Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.043400] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.043473] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.226755] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.240835] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.241428] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.241532] [t=00:00:00.241607] Enable or disable log sections using the LogSections configuration key [t=00:00:00.241643] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.241674] Use "none" to disable the default log sections. [t=00:00:00.241706] ============== </Log Sections> ============== [t=00:00:00.241743] ============== <User Config> ============== [t=00:00:00.242409] AnimationMT = 0 [t=00:00:00.242456] BumpWaterDepthBits = 16 [t=00:00:00.242485] BumpWaterReflection = 0 [t=00:00:00.242655] BumpWaterRefraction = 0 [t=00:00:00.242705] BumpWaterShoreWaves = 0 [t=00:00:00.242737] BumpWaterTexSizeReflection = 64 [t=00:00:00.242769] CamFreeScrollSpeed = 50 [t=00:00:00.242797] CamMode = 1 [t=00:00:00.242825] CamTimeExponent = 4.0 [t=00:00:00.242855] CamTimeFactor = 1.0 [t=00:00:00.242886] CubeTexSizeReflection = 64 [t=00:00:00.242914] CubeTexSizeSpecular = 64 [t=00:00:00.242944] DualScreenMiniMapOnLeft = 1 [t=00:00:00.242974] EdgeMoveDynamic = 0 [t=00:00:00.243000] EdgeMoveWidth = 0.003 [t=00:00:00.243059] FPSFOV = 90 [t=00:00:00.243094] FPSScrollSpeed = 50 [t=00:00:00.243122] FontSize = 18 [t=00:00:00.243149] GrassDetail = 0 [t=00:00:00.243176] GroundDecals = 1 [t=00:00:00.243203] GroundDetail = 70 [t=00:00:00.243229] HangTimeout = 30 [t=00:00:00.243255] HardwareCursor = 1 [t=00:00:00.243283] InitialNetworkTimeout = 0 [t=00:00:00.243313] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.243343] LODScale = 1.000 [t=00:00:00.243371] LODScaleReflection = 1.000 [t=00:00:00.243426] LODScaleRefraction = 1.000 [t=00:00:00.243463] LODScaleShadow = 1.000 [t=00:00:00.243496] LinkIncomingMaxPacketRate = 512 [t=00:00:00.243526] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.243557] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.243588] LinkOutgoingBandwidth = 131072 [t=00:00:00.243619] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.243648] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.243675] MSAALevel = 4 [t=00:00:00.243701] MaxParticles = 12000 [t=00:00:00.243752] MaxSounds = 32 [t=00:00:00.243789] MaximumTransmissionUnit = 0 [t=00:00:00.243819] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.243847] MiniMapCanFlip = 1 [t=00:00:00.243873] MiniMapMarker = 0 [t=00:00:00.243901] MouseDragCircleCommandThreshold = 25 [t=00:00:00.243931] MouseDragScrollThreshold = 0 [t=00:00:00.243960] NetworkLossFactor = 1 [t=00:00:00.243990] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.244025] OverheadScrollSpeed = 50 [t=00:00:00.244053] ReconnectTimeout = 0 [t=00:00:00.244225] RotOverheadScrollSpeed = 50 [t=00:00:00.244266] RotateLogFiles = 1 [t=00:00:00.244296] ShowClock = 0 [t=00:00:00.244325] ShowPlayerInfo = 0 [t=00:00:00.244354] SoftParticles = 2 [t=00:00:00.244384] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.244414] TeamHighlight = 0 [t=00:00:00.244441] UnitIconDist = 151 [t=00:00:00.244470] UpdateBoundingVolumeMT = 0 [t=00:00:00.244499] UpdateWeaponVectorsMT = 0 [t=00:00:00.244529] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.244596] UseLuaMemPools = 0 [t=00:00:00.244666] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.244768] VFSCacheArchiveFiles = 0 [t=00:00:00.244809] VSync = 0 [t=00:00:00.244836] Water = 4 [t=00:00:00.244863] WindowPosY = 23 [t=00:00:00.244892] XResolution = 1600 [t=00:00:00.244921] XResolutionWindowed = 1600 [t=00:00:00.244950] YResolution = 900 [t=00:00:00.244978] YResolutionWindowed = 829 [t=00:00:00.245067] ============== </User Config> ============== [t=00:00:00.245173] ============== <User System> ============== [t=00:00:00.245209] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.245247] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.245705] Compiler Version: gcc-13.2.0 [t=00:00:00.246056] Operating System: Windows 10 TBA Insider Update (build 22621) [t=00:00:00.246374] Hardware Config: Intel(R) Pentium(R) CPU N3540 @ 2.16GHz; 3982MB RAM, 5903MB pagefile [t=00:00:00.246422] Binary Word Size: 64-bit (native) [t=00:00:00.246519] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.246560] Physical CPU Cores: 4 [t=00:00:00.246589] Logical CPU Cores: 4 [t=00:00:00.246619] ============== </User System> ============== [t=00:00:00.246676] Run: thread affinity f [t=00:00:00.247978] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.248018] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.248044] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.248072] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.248099] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.299134] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.299196] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.538764] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@59Hz} current={1366x768x24bpp@59Hz} [t=00:00:00.763067] Display (Generic PnP Monitor)=1 modes=56 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.763265] [ 1] 1600x900x24bpp@60Hz [t=00:00:00.763371] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.763491] [13] 1366x768x24bpp@60Hz [t=00:00:00.763691] [19] 1360x768x24bpp@60Hz [t=00:00:00.763795] [21] 1280x800x24bpp@60Hz [t=00:00:00.763882] [27] 1280x768x24bpp@60Hz [t=00:00:00.763969] [29] 1280x720x24bpp@60Hz [t=00:00:00.764056] [31] 1280x600x24bpp@60Hz [t=00:00:00.764151] [33] 1152x864x24bpp@60Hz [t=00:00:00.764239] [39] 1024x768x24bpp@60Hz [t=00:00:00.764325] [41] 800x600x24bpp@60Hz [t=00:00:00.764463] [43] 720x480x24bpp@60Hz [t=00:00:00.764549] [45] 640x480x24bpp@60Hz [t=00:00:00.764635] [47] 640x400x24bpp@60Hz [t=00:00:04.627383] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:04.700014] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1600,900> [t=00:00:04.700099] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1600,877> [t=00:00:11.845412] [GR::LogVersionInfo] [t=00:00:11.845468] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:11.845560] GL version : 4.6.0 NVIDIA 388.13 [t=00:00:11.845590] GL vendor : NVIDIA Corporation [t=00:00:11.845622] GL renderer : GeForce 920M/PCIe/SSE2 [t=00:00:11.845650] GLSL version: 4.60 NVIDIA [t=00:00:11.845676] GLEW version: 2.1.0 [t=00:00:11.845703] GPU memory : 1024MB (total) / 937MB (available) [t=00:00:11.845762] SDL swap-int: 1 [t=00:00:11.845788] SDL driver : windows [t=00:00:11.845811] [t=00:00:11.845837] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:11.845866] GLSL shader support : 1 [t=00:00:11.846070] GL4 support : 1 [t=00:00:11.846119] FBO extension support : 1 [t=00:00:11.866264] NVX GPU mem-info support : 1 [t=00:00:11.866599] ATI GPU mem-info support : 0 [t=00:00:11.866694] Texture clamping to edge : 1 [t=00:00:11.866735] NPOT-texture support : 1 (1) [t=00:00:11.866771] S3TC/DXT1 texture support : 1/1 [t=00:00:11.866805] texture query-LOD support : 1 (1) [t=00:00:11.866838] MSAA frame-buffer support : 1 (1) [t=00:00:11.866865] Z-buffer depth : 32 (-) [t=00:00:11.866966] primitive-restart support : 1 (1) [t=00:00:11.866997] clip-space control support: 1 (1) [t=00:00:11.867028] seamless cube-map support : 1 (1) [t=00:00:11.867057] frag-depth layout support : 1 (1) [t=00:00:11.867087] persistent maps support : 1 (1) [t=00:00:11.867115] explicit attribs location : 1 (1) [t=00:00:11.867146] multi draw indirect : 1 (-) [t=00:00:11.867180] array textures : 1 (-) [t=00:00:11.867223] buffer copy support : 1 (-) [t=00:00:11.867284] indirect draw : 1 (-) [t=00:00:11.867324] base instance : 1 (-) [t=00:00:11.867349] [t=00:00:11.867377] max. FBO samples : 32 [t=00:00:11.867407] max. FS/program texture slots : 32/192 [t=00:00:11.867436] max. texture size : 16384 [t=00:00:11.867471] max. texture anisotropy level : 16.000000 [t=00:00:11.867500] max. vec4 varyings/attributes : 31/16 [t=00:00:11.867529] max. draw-buffers : 8 [t=00:00:11.867596] max. rec. indices/vertices : 1048576/1048576 [t=00:00:11.867628] max. uniform buffer-bindings : 84 [t=00:00:11.867658] max. uniform block-size : 64KB [t=00:00:11.867687] max. storage buffer-bindings : 96 [t=00:00:11.867716] max. storage block-size : 2047MB [t=00:00:11.867743] [t=00:00:11.867770] enable AMD-hacks : 0 [t=00:00:11.867797] compress MIP-maps: 0 [t=00:00:11.930994] Number of compressed texture formats: 51 [t=00:00:12.027924] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:12.028222] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:12.444100] [GR::UpdateGLConfigs] [t=00:00:12.545372] [VSync::SetInterval] interval=0 (disabled) [t=00:00:12.545433] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:12.547810] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1600.000000, vsy=900.000000, ssx=1600.000000, ssy=900.000000, screenPosX=0, screenPosY=0 [t=00:00:12.586249] [GR::UpdateGLGeometry][2] winSize=<1600,900> [t=00:00:12.586313] [GR::InitGLState] [t=00:00:13.431665] [GR::LogDisplayMode] display-mode set to 1600x900x24bpp@59Hz (fullscreen::exclusive) [t=00:00:14.862349] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:18.079274] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 666ms [t=00:00:18.377066] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:20.264186] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:20.264403] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:20.436315] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:20.456219] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:20.456472] [DataDirLocater::Check] Isolation Mode! [t=00:00:20.457791] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:20.459034] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:20.609880] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:20.609747] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:20.894077] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:20.895378] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:20.948867] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:20.949718] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:20.949729] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:20.950021] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:20.950083] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:37.718776] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:37.719547] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:37.719702] [SpringApp::Kill][1] fromRun=0 [t=00:00:37.719765] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:00:37.744813] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:37.744913] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.661, 0.220}, {8.995, 2.998}}ms [t=00:00:37.744963] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.211, 0.211, 0.211, 0.211}, {2.447, 2.447, 2.447, 2.447}}ms [t=00:00:37.745118] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.158, 0.158, 0.158, 0.158}, {3.308, 3.308, 3.308, 3.308}}ms [t=00:00:37.745185] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.292, 0.292, 0.292, 0.292}, {3.240, 3.240, 3.240, 3.240}}ms [t=00:00:37.745223] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:37.745257] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 189 MB [t=00:00:37.951723] [SpringApp::Kill][3] [t=00:00:37.951802] [SpringApp::Kill][4] font=000001e34973c880 [t=00:00:37.968401] [SpringApp::Kill][5] [t=00:00:37.983501] [SpringApp::Kill][6] [t=00:00:37.993714] [SpringApp::Kill][7] [t=00:00:38.006283] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.006350] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.006615] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:38.006683] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.007066] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:38.007124] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.007217] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.007274] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.007324] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:38.007390] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.007444] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.007490] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.007567] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:40.312055] [SpringApp::Kill][8] [t=00:00:40.312855] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:40.313009] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7486d04d0 (joinable=1) [t=00:00:40.313171] [WatchDog::Uninstall][2] [t=00:00:40.558266] [WatchDog::Uninstall][3] [t=00:00:40.558329] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):