Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000090] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.276039] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.276084] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.276114] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.276131] [t=00:00:00.276138] Enable or disable log sections using the LogSections configuration key [t=00:00:00.276145] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.276155] Use "none" to disable the default log sections. [t=00:00:00.276160] ============== </Log Sections> ============== [t=00:00:00.276167] ============== <User Config> ============== [t=00:00:00.276285] AllowDeferredMapRendering = 1 [t=00:00:00.276293] AllowDeferredModelRendering = 1 [t=00:00:00.276299] AnimationMT = 0 [t=00:00:00.276304] BumpWaterBlurReflection = 1 [t=00:00:00.276310] BumpWaterTexSizeReflection = 128 [t=00:00:00.276318] CamFreeScrollSpeed = 50 [t=00:00:00.276325] CamMode = 1 [t=00:00:00.276339] DualScreenMiniMapOnLeft = 1 [t=00:00:00.276349] EdgeMoveDynamic = 0 [t=00:00:00.276355] EdgeMoveWidth = 0.003 [t=00:00:00.276362] FPSFOV = 90 [t=00:00:00.276368] FPSScrollSpeed = 50 [t=00:00:00.276376] FontSize = 18 [t=00:00:00.276382] GrassDetail = 0 [t=00:00:00.276389] GroundDecals = 2 [t=00:00:00.276397] GroundDetail = 90 [t=00:00:00.276403] HangTimeout = 30 [t=00:00:00.276410] HardwareCursor = 1 [t=00:00:00.276417] InitialNetworkTimeout = 0 [t=00:00:00.276426] LinkIncomingMaxPacketRate = 512 [t=00:00:00.276439] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.276448] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.276455] LinkOutgoingBandwidth = 131072 [t=00:00:00.276463] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.276473] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.276479] MSAALevel = 4 [t=00:00:00.276487] MaxParticles = 15000 [t=00:00:00.276495] MaxSounds = 32 [t=00:00:00.276502] MaximumTransmissionUnit = 0 [t=00:00:00.276509] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.276523] MiniMapMarker = 0 [t=00:00:00.276532] MouseDragScrollThreshold = 0 [t=00:00:00.276539] NetworkLossFactor = 1 [t=00:00:00.276548] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.276555] OverheadScrollSpeed = 50 [t=00:00:00.276563] ReconnectTimeout = 0 [t=00:00:00.276570] RotOverheadScrollSpeed = 50 [t=00:00:00.276577] RotateLogFiles = 1 [t=00:00:00.276584] Shadows = 1 [t=00:00:00.276591] ShowClock = 0 [t=00:00:00.276598] SoftParticles = 2 [t=00:00:00.276612] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.276621] UnitIconDist = 151 [t=00:00:00.276627] UpdateBoundingVolumeMT = 0 [t=00:00:00.276635] UpdateWeaponVectorsMT = 0 [t=00:00:00.276645] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.276652] UseLuaMemPools = 0 [t=00:00:00.276659] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.276668] VFSCacheArchiveFiles = 0 [t=00:00:00.276674] VSync = 0 [t=00:00:00.276681] Water = 4 [t=00:00:00.276687] XResolution = 1920 [t=00:00:00.276696] YResolution = 1080 [t=00:00:00.276742] snd_volbattle = 57 [t=00:00:00.276751] snd_volgeneral = 59 [t=00:00:00.276757] snd_volmaster = 10 [t=00:00:00.276763] snd_volui = 57 [t=00:00:00.276770] snd_volunitreply = 57 [t=00:00:00.276783] ============== </User Config> ============== [t=00:00:00.276792] ============== <User System> ============== [t=00:00:00.276800] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.276814] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.276832] Compiler Version: gcc-13.2.0 [t=00:00:00.276876] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.276929] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16265MB RAM, 28041MB pagefile [t=00:00:00.276939] Binary Word Size: 64-bit (native) [t=00:00:00.276946] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.276954] Physical CPU Cores: 6 [t=00:00:00.276963] Logical CPU Cores: 12 [t=00:00:00.276976] ============== </User System> ============== [t=00:00:00.276987] Run: thread affinity fff [t=00:00:00.277312] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.277318] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.277323] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.277328] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.277335] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.278658] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.278670] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.286354] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz} [t=00:00:00.290050] Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.290061] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.290067] [ 5] 1768x992x24bpp@75Hz [t=00:00:00.290072] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.290077] [11] 1600x1024x24bpp@60Hz [t=00:00:00.290086] [13] 1600x900x24bpp@60Hz [t=00:00:00.290091] [14] 1440x1080x24bpp@75Hz [t=00:00:00.290097] [18] 1440x900x24bpp@60Hz [t=00:00:00.290110] [19] 1366x768x24bpp@60Hz [t=00:00:00.290118] [20] 1360x768x24bpp@60Hz [t=00:00:00.290123] [21] 1280x1024x24bpp@75Hz [t=00:00:00.290127] [23] 1280x960x24bpp@75Hz [t=00:00:00.290132] [25] 1280x800x24bpp@60Hz [t=00:00:00.290137] [26] 1280x768x24bpp@60Hz [t=00:00:00.290142] [27] 1280x720x24bpp@60Hz [t=00:00:00.290148] [30] 1176x664x24bpp@60Hz [t=00:00:00.290153] [33] 1152x864x24bpp@75Hz [t=00:00:00.290159] [34] 1024x768x24bpp@75Hz [t=00:00:00.290164] [37] 800x600x24bpp@75Hz [t=00:00:00.290173] [41] 720x576x24bpp@50Hz [t=00:00:00.290179] [42] 720x480x24bpp@60Hz [t=00:00:00.290184] [44] 640x480x24bpp@75Hz [t=00:00:00.296462] Display (Generic PnP Monitor)=2 modes=56 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.296472] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.296477] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.296482] [10] 1680x1050x24bpp@60Hz [t=00:00:00.296487] [16] 1600x1024x24bpp@60Hz [t=00:00:00.296491] [22] 1600x900x24bpp@60Hz [t=00:00:00.296496] [23] 1440x1080x24bpp@60Hz [t=00:00:00.296508] [29] 1440x900x24bpp@60Hz [t=00:00:00.296515] [30] 1366x768x24bpp@60Hz [t=00:00:00.296520] [31] 1360x768x24bpp@60Hz [t=00:00:00.296525] [32] 1280x1024x24bpp@75Hz [t=00:00:00.296530] [34] 1280x960x24bpp@75Hz [t=00:00:00.296537] [36] 1280x800x24bpp@75Hz [t=00:00:00.296543] [38] 1280x768x24bpp@75Hz [t=00:00:00.296548] [40] 1280x720x24bpp@60Hz [t=00:00:00.296553] [43] 1176x664x24bpp@60Hz [t=00:00:00.296558] [46] 1152x864x24bpp@75Hz [t=00:00:00.296567] [47] 1024x768x24bpp@75Hz [t=00:00:00.296573] [49] 800x600x24bpp@75Hz [t=00:00:00.296578] [51] 720x576x24bpp@50Hz [t=00:00:00.296583] [52] 720x480x24bpp@60Hz [t=00:00:00.296588] [54] 640x480x24bpp@75Hz [t=00:00:00.624914] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.625661] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.625715] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.644086] [GR::LogVersionInfo] [t=00:00:00.644104] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.644111] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.644117] GL vendor : NVIDIA Corporation [t=00:00:00.644123] GL renderer : NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2 [t=00:00:00.644130] GLSL version: 4.60 NVIDIA [t=00:00:00.644136] GLEW version: 2.1.0 [t=00:00:00.644142] GPU memory : 3072MB (total) / 1344MB (available) [t=00:00:00.644181] SDL swap-int: 1 [t=00:00:00.644186] SDL driver : windows [t=00:00:00.644189] [t=00:00:00.644194] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.644199] GLSL shader support : 1 [t=00:00:00.644203] GL4 support : 1 [t=00:00:00.644208] FBO extension support : 1 [t=00:00:00.644220] NVX GPU mem-info support : 1 [t=00:00:00.644226] ATI GPU mem-info support : 0 [t=00:00:00.644248] Texture clamping to edge : 1 [t=00:00:00.644255] NPOT-texture support : 1 (1) [t=00:00:00.644268] S3TC/DXT1 texture support : 1/1 [t=00:00:00.644276] texture query-LOD support : 1 (1) [t=00:00:00.644284] MSAA frame-buffer support : 1 (1) [t=00:00:00.644289] Z-buffer depth : 32 (-) [t=00:00:00.644298] primitive-restart support : 1 (1) [t=00:00:00.644305] clip-space control support: 1 (1) [t=00:00:00.644312] seamless cube-map support : 1 (1) [t=00:00:00.644319] frag-depth layout support : 1 (1) [t=00:00:00.644326] persistent maps support : 1 (1) [t=00:00:00.644340] explicit attribs location : 1 (1) [t=00:00:00.644348] multi draw indirect : 1 (-) [t=00:00:00.644357] array textures : 1 (-) [t=00:00:00.644363] buffer copy support : 1 (-) [t=00:00:00.644370] indirect draw : 1 (-) [t=00:00:00.644378] base instance : 1 (-) [t=00:00:00.644384] [t=00:00:00.644390] max. FBO samples : 32 [t=00:00:00.644396] max. FS/program texture slots : 32/192 [t=00:00:00.644401] max. texture size : 32768 [t=00:00:00.644414] max. texture anisotropy level : 16.000000 [t=00:00:00.644421] max. vec4 varyings/attributes : 31/16 [t=00:00:00.644426] max. draw-buffers : 8 [t=00:00:00.644431] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.644436] max. uniform buffer-bindings : 84 [t=00:00:00.644441] max. uniform block-size : 64KB [t=00:00:00.644445] max. storage buffer-bindings : 96 [t=00:00:00.644450] max. storage block-size : 2047MB [t=00:00:00.644454] [t=00:00:00.644462] enable AMD-hacks : 0 [t=00:00:00.644470] compress MIP-maps: 0 [t=00:00:00.644518] Number of compressed texture formats: 23 [t=00:00:00.644541] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.644572] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.644806] [GR::UpdateGLConfigs] [t=00:00:00.644844] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.644851] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.645487] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.645498] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.645503] [GR::InitGLState] [t=00:00:00.645553] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive) [t=00:00:00.740002] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.742845] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.743292] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.747891] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.747911] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.748303] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.750010] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.750031] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.750081] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.750128] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.758251] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.758617] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.759128] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.759231] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.776584] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:00.776606] [VFS] [SpringVFS::ReserveArchives<this=000001b3854c67b0>] [t=00:00:00.776802] [VFS] [SpringVFS::AddArchive<this=000001b3854c67b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.780255] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b3854c67b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.780274] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.938298] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.938913] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.939207] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.939280] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.939414] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.939421] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.940383] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.940427] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.940828][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.940902][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.941038][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.941055][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.941065][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.941108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.946984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.947022][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Razer USB Sound Card)" [t=00:00:00.947031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "DELL S2719H (NVIDIA High Definition Audio)" [t=00:00:00.947040][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (THX Spatial Audio)" [t=00:00:00.947048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.968038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.969861][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b3bfbb3f70(default) context=000001b384ddd3d0 numChannels=2 frameSize=8 [t=00:00:00.969885][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.969898][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.969907][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.969917][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.970033][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.970066][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.970077][f=-000001] [Sound] Devices: [t=00:00:00.972968][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer USB Sound Card)] [t=00:00:00.972982][f=-000001] [Sound] [OpenAL Soft on DELL S2719H (NVIDIA High Definition Audio)] [t=00:00:00.972990][f=-000001] [Sound] [OpenAL Soft on Speakers (THX Spatial Audio)] [t=00:00:00.973001][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.973009][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.973796][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.973836][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.040397][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 237318 MB [t=00:00:01.042391][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.043144][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469 [t=00:00:01.044606][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name INeedABetterName [t=00:00:01.242169][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Daybreak Canyon v1.1" (loaded=0 cached=0) [t=00:00:01.242509][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3854c67b0>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.242743][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3854c67b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.243107][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.295875][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3854c67b0>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.296932][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3854c67b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.297069][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3854c67b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.298748][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3854c67b0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:01.307882][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:01.307974][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.308043][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.359456][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.359567][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.359664][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.359737][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.359794][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.360258][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.360320][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-29_16-17-58-386_Daybreak Canyon v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.360329][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 175ms [t=00:00:01.360570][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.481488][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:01.481588][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.534025][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.534128][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.534190][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.534272][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.541958][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.541971][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.542078][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.542144][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.542204][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.542262][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.543000][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.543307][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.543577][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.544030][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.544335][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.544608][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.544622][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.545056][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.547456][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.550270][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.551029][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.551198][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.551594][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.551614][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.551789][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.551811][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.717056][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.720622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (13 MB)" [t=00:00:01.737679][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 185ms [t=00:00:01.737713][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.738762][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c" [t=00:00:01.738851][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.791202][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.791291][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.791357][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.791430][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.899626][f=-000001] Loading UnitDefs_posts [t=00:00:01.970148][f=-000001] ERROR: shielddummytiny.energyuse set, should be energyUpkeep instead! [t=00:00:01.970277][f=-000001] ERROR: shielddummylarge.energyuse set, should be energyUpkeep instead! [t=00:00:01.970339][f=-000001] ERROR: explosiondummy.energyuse set, should be energyUpkeep instead! ------- TRUNCATED ------- [t=00:00:14.462631][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 7 Map-Area(s) occupying 81.19% of the map. (used by 63 unit-defs) [t=00:00:14.465784][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 7 Map-Area(s) occupying 81.19% of the map. (used by 10 unit-defs) [t=00:00:14.468916][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs) [t=00:00:14.471996][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs) [t=00:00:14.475087][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs) [t=00:00:14.477972][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 74.33% of the map. (used by 26 unit-defs) [t=00:00:14.481146][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 7 Map-Area(s) occupying 81.19% of the map. (used by 4 unit-defs) [t=00:00:14.481180][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs) [t=00:00:14.484040][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 74.33% of the map. (used by 42 unit-defs) [t=00:00:14.545547][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Daybreak_Canyon_v1.1.json) [t=00:00:14.545826][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:14.547690][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:14.547966][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:14.548533][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:14.549540][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:14.549817][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:14.553089][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:14.571361][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:14.571736][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:14.571745][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 130ms [t=00:00:14.585398][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10751, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876968}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0300} [t=00:00:15.185785][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.331991][f=-000001] GameID: a9c0a7663e7e78860f81d6fbcf5964f3 [t=00:00:15.332439][f=-000001] Connection attempt from INeedABetterName [t=00:00:15.332450][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.332595][f=-000001] -> Connection established (given id 0) [t=00:00:15.332628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [t=00:00:15.332651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.332669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b1daf4b7c7c3f54375cd5d0b76743090099eb55d3905d9b63601d171676ecfaa28f942cd4fd34a9ce638766b7257319f1d8bc898aa76eee464420546a52095e]" [t=00:00:15.332687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00038bf29c290704d2a616c23b8b815c8c295dce8bd17bb03d88cd6238b9e8268e5969e6ffb1c1882fff772309084b06d5207c16dddf42936d8b6c4da3e8c86c]" [t=00:00:15.332732][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[Game::Load][lua{Rules,Gaia}={000001b41aa93ce0,000001b41c4854d0}][locale="C"]" [t=00:00:15.444326][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.480136][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1 [t=00:00:18.875154][f=-000001] <INeedABetterName> Allies: I choose: Engineer! [t=00:02:24.452431][f=0003480] game_message: Flea is under attack [t=00:02:37.229084][f=0003863] game_message: Metal Extractor is under attack [t=00:04:34.652669][f=0007384] game_message: Metal Extractor is under attack [t=00:09:17.537105][f=0015866] game_message: Redback is under attack [t=00:09:50.606849][f=0016858] game_message: Venom is under attack [t=00:11:16.178128][f=0019424] game_message: Crab is under attack [t=00:11:21.076396][f=0019569] Error: QueryWeapon: bad return value, expected number [t=00:11:21.076421][f=0019569] Error: AimFromWeapon: bad return value, expected number [t=00:11:21.076431][f=0019569] Warning: turretheavy: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:21.076446][f=0019569] Warning: turretheavy: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:21.076458][f=0019569] Warning: turretheavy: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:21.562456][f=0019584] Warning: turretheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:21.562525][f=0019584] Warning: turretheavy: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:36.746724][f=0023639] game_message: Wind/Tidal Generator is under attack [t=00:13:47.181794][f=0023951] game_message: Hermit is under attack [t=00:14:09.214803][f=0024612] Error: QueryWeapon: bad return value, expected number [t=00:14:09.214830][f=0024612] Error: AimFromWeapon: bad return value, expected number [t=00:14:09.214840][f=0024612] Warning: turretheavy: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:09.214852][f=0024612] Warning: turretheavy: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:09.214864][f=0024612] Warning: turretheavy: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:09.716239][f=0024627] Warning: turretheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:09.716274][f=0024627] Warning: turretheavy: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:16:20.142493][f=0028538] game_message: Aegis is under attack [t=00:16:49.245525][f=0029410] Error: QueryWeapon: bad return value, expected number [t=00:16:49.245551][f=0029410] Error: AimFromWeapon: bad return value, expected number [t=00:16:49.245560][f=0029410] Warning: turretheavy: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:16:49.245574][f=0029410] Warning: turretheavy: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:16:49.245585][f=0029410] Warning: turretheavy: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:16:49.742111][f=0029425] Warning: turretheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:16:49.742145][f=0029425] Warning: turretheavy: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:17:21.409258][f=0030375] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:17:23.595697][f=0030441] game_message: AI has been destroyed! [t=00:17:23.595847][f=0030441] game_message: INeedABetterName wins! [t=00:17:23.596297][f=0030441] Submitting stats [t=00:17:23.639766][f=0030441] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:17:23.685937][f=0030443] <autoquit> Autoquit canceled. [t=00:17:23.856950][f=0030448] [EOH::DestroySkirmishAI(id=0)] [t=00:17:24.125380][f=0030456] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=00:17:26.633446][f=0030531] [QuitAction] user exited to system [t=00:17:26.642221][f=0030531] [SpringApp::Kill][1] fromRun=1 [t=00:17:26.642265][f=0030531] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:17:26.665956][f=0030531] [async=0] threads=6 tasks=1595200 {sum,avg}{exec,wait}time={{17762.365, 0.011}, {115103.750, 0.072}}ms [t=00:17:26.665979][f=0030531] thread=1 tasks=319040 {sum,min,max,avg}{exec,wait}time={{4367.033, 0.000, 18.920, 0.014}, {853.524, 0.000, 18446744027136.000, 0.003}}ms [t=00:17:26.665992][f=0030531] thread=2 tasks=319040 {sum,min,max,avg}{exec,wait}time={{3607.488, 0.000, 17.968, 0.011}, {5802.037, 0.000, 18446744027136.000, 0.018}}ms [t=00:17:26.666018][f=0030531] thread=3 tasks=319040 {sum,min,max,avg}{exec,wait}time={{3477.838, 0.000, 20.374, 0.011}, {13477.579, 0.000, 18446744027136.000, 0.042}}ms [t=00:17:26.666032][f=0030531] thread=4 tasks=319040 {sum,min,max,avg}{exec,wait}time={{3266.026, 0.000, 16.679, 0.010}, {32073.795, 0.000, 18446744027136.000, 0.101}}ms [t=00:17:26.666043][f=0030531] thread=5 tasks=319040 {sum,min,max,avg}{exec,wait}time={{3043.979, 0.000, 18.473, 0.010}, {62896.820, 0.000, 10.176, 0.197}}ms [t=00:17:26.666066][f=0030531] [async=1] threads=6 tasks=4704 {sum,avg}{exec,wait}time={{26306.064, 5.592}, {14174109.000, 3013.203}}ms [t=00:17:26.666080][f=0030531] thread=1 tasks=956 {sum,min,max,avg}{exec,wait}time={{5284.341, 0.000, 630.957, 5.528}, {2833782.500, 0.417, 5285.299, 2964.208}}ms [t=00:17:26.666091][f=0030531] thread=2 tasks=936 {sum,min,max,avg}{exec,wait}time={{5235.805, 0.001, 630.606, 5.594}, {2839071.500, 0.021, 5285.123, 3033.196}}ms [t=00:17:26.666109][f=0030531] thread=3 tasks=936 {sum,min,max,avg}{exec,wait}time={{5241.383, 0.000, 631.128, 5.600}, {2825527.500, 0.214, 5285.253, 3018.726}}ms [t=00:17:26.666121][f=0030531] thread=4 tasks=933 {sum,min,max,avg}{exec,wait}time={{5287.264, 0.000, 631.228, 5.667}, {2836840.000, 0.257, 5285.485, 3040.557}}ms [t=00:17:26.666132][f=0030531] thread=5 tasks=943 {sum,min,max,avg}{exec,wait}time={{5257.270, 0.000, 631.596, 5.575}, {2838887.750, 0.244, 5284.958, 3010.485}}ms [t=00:17:26.666141][f=0030531] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:26.666152][f=0030531] [SpringApp::Kill][2] [t=00:17:26.666688][f=0030531] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:26.666700][f=0030531] [Game::KillLua][1] dtor=0 luaUI=000001b3d4246e00 [t=00:17:26.666746][f=0030531] Start widgetHandler:Shutdown [t=00:17:26.669810][f=0030531] Shutdown - SaveOrderList Complete [t=00:17:26.670579][f=0030531] Writing last game win data [t=00:17:26.675142][f=0030531] Shutdown - SaveConfigData Complete [t=00:17:26.675156][f=0030531] Shutdown Widget - Chili Highlight [t=00:17:26.675197][f=0030531] Shutdown Widget - Draw After Chili [t=00:17:26.675211][f=0030531] Shutdown Widget - API Unit Tracker GL4 [t=00:17:26.675226][f=0030531] Shutdown Widget - EPIC Menu [t=00:17:26.676485][f=0030531] Shutdown Widget - Chili Widget Selector [t=00:17:26.677576][f=0030531] Shutdown Widget - Depth of Field Shader [t=00:17:26.677590][f=0030531] Shutdown Widget - Chili Minimap [t=00:17:26.677712][f=0030531] Shutdown Widget - Deferred rendering [t=00:17:26.677733][f=0030531] SSAO: Deferred rendering disabled, disabling. [t=00:17:26.691726][f=0030531] Shutdown Widget - Deferred rendering [t=00:17:26.691746][f=0030531] SSAO: Deferred rendering disabled, disabling. [t=00:17:26.692477][f=0030531] Shutdown Widget - Local Team Colors [t=00:17:26.692490][f=0030531] Shutdown Widget - Display Keys 2 [t=00:17:26.692515][f=0030531] Shutdown Widget - Save Game Menu [t=00:17:26.692524][f=0030531] Shutdown Widget - Highlight Model Api GL4 [t=00:17:26.692564][f=0030531] Shutdown Widget - Unit Icons [t=00:17:26.692654][f=0030531] Shutdown Widget - Noises [t=00:17:26.692665][f=0030531] Shutdown Widget - HealthBars [t=00:17:26.693886][f=0030531] Shutdown Widget - Selected Units GL4 2 [t=00:17:26.693911][f=0030531] Shutdown Widget - BuildETA [t=00:17:26.693922][f=0030531] Shutdown Widget - Outline No Shader [t=00:17:26.694288][f=0030531] Shutdown Widget - Win Counter [t=00:17:26.694300][f=0030531] Shutdown Widget - EndGame APM stats [t=00:17:26.694310][f=0030531] Shutdown Widget - Modular Comm Info [t=00:17:26.694327][f=0030531] Shutdown Widget - Stereo3D [t=00:17:26.694374][f=0030531] Shutdown Widget - State Reverse and Latency [t=00:17:26.694383][f=0030531] Shutdown Widget - Showeco and Grid Drawer [t=00:17:26.694398][f=0030531] Shutdown Widget - Point Tracker [t=00:17:26.694408][f=0030531] Shutdown Widget - Music Player v2 [t=00:17:26.694445][f=0030531] Shutdown Widget - Startup Info and Selector [t=00:17:26.694466][f=0030531] Shutdown Widget - Missile Silo Range [t=00:17:26.694483][f=0030531] Shutdown Widget - MinimapEvents [t=00:17:26.694493][f=0030531] Shutdown Widget - Local Widgets Config [t=00:17:26.694508][f=0030531] Shutdown Widget - Highlight Geos [t=00:17:26.694522][f=0030531] Shutdown Widget - Grab Input [t=00:17:26.694674][f=0030531] Input grabbing is disabled! [t=00:17:26.694683][f=0030531] Shutdown Widget - Defense Range Zero-K [t=00:17:26.694726][f=0030531] Shutdown Widget - Darkening [t=00:17:26.694741][f=0030531] Shutdown Widget - Context Menu [t=00:17:26.694760][f=0030531] Shutdown Widget - Chili Spectator Panels [t=00:17:26.694770][f=0030531] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:26.694784][f=0030531] Shutdown Widget - Chili Nuke Warning [t=00:17:26.694795][f=0030531] Shutdown Widget - Chili EndGame Window [t=00:17:26.694809][f=0030531] Shutdown Widget - Chili Economy Panel Default [t=00:17:26.694926][f=0030531] Shutdown Widget - CameraShake [t=00:17:26.694936][f=0030531] Shutdown Widget - Attack Warning [t=00:17:26.694947][f=0030531] Shutdown Widget - Transport AI [t=00:17:26.694964][f=0030531] Shutdown Widget - Attack AoE [t=00:17:26.694975][f=0030531] Shutdown Widget - Map Edge Extension [t=00:17:26.694997][f=0030531] Shutdown Widget - Selection Send [t=00:17:26.695007][f=0030531] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:26.695015][f=0030531] Shutdown Widget - LupsManager [t=00:17:26.695039][f=0030531] Shutdown Widget - Receive Units Indicator [t=00:17:26.695047][f=0030531] Shutdown Widget - Newton Firezone [t=00:17:26.695058][f=0030531] Shutdown Widget - Chili Pro Console [t=00:17:26.695598][f=0030531] Shutdown Widget - Persistent Build Height [t=00:17:26.695609][f=0030531] Shutdown Widget - Lasso Terraform GUI [t=00:17:26.695617][f=0030531] Shutdown Widget - Lups [t=00:17:26.696365][f=0030531] Shutdown Widget - Chili Framework [t=00:17:26.696378][f=0030531] Shutdown Widget - Mex Placement Handler [t=00:17:26.696406][f=0030531] Shutdown Widget - Custom Markers [t=00:17:26.696422][f=0030531] Shutdown Widget - Chili Core Selector [t=00:17:26.696500][f=0030531] Shutdown Widget - Select Keys [t=00:17:26.696521][f=0030531] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:26.696556][f=0030531] Shutdown Widget - Pause Screen [t=00:17:26.696669][f=0030531] Shutdown Widget - Bloom Shader Deferred [t=00:17:26.696877][f=0030531] Shutdown Widget - Text To Speech Control [t=00:17:26.696891][f=0030531] Shutdown Widget - Color Blindness Correction [t=00:17:26.698338][f=0030531] Shutdown Widget - Layout Handler [t=00:17:26.698352][f=0030531] End widgetHandler:Shutdown [t=00:17:26.765378][f=0030531] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 44634863, 0.0} allocedSize{int+, int-, ext}={0, 0, 6646429396}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101} [t=00:17:26.769031][f=0030531] [Game::KillLua][2] dtor=0 luaGaia=000001b41c4854d0 [t=00:17:26.796230][f=0030531] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:26.796294][f=0030531] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:26.796326][f=0030531] [Game::KillLua][3] dtor=0 luaRules=000001b41aa93ce0 [t=00:17:26.796364][f=0030531] Start gadgetHandler:Shutdown [t=00:17:26.796381][f=0030531] Shutdown - StartSetup [t=00:17:26.796392][f=0030531] Shutdown - UnitMorph [t=00:17:26.797203][f=0030531] Shutdown - Carrier Drones [t=00:17:26.797216][f=0030531] Shutdown - Missile Silo Controller [t=00:17:26.797227][f=0030531] Shutdown - Modular Comm Info [t=00:17:26.797238][f=0030531] Shutdown - Terrain Texture Handler [t=00:17:26.797249][f=0030531] Shutdown - UnitCloakShield [t=00:17:26.797606][f=0030531] Shutdown - Starlight Handler [t=00:17:26.797630][f=0030531] End gadgetHandler:Shutdown [t=00:17:26.827476][f=0030531] Start gadgetHandler:Shutdown [t=00:17:26.827498][f=0030531] Shutdown - Teleport Throw [t=00:17:26.827510][f=0030531] Shutdown - UnitMorph [t=00:17:26.827528][f=0030531] Shutdown - Commander Skin Renderer [t=00:17:26.828547][f=0030531] Shutdown - Missile fired callins [t=00:17:26.828561][f=0030531] Shutdown - Modular Comm Info [t=00:17:26.828570][f=0030531] Shutdown - Retreat Command [t=00:17:26.828585][f=0030531] Shutdown - Shockwaves [t=00:17:26.828595][f=0030531] Shutdown - Unit tint API [t=00:17:26.828625][f=0030531] Shutdown - Unit glow API [t=00:17:26.828647][f=0030531] Shutdown - UnitCloakShield [t=00:17:26.828671][f=0030531] Shutdown - Lups Cloak FX [t=00:17:26.828682][f=0030531] Shutdown - Lups [t=00:17:26.829475][f=0030531] Shutdown - Lups Shield [t=00:17:26.829543][f=0030531] End gadgetHandler:Shutdown [t=00:17:26.853893][f=0030531] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1307, 0.0} allocedSize{int+, int-, ext}={0, 0, 201781}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0054} [t=00:17:26.859050][f=0030531] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:26.859122][f=0030531] [Game::KillLua][4] dtor=0 [t=00:17:26.859131][f=0030531] [Game::KillLua][5] dtor=0 [t=00:17:26.890879][f=0030531] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-29_16-17-58-386_Daybreak Canyon v1_105.1.1-2511-g747f18b BAR105.sdfz" (712467 bytes) [t=00:17:26.890957][f=0030531] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:26.910884][f=0030531] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:26.910906][f=0030531] [Sound] [Sound::UpdateThread][3] #sources=32 #items=46 [t=00:17:26.911141][f=0030531] [Sound] [Sound::UpdateThread][4] ctx=000001b384ddd3d0 dev=000001b3bfbb3f70 [t=00:17:26.911248][f=0030531] [Sound] [Sound::UpdateThread][5] ctx=000001b384ddd3d0 dev=000001b3bfbb3f70 [t=00:17:26.911257][f=0030531] [Sound] [Sound::Cleanup][alcDestroyContext(000001b384ddd3d0)] [t=00:17:26.912559][f=0030531] [Sound] [Sound::Cleanup][alcCloseDevice(000001b3bfbb3f70)] [t=00:17:26.912808][f=0030531] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:26.937074][f=0030531] [Sound] [Sound::UpdateThread][6] [t=00:17:26.937850][f=0030531] [Game::~CGame][1] [t=00:17:26.937891][f=0030531] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:26.937904][f=0030531] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:26.937911][f=0030531] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:26.937919][f=0030531] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:26.937925][f=0030531] [Game::KillLua][4] dtor=1 [t=00:17:26.937935][f=0030531] [Game::KillLua][5] dtor=1 [t=00:17:26.938147][f=0030531] [Game::KillMisc][1] [t=00:17:26.938174][f=0030531] [Game::KillMisc][2] [t=00:17:26.938446][f=0030531] [Game::KillMisc][3] [t=00:17:26.938553][f=0030531] [Game::KillRendering][1] [t=00:17:26.945335][f=0030531] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:17:27.023286][f=0030531] [3DOParser::Kill] allocated 29 pieces [t=00:17:27.023400][f=0030531] [S3OParser::Kill] allocated 5521 pieces [t=00:17:27.024059][f=0030531] [AssParser::Kill] allocated 701 pieces [t=00:17:27.083386][f=0030531] [Game::KillInterface][1] [t=00:17:27.084122][f=0030531] [Game::KillInterface][2] [t=00:17:27.084421][f=0030531] [Game::KillSimulation][1] [t=00:17:27.084450][f=0030531] [Game::KillSimulation][2] [t=00:17:27.114553][f=0030531] [CCollisionHandler] dis-/continuous tests: 0/8961562 [t=00:17:27.114580][f=0030531] [Game::KillSimulation][3] [t=00:17:27.117765][f=0030531] [~CPathCache(16x8)] cacheHits=39 hitPercentage=39% numHashColls=0 maxCacheSize=61 [t=00:17:27.117913][f=0030531] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:27.118076][f=0030531] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=68 [t=00:17:27.118113][f=0030531] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:27.118458][f=0030531] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:17:27.125958][f=0030531] [LosHandler::Kill] raycast instance cache-{hits,misses}={8176,12026}; shared=2%; cached=38% [t=00:17:27.138340][f=0030531] [Game::KillSimulation][4] [t=00:17:27.237620][f=0030531] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:17:27.237651][f=0030531] [Game::~CGame][2] [t=00:17:27.237661][f=0030531] [Game::~CGame][3] [t=00:17:27.237737][f=0030531] [SpringApp::Kill][3] [t=00:17:27.238008][f=0030531] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3386917 bytes sent in 28408 packets (119.224 bytes/packet) 1073519 bytes recv'd in 14835 packets (72.364 bytes/packet) {0.080x, 0.083x} relative protocol overhead {up, down} 18774 incoming chunks dropped, 95412 outgoing chunks resent 14642 incoming chunks processed [t=00:17:27.238221][f=0030531] [SpringApp::Kill][4] font=000001b3851f8a80 [t=00:17:27.241074][f=0030531] [SpringApp::Kill][5] [t=00:17:27.248812][f=0030531] [SpringApp::Kill][6] [t=00:17:27.248830] [SpringApp::Kill][7] [t=00:17:27.248852] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {640, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:27.248886] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4992, 1048576, 1048576}, EBO = {9600, 2097152, 2097152} [t=00:17:27.248896] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:27.248904] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:27.248917] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:17:27.248925] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:27.248944] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {480, 1048576, 1048576}, EBO = {720, 2097152, 2097152} [t=00:17:27.248955] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46648, 1048576, 1048576}, EBO = {69972, 2097152, 2097152} [t=00:17:27.248972] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:27.248985] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:27.249000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:27.249019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:17:27.249033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {544, 1048576, 1048576}, EBO = {816, 2097152, 2097152} [t=00:17:27.444362] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:27.444382] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:27.444391] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:27.444415] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:17:27.444424] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:27.444889] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>] [t=00:17:27.444903] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=0)] #archives[section]=2 #files[section]=8283 [t=00:17:27.444914] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000001b3bfae28d0) [t=00:17:27.444998] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000001b3bfb3c210) [t=00:17:27.445126] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2355ms [t=00:17:27.445147] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=72ms [t=00:17:27.445157] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=70ms [t=00:17:27.445175] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=48ms [t=00:17:27.445184] file="sounds/music/peace/far beyond the stars.ogg" indx=6359 inflSize=6427kb readTime=46ms [t=00:17:27.445194] file="bitmaps/gpl/lups/gf_energypylon.png" indx=485 inflSize=16kb readTime=35ms [t=00:17:27.445204] file="luaui/images/ranks/goldstar.png" indx=4009 inflSize=6kb readTime=34ms [t=00:17:27.445216] file="luaui/images/commands/guard.png" indx=3402 inflSize=9kb readTime=30ms [t=00:17:27.445225] file="bitmaps/other/poof.png" indx=577 inflSize=18kb readTime=29ms [t=00:17:27.445238] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=25ms [t=00:17:27.445248] file="luaui/images/paralyzed.png" indx=3999 inflSize=116kb readTime=24ms [t=00:17:27.447414] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=1)] #archives[section]=1 #files[section]=35 [t=00:17:27.447437] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (000001b3bfb31430) [t=00:17:27.448557] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:27.448575] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b3bfae2e50) [t=00:17:27.448635] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b3bfae2980) [t=00:17:27.448703] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b3bfae26c0) [t=00:17:27.448816] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:27.448830] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:17:27.448896] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:27.448909] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:27.448926] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:27.448937] [VFS] [SpringVFS::DeleteArchives<this=000001b3854c67b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:27.449498] [SpringApp::Kill][8] [t=00:17:27.449510] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:27.449519] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a9eb04d0 (joinable=1) [t=00:17:27.449534] [WatchDog::Uninstall][2] [t=00:17:27.824333] [WatchDog::Uninstall][3] [t=00:17:27.824347] [SpringApp::Kill][9]
infolog_full.txt (truncated):