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:31.097794][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:31.097800][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:31.097817][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:31.098033][f=-000001] [Game::KillMisc][1]
[t=00:01:31.098060][f=-000001] [Game::KillMisc][2]
[t=00:01:31.098072][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:31.117399][f=-000001] [Game::KillMisc][3]
[t=00:01:31.117512][f=-000001] [Game::KillRendering][1]
[t=00:01:31.120896][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:31.149864][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:31.149975][f=-000001] [S3OParser::Kill] allocated 5521 pieces
[t=00:01:31.150421][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:01:31.204026][f=-000001] [Game::KillInterface][1]
[t=00:01:31.204691][f=-000001] [Game::KillInterface][2]
[t=00:01:31.205198][f=-000001] [Game::KillSimulation][1]
[t=00:01:31.205228][f=-000001] [Game::KillSimulation][2]
[t=00:01:31.223446][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:31.223480][f=-000001] [Game::KillSimulation][3]
[t=00:01:31.226119][f=-000001] [~CPathCache(16x8)] cacheHits=39 hitPercentage=39% numHashColls=0 maxCacheSize=61
[t=00:01:31.227460][f=-000001] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:31.227522][f=-000001] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=68
[t=00:01:31.227571][f=-000001] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:31.227752][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:31.228620][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:31.237058][f=-000001] [Game::KillSimulation][4]
[t=00:01:31.312545][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:01:31.312578][f=-000001] [Game::~CGame][2]
[t=00:01:31.312586][f=-000001] [Game::~CGame][3]
[t=00:01:31.312633][f=-000001] [SpringApp::Kill][3]
[t=00:01:31.312691][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    272411 bytes sent   in 1047 packets (260.182 bytes/packet)
    67737 bytes recv'd in 51 packets (1328.177 bytes/packet)
    {0.000x, 0.005x} relative protocol overhead {up, down}
    326 incoming chunks dropped, 1176 outgoing chunks resent
    6 incoming chunks processed

[t=00:01:31.312896][f=-000001] [SpringApp::Kill][4] font=000002a9b7828a80
[t=00:01:31.314309][f=-000001] [SpringApp::Kill][5]
[t=00:01:31.320198][f=-000001] [SpringApp::Kill][6]
[t=00:01:31.320212] [SpringApp::Kill][7]
[t=00:01:31.320250] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.320278] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:31.320287] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:31.320295] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.320306] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:31.320314] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.320321] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.320333] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.320341] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:31.320349] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.320360] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.320368] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:31.320377] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:31.462767] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:31.462784] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:31.462814] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:31.462819] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:01:31.462824] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:31.481652] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>]
[t=00:01:31.481673] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=0)] #archives[section]=2 #files[section]=8283
[t=00:01:31.481685] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000002a9f20c2790)
[t=00:01:31.481778] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000002a9f26704f0)
[t=00:01:31.481855] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2025ms
[t=00:01:31.481871]     file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=80ms
[t=00:01:31.481878]     file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=73ms
[t=00:01:31.481893]     file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=49ms
[t=00:01:31.481902]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=25ms
[t=00:01:31.481911]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=24ms
[t=00:01:31.481920]     file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=24ms
[t=00:01:31.481929]     file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=23ms
[t=00:01:31.481942]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=19ms
[t=00:01:31.481951]     file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=19ms
[t=00:01:31.481957]     file="unittextures/largetransport1.dds" indx=7602 inflSize=5461kb readTime=18ms
[t=00:01:31.483577] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=1)] #archives[section]=1 #files[section]=35
[t=00:01:31.483590] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (000002a9f210e6d0)
[t=00:01:31.484378] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:31.484387] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002a9f20c26e0)
[t=00:01:31.484450] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002a9f20c2840)
[t=00:01:31.484527] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002a9f20c20b0)
[t=00:01:31.484619] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:31.484629] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:01:31.484666] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:31.484680] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:31.484687] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:31.484693] [VFS] [SpringVFS::DeleteArchives<this=000002a9b7b4e280>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:31.484892] [SpringApp::Kill][8]
[t=00:01:31.484900] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:31.484911] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a9eb04d0 (joinable=1)
[t=00:01:31.484916] [WatchDog::Uninstall][2]
[t=00:01:32.343022] [WatchDog::Uninstall][3]
[t=00:01:32.343037] [SpringApp::Kill][9]