ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #112984

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000184] Using writeable configuration source: "C:\Users\Robert\Downloads\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.362529] LogOutput initialized. Logging to C:\Users\Robert\Downloads\infolog.txt
[t=00:00:00.362592] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.362624]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.362643]   
[t=00:00:00.362651]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.362660]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.362669]   Use "none" to disable the default log sections.
[t=00:00:00.362686] ============== </Log Sections> ==============

[t=00:00:00.362697] ============== <User Config> ==============
[t=00:00:00.362837]   AnimationMT = 0
[t=00:00:00.362848]   BumpWaterDepthBits = 16
[t=00:00:00.362856]   BumpWaterReflection = 0
[t=00:00:00.362863]   BumpWaterRefraction = 0
[t=00:00:00.362870]   BumpWaterShoreWaves = 0
[t=00:00:00.362878]   BumpWaterTexSizeReflection = 64
[t=00:00:00.362886]   CamFreeScrollSpeed = 50
[t=00:00:00.362893]   CamMode = 1
[t=00:00:00.362901]   CubeTexSizeReflection = 64
[t=00:00:00.362919]   CubeTexSizeSpecular = 64
[t=00:00:00.362929]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.362938]   EdgeMoveDynamic = 0
[t=00:00:00.362947]   EdgeMoveWidth = 0.003
[t=00:00:00.362955]   FPSFOV = 90
[t=00:00:00.362963]   FPSScrollSpeed = 50
[t=00:00:00.362972]   FontSize = 18
[t=00:00:00.362981]   GrassDetail = 0
[t=00:00:00.362990]   GroundDecals = 1
[t=00:00:00.362997]   GroundDetail = 70
[t=00:00:00.363006]   HangTimeout = 30
[t=00:00:00.363013]   HardwareCursor = 1
[t=00:00:00.363022]   InitialNetworkTimeout = 0
[t=00:00:00.363039]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.363049]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.363059]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.363068]   LinkOutgoingBandwidth = 131072
[t=00:00:00.363078]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.363088]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.363097]   MSAALevel = 4
[t=00:00:00.363106]   MaxParticles = 6000
[t=00:00:00.363114]   MaxSounds = 32
[t=00:00:00.363122]   MaximumTransmissionUnit = 0
[t=00:00:00.363147]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.363156]   MiniMapMarker = 0
[t=00:00:00.363166]   MouseDragScrollThreshold = 0
[t=00:00:00.363175]   NetworkLossFactor = 1
[t=00:00:00.363185]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.363194]   OverheadScrollSpeed = 50
[t=00:00:00.363203]   ReconnectTimeout = 0
[t=00:00:00.363212]   RotOverheadScrollSpeed = 50
[t=00:00:00.363221]   RotateLogFiles = 1
[t=00:00:00.363231]   ShadowMapSize = 1024
[t=00:00:00.363239]   Shadows = 0
[t=00:00:00.363254]   ShowClock = 0
[t=00:00:00.363263]   SoftParticles = 2
[t=00:00:00.363272]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.363282]   UnitIconDist = 250
[t=00:00:00.363291]   UpdateBoundingVolumeMT = 0
[t=00:00:00.363300]   UpdateWeaponVectorsMT = 0
[t=00:00:00.363309]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.363319]   UseLuaMemPools = 0
[t=00:00:00.363328]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.363335]   VFSCacheArchiveFiles = 0
[t=00:00:00.363342]   VSync = 1
[t=00:00:00.363388]   Water = 4
[t=00:00:00.363466]   WindowBorderless = 1
[t=00:00:00.363490]   WindowPosY = 0
[t=00:00:00.363504]   XResolutionWindowed = 1920
[t=00:00:00.363512]   YResolutionWindowed = 1080
[t=00:00:00.363520]   snd_volmaster = 56
[t=00:00:00.363983] ============== </User Config> ==============

[t=00:00:00.363997] ============== <User System> ==============
[t=00:00:00.364006]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.364032]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.364412]        Compiler Version: gcc-13.2.0
[t=00:00:00.364551]        Operating System: Windows 10 TBA Insider Update (build 22000)
[t=00:00:00.364770]         Hardware Config: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz; 8075MB RAM, 14219MB pagefile
[t=00:00:00.364783]        Binary Word Size: 64-bit (native)
[t=00:00:00.364808]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.364818]      Physical CPU Cores: 4
[t=00:00:00.364825]       Logical CPU Cores: 4
[t=00:00:00.364848] ============== </User System> ==============

[t=00:00:00.364867] Run: thread affinity f
[t=00:00:00.365220] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.365235]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.365243]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.365251]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.365258]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.368216] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.368240] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.389758] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.418203]     Display (Generic PnP Monitor)=1 modes=39 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.418253]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.418271]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.418290]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.418303]         [ 5] 1440x900x24bpp@75Hz
[t=00:00:00.418317]         [ 7] 1400x1050x24bpp@60Hz
[t=00:00:00.418327]         [ 8] 1366x768x24bpp@60Hz
[t=00:00:00.418390]         [ 9] 1360x768x24bpp@60Hz
[t=00:00:00.418403]         [10] 1280x1024x24bpp@75Hz
[t=00:00:00.418414]         [12] 1280x960x24bpp@75Hz
[t=00:00:00.418423]         [14] 1280x800x24bpp@75Hz
[t=00:00:00.418432]         [16] 1280x768x24bpp@75Hz
[t=00:00:00.418445]         [18] 1280x720x24bpp@75Hz
[t=00:00:00.418453]         [20] 1280x600x24bpp@60Hz
[t=00:00:00.418461]         [21] 1152x864x24bpp@75Hz
[t=00:00:00.418468]         [23] 1024x768x24bpp@75Hz
[t=00:00:00.418476]         [26] 800x600x24bpp@75Hz
[t=00:00:00.418489]         [29] 640x480x24bpp@75Hz
[t=00:00:00.418511]         [34] 640x400x24bpp@70Hz
[t=00:00:00.643811] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.643902] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.643919] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.834327] [GR::LogVersionInfo]
[t=00:00:00.834348]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.834374]     GL version  : 3.0.0 - Build 20.19.15.4549
[t=00:00:00.834383]     GL vendor   : Intel
[t=00:00:00.834390]     GL renderer : Intel(R) HD Graphics 4600
[t=00:00:00.834398]     GLSL version: 1.30 - Build 20.19.15.4549
[t=00:00:00.834405]     GLEW version: 2.1.0
[t=00:00:00.834412]     GPU memory  : unknown
[t=00:00:00.834422]     SDL swap-int: 1
[t=00:00:00.834429]     SDL driver  : windows
[t=00:00:00.834435]     
[t=00:00:00.834442]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:00.834451]     GLSL shader support       : 1
[t=00:00:00.834466]     GL4 support               : 1
[t=00:00:00.834473]     FBO extension support     : 1
[t=00:00:00.834810]     NVX GPU mem-info support  : 0
[t=00:00:00.834839]     ATI GPU mem-info support  : 0
[t=00:00:00.834861]     Texture clamping to edge  : 1
[t=00:00:00.834872]     NPOT-texture support      : 1 (1)
[t=00:00:00.834884]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.834894]     texture query-LOD support : 1 (1)
[t=00:00:00.834903]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.834920]     Z-buffer depth            : 32 (-)
[t=00:00:00.835633]     primitive-restart support : 1 (1)
[t=00:00:00.835651]     clip-space control support: 1 (1)
[t=00:00:00.835662]     seamless cube-map support : 1 (1)
[t=00:00:00.835670]     frag-depth layout support : 1 (1)
[t=00:00:00.835678]     persistent maps support   : 1 (1)
[t=00:00:00.835686]     explicit attribs location : 1 (1)
[t=00:00:00.835732]     multi draw indirect       : 1 (-)
[t=00:00:00.835767]     array textures            : 1 (-)
[t=00:00:00.835780]     buffer copy support       : 1 (-)
[t=00:00:00.835812]     indirect draw             : 1 (-)
[t=00:00:00.835822]     base instance             : 1 (-)
[t=00:00:00.835831]     
[t=00:00:00.835838]     max. FBO samples              : 8
[t=00:00:00.835846]     max. FS/program texture slots : 32/192
[t=00:00:00.835855]     max. texture size             : 16384
[t=00:00:00.835866]     max. texture anisotropy level : 16.000000
[t=00:00:00.835876]     max. vec4 varyings/attributes : 16/16
[t=00:00:00.835885]     max. draw-buffers             : 8
[t=00:00:00.835902]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.835912]     max. uniform buffer-bindings  : 84
[t=00:00:00.835919]     max. uniform block-size       : 64KB
[t=00:00:00.835927]     max. storage buffer-bindings  : 16
[t=00:00:00.835936]     max. storage block-size       : 128MB
[t=00:00:00.835943]     
[t=00:00:00.835949]     enable AMD-hacks : 0
[t=00:00:00.835956]     compress MIP-maps: 0
[t=00:00:00.836006]     Number of compressed texture formats: 20
[t=00:00:00.836054]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.836092] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.839340] [GR::UpdateGLConfigs]
[t=00:00:00.839389] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.839399] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.839416] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.839446] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.839453] [GR::InitGLState]
[t=00:00:00.839938] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.994351] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.018601] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 22ms
[t=00:00:01.020301] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.047625] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Users/Robert/Downloads/fontcache"
[t=00:00:01.047663] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.049291] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.052706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Robert\Downloads\"
[t=00:00:01.052731] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.052861] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Robert\Downloads\
[t=00:00:01.053012] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Robert\Downloads\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.056857] Scanning: C:\Users\Robert\Downloads\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.058116] Scanning: C:\Users\Robert\Downloads\maps
[t=00:00:01.058391] Scanning: C:\Users\Robert\Downloads\games
[t=00:00:01.058839] Scanning: C:\Users\Robert\Downloads\packages
[t=00:00:01.062884] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:01.062905] [VFS] [SpringVFS::ReserveArchives<this=000002493f2ebe40>]
[t=00:00:01.062963] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.073113] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002493f2ebe40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.073135] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.110920] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:01.123863] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.123966] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.127884] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.129515] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.129592] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:01.131493][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.134281][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.134308][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.7ms)
[t=00:00:01.134425][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.134438][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.134510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.168246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.168373][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (2 — High Definition Audio Device)"
[t=00:00:01.168445][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.244920][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.3ms)
[t=00:00:01.268046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.290408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002493f3b2a80(default) context=000002488680d260  numChannels=2 frameSize=8
[t=00:00:01.290545][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.290566][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.290577][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.290586][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.290841][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.291276][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.291383][f=-000001] [Sound]   Devices:
[t=00:00:01.306060][f=-000001] [Sound]     [OpenAL Soft on Głośniki (2 — High Definition Audio Device)]
[t=00:00:01.306184][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.306241][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.307585][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.307714][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.357678][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 226ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Users\Robert\Downloads
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 83624 MB
[t=00:00:01.390312][f=-000001] [StartScript] Loading StartScript from: C:\Users\Robert\Downloads\_script.txt
[t=00:00:01.393870][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.393934][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.536270][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "FolsomDamDeluxeV4" (loaded=0 cached=0)
[t=00:00:01.536565][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="FolsomDamDeluxeV4", overwrite=false)] section=1 cached=0
[t=00:00:01.539629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.540540][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:01.540686][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.680942][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.681231][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.681489][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.681640][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.681688][f=-000001] [PreGame::StartServer]
    mod-checksum=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b
    map-checksum=b59f4be2f079bbfe60780236054c7fc437526265af05e1e52227b33c321291f9e1c095d6c6c23504cc5aa518289611b9b3a6ac8efcb47ea5280a24ea8d4bb48d
Fontconfig error: Cannot load default config file
[t=00:00:01.684510][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.684736][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.684771][f=-000001] [UDPListener] successfully bound socket on port 55439
[t=00:00:01.690807][f=-000001] [GameServer] Initialize: thread affinity f
[t=00:00:01.691203][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 297ms
[t=00:00:01.691368][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.691416][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.691460][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.691762][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.692873][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.692930][f=-000001] [GR::InitGLState]
[t=00:00:01.693010][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.693048][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:01.693155][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.693176][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.693189][f=-000001] 
[t=00:00:01.693199][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.693213][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.693225][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.693249][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.693583][f=-000001] 
[t=00:00:01.693598][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.693611][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.693621][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.693630][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.128118][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002493f8517f0] using map "FolsomDamDeluxeV4" (loaded=1 cached=0)
[t=00:00:02.128300][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="FolsomDamDeluxeV4", overwrite=false)] section=1 cached=0
[t=00:00:02.128446][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.128571][f=-000001] [PreGame::AddModArchivesToVFS][server=000002493f8517f0] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0)
[t=00:00:02.289335][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0
[t=00:00:02.367111][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.367349][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.371628][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002493f2ebe40>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:02.386451][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:02.386674][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.508853][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.509132][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.509284][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.509416][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.510528][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:02.510649][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Robert\Downloads\demos\2024-07-30_05-28-01-711_FolsomDamDeluxeV4_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:02.510678][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 816ms
[t=00:00:02.511002][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.521696][f=-000001] pfForceSingleThreaded, false
[t=00:00:02.521722][f=-000001] forceSingleThreaded, false
[t=00:00:02.521738][f=-000001] Memory limit: 3584
[t=00:00:02.560740][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37"
[t=00:00:02.560979][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.665541][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.665858][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.666046][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.666201][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.685712][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.685825][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.686031][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.686186][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.686296][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.686403][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.687814][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.690905][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.691534][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.692737][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.693307][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.693918][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.693952][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.694766][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
------- TRUNCATED -------
[t=00:00:34.522634][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:34.523015][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[t=00:00:34.524105][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:34.525896][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:34.526578][f=-000001] Loaded widget:  Alert Callouts      <commanderalerts.lua>
[t=00:00:34.526915][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:34.553638][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:34.554223][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:34.554660][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:34.555740][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:34.556456][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:34.556985][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:34.686060][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:34.689336][f=-000001] [cawidgets.lua] Error: Error in Initialize(): [string "LuaUI/Widgets/gui_resignstate.lua"]:186: attempt to compare nil with number
[t=00:00:34.689386][f=-000001] [cawidgets.lua] Error: Removed widget: Resign State
[t=00:00:34.689533][f=-000001] Loaded widget:  Resign State        <gui_resignstate.lua>
[t=00:00:34.767704][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:34.769700][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:34.770299][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:34.771551][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:34.790298][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:34.790951][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:34.791411][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:34.792049][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:34.792494][f=-000001] IsIsland, <function>, false
[t=00:00:34.847182][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:34.848245][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:34.848913][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:34.849592][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:34.850366][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:34.851046][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:34.851083][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:34.851138][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:34.851272][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:34.851893][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:34.852446][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:34.853017][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:34.853597][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:34.853972][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:34.855632][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:34.856112][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:34.856727][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:34.857101][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:34.857964][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:34.858787][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:34.859688][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:34.860379][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:34.867924][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:34.868908][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:34.892794][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:34.893640][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:34.894692][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:34.898008][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:34.898544][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:34.899121][f=-000001] Mex Placement Initialised with 66 spots.
[t=00:00:34.901558][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:34.902175][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:34.905625][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:34.906852][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:34.907434][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:34.908556][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:34.909018][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:34.909371][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:34.914828][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:34.921571][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:34.931614][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:34.932446][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:34.933015][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:34.933684][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:00:34.956229][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:34.957165][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:34.957734][f=-000001] SetSunLighting
[t=00:00:34.959611][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:35.009167][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:35.010073][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:35.010814][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:35.014884][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:35.015510][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:35.015560][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:35.016007][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:35.017769][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:35.030121][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:35.032358][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:35.037319][f=-000001] Writing last game win data
[t=00:00:35.044136][f=-000001] LuaUI v0.3
[t=00:00:35.777515][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:35.868965][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:35.869036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:35.871152][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:35.871187][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:35.871200][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:35.871212][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:35.871222][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:35.871237][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:35.871248][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:35.871258][f=-000001] [EOH::CreateSkirmishAI(id=7)]
[t=00:00:35.871294][f=-000001] [EOH::CreateSkirmishAI(id=8)]
[t=00:00:35.871311][f=-000001] [EOH::CreateSkirmishAI(id=9)]
[t=00:00:35.871320][f=-000001] [EOH::CreateSkirmishAI(id=10)]
[t=00:00:35.871329][f=-000001] [EOH::CreateSkirmishAI(id=11)]
[t=00:00:35.871346][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms
[t=00:00:35.907079][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9789, 0.0} allocedSize{int+, int-, ext}={0, 0, 1787430}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0469}
[t=00:00:36.898724][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:37.504088][f=-000001] GameID: e079a866f55372c3082bf292cff05806
[t=00:00:37.504166][f=-000001] Connection attempt from Player
[t=00:00:37.504211][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:37.504742][f=-000001]  -> Connection established (given id 0)
[t=00:00:37.504849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][map-checksums]
    server=b59f4be2f079bbfe60780236054c7fc437526265af05e1e52227b33c321291f9e1c095d6c6c23504cc5aa518289611b9b3a6ac8efcb47ea5280a24ea8d4bb48d
    client=b59f4be2f079bbfe60780236054c7fc437526265af05e1e52227b33c321291f9e1c095d6c6c23504cc5aa518289611b9b3a6ac8efcb47ea5280a24ea8d4bb48d"
[t=00:00:37.504904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PreGame::GameDataReceived][mod-checksums]
    server=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:37.504934][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6f1a4dd13973dd075213f89c00b27e0973bda25e1d14228bb13fede5692a8035aa1d56b47cf78c99cd9dacd54057ecf7eeda8821159ac0ad1d47ef3f8caa8942]"
[t=00:00:37.504972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f792d4430e5ff9c6656791fc976b2b4888fa69b937ce554e5ded4a6f42ee64c8a3aa1c8dee0277e07d33e566f67595e2f71fe912f0cc17c4bb90241da6cbaf6]"
[t=00:00:37.505013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/unit_show_shooter.lua"]:175: attempt to call method 'UnitCreated' (a nil value)) ptop=3 cenv=false vfsmode=Mmb
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/main.lua"]:15: in main chunk"
[t=00:00:37.505501][f=-000001] LuaRules is not loaded
[t=00:00:37.505546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Player" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]"
[t=00:00:37.505583][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (4)" (ID: 0, Short-Name: "Null AI", Version: "") took over control of team 1
[t=00:00:37.505642][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (7)" (ID: 1, Short-Name: "Null AI", Version: "") took over control of team 2
[t=00:00:37.505684][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (9)" (ID: 2, Short-Name: "Null AI", Version: "") took over control of team 3
[t=00:00:37.505702][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (8)" (ID: 3, Short-Name: "Null AI", Version: "") took over control of team 4
[t=00:00:37.505743][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (6)" (ID: 4, Short-Name: "Null AI", Version: "") took over control of team 5
[t=00:00:37.505762][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (10)" (ID: 5, Short-Name: "Null AI", Version: "") took over control of team 6
[t=00:00:37.506250][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (5)" (ID: 6, Short-Name: "Null AI", Version: "") took over control of team 7
[t=00:00:37.506315][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (11)" (ID: 7, Short-Name: "Null AI", Version: "") took over control of team 8
[t=00:00:37.506336][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 8, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 9
[t=00:00:37.506355][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (12)" (ID: 9, Short-Name: "Null AI", Version: "") took over control of team 10
[t=00:00:37.506381][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (3)" (ID: 10, Short-Name: "Null AI", Version: "") took over control of team 11
[t=00:00:37.506399][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (2)" (ID: 11, Short-Name: "Null AI", Version: "") took over control of team 12
[t=00:00:37.506420][f=-000001] Player Player finished loading and is now ingame
[t=00:00:37.773956][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:37.909959][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:39.484581][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:41.312704][f=-000001] <Player> Allies: I choose: Recon!
[t=00:00:50.571861][f=0000076] Player paused the game
[t=00:00:53.498211][f=0000076] Player unpaused the game
[t=00:00:55.836874][f=0000147] Player paused the game
[t=00:00:58.382423][f=0000147] [QuitAction] user exited to system
[t=00:00:58.429839][f=0000147] [SpringApp::Kill][1] fromRun=1
[t=00:00:58.429900][f=0000147] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:58.439874][f=0000147]  [async=0] threads=4 tasks=4254 {sum,avg}{exec,wait}time={{1442.332, 0.339}, {3750.191, 0.882}}ms
[t=00:00:58.439908][f=0000147]      thread=1 tasks=1418 {sum,min,max,avg}{exec,wait}time={{516.886, 0.000, 206.442, 0.365}, {908.338, 0.000, 22.756, 0.641}}ms
[t=00:00:58.439927][f=0000147]      thread=2 tasks=1418 {sum,min,max,avg}{exec,wait}time={{495.406, 0.000, 208.224, 0.349}, {1378.135, 0.000, 28.914, 0.972}}ms
[t=00:00:58.439951][f=0000147]      thread=3 tasks=1418 {sum,min,max,avg}{exec,wait}time={{430.039, 0.000, 196.656, 0.303}, {1463.718, 0.000, 28.925, 1.032}}ms
[t=00:00:58.439966][f=0000147]  [async=1] threads=4 tasks=2929 {sum,avg}{exec,wait}time={{47547.520, 16.233}, {37818208.000, 12911.645}}ms
[t=00:00:58.439984][f=0000147]      thread=1 tasks=976 {sum,min,max,avg}{exec,wait}time={{15823.660, 0.001, 3515.805, 16.213}, {12584072.000, 0.018, 15836.557, 12893.517}}ms
[t=00:00:58.440010][f=0000147]      thread=2 tasks=976 {sum,min,max,avg}{exec,wait}time={{15846.644, 0.001, 3550.989, 16.236}, {12564016.000, 2.934, 15855.285, 12872.967}}ms
[t=00:00:58.440030][f=0000147]      thread=3 tasks=977 {sum,min,max,avg}{exec,wait}time={{15877.216, 0.001, 2248.064, 16.251}, {12670118.000, 3.567, 15896.180, 12968.391}}ms
[t=00:00:58.440043][f=0000147] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:58.440053][f=0000147] [SpringApp::Kill][2]
[t=00:00:58.440557][f=0000147] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:58.440582][f=0000147] [Game::KillLua][1] dtor=0 luaUI=00000249a6a56ff0
[t=00:00:58.440678][f=0000147] Start widgetHandler:Shutdown
[t=00:00:58.444694][f=0000147] Shutdown - SaveOrderList Complete
[t=00:00:58.445740][f=0000147] Writing last game win data
[t=00:00:58.454701][f=0000147] Shutdown - SaveConfigData Complete
[t=00:00:58.454752][f=0000147] Shutdown Widget - Chili Highlight
[t=00:00:58.454787][f=0000147] Shutdown Widget - Draw After Chili
[t=00:00:58.454802][f=0000147] Shutdown Widget - API Unit Tracker GL4
[t=00:00:58.454820][f=0000147] Shutdown Widget - EPIC Menu
[t=00:00:58.456696][f=0000147] Shutdown Widget - Depth of Field Shader
[t=00:00:58.456744][f=0000147] Shutdown Widget - Chili Widget Selector
[t=00:00:58.458513][f=0000147] Shutdown Widget - Chili Minimap
[t=00:00:58.458752][f=0000147] Shutdown Widget - Local Team Colors
[t=00:00:58.458774][f=0000147] Shutdown Widget - Display Keys 2
[t=00:00:58.458834][f=0000147] Shutdown Widget - Save Game Menu
[t=00:00:58.458849][f=0000147] Shutdown Widget - Highlight Model Api GL4
[t=00:00:58.459091][f=0000147] Shutdown Widget - Unit Icons
[t=00:00:58.459153][f=0000147] Shutdown Widget - Noises
[t=00:00:58.459169][f=0000147] Shutdown Widget - HealthBars
[t=00:00:58.460993][f=0000147] Shutdown Widget - Selected Units GL4 2
[t=00:00:58.461040][f=0000147] Shutdown Widget - BuildETA
[t=00:00:58.461061][f=0000147] Shutdown Widget - Win Counter
[t=00:00:58.461074][f=0000147] Shutdown Widget - EndGame APM stats
[t=00:00:58.462654][f=0000147] Shutdown Widget - Modular Comm Info
[t=00:00:58.462691][f=0000147] Shutdown Widget - Transport AI
[t=00:00:58.462727][f=0000147] Shutdown Widget - Stereo3D
[t=00:00:58.462864][f=0000147] Shutdown Widget - State Reverse and Latency
[t=00:00:58.462883][f=0000147] Shutdown Widget - Startup Info and Selector
[t=00:00:58.462906][f=0000147] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:58.462926][f=0000147] Shutdown Widget - Point Tracker
[t=00:00:58.462942][f=0000147] Shutdown Widget - Decloak Tower Range
[t=00:00:58.462957][f=0000147] Shutdown Widget - Music Player v2
[t=00:00:58.463141][f=0000147] Shutdown Widget - Missile Silo Range
[t=00:00:58.463159][f=0000147] Shutdown Widget - MinimapEvents
[t=00:00:58.463171][f=0000147] Shutdown Widget - Local Widgets Config
[t=00:00:58.463196][f=0000147] Shutdown Widget - Highlight Geos
[t=00:00:58.463215][f=0000147] Shutdown Widget - Grab Input
[t=00:00:58.463382][f=0000147] Input grabbing is disabled!
[t=00:00:58.463400][f=0000147] Shutdown Widget - Defense Range Zero-K
[t=00:00:58.463414][f=0000147] Shutdown Widget - Darkening
[t=00:00:58.463449][f=0000147] Shutdown Widget - Context Menu
[t=00:00:58.463463][f=0000147] Shutdown Widget - Chili Spectator Panels
[t=00:00:58.463477][f=0000147] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:58.463497][f=0000147] Shutdown Widget - Chili Nuke Warning
[t=00:00:58.463514][f=0000147] Shutdown Widget - Chili EndGame Window
[t=00:00:58.463534][f=0000147] Shutdown Widget - Chili Economy Panel Default
[t=00:00:58.463640][f=0000147] Shutdown Widget - CameraShake
[t=00:00:58.463657][f=0000147] Shutdown Widget - Attack Warning
[t=00:00:58.463683][f=0000147] Shutdown Widget - Attack AoE
[t=00:00:58.463701][f=0000147] Shutdown Widget - UnitShapes 3
[t=00:00:58.463751][f=0000147] Shutdown Widget - Map Edge Extension
[t=00:00:58.464023][f=0000147] Shutdown Widget - Selection Send
[t=00:00:58.464054][f=0000147] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:58.464067][f=0000147] Shutdown Widget - LupsManager
[t=00:00:58.464098][f=0000147] Shutdown Widget - Receive Units Indicator
[t=00:00:58.464126][f=0000147] Shutdown Widget - Newton Firezone
[t=00:00:58.464144][f=0000147] Shutdown Widget - Chili Pro Console
[t=00:00:58.465398][f=0000147] Shutdown Widget - Persistent Build Height
[t=00:00:58.465431][f=0000147] Shutdown Widget - Lasso Terraform GUI
[t=00:00:58.465447][f=0000147] Shutdown Widget - Lups
[t=00:00:58.466516][f=0000147] Shutdown Widget - Chili Framework
[t=00:00:58.466594][f=0000147] Shutdown Widget - Mex Placement Handler
[t=00:00:58.466683][f=0000147] Shutdown Widget - Custom Markers
[t=00:00:58.466784][f=0000147] Shutdown Widget - Chili Core Selector
[t=00:00:58.466970][f=0000147] Shutdown Widget - Select Keys
[t=00:00:58.467011][f=0000147] Shutdown Widget - Pause Screen
[t=00:00:58.468756][f=0000147] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:58.469162][f=0000147] Shutdown Widget - Text To Speech Control
[t=00:00:58.469209][f=0000147] Shutdown Widget - Layout Handler
[t=00:00:58.469242][f=0000147] Shutdown Widget - Color Blindness Correction
[t=00:00:58.469315][f=0000147] End widgetHandler:Shutdown
[t=00:00:58.660345][f=0000147] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3952093, 0.0} allocedSize{int+, int-, ext}={0, 0, 953395937}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1264}
[t=00:00:58.663389][f=0000147] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:58.663409][f=0000147] [Game::KillLua][3] dtor=0 luaRules=0000000000000000
[t=00:00:58.663466][f=0000147] [Game::KillLua][4] dtor=0
[t=00:00:58.663514][f=0000147] [Game::KillLua][5] dtor=0
[t=00:00:58.684136][f=0000147] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Robert\Downloads\demos\2024-07-30_05-28-01-711_FolsomDamDeluxeV4_105.1.1-2511-g747f18b BAR105.sdfz" (10309 bytes)
[t=00:00:58.684322][f=0000147] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:58.714192][f=0000147] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:58.714488][f=0000147] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:00:58.714696][f=0000147] [Sound] [Sound::UpdateThread][4] ctx=000002488680d260 dev=000002493f3b2a80
[t=00:00:58.714932][f=0000147] [Sound] [Sound::UpdateThread][5] ctx=000002488680d260 dev=000002493f3b2a80
[t=00:00:58.714950][f=0000147] [Sound] [Sound::Cleanup][alcDestroyContext(000002488680d260)]
[t=00:00:58.717814][f=0000147] [Sound] [Sound::Cleanup][alcCloseDevice(000002493f3b2a80)]
[t=00:00:58.718008][f=0000147] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:58.749410][f=0000147] [Sound] [Sound::UpdateThread][6]
[t=00:00:58.750834][f=0000147] [Game::~CGame][1]
[t=00:00:58.750876][f=0000147] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:58.750890][f=0000147] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:58.750902][f=0000147] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:58.750911][f=0000147] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:58.750921][f=0000147] [Game::KillLua][4] dtor=1
[t=00:00:58.750934][f=0000147] [Game::KillLua][5] dtor=1
[t=00:00:58.751160][f=0000147] [Game::KillMisc][1]
[t=00:00:58.751186][f=0000147] [Game::KillMisc][2]
[t=00:00:58.751550][f=0000147] [Game::KillMisc][3]
[t=00:00:58.752511][f=0000147] [Game::KillRendering][1]
[t=00:00:58.762965][f=0000147] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:58.817418][f=0000147] [3DOParser::Kill] allocated 29 pieces
[t=00:00:58.817643][f=0000147] [S3OParser::Kill] allocated 5487 pieces
[t=00:00:58.818245][f=0000147] [AssParser::Kill] allocated 1711 pieces
[t=00:00:58.915080][f=0000147] [Game::KillInterface][1]
[t=00:00:58.916363][f=0000147] [Game::KillInterface][2]
[t=00:00:58.917769][f=0000147] [Game::KillSimulation][1]
[t=00:00:58.917983][f=0000147] [Game::KillSimulation][2]
[t=00:00:58.963025][f=0000147] [CCollisionHandler] dis-/continuous tests: 0/77153
[t=00:00:58.963059][f=0000147] [Game::KillSimulation][3]
[t=00:00:58.965441][f=0000147] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.966053][f=0000147] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.967236][f=0000147] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.967523][f=0000147] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:58.971348][f=0000147] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:58.988660][f=0000147] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:59.013073][f=0000147] [Game::KillSimulation][4]
[t=00:00:59.097927][f=0000147] [CommonDefHandler::KillStatic] 7234 sound-set data items added
[t=00:00:59.097968][f=0000147] [Game::~CGame][2]
[t=00:00:59.097981][f=0000147] [Game::~CGame][3]
[t=00:00:59.098022][f=0000147] [SpringApp::Kill][3]
[t=00:00:59.098044][f=0000147] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    4769 bytes sent  
    4838 bytes recv'd

[t=00:00:59.105268][f=0000147] Kill: client disconnecting...
[t=00:00:59.105300][f=0000147] [GameServer] UpdateLoop: thread affinity f
[t=00:01:01.107983][f=0000147] CloseConnection: client connection closed
[t=00:01:01.108129][f=0000147] [SpringApp::Kill][4] font=0000024887687200
[t=00:01:01.112440][f=0000147] [SpringApp::Kill][5]
[t=00:01:01.123512][f=0000147] [SpringApp::Kill][6]
[t=00:01:01.123562] [SpringApp::Kill][7]
[t=00:01:01.123609] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:01.123668] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:01.123685] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:01.123700] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:01.123728] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:01.123742] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:01.123756] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152}
[t=00:01:01.123778] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:01.123792] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:01.123805] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:01.123818] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:01.123841] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:01:01.123855] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152}
[t=00:01:01.311031] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:01.311054] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:01.311062] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:01.311111] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:01.312552] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>]
[t=00:01:01.312572] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=0)] #archives[section]=2 #files[section]=9124
[t=00:01:01.312583] [VFS]   archive=C:\Users\Robert\Downloads\games\futurewarsdev_3d947834.sdz (000002488725ca60)
[t=00:01:01.313074] [VFS]   archive=C:\Users\Robert\Downloads\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000002493f319dc0)
[t=00:01:01.316135] [~CPoolArchive] archiveFile="C:\Users\Robert\Downloads\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=6601ms
[t=00:01:01.316188]     file="objects3d/behecrash.s3o" indx=5244 inflSize=57kb readTime=769ms
[t=00:01:01.316206]     file="unittextures/b_sumo_manti_gimp1.dds" indx=7358 inflSize=1365kb readTime=363ms
[t=00:01:01.316217]     file="unittextures/factorytank_1_flip.png" indx=7550 inflSize=1214kb readTime=180ms
[t=00:01:01.316243]     file="objects3d/amphaa.s3o" indx=5174 inflSize=144kb readTime=117ms
[t=00:01:01.316254]     file="unittextures/turretaafar_aoplane.dds" indx=8133 inflSize=1024kb readTime=96ms
[t=00:01:01.316264]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=59ms
[t=00:01:01.316273]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=56ms
[t=00:01:01.316281]     file="bitmaps/loadpictures/skydust.png" indx=540 inflSize=3031kb readTime=46ms
[t=00:01:01.316300]     file="sounds/music/peace/far beyond the stars.ogg" indx=6359 inflSize=6427kb readTime=46ms
[t=00:01:01.316311]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=46ms
[t=00:01:01.318722] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=1)] #archives[section]=1 #files[section]=66
[t=00:01:01.318743] [VFS]   archive=C:\Users\Robert\Downloads\maps\folsomdamdeluxev4.sd7 (000002493f8386b0)
[t=00:01:01.319012] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:01.319044] [VFS]   archive=C:\Users\Robert\Downloads\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002488725c6f0)
[t=00:01:01.319648] [VFS]   archive=C:\Users\Robert\Downloads\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002488725cbc0)
[t=00:01:01.320433] [VFS]   archive=C:\Users\Robert\Downloads\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002488725d1f0)
[t=00:01:01.320797] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:01.320856] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=4)] #archives[section]=0 #files[section]=7318
[t=00:01:01.320939] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:01.320953] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:01.320964] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:01.320985] [VFS] [SpringVFS::DeleteArchives<this=000002493f2ebe40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:01.321633] [SpringApp::Kill][8]
[t=00:01:01.321646] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:01.321655] [WatchDog::Uninstall][1] hangDetectorThread=00007ff729a504d0 (joinable=1)
[t=00:01:01.321671] [WatchDog::Uninstall][2]
[t=00:01:01.441617] [WatchDog::Uninstall][3]
[t=00:01:01.441784] [SpringApp::Kill][9]