Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.661214] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.661290] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.669679] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.669920] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:01.446936] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:01.447043] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:01.447090] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:01.447114] [t=00:00:01.447124] Enable or disable log sections using the LogSections configuration key [t=00:00:01.447134] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:01.447144] Use "none" to disable the default log sections. [t=00:00:01.447153] ============== </Log Sections> ============== [t=00:00:01.447175] ============== <User Config> ============== [t=00:00:01.448308] AnimationMT = 0 [t=00:00:01.448345] BumpWaterDepthBits = 16 [t=00:00:01.448357] BumpWaterReflection = 0 [t=00:00:01.448367] BumpWaterRefraction = 0 [t=00:00:01.448378] BumpWaterShoreWaves = 0 [t=00:00:01.448387] BumpWaterTexSizeReflection = 64 [t=00:00:01.448400] CamFreeScrollSpeed = 50 [t=00:00:01.448417] CamMode = 1 [t=00:00:01.448448] CubeTexSizeReflection = 1 [t=00:00:01.448459] CubeTexSizeSpecular = 1 [t=00:00:01.448470] DualScreenMiniMapOnLeft = 1 [t=00:00:01.448518] EdgeMoveDynamic = 0 [t=00:00:01.448530] EdgeMoveWidth = 0.003 [t=00:00:01.448730] FPSFOV = 90 [t=00:00:01.448746] FPSScrollSpeed = 50 [t=00:00:01.448756] FontSize = 18 [t=00:00:01.448765] GrassDetail = 0 [t=00:00:01.448776] GroundDecals = 1 [t=00:00:01.448790] GroundDetail = 70 [t=00:00:01.448799] HangTimeout = 30 [t=00:00:01.448810] HardwareCursor = 1 [t=00:00:01.448824] InitialNetworkTimeout = 0 [t=00:00:01.448835] LinkIncomingMaxPacketRate = 512 [t=00:00:01.448858] LinkIncomingPeakBandwidth = 65536 [t=00:00:01.448873] LinkIncomingSustainedBandwidth = 65536 [t=00:00:01.448883] LinkOutgoingBandwidth = 131072 [t=00:00:01.448901] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:01.448912] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:01.448923] MSAALevel = 4 [t=00:00:01.448934] MaxParticles = 6000 [t=00:00:01.448944] MaxSounds = 32 [t=00:00:01.448954] MaximumTransmissionUnit = 0 [t=00:00:01.448965] MiddleClickScrollSpeed = -0.0015 [t=00:00:01.448988] MiniMapMarker = 0 [t=00:00:01.448999] MouseDragScrollThreshold = 0 [t=00:00:01.449011] NetworkLossFactor = 1 [t=00:00:01.449027] OverheadMaxHeightFactor = 1.39999998 [t=00:00:01.449038] OverheadScrollSpeed = 50 [t=00:00:01.449050] ReconnectTimeout = 0 [t=00:00:01.449064] RotOverheadScrollSpeed = 50 [t=00:00:01.449075] RotateLogFiles = 1 [t=00:00:01.449183] ShadowMapSize = 1024 [t=00:00:01.449195] Shadows = 0 [t=00:00:01.449206] ShowClock = 0 [t=00:00:01.449217] SoftParticles = 2 [t=00:00:01.449251] SplashScreenDir = ./MenuLoadscreens [t=00:00:01.449265] UnitIconDist = 250 [t=00:00:01.449275] UpdateBoundingVolumeMT = 0 [t=00:00:01.449287] UpdateWeaponVectorsMT = 0 [t=00:00:01.449297] UseDistToGroundForIcons = 1.10000002 [t=00:00:01.449311] UseLuaMemPools = 0 [t=00:00:01.449321] UseNetMessageSmoothingBuffer = 0 [t=00:00:01.449333] VFSCacheArchiveFiles = 0 [t=00:00:01.449343] VSync = 1 [t=00:00:01.449356] Water = 4 [t=00:00:01.449366] XResolution = 1920 [t=00:00:01.449458] YResolution = 1080 [t=00:00:01.449477] snd_volmaster = 0 [t=00:00:01.449513] ============== </User Config> ============== [t=00:00:01.449530] ============== <User System> ============== [t=00:00:01.449542] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:01.449561] Build Environment: gcc libstdc++ version 20230727 [t=00:00:01.449580] Compiler Version: gcc-13.2.0 [t=00:00:01.449752] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:01.449906] Hardware Config: 11th Gen Intel(R) Core(TM) i5-1145G7 @ 2.60GHz; 16106MB RAM, 38634MB pagefile [t=00:00:01.449928] Binary Word Size: 64-bit (native) [t=00:00:01.449940] Process Clock: std::chrono::high_resolution_clock [t=00:00:01.449975] Physical CPU Cores: 4 [t=00:00:01.449986] Logical CPU Cores: 8 [t=00:00:01.449995] ============== </User System> ============== [t=00:00:01.450272] [good_fpu_init][STREFLOP_SSE] [t=00:00:01.450283] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:01.450308] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:01.450332] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:01.450341] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:01.462067] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:01.462225] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:01.499339] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:01.515449] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:01.515584] [ 1] 1920x1080x24bpp@60Hz [t=00:00:01.515595] [ 3] 1680x1050x24bpp@60Hz [t=00:00:01.515608] [ 5] 1600x900x24bpp@60Hz [t=00:00:01.515619] [ 7] 1440x900x24bpp@60Hz [t=00:00:01.515632] [ 9] 1400x1050x24bpp@60Hz [t=00:00:01.515642] [11] 1366x768x24bpp@60Hz [t=00:00:01.515651] [13] 1360x768x24bpp@60Hz [t=00:00:01.515744] [15] 1280x1024x24bpp@60Hz [t=00:00:01.515762] [17] 1280x960x24bpp@60Hz [t=00:00:01.515773] [19] 1280x800x24bpp@60Hz [t=00:00:01.515784] [21] 1280x768x24bpp@60Hz [t=00:00:01.515819] [23] 1280x720x24bpp@60Hz [t=00:00:01.515830] [25] 1280x600x24bpp@60Hz [t=00:00:01.515839] [27] 1152x864x24bpp@60Hz [t=00:00:01.515850] [29] 1024x768x24bpp@60Hz [t=00:00:01.515859] [31] 800x600x24bpp@60Hz [t=00:00:01.515875] [33] 640x480x24bpp@60Hz [t=00:00:02.089041] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:02.090015] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:02.090053] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:02.419139] [GR::LogVersionInfo] [t=00:00:02.419222] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:02.419235] GL version : 3.0.0 - Build 31.0.101.5333 [t=00:00:02.419355] GL vendor : Intel [t=00:00:02.419385] GL renderer : Intel(R) Iris(R) Xe Graphics [t=00:00:02.419416] GLSL version: 1.30 - Build 31.0.101.5333 [t=00:00:02.419428] GLEW version: 2.1.0 [t=00:00:02.419463] GPU memory : unknown [t=00:00:02.419488] SDL swap-int: 1 [t=00:00:02.419517] SDL driver : windows [t=00:00:02.419553] [t=00:00:02.419585] Initialized OpenGL Context: 3.0 (Core) [t=00:00:02.419624] GLSL shader support : 1 [t=00:00:02.419665] GL4 support : 1 [t=00:00:02.419739] FBO extension support : 1 [t=00:00:02.419771] NVX GPU mem-info support : 0 [t=00:00:02.419789] ATI GPU mem-info support : 0 [t=00:00:02.419817] Texture clamping to edge : 1 [t=00:00:02.419855] NPOT-texture support : 1 (1) [t=00:00:02.419905] S3TC/DXT1 texture support : 1/0 [t=00:00:02.419945] texture query-LOD support : 1 (1) [t=00:00:02.419972] MSAA frame-buffer support : 1 (1) [t=00:00:02.419997] Z-buffer depth : 32 (-) [t=00:00:02.420059] primitive-restart support : 1 (1) [t=00:00:02.420111] clip-space control support: 1 (1) [t=00:00:02.420154] seamless cube-map support : 1 (1) [t=00:00:02.420208] frag-depth layout support : 1 (1) [t=00:00:02.420249] persistent maps support : 1 (1) [t=00:00:02.420264] explicit attribs location : 1 (1) [t=00:00:02.420281] multi draw indirect : 1 (-) [t=00:00:02.420346] array textures : 1 (-) [t=00:00:02.420377] buffer copy support : 1 (-) [t=00:00:02.420406] indirect draw : 1 (-) [t=00:00:02.420433] base instance : 1 (-) [t=00:00:02.420448] [t=00:00:02.420459] max. FBO samples : 16 [t=00:00:02.420469] max. FS/program texture slots : 32/192 [t=00:00:02.420494] max. texture size : 16384 [t=00:00:02.420516] max. texture anisotropy level : 16.000000 [t=00:00:02.420530] max. vec4 varyings/attributes : 16/16 [t=00:00:02.420541] max. draw-buffers : 8 [t=00:00:02.420576] max. rec. indices/vertices : 1048576/1048576 [t=00:00:02.420622] max. uniform buffer-bindings : 84 [t=00:00:02.420650] max. uniform block-size : 64KB [t=00:00:02.420692] max. storage buffer-bindings : 16 [t=00:00:02.420759] max. storage block-size : 1024MB [t=00:00:02.420817] [t=00:00:02.420835] enable AMD-hacks : 0 [t=00:00:02.420845] compress MIP-maps: 0 [t=00:00:02.420964] Number of compressed texture formats: 48 [t=00:00:02.421182] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:02.421357] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:02.422154] [GR::UpdateGLConfigs] [t=00:00:02.422227] [VSync::SetInterval] interval=1 (standard) [t=00:00:02.422245] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:02.423042] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.423076] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.423088] [GR::InitGLState] [t=00:00:02.423233] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:02.924677] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.969508] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 39ms [t=00:00:02.970106] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.207838] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:03.207914] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:03.209604] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.215348] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:03.215449] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.216135] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:03.216428] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:03.271126] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:03.272377] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:03.273799] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:03.274370] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:03.471964] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 201ms [t=00:00:03.472015] [VFS] [SpringVFS::ReserveArchives<this=00000275d63a7080>] [t=00:00:03.472209] [VFS] [SpringVFS::AddArchive<this=00000275d63a7080>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.479752] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000275d63a7080 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.479859] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.579790] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:03.586271] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:03.586797] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.588790] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.591328] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.591679] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:03.594840][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.596900][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.596939][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.596987][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.596991][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.0ms) [t=00:00:03.597754][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.609076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.609162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Realtek(R) Audio)" [t=00:00:03.609207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.704954][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.9ms) [t=00:00:03.706654][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.724340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000275f2c85fa0(default) context=00000275f2bc5390 numChannels=2 frameSize=8 [t=00:00:03.724609][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.724662][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.724695][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.724709][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.725047][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.725123][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.725150][f=-000001] [Sound] Devices: [t=00:00:03.730830][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Realtek(R) Audio)] [t=00:00:03.730879][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.730895][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.734338][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.734385][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.818381][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 223ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 80413 MB [t=00:00:03.852560][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:03.852639][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.852672][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-30_09-39-36-801_Ravaged_v2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:04.168361][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:04.183809][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:04.183949][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:04.184022][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:04.188518][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:04.188594][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 335ms [t=00:00:04.188928][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:04.328737][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000275f3147720] using map "Ravaged_v2" (loaded=0 cached=0) [t=00:00:04.330220][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275d63a7080>(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [t=00:00:04.360255][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275d63a7080>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.360861][f=-000001] [PreGame::AddModArchivesToVFS][server=00000275f3147720] using game "Future Wars v0.40.12" (loaded=0 cached=0) [t=00:00:04.487334][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275d63a7080>(arName="Future Wars v0.40.12", overwrite=false)] section=0 cached=0 [t=00:00:04.548492][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275d63a7080>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.548962][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275d63a7080>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.552809][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275d63a7080>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:04.687624][f=-000001] [CAS::GASCB] Archive file="ravaged_v2.sd7" cs="c432101caea238c45eba02966e58fe4027759cd59f541f4f56d876e417ac781895581bf2bce271a456fb0e27f880e68ac718d5b11343131721a936abb2241641" [t=00:00:04.740453][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.740702][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.864446][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.971353][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.205361][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:21.482133][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:21.482708][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.12.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:21.482812][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 17293ms [t=00:00:21.486443][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:21.497423][f=-000001] pfForceSingleThreaded, false [t=00:00:21.497450][f=-000001] forceSingleThreaded, false [t=00:00:21.497464][f=-000001] Memory limit: 3584 [t=00:00:21.525374][f=-000001] [CAS::GASCB] Archive file="ravaged_v2.sd7" cs="c432101caea238c45eba02966e58fe4027759cd59f541f4f56d876e417ac781895581bf2bce271a456fb0e27f880e68ac718d5b11343131721a936abb2241641" [t=00:00:21.525543][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:21.623926][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:21.624044][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:21.624137][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:21.624229][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:21.635677][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:21.635711][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:21.635824][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:21.635954][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:21.636056][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:21.636120][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:21.637289][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:21.637668][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:21.638031][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:21.639657][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:21.640459][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:21.640832][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:21.640854][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:21.641281][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:21.653196][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:21.671150][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:21.672228][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:21.672482][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:21.672957][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:21.672975][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:21.673182][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:21.673215][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:22.122209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:22.227546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:22.482697][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 809ms [t=00:00:22.482925][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:22.489154][f=-000001] [CAS::GASCB] Archive file="ravaged_v2.sd7" cs="c432101caea238c45eba02966e58fe4027759cd59f541f4f56d876e417ac781895581bf2bce271a456fb0e27f880e68ac718d5b11343131721a936abb2241641" [t=00:00:22.489413][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:22.641630][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.12.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:22.643261][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:22.643492][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:22.643716][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:23.084085][f=-000001] =============================================================== [t=00:00:23.084135][f=-000001] *************************** WARNING *************************** [t=00:00:23.084175][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:23.084190][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:23.084204][f=-000001] Ensure appropriate hax is in place. [t=00:00:23.084217][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:23.084230][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:23.084243][f=-000001] ************************* END WARNING ************************* [t=00:00:23.084262][f=-000001] =============================================================== [t=00:00:23.087008][f=-000001] Loading UnitDefs_posts [t=00:00:23.496673][f=-000001] Loading FeatureDefs_posts [t=00:00:23.565616][f=-000001] Loading WeaponDefs_posts [t=00:00:23.567609][f=-000001] [Modular Comms] generating weapondefs. [t=00:00:23.708533][f=-000001] Loading ArmorDefs_posts [t=00:00:23.798226][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1153ms [t=00:00:23.979449][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1496ms [t=00:00:23.983623][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:24.373196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:24.398110][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:24.418501][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua [t=00:00:24.419082][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 46ms [t=00:00:24.419107][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:24.419135][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:24.426293][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:24.431827][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:24.431957][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:24.579090][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:24.597703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:24.649658][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:24.649809][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:01:10.157307][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:01:10.158350][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:01:10.159486][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:01:10.161304][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:01:10.161910][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:01:10.162325][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:01:10.163360][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:01:10.163849][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:01:10.164187][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:01:10.183973][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:01:10.184625][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:01:10.186134][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:01:10.186665][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:01:10.240174][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:01:10.241020][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:01:10.241612][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:01:10.244041][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:01:10.245808][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:01:10.246712][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:01:10.248463][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:01:10.250528][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:01:10.252513][f=-000001] Loaded widget: Resign State <gui_resignstate.lua> [t=00:01:10.253119][f=-000001] Loaded widget: Alert Callouts <commanderalerts.lua> [t=00:01:10.253503][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:01:10.254197][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:01:10.399919][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:01:10.400892][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:01:10.401768][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:01:10.402605][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:01:10.433489][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:01:10.433994][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:01:10.444118][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:01:10.445798][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:01:10.446623][f=-000001] [i18n] Warning: "replay_controls_speed_tooltip" is not translated in en [t=00:01:10.446650][f=-000001] [i18n] Error: No translation found for "replay_controls_speed_tooltip" [t=00:01:10.448749][f=-000001] [i18n] Warning: "replay_controls_playback_pause" is not translated in en [t=00:01:10.448779][f=-000001] [i18n] Error: No translation found for "replay_controls_playback_pause" [t=00:01:10.448797][f=-000001] [i18n] Warning: "replay_controls_playback_tooltip" is not translated in en [t=00:01:10.448806][f=-000001] [i18n] Error: No translation found for "replay_controls_playback_tooltip" [t=00:01:10.449051][f=-000001] [i18n] Warning: "replay_controls_skip_pregame" is not translated in en [t=00:01:10.449069][f=-000001] [i18n] Error: No translation found for "replay_controls_skip_pregame" [t=00:01:10.449089][f=-000001] [i18n] Warning: "replay_controls_skip_pregame_tooltip" is not translated in en [t=00:01:10.449104][f=-000001] [i18n] Error: No translation found for "replay_controls_skip_pregame_tooltip" [t=00:01:10.450187][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:01:10.450742][f=-000001] <Stockpiler>: disabled for spectators [t=00:01:10.451921][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:01:10.452795][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:01:10.453095][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:01:10.453522][f=-000001] IsIsland, <function>, false [t=00:01:10.486670][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:01:10.488448][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:10.489134][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:01:10.489152][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:01:10.489160][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:10.489263][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:10.489509][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:10.489853][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:10.490260][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:10.490567][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:01:10.490916][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:01:10.491959][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:01:10.492323][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:01:10.492582][f=-000001] <Building Starter>: disabled for spectators [t=00:01:10.493407][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:01:10.493785][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:01:10.494189][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:10.494375][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:10.494656][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:10.494963][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:10.495425][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:10.495937][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:10.496981][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:10.497278][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:10.509155][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:10.509888][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:10.515687][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:10.516531][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:10.517535][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:10.520027][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:10.520648][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:10.524864][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:10.525634][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:10.526255][f=-000001] Mex Placement Initialised with 32 spots. [t=00:01:10.528198][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:10.529300][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:10.530774][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:10.532018][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:10.532222][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:10.539199][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:10.570450][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:10.591004][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:10.591700][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:10.592150][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:01:10.592508][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:10.593143][f=-000001] SSAO: Deferred rendering not found, disabling. [t=00:01:10.619243][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:01:10.620293][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:10.620775][f=-000001] No briefing required. [t=00:01:10.621977][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:01:10.622389][f=-000001] SetSunLighting [t=00:01:10.633313][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:10.753934][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:10.763216][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:10.764664][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:10.765561][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:10.766343][f=-000001] Lua garbage collection rate: 30/s [t=00:01:10.766443][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:10.773559][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:10.774940][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:10.775705][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:10.778851][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:10.797046][f=-000001] Writing last game win data [t=00:01:10.803137][f=-000001] LuaUI v0.3 [t=00:01:11.198940][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:11.379455][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:11.600731][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9921, 0.0} allocedSize{int+, int-, ext}={0, 0, 1796156}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1158} [t=00:01:12.512845][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:01:12.526603][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:01:12.529890][f=-000001] Playback paused [t=00:01:12.564883][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:14.053892][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-30_09-39-36-801_Ravaged_v2_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:01:14.053940][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:01:14.053972][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:14.054662][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:01:14.055132][f=-000001] -> Connection established (given id 1) [t=00:01:14.055302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [t=00:01:14.055378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:01:14.055429][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8c3cfff66feafd4d73f3c96f23476625126551e4f036811199670f680fd11bbe1b76d8b506cd269e015d3decee4394e999b64804d38ac755bf22147d5efa20d5]" [t=00:01:14.055490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f3012eb58f0978a42c0fb05fa65d00b621fe96a1dffcc6c358b33b8e9c0ac0705a41ade2087aa907a7e96974d772125b2f0ebb2017cfc4d1ab0b1ac2d068e1ce]" [t=00:01:14.055978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000002763d1738c0,0000000000000000}][locale="C"]" [t=00:01:14.056018][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:01:14.316732][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:15.699775][f=-000001] Beginning demo playback [t=00:01:27.165068][f=-000001] [QuitAction] user exited to system [t=00:01:27.205208][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:27.206222][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:27.215060][f=-000001] [async=0] threads=4 tasks=1890 {sum,avg}{exec,wait}time={{1110.493, 0.588}, {624.036, 0.330}}ms [t=00:01:27.215114][f=-000001] thread=1 tasks=630 {sum,min,max,avg}{exec,wait}time={{378.629, 0.000, 86.232, 0.601}, {196.547, 0.000, 6.836, 0.312}}ms [t=00:01:27.215174][f=-000001] thread=2 tasks=630 {sum,min,max,avg}{exec,wait}time={{362.706, 0.000, 94.864, 0.576}, {254.812, 0.000, 11.256, 0.404}}ms [t=00:01:27.215199][f=-000001] thread=3 tasks=630 {sum,min,max,avg}{exec,wait}time={{369.158, 0.000, 94.210, 0.586}, {172.677, 0.000, 12.188, 0.274}}ms [t=00:01:27.215220][f=-000001] [async=1] threads=4 tasks=11432 {sum,avg}{exec,wait}time={{109483.922, 9.577}, {86942112.000, 7605.153}}ms [t=00:01:27.215264][f=-000001] thread=1 tasks=3811 {sum,min,max,avg}{exec,wait}time={{36950.707, 0.001, 2389.910, 9.696}, {30262176.000, 2.745, 20684.070, 7940.744}}ms [t=00:01:27.215297][f=-000001] thread=2 tasks=3810 {sum,min,max,avg}{exec,wait}time={{36296.867, 0.001, 2606.656, 9.527}, {26677344.000, 1.959, 20723.391, 7001.928}}ms [t=00:01:27.215327][f=-000001] thread=3 tasks=3811 {sum,min,max,avg}{exec,wait}time={{36236.348, 0.000, 2980.073, 9.508}, {30002586.000, 0.040, 20393.557, 7872.628}}ms [t=00:01:27.215347][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:27.215361][f=-000001] [SpringApp::Kill][2] [t=00:01:27.216741][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:27.216780][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000276672a75d0 [t=00:01:27.216889][f=-000001] Start widgetHandler:Shutdown [t=00:01:27.224855][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:27.270150][f=-000001] Writing last game win data [t=00:01:27.279866][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:27.279910][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:27.279976][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:27.279995][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:27.280022][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:27.283191][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:27.283503][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:27.286241][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:27.286284][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:27.286305][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:27.286410][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:27.286436][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:27.286604][f=-000001] Shutdown Widget - Unit Icons [t=00:01:27.286631][f=-000001] Shutdown Widget - HealthBars [t=00:01:27.289716][f=-000001] Shutdown Widget - Noises [t=00:01:27.289757][f=-000001] Shutdown Widget - BuildETA [t=00:01:27.289783][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:27.289827][f=-000001] Shutdown Widget - Win Counter [t=00:01:27.289880][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:27.289902][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:27.289928][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:27.289950][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:01:27.289990][f=-000001] Shutdown Widget - CameraShake [t=00:01:27.290013][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:27.290230][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:27.290276][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:27.290318][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:27.290356][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:27.290374][f=-000001] Shutdown Widget - Context Menu [t=00:01:27.290391][f=-000001] Shutdown Widget - Darkening [t=00:01:27.290422][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:27.290449][f=-000001] Shutdown Widget - Grab Input [t=00:01:27.290686][f=-000001] Input grabbing is disabled! [t=00:01:27.290749][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:27.290781][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:27.290819][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:27.290841][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:27.290874][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:27.290897][f=-000001] Shutdown Widget - Point Tracker [t=00:01:27.290915][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:27.290946][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:27.290980][f=-000001] Shutdown Widget - Stereo3D [t=00:01:27.291146][f=-000001] Shutdown Widget - Attack AoE [t=00:01:27.291172][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:27.291360][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:27.291388][f=-000001] Shutdown Widget - Selection Send [t=00:01:27.291408][f=-000001] Shutdown Widget - LupsManager [t=00:01:27.291442][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:27.291464][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:27.334042][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:27.334087][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:27.334107][f=-000001] Shutdown Widget - Chili Framework [t=00:01:27.334125][f=-000001] Shutdown Widget - Lups [t=00:01:27.334834][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:27.335033][f=-000001] Shutdown Widget - Custom Markers [t=00:01:27.335070][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:27.335114][f=-000001] Shutdown Widget - Select Keys [t=00:01:27.335181][f=-000001] Shutdown Widget - Start Boxes [t=00:01:27.335214][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:27.335362][f=-000001] Shutdown Widget - Pause Screen [t=00:01:27.335889][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:27.335961][f=-000001] Shutdown Widget - Layout Handler [t=00:01:27.335989][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:27.336009][f=-000001] End widgetHandler:Shutdown [t=00:01:27.539247][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7762442, 0.0} allocedSize{int+, int-, ext}={0, 0, 2034627881}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1207} [t=00:01:27.545403][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:27.545432][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002763d1738c0 [t=00:01:27.545491][f=-000001] Start gadgetHandler:Shutdown [t=00:01:27.545510][f=-000001] Shutdown - Notice [t=00:01:27.545552][f=-000001] FUTURE WARS GAME OVER. [t=00:01:27.545587][f=-000001] Shutdown - Resource Setup [t=00:01:27.545607][f=-000001] Shutdown - StartSetup [t=00:01:27.545623][f=-000001] Shutdown - UnitMorph [t=00:01:27.545643][f=-000001] Shutdown - Carrier Drones [t=00:01:27.545663][f=-000001] Shutdown - Missile Silo Controller [t=00:01:27.545684][f=-000001] Shutdown - Modular Comm Info [t=00:01:27.545704][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:27.545721][f=-000001] Shutdown - UnitCloakShield [t=00:01:27.545748][f=-000001] Shutdown - Starlight Handler [t=00:01:27.545766][f=-000001] End gadgetHandler:Shutdown [t=00:01:27.647741][f=-000001] Start gadgetHandler:Shutdown [t=00:01:27.647792][f=-000001] Shutdown - UnitMorph [t=00:01:27.647829][f=-000001] Shutdown - Teleport Throw [t=00:01:27.648007][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:27.648471][f=-000001] Shutdown - Missile fired callins [t=00:01:27.648503][f=-000001] Shutdown - Modular Comm Info [t=00:01:27.648552][f=-000001] Shutdown - Retreat Command [t=00:01:27.648580][f=-000001] Shutdown - Shockwaves [t=00:01:27.648598][f=-000001] Shutdown - Unit tint API [t=00:01:27.648660][f=-000001] Shutdown - Unit glow API [t=00:01:27.648721][f=-000001] Shutdown - UnitCloakShield [t=00:01:27.648825][f=-000001] Shutdown - Lups Cloak FX [t=00:01:27.648846][f=-000001] Shutdown - Lups [t=00:01:27.649608][f=-000001] Shutdown - Lups Shield [t=00:01:27.649637][f=-000001] End gadgetHandler:Shutdown [t=00:01:27.694278][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4375} [t=00:01:27.694964][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:27.695338][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:27.695389][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:27.806838][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:27.813800][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:27.814523][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [t=00:01:27.816128][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000275f2bc5390 dev=00000275f2c85fa0 [t=00:01:27.818226][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000275f2bc5390 dev=00000275f2c85fa0 [t=00:01:27.818260][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000275f2bc5390)] [t=00:01:27.836380][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000275f2c85fa0)] [t=00:01:27.849182][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:27.909515][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:27.914422][f=-000001] [Game::~CGame][1] [t=00:01:27.914470][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:27.914515][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:27.914528][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:27.914540][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:27.914553][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:27.914568][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:27.914853][f=-000001] [Game::KillMisc][1] [t=00:01:27.914885][f=-000001] [Game::KillMisc][2] [t=00:01:27.918052][f=-000001] [Game::KillMisc][3] [t=00:01:27.919074][f=-000001] [Game::KillRendering][1] [t=00:01:27.968082][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.117974][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:28.119124][f=-000001] [S3OParser::Kill] allocated 5489 pieces [t=00:01:28.131129][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:01:28.914622][f=-000001] [Game::KillInterface][1] [t=00:01:28.916422][f=-000001] [Game::KillInterface][2] [t=00:01:28.921288][f=-000001] [Game::KillSimulation][1] [t=00:01:28.921666][f=-000001] [Game::KillSimulation][2] [t=00:01:29.442360][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/33613 [t=00:01:29.442403][f=-000001] [Game::KillSimulation][3] [t=00:01:29.454247][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:29.455168][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:29.455488][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:29.456125][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:29.462494][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:29.491630][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:29.570610][f=-000001] [Game::KillSimulation][4] [t=00:01:31.103785][f=-000001] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:01:31.105200][f=-000001] [Game::~CGame][2] [t=00:01:31.105434][f=-000001] [Game::~CGame][3] [t=00:01:31.109592][f=-000001] [SpringApp::Kill][3] [t=00:01:31.110948][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2042 bytes sent 3674 bytes recv'd [t=00:01:31.113853][f=-000001] Kill: client disconnecting... [t=00:01:33.126060][f=-000001] CloseConnection: client connection closed [t=00:01:33.130001][f=-000001] [SpringApp::Kill][4] font=00000275d62205c0 [t=00:01:33.166496][f=-000001] [SpringApp::Kill][5] [t=00:01:33.218459][f=-000001] [SpringApp::Kill][6] [t=00:01:33.218845] [SpringApp::Kill][7] [t=00:01:33.219743] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:33.219782] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:33.219806] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:33.219850] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:33.219874] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:33.219895] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:33.219935] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:33.219961] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:33.219982] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:33.220010] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:33.220029] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:33.220047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:33.220071] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:33.459755] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:33.459792] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:33.459804] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:33.459813] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:33.474349] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>] [t=00:01:33.474522] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=0)] #archives[section]=2 #files[section]=9092 [t=00:01:33.474593] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000275f2bc7930) [t=00:01:33.515506] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.12.sdz (00000275f2bc6a10) [t=00:01:33.524103] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=1)] #archives[section]=1 #files[section]=121 [t=00:01:33.524143] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ravaged_v2.sd7 (00000275f2bf3f00) [t=00:01:33.530762] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:33.530797] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000275f2bc61d0) [t=00:01:33.532144] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000275f2bc7460) [t=00:01:33.532692] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000275f2bc6960) [t=00:01:33.533381] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:33.533415] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:01:33.537481] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:33.537537] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:33.537565] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:33.537579] [VFS] [SpringVFS::DeleteArchives<this=00000275d63a7080>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:33.540038] [SpringApp::Kill][8] [t=00:01:33.540335] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:33.540381] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69b8f7430 (joinable=1) [t=00:01:33.540392] [WatchDog::Uninstall][2] [t=00:01:34.532734] [WatchDog::Uninstall][3] [t=00:01:34.532778] [SpringApp::Kill][9]
infolog_full.txt (truncated):