Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\steam Games For Drive\steamapps\common\Zero-K\" [t=00:00:00.000780] Using writeable configuration source: "E:\steam Games For Drive\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000791] Using additional read-only configuration source: "E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.016455] LogOutput initialized. Logging to E:\steam Games For Drive\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016532] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016873] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016891] [t=00:00:00.016907] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016915] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016921] Use "none" to disable the default log sections. [t=00:00:00.016926] ============== </Log Sections> ============== [t=00:00:00.016933] ============== <User Config> ============== [t=00:00:00.017068] AnimationMT = 0 [t=00:00:00.017092] BumpWaterDepthBits = 16 [t=00:00:00.017097] BumpWaterReflection = 0 [t=00:00:00.017103] BumpWaterRefraction = 0 [t=00:00:00.017117] BumpWaterShoreWaves = 0 [t=00:00:00.017123] BumpWaterTexSizeReflection = 64 [t=00:00:00.017129] CamFreeScrollSpeed = 50 [t=00:00:00.017134] CamMode = 1 [t=00:00:00.017139] CamTimeExponent = 4.0 [t=00:00:00.017145] CamTimeFactor = 1.0 [t=00:00:00.017150] CubeTexSizeReflection = 64 [t=00:00:00.017156] CubeTexSizeSpecular = 64 [t=00:00:00.017161] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017167] EdgeMoveDynamic = 0 [t=00:00:00.017172] EdgeMoveWidth = 0.003 [t=00:00:00.017184] FPSFOV = 90 [t=00:00:00.017190] FPSScrollSpeed = 50 [t=00:00:00.017195] FontSize = 18 [t=00:00:00.017213] GrassDetail = 0 [t=00:00:00.017218] GroundDecals = 1 [t=00:00:00.017239] GroundDetail = 70 [t=00:00:00.017243] HangTimeout = 30 [t=00:00:00.017248] HardwareCursor = 1 [t=00:00:00.017253] InitialNetworkTimeout = 0 [t=00:00:00.017259] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.017264] LODScale = 1.000 [t=00:00:00.017270] LODScaleReflection = 1.000 [t=00:00:00.017282] LODScaleRefraction = 1.000 [t=00:00:00.017288] LODScaleShadow = 1.000 [t=00:00:00.017295] LinkIncomingMaxPacketRate = 512 [t=00:00:00.017300] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.017306] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.017311] LinkOutgoingBandwidth = 131072 [t=00:00:00.017318] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017324] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017329] MSAALevel = 4 [t=00:00:00.017334] MaxParticles = 6000 [t=00:00:00.017346] MaxSounds = 32 [t=00:00:00.017352] MaximumTransmissionUnit = 0 [t=00:00:00.017357] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017362] MiniMapCanFlip = 1 [t=00:00:00.017367] MiniMapMarker = 0 [t=00:00:00.017373] MouseDragCircleCommandThreshold = 25 [t=00:00:00.017378] MouseDragScrollThreshold = 0 [t=00:00:00.017384] NetworkLossFactor = 1 [t=00:00:00.017389] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017394] OverheadScrollSpeed = 50 [t=00:00:00.017399] ReconnectTimeout = 0 [t=00:00:00.017447] RotOverheadScrollSpeed = 50 [t=00:00:00.017470] RotateLogFiles = 1 [t=00:00:00.017475] ShadowMapSize = 1024 [t=00:00:00.017480] Shadows = 0 [t=00:00:00.017485] ShowClock = 0 [t=00:00:00.017489] ShowPlayerInfo = 0 [t=00:00:00.017494] SoftParticles = 2 [t=00:00:00.017500] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017505] TeamHighlight = 0 [t=00:00:00.017511] UnitIconDist = 250 [t=00:00:00.017517] UpdateBoundingVolumeMT = 0 [t=00:00:00.017522] UpdateWeaponVectorsMT = 0 [t=00:00:00.017536] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017543] UseLuaMemPools = 0 [t=00:00:00.017548] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017553] VFSCacheArchiveFiles = 0 [t=00:00:00.017558] VSync = 0 [t=00:00:00.017585] Water = 4 [t=00:00:00.017590] XResolution = 1920 [t=00:00:00.017610] XResolutionWindowed = 1920 [t=00:00:00.017615] YResolution = 1080 [t=00:00:00.017634] YResolutionWindowed = 998 [t=00:00:00.017639] snd_volbattle = 98 [t=00:00:00.017666] snd_volmaster = 13 [t=00:00:00.017683] ============== </User Config> ============== [t=00:00:00.017689] ============== <User System> ============== [t=00:00:00.017695] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017703] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017712] Compiler Version: gcc-13.2.0 [t=00:00:00.017763] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.017846] Hardware Config: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz; 16308MB RAM, 27572MB pagefile [t=00:00:00.017855] Binary Word Size: 64-bit (native) [t=00:00:00.017861] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017866] Physical CPU Cores: 6 [t=00:00:00.017871] Logical CPU Cores: 6 [t=00:00:00.017876] ============== </User System> ============== [t=00:00:00.017885] Run: thread affinity 3f [t=00:00:00.018005] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018011] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018043] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018049] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018054] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019404] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019416] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026450] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.030795] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.030825] [ 1] 3840x2160x24bpp@75Hz [t=00:00:00.030832] [ 5] 1920x1080x24bpp@75Hz [t=00:00:00.030839] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.030844] [11] 1600x1024x24bpp@60Hz [t=00:00:00.030852] [13] 1600x900x24bpp@60Hz [t=00:00:00.030857] [14] 1440x1080x24bpp@75Hz [t=00:00:00.030862] [18] 1440x900x24bpp@60Hz [t=00:00:00.030868] [19] 1400x1050x24bpp@60Hz [t=00:00:00.030874] [20] 1366x768x24bpp@60Hz [t=00:00:00.030900] [21] 1360x768x24bpp@60Hz [t=00:00:00.030905] [22] 1280x1024x24bpp@75Hz [t=00:00:00.030918] [24] 1280x960x24bpp@75Hz [t=00:00:00.030926] [26] 1280x800x24bpp@60Hz [t=00:00:00.030931] [27] 1280x768x24bpp@60Hz [t=00:00:00.030936] [28] 1280x720x24bpp@60Hz [t=00:00:00.030941] [31] 1176x664x24bpp@60Hz [t=00:00:00.030948] [34] 1152x864x24bpp@75Hz [t=00:00:00.030954] [35] 1024x768x24bpp@75Hz [t=00:00:00.030959] [37] 800x600x24bpp@75Hz [t=00:00:00.030964] [39] 720x576x24bpp@50Hz [t=00:00:00.030969] [40] 720x480x24bpp@60Hz [t=00:00:00.030974] [42] 640x480x24bpp@75Hz [t=00:00:00.296262] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.296860] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.296882] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.333694] [GR::LogVersionInfo] [t=00:00:00.333775] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.333801] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.333881] GL vendor : NVIDIA Corporation [t=00:00:00.333898] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.333905] GLSL version: 4.60 NVIDIA [t=00:00:00.333911] GLEW version: 2.1.0 [t=00:00:00.333916] GPU memory : 8192MB (total) / 7077MB (available) [t=00:00:00.333949] SDL swap-int: 1 [t=00:00:00.333957] SDL driver : windows [t=00:00:00.333961] [t=00:00:00.333966] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.333972] GLSL shader support : 1 [t=00:00:00.333995] GL4 support : 1 [t=00:00:00.334005] FBO extension support : 1 [t=00:00:00.334029] NVX GPU mem-info support : 1 [t=00:00:00.334039] ATI GPU mem-info support : 0 [t=00:00:00.334053] Texture clamping to edge : 1 [t=00:00:00.334061] NPOT-texture support : 1 (1) [t=00:00:00.334069] S3TC/DXT1 texture support : 1/1 [t=00:00:00.334077] texture query-LOD support : 1 (1) [t=00:00:00.334083] MSAA frame-buffer support : 1 (1) [t=00:00:00.334089] Z-buffer depth : 32 (-) [t=00:00:00.334114] primitive-restart support : 1 (1) [t=00:00:00.334122] clip-space control support: 1 (1) [t=00:00:00.334129] seamless cube-map support : 1 (1) [t=00:00:00.334135] frag-depth layout support : 1 (1) [t=00:00:00.334141] persistent maps support : 1 (1) [t=00:00:00.334148] explicit attribs location : 1 (1) [t=00:00:00.334154] multi draw indirect : 1 (-) [t=00:00:00.334161] array textures : 1 (-) [t=00:00:00.334167] buffer copy support : 1 (-) [t=00:00:00.334181] indirect draw : 1 (-) [t=00:00:00.334188] base instance : 1 (-) [t=00:00:00.334192] [t=00:00:00.334198] max. FBO samples : 32 [t=00:00:00.334204] max. FS/program texture slots : 32/192 [t=00:00:00.334210] max. texture size : 32768 [t=00:00:00.334219] max. texture anisotropy level : 16.000000 [t=00:00:00.334226] max. vec4 varyings/attributes : 31/16 [t=00:00:00.334232] max. draw-buffers : 8 [t=00:00:00.334245] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.334252] max. uniform buffer-bindings : 84 [t=00:00:00.334259] max. uniform block-size : 64KB [t=00:00:00.334265] max. storage buffer-bindings : 96 [t=00:00:00.334271] max. storage block-size : 2047MB [t=00:00:00.334277] [t=00:00:00.334282] enable AMD-hacks : 0 [t=00:00:00.334287] compress MIP-maps: 0 [t=00:00:00.334338] Number of compressed texture formats: 23 [t=00:00:00.334381] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.334423] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.334763] [GR::UpdateGLConfigs] [t=00:00:00.334825] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.334832] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.335588] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.335609] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.335615] [GR::InitGLState] [t=00:00:00.335940] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.425529] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.428397] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.428918] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.433952] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/steam Games For Drive/steamapps/common/Zero-K/fontcache" [t=00:00:00.433997] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.434415] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.002395] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\steam Games For Drive\steamapps\common\Zero-K\" [t=00:00:02.002416] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.003024] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\steam Games For Drive\steamapps\common\Zero-K\ [t=00:00:02.003139] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:02.010866] Scanning: E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:02.011658] Scanning: E:\steam Games For Drive\steamapps\common\Zero-K\maps [t=00:00:02.012175] Scanning: E:\steam Games For Drive\steamapps\common\Zero-K\games [t=00:00:02.012397] Scanning: E:\steam Games For Drive\steamapps\common\Zero-K\packages [t=00:00:02.032568] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:02.032604] [VFS] [SpringVFS::ReserveArchives<this=000002094c7cd240>] [t=00:00:02.032726] [VFS] [SpringVFS::AddArchive<this=000002094c7cd240>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.037764] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002094c7cd240 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.037795] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.088773] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:02.089546] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:02.089694] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.090770] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.090985] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.091053] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.091611] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.091782] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:02.092236][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.092398][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:02.092543][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.092568][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.092596][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.092632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.098082][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.098117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LG FULL HD (NVIDIA High Definition Audio)" [t=00:00:02.098159][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:02.098179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (HyperX Virtual Surround Sound)" [t=00:00:02.098190][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.110573][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.112730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020966f282a0(default) context=0000020966f22950 numChannels=2 frameSize=8 [t=00:00:02.112769][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.112780][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.112787][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.112794][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.112867][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.112896][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.112908][f=-000001] [Sound] Devices: [t=00:00:02.115479][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (HyperX Virtual Surround Sound)] [t=00:00:02.115505][f=-000001] [Sound] [OpenAL Soft on LG FULL HD (NVIDIA High Definition Audio)] [t=00:00:02.115514][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:02.115527][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.115535][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.116333][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.116345][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.199908][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\steam Games For Drive\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 370259 MB [t=00:00:02.202189][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:02.202853][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002094c7cd240>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:02.240360][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002094c7cd240>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.240516][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002094c7cd240>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.244181][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002094c7cd240>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:02.371236][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:02.383577][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.384401][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.385673][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.385797][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:02.385810][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:02.385855][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:02.386021][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:02.386038][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:02.386052][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:02.386066][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:02.386085][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:02.386104][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:02.386130][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:02.386154][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:02.386776][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:02.386957][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:02.387226][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:02.387241][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:02.387262][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:02.387280][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:02.388352][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:02.388581][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:02.389186][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:02.390347][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:02.399831][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.400672][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:02.404016][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:02.404487][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:02.405768][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:02.406514][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:02.408243][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.536041][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.536728][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.536741][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.536749][f=-000001] [liblobby] port, 8200 [t=00:00:02.536755][f=-000001] [liblobby] protocol, zks [t=00:00:02.536778][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.545074][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.548587][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.549694][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.551251][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.552217][f=-000001] [Chotify] Enabled: true [t=00:00:02.554681][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.563295][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.563536][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.564219][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.566159][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.566939][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.571992][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.576808][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.580294][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.582451][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.584518][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.587164][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.589364][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.596095][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.601828][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.604972][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.613436][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.616394][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.622109][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.627935][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.629740][f=-000001] [Chobby] Using wrapper port: , 51468 [t=00:00:02.631522][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.632820][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.633519][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.634223][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.634718][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.635373][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.635922][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.640714][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.643569][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.645221][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.645969][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.648118][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.651328][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.660934][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.664373][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.667675][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.671922][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.681381][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:02.684982][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.691175][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.694610][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.697953][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:02.700483][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> Zero-K.exe Error: 0 : Error initializing discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Initialize(String applicationId, EventHandlers& handlers, Boolean autoRegister, String optionalSteamId) at DiscordController.Init() [t=00:00:02.705426][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.711160][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.713385][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.716415][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.719808][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:02.721890][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:02.725176][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:02.728088][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:02.731358][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:02.732411][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:02.737262][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:02.739617][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:02.742018][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:02.745962][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [t=00:00:02.748649][f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [t=00:00:02.750111][f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [t=00:00:02.752087][f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [t=00:00:02.755422][f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> ------- TRUNCATED ------- [t=01:31:54.918664][f=0051755] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:55.025163][f=0051758] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:55.050103][f=0051759] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:55.123693][f=0051761] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:55.174140][f=0051762] CountVicarious paused the game [t=01:31:56.916369][f=0051762] [ReloadOrRestart] Spring "E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading [t=01:31:56.916469][f=0051762] [SpringApp::Reload][1] [t=01:31:56.916506][f=0051762] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=01:31:56.944845][f=0051762] [async=0] threads=6 tasks=6588460 {sum,avg}{exec,wait}time={{169168.547, 0.026}, {544306.812, 0.083}}ms [t=01:31:56.944867][f=0051762] thread=1 tasks=1317692 {sum,min,max,avg}{exec,wait}time={{43627.371, 0.000, 427.978, 0.033}, {31719.104, 0.000, 18446744027136.000, 0.024}}ms [t=01:31:56.944886][f=0051762] thread=2 tasks=1317692 {sum,min,max,avg}{exec,wait}time={{32702.604, 0.000, 464.613, 0.025}, {122453.141, 0.000, 18446744027136.000, 0.093}}ms [t=01:31:56.944923][f=0051762] thread=3 tasks=1317692 {sum,min,max,avg}{exec,wait}time={{30850.590, 0.000, 453.316, 0.023}, {126972.164, 0.000, 18446744027136.000, 0.096}}ms [t=01:31:56.944937][f=0051762] thread=4 tasks=1317692 {sum,min,max,avg}{exec,wait}time={{31223.566, 0.000, 462.278, 0.024}, {129840.125, 0.000, 18446744027136.000, 0.099}}ms [t=01:31:56.944951][f=0051762] thread=5 tasks=1317692 {sum,min,max,avg}{exec,wait}time={{30764.422, 0.000, 380.646, 0.023}, {133322.250, 0.000, 30.910, 0.101}}ms [t=01:31:56.944971][f=0051762] [async=1] threads=6 tasks=6207 {sum,avg}{exec,wait}time={{44053.488, 7.097}, {21069918.000, 3394.541}}ms [t=01:31:56.944985][f=0051762] thread=1 tasks=1258 {sum,min,max,avg}{exec,wait}time={{8806.723, 0.000, 2238.131, 7.001}, {4200447.500, 0.061, 8802.671, 3338.989}}ms [t=01:31:56.944999][f=0051762] thread=2 tasks=1241 {sum,min,max,avg}{exec,wait}time={{8803.393, 0.000, 2406.094, 7.094}, {4209002.000, 0.037, 8806.890, 3391.621}}ms [t=01:31:56.945022][f=0051762] thread=3 tasks=1223 {sum,min,max,avg}{exec,wait}time={{8823.934, 0.000, 2407.260, 7.215}, {4212202.000, 0.059, 8826.560, 3444.155}}ms [t=01:31:56.945036][f=0051762] thread=4 tasks=1239 {sum,min,max,avg}{exec,wait}time={{8809.396, 0.000, 2407.153, 7.110}, {4232787.500, 0.007, 8795.716, 3416.293}}ms [t=01:31:56.945049][f=0051762] thread=5 tasks=1246 {sum,min,max,avg}{exec,wait}time={{8810.042, 0.000, 2402.367, 7.071}, {4215479.500, 0.085, 8816.981, 3383.210}}ms [t=01:31:56.945064][f=0051762] [ThreadPool::SetThreadCount][2] workers=0 [t=01:31:56.945091][f=0051762] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=01:31:56.945307][f=0051762] [ThreadPool::SetThreadCount][2] workers=5 [t=01:31:56.945436][f=0051762] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=01:31:56.945576][f=0051762] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=01:31:56.945707][f=0051762] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=01:31:56.945864][f=0051762] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=01:31:56.946754][f=0051762] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=01:31:56.946824][f=0051762] [Threading] Main thread CPU affinity mask set: 0x3f [t=01:31:56.946836][f=0051762] [SpringApp::Reload][2] [t=01:31:56.946855][f=0051762] [DemoRecorder::WriteDemoFile] writing client-demo "E:\steam Games For Drive\steamapps\common\Zero-K\demos\2024-08-03_06-04-12-491_Ancient Vault v1_105.1.1-2511-g747f18b BAR105.sdfz" (5628770 bytes) [t=01:31:56.946914][f=0051762] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:31:56.946925][f=0051762] [Game::KillLua][1] dtor=0 luaUI=00000209db496120 [t=01:31:56.946976][f=0051762] Start widgetHandler:Shutdown [t=01:31:56.950766][f=0051762] Shutdown - SaveOrderList Complete [t=01:31:56.951582][f=0051762] Writing last game win data [t=01:31:56.957385][f=0051762] Shutdown - SaveConfigData Complete [t=01:31:56.957407][f=0051762] Shutdown Widget - Chili Highlight [t=01:31:56.957435][f=0051762] Shutdown Widget - Draw After Chili [t=01:31:56.957465][f=0051762] Shutdown Widget - API Unit Tracker GL4 [t=01:31:56.957482][f=0051762] Shutdown Widget - EPIC Menu [t=01:31:56.958657][f=0051762] Shutdown Widget - Depth of Field Shader [t=01:31:56.958672][f=0051762] Shutdown Widget - Chili Widget Selector [t=01:31:56.959748][f=0051762] Shutdown Widget - Chili Minimap [t=01:31:56.959858][f=0051762] Shutdown Widget - Local Team Colors [t=01:31:56.959870][f=0051762] Shutdown Widget - Display Keys 2 [t=01:31:56.959920][f=0051762] Shutdown Widget - Save Game Menu [t=01:31:56.959931][f=0051762] Shutdown Widget - Highlight Model Api GL4 [t=01:31:56.959986][f=0051762] Shutdown Widget - Unit Icons [t=01:31:56.960086][f=0051762] Shutdown Widget - Noises [t=01:31:56.960097][f=0051762] Shutdown Widget - HealthBars [t=01:31:56.961158][f=0051762] Shutdown Widget - BuildETA [t=01:31:56.961173][f=0051762] Shutdown Widget - Selected Units GL4 2 [t=01:31:56.961195][f=0051762] Shutdown Widget - Chili Chicken Panel [t=01:31:56.961305][f=0051762] Shutdown Widget - Win Counter [t=01:31:56.961330][f=0051762] Shutdown Widget - EndGame APM stats [t=01:31:56.962450][f=0051762] Shutdown Widget - Modular Comm Info [t=01:31:56.962463][f=0051762] Shutdown Widget - Stereo3D [t=01:31:56.962529][f=0051762] Shutdown Widget - Showeco and Grid Drawer [t=01:31:56.962553][f=0051762] Shutdown Widget - State Reverse and Latency [t=01:31:56.962564][f=0051762] Shutdown Widget - Decloak Tower Range [t=01:31:56.962576][f=0051762] Shutdown Widget - Transport AI [t=01:31:56.962602][f=0051762] Shutdown Widget - Point Tracker [t=01:31:56.962615][f=0051762] Shutdown Widget - Music Player v2 [t=01:31:56.962687][f=0051762] Shutdown Widget - Missile Silo Range [t=01:31:56.962699][f=0051762] Shutdown Widget - MinimapEvents [t=01:31:56.962712][f=0051762] Shutdown Widget - Local Widgets Config [t=01:31:56.962729][f=0051762] Shutdown Widget - Startup Info and Selector [t=01:31:56.962747][f=0051762] Shutdown Widget - Highlight Geos [t=01:31:56.962763][f=0051762] Shutdown Widget - Grab Input [t=01:31:56.962871][f=0051762] Input grabbing is disabled! [t=01:31:56.962882][f=0051762] Shutdown Widget - Defense Range Zero-K [t=01:31:56.963063][f=0051762] Shutdown Widget - Darkening [t=01:31:56.963082][f=0051762] Shutdown Widget - Context Menu [t=01:31:56.963091][f=0051762] Shutdown Widget - Chili Spectator Panels [t=01:31:56.963102][f=0051762] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:31:56.963117][f=0051762] Shutdown Widget - Chili Nuke Warning [t=01:31:56.963133][f=0051762] Shutdown Widget - Attack Warning [t=01:31:56.963154][f=0051762] Shutdown Widget - Chili EndGame Window [t=01:31:56.963170][f=0051762] Shutdown Widget - Chili Economy Panel Default [t=01:31:56.963255][f=0051762] Shutdown Widget - CameraShake [t=01:31:56.963267][f=0051762] Shutdown Widget - Attack AoE [t=01:31:56.963278][f=0051762] Shutdown Widget - Map Edge Extension [t=01:31:56.964103][f=0051762] Shutdown Widget - Selection Send [t=01:31:56.964118][f=0051762] Shutdown Widget - Highlight Unit GL4 v2 [t=01:31:56.964140][f=0051762] Shutdown Widget - LupsManager [t=01:31:56.964172][f=0051762] Shutdown Widget - Receive Units Indicator [t=01:31:56.964184][f=0051762] Shutdown Widget - Newton Firezone [t=01:31:56.964197][f=0051762] Shutdown Widget - Chili Pro Console [t=01:31:56.965659][f=0051762] Shutdown Widget - Persistent Build Height [t=01:31:56.965675][f=0051762] Shutdown Widget - Lasso Terraform GUI [t=01:31:56.965686][f=0051762] Shutdown Widget - Lups [t=01:31:56.965891][f=0051762] Shutdown Widget - Chili Framework [t=01:31:56.965920][f=0051762] Shutdown Widget - Mex Placement Handler [t=01:31:56.965994][f=0051762] Shutdown Widget - Custom Markers [t=01:31:56.966009][f=0051762] Shutdown Widget - Chili Core Selector [t=01:31:56.966090][f=0051762] Shutdown Widget - Select Keys [t=01:31:56.966110][f=0051762] Shutdown Widget - Contrast Adaptive Sharpen [t=01:31:56.966147][f=0051762] Shutdown Widget - Pause Screen [t=01:31:56.966544][f=0051762] Shutdown Widget - Text To Speech Control [t=01:31:56.966558][f=0051762] Shutdown Widget - Layout Handler [t=01:31:56.966585][f=0051762] Shutdown Widget - Color Blindness Correction [t=01:31:56.966827][f=0051762] End widgetHandler:Shutdown [t=01:31:57.043980][f=0051762] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 103143863, 0.0} allocedSize{int+, int-, ext}={0, 0, 13454782735}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0064} [t=01:31:57.047891][f=0051762] [Game::KillLua][2] dtor=0 luaGaia=0000020a00a1b570 [t=01:31:57.056452][f=0051762] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:31:57.056531][f=0051762] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:31:57.056572][f=0051762] [Game::KillLua][3] dtor=0 luaRules=0000020a00a17d00 [t=01:31:57.056610][f=0051762] Start gadgetHandler:Shutdown [t=01:31:57.056622][f=0051762] Shutdown - Notice [t=01:31:57.056630][f=0051762] FUTURE WARS GAME OVER. [t=01:31:57.056638][f=0051762] Shutdown - Resource Setup [t=01:31:57.056650][f=0051762] Shutdown - StartSetup [t=01:31:57.056658][f=0051762] Shutdown - UnitMorph [t=01:31:57.060310][f=0051762] Shutdown - Carrier Drones [t=01:31:57.060321][f=0051762] Shutdown - Missile Silo Controller [t=01:31:57.060341][f=0051762] Shutdown - Modular Comm Info [t=01:31:57.060351][f=0051762] Shutdown - Terrain Texture Handler [t=01:31:57.060360][f=0051762] Shutdown - UnitCloakShield [t=01:31:57.061385][f=0051762] Shutdown - Starlight Handler [t=01:31:57.061516][f=0051762] End gadgetHandler:Shutdown [t=01:31:57.106436][f=0051762] Start gadgetHandler:Shutdown [t=01:31:57.106457][f=0051762] Shutdown - UnitMorph [t=01:31:57.106473][f=0051762] Shutdown - Teleport Throw [t=01:31:57.106510][f=0051762] Shutdown - Commander Skin Renderer [t=01:31:57.111606][f=0051762] Shutdown - Missile fired callins [t=01:31:57.111623][f=0051762] Shutdown - Modular Comm Info [t=01:31:57.111632][f=0051762] Shutdown - Retreat Command [t=01:31:57.111646][f=0051762] Shutdown - Shockwaves [t=01:31:57.111656][f=0051762] Shutdown - Unit tint API [t=01:31:57.111687][f=0051762] Shutdown - Unit glow API [t=01:31:57.111713][f=0051762] Shutdown - UnitCloakShield [t=01:31:57.111760][f=0051762] Shutdown - Lups Cloak FX [t=01:31:57.112175][f=0051762] Shutdown - Lups [t=01:31:57.112402][f=0051762] Shutdown - Lups Shield [t=01:31:57.112653][f=0051762] End gadgetHandler:Shutdown [t=01:31:57.150583][f=0051762] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9535, 0.0} allocedSize{int+, int-, ext}={0, 0, 1381612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076} [t=01:31:57.153684][f=0051762] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:31:57.153779][f=0051762] [Game::KillLua][4] dtor=0 [t=01:31:57.153789][f=0051762] [Game::KillLua][5] dtor=0 [t=01:31:57.174376][f=0051762] [SpringApp::Reload][3] [t=01:31:57.174393][f=0051762] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:31:57.194964][f=0051762] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:31:57.195025][f=0051762] [Sound] [Sound::UpdateThread][3] #sources=32 #items=264 [t=01:31:57.195374][f=0051762] [Sound] [Sound::UpdateThread][4] ctx=000002096fd31110 dev=0000020a98322030 [t=01:31:57.195475][f=0051762] [Sound] [Sound::UpdateThread][5] ctx=000002096fd31110 dev=0000020a98322030 [t=01:31:57.195485][f=0051762] [Sound] [Sound::Cleanup][alcDestroyContext(000002096fd31110)] [t=01:31:57.196248][f=0051762] [Sound] [Sound::Cleanup][alcCloseDevice(0000020a98322030)] [t=01:31:57.197381][f=0051762] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:31:57.225460][f=0051762] [Sound] [Sound::UpdateThread][6] [t=01:31:57.225930][f=0051762] [SpringApp::Reload][4] [t=01:31:57.225943][f=0051762] [Game::~CGame][1] [t=01:31:57.225951][f=0051762] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:31:57.225959][f=0051762] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:31:57.225967][f=0051762] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:31:57.225974][f=0051762] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:31:57.225995][f=0051762] [Game::KillLua][4] dtor=1 [t=01:31:57.226012][f=0051762] [Game::KillLua][5] dtor=1 [t=01:31:57.226281][f=0051762] [Game::KillMisc][1] [t=01:31:57.226288][f=0051762] [Game::KillMisc][2] [t=01:31:57.226521][f=0051762] [Game::KillMisc][3] [t=01:31:57.226529][f=0051762] [Game::KillRendering][1] [t=01:31:57.229387][f=0051762] [~CRectangleOverlapHandler] 3% overlap reduction [t=01:31:57.263483][f=0051762] [3DOParser::Kill] allocated 29 pieces [t=01:31:57.263560][f=0051762] [S3OParser::Kill] allocated 5469 pieces [t=01:31:57.263932][f=0051762] [AssParser::Kill] allocated 1711 pieces [t=01:31:57.347568][f=0051762] [Game::KillInterface][1] [t=01:31:57.348231][f=0051762] [Game::KillInterface][2] [t=01:31:57.349490][f=0051762] [Game::KillSimulation][1] [t=01:31:57.349803][f=0051762] [Game::KillSimulation][2] [t=01:31:57.437040][f=0051762] [CCollisionHandler] dis-/continuous tests: 32048/98803575 [t=01:31:57.437057][f=0051762] [Game::KillSimulation][3] [t=01:31:57.438843][f=0051762] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:31:57.450264][f=0051762] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:31:57.450517][f=0051762] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:31:57.450695][f=0051762] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:31:57.453079][f=0051762] [~CRectangleOverlapHandler] 3% overlap reduction [t=01:31:57.512449][f=0051762] [LosHandler::Kill] raycast instance cache-{hits,misses}={191856,260830}; shared=2%; cached=40% [t=01:31:57.521914][f=0051762] [Game::KillSimulation][4] [t=01:31:57.782050][f=0051762] [CommonDefHandler::KillStatic] 7234 sound-set data items added [t=01:31:57.782079][f=0051762] [Game::~CGame][2] [t=01:31:57.782088][f=0051762] [Game::~CGame][3] [t=01:31:57.782520][f=0051762] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2348245 bytes sent in 47679 packets (49.251 bytes/packet) 7479587 bytes recv'd in 33610 packets (222.541 bytes/packet) {0.156x, 0.027x} relative protocol overhead {up, down} 25492 incoming chunks dropped, 66038 outgoing chunks resent 36935 incoming chunks processed [t=01:31:57.782569][f=0051762] [SpringApp::Reload][5] [t=01:31:57.782610][f=0051762] [SpringApp::Reload][6] [t=01:31:57.782620][f=0051762] [VFS] [SpringVFS::UnMapArchives<this=000002094c7cd240>(reload=1)] (#mod=9124 #map=42 #menu=2885) [t=01:31:57.788954][f=0051762] Scanning: E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=01:31:57.789696][f=0051762] Scanning: E:\steam Games For Drive\steamapps\common\Zero-K\maps [t=01:31:57.790199][f=0051762] Scanning: E:\steam Games For Drive\steamapps\common\Zero-K\games [t=01:31:57.790400][f=0051762] Scanning: E:\steam Games For Drive\steamapps\common\Zero-K\packages [t=01:31:57.810590][f=0051762] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=01:31:57.810608][f=0051762] [SpringApp::Reload][7] [t=01:31:57.812009][f=0051762] [SpringApp::Reload][8] [t=01:31:57.812508][f=0051762] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms) [t=01:31:57.812674][f=0051762] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=01:31:57.812697][f=0051762] [WatchDog::RegisterThread] registering controls for thread [audio] [t=01:31:57.812705][f=0051762] [Sound] [Sound::InitThread][1] [t=01:31:57.812731][f=0051762] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=01:31:57.818046][f=0051762] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=01:31:57.818062][f=0051762] [Sound] [Sound::OpenLoopbackDevice] * "0" "LG FULL HD (NVIDIA High Definition Audio)" [t=01:31:57.818073][f=0051762] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=01:31:57.818084][f=0051762] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (HyperX Virtual Surround Sound)" [t=01:31:57.818100][f=0051762] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=01:31:57.828897][f=0051762] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=01:31:57.829607][f=0051762] [Sound] [Sound::OpenLoopbackDevice] device=0000020a98322030(default) context=0000020a1b92ca40 numChannels=2 frameSize=8 [t=01:31:57.829622][f=0051762] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=01:31:57.829631][f=0051762] [Sound] Vendor: OpenAL Community [t=01:31:57.829638][f=0051762] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=01:31:57.829661][f=0051762] [Sound] Renderer: OpenAL Soft [t=01:31:57.829700][f=0051762] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=01:31:57.829741][f=0051762] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=01:31:57.829754][f=0051762] [Sound] Devices: [t=01:31:57.832283][f=0051762] [Sound] [OpenAL Soft on Headset Earphone (HyperX Virtual Surround Sound)] [t=01:31:57.832297][f=0051762] [Sound] [OpenAL Soft on LG FULL HD (NVIDIA High Definition Audio)] [t=01:31:57.832319][f=0051762] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=01:31:57.832329][f=0051762] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=01:31:57.832338][f=0051762] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=01:31:57.833232][f=0051762] [Sound] EFX Enabled: yes [t=01:31:57.833246][f=0051762] [Sound] [Sound::UpdateThread][2] [t=01:31:57.912726][f=0051762] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [t=01:31:57.912835][f=0051762] [SpringApp::Reload][10] [t=01:31:57.912892][f=-000001] [SpringApp::Reload][11] [t=01:31:57.912922][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=01:31:57.913470][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002094c7cd240>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=1 [t=01:31:57.915073][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002094c7cd240>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=01:31:57.915231][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002094c7cd240>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=01:31:57.915352][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002094c7cd240>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=01:31:58.038107][f=-000001] [SpringApp::Reload][12] #script=0 [t=01:31:58.038487][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000209673efbe0 [t=01:31:58.038510][f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [t=01:31:58.055221][f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.04 [t=01:31:58.129441][f=-000001] [SpringApp::Reload][13] reloadCount=7 [t=01:31:58.129749][f=-000001] TotalHideLobbyInterface, false [t=01:32:01.868856][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=01:32:01.868872][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=01:32:01.897469][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=01:32:01.897489][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.439, 0.088}, {2.372, 0.474}}ms [t=01:32:01.897526][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.153, 0.153, 0.153, 0.153}, {0.250, 0.250, 0.250, 0.250}}ms [t=01:32:01.897540][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.126, 0.126, 0.126, 0.126}, {0.007, 0.007, 0.007, 0.007}}ms [t=01:32:01.897552][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {1.411, 1.411, 1.411, 1.411}}ms [t=01:32:01.897572][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.202, 0.202, 0.202, 0.202}}ms [t=01:32:01.897586][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.501, 0.501, 0.501, 0.501}}ms [t=01:32:01.897595][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=01:32:01.897603][f=-000001] [SpringApp::Kill][2] [t=01:32:01.898118][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:32:01.911971][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:32:01.912005][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=01:32:01.912332][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020a1b92ca40 dev=0000020a98322030 [t=01:32:01.912467][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020a1b92ca40 dev=0000020a98322030 [t=01:32:01.912478][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020a1b92ca40)] [t=01:32:01.913344][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020a98322030)] [t=01:32:01.913393][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:32:01.943450][f=-000001] [Sound] [Sound::UpdateThread][6] [t=01:32:01.947104][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=01:32:01.952126][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Shutdown() at DiscordController.Dispose() [t=01:32:02.062083][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 34071326, 0.0} allocedSize{int+, int-, ext}={0, 0, 2038798624}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076} [t=01:32:02.064014][f=-000001] [SpringApp::Kill][3] [t=01:32:02.064027][f=-000001] [SpringApp::Kill][4] font=000002094c4bcd40 [t=01:32:02.075289][f=-000001] [SpringApp::Kill][5] [t=01:32:02.077656][f=-000001] [SpringApp::Kill][6] [t=01:32:02.077667] [SpringApp::Kill][7] [t=01:32:02.077716] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2920, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:32:02.077751] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {10336, 1048576, 1048576}, EBO = {20480, 2097152, 2097152} [t=01:32:02.077763] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:32:02.077773] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:32:02.077794] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:32:02.077804] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:32:02.077815] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2272, 1048576, 1048576}, EBO = {3408, 2097152, 2097152} [t=01:32:02.077833] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {40648, 1048576, 1048576}, EBO = {60972, 2097152, 2097152} [t=01:32:02.077843] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:32:02.077852] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:32:02.077868] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:32:02.077877] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=01:32:02.077887] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2624, 1048576, 1048576}, EBO = {3936, 2097152, 2097152} [t=01:32:02.165077] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:32:02.165092] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:32:02.165120] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:32:02.165127] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=01:32:02.165133] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:32:02.165886] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>] [t=01:32:02.165899] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=0)] #archives[section]=0 #files[section]=0 [t=01:32:02.165908] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=1)] #archives[section]=0 #files[section]=0 [t=01:32:02.165932] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=2)] #archives[section]=4 #files[section]=437 [t=01:32:02.165945] [VFS] archive=E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002092d29a1c0) [t=01:32:02.166097] [VFS] archive=E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020966dca200) [t=01:32:02.166165] [VFS] archive=E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020966dc9c80) [t=01:32:02.166301] [VFS] archive=E:\steam Games For Drive\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (0000020966dc9de0) [t=01:32:02.166370] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=3)] #archives[section]=0 #files[section]=2885 [t=01:32:02.166476] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=4)] #archives[section]=0 #files[section]=0 [t=01:32:02.166495] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=5)] #archives[section]=2 #files[section]=0 [t=01:32:02.166505] [VFS] archive=E:\steam Games For Drive\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000002092d299980) [t=01:32:02.166976] [VFS] archive=E:\steam Games For Drive\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (000002096fded0e0) [t=01:32:02.167308] [~CPoolArchive] archiveFile="E:\steam Games For Drive\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=10560ms [t=01:32:02.167336] file="bitmaps/loadpictures/fire.png" indx=528 inflSize=3301kb readTime=1160ms [t=01:32:02.167345] file="sounds/reply/light_bot_move.wav" indx=6423 inflSize=25kb readTime=708ms [t=01:32:02.167353] file="sounds/weapon/cannon/cannon_fire8.wav" indx=6488 inflSize=198kb readTime=470ms [t=01:32:02.167360] file="sounds/weapon/more_lightning_fast.wav" indx=6646 inflSize=86kb readTime=469ms [t=01:32:02.167377] file="bitmaps/loadpictures/forcefiremods.png" indx=531 inflSize=3744kb readTime=401ms [t=01:32:02.167385] file="sounds/music/peace/vague.ogg" indx=6364 inflSize=855kb readTime=371ms [t=01:32:02.167398] file="sounds/jump_land.wav" indx=6323 inflSize=162kb readTime=353ms [t=01:32:02.167406] file="sounds/reply/cloaker_select.wav" indx=6406 inflSize=73kb readTime=347ms [t=01:32:02.167415] file="sounds/weapon/missile/missile2_fire_bass.wav" indx=6609 inflSize=66kb readTime=327ms [t=01:32:02.167431] file="unittextures/lmttex2.dds" indx=7607 inflSize=42kb readTime=295ms [t=01:32:02.170517] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=6)] #archives[section]=1 #files[section]=0 [t=01:32:02.170534] [VFS] archive=E:\steam Games For Drive\steamapps\common\Zero-K\maps\ancient_vault_v1.4.sd7 (000002096ce00280) [t=01:32:02.171189] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=7)] #archives[section]=0 #files[section]=0 [t=01:32:02.171221] [VFS] [SpringVFS::DeleteArchives<this=000002094c7cd240>(section=8)] #archives[section]=1 #files[section]=0 [t=01:32:02.171231] [VFS] archive=E:\steam Games For Drive\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000020966dcba10) [t=01:32:02.173160] [SpringApp::Kill][8] [t=01:32:02.173178] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:32:02.173186] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c54404d0 (joinable=1) [t=01:32:02.173192] [WatchDog::Uninstall][2] [t=01:32:02.835711] [WatchDog::Uninstall][3] [t=01:32:02.835743] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):