ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #113225

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.043400] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.043473] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.226755] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.240835] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.241428]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.241532]   
[t=00:00:00.241607]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.241643]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.241674]   Use "none" to disable the default log sections.
[t=00:00:00.241706] ============== </Log Sections> ==============

[t=00:00:00.241743] ============== <User Config> ==============
[t=00:00:00.242409]   AnimationMT = 0
[t=00:00:00.242456]   BumpWaterDepthBits = 16
[t=00:00:00.242485]   BumpWaterReflection = 0
[t=00:00:00.242655]   BumpWaterRefraction = 0
[t=00:00:00.242705]   BumpWaterShoreWaves = 0
[t=00:00:00.242737]   BumpWaterTexSizeReflection = 64
[t=00:00:00.242769]   CamFreeScrollSpeed = 50
[t=00:00:00.242797]   CamMode = 1
[t=00:00:00.242825]   CamTimeExponent = 4.0
[t=00:00:00.242855]   CamTimeFactor = 1.0
[t=00:00:00.242886]   CubeTexSizeReflection = 64
[t=00:00:00.242914]   CubeTexSizeSpecular = 64
[t=00:00:00.242944]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.242974]   EdgeMoveDynamic = 0
[t=00:00:00.243000]   EdgeMoveWidth = 0.003
[t=00:00:00.243059]   FPSFOV = 90
[t=00:00:00.243094]   FPSScrollSpeed = 50
[t=00:00:00.243122]   FontSize = 18
[t=00:00:00.243149]   GrassDetail = 0
[t=00:00:00.243176]   GroundDecals = 1
[t=00:00:00.243203]   GroundDetail = 70
[t=00:00:00.243229]   HangTimeout = 30
[t=00:00:00.243255]   HardwareCursor = 1
[t=00:00:00.243283]   InitialNetworkTimeout = 0
[t=00:00:00.243313]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.243343]   LODScale = 1.000
[t=00:00:00.243371]   LODScaleReflection = 1.000
[t=00:00:00.243426]   LODScaleRefraction = 1.000
[t=00:00:00.243463]   LODScaleShadow = 1.000
[t=00:00:00.243496]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.243526]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.243557]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.243588]   LinkOutgoingBandwidth = 131072
[t=00:00:00.243619]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.243648]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.243675]   MSAALevel = 4
[t=00:00:00.243701]   MaxParticles = 12000
[t=00:00:00.243752]   MaxSounds = 32
[t=00:00:00.243789]   MaximumTransmissionUnit = 0
[t=00:00:00.243819]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.243847]   MiniMapCanFlip = 1
[t=00:00:00.243873]   MiniMapMarker = 0
[t=00:00:00.243901]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.243931]   MouseDragScrollThreshold = 0
[t=00:00:00.243960]   NetworkLossFactor = 1
[t=00:00:00.243990]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.244025]   OverheadScrollSpeed = 50
[t=00:00:00.244053]   ReconnectTimeout = 0
[t=00:00:00.244225]   RotOverheadScrollSpeed = 50
[t=00:00:00.244266]   RotateLogFiles = 1
[t=00:00:00.244296]   ShowClock = 0
[t=00:00:00.244325]   ShowPlayerInfo = 0
[t=00:00:00.244354]   SoftParticles = 2
[t=00:00:00.244384]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.244414]   TeamHighlight = 0
[t=00:00:00.244441]   UnitIconDist = 151
[t=00:00:00.244470]   UpdateBoundingVolumeMT = 0
[t=00:00:00.244499]   UpdateWeaponVectorsMT = 0
[t=00:00:00.244529]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.244596]   UseLuaMemPools = 0
[t=00:00:00.244666]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.244768]   VFSCacheArchiveFiles = 0
[t=00:00:00.244809]   VSync = 0
[t=00:00:00.244836]   Water = 4
[t=00:00:00.244863]   WindowPosY = 23
[t=00:00:00.244892]   XResolution = 1600
[t=00:00:00.244921]   XResolutionWindowed = 1600
[t=00:00:00.244950]   YResolution = 900
[t=00:00:00.244978]   YResolutionWindowed = 829
[t=00:00:00.245067] ============== </User Config> ==============

[t=00:00:00.245173] ============== <User System> ==============
[t=00:00:00.245209]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.245247]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.245705]        Compiler Version: gcc-13.2.0
[t=00:00:00.246056]        Operating System: Windows 10 TBA Insider Update (build 22621)
[t=00:00:00.246374]         Hardware Config: Intel(R) Pentium(R) CPU  N3540  @ 2.16GHz; 3982MB RAM, 5903MB pagefile
[t=00:00:00.246422]        Binary Word Size: 64-bit (native)
[t=00:00:00.246519]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.246560]      Physical CPU Cores: 4
[t=00:00:00.246589]       Logical CPU Cores: 4
[t=00:00:00.246619] ============== </User System> ==============

[t=00:00:00.246676] Run: thread affinity f
[t=00:00:00.247978] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.248018]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.248044]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.248072]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.248099]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.299134] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.299196] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.538764] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@59Hz} current={1366x768x24bpp@59Hz}
[t=00:00:00.763067]     Display (Generic PnP Monitor)=1 modes=56 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:00.763265]         [ 1] 1600x900x24bpp@60Hz
[t=00:00:00.763371]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.763491]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.763691]         [19] 1360x768x24bpp@60Hz
[t=00:00:00.763795]         [21] 1280x800x24bpp@60Hz
[t=00:00:00.763882]         [27] 1280x768x24bpp@60Hz
[t=00:00:00.763969]         [29] 1280x720x24bpp@60Hz
[t=00:00:00.764056]         [31] 1280x600x24bpp@60Hz
[t=00:00:00.764151]         [33] 1152x864x24bpp@60Hz
[t=00:00:00.764239]         [39] 1024x768x24bpp@60Hz
[t=00:00:00.764325]         [41] 800x600x24bpp@60Hz
[t=00:00:00.764463]         [43] 720x480x24bpp@60Hz
[t=00:00:00.764549]         [45] 640x480x24bpp@60Hz
[t=00:00:00.764635]         [47] 640x400x24bpp@60Hz
[t=00:00:04.627383] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:04.700014] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1600,900>
[t=00:00:04.700099] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1600,877>
[t=00:00:11.845412] [GR::LogVersionInfo]
[t=00:00:11.845468]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:11.845560]     GL version  : 4.6.0 NVIDIA 388.13
[t=00:00:11.845590]     GL vendor   : NVIDIA Corporation
[t=00:00:11.845622]     GL renderer : GeForce 920M/PCIe/SSE2
[t=00:00:11.845650]     GLSL version: 4.60 NVIDIA
[t=00:00:11.845676]     GLEW version: 2.1.0
[t=00:00:11.845703]     GPU memory  : 1024MB (total) / 937MB (available)
[t=00:00:11.845762]     SDL swap-int: 1
[t=00:00:11.845788]     SDL driver  : windows
[t=00:00:11.845811]     
[t=00:00:11.845837]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:11.845866]     GLSL shader support       : 1
[t=00:00:11.846070]     GL4 support               : 1
[t=00:00:11.846119]     FBO extension support     : 1
[t=00:00:11.866264]     NVX GPU mem-info support  : 1
[t=00:00:11.866599]     ATI GPU mem-info support  : 0
[t=00:00:11.866694]     Texture clamping to edge  : 1
[t=00:00:11.866735]     NPOT-texture support      : 1 (1)
[t=00:00:11.866771]     S3TC/DXT1 texture support : 1/1
[t=00:00:11.866805]     texture query-LOD support : 1 (1)
[t=00:00:11.866838]     MSAA frame-buffer support : 1 (1)
[t=00:00:11.866865]     Z-buffer depth            : 32 (-)
[t=00:00:11.866966]     primitive-restart support : 1 (1)
[t=00:00:11.866997]     clip-space control support: 1 (1)
[t=00:00:11.867028]     seamless cube-map support : 1 (1)
[t=00:00:11.867057]     frag-depth layout support : 1 (1)
[t=00:00:11.867087]     persistent maps support   : 1 (1)
[t=00:00:11.867115]     explicit attribs location : 1 (1)
[t=00:00:11.867146]     multi draw indirect       : 1 (-)
[t=00:00:11.867180]     array textures            : 1 (-)
[t=00:00:11.867223]     buffer copy support       : 1 (-)
[t=00:00:11.867284]     indirect draw             : 1 (-)
[t=00:00:11.867324]     base instance             : 1 (-)
[t=00:00:11.867349]     
[t=00:00:11.867377]     max. FBO samples              : 32
[t=00:00:11.867407]     max. FS/program texture slots : 32/192
[t=00:00:11.867436]     max. texture size             : 16384
[t=00:00:11.867471]     max. texture anisotropy level : 16.000000
[t=00:00:11.867500]     max. vec4 varyings/attributes : 31/16
[t=00:00:11.867529]     max. draw-buffers             : 8
[t=00:00:11.867596]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:11.867628]     max. uniform buffer-bindings  : 84
[t=00:00:11.867658]     max. uniform block-size       : 64KB
[t=00:00:11.867687]     max. storage buffer-bindings  : 96
[t=00:00:11.867716]     max. storage block-size       : 2047MB
[t=00:00:11.867743]     
[t=00:00:11.867770]     enable AMD-hacks : 0
[t=00:00:11.867797]     compress MIP-maps: 0
[t=00:00:11.930994]     Number of compressed texture formats: 51
[t=00:00:12.027924]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:12.028222] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:12.444100] [GR::UpdateGLConfigs]
[t=00:00:12.545372] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:12.545433] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:12.547810] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1600.000000, vsy=900.000000, ssx=1600.000000, ssy=900.000000, screenPosX=0, screenPosY=0
[t=00:00:12.586249] [GR::UpdateGLGeometry][2] winSize=<1600,900>
[t=00:00:12.586313] [GR::InitGLState]
[t=00:00:13.431665] [GR::LogDisplayMode] display-mode set to 1600x900x24bpp@59Hz (fullscreen::exclusive)
[t=00:00:14.862349] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:18.079274] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 666ms
[t=00:00:18.377066] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:20.264186] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:20.264403] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:20.436315] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:20.456219] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:20.456472] [DataDirLocater::Check] Isolation Mode!
[t=00:00:20.457791] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:20.459034] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:20.609880] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:20.609747] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:20.894077] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:20.895378] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:20.948867] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:20.949718] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:20.949729] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:20.950021] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:20.950083] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:37.718776] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:37.719547] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:37.719702] [SpringApp::Kill][1] fromRun=0
[t=00:00:37.719765] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:37.744813]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:37.744913]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.661, 0.220}, {8.995, 2.998}}ms
[t=00:00:37.744963]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.211, 0.211, 0.211, 0.211}, {2.447, 2.447, 2.447, 2.447}}ms
[t=00:00:37.745118]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.158, 0.158, 0.158, 0.158}, {3.308, 3.308, 3.308, 3.308}}ms
[t=00:00:37.745185]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.292, 0.292, 0.292, 0.292}, {3.240, 3.240, 3.240, 3.240}}ms
[t=00:00:37.745223] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:37.745257] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 189 MB
[t=00:00:37.951723] [SpringApp::Kill][3]
[t=00:00:37.951802] [SpringApp::Kill][4] font=000001e34973c880
[t=00:00:37.968401] [SpringApp::Kill][5]
[t=00:00:37.983501] [SpringApp::Kill][6]
[t=00:00:37.993714] [SpringApp::Kill][7]
[t=00:00:38.006283] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:38.006350] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:38.006615] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:38.006683] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:38.007066] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:38.007124] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:38.007217] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:38.007274] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:38.007324] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:38.007390] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:38.007444] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:38.007490] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:38.007567] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:40.312055] [SpringApp::Kill][8]
[t=00:00:40.312855] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:40.313009] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7486d04d0 (joinable=1)
[t=00:00:40.313171] [WatchDog::Uninstall][2]
[t=00:00:40.558266] [WatchDog::Uninstall][3]
[t=00:00:40.558329] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected